Philip Rideout
c6cef9ff9c
NEW API: add RGBM flag to Texture.
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This change will allow the skybox use a compressed texture format.
For now, the old internal format "RGBM" is still honored, but in a
forthcoming change we will replace the enum with UNUSED.
2018-10-08 11:33:06 -07:00
Romain Guy
57d4a5d47b
Update projects for Android Studio 3.2 ( #298 )
2018-09-24 11:25:44 -07:00
Romain Guy
5559d71fdc
Update samples to Kotlin 1.2.70 ( #280 )
2018-09-20 15:51:31 -07:00
Romain Guy
23c9f8609f
Update README
2018-09-19 18:41:46 -07:00
Romain Guy
7ada9b6470
Kotlinify our Kotlin code ( #233 )
2018-09-10 18:33:14 -07:00
Romain Guy
f8a935e028
Cleanup Android sample code
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- Free IBL textures
- Refactor loading code to be easier to read/follow
- Simplify some code originally ported from Java
2018-08-31 21:52:31 -07:00
Romain Guy
c20b452a74
Add new Android sample: IBL and meshes ( #192 )
2018-08-31 18:13:22 -07:00
Romain Guy
0df72a736f
Destroy entities properly
2018-08-31 14:35:13 -07:00
Romain Guy
af0cac72e5
Position the camera in a less confusing spot
2018-08-31 14:29:19 -07:00
Romain Guy
a6722c1f12
Add new Android sample app ( #190 )
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This sample app shows a lit, rotating cube
2018-08-31 14:20:57 -07:00
Romain Guy
f14ff58a89
Add Engine.destroyEntity ( #189 )
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To match the C++ APIs
2018-08-31 10:37:51 -07:00
Romain Guy
0097fc404e
Automatically rebuild materials from Gradle ( #183 )
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* Automatically rebuild materials from Gradle
* Share Gradle tasks
2018-08-30 10:36:54 -07:00
Romain Guy
34c170d4da
Add Android sample app ( #181 )
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* Add Android sample app
It’s a simple rotating triangle but provides a good overview of how to use Filament on Android
* Remove unnecessary files
2018-08-29 09:01:28 -07:00