Improve documentation formatting
* Improve doxygen formatting of docs for Renderer::readPixels * slight tweaks
This commit is contained in:
@@ -333,38 +333,39 @@ public:
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* @param height Height of the sub-region to read back.
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* @param buffer Client-side buffer where the read-back will be written.
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*
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* The following format are always supported:
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* The following formats are always supported:
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* - PixelBufferDescriptor::PixelDataFormat::RGBA
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* - PixelBufferDescriptor::PixelDataFormat::RGBA_INTEGER
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*
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* The following types are always supported:
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* The following types are always supported:
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* - PixelBufferDescriptor::PixelDataType::UBYTE
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* - PixelBufferDescriptor::PixelDataType::UINT
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* - PixelBufferDescriptor::PixelDataType::INT
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* - PixelBufferDescriptor::PixelDataType::FLOAT
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*
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* Other combination of format/type may be supported. If a combination is
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* not supported, this operation may fail silently. Use a DEBUG build
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* to get some logs about the failure.
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* Other combinations of format/type may be supported. If a combination is
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* not supported, this operation may fail silently. Use a DEBUG build
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* to get some logs about the failure.
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*
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*
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* Framebuffer as seen on User buffer (PixelBufferDescriptor&)
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* Framebuffer as seen on User buffer (PixelBufferDescriptor&)
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* screen
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* +--------------------+
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* | | .stride .alignment
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* | | ----------------------->-->
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* | | O----------------------+--+ low addresses
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* | | | | | |
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* | w | | | .top | |
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* | <---------> | | V | |
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* | +---------+ | | +---------+ | |
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* | | ^ | | ======> | | | | |
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* | x | h| | | |.left| | | |
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* +------>| v | | +---->| | | |
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* | +.........+ | | +.........+ | |
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* | ^ | | | |
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* | y | | +----------------------+--+ high addresses
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* O------------+-------+
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*
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* +--------------------+
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* | | .stride .alignment
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* | | ----------------------->-->
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* | | O----------------------+--+ low addresses
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* | | | | | |
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* | w | | | .top | |
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* | <---------> | | V | |
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* | +---------+ | | +---------+ | |
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* | | ^ | | ======> | | | | |
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* | x | h| | | |.left| | | |
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* +------>| v | | +---->| | | |
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* | +.........+ | | +.........+ | |
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* | ^ | | | |
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* | y | | +----------------------+--+ high addresses
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* O------------+-------+
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*
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*
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* Typically readPixels() will be called after render() and before endFrame().
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@@ -408,38 +409,39 @@ public:
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* @param height Height of the sub-region to read back.
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* @param buffer Client-side buffer where the read-back will be written.
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*
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* The following format are always supported:
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* The following formats are always supported:
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* - PixelBufferDescriptor::PixelDataFormat::RGBA
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* - PixelBufferDescriptor::PixelDataFormat::RGBA_INTEGER
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*
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* The following types are always supported:
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* The following types are always supported:
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* - PixelBufferDescriptor::PixelDataType::UBYTE
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* - PixelBufferDescriptor::PixelDataType::UINT
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* - PixelBufferDescriptor::PixelDataType::INT
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* - PixelBufferDescriptor::PixelDataType::FLOAT
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*
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* Other combination of format/type may be supported. If a combination is
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* not supported, this operation may fail silently. Use a DEBUG build
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* to get some logs about the failure.
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* Other combinations of format/type may be supported. If a combination is
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* not supported, this operation may fail silently. Use a DEBUG build
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* to get some logs about the failure.
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*
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*
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* Framebuffer as seen on User buffer (PixelBufferDescriptor&)
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* Framebuffer as seen on User buffer (PixelBufferDescriptor&)
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* screen
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* +--------------------+
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* | | .stride .alignment
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* | | ----------------------->-->
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* | | O----------------------+--+ low addresses
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* | | | | | |
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* | w | | | .top | |
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* | <---------> | | V | |
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* | +---------+ | | +---------+ | |
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* | | ^ | | ======> | | | | |
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* | x | h| | | |.left| | | |
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* +------>| v | | +---->| | | |
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* | +.........+ | | +.........+ | |
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* | ^ | | | |
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* | y | | +----------------------+--+ high addresses
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* O------------+-------+
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*
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* +--------------------+
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* | | .stride .alignment
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* | | ----------------------->-->
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* | | O----------------------+--+ low addresses
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* | | | | | |
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* | w | | | .top | |
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* | <---------> | | V | |
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* | +---------+ | | +---------+ | |
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* | | ^ | | ======> | | | | |
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* | x | h| | | |.left| | | |
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* +------>| v | | +---->| | | |
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* | +.........+ | | +.........+ | |
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* | ^ | | | |
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* | y | | +----------------------+--+ high addresses
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* O------------+-------+
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*
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*
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* Typically readPixels() will be called after render() and before endFrame().
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