Update Scene.cpp

This commit is contained in:
Benjamin Doherty
2022-11-14 17:09:55 -08:00
parent 3129226839
commit da7d1b6fa9

View File

@@ -344,7 +344,9 @@ void FScene::prepareDynamicLights(const CameraInfo& camera, ArenaScope& rootAren
lcm.isPointLight(li) ? 0u : 1u,
shadowInfo[i].contactShadows,
shadowInfo[i].index);
lp[gpuIndex].channels = LightsUib::packChannels(lcm.getLightChannels(li), shadowInfo[i].castsShadows);
lp[gpuIndex].channels = LightsUib::packChannels(
lcm.getLightChannels(li),
shadowInfo[i].castsShadows);
}
driver.updateBufferObject(lightUbh, { lp, positionalLightCount * sizeof(LightsUib) }, 0);