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ebridgewat
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v1.9.0
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d1a93f0557 | ||
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b93059fad7 |
@@ -31,7 +31,7 @@ repositories {
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}
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dependencies {
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implementation 'com.google.android.filament:filament-android:1.8.1'
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implementation 'com.google.android.filament:filament-android:1.9.0'
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}
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```
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@@ -63,7 +63,7 @@ A much smaller alternative to `filamat-android` that can only generate OpenGL sh
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iOS projects can use CocoaPods to install the latest release:
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```
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pod 'Filament', '~> 1.8.1'
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pod 'Filament', '~> 1.9.0'
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```
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### Snapshots
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@@ -5,6 +5,8 @@ A new header is inserted each time a *tag* is created.
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## Next release
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## v1.9.0
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- `MASKED` mode now leaves destination alpha intact (useful for transparent targets).
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- `MASKED` mode now benefit from smoothing in `unlit` materials.
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- Small performance improvement to FXAA.
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@@ -21,7 +23,7 @@ A new header is inserted each time a *tag* is created.
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- `View.setAmbientOcclusion()` is deprecated in favor of `View.setAmbientOcclusionOptions`
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(⚠️ **API change**).
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- Switched to C++17.
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- Variance Shadow Mapping (VSM) is now available as an alternative to PCF shadows.
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- Variance Shadow Mapping (VSM) is now available as an alternative to PCF shadows (experimental).
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- Reduced compiled material sizes by removing unnecessary variants.
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- Many improvement and fixes in the Vulkan backend.
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- Many improvement and fixes in the Metal backend.
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@@ -31,6 +33,7 @@ A new header is inserted each time a *tag* is created.
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- Added a way to create an `Engine` asynchronously.
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- Highlights are now more stable under depth of field.
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- New option to compress highlights before bloom.
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- Improvements and fixes to SSAO and DOF.
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## v1.8.1
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@@ -1,5 +1,5 @@
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GROUP=com.google.android.filament
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VERSION_NAME=1.8.1
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VERSION_NAME=1.9.0
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POM_DESCRIPTION=Real-time physically based rendering engine for Android.
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@@ -1,12 +1,12 @@
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Pod::Spec.new do |spec|
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spec.name = "Filament"
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spec.version = "1.8.1"
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spec.version = "1.9.0"
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spec.license = { :type => "Apache 2.0", :file => "LICENSE" }
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spec.homepage = "https://google.github.io/filament"
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spec.authors = "Google LLC."
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spec.summary = "Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WASM/WebGL."
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spec.platform = :ios, "11.0"
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spec.source = { :http => "https://github.com/google/filament/releases/download/v1.8.1/filament-v1.8.1-ios.tgz" }
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spec.source = { :http => "https://github.com/google/filament/releases/download/v1.9.0/filament-v1.9.0-ios.tgz" }
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spec.subspec "filament" do |ss|
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ss.source_files =
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@@ -1,6 +1,6 @@
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{
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"name": "filament",
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"version": "1.8.1",
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"version": "1.9.0",
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"description": "Real-time physically based rendering engine",
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"main": "filament.js",
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"module": "filament.js",
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