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2 Commits

Author SHA1 Message Date
Benjamin Doherty
d67e1a9ee8 Fix matc variantFilter 2022-11-03 15:53:48 -07:00
Benjamin Doherty
dc44e20be0 Fix RELEASE_NOTES 2022-11-03 09:57:21 -07:00
2 changed files with 10 additions and 7 deletions

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@@ -5,13 +5,15 @@ A new header is inserted each time a *tag* is created.
## main branch
- backend: add support for GGP platform
- gltfio: calculate primitive's AABB correctly.
- gltfio: fix glTF breaking issue
- gltfio: calculate primitive's AABB correctly.
- gltfio: recompute bounding boxes with morph targets
- engine: primitives with `CullingMode::FRONT_AND_BACK` are now skipped.
- engine: add missing getters on `MaterialInstance`
## v1.28.3
- backend: add support for GGP platform
- engine: primitives with `CullingMode::FRONT_AND_BACK` are now skipped.
## v1.28.2
- gltfio: support EXT_meshopt_compression

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@@ -232,14 +232,15 @@ enum class Property : uint8_t {
// when adding new Properties, make sure to update MATERIAL_PROPERTIES_COUNT
};
// These flags should match the equivalents in Variant.h.
enum class UserVariantFilterBit : uint32_t {
DIRECTIONAL_LIGHTING = 0x01,
DYNAMIC_LIGHTING = 0x02,
SHADOW_RECEIVER = 0x04,
SKINNING = 0x08,
FOG = 0x10,
VSM = 0x20,
SSR = 0x40,
FOG = 0x20,
VSM = 0x40,
SSR = VSM | SHADOW_RECEIVER,
};
using UserVariantFilterMask = uint32_t;