Compare commits
3 Commits
gitIgnoreU
...
ebridgewat
| Author | SHA1 | Date | |
|---|---|---|---|
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3041a7ccc0 | ||
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06f8d073da | ||
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e5b8f91859 |
52
.github/workflows/presubmit.yml
vendored
@@ -19,8 +19,6 @@ jobs:
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Run build script
|
||||
run: |
|
||||
WORKFLOW_OS=`echo \`uname\` | sed "s/Darwin/mac/" | tr [:upper:] [:lower:]`
|
||||
@@ -46,8 +44,6 @@ jobs:
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- uses: actions/setup-java@v3
|
||||
with:
|
||||
distribution: 'temurin'
|
||||
@@ -64,8 +60,6 @@ jobs:
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Run build script
|
||||
run: |
|
||||
cd build/ios && printf "y" | ./build.sh presubmit
|
||||
@@ -108,21 +102,9 @@ jobs:
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.x'
|
||||
- name: Cache Mesa and deps
|
||||
id: mesa-cache
|
||||
uses: actions/cache@v4 # Use a specific version
|
||||
with:
|
||||
path: |
|
||||
$HOME/Library/Caches/Homebrew
|
||||
mesa
|
||||
key: ${{ runner.os }}-mesa-deps-${{ vars.MESA_VERSION }}
|
||||
- name: Get Mesa
|
||||
id: mesa-prereq
|
||||
env:
|
||||
MESA_VERSION: ${{ vars.MESA_VERSION }}
|
||||
run: |
|
||||
bash test/utils/get_mesa.sh
|
||||
- name: Run Test
|
||||
- name: Install python prereqs
|
||||
run: pip install mako setuptools pyyaml
|
||||
- name: Run script
|
||||
run: |
|
||||
bash test/renderdiff/test.sh
|
||||
- uses: actions/upload-artifact@v4
|
||||
@@ -140,31 +122,3 @@ jobs:
|
||||
run: source ./build/linux/ci-common.sh && ./build.sh -W debug test_filamat filament
|
||||
- name: Run test
|
||||
run: ./out/cmake-debug/libs/filamat/test_filamat --gtest_filter=MaterialCompiler.Wgsl*
|
||||
|
||||
code-correcteness:
|
||||
name: code-correctness
|
||||
runs-on: 'macos-14-xlarge'
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Set up Homebrew
|
||||
id: set-up-homebrew
|
||||
uses: Homebrew/actions/setup-homebrew@master
|
||||
- name: Set up Python
|
||||
uses: actions/setup-python@v5
|
||||
with:
|
||||
python-version: '3.x'
|
||||
- name: Install prerequisites
|
||||
run: |
|
||||
pip install pyyaml
|
||||
brew install llvm
|
||||
sudo ln -s "$(brew --prefix llvm)/bin/clang-tidy" "/usr/local/bin/clang-tidy"
|
||||
- name: Run build script
|
||||
# We need to build before clang-tidy can run analysis
|
||||
run: |
|
||||
# This will build for all three desktop backends on mac
|
||||
./build.sh -p desktop debug gltf_viewer
|
||||
- name: Run test
|
||||
run: |
|
||||
bash test/code-correctness/test.sh
|
||||
|
||||
15
.gitignore
vendored
@@ -18,18 +18,3 @@ test*.json
|
||||
results
|
||||
/compile_commands.json
|
||||
/.cache
|
||||
build/.cmake/
|
||||
build/CMakeCache.txt
|
||||
build/CMakeFiles/
|
||||
build/Makefile
|
||||
build/SPIRV-Tools*
|
||||
build/cmake_install.cmake
|
||||
build/compile_commands.json
|
||||
build/filament/
|
||||
build/include/
|
||||
build/libs/
|
||||
build/mac/ninja
|
||||
build/samples/
|
||||
build/shaders/
|
||||
build/third_party/
|
||||
build/tools/
|
||||
|
||||
@@ -801,7 +801,6 @@ add_subdirectory(${EXTERNAL}/draco/tnt)
|
||||
add_subdirectory(${EXTERNAL}/jsmn/tnt)
|
||||
add_subdirectory(${EXTERNAL}/stb/tnt)
|
||||
add_subdirectory(${EXTERNAL}/getopt)
|
||||
add_subdirectory(${EXTERNAL}/perfetto/tnt)
|
||||
|
||||
# Note that this has to be placed after mikktspace in order for combine_static_libs to work.
|
||||
add_subdirectory(${LIBRARIES}/geometry)
|
||||
|
||||
@@ -7,3 +7,5 @@ for next branch cut* header.
|
||||
appropriate header in [RELEASE_NOTES.md](./RELEASE_NOTES.md).
|
||||
|
||||
## Release notes for next branch cut
|
||||
|
||||
- Fix build/compile errors when upgrading to MacOS 15.4
|
||||
|
||||
@@ -31,7 +31,7 @@ repositories {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation 'com.google.android.filament:filament-android:1.59.3'
|
||||
implementation 'com.google.android.filament:filament-android:1.59.0'
|
||||
}
|
||||
```
|
||||
|
||||
@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
|
||||
iOS projects can use CocoaPods to install the latest release:
|
||||
|
||||
```shell
|
||||
pod 'Filament', '~> 1.59.3'
|
||||
pod 'Filament', '~> 1.59.0'
|
||||
```
|
||||
|
||||
## Documentation
|
||||
|
||||
@@ -7,16 +7,6 @@ A new header is inserted each time a *tag* is created.
|
||||
Instead, if you are authoring a PR for the main branch, add your release note to
|
||||
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
|
||||
|
||||
## v1.59.4
|
||||
|
||||
|
||||
## v1.59.3
|
||||
|
||||
|
||||
## v1.59.2
|
||||
|
||||
- Fix build/compile errors when upgrading to MacOS 15.4
|
||||
|
||||
## v1.59.1
|
||||
|
||||
|
||||
|
||||
@@ -142,13 +142,16 @@ abstract class MaterialCompiler extends TaskWithBinary {
|
||||
if (!exclude_vulkan) {
|
||||
matcArgs += ['-a', 'vulkan']
|
||||
}
|
||||
|
||||
def include_webgpu = providers
|
||||
.gradleProperty("com.google.android.filament.include-webgpu")
|
||||
.forUseAtConfigurationTime().present
|
||||
if (include_webgpu) {
|
||||
matcArgs += ['-a', 'webgpu', '--variant-filter=skinning,stereo']
|
||||
|
||||
if (!include_webgpu) {
|
||||
matcArgs += ['-a', 'webgpu']
|
||||
}
|
||||
|
||||
|
||||
def mat_no_opt = providers
|
||||
.gradleProperty("com.google.android.filament.matnopt")
|
||||
.forUseAtConfigurationTime().present
|
||||
|
||||
@@ -26,10 +26,6 @@ add_library(utils STATIC IMPORTED)
|
||||
set_target_properties(utils PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libutils.a)
|
||||
|
||||
add_library(perfetto STATIC IMPORTED)
|
||||
set_target_properties(perfetto PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libperfetto.a)
|
||||
|
||||
add_library(filabridge STATIC IMPORTED)
|
||||
set_target_properties(filabridge PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfilabridge.a)
|
||||
@@ -44,7 +40,6 @@ set_target_properties(shaders PROPERTIES IMPORTED_LOCATION
|
||||
|
||||
set(FILAMAT_INCLUDE_DIRS
|
||||
../../libs/utils/include
|
||||
../../third_party/perfetto
|
||||
)
|
||||
|
||||
include_directories(${FILAMENT_DIR}/include)
|
||||
@@ -60,7 +55,6 @@ target_link_libraries(filamat-jni
|
||||
filabridge
|
||||
shaders
|
||||
utils
|
||||
perfetto
|
||||
log
|
||||
smol-v
|
||||
$<$<STREQUAL:${FILAMENT_SUPPORTS_WEBGPU},ON>:tint>
|
||||
|
||||
@@ -21,10 +21,6 @@ add_library(utils STATIC IMPORTED)
|
||||
set_target_properties(utils PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libutils.a)
|
||||
|
||||
add_library(perfetto STATIC IMPORTED)
|
||||
set_target_properties(perfetto PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libperfetto.a)
|
||||
|
||||
add_library(ibl-lite STATIC IMPORTED)
|
||||
set_target_properties(ibl-lite PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libibl-lite.a)
|
||||
@@ -127,7 +123,6 @@ target_link_libraries(filament-jni
|
||||
PRIVATE android
|
||||
PRIVATE jnigraphics
|
||||
PRIVATE utils
|
||||
PRIVATE perfetto
|
||||
|
||||
# libgeometry is PUBLIC because gltfio uses it.
|
||||
PUBLIC geometry
|
||||
@@ -146,7 +141,6 @@ target_include_directories(filament-jni PRIVATE
|
||||
${FILAMENT_DIR}/include
|
||||
../../filament/backend/include
|
||||
../../third_party/robin-map
|
||||
../../third_party/perfetto
|
||||
../../libs/utils/include)
|
||||
|
||||
# Force a relink when the version script is changed:
|
||||
|
||||
@@ -35,10 +35,6 @@ add_library(utils STATIC IMPORTED)
|
||||
set_target_properties(utils PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libutils.a)
|
||||
|
||||
add_library(perfetto STATIC IMPORTED)
|
||||
set_target_properties(perfetto PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libperfetto.a)
|
||||
|
||||
add_library(uberzlib STATIC IMPORTED)
|
||||
set_target_properties(uberzlib PROPERTIES IMPORTED_LOCATION
|
||||
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libuberzlib.a)
|
||||
@@ -125,7 +121,6 @@ set(GLTFIO_INCLUDE_DIRS
|
||||
../../third_party/meshoptimizer/src
|
||||
../../third_party/robin-map
|
||||
../../third_party/stb
|
||||
../../third_party/perfetto
|
||||
../../libs/utils/include
|
||||
../../libs/ktxreader/include
|
||||
)
|
||||
@@ -134,7 +129,7 @@ add_library(gltfio-jni SHARED ${GLTFIO_SRCS})
|
||||
target_include_directories(gltfio-jni PRIVATE ${GLTFIO_INCLUDE_DIRS})
|
||||
set_target_properties(gltfio-jni PROPERTIES LINK_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/libgltfio-jni.symbols)
|
||||
set_target_properties(gltfio-jni PROPERTIES LINK_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/libgltfio-jni.map)
|
||||
target_link_libraries(gltfio-jni filament-jni utils perfetto uberzlib log stb ktxreader basis_transcoder zstd uberarchive)
|
||||
target_link_libraries(gltfio-jni filament-jni utils uberzlib log stb ktxreader basis_transcoder zstd uberarchive)
|
||||
target_link_libraries(gltfio-jni dracodec meshoptimizer)
|
||||
target_compile_definitions(gltfio-jni PUBLIC GLTFIO_DRACO_SUPPORTED=1)
|
||||
target_include_directories(gltfio-jni PRIVATE ${DRACO_DIR}/src)
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
GROUP=com.google.android.filament
|
||||
VERSION_NAME=1.59.3
|
||||
VERSION_NAME=1.59.0
|
||||
|
||||
POM_DESCRIPTION=Real-time physically based rendering engine for Android.
|
||||
|
||||
|
||||
@@ -177,6 +177,29 @@ endif()
|
||||
if (FILAMENT_SUPPORTS_VULKAN)
|
||||
list(APPEND SRCS
|
||||
include/backend/platforms/VulkanPlatform.h
|
||||
src/vulkan/VulkanDescriptorSetCache.cpp
|
||||
src/vulkan/VulkanDescriptorSetCache.h
|
||||
src/vulkan/VulkanDescriptorSetLayoutCache.cpp
|
||||
src/vulkan/VulkanDescriptorSetLayoutCache.h
|
||||
src/vulkan/VulkanPipelineLayoutCache.cpp
|
||||
src/vulkan/VulkanPipelineLayoutCache.h
|
||||
src/vulkan/memory/ResourceManager.cpp
|
||||
src/vulkan/memory/ResourceManager.h
|
||||
src/vulkan/memory/ResourcePointer.h
|
||||
src/vulkan/memory/Resource.cpp
|
||||
src/vulkan/memory/Resource.h
|
||||
src/vulkan/platform/VulkanPlatform.cpp
|
||||
src/vulkan/platform/VulkanPlatformSwapChainImpl.cpp
|
||||
src/vulkan/platform/VulkanPlatformSwapChainImpl.h
|
||||
src/vulkan/utils/Conversion.cpp
|
||||
src/vulkan/utils/Conversion.h
|
||||
src/vulkan/utils/Definitions.h
|
||||
src/vulkan/utils/Helper.h
|
||||
src/vulkan/utils/Image.h
|
||||
src/vulkan/utils/Image.cpp
|
||||
src/vulkan/utils/Spirv.h
|
||||
src/vulkan/utils/Spirv.cpp
|
||||
src/vulkan/utils/StaticVector.h
|
||||
src/vulkan/VulkanAsyncHandles.h
|
||||
src/vulkan/VulkanBlitter.cpp
|
||||
src/vulkan/VulkanBlitter.h
|
||||
@@ -187,10 +210,6 @@ if (FILAMENT_SUPPORTS_VULKAN)
|
||||
src/vulkan/VulkanConstants.h
|
||||
src/vulkan/VulkanContext.cpp
|
||||
src/vulkan/VulkanContext.h
|
||||
src/vulkan/VulkanDescriptorSetCache.cpp
|
||||
src/vulkan/VulkanDescriptorSetCache.h
|
||||
src/vulkan/VulkanDescriptorSetLayoutCache.cpp
|
||||
src/vulkan/VulkanDescriptorSetLayoutCache.h
|
||||
src/vulkan/VulkanDriver.cpp
|
||||
src/vulkan/VulkanDriver.h
|
||||
src/vulkan/VulkanDriverFactory.h
|
||||
@@ -198,43 +217,24 @@ if (FILAMENT_SUPPORTS_VULKAN)
|
||||
src/vulkan/VulkanFboCache.h
|
||||
src/vulkan/VulkanHandles.cpp
|
||||
src/vulkan/VulkanHandles.h
|
||||
src/vulkan/VulkanMemory.cpp
|
||||
src/vulkan/VulkanMemory.h
|
||||
src/vulkan/VulkanMemory.cpp
|
||||
src/vulkan/VulkanPipelineCache.cpp
|
||||
src/vulkan/VulkanPipelineCache.h
|
||||
src/vulkan/VulkanPipelineLayoutCache.cpp
|
||||
src/vulkan/VulkanPipelineLayoutCache.h
|
||||
src/vulkan/VulkanQueryManager.cpp
|
||||
src/vulkan/VulkanQueryManager.h
|
||||
src/vulkan/VulkanReadPixels.cpp
|
||||
src/vulkan/VulkanReadPixels.h
|
||||
src/vulkan/VulkanSamplerCache.cpp
|
||||
src/vulkan/VulkanSamplerCache.h
|
||||
src/vulkan/VulkanStagePool.cpp
|
||||
src/vulkan/VulkanStagePool.h
|
||||
src/vulkan/VulkanSwapChain.cpp
|
||||
src/vulkan/VulkanSwapChain.h
|
||||
src/vulkan/VulkanReadPixels.cpp
|
||||
src/vulkan/VulkanReadPixels.h
|
||||
src/vulkan/VulkanTexture.cpp
|
||||
src/vulkan/VulkanTexture.h
|
||||
src/vulkan/VulkanYcbcrConversionCache.cpp
|
||||
src/vulkan/VulkanYcbcrConversionCache.h
|
||||
src/vulkan/memory/Resource.cpp
|
||||
src/vulkan/memory/Resource.h
|
||||
src/vulkan/memory/ResourceManager.cpp
|
||||
src/vulkan/memory/ResourceManager.h
|
||||
src/vulkan/memory/ResourcePointer.h
|
||||
src/vulkan/platform/VulkanPlatform.cpp
|
||||
src/vulkan/platform/VulkanPlatformSwapChainImpl.cpp
|
||||
src/vulkan/platform/VulkanPlatformSwapChainImpl.h
|
||||
src/vulkan/utils/Conversion.cpp
|
||||
src/vulkan/utils/Conversion.h
|
||||
src/vulkan/utils/Definitions.h
|
||||
src/vulkan/utils/Helper.h
|
||||
src/vulkan/utils/Image.cpp
|
||||
src/vulkan/utils/Image.h
|
||||
src/vulkan/utils/Spirv.cpp
|
||||
src/vulkan/utils/Spirv.h
|
||||
src/vulkan/utils/StaticVector.h
|
||||
)
|
||||
if (LINUX OR WIN32)
|
||||
list(APPEND SRCS src/vulkan/platform/VulkanPlatformLinuxWindows.cpp)
|
||||
@@ -255,11 +255,10 @@ if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
src/webgpu/WebGPUConstants.h
|
||||
src/webgpu/WebGPUDriver.cpp
|
||||
src/webgpu/WebGPUDriver.h
|
||||
src/webgpu/WebGPUHandles.cpp
|
||||
src/webgpu/WebGPUHandles.h
|
||||
src/webgpu/WebGPUSwapChain.cpp
|
||||
src/webgpu/WebGPUSwapChain.h
|
||||
src/webgpu/WGPUProgram.cpp
|
||||
src/webgpu/WebGPUHandles.cpp
|
||||
src/webgpu/WebGPUHandles.h
|
||||
)
|
||||
if (WIN32)
|
||||
list(APPEND SRCS src/webgpu/platform/WebGPUPlatformWindows.cpp)
|
||||
@@ -508,10 +507,7 @@ if (APPLE OR LINUX)
|
||||
test/Arguments.cpp
|
||||
test/ImageExpectations.cpp
|
||||
test/Lifetimes.cpp
|
||||
test/PlatformRunner.cpp
|
||||
test/Shader.cpp
|
||||
test/SharedShaders.cpp
|
||||
test/Skip.cpp
|
||||
test/test_FeedbackLoops.cpp
|
||||
test/test_Blit.cpp
|
||||
test/test_MissingRequiredAttributes.cpp
|
||||
@@ -535,9 +531,6 @@ if (APPLE OR LINUX)
|
||||
filamat
|
||||
SPIRV
|
||||
spirv-cross-glsl)
|
||||
# Create input/output directories for test result images.
|
||||
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/images/actual_images)
|
||||
file(COPY test/expected_images DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/images)
|
||||
endif()
|
||||
|
||||
# TODO: Disabling IOS test due to breakage wrt glslang update
|
||||
|
||||
@@ -55,9 +55,4 @@ public:
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#if !defined(NDEBUG)
|
||||
utils::io::ostream& operator<<(utils::io::ostream& out,
|
||||
const filament::backend::BufferObjectStreamDescriptor& b);
|
||||
#endif
|
||||
|
||||
#endif // TNT_FILAMENT_BACKEND_BUFFEROBJECTSTREAMDESCRIPTOR_H
|
||||
|
||||
@@ -104,6 +104,10 @@ public:
|
||||
|
||||
// Semaphore to be signaled once the image is available.
|
||||
VkSemaphore imageReadySemaphore = VK_NULL_HANDLE;
|
||||
|
||||
// A function called right before vkQueueSubmit. After this call, the image must be
|
||||
// available. This pointer can be null if imageReadySemaphore is not VK_NULL_HANDLE.
|
||||
std::function<void(SwapChainPtr handle)> explicitImageReadyWait = nullptr;
|
||||
};
|
||||
|
||||
VulkanPlatform();
|
||||
|
||||
@@ -38,12 +38,6 @@ public:
|
||||
|
||||
[[nodiscard]] wgpu::Instance& getInstance() noexcept { return mInstance; }
|
||||
|
||||
// TODO consider that this functionality is not WebGPU-specific, and thus could be
|
||||
// placed in a generic place and even reused across backends. Alternatively,
|
||||
// a 3rd party library could be considered. However, this was a simple and
|
||||
// quick change and works for now.
|
||||
// gets the size (height and width) of the surface/window
|
||||
[[nodiscard]] wgpu::Extent2D getSurfaceExtent(void* nativeWindow) const;
|
||||
// either returns a valid surface or panics
|
||||
[[nodiscard]] wgpu::Surface createSurface(void* nativeWindow, uint64_t flags);
|
||||
// either returns a valid adapter or panics
|
||||
|
||||
@@ -84,7 +84,7 @@ void CommandStream::execute(void* buffer) {
|
||||
|
||||
Profiler profiler;
|
||||
|
||||
if constexpr (SYSTRACE_TAG) {
|
||||
if (SYSTRACE_TAG) {
|
||||
if (UTILS_UNLIKELY(mUsePerformanceCounter)) {
|
||||
// we want to remove all this when tracing is completely disabled
|
||||
profiler.resetEvents(Profiler::EV_CPU_CYCLES | Profiler::EV_BPU_MISSES);
|
||||
@@ -100,7 +100,7 @@ void CommandStream::execute(void* buffer) {
|
||||
}
|
||||
});
|
||||
|
||||
if constexpr (SYSTRACE_TAG) {
|
||||
if (SYSTRACE_TAG) {
|
||||
if (UTILS_UNLIKELY(mUsePerformanceCounter)) {
|
||||
// we want to remove all this when tracing is completely disabled
|
||||
profiler.stop();
|
||||
|
||||
@@ -85,7 +85,6 @@ OpenGLProgram::~OpenGLProgram() noexcept {
|
||||
delete lazyInitializationData;
|
||||
|
||||
ShaderCompilerService::terminate(mToken);
|
||||
assert_invariant(!mToken);
|
||||
}
|
||||
|
||||
delete [] mUniformsRecords;
|
||||
|
||||
@@ -24,23 +24,23 @@
|
||||
#include "OpenGLBlobCache.h"
|
||||
|
||||
#include <backend/CallbackHandler.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Program.h>
|
||||
|
||||
#include <utils/CString.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Invocable.h>
|
||||
#include <utils/JobSystem.h>
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <deque>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <tuple>
|
||||
#include <thread>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class OpenGLDriver;
|
||||
@@ -57,8 +57,6 @@ class ShaderCompilerService {
|
||||
|
||||
public:
|
||||
using program_token_t = std::shared_ptr<OpenGLProgramToken>;
|
||||
using shaders_t = std::array<GLuint, Program::SHADER_TYPE_COUNT>;
|
||||
using shaders_source_t = std::array<utils::CString, Program::SHADER_TYPE_COUNT>;
|
||||
|
||||
explicit ShaderCompilerService(OpenGLDriver& driver);
|
||||
|
||||
@@ -84,7 +82,6 @@ public:
|
||||
void tick();
|
||||
|
||||
// Destroys a valid token and all associated resources. Used to "cancel" a program compilation.
|
||||
// This function is not called if `initialize(token)` is already invoked.
|
||||
static void terminate(program_token_t& token);
|
||||
|
||||
// stores a user data pointer in the token
|
||||
@@ -93,12 +90,6 @@ public:
|
||||
// retrieves the user data pointer stored in the token
|
||||
static void* getUserData(const program_token_t& token) noexcept;
|
||||
|
||||
// Issue one callback handle.
|
||||
CallbackManager::Handle issueCallbackHandle() const noexcept;
|
||||
|
||||
// Return a callback handle to the callback manager.
|
||||
void submitCallbackHandle(CallbackManager::Handle handle) noexcept;
|
||||
|
||||
// call the callback when all active programs are ready
|
||||
void notifyWhenAllProgramsAreReady(
|
||||
CallbackHandler* handler, CallbackHandler::Callback callback, void* user);
|
||||
@@ -106,7 +97,7 @@ public:
|
||||
private:
|
||||
struct Job {
|
||||
template<typename FUNC>
|
||||
Job(FUNC&& fn) : fn(std::forward<FUNC>(fn)) {} // NOLINT(*-explicit-constructor)
|
||||
Job(FUNC&& fn) : fn(std::forward<FUNC>(fn)) {}
|
||||
Job(std::function<bool(Job const& job)> fn,
|
||||
CallbackHandler* handler, void* user, CallbackHandler::Callback callback)
|
||||
: fn(std::move(fn)), handler(handler), user(user), callback(callback) {
|
||||
@@ -135,49 +126,39 @@ private:
|
||||
using ContainerType = std::tuple<CompilerPriorityQueue, program_token_t, Job>;
|
||||
std::vector<ContainerType> mRunAtNextTickOps;
|
||||
|
||||
GLuint initialize(program_token_t& token);
|
||||
void ensureTokenIsReady(program_token_t const& token);
|
||||
GLuint initialize(ShaderCompilerService::program_token_t& token) noexcept;
|
||||
|
||||
void runAtNextTick(CompilerPriorityQueue priority, program_token_t const& token,
|
||||
Job job) noexcept;
|
||||
static void getProgramFromCompilerPool(program_token_t& token) noexcept;
|
||||
|
||||
static void compileShaders(
|
||||
OpenGLContext& context,
|
||||
Program::ShaderSource shadersSource,
|
||||
utils::FixedCapacityVector<Program::SpecializationConstant> const& specializationConstants,
|
||||
bool multiview,
|
||||
std::array<GLuint, Program::SHADER_TYPE_COUNT>& outShaders,
|
||||
std::array<utils::CString, Program::SHADER_TYPE_COUNT>& outShaderSourceCode) noexcept;
|
||||
|
||||
static void process_GOOGLE_cpp_style_line_directive(OpenGLContext& context,
|
||||
char* source, size_t len) noexcept;
|
||||
|
||||
static void process_OVR_multiview2(OpenGLContext& context, int32_t eyeCount,
|
||||
char* source, size_t len) noexcept;
|
||||
|
||||
static std::string_view process_ARB_shading_language_packing(OpenGLContext& context) noexcept;
|
||||
|
||||
static std::array<std::string_view, 3> splitShaderSource(std::string_view source) noexcept;
|
||||
|
||||
static GLuint linkProgram(OpenGLContext& context,
|
||||
std::array<GLuint, Program::SHADER_TYPE_COUNT> shaders,
|
||||
utils::FixedCapacityVector<std::pair<utils::CString, uint8_t>> const& attributes) noexcept;
|
||||
|
||||
static bool checkProgramStatus(program_token_t const& token) noexcept;
|
||||
|
||||
void runAtNextTick(CompilerPriorityQueue priority,
|
||||
const program_token_t& token, Job job) noexcept;
|
||||
void executeTickOps() noexcept;
|
||||
bool cancelTickOp(program_token_t const& token) noexcept;
|
||||
|
||||
// Compile shaders with the given `shaderSource`. `gl.shaders` is always populated with valid
|
||||
// shader IDs after this method. But this doesn't necessarily mean the shaders are successfully
|
||||
// compiled. Errors can be checked by calling `checkCompileStatus` later.
|
||||
static void compileShaders(OpenGLContext& context, Program::ShaderSource shadersSource,
|
||||
utils::FixedCapacityVector<Program::SpecializationConstant> const&
|
||||
specializationConstants,
|
||||
bool multiview, program_token_t const& token) noexcept;
|
||||
|
||||
// Check if the shader compilation is completed. You may want to call this when the extension
|
||||
// `KHR_parallel_shader_compile` is enabled.
|
||||
static bool isCompileCompleted(program_token_t const& token) noexcept;
|
||||
|
||||
// Check compilation status of the shaders and log errors on failure.
|
||||
static void checkCompileStatus(program_token_t const& token) noexcept;
|
||||
|
||||
// Create a program by linking the compiled shaders. `gl.program` is always populated with a
|
||||
// valid program ID after this method. But this doesn't necessarily mean the program is
|
||||
// successfully linked. Errors can be checked by calling `checkLinkStatusAndCleanupShaders`
|
||||
// later.
|
||||
static void linkProgram(OpenGLContext const& context, program_token_t const& token) noexcept;
|
||||
|
||||
// Check if the program link is completed. You may want to call this when the extension
|
||||
// `KHR_parallel_shader_compile` is enabled.
|
||||
static bool isLinkCompleted(program_token_t const& token) noexcept;
|
||||
|
||||
// Check link status of the program and log errors on failure. Return the result of the link.
|
||||
// Also cleanup shaders regardless of the result.
|
||||
static bool checkLinkStatusAndCleanupShaders(program_token_t const& token) noexcept;
|
||||
|
||||
// Try caching the program if we haven't done it yet. Cache it only when the program is valid.
|
||||
static void tryCachingProgram(OpenGLBlobCache& cache, OpenGLPlatform& platform,
|
||||
program_token_t const& token) noexcept;
|
||||
|
||||
// Cleanup GL resources.
|
||||
static void cleanupProgramAndShaders(program_token_t const& token) noexcept;
|
||||
bool cancelTickOp(program_token_t token) noexcept;
|
||||
// order of insertion is important
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -15,7 +15,6 @@
|
||||
*/
|
||||
|
||||
#include <backend/BufferDescriptor.h>
|
||||
#include <backend/BufferObjectStreamDescriptor.h>
|
||||
#include <backend/DescriptorSetOffsetArray.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/PipelineState.h>
|
||||
@@ -438,10 +437,6 @@ io::ostream& operator<<(io::ostream& out, BufferDescriptor const& b) {
|
||||
<< ", user=" << b.getUser() << " }";
|
||||
}
|
||||
|
||||
io::ostream& operator<<(io::ostream& out, const BufferObjectStreamDescriptor& b) {
|
||||
return out << "BufferObjectStreamDescriptor{ streams(" << b.mStreams.size() << ")=... }";
|
||||
}
|
||||
|
||||
io::ostream& operator<<(io::ostream& out, PixelBufferDescriptor const& b) {
|
||||
BufferDescriptor const& base = static_cast<BufferDescriptor const&>(b);
|
||||
return out << "PixelBufferDescriptor{ " << base
|
||||
|
||||
@@ -152,12 +152,12 @@ static_assert(FVK_ENABLED(FVK_DEBUG_VALIDATION));
|
||||
#elif FVK_ENABLED(FVK_DEBUG_SYSTRACE)
|
||||
|
||||
#include <utils/Systrace.h>
|
||||
|
||||
|
||||
#define FVK_SYSTRACE_CONTEXT() SYSTRACE_CONTEXT()
|
||||
#define FVK_SYSTRACE_START(marker) SYSTRACE_NAME_BEGIN(marker)
|
||||
#define FVK_SYSTRACE_END() SYSTRACE_NAME_END()
|
||||
#define FVK_SYSTRACE_SCOPE() SYSTRACE_CALL()
|
||||
#define FVK_PROFILE_MARKER(marker) SYSTRACE_CALL()
|
||||
#define FVK_SYSTRACE_SCOPE() SYSTRACE_NAME(__func__)
|
||||
#define FVK_PROFILE_MARKER(marker) FVK_SYSTRACE_SCOPE()
|
||||
|
||||
#else
|
||||
#define FVK_SYSTRACE_CONTEXT()
|
||||
|
||||
@@ -70,11 +70,13 @@ struct VulkanRenderPass {
|
||||
// context are stored in VulkanPlatform.
|
||||
struct VulkanContext {
|
||||
public:
|
||||
static uint32_t selectMemoryType(VkPhysicalDeviceMemoryProperties const& memoryProperties,
|
||||
uint32_t flags, VkFlags reqs) {
|
||||
inline uint32_t selectMemoryType(uint32_t flags, VkFlags reqs) const {
|
||||
if ((reqs & VK_MEMORY_PROPERTY_PROTECTED_BIT) != 0) {
|
||||
assert_invariant(isProtectedMemorySupported() == true);
|
||||
}
|
||||
for (uint32_t i = 0; i < VK_MAX_MEMORY_TYPES; i++) {
|
||||
if (flags & 1) {
|
||||
if ((memoryProperties.memoryTypes[i].propertyFlags & reqs) == reqs) {
|
||||
if ((mMemoryProperties.memoryTypes[i].propertyFlags & reqs) == reqs) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
@@ -83,13 +85,6 @@ public:
|
||||
return (uint32_t) VK_MAX_MEMORY_TYPES;
|
||||
}
|
||||
|
||||
inline uint32_t selectMemoryType(uint32_t flags, VkFlags reqs) const {
|
||||
if ((reqs & VK_MEMORY_PROPERTY_PROTECTED_BIT) != 0) {
|
||||
assert_invariant(isProtectedMemorySupported());
|
||||
}
|
||||
return selectMemoryType(mMemoryProperties, flags, reqs);
|
||||
}
|
||||
|
||||
inline fvkutils::VkFormatList const& getAttachmentDepthStencilFormats() const {
|
||||
return mDepthStencilFormats;
|
||||
}
|
||||
@@ -123,7 +118,7 @@ public:
|
||||
}
|
||||
|
||||
inline bool isMultiviewEnabled() const noexcept {
|
||||
return mPhysicalDeviceVk11Features.multiview == VK_TRUE;
|
||||
return mMultiviewEnabled;
|
||||
}
|
||||
|
||||
inline bool isClipDistanceSupported() const noexcept {
|
||||
@@ -147,9 +142,6 @@ private:
|
||||
VkPhysicalDeviceProperties2 mPhysicalDeviceProperties = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
|
||||
};
|
||||
VkPhysicalDeviceVulkan11Features mPhysicalDeviceVk11Features = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES,
|
||||
};
|
||||
VkPhysicalDeviceFeatures2 mPhysicalDeviceFeatures = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
|
||||
};
|
||||
@@ -162,6 +154,7 @@ private:
|
||||
};
|
||||
bool mDebugMarkersSupported = false;
|
||||
bool mDebugUtilsSupported = false;
|
||||
bool mMultiviewEnabled = false;
|
||||
bool mLazilyAllocatedMemorySupported = false;
|
||||
bool mProtectedMemorySupported = false;
|
||||
|
||||
|
||||
@@ -282,25 +282,18 @@ void VulkanDescriptorSetCache::commit(VulkanCommandBuffer* commands,
|
||||
fvkutils::DescriptorSetMask curMask = setMask;
|
||||
|
||||
auto& updateSets = mStashedSets;
|
||||
bool const pipelineLayoutIsSame = mLastBoundInfo.pipelineLayout == pipelineLayout;
|
||||
auto& lastBoundSets = mLastBoundInfo.boundSets;
|
||||
|
||||
if (pipelineLayoutIsSame) {
|
||||
auto& lastBoundSets = mLastBoundInfo.boundSets;
|
||||
setMask.forEachSetBit([&](size_t index) {
|
||||
if (!updateSets[index] || updateSets[index] == lastBoundSets[index]) {
|
||||
curMask.unset(index);
|
||||
}
|
||||
});
|
||||
if (curMask.none() &&
|
||||
mLastBoundInfo.setMask == setMask && mLastBoundInfo.boundSets == updateSets) {
|
||||
return;
|
||||
setMask.forEachSetBit([&](size_t index) {
|
||||
if (!updateSets[index] || updateSets[index] == lastBoundSets[index]) {
|
||||
curMask.unset(index);
|
||||
}
|
||||
} else {
|
||||
setMask.forEachSetBit([&](size_t index) {
|
||||
if (!updateSets[index]) {
|
||||
curMask.unset(index);
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
if (curMask.none() &&
|
||||
(mLastBoundInfo.pipelineLayout == pipelineLayout && mLastBoundInfo.setMask == setMask &&
|
||||
mLastBoundInfo.boundSets == updateSets)) {
|
||||
return;
|
||||
}
|
||||
|
||||
curMask.forEachSetBit([&updateSets, commands, pipelineLayout](size_t index) {
|
||||
@@ -308,7 +301,7 @@ void VulkanDescriptorSetCache::commit(VulkanCommandBuffer* commands,
|
||||
auto set = updateSets[index];
|
||||
VkCommandBuffer const cmdbuffer = commands->buffer();
|
||||
vkCmdBindDescriptorSets(cmdbuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, index,
|
||||
1, &set->getVkSet(), set->uniqueDynamicUboCount, set->getOffsets()->data());
|
||||
1, &set->vkSet, set->uniqueDynamicUboCount, set->getOffsets()->data());
|
||||
commands->acquire(set);
|
||||
});
|
||||
|
||||
@@ -336,7 +329,7 @@ void VulkanDescriptorSetCache::updateBuffer(fvkmemory::resource_ptr<VulkanDescri
|
||||
}
|
||||
VkWriteDescriptorSet const descriptorWrite = {
|
||||
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
.dstSet = set->getVkSet(),
|
||||
.dstSet = set->vkSet,
|
||||
.dstBinding = binding,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = type,
|
||||
@@ -349,6 +342,10 @@ void VulkanDescriptorSetCache::updateBuffer(fvkmemory::resource_ptr<VulkanDescri
|
||||
void VulkanDescriptorSetCache::updateSampler(fvkmemory::resource_ptr<VulkanDescriptorSet> set,
|
||||
uint8_t binding, fvkmemory::resource_ptr<VulkanTexture> texture,
|
||||
VkSampler sampler) noexcept {
|
||||
VkDescriptorImageInfo info{
|
||||
.sampler = sampler,
|
||||
.imageLayout = fvkutils::getVkLayout(texture->getDefaultLayout()),
|
||||
};
|
||||
VkImageSubresourceRange range = texture->getPrimaryViewRange();
|
||||
VkImageViewType const expectedType = texture->getViewType();
|
||||
if (any(texture->usage & TextureUsage::DEPTH_ATTACHMENT) &&
|
||||
@@ -358,16 +355,12 @@ void VulkanDescriptorSetCache::updateSampler(fvkmemory::resource_ptr<VulkanDescr
|
||||
range.levelCount = 1;
|
||||
range.layerCount = 1;
|
||||
}
|
||||
VkDescriptorImageInfo info{
|
||||
.sampler = sampler,
|
||||
.imageView = texture->getView(range),
|
||||
.imageLayout = fvkutils::getVkLayout(texture->getDefaultLayout()),
|
||||
};
|
||||
info.imageView = texture->getView(range);
|
||||
|
||||
VkWriteDescriptorSet const descriptorWrite = {
|
||||
.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
|
||||
.pNext = nullptr,
|
||||
.dstSet = set->getVkSet(),
|
||||
.dstSet = set->vkSet,
|
||||
.dstBinding = binding,
|
||||
.descriptorCount = 1,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
@@ -385,10 +378,10 @@ void VulkanDescriptorSetCache::updateInputAttachment(
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> VulkanDescriptorSetCache::createSet(
|
||||
Handle<HwDescriptorSet> handle, fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout) {
|
||||
auto const vkSet = getVkSet(layout);
|
||||
auto const vkSet = mDescriptorPool->obtainSet(layout);
|
||||
auto const& count = layout->count;
|
||||
auto const vklayout = layout->getVkLayout();
|
||||
auto set = fvkmemory::resource_ptr<VulkanDescriptorSet>::make(mResourceManager, handle,
|
||||
return fvkmemory::resource_ptr<VulkanDescriptorSet>::make(mResourceManager, handle, vkSet,
|
||||
layout->bitmask.dynamicUbo, layout->count.dynamicUbo,
|
||||
[vkSet, count, vklayout, this](VulkanDescriptorSet*) {
|
||||
// Note that mDescriptorPool could be gone due to terminate (when the backend shuts
|
||||
@@ -397,20 +390,10 @@ fvkmemory::resource_ptr<VulkanDescriptorSet> VulkanDescriptorSetCache::createSet
|
||||
mDescriptorPool->recycle(count, vklayout, vkSet);
|
||||
}
|
||||
});
|
||||
set->setVkSet(vkSet);
|
||||
return set;
|
||||
}
|
||||
|
||||
VkDescriptorSet VulkanDescriptorSetCache::getVkSet(
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout) {
|
||||
return mDescriptorPool->obtainSet(layout);
|
||||
void VulkanDescriptorSetCache::gc() {
|
||||
mStashedSets = {};
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetCache::manualRecyle(VulkanDescriptorSetLayout::Count const& count,
|
||||
VkDescriptorSetLayout vklayout, VkDescriptorSet vkSet) {
|
||||
mDescriptorPool->recycle(count, vklayout, vkSet);
|
||||
}
|
||||
|
||||
void VulkanDescriptorSetCache::gc() { mStashedSets = {}; }
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -41,8 +41,6 @@ public:
|
||||
VulkanDescriptorSetLayout::UNIQUE_DESCRIPTOR_SET_COUNT;
|
||||
|
||||
using DescriptorSetLayoutArray = VulkanDescriptorSetLayout::DescriptorSetLayoutArray;
|
||||
using DescriptorSetArray =
|
||||
std::array<fvkmemory::resource_ptr<VulkanDescriptorSet>, UNIQUE_DESCRIPTOR_SET_COUNT>;
|
||||
|
||||
VulkanDescriptorSetCache(VkDevice device, fvkmemory::ResourceManager* resourceManager);
|
||||
~VulkanDescriptorSetCache();
|
||||
@@ -70,21 +68,14 @@ public:
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSet> createSet(Handle<HwDescriptorSet> handle,
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout);
|
||||
|
||||
// This method is only meant to be used with external samplers (or internally within this
|
||||
// class).
|
||||
VkDescriptorSet getVkSet(fvkmemory::resource_ptr<VulkanDescriptorSetLayout> layout);
|
||||
|
||||
// This method is only meant to be used with external samplers.
|
||||
void manualRecyle(VulkanDescriptorSetLayout::Count const& count, VkDescriptorSetLayout vklayout,
|
||||
VkDescriptorSet vkSet);
|
||||
|
||||
DescriptorSetArray const& getBoundSets() const { return mStashedSets; }
|
||||
|
||||
void gc();
|
||||
|
||||
private:
|
||||
class DescriptorInfinitePool;
|
||||
|
||||
using DescriptorSetArray =
|
||||
std::array<fvkmemory::resource_ptr<VulkanDescriptorSet>, UNIQUE_DESCRIPTOR_SET_COUNT>;
|
||||
|
||||
VkDevice mDevice;
|
||||
fvkmemory::ResourceManager* mResourceManager;
|
||||
std::unique_ptr<DescriptorInfinitePool> mDescriptorPool;
|
||||
|
||||
@@ -18,8 +18,6 @@
|
||||
|
||||
#include "VulkanHandles.h"
|
||||
|
||||
#include <utils/Hash.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
@@ -60,56 +58,6 @@ uint32_t appendBindings(VkDescriptorSetLayoutBinding* toBind, VkDescriptorType t
|
||||
return count;
|
||||
}
|
||||
|
||||
uint32_t appendSamplerBindings(VkDescriptorSetLayoutBinding* toBind,
|
||||
fvkutils::SamplerBitmask const& mask, fvkutils::SamplerBitmask const& external,
|
||||
utils::FixedCapacityVector<VkSampler> const& immutableSamplers) {
|
||||
using Bitmask = fvkutils::SamplerBitmask;
|
||||
uint32_t count = 0;
|
||||
Bitmask alreadySeen;
|
||||
uint8_t immutableIndex = 0;
|
||||
size_t const immutableSamplerCount = immutableSamplers.size();
|
||||
mask.forEachSetBit([&](size_t index) {
|
||||
VkShaderStageFlags stages = 0;
|
||||
uint32_t binding = 0;
|
||||
if (index < fvkutils::getFragmentStageShift<Bitmask>()) {
|
||||
binding = (uint32_t) index;
|
||||
stages |= VK_SHADER_STAGE_VERTEX_BIT;
|
||||
auto fragIndex = index + fvkutils::getFragmentStageShift<Bitmask>();
|
||||
if (mask.test(fragIndex)) {
|
||||
stages |= VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
alreadySeen.set(fragIndex);
|
||||
}
|
||||
} else if (!alreadySeen.test(index)) {
|
||||
// We are in fragment stage bits
|
||||
binding = (uint32_t) (index - fvkutils::getFragmentStageShift<Bitmask>());
|
||||
stages |= VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||
}
|
||||
|
||||
if (stages) {
|
||||
toBind[count++] = {
|
||||
.binding = binding,
|
||||
.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
.descriptorCount = 1,
|
||||
.stageFlags = stages,
|
||||
.pImmutableSamplers = external[index] && immutableSamplerCount > immutableIndex
|
||||
? &immutableSamplers[immutableIndex++]
|
||||
: nullptr,
|
||||
};
|
||||
}
|
||||
});
|
||||
return count;
|
||||
}
|
||||
|
||||
uint64_t computeImmutableSamplerHash(utils::FixedCapacityVector<VkSampler> const& samplers) {
|
||||
size_t const size = samplers.size();
|
||||
if (size == 0) {
|
||||
return 0;
|
||||
} else if (size == 1) {
|
||||
return (uint64_t) samplers[0];
|
||||
}
|
||||
return utils::hash::murmur3((uint32_t*) samplers.data(), samplers.size() * 2, 0);
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
VulkanDescriptorSetLayoutCache::VulkanDescriptorSetLayoutCache(VkDevice device,
|
||||
@@ -125,44 +73,37 @@ void VulkanDescriptorSetLayoutCache::terminate() noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
VkDescriptorSetLayout VulkanDescriptorSetLayoutCache::getVkLayout(
|
||||
VulkanDescriptorSetLayout::Bitmask const& bitmasks,
|
||||
utils::FixedCapacityVector<VkSampler> immutableSamplers) {
|
||||
LayoutKey key = {
|
||||
.bitmask = bitmasks,
|
||||
.immutableSamplerHash = computeImmutableSamplerHash(immutableSamplers),
|
||||
};
|
||||
if (auto itr = mVkLayouts.find(key); itr != mVkLayouts.end()) {
|
||||
return itr->second;
|
||||
}
|
||||
|
||||
VkDescriptorSetLayoutBinding toBind[VulkanDescriptorSetLayout::MAX_BINDINGS];
|
||||
uint32_t count = 0;
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
|
||||
bitmasks.dynamicUbo);
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, bitmasks.ubo);
|
||||
count += appendSamplerBindings(&toBind[count], bitmasks.sampler, bitmasks.externalSampler,
|
||||
immutableSamplers);
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
|
||||
bitmasks.inputAttachment);
|
||||
|
||||
assert_invariant(count != 0 && "Need at least one binding for descriptor set layout.");
|
||||
VkDescriptorSetLayoutCreateInfo dlinfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
|
||||
.bindingCount = count,
|
||||
.pBindings = toBind,
|
||||
};
|
||||
VkDescriptorSetLayout vklayout;
|
||||
vkCreateDescriptorSetLayout(mDevice, &dlinfo, VKALLOC, &vklayout);
|
||||
mVkLayouts[key] = vklayout;
|
||||
return vklayout;
|
||||
}
|
||||
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> VulkanDescriptorSetLayoutCache::createLayout(
|
||||
Handle<HwDescriptorSetLayout> handle, backend::DescriptorSetLayout&& info) {
|
||||
auto layout = fvkmemory::resource_ptr<VulkanDescriptorSetLayout>::make(mResourceManager, handle,
|
||||
info);
|
||||
layout->setVkLayout(getVkLayout(layout->bitmask));
|
||||
VkDescriptorSetLayout vklayout = VK_NULL_HANDLE;
|
||||
auto const& bitmasks = layout->bitmask;
|
||||
if (auto itr = mVkLayouts.find(bitmasks); itr != mVkLayouts.end()) {
|
||||
vklayout = itr->second;
|
||||
} else {
|
||||
VkDescriptorSetLayoutBinding toBind[VulkanDescriptorSetLayout::MAX_BINDINGS];
|
||||
uint32_t count = 0;
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
|
||||
bitmasks.dynamicUbo);
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, bitmasks.ubo);
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
|
||||
bitmasks.sampler);
|
||||
count += appendBindings(&toBind[count], VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
|
||||
bitmasks.inputAttachment);
|
||||
|
||||
assert_invariant(count != 0 && "Need at least one binding for descriptor set layout.");
|
||||
VkDescriptorSetLayoutCreateInfo dlinfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,
|
||||
.pNext = nullptr,
|
||||
.bindingCount = count,
|
||||
.pBindings = toBind,
|
||||
};
|
||||
|
||||
vkCreateDescriptorSetLayout(mDevice, &dlinfo, VKALLOC, &vklayout);
|
||||
mVkLayouts[bitmasks] = vklayout;
|
||||
}
|
||||
layout->setVkLayout(vklayout);
|
||||
return layout;
|
||||
}
|
||||
|
||||
|
||||
@@ -26,11 +26,12 @@
|
||||
#include <backend/TargetBufferInfo.h>
|
||||
|
||||
#include <utils/bitset.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
|
||||
#include <bluevk/BlueVK.h>
|
||||
#include <tsl/robin_map.h>
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class VulkanDescriptorSetLayoutCache {
|
||||
@@ -40,34 +41,21 @@ public:
|
||||
|
||||
void terminate() noexcept;
|
||||
|
||||
// Just a wrapper around getVkLayout()
|
||||
fvkmemory::resource_ptr<VulkanDescriptorSetLayout> createLayout(
|
||||
Handle<HwDescriptorSetLayout> handle, backend::DescriptorSetLayout&& info);
|
||||
|
||||
// This method is meant to be used with external samplers
|
||||
VkDescriptorSetLayout getVkLayout(VulkanDescriptorSetLayout::Bitmask const& bitmasks,
|
||||
utils::FixedCapacityVector<VkSampler> immutableSamplers = {});
|
||||
|
||||
private:
|
||||
VkDevice mDevice;
|
||||
fvkmemory::ResourceManager* mResourceManager;
|
||||
|
||||
struct LayoutKey {
|
||||
// this describes the layout using bitset.
|
||||
VulkanDescriptorSetLayout::Bitmask bitmask = {};
|
||||
// number of immutable samplers can be arbitrary; so we hash them into 64-bit.
|
||||
uint64_t immutableSamplerHash = 0;
|
||||
};
|
||||
static_assert(sizeof(LayoutKey) == 48);
|
||||
|
||||
using LayoutKeyHashFn = utils::hash::MurmurHashFn<LayoutKey>;
|
||||
struct LayoutKeyEqual {
|
||||
bool operator()(LayoutKey const& k1, LayoutKey const& k2) const {
|
||||
return k1.bitmask == k2.bitmask && k1.immutableSamplerHash == k2.immutableSamplerHash;
|
||||
}
|
||||
using BitmaskGroup = VulkanDescriptorSetLayout::Bitmask;
|
||||
using BitmaskGroupHashFn = utils::hash::MurmurHashFn<BitmaskGroup>;
|
||||
struct BitmaskGroupEqual {
|
||||
bool operator()(BitmaskGroup const& k1, BitmaskGroup const& k2) const { return k1 == k2; }
|
||||
};
|
||||
|
||||
tsl::robin_map<LayoutKey, VkDescriptorSetLayout, LayoutKeyHashFn, LayoutKeyEqual> mVkLayouts;
|
||||
tsl::robin_map<BitmaskGroup, VkDescriptorSetLayout, BitmaskGroupHashFn, BitmaskGroupEqual>
|
||||
mVkLayouts;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -327,7 +327,7 @@ void VulkanDriver::terminate() {
|
||||
|
||||
mStagePool.terminate();
|
||||
mPipelineCache.terminate();
|
||||
mFramebufferCache.terminate();
|
||||
mFramebufferCache.reset();
|
||||
mSamplerCache.terminate();
|
||||
mDescriptorSetLayoutCache.terminate();
|
||||
mDescriptorSetCache.terminate();
|
||||
@@ -1523,7 +1523,7 @@ void VulkanDriver::makeCurrent(Handle<HwSwapChain> drawSch, Handle<HwSwapChain>
|
||||
swapChain->acquire(resized);
|
||||
|
||||
if (resized) {
|
||||
mFramebufferCache.resetFramebuffers();
|
||||
mFramebufferCache.reset();
|
||||
}
|
||||
|
||||
if (UTILS_LIKELY(mDefaultRenderTarget)) {
|
||||
|
||||
@@ -340,21 +340,15 @@ VkRenderPass VulkanFboCache::getRenderPass(RenderPassKey const& config) noexcept
|
||||
return renderPass;
|
||||
}
|
||||
|
||||
void VulkanFboCache::resetFramebuffers() noexcept {
|
||||
for (const auto& pair: mFramebufferCache) {
|
||||
void VulkanFboCache::reset() noexcept {
|
||||
for (auto pair : mFramebufferCache) {
|
||||
mRenderPassRefCount[pair.first.renderPass]--;
|
||||
vkDestroyFramebuffer(mDevice, pair.second.handle, VKALLOC);
|
||||
}
|
||||
mFramebufferCache.clear();
|
||||
}
|
||||
|
||||
void VulkanFboCache::terminate() noexcept {
|
||||
resetFramebuffers();
|
||||
|
||||
for (const auto& pair: mRenderPassCache) {
|
||||
for (auto pair : mRenderPassCache) {
|
||||
vkDestroyRenderPass(mDevice, pair.second.handle, VKALLOC);
|
||||
}
|
||||
mRenderPassRefCount.clear();
|
||||
mRenderPassCache.clear();
|
||||
}
|
||||
|
||||
|
||||
@@ -106,11 +106,8 @@ public:
|
||||
// Evicts old unused Vulkan objects. Call this once per frame.
|
||||
void gc() noexcept;
|
||||
|
||||
// Frees all Framebuffer objects. Call this every time a the swapchain is resized
|
||||
void resetFramebuffers() noexcept;
|
||||
|
||||
// Frees all Vulkan objects. Call this during shutdown before the device is destroyed.
|
||||
void terminate() noexcept;
|
||||
void reset() noexcept;
|
||||
|
||||
private:
|
||||
VkDevice mDevice;
|
||||
|
||||
@@ -30,7 +30,6 @@
|
||||
|
||||
#include <backend/platforms/VulkanPlatform.h>
|
||||
|
||||
#include <utils/compiler.h> // UTILS_FALLTHROUGH
|
||||
#include <utils/Panic.h> // ASSERT_POSTCONDITION
|
||||
|
||||
using namespace bluevk;
|
||||
@@ -90,9 +89,8 @@ BitmaskGroup fromBackendLayout(DescriptorSetLayout const& layout) {
|
||||
}
|
||||
break;
|
||||
}
|
||||
// TODO: properly handle external sampler
|
||||
case DescriptorType::SAMPLER_EXTERNAL:
|
||||
fromStageFlags(binding.stageFlags, binding.binding, mask.externalSampler);
|
||||
UTILS_FALLTHROUGH;
|
||||
case DescriptorType::SAMPLER: {
|
||||
fromStageFlags(binding.stageFlags, binding.binding, mask.sampler);
|
||||
break;
|
||||
|
||||
@@ -66,21 +66,18 @@ struct VulkanDescriptorSetLayout : public HwDescriptorSetLayout, fvkmemory::Reso
|
||||
|
||||
// The bitmask representation of a set layout.
|
||||
struct Bitmask {
|
||||
// TODO: better utiltize the space below and use bitset instead.
|
||||
fvkutils::UniformBufferBitmask ubo; // 8 bytes
|
||||
fvkutils::UniformBufferBitmask dynamicUbo; // 8 bytes
|
||||
fvkutils::SamplerBitmask sampler; // 8 bytes
|
||||
fvkutils::InputAttachmentBitmask inputAttachment; // 8 bytes
|
||||
|
||||
// This is a subset of the bitmask.sampler field.
|
||||
fvkutils::SamplerBitmask externalSampler; // 8 bytes
|
||||
|
||||
bool operator==(Bitmask const& right) const {
|
||||
return ubo == right.ubo && dynamicUbo == right.dynamicUbo && sampler == right.sampler &&
|
||||
inputAttachment == right.inputAttachment &&
|
||||
externalSampler == right.externalSampler;
|
||||
inputAttachment == right.inputAttachment;
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(Bitmask) == 40);
|
||||
static_assert(sizeof(Bitmask) == 32);
|
||||
|
||||
// This is a convenience struct to quickly check layout compatibility in terms of descriptor set
|
||||
// pools.
|
||||
@@ -122,16 +119,10 @@ struct VulkanDescriptorSetLayout : public HwDescriptorSetLayout, fvkmemory::Reso
|
||||
|
||||
VulkanDescriptorSetLayout(DescriptorSetLayout const& layout);
|
||||
|
||||
// Note that we don't destroy the vklayout. This is done by the layout cache.
|
||||
~VulkanDescriptorSetLayout() = default;
|
||||
|
||||
VkDescriptorSetLayout const& getVkLayout() const noexcept { return mVkLayout; }
|
||||
|
||||
// It is possible to have the layout switch out due to AHardwarebuffer (external image) format
|
||||
// changes.
|
||||
void setVkLayout(VkDescriptorSetLayout vklayout) noexcept { mVkLayout = vklayout; }
|
||||
|
||||
bool hasExternalSamplers() const noexcept { return bitmask.externalSampler.count() > 0; }
|
||||
VkDescriptorSetLayout getVkLayout() const { return mVkLayout; }
|
||||
void setVkLayout(VkDescriptorSetLayout vklayout) { mVkLayout = vklayout; }
|
||||
|
||||
Bitmask const bitmask;
|
||||
Count const count;
|
||||
@@ -146,11 +137,12 @@ public:
|
||||
// can use to repackage the vk handle.
|
||||
using OnRecycle = std::function<void(VulkanDescriptorSet*)>;
|
||||
|
||||
VulkanDescriptorSet(
|
||||
VulkanDescriptorSet(VkDescriptorSet rawSet,
|
||||
fvkutils::UniformBufferBitmask const& dynamicUboMask,
|
||||
uint8_t uniqueDynamicUboCount,
|
||||
OnRecycle&& onRecycleFn)
|
||||
: dynamicUboMask(dynamicUboMask),
|
||||
: vkSet(rawSet),
|
||||
dynamicUboMask(dynamicUboMask),
|
||||
uniqueDynamicUboCount(uniqueDynamicUboCount),
|
||||
mOnRecycleFn(std::move(onRecycleFn)) {}
|
||||
|
||||
@@ -160,13 +152,6 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
VkDescriptorSet const& getVkSet() const noexcept {
|
||||
return mVkSet;
|
||||
}
|
||||
|
||||
// Note that the only case where you'd set it more than once is with external images/samplers.
|
||||
void setVkSet(VkDescriptorSet vkset) noexcept { mVkSet = vkset; }
|
||||
|
||||
void setOffsets(backend::DescriptorSetOffsetArray&& offsets) noexcept {
|
||||
mOffsets = std::move(offsets);
|
||||
}
|
||||
@@ -178,11 +163,11 @@ public:
|
||||
void acquire(fvkmemory::resource_ptr<VulkanTexture> texture);
|
||||
void acquire(fvkmemory::resource_ptr<VulkanBufferObject> buffer);
|
||||
|
||||
VkDescriptorSet const vkSet;
|
||||
fvkutils::UniformBufferBitmask const dynamicUboMask;
|
||||
uint8_t const uniqueDynamicUboCount;
|
||||
|
||||
private:
|
||||
VkDescriptorSet mVkSet = VK_NULL_HANDLE;
|
||||
backend::DescriptorSetOffsetArray mOffsets;
|
||||
std::vector<fvkmemory::resource_ptr<fvkmemory::Resource>> mResources;
|
||||
OnRecycle mOnRecycleFn;
|
||||
|
||||
@@ -35,12 +35,7 @@ using namespace bluevk;
|
||||
namespace filament::backend {
|
||||
|
||||
VulkanPipelineCache::VulkanPipelineCache(VkDevice device)
|
||||
: mDevice(device) {
|
||||
VkPipelineCacheCreateInfo createInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO,
|
||||
};
|
||||
bluevk::vkCreatePipelineCache(mDevice, &createInfo, VKALLOC, &mPipelineCache);
|
||||
}
|
||||
: mDevice(device) {}
|
||||
|
||||
void VulkanPipelineCache::bindLayout(VkPipelineLayout layout) noexcept {
|
||||
mPipelineRequirements.layout = layout;
|
||||
@@ -220,7 +215,7 @@ VulkanPipelineCache::PipelineCacheEntry* VulkanPipelineCache::createPipeline() n
|
||||
PipelineCacheEntry cacheEntry = {
|
||||
.lastUsed = mCurrentTime,
|
||||
};
|
||||
VkResult error = vkCreateGraphicsPipelines(mDevice, mPipelineCache, 1, &pipelineCreateInfo,
|
||||
VkResult error = vkCreateGraphicsPipelines(mDevice, VK_NULL_HANDLE, 1, &pipelineCreateInfo,
|
||||
VKALLOC, &cacheEntry.handle);
|
||||
assert_invariant(error == VK_SUCCESS);
|
||||
if (error != VK_SUCCESS) {
|
||||
@@ -276,8 +271,6 @@ void VulkanPipelineCache::terminate() noexcept {
|
||||
}
|
||||
mPipelines.clear();
|
||||
mBoundPipeline = {};
|
||||
|
||||
vkDestroyPipelineCache(mDevice, mPipelineCache, VKALLOC);
|
||||
}
|
||||
|
||||
void VulkanPipelineCache::gc() noexcept {
|
||||
|
||||
@@ -198,10 +198,6 @@ private:
|
||||
// Immutable state.
|
||||
VkDevice mDevice = VK_NULL_HANDLE;
|
||||
|
||||
// Vuklan Driver pipeline cache handle. In the cases a pipeline has been evicted by the `gc`,
|
||||
// recreating the same pipeline is cheaper, helping with frame stalling.
|
||||
VkPipelineCache mPipelineCache = VK_NULL_HANDLE;
|
||||
|
||||
// Current requirements for the pipeline layout, pipeline, and descriptor sets.
|
||||
PipelineKey mPipelineRequirements = {};
|
||||
|
||||
|
||||
@@ -33,15 +33,8 @@ VkSampler VulkanSamplerCache::getSampler(Params params) noexcept {
|
||||
if (UTILS_LIKELY(iter != mCache.end())) {
|
||||
return iter->second;
|
||||
}
|
||||
VkSamplerYcbcrConversionInfo ycbcrConversion = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO,
|
||||
.conversion = params.conversion,
|
||||
};
|
||||
|
||||
auto const& samplerParams = params.sampler;
|
||||
VkSamplerCreateInfo samplerInfo{
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
|
||||
.pNext = params.conversion != VK_NULL_HANDLE ? &ycbcrConversion : VK_NULL_HANDLE,
|
||||
VkSamplerCreateInfo samplerInfo{ .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
|
||||
.magFilter = fvkutils::getFilter(samplerParams.filterMag),
|
||||
.minFilter = fvkutils::getFilter(samplerParams.filterMin),
|
||||
.mipmapMode = fvkutils::getMipmapMode(samplerParams.filterMin),
|
||||
@@ -55,8 +48,7 @@ VkSampler VulkanSamplerCache::getSampler(Params params) noexcept {
|
||||
.minLod = 0.0f,
|
||||
.maxLod = fvkutils::getMaxLod(samplerParams.filterMin),
|
||||
.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK,
|
||||
.unnormalizedCoordinates = VK_FALSE,
|
||||
};
|
||||
.unnormalizedCoordinates = VK_FALSE };
|
||||
VkSampler sampler;
|
||||
VkResult result = vkCreateSampler(mDevice, &samplerInfo, VKALLOC, &sampler);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS) << "Unable to create sampler."
|
||||
|
||||
@@ -108,6 +108,11 @@ void VulkanSwapChain::present() {
|
||||
|
||||
mCommands->flush();
|
||||
|
||||
// call the image ready wait function
|
||||
if (mExplicitImageReadyWait != nullptr) {
|
||||
mExplicitImageReadyWait(swapChain);
|
||||
}
|
||||
|
||||
// We only present if it is not headless. No-op for headless.
|
||||
if (!mHeadless) {
|
||||
VkSemaphore const finishedDrawing = mCommands->acquireFinishedSignal();
|
||||
@@ -141,6 +146,7 @@ void VulkanSwapChain::acquire(bool& resized) {
|
||||
VulkanPlatform::ImageSyncData imageSyncData;
|
||||
VkResult const result = mPlatform->acquire(swapChain, &imageSyncData);
|
||||
mCurrentSwapIndex = imageSyncData.imageIndex;
|
||||
mExplicitImageReadyWait = imageSyncData.explicitImageReadyWait;
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS || result == VK_SUBOPTIMAL_KHR)
|
||||
<< "Cannot acquire in swapchain. error=" << static_cast<int32_t>(result);
|
||||
if (imageSyncData.imageReadySemaphore != VK_NULL_HANDLE) {
|
||||
|
||||
@@ -49,9 +49,7 @@ struct VulkanSwapChain : public HwSwapChain, fvkmemory::Resource {
|
||||
|
||||
void present();
|
||||
|
||||
// Acquire a new image from the swapchain. If the image is not available it would wait until it
|
||||
// is.
|
||||
void acquire(bool& resized);
|
||||
void acquire(bool& reized);
|
||||
|
||||
fvkmemory::resource_ptr<VulkanTexture> getCurrentColor() const noexcept {
|
||||
uint32_t const imageIndex = mCurrentSwapIndex;
|
||||
@@ -101,6 +99,7 @@ private:
|
||||
VkExtent2D mExtent;
|
||||
uint32_t mLayerCount;
|
||||
uint32_t mCurrentSwapIndex;
|
||||
std::function<void(Platform::SwapChain* handle)> mExplicitImageReadyWait = nullptr;
|
||||
bool mAcquired;
|
||||
bool mIsFirstRenderPass;
|
||||
};
|
||||
|
||||
@@ -43,7 +43,7 @@ VkSamplerYcbcrConversion VulkanYcbcrConversionCache::getConversion(
|
||||
TextureSwizzle const swizzleArray[] = { chroma.r, chroma.g, chroma.b, chroma.a };
|
||||
VkSamplerYcbcrConversionCreateInfo conversionInfo = {
|
||||
.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO,
|
||||
.format = fvkutils::getVkFormat(params.format),
|
||||
.format = VK_FORMAT_UNDEFINED,
|
||||
.ycbcrModel = fvkutils::getYcbcrModelConversion(chroma.ycbcrModel),
|
||||
.ycbcrRange = fvkutils::getYcbcrRange(chroma.ycbcrRange),
|
||||
.components = fvkutils::getSwizzleMap(swizzleArray),
|
||||
@@ -52,7 +52,6 @@ VkSamplerYcbcrConversion VulkanYcbcrConversionCache::getConversion(
|
||||
.chromaFilter = fvkutils::getFilter(chroma.chromaFilter),
|
||||
};
|
||||
|
||||
// We could put this in the platform class, but that seems like a bit of an overkill
|
||||
#if defined(__ANDROID__)
|
||||
VkExternalFormatANDROID externalFormat = {
|
||||
.sType = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID,
|
||||
@@ -60,7 +59,6 @@ VkSamplerYcbcrConversion VulkanYcbcrConversionCache::getConversion(
|
||||
};
|
||||
if (params.externalFormat) {
|
||||
conversionInfo.pNext = &externalFormat;
|
||||
conversionInfo.format = VK_FORMAT_UNDEFINED;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
@@ -31,8 +31,7 @@ class VulkanYcbcrConversionCache {
|
||||
public:
|
||||
struct Params {
|
||||
SamplerYcbcrConversion conversion = {};
|
||||
TextureFormat format = {};
|
||||
uint16_t padding = 0;
|
||||
uint32_t padding = 0;
|
||||
uint64_t externalFormat = 0;
|
||||
};
|
||||
static_assert(sizeof(Params) == 16);
|
||||
|
||||
@@ -211,7 +211,6 @@ ExtensionSet getDeviceExtensions(VkPhysicalDevice device) {
|
||||
VK_KHR_DEDICATED_ALLOCATION_EXTENSION_NAME,
|
||||
VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME,
|
||||
VK_ANDROID_EXTERNAL_MEMORY_ANDROID_HARDWARE_BUFFER_EXTENSION_NAME,
|
||||
VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME,
|
||||
#endif
|
||||
// MoltenVk is the only non-conformant implementation we're interested in.
|
||||
#if defined(__APPLE__)
|
||||
@@ -327,9 +326,7 @@ VkInstance createInstance(ExtensionSet const& requiredExts) {
|
||||
}
|
||||
|
||||
VkDevice createLogicalDevice(VkPhysicalDevice physicalDevice,
|
||||
VkPhysicalDeviceFeatures2 const& features,
|
||||
VkPhysicalDeviceVulkan11Features const& vk11Features,
|
||||
uint32_t graphicsQueueFamilyIndex,
|
||||
VkPhysicalDeviceFeatures2 const& features, uint32_t graphicsQueueFamilyIndex,
|
||||
uint32_t protectedGraphicsQueueFamilyIndex, ExtensionSet const& deviceExtensions,
|
||||
bool requestImageView2DOn3DImage) {
|
||||
VkDevice device;
|
||||
@@ -362,28 +359,14 @@ VkDevice createLogicalDevice(VkPhysicalDevice physicalDevice,
|
||||
|
||||
// We could simply enable all supported features, but since that may have performance
|
||||
// consequences let's just enable the features we need.
|
||||
VkPhysicalDeviceFeatures enabledFeatures = {
|
||||
VkPhysicalDeviceFeatures enabledFeatures{
|
||||
.depthClamp = features.features.depthClamp,
|
||||
.samplerAnisotropy = features.features.samplerAnisotropy,
|
||||
.textureCompressionETC2 = features.features.textureCompressionETC2,
|
||||
.textureCompressionBC = features.features.textureCompressionBC,
|
||||
.shaderClipDistance = features.features.shaderClipDistance,
|
||||
};
|
||||
|
||||
VkPhysicalDeviceFeatures2 enabledFeatures2 = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2,
|
||||
.features = enabledFeatures,
|
||||
};
|
||||
chainStruct(&deviceCreateInfo, &enabledFeatures2);
|
||||
|
||||
VkPhysicalDeviceVulkan11Features enabledVk11Features = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES,
|
||||
.multiview = vk11Features.multiview,
|
||||
#if defined(__ANDROID__)
|
||||
.samplerYcbcrConversion = vk11Features.samplerYcbcrConversion,
|
||||
#endif
|
||||
};
|
||||
chainStruct(&deviceCreateInfo, &enabledVk11Features);
|
||||
deviceCreateInfo.pEnabledFeatures = &enabledFeatures;
|
||||
|
||||
deviceCreateInfo.enabledExtensionCount = (uint32_t) requestExtensions.size();
|
||||
deviceCreateInfo.ppEnabledExtensionNames = requestExtensions.data();
|
||||
@@ -400,7 +383,7 @@ VkDevice createLogicalDevice(VkPhysicalDevice physicalDevice,
|
||||
|
||||
VkPhysicalDeviceMultiviewFeaturesKHR multiview = {
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES_KHR,
|
||||
.multiview = vk11Features.multiview,
|
||||
.multiview = VK_TRUE,
|
||||
.multiviewGeometryShader = VK_FALSE,
|
||||
.multiviewTessellationShader = VK_FALSE,
|
||||
};
|
||||
@@ -751,7 +734,6 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES,
|
||||
};
|
||||
chainStruct(&context.mPhysicalDeviceFeatures, &queryProtectedMemoryFeatures);
|
||||
chainStruct(&context.mPhysicalDeviceFeatures, &context.mPhysicalDeviceVk11Features);
|
||||
chainStruct(&context.mPhysicalDeviceProperties, &protectedMemoryProperties);
|
||||
|
||||
// Initialize the following fields: physicalDeviceProperties, memoryProperties,
|
||||
@@ -813,10 +795,10 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
}
|
||||
|
||||
if (mImpl->mDevice == VK_NULL_HANDLE) {
|
||||
mImpl->mDevice = createLogicalDevice(mImpl->mPhysicalDevice,
|
||||
context.mPhysicalDeviceFeatures, context.mPhysicalDeviceVk11Features,
|
||||
mImpl->mGraphicsQueueFamilyIndex, mImpl->mProtectedGraphicsQueueFamilyIndex,
|
||||
deviceExts, requestPortabilitySubsetImageView2DOn3DImage);
|
||||
mImpl->mDevice =
|
||||
createLogicalDevice(mImpl->mPhysicalDevice, context.mPhysicalDeviceFeatures,
|
||||
mImpl->mGraphicsQueueFamilyIndex, mImpl->mProtectedGraphicsQueueFamilyIndex,
|
||||
deviceExts, requestPortabilitySubsetImageView2DOn3DImage);
|
||||
}
|
||||
|
||||
assert_invariant(mImpl->mDevice != VK_NULL_HANDLE);
|
||||
@@ -844,10 +826,12 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
|
||||
if (!mImpl->mSharedContext) {
|
||||
context.mDebugUtilsSupported = setContains(instExts, VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
||||
context.mDebugMarkersSupported = setContains(deviceExts, VK_EXT_DEBUG_MARKER_EXTENSION_NAME);
|
||||
context.mMultiviewEnabled = setContains(deviceExts, VK_KHR_MULTIVIEW_EXTENSION_NAME);
|
||||
} else {
|
||||
VulkanSharedContext const* scontext = (VulkanSharedContext const*) sharedContext;
|
||||
context.mDebugUtilsSupported = scontext->debugUtilsSupported;
|
||||
context.mDebugMarkersSupported = scontext->debugMarkersSupported;
|
||||
context.mMultiviewEnabled = scontext->multiviewSupported;
|
||||
}
|
||||
|
||||
// Check the availability of lazily allocated memory
|
||||
|
||||
@@ -24,12 +24,28 @@
|
||||
#include <bluevk/BlueVK.h>
|
||||
|
||||
// Platform specific includes and defines
|
||||
#include <Cocoa/Cocoa.h>
|
||||
#import <Metal/Metal.h>
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
#if defined(__APPLE__)
|
||||
#include <Cocoa/Cocoa.h>
|
||||
#import <Metal/Metal.h>
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
|
||||
#ifndef VK_MVK_macos_surface
|
||||
#error VK_MVK_macos_surface is not defined
|
||||
#ifndef VK_MVK_macos_surface
|
||||
#error VK_MVK_macos_surface is not defined
|
||||
#endif
|
||||
#elif defined(FILAMENT_IOS)
|
||||
// Metal is not available when building for the iOS simulator on Desktop.
|
||||
#define METAL_AVAILABLE __has_include(<QuartzCore/CAMetalLayer.h>)
|
||||
#if METAL_AVAILABLE
|
||||
#import <Metal/Metal.h>
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
#endif
|
||||
|
||||
#ifndef VK_MVK_ios_surface
|
||||
#error VK_MVK_ios_surface is not defined
|
||||
#endif
|
||||
#define METALVIEW_TAG 255
|
||||
#else
|
||||
#error Not a supported Apple + Vulkan platform
|
||||
#endif
|
||||
|
||||
using namespace bluevk;
|
||||
@@ -38,7 +54,11 @@ namespace filament::backend {
|
||||
|
||||
VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensionsImpl() {
|
||||
ExtensionSet const ret = {
|
||||
#if defined(__APPLE__)
|
||||
VK_MVK_MACOS_SURFACE_EXTENSION_NAME, // TODO: replace with VK_EXT_metal_surface
|
||||
#elif defined(FILAMENT_IOS) && defined(METAL_AVAILABLE)
|
||||
VK_MVK_IOS_SURFACE_EXTENSION_NAME,
|
||||
#endif
|
||||
};
|
||||
return ret;
|
||||
}
|
||||
@@ -70,20 +90,36 @@ VkImageView VulkanPlatform::createExternalImageViewImpl(VkDevice device,
|
||||
VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHRImpl(void* nativeWindow,
|
||||
VkInstance instance, uint64_t flags) noexcept {
|
||||
VkSurfaceKHR surface;
|
||||
NSView* nsview = (__bridge NSView*) nativeWindow;
|
||||
FILAMENT_CHECK_POSTCONDITION(nsview) << "Unable to obtain Metal-backed NSView.";
|
||||
#if defined(__APPLE__)
|
||||
NSView* nsview = (__bridge NSView*) nativeWindow;
|
||||
FILAMENT_CHECK_POSTCONDITION(nsview) << "Unable to obtain Metal-backed NSView.";
|
||||
|
||||
// Create the VkSurface.
|
||||
FILAMENT_CHECK_POSTCONDITION(vkCreateMacOSSurfaceMVK)
|
||||
<< "Unable to load vkCreateMacOSSurfaceMVK.";
|
||||
VkMacOSSurfaceCreateInfoMVK createInfo = {};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
|
||||
createInfo.pView = (__bridge void*) nsview;
|
||||
VkResult result = vkCreateMacOSSurfaceMVK((VkInstance) instance, &createInfo, VKALLOC,
|
||||
(VkSurfaceKHR*) &surface);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkCreateMacOSSurfaceMVK. error=" << static_cast<int32_t>(result);
|
||||
#elif defined(FILAMENT_IOS) && defined(METAL_AVAILABLE)
|
||||
CAMetalLayer* metalLayer = (CAMetalLayer*) nativeWindow;
|
||||
// Create the VkSurface.
|
||||
FILAMENT_CHECK_POSTCONDITION(vkCreateMacOSSurfaceMVK)
|
||||
<< "Unable to load vkCreateMacOSSurfaceMVK.";
|
||||
VkMacOSSurfaceCreateInfoMVK createInfo = {};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_MACOS_SURFACE_CREATE_INFO_MVK;
|
||||
createInfo.pView = (__bridge void*) nsview;
|
||||
VkResult result = vkCreateMacOSSurfaceMVK((VkInstance) instance, &createInfo, VKALLOC,
|
||||
FILAMENT_CHECK_POSTCONDITION(vkCreateIOSSurfaceMVK)
|
||||
<< "Unable to load vkCreateIOSSurfaceMVK function.";
|
||||
VkIOSSurfaceCreateInfoMVK createInfo = {};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_IOS_SURFACE_CREATE_INFO_MVK;
|
||||
createInfo.pNext = NULL;
|
||||
createInfo.flags = 0;
|
||||
createInfo.pView = metalLayer;
|
||||
VkResult result = vkCreateIOSSurfaceMVK((VkInstance) instance, &createInfo, VKALLOC,
|
||||
(VkSurfaceKHR*) &surface);
|
||||
FILAMENT_CHECK_POSTCONDITION(result == VK_SUCCESS)
|
||||
<< "vkCreateMacOSSurfaceMVK. error=" << static_cast<int32_t>(result);
|
||||
return std::make_tuple(surface, VkExtent2D{});
|
||||
<< "vkCreateIOSSurfaceMVK failed. error=" << static_cast<int32_t>(result);
|
||||
#endif
|
||||
return std::make_tuple(surface, VkExtent2D{});
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -668,111 +668,4 @@ VkShaderStageFlags getShaderStageFlags(ShaderStageFlags stageFlags) {
|
||||
return flags;
|
||||
}
|
||||
|
||||
VkSamplerYcbcrModelConversion getYcbcrModelConversion(
|
||||
SamplerYcbcrModelConversion model) {
|
||||
switch (model) {
|
||||
case SamplerYcbcrModelConversion::RGB_IDENTITY:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY;
|
||||
case SamplerYcbcrModelConversion::YCBCR_IDENTITY:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY;
|
||||
case SamplerYcbcrModelConversion::YCBCR_709:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709;
|
||||
case SamplerYcbcrModelConversion::YCBCR_601:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601;
|
||||
case SamplerYcbcrModelConversion::YCBCR_2020:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020;
|
||||
default:
|
||||
assert_invariant(false &&
|
||||
"Unknown data type, conversion is not supported.");
|
||||
}
|
||||
}
|
||||
|
||||
VkSamplerYcbcrRange getYcbcrRange(SamplerYcbcrRange range) {
|
||||
switch (range) {
|
||||
case SamplerYcbcrRange::ITU_FULL:
|
||||
return VK_SAMPLER_YCBCR_RANGE_ITU_FULL;
|
||||
case SamplerYcbcrRange::ITU_NARROW:
|
||||
return VK_SAMPLER_YCBCR_RANGE_ITU_NARROW;
|
||||
default:
|
||||
assert_invariant(false &&
|
||||
"Unknown data type, conversion is not supported.");
|
||||
}
|
||||
}
|
||||
|
||||
VkChromaLocation getChromaLocation(ChromaLocation loc) {
|
||||
switch (loc) {
|
||||
case ChromaLocation::COSITED_EVEN:
|
||||
return VK_CHROMA_LOCATION_COSITED_EVEN;
|
||||
case ChromaLocation::MIDPOINT:
|
||||
return VK_CHROMA_LOCATION_MIDPOINT;
|
||||
default:
|
||||
assert_invariant(false &&
|
||||
"Unknown data type, conversion is not supported.");
|
||||
}
|
||||
}
|
||||
|
||||
SamplerYcbcrModelConversion getYcbcrModelConversionFilament(VkSamplerYcbcrModelConversion model) {
|
||||
switch (model) {
|
||||
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY:
|
||||
return SamplerYcbcrModelConversion::RGB_IDENTITY;
|
||||
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY:
|
||||
return SamplerYcbcrModelConversion::YCBCR_IDENTITY;
|
||||
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709:
|
||||
return SamplerYcbcrModelConversion::YCBCR_709;
|
||||
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601:
|
||||
return SamplerYcbcrModelConversion::YCBCR_601;
|
||||
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020:
|
||||
return SamplerYcbcrModelConversion::YCBCR_2020;
|
||||
default:
|
||||
assert_invariant(false && "Unknown data type, conversion is not supported.");
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
SamplerYcbcrRange getYcbcrRangeFilament(VkSamplerYcbcrRange range) {
|
||||
switch (range) {
|
||||
case VK_SAMPLER_YCBCR_RANGE_ITU_FULL:
|
||||
return SamplerYcbcrRange::ITU_FULL;
|
||||
case VK_SAMPLER_YCBCR_RANGE_ITU_NARROW:
|
||||
return SamplerYcbcrRange::ITU_NARROW;
|
||||
default:
|
||||
assert_invariant(false && "Unknown data type, conversion is not supported.");
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
ChromaLocation getChromaLocationFilament(VkChromaLocation loc) {
|
||||
switch (loc) {
|
||||
case VK_CHROMA_LOCATION_COSITED_EVEN:
|
||||
return ChromaLocation::COSITED_EVEN;
|
||||
case VK_CHROMA_LOCATION_MIDPOINT:
|
||||
return ChromaLocation::MIDPOINT;
|
||||
default:
|
||||
assert_invariant(false && "Unknown data type, conversion is not supported.");
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
TextureSwizzle getSwizzleFilament(VkComponentSwizzle c, uint8_t rgbaIndex) {
|
||||
switch (c) {
|
||||
case VK_COMPONENT_SWIZZLE_ZERO:
|
||||
return TextureSwizzle::SUBSTITUTE_ZERO;
|
||||
case VK_COMPONENT_SWIZZLE_ONE:
|
||||
return TextureSwizzle::SUBSTITUTE_ONE;
|
||||
case VK_COMPONENT_SWIZZLE_IDENTITY:
|
||||
return (TextureSwizzle) (((uint8_t) TextureSwizzle::CHANNEL_0) + rgbaIndex);
|
||||
case VK_COMPONENT_SWIZZLE_R:
|
||||
return TextureSwizzle::CHANNEL_0;
|
||||
case VK_COMPONENT_SWIZZLE_G:
|
||||
return TextureSwizzle::CHANNEL_1;
|
||||
case VK_COMPONENT_SWIZZLE_B:
|
||||
return TextureSwizzle::CHANNEL_2;
|
||||
case VK_COMPONENT_SWIZZLE_A:
|
||||
return TextureSwizzle::CHANNEL_3;
|
||||
default:
|
||||
assert_invariant(false && "Unknown data type, conversion is not supported.");
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace filament::backend::fvkutils
|
||||
|
||||
@@ -69,12 +69,6 @@ VkSamplerYcbcrModelConversion getYcbcrModelConversion(SamplerYcbcrModelConversio
|
||||
VkSamplerYcbcrRange getYcbcrRange(SamplerYcbcrRange range);
|
||||
VkChromaLocation getChromaLocation(ChromaLocation loc);
|
||||
|
||||
// Ycbcr related functions
|
||||
SamplerYcbcrModelConversion getYcbcrModelConversionFilament(VkSamplerYcbcrModelConversion model);
|
||||
SamplerYcbcrRange getYcbcrRangeFilament(VkSamplerYcbcrRange range);
|
||||
ChromaLocation getChromaLocationFilament(VkChromaLocation loc);
|
||||
TextureSwizzle getSwizzleFilament(VkComponentSwizzle c, uint8_t rgbaIndex);
|
||||
|
||||
inline VkImageViewType getViewType(SamplerType target) {
|
||||
switch (target) {
|
||||
case SamplerType::SAMPLER_CUBEMAP:
|
||||
|
||||
@@ -348,10 +348,6 @@ using SamplerBitmask = utils::bitset64;
|
||||
// general.
|
||||
using InputAttachmentBitmask = utils::bitset64;
|
||||
|
||||
constexpr uint8_t MAX_DESCRIPTOR_SET_BITMASK_BITS =
|
||||
std::max(std::max(sizeof(UniformBufferBitmask), sizeof(SamplerBitmask)),
|
||||
sizeof(InputAttachmentBitmask)) * 8;
|
||||
|
||||
template<typename Bitmask>
|
||||
static constexpr uint8_t getVertexStageShift() noexcept {
|
||||
// We assume the bottom half of bits are for vertex stages.
|
||||
|
||||
@@ -193,6 +193,49 @@ uint8_t reduceSampleCount(uint8_t sampleCount, VkSampleCountFlags mask) {
|
||||
return mostSignificantBit((sampleCount - 1) & mask);
|
||||
}
|
||||
|
||||
VkSamplerYcbcrModelConversion getYcbcrModelConversion(
|
||||
SamplerYcbcrModelConversion model) {
|
||||
switch (model) {
|
||||
case SamplerYcbcrModelConversion::RGB_IDENTITY:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY;
|
||||
case SamplerYcbcrModelConversion::YCBCR_IDENTITY:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY;
|
||||
case SamplerYcbcrModelConversion::YCBCR_709:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709;
|
||||
case SamplerYcbcrModelConversion::YCBCR_601:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601;
|
||||
case SamplerYcbcrModelConversion::YCBCR_2020:
|
||||
return VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020;
|
||||
default:
|
||||
assert_invariant(false &&
|
||||
"Unknown data type, conversion is not supported.");
|
||||
}
|
||||
}
|
||||
|
||||
VkSamplerYcbcrRange getYcbcrRange(SamplerYcbcrRange range) {
|
||||
switch (range) {
|
||||
case SamplerYcbcrRange::ITU_FULL:
|
||||
return VK_SAMPLER_YCBCR_RANGE_ITU_FULL;
|
||||
case SamplerYcbcrRange::ITU_NARROW:
|
||||
return VK_SAMPLER_YCBCR_RANGE_ITU_NARROW;
|
||||
default:
|
||||
assert_invariant(false &&
|
||||
"Unknown data type, conversion is not supported.");
|
||||
}
|
||||
}
|
||||
|
||||
VkChromaLocation getChromaLocation(ChromaLocation loc) {
|
||||
switch (loc) {
|
||||
case ChromaLocation::COSITED_EVEN:
|
||||
return VK_CHROMA_LOCATION_COSITED_EVEN;
|
||||
case ChromaLocation::MIDPOINT:
|
||||
return VK_CHROMA_LOCATION_MIDPOINT;
|
||||
default:
|
||||
assert_invariant(false &&
|
||||
"Unknown data type, conversion is not supported.");
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace filament::backend::fvkutils
|
||||
|
||||
bool operator<(const VkImageSubresourceRange& a, const VkImageSubresourceRange& b) {
|
||||
|
||||
@@ -1,150 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "WebGPUHandles.h"
|
||||
|
||||
#include "WebGPUConstants.h"
|
||||
|
||||
#include "DriverBase.h"
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Program.h>
|
||||
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <sstream>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
namespace {
|
||||
|
||||
[[nodiscard]] constexpr std::string_view toString(ShaderStage stage) {
|
||||
switch (stage) {
|
||||
case ShaderStage::VERTEX:
|
||||
return "vertex";
|
||||
case ShaderStage::FRAGMENT:
|
||||
return "fragment";
|
||||
case ShaderStage::COMPUTE:
|
||||
return "compute";
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] wgpu::ShaderModule createShaderModule(wgpu::Device& device, const char* programName,
|
||||
std::array<utils::FixedCapacityVector<uint8_t>, Program::SHADER_TYPE_COUNT> const&
|
||||
shaderSource,
|
||||
ShaderStage stage) {
|
||||
utils::FixedCapacityVector<uint8_t> const& sourceBytes =
|
||||
shaderSource[static_cast<size_t>(stage)];
|
||||
if (sourceBytes.empty()) {
|
||||
return nullptr;// nothing to compile, the shader was not provided
|
||||
}
|
||||
wgpu::ShaderModuleWGSLDescriptor wgslDescriptor{};
|
||||
wgslDescriptor.code = wgpu::StringView(reinterpret_cast<const char*>(sourceBytes.data()));
|
||||
std::stringstream labelStream;
|
||||
labelStream << programName << " " << toString(stage) << " shader";
|
||||
auto label = labelStream.str();
|
||||
wgpu::ShaderModuleDescriptor descriptor{
|
||||
.nextInChain = &wgslDescriptor,
|
||||
.label = label.data()
|
||||
};
|
||||
wgpu::ShaderModule module = device.CreateShaderModule(&descriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(module != nullptr) << "Failed to create " << descriptor.label;
|
||||
module.GetCompilationInfo(wgpu::CallbackMode::AllowSpontaneous,
|
||||
[&descriptor](auto const& status, wgpu::CompilationInfo const* info) {
|
||||
switch (status) {
|
||||
case wgpu::CompilationInfoRequestStatus::CallbackCancelled:
|
||||
FWGPU_LOGW << "Shader compilation info callback cancelled for "
|
||||
<< descriptor.label << "?" << utils::io::endl;
|
||||
return;
|
||||
case wgpu::CompilationInfoRequestStatus::Success:
|
||||
break;
|
||||
}
|
||||
if (info != nullptr) {
|
||||
std::stringstream errorStream;
|
||||
int errorCount = 0;
|
||||
for (size_t msgIndex = 0; msgIndex < info->messageCount; msgIndex++) {
|
||||
wgpu::CompilationMessage const& message = info->messages[msgIndex];
|
||||
switch (message.type) {
|
||||
case wgpu::CompilationMessageType::Info:
|
||||
FWGPU_LOGI << descriptor.label << ": " << message.message
|
||||
<< " line#:" << message.lineNum
|
||||
<< " linePos:" << message.linePos
|
||||
<< " offset:" << message.offset
|
||||
<< " length:" << message.length << utils::io::endl;
|
||||
break;
|
||||
case wgpu::CompilationMessageType::Warning:
|
||||
FWGPU_LOGW << "Warning compiling " << descriptor.label << ": "
|
||||
<< message.message << " line#:" << message.lineNum
|
||||
<< " linePos:" << message.linePos
|
||||
<< " offset:" << message.offset
|
||||
<< " length:" << message.length << utils::io::endl;
|
||||
break;
|
||||
case wgpu::CompilationMessageType::Error:
|
||||
errorCount++;
|
||||
errorStream << "Error " << errorCount << " : "
|
||||
<< std::string_view(message.message)
|
||||
<< " line#:" << message.lineNum
|
||||
<< " linePos:" << message.linePos
|
||||
<< " offset:" << message.offset
|
||||
<< " length:" << message.length << "\n";
|
||||
break;
|
||||
}
|
||||
}
|
||||
FILAMENT_CHECK_POSTCONDITION(errorCount < 1)
|
||||
<< errorCount << " error(s) compiling " << descriptor.label << ":\n"
|
||||
<< errorStream.str();
|
||||
}
|
||||
FWGPU_LOGD << descriptor.label << " compiled successfully" << utils::io::endl;
|
||||
});
|
||||
return module;
|
||||
}
|
||||
|
||||
std::vector<wgpu::ConstantEntry> convertConstants(
|
||||
utils::FixedCapacityVector<filament::backend::Program::SpecializationConstant> const&
|
||||
constantsInfo) {
|
||||
std::vector<wgpu::ConstantEntry> constants(constantsInfo.size());
|
||||
for (size_t i = 0; i < constantsInfo.size(); i++) {
|
||||
filament::backend::Program::SpecializationConstant const& specConstant = constantsInfo[i];
|
||||
wgpu::ConstantEntry& constantEntry = constants[i];
|
||||
constantEntry.key = wgpu::StringView(std::to_string(specConstant.id));
|
||||
if (auto* v = std::get_if<int32_t>(&specConstant.value)) {
|
||||
constantEntry.value = static_cast<double>(*v);
|
||||
} else if (auto* f = std::get_if<float>(&specConstant.value)) {
|
||||
constantEntry.value = static_cast<double>(*f);
|
||||
} else if (auto* b = std::get_if<bool>(&specConstant.value)) {
|
||||
constantEntry.value = *b ? 0.0 : 1.0;
|
||||
}
|
||||
}
|
||||
return constants;
|
||||
}
|
||||
|
||||
}// namespace
|
||||
|
||||
WGPUProgram::WGPUProgram(wgpu::Device& device, Program& program)
|
||||
: HwProgram(program.getName()),
|
||||
vertexShaderModule(createShaderModule(device, name.c_str_safe(), program.getShadersSource(),
|
||||
ShaderStage::VERTEX)),
|
||||
fragmentShaderModule(createShaderModule(device, name.c_str_safe(), program.getShadersSource(),
|
||||
ShaderStage::FRAGMENT)),
|
||||
computeShaderModule(createShaderModule(device, name.c_str_safe(), program.getShadersSource(),
|
||||
ShaderStage::COMPUTE)),
|
||||
constants(convertConstants(program.getSpecializationConstants())) {}
|
||||
|
||||
}// namespace filament::backend
|
||||
@@ -16,13 +16,13 @@
|
||||
|
||||
#include "webgpu/WebGPUDriver.h"
|
||||
|
||||
#include "WebGPUSwapChain.h"
|
||||
#include "webgpu/WebGPUConstants.h"
|
||||
#include <backend/platforms/WebGPUPlatform.h>
|
||||
|
||||
#include "CommandStreamDispatcher.h"
|
||||
#include "DriverBase.h"
|
||||
#include "private/backend/Dispatcher.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Handle.h>
|
||||
|
||||
@@ -228,14 +228,6 @@ WebGPUDriver::WebGPUDriver(WebGPUPlatform& platform, const Platform::DriverConfi
|
||||
driverConfig.disableHeapHandleTags) {
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printInstanceDetails(mPlatform.getInstance());
|
||||
#endif
|
||||
mAdapter = mPlatform.requestAdapter(nullptr);
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printAdapterDetails(mAdapter);
|
||||
#endif
|
||||
mDevice = mPlatform.requestDevice(mAdapter);
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printDeviceDetails(mDevice);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -270,6 +262,9 @@ void WebGPUDriver::tick(int) {
|
||||
|
||||
void WebGPUDriver::beginFrame(int64_t monotonic_clock_ns,
|
||||
int64_t refreshIntervalNs, uint32_t frameId) {
|
||||
wgpu::CommandEncoderDescriptor commandEncoderDescriptor{};
|
||||
commandEncoderDescriptor.nextInChain = nullptr;
|
||||
mCommandEncoder = mDevice.CreateCommandEncoder(&commandEncoderDescriptor);
|
||||
}
|
||||
|
||||
void WebGPUDriver::setFrameScheduledCallback(Handle<HwSwapChain> sch,
|
||||
@@ -286,6 +281,12 @@ void WebGPUDriver::setPresentationTime(int64_t monotonic_clock_ns) {
|
||||
}
|
||||
|
||||
void WebGPUDriver::endFrame(uint32_t frameId) {
|
||||
// FWGPU_LOGW << __FUNCTION__<< "\n";
|
||||
mQueue.Submit(1, &mCommandBuffer);
|
||||
mCommandEncoder = nullptr;
|
||||
mCommandBuffer = nullptr;
|
||||
mTextureView = nullptr;
|
||||
mSwapChain->Present();
|
||||
}
|
||||
|
||||
void WebGPUDriver::flush(int) {
|
||||
@@ -295,27 +296,15 @@ void WebGPUDriver::finish(int) {
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyRenderPrimitive(Handle<HwRenderPrimitive> rph) {
|
||||
if (rph) {
|
||||
destructHandle<WGPURenderPrimitive>(rph);
|
||||
}
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyVertexBufferInfo(Handle<HwVertexBufferInfo> vbih) {
|
||||
if (vbih) {
|
||||
destructHandle<WGPUVertexBufferInfo>(vbih);
|
||||
}
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyVertexBuffer(Handle<HwVertexBuffer> vbh) {
|
||||
if (vbh) {
|
||||
destructHandle<WGPUVertexBuffer>(vbh);
|
||||
}
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyIndexBuffer(Handle<HwIndexBuffer> ibh) {
|
||||
if (ibh) {
|
||||
destructHandle<WGPUIndexBuffer>(ibh);
|
||||
}
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyBufferObject(Handle<HwBufferObject> boh) {
|
||||
@@ -325,19 +314,19 @@ void WebGPUDriver::destroyTexture(Handle<HwTexture> th) {
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyProgram(Handle<HwProgram> ph) {
|
||||
if (ph) {
|
||||
destructHandle<WGPUProgram>(ph);
|
||||
}
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyRenderTarget(Handle<HwRenderTarget> rth) {
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroySwapChain(Handle<HwSwapChain> sch) {
|
||||
if (sch) {
|
||||
destructHandle<WebGPUSwapChain>(sch);
|
||||
}
|
||||
mSwapChain = nullptr;
|
||||
// TODO: use webgpu handle allocator from
|
||||
// https://github.com/google/filament/pull/8566
|
||||
// if (sch) {
|
||||
// HwSwapChain* hwSwapChain = handleCast<HwSwapChain*>(sch);
|
||||
// destruct(sch, hwSwapChain);
|
||||
// }
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyStream(Handle<HwStream> sh) {
|
||||
@@ -347,16 +336,16 @@ void WebGPUDriver::destroyTimerQuery(Handle<HwTimerQuery> tqh) {
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyDescriptorSetLayout(Handle<HwDescriptorSetLayout> tqh) {
|
||||
if (tqh) {
|
||||
destructHandle<WebGPUDescriptorSetLayout>(tqh);
|
||||
}
|
||||
}
|
||||
|
||||
void WebGPUDriver::destroyDescriptorSet(Handle<HwDescriptorSet> tqh) {
|
||||
}
|
||||
|
||||
Handle<HwSwapChain> WebGPUDriver::createSwapChainS() noexcept {
|
||||
return allocHandle<WebGPUSwapChain>();
|
||||
// TODO: use webgpu handle allocator from.
|
||||
// https://github.com/google/filament/pull/8566
|
||||
// return allocAndConstructHandle<HwSwapChain>();
|
||||
return Handle<HwSwapChain>((Handle<HwSwapChain>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwSwapChain> WebGPUDriver::createSwapChainHeadlessS() noexcept {
|
||||
@@ -372,7 +361,7 @@ Handle<HwTexture> WebGPUDriver::importTextureS() noexcept {
|
||||
}
|
||||
|
||||
Handle<HwProgram> WebGPUDriver::createProgramS() noexcept {
|
||||
return allocHandle<WGPUProgram>();
|
||||
return Handle<HwProgram>((Handle<HwProgram>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwFence> WebGPUDriver::createFenceS() noexcept {
|
||||
@@ -388,7 +377,7 @@ Handle<HwIndexBuffer> WebGPUDriver::createIndexBufferS() noexcept {
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::createTextureViewS() noexcept {
|
||||
return Handle<HwTexture>((Handle<HwTexture>::HandleId) mNextFakeHandle++);
|
||||
return allocHandle<WGPUTexture>();
|
||||
}
|
||||
|
||||
Handle<HwBufferObject> WebGPUDriver::createBufferObjectS() noexcept {
|
||||
@@ -408,7 +397,7 @@ Handle<HwDescriptorSet> WebGPUDriver::createDescriptorSetS() noexcept {
|
||||
}
|
||||
|
||||
Handle<HwRenderPrimitive> WebGPUDriver::createRenderPrimitiveS() noexcept {
|
||||
return allocHandle<WGPURenderPrimitive>();
|
||||
return Handle<HwRenderPrimitive>((Handle<HwRenderPrimitive>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwVertexBufferInfo> WebGPUDriver::createVertexBufferInfoS() noexcept {
|
||||
@@ -416,7 +405,7 @@ Handle<HwVertexBufferInfo> WebGPUDriver::createVertexBufferInfoS() noexcept {
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::createTextureViewSwizzleS() noexcept {
|
||||
return Handle<HwTexture>((Handle<HwTexture>::HandleId) mNextFakeHandle++);
|
||||
return allocHandle<WGPUTexture>();
|
||||
}
|
||||
|
||||
Handle<HwRenderTarget> WebGPUDriver::createDefaultRenderTargetS() noexcept {
|
||||
@@ -424,7 +413,8 @@ Handle<HwRenderTarget> WebGPUDriver::createDefaultRenderTargetS() noexcept {
|
||||
}
|
||||
|
||||
Handle<HwDescriptorSetLayout> WebGPUDriver::createDescriptorSetLayoutS() noexcept {
|
||||
return allocHandle<WebGPUDescriptorSetLayout>();
|
||||
return Handle<HwDescriptorSetLayout>(
|
||||
(Handle<HwDescriptorSetLayout>::HandleId) mNextFakeHandle++);
|
||||
}
|
||||
|
||||
Handle<HwTexture> WebGPUDriver::createTextureExternalImageS() noexcept {
|
||||
@@ -440,15 +430,43 @@ Handle<HwTexture> WebGPUDriver::createTextureExternalImagePlaneS() noexcept {
|
||||
}
|
||||
|
||||
void WebGPUDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow, uint64_t flags) {
|
||||
mNativeWindow = nativeWindow;
|
||||
// TODO: use webgpu handle allocator from.
|
||||
// https://github.com/google/filament/pull/8566
|
||||
// HwSwapChain* hwSwapChain = handleCast<HwSwapChain*>(sch);
|
||||
assert_invariant(!mSwapChain);
|
||||
wgpu::Surface surface = mPlatform.createSurface(nativeWindow, flags);
|
||||
|
||||
mAdapter = mPlatform.requestAdapter(surface);
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printAdapterDetails(mAdapter);
|
||||
#endif
|
||||
mDevice = mPlatform.requestDevice(mAdapter);
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printDeviceDetails(mDevice);
|
||||
#endif
|
||||
mQueue = mDevice.GetQueue();
|
||||
wgpu::Extent2D surfaceSize = mPlatform.getSurfaceExtent(mNativeWindow);
|
||||
mSwapChain = constructHandle<WebGPUSwapChain>(sch, std::move(surface), surfaceSize, mAdapter,
|
||||
mDevice, flags);
|
||||
assert_invariant(mSwapChain);
|
||||
mSwapChain = std::make_unique<WebGPUSwapChain>(std::move(surface), mAdapter, mDevice, flags);
|
||||
// TODO configure the surface (maybe before or after creating the swapchain?
|
||||
// how do we get the surface extent?)
|
||||
// TODO actually create the swapchain
|
||||
// auto onQueueWorkDone = [](wgpu::QueueWorkDoneStatus status, void* /* pUserData */) {
|
||||
// FWGPU_LOGW << "Queued work finished with status: " << status << std::endl;
|
||||
// };
|
||||
// mQueue.OnSubmittedWorkDone(wgpu::CallbackMode::WaitAnyOnly, [](wgpu::QueueWorkDoneStatus status, void* pUserdata) {
|
||||
// FWGPU_LOGW << "Queued work finished with status:\n";
|
||||
// }, nullptr /* pUserData */);
|
||||
void* userDataPtr = nullptr;
|
||||
mQueue.OnSubmittedWorkDone(
|
||||
wgpu::CallbackMode::AllowProcessEvents,
|
||||
[](wgpu::QueueWorkDoneStatus status, void* pUserData) {
|
||||
FWGPU_LOGW << "Queued work finished with status: " << static_cast<int>(status) << "\n";
|
||||
if (pUserData == nullptr) {
|
||||
// Expected case
|
||||
} else {
|
||||
FWGPU_LOGW << "Unexpected non-null pUserData received.\n";
|
||||
}
|
||||
},
|
||||
userDataPtr /* pUserData */
|
||||
);
|
||||
FWGPU_LOGW << "WebGPU support is still essentially a no-op at this point in development (only "
|
||||
"background components have been instantiated/selected, such as surface/screen, "
|
||||
"graphics device/GPU, etc.), thus nothing is being drawn to the screen."
|
||||
@@ -461,6 +479,9 @@ void WebGPUDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow,
|
||||
"rebuilding Filament with that flag, e.g. ./build.sh -x "
|
||||
<< FWGPU_PRINT_SYSTEM << " ..." << utils::io::endl;
|
||||
#endif
|
||||
// TODO: use webgpu handle allocator from.
|
||||
// https://github.com/google/filament/pull/8566
|
||||
// hwSwapChain->swapChain = mSwapChain.get();
|
||||
}
|
||||
|
||||
void WebGPUDriver::createSwapChainHeadlessR(Handle<HwSwapChain> sch, uint32_t width,
|
||||
@@ -483,7 +504,13 @@ void WebGPUDriver::createTextureR(Handle<HwTexture> th, SamplerType target, uint
|
||||
TextureUsage usage) {}
|
||||
|
||||
void WebGPUDriver::createTextureViewR(Handle<HwTexture> th, Handle<HwTexture> srch,
|
||||
uint8_t baseLevel, uint8_t levelCount) {}
|
||||
uint8_t baseLevel, uint8_t levelCount) {
|
||||
// FWGPU_LOGW << __FUNCTION__<< "\n";
|
||||
WGPUTexture const* src = handleCast<WGPUTexture>(srch);
|
||||
(void) src;
|
||||
// textures.insert(
|
||||
// constructHandle<WGPUTexture>(th, src, baseLevel, levelCount));
|
||||
}
|
||||
|
||||
void WebGPUDriver::createTextureViewSwizzleR(Handle<HwTexture> th, Handle<HwTexture> srch,
|
||||
backend::TextureSwizzle r, backend::TextureSwizzle g, backend::TextureSwizzle b,
|
||||
@@ -508,9 +535,7 @@ void WebGPUDriver::importTextureR(Handle<HwTexture> th, intptr_t id, SamplerType
|
||||
void WebGPUDriver::createRenderPrimitiveR(Handle<HwRenderPrimitive> rph, Handle<HwVertexBuffer> vbh,
|
||||
Handle<HwIndexBuffer> ibh, PrimitiveType pt) {}
|
||||
|
||||
void WebGPUDriver::createProgramR(Handle<HwProgram> ph, Program&& program) {
|
||||
constructHandle<WGPUProgram>(ph, mDevice, program);
|
||||
}
|
||||
void WebGPUDriver::createProgramR(Handle<HwProgram> ph, Program&& program) {}
|
||||
|
||||
void WebGPUDriver::createDefaultRenderTargetR(Handle<HwRenderTarget> rth, int) {
|
||||
assert_invariant(!mDefaultRenderTarget);
|
||||
@@ -527,9 +552,7 @@ void WebGPUDriver::createFenceR(Handle<HwFence> fh, int) {}
|
||||
void WebGPUDriver::createTimerQueryR(Handle<HwTimerQuery> tqh, int) {}
|
||||
|
||||
void WebGPUDriver::createDescriptorSetLayoutR(Handle<HwDescriptorSetLayout> dslh,
|
||||
backend::DescriptorSetLayout&& info) {
|
||||
constructHandle<WebGPUDescriptorSetLayout>(dslh, std::move(info), mDevice);
|
||||
}
|
||||
backend::DescriptorSetLayout&& info) {}
|
||||
|
||||
void WebGPUDriver::createDescriptorSetR(Handle<HwDescriptorSet> dsh,
|
||||
Handle<HwDescriptorSetLayout> dslh) {}
|
||||
@@ -681,8 +704,9 @@ void WebGPUDriver::setVertexBufferObject(Handle<HwVertexBuffer> vbh, uint32_t in
|
||||
Handle<HwBufferObject> boh) {
|
||||
auto* vertexBuffer = handleCast<WGPUVertexBuffer>(vbh);
|
||||
auto* bufferObject = handleCast<WGPUBufferObject>(boh);
|
||||
assert_invariant(index < vertexBuffer->buffers.size());
|
||||
assert_invariant(index < vertexBuffer->mBuffers.size());
|
||||
vertexBuffer->setBuffer(bufferObject, index);
|
||||
|
||||
}
|
||||
|
||||
void WebGPUDriver::update3DImage(Handle<HwTexture> th,
|
||||
@@ -715,71 +739,48 @@ void WebGPUDriver::compilePrograms(CompilerPriorityQueue priority,
|
||||
}
|
||||
|
||||
void WebGPUDriver::beginRenderPass(Handle<HwRenderTarget> rth, const RenderPassParams& params) {
|
||||
wgpu::CommandEncoderDescriptor commandEncoderDescriptor = {
|
||||
.label = "command_encoder"
|
||||
};
|
||||
mCommandEncoder = mDevice.CreateCommandEncoder(&commandEncoderDescriptor);
|
||||
assert_invariant(mCommandEncoder);
|
||||
// TODO: Remove this code once WebGPU pipeline is implemented
|
||||
static float red = 1.0f;
|
||||
if (red - 0.01 > 0) {
|
||||
red -= 0.01;
|
||||
} else {
|
||||
red = 1.0f;
|
||||
}
|
||||
assert_invariant(mTextureView);
|
||||
wgpu::RenderPassColorAttachment renderPassColorAttachment = {
|
||||
.view = mTextureView,
|
||||
// TODO: remove this code once WebGPU Pipeline is implemented with render targets, pipeline and buffers.
|
||||
.depthSlice = wgpu::kDepthSliceUndefined,
|
||||
.loadOp = wgpu::LoadOp::Clear,
|
||||
.storeOp = wgpu::StoreOp::Store,
|
||||
.clearValue = wgpu::Color{red, 0 , 0 , 1},
|
||||
};
|
||||
// FWGPU_LOGW << __FUNCTION__<< "\n";
|
||||
mTextureView = mSwapChain->GetNextSurfaceTextureView(params.viewport.width, params.viewport.height);
|
||||
wgpu::RenderPassColorAttachment renderPassColorAttachment = {};
|
||||
renderPassColorAttachment.view = mTextureView;
|
||||
renderPassColorAttachment.resolveTarget = nullptr;
|
||||
renderPassColorAttachment.loadOp = wgpu::LoadOp::Clear;
|
||||
renderPassColorAttachment.storeOp = wgpu::StoreOp::Store;
|
||||
renderPassColorAttachment.clearValue = wgpu::Color{1, 0 , 0 , 1};
|
||||
renderPassColorAttachment.depthSlice = WGPU_DEPTH_SLICE_UNDEFINED;
|
||||
|
||||
wgpu::RenderPassDescriptor renderPassDescriptor = {
|
||||
.colorAttachmentCount = 1,
|
||||
.colorAttachments = &renderPassColorAttachment,
|
||||
.depthStencilAttachment = nullptr,
|
||||
.timestampWrites = nullptr,
|
||||
};
|
||||
wgpu::RenderPassDescriptor renderPassDescriptor = {};
|
||||
renderPassDescriptor.nextInChain = nullptr;
|
||||
renderPassDescriptor.colorAttachmentCount = 1;
|
||||
renderPassDescriptor.colorAttachments = &renderPassColorAttachment;
|
||||
renderPassDescriptor.depthStencilAttachment = nullptr;
|
||||
renderPassDescriptor.timestampWrites = nullptr;
|
||||
|
||||
mRenderPassEncoder = mCommandEncoder.BeginRenderPass(&renderPassDescriptor);
|
||||
mRenderPassEncoder.SetViewport(params.viewport.left, params.viewport.bottom,
|
||||
params.viewport.width, params.viewport.height, params.depthRange.near, params.depthRange.far);
|
||||
mRenderPassEncoder.SetViewport((float)params.viewport.left, (float)params.viewport.bottom,
|
||||
(float) params.viewport.width, (float) params.viewport.height, params.depthRange.near, params.depthRange.far);
|
||||
// (float) 1024/*params.viewport.width*/, (float) 640/*params.viewport.height*/, params.depthRange.near, params.depthRange.far);
|
||||
}
|
||||
|
||||
void WebGPUDriver::endRenderPass(int) {
|
||||
// FWGPU_LOGW << __FUNCTION__<< "\n";
|
||||
mRenderPassEncoder.End();
|
||||
mRenderPassEncoder = nullptr;
|
||||
wgpu::CommandBufferDescriptor commandBufferDescriptor {
|
||||
.label = "command_buffer",
|
||||
};
|
||||
mCommandBuffer = mCommandEncoder.Finish(&commandBufferDescriptor);
|
||||
assert_invariant(mCommandBuffer);
|
||||
}
|
||||
|
||||
void WebGPUDriver::nextSubpass(int) {
|
||||
}
|
||||
|
||||
void WebGPUDriver::makeCurrent(Handle<HwSwapChain> drawSch, Handle<HwSwapChain> readSch) {
|
||||
ASSERT_PRECONDITION_NON_FATAL(drawSch == readSch,
|
||||
"WebGPU driver does not support distinct draw/read swap chains.");
|
||||
auto* swapChain = handleCast<WebGPUSwapChain>(drawSch);
|
||||
mSwapChain = swapChain;
|
||||
assert_invariant(mSwapChain);
|
||||
wgpu::Extent2D surfaceSize = mPlatform.getSurfaceExtent(mNativeWindow);
|
||||
mTextureView = mSwapChain->getCurrentSurfaceTextureView(surfaceSize);
|
||||
assert_invariant(mTextureView);
|
||||
}
|
||||
|
||||
void WebGPUDriver::commit(Handle<HwSwapChain> sch) {
|
||||
mCommandEncoder = nullptr;
|
||||
mQueue.Submit(1, &mCommandBuffer);
|
||||
mCommandBuffer = nullptr;
|
||||
mTextureView = nullptr;
|
||||
assert_invariant(mSwapChain);
|
||||
mSwapChain->present();
|
||||
wgpu::CommandBufferDescriptor commandBufferDescriptor = {};
|
||||
commandBufferDescriptor.nextInChain = nullptr;
|
||||
mCommandBuffer = mCommandEncoder.Finish(&commandBufferDescriptor);
|
||||
|
||||
// mQueue.Submit(1, &mCommandBuffer);
|
||||
// mCommandBuffer = nullptr;
|
||||
}
|
||||
|
||||
void WebGPUDriver::setPushConstant(backend::ShaderStage stage, uint8_t index,
|
||||
@@ -807,7 +808,7 @@ void WebGPUDriver::readPixels(Handle<HwRenderTarget> src,
|
||||
scheduleDestroy(std::move(p));
|
||||
}
|
||||
|
||||
void WebGPUDriver::readBufferSubData(Handle<HwBufferObject> boh,
|
||||
void WebGPUDriver::readBufferSubData(backend::BufferObjectHandle boh,
|
||||
uint32_t offset, uint32_t size, backend::BufferDescriptor&& p) {
|
||||
scheduleDestroy(std::move(p));
|
||||
}
|
||||
@@ -836,6 +837,8 @@ void WebGPUDriver::bindRenderPrimitive(Handle<HwRenderPrimitive> rph) {
|
||||
}
|
||||
|
||||
void WebGPUDriver::draw2(uint32_t indexOffset, uint32_t indexCount, uint32_t instanceCount) {
|
||||
// mRenderPassEncoder.DrawIndexed(indexCount, instanceCount, indexOffset, 0, 0);
|
||||
|
||||
}
|
||||
|
||||
void WebGPUDriver::draw(PipelineState pipelineState, Handle<HwRenderPrimitive> rph,
|
||||
@@ -859,22 +862,22 @@ void WebGPUDriver::resetState(int) {
|
||||
}
|
||||
|
||||
void WebGPUDriver::updateDescriptorSetBuffer(
|
||||
Handle<HwDescriptorSet> dsh,
|
||||
backend::DescriptorSetHandle dsh,
|
||||
backend::descriptor_binding_t binding,
|
||||
Handle<HwBufferObject> boh,
|
||||
backend::BufferObjectHandle boh,
|
||||
uint32_t offset,
|
||||
uint32_t size) {
|
||||
}
|
||||
|
||||
void WebGPUDriver::updateDescriptorSetTexture(
|
||||
Handle<HwDescriptorSet> dsh,
|
||||
backend::DescriptorSetHandle dsh,
|
||||
backend::descriptor_binding_t binding,
|
||||
Handle<HwTexture> th,
|
||||
backend::TextureHandle th,
|
||||
SamplerParams params) {
|
||||
}
|
||||
|
||||
void WebGPUDriver::bindDescriptorSet(
|
||||
Handle<HwDescriptorSet> dsh,
|
||||
backend::DescriptorSetHandle dsh,
|
||||
backend::descriptor_set_t set,
|
||||
backend::DescriptorSetOffsetArray&& offsets) {
|
||||
}
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
#ifndef TNT_FILAMENT_BACKEND_WEBGPUDRIVER_H
|
||||
#define TNT_FILAMENT_BACKEND_WEBGPUDRIVER_H
|
||||
|
||||
#include "WebGPUHandles.h"
|
||||
#include "webgpu/WebGPUSwapChain.h"
|
||||
#include <backend/platforms/WebGPUPlatform.h>
|
||||
|
||||
#include "DriverBase.h"
|
||||
@@ -30,6 +30,8 @@
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include "WebGPUHandles.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
|
||||
@@ -39,8 +41,6 @@
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class WebGPUSwapChain;
|
||||
|
||||
/**
|
||||
* WebGPU backend (driver) implementation
|
||||
*/
|
||||
@@ -62,8 +62,8 @@ private:
|
||||
wgpu::Adapter mAdapter = nullptr;
|
||||
wgpu::Device mDevice = nullptr;
|
||||
wgpu::Queue mQueue = nullptr;
|
||||
void* mNativeWindow = nullptr;
|
||||
WebGPUSwapChain* mSwapChain = nullptr;
|
||||
// TODO consider moving to handle allocator when ready
|
||||
std::unique_ptr<WebGPUSwapChain> mSwapChain = nullptr;
|
||||
uint64_t mNextFakeHandle = 1;
|
||||
wgpu::CommandEncoder mCommandEncoder = nullptr;
|
||||
wgpu::TextureView mTextureView = nullptr;
|
||||
@@ -103,17 +103,11 @@ private:
|
||||
D* constructHandle(Handle<B>& handle, ARGS&& ... args) noexcept {
|
||||
return mHandleAllocator.construct<D>(handle, std::forward<ARGS>(args)...);
|
||||
}
|
||||
|
||||
template<typename D, typename B>
|
||||
D* handleCast(Handle<B> handle) noexcept {
|
||||
return mHandleAllocator.handle_cast<D*>(handle);
|
||||
}
|
||||
|
||||
template<typename D, typename B>
|
||||
void destructHandle(Handle<B>& handle) noexcept {
|
||||
auto* p = mHandleAllocator.handle_cast<D*>(handle);
|
||||
return mHandleAllocator.deallocate(handle, p);
|
||||
}
|
||||
};
|
||||
|
||||
}// namespace filament::backend
|
||||
|
||||
@@ -1,152 +1,19 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
//
|
||||
// Created by Idris Idris Shah on 3/21/25.
|
||||
//
|
||||
|
||||
#include "WebGPUHandles.h"
|
||||
|
||||
#include <utility>
|
||||
|
||||
namespace {
|
||||
|
||||
wgpu::Buffer createIndexBuffer(wgpu::Device const& device, uint8_t elementSize, uint32_t indexCount) {
|
||||
wgpu::BufferDescriptor descriptor{ .label = "index_buffer",
|
||||
.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::Index,
|
||||
.size = elementSize * indexCount,
|
||||
.mappedAtCreation = false };
|
||||
return device.CreateBuffer(&descriptor);
|
||||
}
|
||||
} // namespace
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
|
||||
WGPUIndexBuffer::WGPUIndexBuffer(wgpu::Device const& device, uint8_t elementSize,
|
||||
uint32_t indexCount)
|
||||
: buffer(createIndexBuffer(device, elementSize, indexCount)) {}
|
||||
|
||||
|
||||
WGPUVertexBuffer::WGPUVertexBuffer(wgpu::Device const &device, uint32_t vextexCount, uint32_t bufferCount,
|
||||
Handle<WGPUVertexBufferInfo> vbih)
|
||||
: HwVertexBuffer(vextexCount),
|
||||
vbih(vbih),
|
||||
buffers(bufferCount) {
|
||||
wgpu::BufferDescriptor descriptor {
|
||||
.usage = wgpu::BufferUsage::CopyDst | wgpu::BufferUsage::Vertex,
|
||||
.size = vextexCount * bufferCount,
|
||||
.mappedAtCreation = false };
|
||||
|
||||
for (uint32_t i = 0; i < bufferCount; ++i) {
|
||||
descriptor.label = ("vertex_buffer_" + std::to_string(i)).c_str();
|
||||
buffers[i] = device.CreateBuffer(&descriptor);
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Empty function is a place holder for verxtex buffer updates and should be
|
||||
// updated for that purpose.
|
||||
WGPUVertexBuffer::WGPUVertexBuffer(uint32_t vextexCount, uint32_t bufferCount,
|
||||
Handle<WGPUVertexBufferInfo> vbih)
|
||||
: HwVertexBuffer(vextexCount),
|
||||
vbih(vbih),
|
||||
mBuffers(MAX_VERTEX_BUFFER_COUNT) {}
|
||||
void WGPUVertexBuffer::setBuffer(WGPUBufferObject* bufferObject, uint32_t index) {}
|
||||
|
||||
WGPUBufferObject::WGPUBufferObject(BufferObjectBinding bindingType, uint32_t byteCount)
|
||||
: HwBufferObject(byteCount),
|
||||
bufferObjectBinding(bindingType) {}
|
||||
|
||||
wgpu::ShaderStage WebGPUDescriptorSetLayout::filamentStageToWGPUStage(ShaderStageFlags fFlags) {
|
||||
wgpu::ShaderStage retStages = wgpu::ShaderStage::None;
|
||||
if (any(ShaderStageFlags::VERTEX & fFlags)) {
|
||||
retStages |= wgpu::ShaderStage::Vertex;
|
||||
}
|
||||
if (any(ShaderStageFlags::FRAGMENT & fFlags)) {
|
||||
retStages |= wgpu::ShaderStage::Fragment;
|
||||
}
|
||||
if (any(ShaderStageFlags::COMPUTE & fFlags)) {
|
||||
retStages |= wgpu::ShaderStage::Compute;
|
||||
}
|
||||
return retStages;
|
||||
}
|
||||
|
||||
WebGPUDescriptorSetLayout::WebGPUDescriptorSetLayout(DescriptorSetLayout const& layout,
|
||||
wgpu::Device const& device) {
|
||||
assert_invariant(device);
|
||||
|
||||
// TODO: layoutDescriptor has a "Label". Ideally we can get info on what this layout is for
|
||||
// debugging. For now, hack an incrementing value.
|
||||
static int layoutNum = 0;
|
||||
|
||||
uint samplerCount =
|
||||
std::count_if(layout.bindings.begin(), layout.bindings.end(), [](auto& fEntry) {
|
||||
return fEntry.type == DescriptorType::SAMPLER ||
|
||||
fEntry.type == DescriptorType::SAMPLER_EXTERNAL;
|
||||
});
|
||||
|
||||
|
||||
std::vector<wgpu::BindGroupLayoutEntry> wEntries;
|
||||
wEntries.reserve(layout.bindings.size() + samplerCount);
|
||||
|
||||
for (auto fEntry: layout.bindings) {
|
||||
auto& wEntry = wEntries.emplace_back();
|
||||
wEntry.visibility = filamentStageToWGPUStage(fEntry.stageFlags);
|
||||
wEntry.binding = fEntry.binding * 2;
|
||||
|
||||
switch (fEntry.type) {
|
||||
// TODO Metal treats these the same. Is this fine?
|
||||
case DescriptorType::SAMPLER_EXTERNAL:
|
||||
case DescriptorType::SAMPLER: {
|
||||
// Sampler binding is 2n+1 due to split.
|
||||
auto& samplerEntry = wEntries.emplace_back();
|
||||
samplerEntry.binding = fEntry.binding * 2 + 1;
|
||||
samplerEntry.visibility = wEntry.visibility;
|
||||
// We are simply hoping that undefined and defaults suffices here.
|
||||
samplerEntry.sampler.type = wgpu::SamplerBindingType::Undefined;
|
||||
wEntry.texture.sampleType = wgpu::TextureSampleType::Undefined;
|
||||
break;
|
||||
}
|
||||
case DescriptorType::UNIFORM_BUFFER: {
|
||||
wEntry.buffer.hasDynamicOffset =
|
||||
any(fEntry.flags & DescriptorFlags::DYNAMIC_OFFSET);
|
||||
wEntry.buffer.type = wgpu::BufferBindingType::Uniform;
|
||||
// TODO: Ideally we fill minBindingSize
|
||||
break;
|
||||
}
|
||||
|
||||
case DescriptorType::INPUT_ATTACHMENT: {
|
||||
// TODO: support INPUT_ATTACHMENT. Metal does not currently.
|
||||
PANIC_POSTCONDITION("Input Attachment is not supported");
|
||||
break;
|
||||
}
|
||||
|
||||
case DescriptorType::SHADER_STORAGE_BUFFER: {
|
||||
// TODO: Vulkan does not support this, can we?
|
||||
PANIC_POSTCONDITION("Shader storage is not supported");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Currently flags are only used to specify dynamic offset.
|
||||
|
||||
// UNUSED
|
||||
// fEntry.count
|
||||
}
|
||||
|
||||
wgpu::BindGroupLayoutDescriptor layoutDescriptor{
|
||||
// TODO: layoutDescriptor has a "Label". Ideally we can get info on what this layout is for
|
||||
// debugging. For now, hack an incrementing value.
|
||||
.label{ "layout_" + std::to_string(++layoutNum) },
|
||||
.entryCount = wEntries.size(),
|
||||
.entries = wEntries.data()
|
||||
};
|
||||
// TODO Do we need to defer this until we have more info on textures and samplers??
|
||||
mLayout = device.CreateBindGroupLayout(&layoutDescriptor);
|
||||
}
|
||||
WebGPUDescriptorSetLayout::~WebGPUDescriptorSetLayout() {}
|
||||
mBindingType(bindingType) {}
|
||||
}// namespace filament::backend
|
||||
|
||||
@@ -1,19 +1,6 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
//
|
||||
// Created by Idris Idris Shah on 3/21/25.
|
||||
//
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_WEBGPUHANDLES_H
|
||||
#define TNT_FILAMENT_BACKEND_WEBGPUHANDLES_H
|
||||
@@ -22,29 +9,13 @@
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Handle.h>
|
||||
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class WGPUProgram final : public HwProgram {
|
||||
public:
|
||||
WGPUProgram(wgpu::Device&, Program&);
|
||||
|
||||
wgpu::ShaderModule vertexShaderModule = nullptr;
|
||||
wgpu::ShaderModule fragmentShaderModule = nullptr;
|
||||
wgpu::ShaderModule computeShaderModule = nullptr;
|
||||
std::vector<wgpu::ConstantEntry> constants;
|
||||
};
|
||||
|
||||
struct WGPUBufferObject;
|
||||
// TODO: Currently WGPUVertexBufferInfo is not used by WebGPU for useful task.
|
||||
// Update the struct when used by WebGPU driver.
|
||||
struct WGPUVertexBufferInfo : public HwVertexBufferInfo {
|
||||
WGPUVertexBufferInfo(uint8_t bufferCount, uint8_t attributeCount,
|
||||
AttributeArray const& attributes)
|
||||
@@ -54,46 +25,28 @@ struct WGPUVertexBufferInfo : public HwVertexBufferInfo {
|
||||
};
|
||||
|
||||
struct WGPUVertexBuffer : public HwVertexBuffer {
|
||||
WGPUVertexBuffer(wgpu::Device const &device, uint32_t vextexCount, uint32_t bufferCount,
|
||||
Handle<WGPUVertexBufferInfo> vbih);
|
||||
|
||||
void setBuffer(WGPUBufferObject *bufferObject, uint32_t index);
|
||||
WGPUVertexBuffer(uint32_t vextexCount, uint32_t bufferCount, Handle<WGPUVertexBufferInfo> vbih);
|
||||
void setBuffer(WGPUBufferObject* bufferObject, uint32_t index);
|
||||
|
||||
Handle<WGPUVertexBufferInfo> vbih;
|
||||
utils::FixedCapacityVector<wgpu::Buffer> buffers;
|
||||
utils::FixedCapacityVector<wgpu::Buffer> mBuffers;
|
||||
};
|
||||
|
||||
struct WGPUIndexBuffer : public HwIndexBuffer {
|
||||
WGPUIndexBuffer(wgpu::Device const &device, uint8_t elementSize,
|
||||
uint32_t indexCount);
|
||||
WGPUIndexBuffer(BufferUsage usage, uint8_t elementSize, uint32_t indexCount);
|
||||
|
||||
wgpu::Buffer buffer;
|
||||
};
|
||||
|
||||
// TODO: Currently WGPUVertexBufferInfo is not used by WebGPU for useful task.
|
||||
// Update the struct when used by WebGPU driver.
|
||||
struct WGPUBufferObject : HwBufferObject {
|
||||
WGPUBufferObject(BufferObjectBinding bindingType, uint32_t byteCount);
|
||||
|
||||
wgpu::Buffer buffer;
|
||||
const BufferObjectBinding bufferObjectBinding;
|
||||
wgpu::Buffer mBuffer;
|
||||
const BufferObjectBinding mBindingType;
|
||||
};
|
||||
class WebGPUDescriptorSetLayout : public HwDescriptorSetLayout {
|
||||
|
||||
class WGPUTexture : public HwTexture {
|
||||
public:
|
||||
WebGPUDescriptorSetLayout(DescriptorSetLayout const& layout, wgpu::Device const& device);
|
||||
~WebGPUDescriptorSetLayout();
|
||||
|
||||
private:
|
||||
// TODO: If this is useful elsewhere, remove it from this class
|
||||
// Convert Filament Shader Stage Flags bitmask to webgpu equivilant
|
||||
static wgpu::ShaderStage filamentStageToWGPUStage(ShaderStageFlags fFlags);
|
||||
|
||||
wgpu::BindGroupLayout mLayout;
|
||||
};
|
||||
|
||||
// TODO: Currently WGPUTexture is not used by WebGPU for useful task.
|
||||
// Update the struct when used by WebGPU driver.
|
||||
struct WGPUTexture : public HwTexture {
|
||||
WGPUTexture(SamplerType target, uint8_t levels, TextureFormat format, uint8_t samples,
|
||||
uint32_t width, uint32_t height, uint32_t depth, TextureUsage usage) noexcept;
|
||||
|
||||
@@ -103,22 +56,11 @@ struct WGPUTexture : public HwTexture {
|
||||
wgpu::Texture texture = nullptr;
|
||||
};
|
||||
|
||||
struct WGPURenderPrimitive : public HwRenderPrimitive {
|
||||
WGPURenderPrimitive();
|
||||
|
||||
void setBuffers(WGPUVertexBufferInfo const* const vbi,
|
||||
WGPUVertexBuffer* vertexBuffer, WGPUIndexBuffer* indexBuffer);
|
||||
|
||||
WGPUVertexBuffer* vertexBuffer = nullptr;
|
||||
WGPUIndexBuffer* indexBuffer = nullptr;
|
||||
};
|
||||
|
||||
// TODO: Currently WGPURenderTarget is not used by WebGPU for useful task.
|
||||
// Update the struct when used by WebGPU driver.
|
||||
struct WGPURenderTarget : public HwRenderTarget {
|
||||
class WGPURenderTarget : public HwRenderTarget {
|
||||
public:
|
||||
class Attachment {
|
||||
public:
|
||||
friend struct WGPURenderTarget;
|
||||
friend class WGPURenderTarget;
|
||||
|
||||
Attachment() = default;
|
||||
Attachment(WGPUTexture* gpuTexture, uint8_t level = 0, uint16_t layer = 0)
|
||||
|
||||
@@ -190,13 +190,10 @@ wgpu::CompositeAlphaMode selectAlphaMode(size_t availableAlphaModesCount,
|
||||
}
|
||||
}
|
||||
|
||||
void initConfig(wgpu::SurfaceConfiguration& config, wgpu::Device const& device,
|
||||
wgpu::SurfaceCapabilities const& capabilities, wgpu::Extent2D const& surfaceSize,
|
||||
bool useSRGBColorSpace) {
|
||||
void initConfig(wgpu::SurfaceConfiguration& config, wgpu::Device& device,
|
||||
wgpu::SurfaceCapabilities const& capabilities, bool useSRGBColorSpace) {
|
||||
config.device = device;
|
||||
config.usage = wgpu::TextureUsage::RenderAttachment;
|
||||
config.width = surfaceSize.width;
|
||||
config.height = surfaceSize.height;
|
||||
config.format =
|
||||
selectColorFormat(capabilities.formatCount, capabilities.formats, useSRGBColorSpace);
|
||||
config.presentMode =
|
||||
@@ -208,8 +205,8 @@ void initConfig(wgpu::SurfaceConfiguration& config, wgpu::Device const& device,
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
WebGPUSwapChain::WebGPUSwapChain(wgpu::Surface&& surface, wgpu::Extent2D const& surfaceSize,
|
||||
wgpu::Adapter& adapter, wgpu::Device& device, uint64_t flags)
|
||||
WebGPUSwapChain::WebGPUSwapChain(wgpu::Surface&& surface, wgpu::Adapter& adapter,
|
||||
wgpu::Device& device, uint64_t flags)
|
||||
: mSurface(surface) {
|
||||
wgpu::SurfaceCapabilities capabilities = {};
|
||||
if (!mSurface.GetCapabilities(adapter, &capabilities)) {
|
||||
@@ -220,55 +217,59 @@ WebGPUSwapChain::WebGPUSwapChain(wgpu::Surface&& surface, wgpu::Extent2D const&
|
||||
#endif
|
||||
}
|
||||
const bool useSRGBColorSpace = (flags & SWAP_CHAIN_CONFIG_SRGB_COLORSPACE) != 0;
|
||||
initConfig(mConfig, device, capabilities, surfaceSize, useSRGBColorSpace);
|
||||
mSurface.Configure(&mConfig);
|
||||
initConfig(mConfig, device, capabilities, useSRGBColorSpace);
|
||||
}
|
||||
|
||||
WebGPUSwapChain::~WebGPUSwapChain() {
|
||||
mSurface.Unconfigure();
|
||||
if (mConfigured) {
|
||||
mSurface.Unconfigure();
|
||||
mConfigured = false;
|
||||
}
|
||||
}
|
||||
|
||||
void WebGPUSwapChain::setExtent(wgpu::Extent2D const& currentSurfaceSize) {
|
||||
FILAMENT_CHECK_POSTCONDITION(currentSurfaceSize.width > 0 || currentSurfaceSize.height > 0)
|
||||
<< "WebGPUSwapChain::setExtent: Invalid width " << currentSurfaceSize.width
|
||||
<< " and/or height " << currentSurfaceSize.height << " requested.";
|
||||
if (mConfig.width != currentSurfaceSize.width || mConfig.height != currentSurfaceSize.height) {
|
||||
mConfig.width = currentSurfaceSize.width;
|
||||
mConfig.height = currentSurfaceSize.height;
|
||||
void WebGPUSwapChain::GetCurrentTexture(uint32_t width, uint32_t height, wgpu::SurfaceTexture* texture) {
|
||||
if (width < 1 || height < 1) {
|
||||
PANIC_LOG("WebGPUSwapChain::GetCurrentTexture: Invalid width and/or height requested.");
|
||||
return;
|
||||
}
|
||||
if (mConfig.width != width || mConfig.height != height || !mConfigured) {
|
||||
mConfig.width = width;
|
||||
mConfig.height = height;
|
||||
#if FWGPU_ENABLED(FWGPU_PRINT_SYSTEM)
|
||||
printSurfaceConfiguration(mConfig);
|
||||
#endif
|
||||
FWGPU_LOGD << "Resizing to width " << mConfig.width << " height " << mConfig.height
|
||||
<< utils::io::endl;
|
||||
// TODO we may need to ensure no surface texture is flight when we do this. some
|
||||
// synchronization may be necessary
|
||||
mSurface.Configure(&mConfig);
|
||||
mConfigured = true;
|
||||
return;
|
||||
}
|
||||
|
||||
mSurface.GetCurrentTexture(texture);
|
||||
}
|
||||
|
||||
wgpu::TextureView WebGPUSwapChain::getCurrentSurfaceTextureView(
|
||||
wgpu::Extent2D const& currentSurfaceSize) {
|
||||
setExtent(currentSurfaceSize);
|
||||
wgpu::TextureView WebGPUSwapChain::GetNextSurfaceTextureView(uint32_t width, uint32_t height) {
|
||||
wgpu::SurfaceTexture surfaceTexture;
|
||||
mSurface.GetCurrentTexture(&surfaceTexture);
|
||||
if (surfaceTexture.status != wgpu::SurfaceGetCurrentTextureStatus::SuccessOptimal) {
|
||||
GetCurrentTexture(width, height, &surfaceTexture);
|
||||
if (surfaceTexture.status != wgpu::SurfaceGetCurrentTextureStatus::Success) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Create a view for this surface texture
|
||||
// TODO: review these initiliazations as webgpu pipeline gets mature
|
||||
wgpu::TextureViewDescriptor textureViewDescriptor = {
|
||||
.label = "texture_view",
|
||||
.format = surfaceTexture.texture.GetFormat(),
|
||||
.dimension = wgpu::TextureViewDimension::e2D,
|
||||
.baseMipLevel = 0,
|
||||
.mipLevelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.arrayLayerCount = 1
|
||||
};
|
||||
return surfaceTexture.texture.CreateView(&textureViewDescriptor);
|
||||
wgpu::TextureViewDescriptor textureViewDescriptor;
|
||||
textureViewDescriptor.nextInChain = nullptr;
|
||||
textureViewDescriptor.label = "Surface texture view";
|
||||
textureViewDescriptor.format = surfaceTexture.texture.GetFormat();
|
||||
textureViewDescriptor.dimension = wgpu::TextureViewDimension::e2D;
|
||||
textureViewDescriptor.baseMipLevel = 0;
|
||||
textureViewDescriptor.mipLevelCount = 1;
|
||||
textureViewDescriptor.baseArrayLayer = 0;
|
||||
textureViewDescriptor.arrayLayerCount = 1;
|
||||
textureViewDescriptor.aspect = wgpu::TextureAspect::All;
|
||||
wgpu::TextureView textureView = surfaceTexture.texture.CreateView(&textureViewDescriptor);
|
||||
|
||||
return textureView;
|
||||
}
|
||||
|
||||
void WebGPUSwapChain::present() {
|
||||
void WebGPUSwapChain::Present() {
|
||||
assert_invariant(mSurface);
|
||||
mSurface.Present();
|
||||
}
|
||||
|
||||
@@ -19,28 +19,26 @@
|
||||
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include "DriverBase.h"
|
||||
#include <backend/Platform.h>
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class WebGPUSwapChain final : public Platform::SwapChain, HwSwapChain {
|
||||
class WebGPUSwapChain : public Platform::SwapChain {
|
||||
public:
|
||||
WebGPUSwapChain(wgpu::Surface&& surface, wgpu::Extent2D const& surfaceSize,
|
||||
wgpu::Adapter& adapter, wgpu::Device& device, uint64_t flags);
|
||||
WebGPUSwapChain(wgpu::Surface&& surface, wgpu::Adapter& adapter, wgpu::Device& device,
|
||||
uint64_t flags);
|
||||
~WebGPUSwapChain();
|
||||
|
||||
wgpu::TextureView getCurrentSurfaceTextureView(wgpu::Extent2D const&);
|
||||
|
||||
void present();
|
||||
void GetCurrentTexture(uint32_t width, uint32_t height, wgpu::SurfaceTexture*);
|
||||
wgpu::TextureView GetNextSurfaceTextureView(uint32_t width, uint32_t height);
|
||||
void Present();
|
||||
|
||||
private:
|
||||
void setExtent(wgpu::Extent2D const&);
|
||||
|
||||
wgpu::Surface mSurface = {};
|
||||
wgpu::SurfaceConfiguration mConfig = {};
|
||||
bool mConfigured = false;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
|
||||
#include <utils/Panic.h>
|
||||
|
||||
#include <android/native_window.h>
|
||||
#include <webgpu/webgpu_cpp.h>
|
||||
|
||||
#include <cstdint>
|
||||
@@ -29,14 +28,6 @@
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
wgpu::Extent2D WebGPUPlatform::getSurfaceExtent(void* nativeWindow) const {
|
||||
ANativeWindow* window = static_cast<ANativeWindow*>(nativeWindow);
|
||||
return wgpu::Extent2D{
|
||||
.width = static_cast<uint32_t>(ANativeWindow_getWidth(window)),
|
||||
.height = static_cast<uint32_t>(ANativeWindow_getHeight(window))
|
||||
};
|
||||
}
|
||||
|
||||
wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t /*flags*/) {
|
||||
wgpu::SurfaceSourceAndroidNativeWindow surfaceSourceAndroidWindow{};
|
||||
surfaceSourceAndroidWindow.window = nativeWindow;
|
||||
|
||||
@@ -24,8 +24,21 @@
|
||||
#include <cstdint>
|
||||
|
||||
// Platform specific includes and defines
|
||||
#include <Cocoa/Cocoa.h>
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
#if defined(__APPLE__)
|
||||
#include <Cocoa/Cocoa.h>
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
#elif defined(FILAMENT_IOS)
|
||||
// Metal is not available when building for the iOS simulator on Desktop.
|
||||
#define METAL_AVAILABLE __has_include(<QuartzCore/CAMetalLayer.h>)
|
||||
#if METAL_AVAILABLE
|
||||
#import <Metal/Metal.h>
|
||||
#import <QuartzCore/CAMetalLayer.h>
|
||||
#endif
|
||||
// is this needed?
|
||||
#define METALVIEW_TAG 255
|
||||
#else
|
||||
#error Not a supported Apple + WebGPU platform
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Apple (Mac OS and IOS) specific implementation aspects of the WebGPU backend
|
||||
@@ -33,19 +46,14 @@
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
wgpu::Extent2D WebGPUPlatform::getSurfaceExtent(void* nativeWindow) const {
|
||||
// Both IOS and MacOS expects CAMetalLayer.
|
||||
CAMetalLayer* metalLayer = (__bridge CAMetalLayer*) nativeWindow;
|
||||
return wgpu::Extent2D{
|
||||
.width = static_cast<uint32_t>(metalLayer.drawableSize.width),
|
||||
.height = static_cast<uint32_t>(metalLayer.drawableSize.height)
|
||||
};
|
||||
}
|
||||
|
||||
wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t /*flags*/) {
|
||||
wgpu::Surface surface = nullptr;
|
||||
// Both IOS and MacOS expects CAMetalLayer.
|
||||
CAMetalLayer* metalLayer = (__bridge CAMetalLayer*) nativeWindow;
|
||||
#if defined(__APPLE__)
|
||||
auto nsView = (__bridge NSView*) nativeWindow;
|
||||
FILAMENT_CHECK_POSTCONDITION(nsView) << "Unable to obtain Metal-backed NSView.";
|
||||
[nsView setWantsLayer:YES];
|
||||
id metalLayer = [CAMetalLayer layer];
|
||||
[nsView setLayer:metalLayer];
|
||||
wgpu::SurfaceSourceMetalLayer surfaceSourceMetalLayer{};
|
||||
surfaceSourceMetalLayer.layer = (__bridge void*) metalLayer;
|
||||
wgpu::SurfaceDescriptor surfaceDescriptor = {
|
||||
@@ -54,6 +62,19 @@ wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t /*flags
|
||||
};
|
||||
surface = mInstance.CreateSurface(&surfaceDescriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(surface != nullptr) << "Unable to create Metal-backed surface.";
|
||||
#elif defined(FILAMENT_IOS)
|
||||
CAMetalLayer* metalLayer = (CAMetalLayer*) nativeWindow;
|
||||
wgpu::SurfaceSourceMetalLayer surfaceSourceMetalLayer{};
|
||||
surfaceSourceMetalLayer.layer = (__bridge void*) metalLayer;
|
||||
wgpu::SurfaceDescriptor surfaceDescriptor = {
|
||||
.nextInChain = &surfaceSourceMetalLayer,
|
||||
.label = "metal_surface",
|
||||
};
|
||||
surface = mInstance.CreateSurface(&surfaceDescriptor);
|
||||
FILAMENT_CHECK_POSTCONDITION(surface != nullptr) << "Unable to create Metal-backed surface.";
|
||||
#else
|
||||
#error Not a supported Apple + WebGPU platform
|
||||
#endif
|
||||
return surface;
|
||||
}
|
||||
|
||||
|
||||
@@ -79,74 +79,6 @@
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
wgpu::Extent2D WebGPUPlatform::getSurfaceExtent(void* nativeWindow) const {
|
||||
auto surfaceExtent = wgpu::Extent2D{};
|
||||
#if defined(__linux__) && defined(FILAMENT_SUPPORTS_WAYLAND)
|
||||
wl* ptrval = reinterpret_cast<wl*>(nativeWindow);
|
||||
surfaceExtent.width = ptrval->width;
|
||||
surfaceExtent.height = ptrval->height;
|
||||
FILAMENT_CHECK_POSTCONDITION(surfaceExtent.width != 0 && surfaceExtent.height != 0)
|
||||
<< "Unable to get window size for Linux Wayland-backed surface.";
|
||||
#elif defined(LINUX_OR_FREEBSD) && defined(FILAMENT_SUPPORTS_X11)
|
||||
if (g_x11.library == nullptr) {
|
||||
g_x11.library = dlopen(LIBRARY_X11, RTLD_LOCAL | RTLD_NOW);
|
||||
FILAMENT_CHECK_PRECONDITION(g_x11.library) << "Unable to open X11 library.";
|
||||
#if defined(FILAMENT_SUPPORTS_XCB)
|
||||
g_x11.xcbConnect = (XCB_CONNECT) dlsym(g_x11.library, "xcb_connect");
|
||||
int screen = 0;
|
||||
g_x11.connection = g_x11.xcbConnect(nullptr, &screen);
|
||||
#endif
|
||||
#if defined(FILAMENT_SUPPORTS_XLIB)
|
||||
g_x11.openDisplay = (X11_OPEN_DISPLAY) dlsym(g_x11.library, "XOpenDisplay");
|
||||
g_x11.display = g_x11.openDisplay(NULL);
|
||||
FILAMENT_CHECK_PRECONDITION(g_x11.display) << "Unable to open X11 display.";
|
||||
#endif
|
||||
}
|
||||
#if defined(FILAMENT_SUPPORTS_XCB) || defined(FILAMENT_SUPPORTS_XLIB)
|
||||
bool useXcb = false;
|
||||
#endif
|
||||
#if defined(FILAMENT_SUPPORTS_XCB)
|
||||
#if defined(FILAMENT_SUPPORTS_XLIB)
|
||||
useXcb = (SWAP_CHAIN_CONFIG_ENABLE_XCB) != 0;
|
||||
#else
|
||||
useXcb = true;
|
||||
#endif
|
||||
if (useXcb) {
|
||||
const xcb_setup_t* setup = xcb_get_setup(g_x11.connection);
|
||||
xcb_screen_iterator_t screen_iter = xcb_setup_roots_iterator(setup);
|
||||
xcb_screen_t* screen = screen_iter.data;
|
||||
surfaceExtent.width = static_cast<uint32_t>(screen->width_in_pixels);
|
||||
surfaceExtent.height = static_cast<uint32_t>(screen->height_in_pixels);
|
||||
FILAMENT_CHECK_POSTCONDITION(surfaceExtent.width != 0 && surfaceExtent.height != 0)
|
||||
<< "Unable to get window surface size for Linux (or FreeBSD) "
|
||||
"XCB-backed surface.";
|
||||
}
|
||||
#endif
|
||||
#if defined(FILAMENT_SUPPORTS_XLIB)
|
||||
if (!useXcb) {
|
||||
int screenNumber = DefaultScreen(g_x11.display);
|
||||
Screen* screen = ScreenOfDisplay(g_x11.display, screenNumber);
|
||||
surfaceExtent.width = static_cast<uint32_t>(WidthOfScreen(screen));
|
||||
surfaceExtent.height = static_cast<uint32_t>(HeightOfScreen(screen));
|
||||
FILAMENT_CHECK_POSTCONDITION(surfaceExtent.width != 0 && surfaceExtent.height != 0)
|
||||
<< "Unable to get window surface size for Linux (or FreeBSD) "
|
||||
"XLib-backed surface.";
|
||||
}
|
||||
#endif
|
||||
FILAMENT_CHECK_POSTCONDITION(surfaceExtent.width != 0 && surfaceExtent.height != 0)
|
||||
<< "Cannot get window surface size for X11 surface for Linux (or FreeBSD) OS "
|
||||
"(not built with support for XCB or XLIB?)";
|
||||
#elif defined(__linux__)
|
||||
FILAMENT_CHECK_POSTCONDITION(surfaceExtent.width != 0 && surfaceExtent.height != 0)
|
||||
<< "Cannot get window surface size for Linux (or FreeBSD) OS "
|
||||
"(not built with support for Wayland or X11?)";
|
||||
#else
|
||||
FILAMENT_CHECK_POSTCONDITION(surfaceExtent.width != 0 && surfaceExtent.height != 0)
|
||||
<< "Not a supported (Linux) OS + WebGPU platform";
|
||||
#endif
|
||||
return surfaceExtent;
|
||||
}
|
||||
|
||||
wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t flags) {
|
||||
wgpu::Surface surface = nullptr;
|
||||
#if defined(__linux__) && defined(FILAMENT_SUPPORTS_WAYLAND)
|
||||
|
||||
@@ -30,16 +30,6 @@
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
wgpu::Extent2D WebGPUPlatform::getSurfaceExtent(void* nativeWindow) const {
|
||||
HWND window = static_cast<HWND>(nativeWindow);
|
||||
RECT windowRect;
|
||||
GetWindowRect(window, &windowRect);
|
||||
return wgpu::Extent2D{
|
||||
.width = static_cast<uint32_t>(windowRect.right - windowRect.left),
|
||||
.height = static_cast<uint32_t>(windowRect.bottom - windowRect.top)
|
||||
};
|
||||
}
|
||||
|
||||
wgpu::Surface WebGPUPlatform::createSurface(void* nativeWindow, uint64_t /*flags*/) {
|
||||
// TODO verify this is necessary for Dawn implementation as well:
|
||||
// On (at least) NVIDIA drivers, the Vulkan implementation (specifically the call to
|
||||
|
||||
@@ -43,29 +43,24 @@ using namespace image;
|
||||
namespace test {
|
||||
|
||||
Backend BackendTest::sBackend = Backend::NOOP;
|
||||
OperatingSystem BackendTest::sOperatingSystem = OperatingSystem::OTHER;
|
||||
bool BackendTest::sIsMobilePlatform = false;
|
||||
|
||||
void BackendTest::init(Backend backend, OperatingSystem operatingSystem, bool isMobilePlatform) {
|
||||
void BackendTest::init(Backend backend, bool isMobilePlatform) {
|
||||
sBackend = backend;
|
||||
sOperatingSystem = operatingSystem;
|
||||
sIsMobilePlatform = isMobilePlatform;
|
||||
}
|
||||
|
||||
BackendTest::BackendTest() : commandBufferQueue(CONFIG_MIN_COMMAND_BUFFERS_SIZE,
|
||||
CONFIG_COMMAND_BUFFERS_SIZE, /*mPaused=*/false) {
|
||||
initializeDriver();
|
||||
mImageExpectations.emplace(getDriverApi());
|
||||
}
|
||||
|
||||
BackendTest::~BackendTest() {
|
||||
// Ensure all graphics commands and callbacks are finished.
|
||||
flushAndWait();
|
||||
mImageExpectations->evaluate();
|
||||
// Note: Don't terminate the driver for OpenGL, as it wipes away the context and removes the buffer from the screen.
|
||||
if (sBackend == Backend::OPENGL) {
|
||||
return;
|
||||
}
|
||||
flushAndWait();
|
||||
driver->terminate();
|
||||
delete driver;
|
||||
}
|
||||
@@ -159,16 +154,49 @@ void BackendTest::renderTriangle(
|
||||
api.endRenderPass();
|
||||
}
|
||||
|
||||
bool BackendTest::matchesEnvironment(Backend backend) {
|
||||
return sBackend == backend;
|
||||
}
|
||||
void BackendTest::readPixelsAndAssertHash(const char* testName, size_t width, size_t height,
|
||||
Handle<HwRenderTarget> rt, uint32_t expectedHash, bool exportScreenshot) {
|
||||
void* buffer = calloc(1, width * height * 4);
|
||||
|
||||
bool BackendTest::matchesEnvironment(OperatingSystem operatingSystem) {
|
||||
return sOperatingSystem == operatingSystem;
|
||||
}
|
||||
struct Capture {
|
||||
uint32_t expectedHash;
|
||||
char* name;
|
||||
bool exportScreenshot;
|
||||
size_t width, height;
|
||||
};
|
||||
auto* c = new Capture();
|
||||
c->expectedHash = expectedHash;
|
||||
c->name = strdup(testName);
|
||||
c->exportScreenshot = exportScreenshot;
|
||||
c->width = width;
|
||||
c->height = height;
|
||||
|
||||
bool BackendTest::matchesEnvironment(OperatingSystem operatingSystem, Backend backend) {
|
||||
return matchesEnvironment(operatingSystem) && matchesEnvironment(backend);
|
||||
PixelBufferDescriptor pbd(buffer, width * height * 4, PixelDataFormat::RGBA, PixelDataType::UBYTE,
|
||||
1, 0, 0, width, [](void* buffer, size_t size, void* user) {
|
||||
auto* c = (Capture*)user;
|
||||
|
||||
// Export a screenshot, if requested.
|
||||
if (c->exportScreenshot) {
|
||||
#ifndef FILAMENT_IOS
|
||||
LinearImage image(c->width, c->height, 4);
|
||||
image = toLinearWithAlpha<uint8_t>(c->width, c->height, c->width * 4,
|
||||
(uint8_t*) buffer);
|
||||
const std::string png = std::string(c->name) + ".png";
|
||||
std::ofstream outputStream(png.c_str(), std::ios::binary | std::ios::trunc);
|
||||
ImageEncoder::encode(outputStream, ImageEncoder::Format::PNG, image, "",
|
||||
png);
|
||||
#endif
|
||||
}
|
||||
|
||||
// Hash the contents of the buffer and check that they match.
|
||||
uint32_t hash = utils::hash::murmur3((const uint32_t*) buffer, size / 4, 0);
|
||||
ASSERT_EQ(hash, c->expectedHash) << c->name << " failed: hashes do not match." << std::endl;
|
||||
|
||||
free(buffer);
|
||||
free(c->name);
|
||||
free(c);
|
||||
}, (void*)c);
|
||||
getDriverApi().readPixels(rt, 0, 0, width, height, std::move(pbd));
|
||||
}
|
||||
|
||||
class Environment : public ::testing::Environment {
|
||||
@@ -182,8 +210,8 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
void initTests(Backend backend, OperatingSystem operatingSystem, bool isMobile, int& argc, char* argv[]) {
|
||||
BackendTest::init(backend, operatingSystem, isMobile);
|
||||
void initTests(Backend backend, bool isMobile, int& argc, char* argv[]) {
|
||||
BackendTest::init(backend, isMobile);
|
||||
::testing::InitGoogleTest(&argc, argv);
|
||||
::testing::AddGlobalTestEnvironment(new Environment);
|
||||
}
|
||||
|
||||
@@ -25,17 +25,15 @@
|
||||
#include "private/backend/DriverApi.h"
|
||||
|
||||
#include "PlatformRunner.h"
|
||||
#include "ImageExpectations.h"
|
||||
|
||||
namespace test {
|
||||
|
||||
class BackendTest : public ::testing::Test {
|
||||
public:
|
||||
|
||||
static void init(Backend backend, OperatingSystem operatingSystem, bool isMobilePlatform);
|
||||
static void init(Backend backend, bool isMobilePlatform);
|
||||
|
||||
static Backend sBackend;
|
||||
static OperatingSystem sOperatingSystem;
|
||||
static bool sIsMobilePlatform;
|
||||
|
||||
protected:
|
||||
@@ -66,14 +64,13 @@ protected:
|
||||
filament::backend::Handle<filament::backend::HwProgram> program,
|
||||
const filament::backend::RenderPassParams& params);
|
||||
|
||||
void readPixelsAndAssertHash(const char* testName, size_t width, size_t height,
|
||||
filament::backend::Handle<filament::backend::HwRenderTarget> rt, uint32_t expectedHash,
|
||||
bool exportScreenshot = false);
|
||||
|
||||
filament::backend::DriverApi& getDriverApi() { return *commandStream; }
|
||||
filament::backend::Driver& getDriver() { return *driver; }
|
||||
|
||||
ImageExpectations& getExpectations() { return *mImageExpectations; }
|
||||
|
||||
static bool matchesEnvironment(Backend backend);
|
||||
static bool matchesEnvironment(OperatingSystem operatingSystem);
|
||||
static bool matchesEnvironment(OperatingSystem operatingSystem, Backend backend);
|
||||
private:
|
||||
|
||||
filament::backend::Driver* driver = nullptr;
|
||||
@@ -81,10 +78,6 @@ private:
|
||||
std::unique_ptr<filament::backend::DriverApi> commandStream;
|
||||
|
||||
filament::backend::Handle<filament::backend::HwBufferObject> uniform;
|
||||
|
||||
// This isn't truly optional, it just needs to delay construction until after the driver has
|
||||
// been initialized
|
||||
std::optional<ImageExpectations> mImageExpectations;
|
||||
};
|
||||
|
||||
} // namespace test
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
|
||||
#include "ImageExpectations.h"
|
||||
|
||||
#include "gtest/gtest.h"
|
||||
#include "gmock/gmock.h"
|
||||
#include "absl/strings/str_format.h"
|
||||
#include "utils/Hash.h"
|
||||
@@ -27,17 +28,14 @@
|
||||
#ifndef FILAMENT_IOS
|
||||
|
||||
#include <imageio/ImageEncoder.h>
|
||||
#include <imageio/ImageDecoder.h>
|
||||
#include <image/ColorTransform.h>
|
||||
|
||||
#endif
|
||||
|
||||
ScreenshotParams::ScreenshotParams(int width, int height, std::string fileName,
|
||||
uint32_t expectedHash)
|
||||
: mWidth(width),
|
||||
mHeight(height),
|
||||
mExpectedPixelHash(expectedHash),
|
||||
mFileName(std::move(fileName)) {}
|
||||
uint32_t expectedPixelHash)
|
||||
: mWidth(width), mHeight(height), mFileName(std::move(fileName)),
|
||||
mExpectedPixelHash(expectedPixelHash) {}
|
||||
|
||||
int ScreenshotParams::width() const {
|
||||
return mWidth;
|
||||
@@ -51,28 +49,24 @@ uint32_t ScreenshotParams::expectedHash() const {
|
||||
return mExpectedPixelHash;
|
||||
}
|
||||
|
||||
std::string ScreenshotParams::actualDirectoryPath() {
|
||||
return "images/actual_images";
|
||||
std::string ScreenshotParams::outputDirectoryPath() const {
|
||||
return ".";
|
||||
}
|
||||
|
||||
std::string ScreenshotParams::actualFileName() const {
|
||||
std::string ScreenshotParams::generatedActualFileName() const {
|
||||
return absl::StrFormat("%s_actual.png", mFileName);
|
||||
}
|
||||
|
||||
std::string ScreenshotParams::actualFilePath() const {
|
||||
return absl::StrFormat("%s/%s", actualDirectoryPath(), actualFileName());
|
||||
std::string ScreenshotParams::generatedActualFilePath() const {
|
||||
return absl::StrFormat("%s/%s", outputDirectoryPath(), generatedActualFileName());
|
||||
}
|
||||
|
||||
std::string ScreenshotParams::expectedDirectoryPath() {
|
||||
return "images/expected_images";
|
||||
std::string ScreenshotParams::goldenFileName() const {
|
||||
return absl::StrFormat("%s_golden.png", mFileName);
|
||||
}
|
||||
|
||||
std::string ScreenshotParams::expectedFileName() const {
|
||||
return absl::StrFormat("%s.png", mFileName);
|
||||
}
|
||||
|
||||
std::string ScreenshotParams::expectedFilePath() const {
|
||||
return absl::StrFormat("%s/%s", expectedDirectoryPath(), expectedFileName());
|
||||
std::string ScreenshotParams::goldenFilePath() const {
|
||||
return absl::StrFormat("%s/%s", outputDirectoryPath(), goldenFileName());
|
||||
}
|
||||
|
||||
ImageExpectation::ImageExpectation(const char* fileName, int lineNumber,
|
||||
@@ -97,22 +91,11 @@ void ImageExpectation::evaluate() {
|
||||
|
||||
void ImageExpectation::compareImage() const {
|
||||
bool bytesFilled = mResult.bytesFilled();
|
||||
// If this fails, it likely means that BackendTest::flushAndWait needs to be called before
|
||||
// ImageExpectations is evaluated or destroyed.
|
||||
EXPECT_THAT(bytesFilled, testing::IsTrue())
|
||||
<< "Render target wasn't copied to the buffer for " << mFileName;
|
||||
if (bytesFilled) {
|
||||
// Rather than directly compare the two images compare their hashes because comparing very
|
||||
// large arrays generates way too much debug output to be useful.
|
||||
uint32_t actualHash = mResult.hash();
|
||||
#ifndef FILAMENT_IOS
|
||||
LoadedPng loadedImage(mParams.expectedFilePath());
|
||||
uint32_t loadedImageHash = loadedImage.hash();
|
||||
EXPECT_THAT(actualHash, testing::Eq(loadedImageHash)) << mParams.expectedFileName();
|
||||
#endif
|
||||
// For builds that can't load PNGs (currently iOS only) use the expected hash.
|
||||
EXPECT_THAT(actualHash, testing::Eq(mParams.expectedHash())) << mParams.expectedFileName();
|
||||
// TODO: Add better debug output, such as generating a diff image.
|
||||
EXPECT_THAT(actualHash, testing::Eq(mParams.expectedHash()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -126,13 +109,12 @@ ImageExpectations::~ImageExpectations() {
|
||||
|
||||
void ImageExpectations::addExpectation(const char* fileName, int lineNumber,
|
||||
filament::backend::RenderTargetHandle renderTarget, ScreenshotParams params) {
|
||||
mExpectations.emplace_back(std::make_unique<ImageExpectation>(fileName, lineNumber, mApi,
|
||||
std::move(params), renderTarget));
|
||||
mExpectations.emplace_back(fileName, lineNumber, mApi, std::move(params), renderTarget);
|
||||
}
|
||||
|
||||
void ImageExpectations::evaluate() {
|
||||
for (auto& expectation: mExpectations) {
|
||||
expectation->evaluate();
|
||||
expectation.evaluate();
|
||||
}
|
||||
mExpectations.clear();
|
||||
}
|
||||
@@ -140,28 +122,32 @@ void ImageExpectations::evaluate() {
|
||||
RenderTargetDump::RenderTargetDump(filament::backend::DriverApi& api,
|
||||
filament::backend::RenderTargetHandle renderTarget, const ScreenshotParams& params)
|
||||
: mInternal(std::make_unique<RenderTargetDump::Internal>(params)) {
|
||||
#ifdef FILAMENT_IOS
|
||||
bytesFilled_ = true;
|
||||
bytes_.resize(size);
|
||||
std::fill(bytes_.begin(), bytes_.end(), 0);
|
||||
#else
|
||||
const size_t size = mInternal->params.width() * mInternal->params.height() * 4;
|
||||
mInternal->bytes.resize(size);
|
||||
|
||||
auto cb = [](void* buffer, size_t size, void* user) {
|
||||
auto* internal = static_cast<RenderTargetDump::Internal*>(user);
|
||||
internal->bytesFilled = true;
|
||||
#ifndef FILAMENT_IOS
|
||||
image::LinearImage image(internal->params.width(), internal->params.width(), 4);
|
||||
image = image::toLinearWithAlpha<uint8_t>(internal->params.width(),
|
||||
internal->params.height(),
|
||||
internal->params.width() * 4, (uint8_t*)buffer);
|
||||
std::string filePath = internal->params.actualFilePath();
|
||||
std::string filePath = internal->params.generatedActualFilePath();
|
||||
std::ofstream pngStream(filePath, std::ios::binary | std::ios::trunc);
|
||||
image::ImageEncoder::encode(pngStream, image::ImageEncoder::Format::PNG, image, "",
|
||||
filePath);
|
||||
#endif
|
||||
internal->bytesFilled = true;
|
||||
};
|
||||
filament::backend::PixelBufferDescriptor pb(mInternal->bytes.data(), size,
|
||||
filament::backend::PixelDataFormat::RGBA, filament::backend::PixelDataType::UBYTE, cb,
|
||||
(void*)mInternal.get());
|
||||
api.readPixels(renderTarget, 0, 0, mInternal->params.width(), mInternal->params.height(),
|
||||
std::move(pb));
|
||||
#endif
|
||||
}
|
||||
|
||||
RenderTargetDump::~RenderTargetDump() {
|
||||
@@ -183,30 +169,4 @@ bool RenderTargetDump::bytesFilled() const {
|
||||
return mInternal->bytesFilled;
|
||||
}
|
||||
|
||||
RenderTargetDump::Internal::Internal(const ScreenshotParams& params) : params(params) {}
|
||||
|
||||
LoadedPng::LoadedPng(std::string filePath) : mFilePath(std::move(filePath)) {
|
||||
#ifndef FILAMENT_IOS
|
||||
std::ifstream pngStream(mFilePath, std::ios::binary);
|
||||
image::LinearImage loadedImage = image::ImageDecoder::decode(pngStream, filePath,
|
||||
image::ImageDecoder::ColorSpace::LINEAR);
|
||||
size_t valuesInImage = loadedImage.getWidth() * loadedImage.getHeight() *
|
||||
loadedImage.getChannels();
|
||||
// The linear image is loaded with each component as [0.0, 1.0] but should be [0, 255], so
|
||||
// convert them.
|
||||
mBytes = std::vector<unsigned char>(valuesInImage);
|
||||
for (int i = 0; i < valuesInImage; ++i) {
|
||||
mBytes[i] = static_cast<uint8_t>(loadedImage.get<float>()[i] * 255.0f);
|
||||
}
|
||||
#endif
|
||||
// For platforms that don't support the image loading library, leave the loaded data blank.
|
||||
}
|
||||
|
||||
uint32_t LoadedPng::hash() const {
|
||||
EXPECT_THAT(mBytes, testing::Not(testing::IsEmpty()))
|
||||
<< "Failed to load expected test result: " << mFilePath;
|
||||
if (mBytes.empty()) {
|
||||
return 0;
|
||||
}
|
||||
return utils::hash::murmur3((uint32_t*)mBytes.data(), mBytes.size() / 4, 0);
|
||||
}
|
||||
RenderTargetDump::Internal::Internal(const ScreenshotParams& params) : params(params) {}
|
||||
@@ -46,12 +46,11 @@ public:
|
||||
int height() const;
|
||||
uint32_t expectedHash() const;
|
||||
|
||||
static std::string actualDirectoryPath();
|
||||
std::string actualFileName() const;
|
||||
std::string actualFilePath() const;
|
||||
static std::string expectedDirectoryPath();
|
||||
std::string expectedFileName() const;
|
||||
std::string expectedFilePath() const;
|
||||
std::string outputDirectoryPath() const;
|
||||
std::string generatedActualFileName() const;
|
||||
std::string generatedActualFilePath() const;
|
||||
std::string goldenFileName() const;
|
||||
std::string goldenFilePath() const;
|
||||
|
||||
private:
|
||||
int mWidth;
|
||||
@@ -99,17 +98,6 @@ private:
|
||||
std::unique_ptr<Internal> mInternal;
|
||||
};
|
||||
|
||||
class LoadedPng {
|
||||
public:
|
||||
explicit LoadedPng(std::string filePath);
|
||||
|
||||
uint32_t hash() const;
|
||||
|
||||
private:
|
||||
std::string mFilePath;
|
||||
std::vector<unsigned char> mBytes;
|
||||
};
|
||||
|
||||
class ImageExpectation {
|
||||
public:
|
||||
ImageExpectation(const char* fileName, int lineNumber, filament::backend::DriverApi& api,
|
||||
@@ -142,8 +130,7 @@ public:
|
||||
|
||||
private:
|
||||
filament::backend::DriverApi& mApi;
|
||||
// Store expectations in unique pointers because they are self referential.
|
||||
std::vector<std::unique_ptr<ImageExpectation>> mExpectations;
|
||||
std::vector<ImageExpectation> mExpectations;
|
||||
};
|
||||
|
||||
#endif //TNT_IMAGE_EXPECTATIONS_H
|
||||
|
||||
@@ -1,60 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2019 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "PlatformRunner.h"
|
||||
|
||||
namespace utils {
|
||||
|
||||
template<>
|
||||
CString to_string<test::Backend>(test::Backend backend) noexcept {
|
||||
switch (backend) {
|
||||
case test::Backend::OPENGL: {
|
||||
return "OpenGL";
|
||||
}
|
||||
case test::Backend::VULKAN: {
|
||||
return "Vulkan";
|
||||
}
|
||||
case test::Backend::METAL: {
|
||||
return "Metal";
|
||||
}
|
||||
case test::Backend::WEBGPU: {
|
||||
return "WebGPU";
|
||||
}
|
||||
case test::Backend::NOOP:
|
||||
default: {
|
||||
return "No-op";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template<>
|
||||
CString to_string(test::OperatingSystem os) noexcept {
|
||||
switch (os) {
|
||||
case test::OperatingSystem::LINUX: {
|
||||
return "Linux";
|
||||
}
|
||||
case test::OperatingSystem::APPLE: {
|
||||
return "Apple";
|
||||
}
|
||||
case test::OperatingSystem::OTHER:
|
||||
default: {
|
||||
return "Other";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace utils
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
#include "utils/CString.h"
|
||||
|
||||
namespace test {
|
||||
|
||||
@@ -35,15 +34,6 @@ enum class Backend : uint8_t {
|
||||
NOOP = 5,
|
||||
};
|
||||
|
||||
enum class OperatingSystem: uint8_t {
|
||||
OTHER = 1,
|
||||
// Also represents android phones.
|
||||
LINUX = 2,
|
||||
// Also represents iOS phones.
|
||||
APPLE = 3,
|
||||
// TODO: When tests support windows add it here.
|
||||
};
|
||||
|
||||
struct NativeView {
|
||||
void* ptr = nullptr;
|
||||
size_t width = 0, height = 0;
|
||||
@@ -61,10 +51,9 @@ NativeView getNativeView();
|
||||
* No tests will be run yet.
|
||||
*
|
||||
* @param backend The backend to run the tests on.
|
||||
* @param operatingSystem The operating system the tests are being run on.
|
||||
* @param isMobile True if the platform is a mobile platform (iOS or Android).
|
||||
*/
|
||||
void initTests(Backend backend, OperatingSystem operatingSystem, bool isMobile, int& argc, char* argv[]);
|
||||
void initTests(Backend backend, bool isMobile, int& argc, char* argv[]);
|
||||
|
||||
/**
|
||||
* Test runners should call runTests when they are ready for tests to be run.
|
||||
@@ -79,6 +68,6 @@ int runTests();
|
||||
*/
|
||||
Backend parseArgumentsForBackend(int argc, char* argv[]);
|
||||
|
||||
} // namespace test
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@@ -23,44 +23,30 @@ namespace test {
|
||||
|
||||
using namespace filament::backend;
|
||||
|
||||
Shader::Shader(DriverApi& api, Cleanup& cleanup, ShaderConfig config) : mCleanup(cleanup) {
|
||||
utils::FixedCapacityVector<DescriptorSetLayoutBinding> kLayouts(config.uniforms.size());
|
||||
for (unsigned char i = 0; i < config.uniforms.size(); ++i) {
|
||||
kLayouts[i] = {
|
||||
config.uniforms[i].type.value_or(DescriptorType::UNIFORM_BUFFER),
|
||||
ShaderStageFlags::ALL_SHADER_STAGE_FLAGS, i };
|
||||
}
|
||||
Shader::Shader(DriverApi& api, Cleanup& cleanup, ShaderConfig config) {
|
||||
utils::FixedCapacityVector<DescriptorSetLayoutBinding> kLayouts(config.uniformNames.size());
|
||||
for (unsigned char i = 0; i < config.uniformNames.size(); ++i) {
|
||||
kLayouts[i] =
|
||||
{ DescriptorType::UNIFORM_BUFFER, ShaderStageFlags::ALL_SHADER_STAGE_FLAGS, i };
|
||||
};
|
||||
|
||||
// This assumes that the uniforms will all be in a single descriptor set at index 1.
|
||||
// If there are shaders with uniforms in other sets then ShaderConfig will need to be expanded
|
||||
// to accommodate that.
|
||||
size_t kDescriptorSetIndex = 1;
|
||||
filamat::DescriptorSets descriptors;
|
||||
descriptors[kDescriptorSetIndex] = filamat::DescriptorSetInfo(config.uniforms.size());
|
||||
for (unsigned char i = 0; i < config.uniforms.size(); ++i) {
|
||||
descriptors[kDescriptorSetIndex][i] = {
|
||||
config.uniforms[i].name, kLayouts[i], config.uniforms[i].samplerInfo };
|
||||
for (unsigned char i = 0; i < config.uniformNames.size(); ++i) {
|
||||
descriptors[i + 1] = {{ config.uniformNames[i], kLayouts[i], {}}};
|
||||
}
|
||||
ShaderGenerator shaderGen(
|
||||
std::move(config.vertexShader), std::move(config.fragmentShader), BackendTest::sBackend,
|
||||
BackendTest::sIsMobilePlatform, std::move(descriptors));
|
||||
Program prog = shaderGen.getProgram(api);
|
||||
|
||||
Program::DescriptorBindingsInfo bindingsInfo(config.uniforms.size());
|
||||
for (unsigned char i = 0; i < config.uniforms.size(); ++i) {
|
||||
bindingsInfo[i] = {
|
||||
config.uniforms[i].name,
|
||||
config.uniforms[i].type.value_or(DescriptorType::UNIFORM_BUFFER), i };
|
||||
for (unsigned char i = 0; i < config.uniformNames.size(); ++i) {
|
||||
prog.descriptorBindings(1, {{ config.uniformNames[i], DescriptorType::UNIFORM_BUFFER, i }});
|
||||
}
|
||||
prog.descriptorBindings(1, bindingsInfo);
|
||||
mProgram = cleanup.add(api.createProgram(std::move(prog)));
|
||||
|
||||
mDescriptorSetLayout = cleanup.add(
|
||||
api.createDescriptorSetLayout(DescriptorSetLayout{ kLayouts }));
|
||||
}
|
||||
|
||||
filament::backend::DescriptorSetHandle Shader::createDescriptorSet(DriverApi& api) const {
|
||||
return mCleanup.add(api.createDescriptorSet(mDescriptorSetLayout));
|
||||
mDescriptorSet = cleanup.add(api.createDescriptorSet(mDescriptorSetLayout));
|
||||
}
|
||||
|
||||
filament::backend::ProgramHandle Shader::getProgram() const {
|
||||
@@ -71,4 +57,8 @@ filament::backend::DescriptorSetLayoutHandle Shader::getDescriptorSetLayout() co
|
||||
return mDescriptorSetLayout;
|
||||
}
|
||||
|
||||
filament::backend::DescriptorSetHandle Shader::getDescriptorSet() const {
|
||||
return mDescriptorSet;
|
||||
}
|
||||
|
||||
} // namespace test
|
||||
|
||||
@@ -18,22 +18,14 @@
|
||||
#define TNT_SHADER_H
|
||||
|
||||
#include "Lifetimes.h"
|
||||
#include "private/filament/SamplerInterfaceBlock.h"
|
||||
|
||||
namespace test {
|
||||
|
||||
struct UniformConfig {
|
||||
utils::CString name;
|
||||
// If not specified this will be DescriptorType::UNIFORM_BUFFER
|
||||
std::optional<filament::backend::DescriptorType> type;
|
||||
std::optional<filament::SamplerInterfaceBlock::SamplerInfo> samplerInfo;
|
||||
};
|
||||
|
||||
// All describing a shader that should be created.
|
||||
struct ShaderConfig {
|
||||
std::string vertexShader;
|
||||
std::string fragmentShader;
|
||||
std::vector<UniformConfig> uniforms;
|
||||
std::vector<utils::CString> uniformNames;
|
||||
};
|
||||
|
||||
// All values describing a uniform.
|
||||
@@ -43,7 +35,6 @@ struct ResolvedUniformBindingConfig {
|
||||
uint32_t byteOffset;
|
||||
filament::backend::descriptor_set_t set;
|
||||
filament::backend::descriptor_binding_t binding;
|
||||
std::optional<filament::backend::DescriptorSetHandle> descriptorSet;
|
||||
};
|
||||
|
||||
// An equivalent to ResolvedUniformBindingConfig with all fields optional.
|
||||
@@ -55,7 +46,6 @@ struct UniformBindingConfig {
|
||||
std::optional<uint32_t> byteOffset;
|
||||
std::optional<filament::backend::descriptor_set_t> set;
|
||||
std::optional<filament::backend::descriptor_binding_t> binding;
|
||||
std::optional<filament::backend::DescriptorSetHandle> descriptorSet;
|
||||
|
||||
template<typename UniformType>
|
||||
ResolvedUniformBindingConfig resolve();
|
||||
@@ -89,14 +79,12 @@ public:
|
||||
|
||||
filament::backend::ProgramHandle getProgram() const;
|
||||
filament::backend::DescriptorSetLayoutHandle getDescriptorSetLayout() const;
|
||||
|
||||
filament::backend::DescriptorSetHandle createDescriptorSet(
|
||||
filament::backend::DriverApi& api) const;
|
||||
filament::backend::DescriptorSetHandle getDescriptorSet() const;
|
||||
|
||||
protected:
|
||||
Cleanup& mCleanup;
|
||||
filament::backend::ProgramHandle mProgram;
|
||||
filament::backend::DescriptorSetLayoutHandle mDescriptorSetLayout;
|
||||
filament::backend::DescriptorSetHandle mDescriptorSet;
|
||||
};
|
||||
|
||||
template<typename UniformType>
|
||||
@@ -107,8 +95,7 @@ ResolvedUniformBindingConfig UniformBindingConfig::resolve() {
|
||||
.bufferSize = bufferSize.value_or(resolvedDataSize),
|
||||
.byteOffset = byteOffset.value_or(0),
|
||||
.set = set.value_or(1),
|
||||
.binding = binding.value_or(0),
|
||||
.descriptorSet = descriptorSet
|
||||
.binding = binding.value_or(0)
|
||||
};
|
||||
}
|
||||
|
||||
@@ -133,16 +120,9 @@ void Shader::bindUniform(filament::backend::DriverApi& api,
|
||||
UniformBindingConfig config) const {
|
||||
auto resolvedConfig = config.resolve<UniformType>();
|
||||
|
||||
filament::backend::DescriptorSetHandle descriptorSet;
|
||||
if (resolvedConfig.descriptorSet.has_value()) {
|
||||
descriptorSet = *resolvedConfig.descriptorSet;
|
||||
} else {
|
||||
descriptorSet = createDescriptorSet(api);
|
||||
}
|
||||
|
||||
api.updateDescriptorSetBuffer(descriptorSet, resolvedConfig.binding, hwBuffer, 0,
|
||||
api.updateDescriptorSetBuffer(getDescriptorSet(), resolvedConfig.binding, hwBuffer, 0,
|
||||
resolvedConfig.bufferSize);
|
||||
api.bindDescriptorSet(descriptorSet, resolvedConfig.set, {});
|
||||
api.bindDescriptorSet(getDescriptorSet(), resolvedConfig.set, {});
|
||||
}
|
||||
|
||||
template<typename UniformType>
|
||||
|
||||
@@ -1,253 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2021 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "SharedShaders.h"
|
||||
|
||||
#include "Shader.h"
|
||||
#include "absl/strings/str_format.h"
|
||||
#include "gtest/gtest.h"
|
||||
|
||||
namespace test {
|
||||
|
||||
using namespace filament::backend;
|
||||
|
||||
namespace {
|
||||
|
||||
// A shader stored in pieces so that uniform declarations can be injected.
|
||||
struct ShaderText {
|
||||
std::string mPrefix;
|
||||
std::string mBody;
|
||||
|
||||
std::string withUniform(const std::string& uniformText) const {
|
||||
return absl::StrFormat("%s\n%s\n%s", mPrefix.c_str(), uniformText.c_str(), mBody.c_str());
|
||||
}
|
||||
};
|
||||
|
||||
std::optional<ShaderText> GetGlslVertexShader(VertexShaderType type) {
|
||||
switch (type) {
|
||||
case VertexShaderType::Noop: {
|
||||
return ShaderText{
|
||||
R"(
|
||||
#version 450 core
|
||||
layout(location = 0) in vec4 mesh_position;
|
||||
)", R"(
|
||||
void main() {
|
||||
gl_Position = vec4(mesh_position.xy, 0.0, 1.0);
|
||||
#if defined(TARGET_VULKAN_ENVIRONMENT)
|
||||
// In Vulkan, clip space is Y-down. In OpenGL and Metal, clip space is Y-up.
|
||||
gl_Position.y = -gl_Position.y;
|
||||
#endif
|
||||
})" };
|
||||
}
|
||||
case VertexShaderType::Simple: {
|
||||
return ShaderText{
|
||||
R"(
|
||||
#version 450 core
|
||||
layout(location = 0) in vec4 mesh_position;
|
||||
)", R"(
|
||||
void main() {
|
||||
gl_Position = vec4(
|
||||
mesh_position.xy * (params.scaleMinusOne.xy + 1.0) + params.offset.xy,
|
||||
params.scaleMinusOne.z + 1.0,
|
||||
1.0);
|
||||
#if defined(TARGET_VULKAN_ENVIRONMENT)
|
||||
// In Vulkan, clip space is Y-down. In OpenGL and Metal, clip space is Y-up.
|
||||
gl_Position.y = -gl_Position.y;
|
||||
#endif
|
||||
})" };
|
||||
}
|
||||
case VertexShaderType::Textured: {
|
||||
return ShaderText{
|
||||
R"(
|
||||
#version 450 core
|
||||
layout(location = 0) in vec4 mesh_position;
|
||||
layout(location = 0) out vec2 uv;
|
||||
)", R"(
|
||||
void main() {
|
||||
gl_Position = vec4(mesh_position.xy, 0.0, 1.0);
|
||||
uv = (mesh_position.xy * 0.5 + 0.5);
|
||||
#if defined(TARGET_VULKAN_ENVIRONMENT)
|
||||
// In Vulkan, clip space is Y-down. In OpenGL and Metal, clip space is Y-up.
|
||||
gl_Position.y = -gl_Position.y;
|
||||
#endif
|
||||
})" };
|
||||
}
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<ShaderText> GetGlslFragmentShader(FragmentShaderType type) {
|
||||
switch (type) {
|
||||
case FragmentShaderType::White: {
|
||||
return ShaderText{
|
||||
R"(
|
||||
#version 450 core
|
||||
precision mediump int; precision highp float;
|
||||
layout(location = 0) out vec4 fragColor;
|
||||
)", R"(
|
||||
void main() {
|
||||
fragColor = vec4(1.0, 1.0, 1.0, 1.0);
|
||||
})" };
|
||||
}
|
||||
case FragmentShaderType::SolidColored: {
|
||||
return ShaderText{
|
||||
R"(
|
||||
#version 450 core
|
||||
precision mediump int; precision highp float;
|
||||
layout(location = 0) out vec4 fragColor;
|
||||
)", R"(
|
||||
void main() {
|
||||
fragColor = params.color;
|
||||
})" };
|
||||
}
|
||||
case FragmentShaderType::Textured: {
|
||||
return ShaderText{
|
||||
R"(
|
||||
#version 450 core
|
||||
precision mediump int; precision highp float;
|
||||
layout(location = 0) out vec4 fragColor;
|
||||
layout(location = 0) in vec2 uv;
|
||||
)", R"(
|
||||
void main() {
|
||||
fragColor = texture(test_tex, uv);
|
||||
})" };
|
||||
}
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
std::optional<std::string> GetGlslUniform(ShaderUniformType type) {
|
||||
switch (type) {
|
||||
case ShaderUniformType::None: {
|
||||
return "";
|
||||
}
|
||||
case ShaderUniformType::Simple: {
|
||||
return R"(
|
||||
layout(binding = 0, set = 1) uniform Params {
|
||||
highp vec4 color;
|
||||
// Use scaleMinusOne instead of scale so that a 0 initialized value is a good default
|
||||
highp vec4 scaleMinusOne;
|
||||
highp vec4 offset;
|
||||
} params;
|
||||
)";
|
||||
}
|
||||
case ShaderUniformType::SimpleWithPadding: {
|
||||
return R"(
|
||||
layout(binding = 0, set = 1) uniform Params {
|
||||
highp vec4 padding[4]; // offset of 64 bytes
|
||||
|
||||
highp vec4 color;
|
||||
// Use scaleMinusOne instead of scale so that a 0 initialized value is a good default
|
||||
highp vec4 scaleMinusOne;
|
||||
highp vec4 offset;
|
||||
} params;
|
||||
)";
|
||||
}
|
||||
case ShaderUniformType::Sampler: {
|
||||
return R"(
|
||||
layout(location = 0, set = 1) uniform sampler2D test_tex;
|
||||
)";
|
||||
}
|
||||
default:
|
||||
return std::nullopt;
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<UniformConfig> GetUniformConfig(ShaderUniformType type) {
|
||||
switch (type) {
|
||||
case ShaderUniformType::None: {
|
||||
return {};
|
||||
}
|
||||
case ShaderUniformType::Simple: {
|
||||
return {{ "Params" }};
|
||||
}
|
||||
case ShaderUniformType::SimpleWithPadding: {
|
||||
return {{ "Params" }};
|
||||
}
|
||||
case ShaderUniformType::Sampler: {
|
||||
filament::SamplerInterfaceBlock::SamplerInfo samplerInfo{
|
||||
"backend_test", "test_tex", 0,
|
||||
SamplerType::SAMPLER_2D, SamplerFormat::FLOAT, Precision::HIGH, false };
|
||||
return {{
|
||||
"test_tex", DescriptorType::SAMPLER, samplerInfo
|
||||
}};
|
||||
}
|
||||
default:
|
||||
abort();
|
||||
}
|
||||
}
|
||||
|
||||
ShaderLanguage getShaderLanguage(const Backend& backend) {
|
||||
switch (backend) {
|
||||
case Backend::METAL:
|
||||
return ShaderLanguage::MSL;
|
||||
case Backend::WEBGPU:
|
||||
return ShaderLanguage::WGSL;
|
||||
case Backend::VULKAN:
|
||||
case Backend::NOOP:
|
||||
case Backend::OPENGL:
|
||||
default: {
|
||||
return ShaderLanguage::GLSL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
Shader SharedShaders::makeShader(filament::backend::DriverApi& api, Cleanup& cleanup,
|
||||
ShaderRequest request) {
|
||||
std::optional<ShaderText> vertex;
|
||||
std::optional<ShaderText> fragment;
|
||||
std::optional<std::string> uniform;
|
||||
if (getShaderLanguage(BackendTest::sBackend) != ShaderLanguage::GLSL) {
|
||||
// TODO: If any shaders need backend/shader language specific shaders rather than transpiled
|
||||
// versions of the GLSL shader, check environment.
|
||||
}
|
||||
vertex = GetGlslVertexShader(request.mVertexType);
|
||||
fragment = GetGlslFragmentShader(request.mFragmentType);
|
||||
uniform = GetGlslUniform(request.mUniformType);
|
||||
if (vertex.has_value() && fragment.has_value() && uniform.has_value()) {
|
||||
return Shader(
|
||||
api, cleanup, ShaderConfig{
|
||||
vertex->withUniform(*uniform), fragment->withUniform(*uniform),
|
||||
GetUniformConfig(request.mUniformType)}
|
||||
);
|
||||
}
|
||||
abort();
|
||||
}
|
||||
|
||||
std::string SharedShaders::getVertexShaderText(VertexShaderType vertex, ShaderUniformType uniform) {
|
||||
std::optional<ShaderText> vertexText = GetGlslVertexShader(vertex);
|
||||
std::optional<std::string> uniformText = GetGlslUniform(uniform);
|
||||
if (!vertexText.has_value() || !uniformText.has_value()) {
|
||||
abort();
|
||||
}
|
||||
return vertexText->withUniform(*uniformText);
|
||||
}
|
||||
|
||||
std::string SharedShaders::getFragmentShaderText(FragmentShaderType fragment,
|
||||
ShaderUniformType uniform) {
|
||||
std::optional<ShaderText> fragmentText = GetGlslFragmentShader(fragment);
|
||||
std::optional<std::string> uniformText = GetGlslUniform(uniform);
|
||||
if (!fragmentText.has_value() || !uniformText.has_value()) {
|
||||
abort();
|
||||
}
|
||||
return fragmentText->withUniform(*uniformText);
|
||||
}
|
||||
|
||||
} // namespace test
|
||||
@@ -1,50 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2021 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_SHAREDSHADERS_H
|
||||
#define TNT_SHAREDSHADERS_H
|
||||
|
||||
#include "Shader.h"
|
||||
#include "SharedShadersConstants.h"
|
||||
#include "Lifetimes.h"
|
||||
#include "PlatformRunner.h"
|
||||
|
||||
namespace test {
|
||||
|
||||
enum class ShaderLanguage : uint8_t {
|
||||
GLSL,
|
||||
MSL,
|
||||
WGSL
|
||||
};
|
||||
|
||||
struct ShaderRequest {
|
||||
VertexShaderType mVertexType;
|
||||
FragmentShaderType mFragmentType;
|
||||
ShaderUniformType mUniformType;
|
||||
};
|
||||
|
||||
class SharedShaders {
|
||||
public:
|
||||
static Shader makeShader(filament::backend::DriverApi& api, Cleanup& cleanup,
|
||||
ShaderRequest request);
|
||||
static std::string getVertexShaderText(VertexShaderType vertex, ShaderUniformType uniform);
|
||||
static std::string getFragmentShaderText(FragmentShaderType fragment,
|
||||
ShaderUniformType uniform);
|
||||
};
|
||||
|
||||
} // namespace test
|
||||
|
||||
#endif //TNT_SHAREDSHADERS_H
|
||||
@@ -1,63 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2021 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_SHAREDSHADERSCONSTANTS_H
|
||||
#define TNT_SHAREDSHADERSCONSTANTS_H
|
||||
|
||||
#include "math/mathfwd.h"
|
||||
|
||||
enum class ShaderUniformType : uint8_t {
|
||||
None,
|
||||
Simple,
|
||||
SimpleWithPadding,
|
||||
Sampler,
|
||||
};
|
||||
|
||||
struct SimpleMaterialParams {
|
||||
filament::math::float4 color;
|
||||
// 1.0 will be added to this value before use.
|
||||
// The XY values are used to scale position inputs and the Z value is used to set the output
|
||||
// position's Z value.
|
||||
filament::math::float4 scaleMinusOne;
|
||||
// Offset will be applied after scale
|
||||
filament::math::float4 offset;
|
||||
};
|
||||
|
||||
struct SimpleWithPaddingMaterialParams {
|
||||
// The associated uniform structure in the shader will have 64 bytes of padding at the beginning
|
||||
// So users of this struct will need to add 64 bytes to its size and offset all uniform writes.
|
||||
filament::math::float4 color;
|
||||
// 1.0 will be added to this value before use.
|
||||
// The XY values are used to scale position inputs and the Z value is used to set the output
|
||||
// position's Z value.
|
||||
filament::math::float4 scaleMinusOne;
|
||||
// Offset will be applied after scale
|
||||
filament::math::float4 offset;
|
||||
};
|
||||
|
||||
enum class VertexShaderType : uint8_t {
|
||||
Noop,
|
||||
Simple,
|
||||
Textured
|
||||
};
|
||||
|
||||
enum class FragmentShaderType : uint8_t {
|
||||
White,
|
||||
SolidColored,
|
||||
Textured
|
||||
};
|
||||
|
||||
#endif //TNT_SHAREDSHADERSCONSTANTS_H
|
||||
@@ -1,96 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "Skip.h"
|
||||
|
||||
#include <sstream>
|
||||
|
||||
namespace test {
|
||||
|
||||
SkipEnvironment::SkipEnvironment(test::Backend backend) : backend(backend) {}
|
||||
SkipEnvironment::SkipEnvironment(test::OperatingSystem os) : os(os) {}
|
||||
SkipEnvironment::SkipEnvironment(test::OperatingSystem os, test::Backend backend)
|
||||
: backend(backend),
|
||||
os(os) {}
|
||||
|
||||
bool SkipEnvironment::matches() {
|
||||
bool backendMatches = !backend.has_value() || *backend == BackendTest::sBackend;
|
||||
bool osMatches = !os.has_value() || *os == BackendTest::sOperatingSystem;
|
||||
bool isMobileMatches = !isMobile.has_value() || *isMobile == BackendTest::sIsMobilePlatform;
|
||||
return backendMatches && osMatches && isMobileMatches;
|
||||
}
|
||||
|
||||
std::string SkipEnvironment::describe() {
|
||||
std::stringstream result;
|
||||
if (matches()) {
|
||||
result << "environment matches because " << describe_actual_environment() << ".";
|
||||
} else {
|
||||
result << "environment does not match because " << describe_requirements() << " but "
|
||||
<< describe_actual_environment() << ".";
|
||||
}
|
||||
return result.str();
|
||||
}
|
||||
|
||||
std::string SkipEnvironment::describe_actual_environment() {
|
||||
bool resultWritten = false;
|
||||
std::stringstream reality;
|
||||
if (backend.has_value()) {
|
||||
reality << "backend was " << utils::to_string(BackendTest::sBackend).c_str();
|
||||
resultWritten = true;
|
||||
}
|
||||
if (os.has_value()) {
|
||||
if (resultWritten) {
|
||||
reality << ", and ";
|
||||
}
|
||||
reality << "operating system was "
|
||||
<< utils::to_string(BackendTest::sOperatingSystem).c_str();
|
||||
resultWritten = true;
|
||||
}
|
||||
if (isMobile.has_value()) {
|
||||
if (resultWritten) {
|
||||
reality << ", and ";
|
||||
}
|
||||
reality << "device " << (BackendTest::sIsMobilePlatform ? "was" : "was not") << " mobile";
|
||||
resultWritten = true;
|
||||
}
|
||||
return reality.str();
|
||||
}
|
||||
|
||||
std::string SkipEnvironment::describe_requirements() {
|
||||
bool resultWritten = false;
|
||||
std::stringstream requirement;
|
||||
if (backend.has_value()) {
|
||||
requirement << "backend needs to be " << utils::to_string(*backend).c_str();
|
||||
resultWritten = true;
|
||||
}
|
||||
if (os.has_value()) {
|
||||
if (resultWritten) {
|
||||
requirement << ", and ";
|
||||
}
|
||||
requirement << "operating system needs to be " << utils::to_string(*os).c_str();
|
||||
resultWritten = true;
|
||||
}
|
||||
if (isMobile.has_value() && BackendTest::sIsMobilePlatform != isMobile) {
|
||||
if (resultWritten) {
|
||||
requirement << ", and ";
|
||||
}
|
||||
requirement << "device needs to " << (*isMobile ? "be" : "not be") << " mobile";
|
||||
resultWritten = true;
|
||||
}
|
||||
return requirement.str();
|
||||
}
|
||||
|
||||
} // namespace test
|
||||
@@ -1,55 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_SKIP_H
|
||||
#define TNT_SKIP_H
|
||||
|
||||
#include <gtest/gtest.h>
|
||||
#include "BackendTest.h"
|
||||
|
||||
// skipEnvironment must be a test::SkipEnvironment
|
||||
#define SKIP_IF(skipEnvironment) \
|
||||
do { \
|
||||
SkipEnvironment skip(skipEnvironment); \
|
||||
if (skip.matches()) { \
|
||||
GTEST_SKIP() << "Skipping test as the " << skip.describe(); \
|
||||
} \
|
||||
} while (false)
|
||||
|
||||
namespace test {
|
||||
|
||||
struct SkipEnvironment {
|
||||
SkipEnvironment(const SkipEnvironment&) = default;
|
||||
explicit SkipEnvironment(test::Backend backend);
|
||||
explicit SkipEnvironment(test::OperatingSystem os);
|
||||
SkipEnvironment(test::OperatingSystem os, test::Backend backend);
|
||||
|
||||
std::optional<test::Backend> backend;
|
||||
std::optional<test::OperatingSystem> os;
|
||||
std::optional<bool> isMobile;
|
||||
|
||||
bool matches();
|
||||
// Describes the current state of either matching or mismatching.
|
||||
std::string describe();
|
||||
// Describe all the non-null requirements.
|
||||
std::string describe_requirements();
|
||||
// Describes the environment's status for all the attributes that are non-null.
|
||||
std::string describe_actual_environment();
|
||||
};
|
||||
|
||||
} // namespace test
|
||||
|
||||
#endif// TNT_SKIP_H
|
||||
|
Before Width: | Height: | Size: 1.6 KiB |
|
Before Width: | Height: | Size: 3.7 KiB |
|
Before Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 3.2 KiB |
|
Before Width: | Height: | Size: 1.4 KiB |
|
Before Width: | Height: | Size: 3.1 KiB |
|
Before Width: | Height: | Size: 982 B |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 4.0 KiB |
|
Before Width: | Height: | Size: 3.3 KiB |
|
Before Width: | Height: | Size: 3.1 KiB |
|
Before Width: | Height: | Size: 3.7 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 4.1 KiB |
|
Before Width: | Height: | Size: 4.7 KiB |
|
Before Width: | Height: | Size: 2.8 KiB |