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bjd/jobsys
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bjd/fix-va
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d67e1a9ee8 | ||
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dc44e20be0 |
@@ -5,13 +5,15 @@ A new header is inserted each time a *tag* is created.
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## main branch
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- backend: add support for GGP platform
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- gltfio: calculate primitive's AABB correctly.
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- gltfio: fix glTF breaking issue
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- gltfio: calculate primitive's AABB correctly.
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- gltfio: recompute bounding boxes with morph targets
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- engine: primitives with `CullingMode::FRONT_AND_BACK` are now skipped.
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- engine: add missing getters on `MaterialInstance`
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## v1.28.3
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- backend: add support for GGP platform
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- engine: primitives with `CullingMode::FRONT_AND_BACK` are now skipped.
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## v1.28.2
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- gltfio: support EXT_meshopt_compression
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@@ -232,14 +232,15 @@ enum class Property : uint8_t {
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// when adding new Properties, make sure to update MATERIAL_PROPERTIES_COUNT
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};
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// These flags should match the equivalents in Variant.h.
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enum class UserVariantFilterBit : uint32_t {
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DIRECTIONAL_LIGHTING = 0x01,
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DYNAMIC_LIGHTING = 0x02,
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SHADOW_RECEIVER = 0x04,
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SKINNING = 0x08,
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FOG = 0x10,
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VSM = 0x20,
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SSR = 0x40,
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FOG = 0x20,
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VSM = 0x40,
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SSR = VSM | SHADOW_RECEIVER,
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};
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using UserVariantFilterMask = uint32_t;
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