Commit Graph
7138 Commits
Author SHA1 Message Date
Powei Feng 56dc348cc8 utils: add additional guards for Tracing (#8810)
The addition JobSystem.cpp allows for defining
FILAMENT_TRACING_ENABLED across targets.

Addingin FILAMENT_TRACING_ENABLED to the #if in Tracing.h prevents
perfetto from being included.
2025-06-03 11:18:11 -07:00
Juan Caldas 1b46ddd8b6 Webgpu: Check for Shadows (#8807)
BUGS=[397432947]
2025-06-03 11:57:34 +00:00
Powei Feng a68aaa114e renderdiff: fix breakage in parsing commit message (#8808) 2025-06-02 15:55:35 -07:00
Powei Feng 3da7dabb2a renderdiff: enable update goldens on commit merge (#8771) 2025-06-02 14:12:26 -07:00
bridgewaterrobbie 1e2311da3d Fix the fact that isSample might be combined with the other flags 2025-06-02 16:18:08 -04:00
bridgewaterrobbie a38c55c82d Fix use accidental use of uninitalized HwTexture::target 2025-06-02 16:18:08 -04:00
Powei Feng cd22478e4f renderdiff: add viewer for image differences (#8768)
- Modify the compare script to output more details of a
   comparison. This will include the source/golden directory,
   the comparison directory (the new renderings), and a file
   path to difference images if the golden does not match
   the rendered image.
 - The image_diff script can now output a TIFF that is the
   difference of two input TIFFs.
 - Add a viewer for examining the differences between rendered
   output and golden images.
 - The viewer consists of a simple server of web API endpoints
   for querying difference results (along with rendered images
   in TIFF).
 - And a web-based (html + lit-element) UI for looking at the
   rendered images and differences.
2025-06-02 19:37:46 +00:00
bridgewaterrobbie 60036c75fe Remove asserts that throw on shadowtest. Investigate them later 2025-06-02 14:17:39 -04:00
Powei Feng 044f2aeb7c gl: keep external texture id in sync (#8803)
(Attributed to @dsternfeld7)
2025-06-02 17:18:00 +00:00
Juan Caldas c73d11858e Webgpu: Move Filter mode check (#8804)
BUGS=[397432947]
2025-06-02 14:10:33 +00:00
Powei Feng 23b67be41a Fix always bind uniform logic in MaterialInstance (#8801)
The logic for duplicating UBO was omitted after #8739
2025-06-01 23:27:55 -07:00
bridgewaterrobbie 7d53baad5c Add float32 filtering feature, so that we can safely assume non-int non-depth types are filtering. 2025-05-30 17:53:04 -04:00
doriswu 1ae33a23fe Use highp for square distance 2025-05-30 13:52:44 -07:00
Rafael Dominguez 351d9287af Update the clang-format rule for comments
Make sure theres a space before the comment

So now instead of getting
 #endif// comment

it will be
 #endif // comment
2025-05-30 13:52:01 -07:00
Mathias Agopian e7e5004946 attempt to fix external streams with protected context
There was several issues:

1) when we're switching contexts (e.g. between protect and regular) we
   needed up reattach all SurfaceView (i.e. streams), because they need
   to be attached on currently active context.

2) reattaching, because it's implemented as detach + attach, would 
   destroy the current gl texture id and create a new one. However,
   because of the way descriptor-sets were implemented, that GL
   texture id was kept inside the descriptor, later leading to using
   a destroyed texture id.
   The fix here is to store texture handles in descriptors, so that
   we can update the id independently. 

3) we also needed to invalidate all bound descriptor sets because it's
   now possible for descriptor sets to have outdated descriptors
2025-05-30 13:15:40 -07:00
Juan Caldas b9be9b4f2d Set Render Pipeline 2025-05-30 15:06:50 -05:00
Powei Feng ce88a56579 Fix leaking dummy depth array texture (#8796) 2025-05-30 17:19:55 +00:00
Powei Feng 689e769f9a utils: Fix FixedCircularBufferTest.Exceptions (#8794)
Switching from assert_invariant to assert produced a different
error message.
2025-05-30 10:02:31 -07:00
Jeremy Nelson 2f0a8b19b5 use params in draw call 2025-05-30 11:49:05 -05:00
Andy Hovingh 1bed68afb7 webgpu: support user-defined spec constants in addition to native Filament ones 2025-05-30 11:33:14 -05:00
Konrad Piascik 130e02da5c Add helper script to linux documentation (#8783) 2025-05-30 14:16:36 +00:00
bridgewaterrobbie 8e06a68446 Relocate calling mRenderPassEncoder.SetBindGroup to draw call, deferring it to handle non-default render targets being used. 2025-05-29 20:23:06 -04:00
bridgewaterrobbie 656b50b304 Manually remove Tint annotations that Dawn complains about when consuming.
Dawn complains when consuming these lines with
WebGPU device error: ErrorType::Validation Error while parsing WGSL: :24:4 error: expected attribute
Did you mean 'size'?
Possible values: 'align', 'binding', 'blend_src', 'builtin', 'color', 'compute', 'diagnostic', 'fragment', 'group', 'id', 'input_attachment_index', 'interpolate', 'invariant', 'location', 'must_use', 'size', 'vertex', 'workgroup_size'
  @stride(16) @internal(disable_validation__ignore_stride)

And we don't see a better workaround at this time.
2025-05-29 17:59:12 -04:00
Mathias Agopian 880db4ec43 fix a buffer overflow during init
the default cubemap has RGBA pixels (4 bytes per pixel).
2025-05-29 14:27:38 -07:00
Syed Idris Shah 2ce294720d vertex buffer info hardening.
Implement vertexbufferinfo taking both interleaved and block attributes into account.
Handle the unused buffers by dedicating a slot for that.
Update the usage of vertexbufferinfo for setVertexBuffer call
2025-05-29 15:51:55 -05:00
Juan Caldas eb07decb4b wgpu: Ignore spec constants greater than 10 (#8789) 2025-05-29 15:58:35 -04:00
Mathias Agopian 47930edf70 don't use assert_invariant in public headers
this is to eventually suppress the dependency on utils/debug.h from
public headers
2025-05-29 09:56:52 -07:00
Mathias Agopian 05b89905d8 fix a use after free of texture data during init (#8786) 2025-05-28 22:32:24 -07:00
Powei Feng 3e0df36c1c Add option to disable GTAO (#8785) 2025-05-28 22:35:14 +00:00
Powei Feng c9ce384f14 vk: add missing header (#8781) 2025-05-28 22:17:55 +00:00
Sungun Park 6a6bdd5be7 Fix broken android samples (#8784)
that use DescriptorType::SAMPLER_EXTERNAL.
2025-05-28 20:56:20 +00:00
Sungun Park d56ade924e Add checks for MSAA (#8782) 2025-05-28 19:48:12 +00:00
Andy Hovingh fe561e3e27 webgpu: support selection from multiple adapters/graphics devices 2025-05-28 12:52:04 -05:00
Jeremy Nelson 1d98e350e4 Set stencil ops to undefined if nonexistent 2025-05-27 16:28:01 -07:00
Matthew Hoffman d34e018acb Replace 512 magic number in backend tests. (#8775) 2025-05-27 21:39:50 +00:00
Mathias Agopian 169c8d57ff assert vertex attribute alignment
offset and size must now be a multiple of 4
2025-05-27 10:19:53 -07:00
Mathias Agopian a1e0cfa33c fix a few noexcept through out the code base 2025-05-27 10:18:12 -07:00
Sungun Park 6d44db3ca0 Fix a compile error
This is a fix for the compile error caused by
https://github.com/google/filament/commit/86a500c8465cfac76cdc4dcc86ab184e9edeac19
2025-05-23 10:33:14 -07:00
Sungun Park a261429d06 Add multiview MSAA support for custom swapchain (#8767)
BUGS=[417311684]
2025-05-23 00:42:04 +00:00
Matthew Hoffman 69d0de3c6d In backend tests replace calls to draw with draw2. (#8765)
BUGS=[398199600]
2025-05-22 13:14:52 -05:00
bridgewaterrobbie 1305303f2e Fix typo in getVertexFormat 2025-05-20 18:13:19 -04:00
bridgewaterrobbie 8532511107 Add enforced check for compressed texture block width/height offset 2025-05-20 16:10:17 -04:00
bridgewaterrobbie b762ccb78c Use the aspect to skip drawing for depth only. TODO is why this is even coming up? 2025-05-20 16:10:17 -04:00
bridgewaterrobbie 3296eb153c If necessary, apply padding to uploaded texture. 2025-05-20 16:10:17 -04:00
bridgewaterrobbie ae6d1028f7 Initial update3DImage implementation for webgpu 2025-05-20 16:10:17 -04:00
bridgewaterrobbie 92579b6307 Expose bytes per pixel function separately from computeDataSize 2025-05-20 16:10:17 -04:00
Benjamin Doherty 315b53c339 Release Filament 1.60.1 2025-05-20 12:42:33 -07:00
Andy Hovingh c55d459986 webgpu: samples/hellopbr.cpp CLI allows for selecting webgpu backend api 2025-05-20 14:40:48 -05:00
Andy Hovingh 7876695545 webgpu: add CLI to texturedquad.cpp sample to select backend + updated WebGPU warning message. 2025-05-20 14:40:48 -05:00
Matthew Hoffman e1a1464c5d Add helpers for creating RenderPipelineParams for backend tests (#8751)
* Add helpers for creating RenderPipelineParams for backend tests

BUGS=[398199600]

* Move all backend tests over to use cyan as the clear color
2025-05-20 19:17:12 +00:00