Compare commits

..

1 Commits

Author SHA1 Message Date
Powei Feng
bd697f667b test load image 2024-05-15 23:37:49 -07:00
38 changed files with 756 additions and 494 deletions

View File

@@ -73,6 +73,7 @@ The following CMake options are boolean options specific to Filament:
- `FILAMENT_SUPPORTS_VULKAN`: Include the Vulkan backend
- `FILAMENT_INSTALL_BACKEND_TEST`: Install the backend test library so it can be consumed on iOS
- `FILAMENT_USE_EXTERNAL_GLES3`: Experimental: Compile Filament against OpenGL ES 3
- `FILAMENT_USE_SWIFTSHADER`: Compile Filament against SwiftShader
- `FILAMENT_SKIP_SAMPLES`: Don't build sample apps
To turn an option on or off:
@@ -425,7 +426,7 @@ value is the desired roughness between 0 and 1.
## Generating C++ documentation
To generate the documentation you must first install `doxygen` and `graphviz`, then run the
To generate the documentation you must first install `doxygen` and `graphviz`, then run the
following commands:
```shell
@@ -435,27 +436,32 @@ doxygen docs/doxygen/filament.doxygen
Finally simply open `docs/html/index.html` in your web browser.
## Software Rasterization
## SwiftShader
We have tested swiftshader for running software rasterization on the Vulkan backend. To use this,
please first make sure that the [Vulkan SDK](https://www.lunarg.com/vulkan-sdk/) is installed on
your machine. If you are doing a manual installation of the SDK on Linux, you will have to source
`setup-env.sh` in the SDK's root folder to make sure the Vulkan loader is the first lib loaded.
### Swiftshader (Vulkan) [tested on macOS and Linux]
First, build SwiftShader
To try out Filament's Vulkan support with SwiftShader, first build SwiftShader and set the
`SWIFTSHADER_LD_LIBRARY_PATH` variable to the folder that contains `libvk_swiftshader.dylib`:
```shell
git clone https://github.com/google/swiftshader.git
cd swiftshader/build
cmake .. && make -j
export SWIFTSHADER_LD_LIBRARY_PATH=`pwd`
```
and then set `VK_ICD_FILENAMES` to the ICD json produced in the build. For example,
Next, go to your Filament repo and use the [easy build](#easy-build) script with `-t`.
## SwiftShader for CI
Continuous testing turnaround can be quite slow if you need to build SwiftShader from scratch, so we
provide an Ubuntu-based Docker image that has it already built. The Docker image also includes
everything necessary for building Filament. You can fetch and run the image as follows:
```shell
export VK_ICD_FILENAMES=/Users/user/swiftshader/build/Darwin/vk_swiftshader_icd.json
docker pull ghcr.io/filament-assets/swiftshader
docker run -it ghcr.io/filament-assets/swiftshader
```
Build Filament as normal and use the vulkan backend.
To do more with the container, see the helper script at `build/swiftshader/test.sh`.
If you are a team member, you can update the public image to the latest SwiftShader by
following the instructions at the top of `build/swiftshader/Dockerfile`.

View File

@@ -21,6 +21,8 @@ project(TNT)
# ==================================================================================================
option(FILAMENT_USE_EXTERNAL_GLES3 "Experimental: Compile Filament against OpenGL ES 3" OFF)
option(FILAMENT_USE_SWIFTSHADER "Compile Filament against SwiftShader" OFF)
option(FILAMENT_ENABLE_LTO "Enable link-time optimizations if supported by the compiler" OFF)
option(FILAMENT_SKIP_SAMPLES "Don't build samples" OFF)
@@ -143,6 +145,11 @@ if (LINUX)
add_definitions(-DFILAMENT_SUPPORTS_XCB)
endif()
# Default Swiftshader build does not enable the xlib extension
if (FILAMENT_SUPPORTS_XLIB AND FILAMENT_USE_SWIFTSHADER)
set(FILAMENT_SUPPORTS_XLIB OFF)
endif()
if (FILAMENT_SUPPORTS_XLIB)
add_definitions(-DFILAMENT_SUPPORTS_XLIB)
endif()
@@ -320,6 +327,10 @@ if (FILAMENT_SUPPORTS_EGL_ON_LINUX)
set(EGL TRUE)
endif()
if (FILAMENT_USE_SWIFTSHADER)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DFILAMENT_USE_SWIFTSHADER")
endif()
if (WIN32)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_USE_MATH_DEFINES=1")
endif()
@@ -440,13 +451,8 @@ endif()
if (NOT WEBGL)
set(GC_SECTIONS "-Wl,--gc-sections")
endif()
set(B_SYMBOLIC_FUNCTIONS "-Wl,-Bsymbolic-functions")
if (ANDROID)
set(BINARY_ALIGNMENT "-Wl,-z,max-page-size=16384")
endif()
if (APPLE)
set(GC_SECTIONS "-Wl,-dead_strip")
set(B_SYMBOLIC_FUNCTIONS "")
@@ -460,7 +466,7 @@ if (APPLE)
endif()
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} ${GC_SECTIONS}")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} ${GC_SECTIONS} ${B_SYMBOLIC_FUNCTIONS} ${BINARY_ALIGNMENT}")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} ${GC_SECTIONS} ${B_SYMBOLIC_FUNCTIONS}")
if (WEBGL_PTHREADS)
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -pthread")
@@ -672,6 +678,21 @@ else()
set(IMPORT_EXECUTABLES ${FILAMENT}/${IMPORT_EXECUTABLES_DIR}/ImportExecutables-${CMAKE_BUILD_TYPE}.cmake)
endif()
# ==================================================================================================
# Try to find Vulkan if the SDK is installed, otherwise fall back to the bundled version.
# This needs to stay in our top-level CMakeLists because it sets up variables that are used by the
# "bluevk" and "samples" targets.
# ==================================================================================================
if (FILAMENT_USE_SWIFTSHADER)
if (NOT FILAMENT_SUPPORTS_VULKAN)
message(ERROR "SwiftShader is only useful when Vulkan is enabled.")
endif()
find_library(SWIFTSHADER_VK NAMES vk_swiftshader HINTS "$ENV{SWIFTSHADER_LD_LIBRARY_PATH}")
message(STATUS "Found SwiftShader VK library in: ${SWIFTSHADER_VK}.")
add_definitions(-DFILAMENT_VKLIBRARY_PATH=\"${SWIFTSHADER_VK}\")
endif()
# ==================================================================================================
# Common Functions
# ==================================================================================================

View File

@@ -38,7 +38,6 @@ set(FILAMAT_INCLUDE_DIRS
include_directories(${FILAMENT_DIR}/include)
set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} -Wl,--version-script=${CMAKE_SOURCE_DIR}/libfilamat-jni.map")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,-z,max-page-size=16384")
add_library(filamat-jni SHARED src/main/cpp/MaterialBuilder.cpp)
target_include_directories(filamat-jni PRIVATE ${FILAMAT_INCLUDE_DIRS})

View File

@@ -59,7 +59,6 @@ endif()
set(VERSION_SCRIPT "${CMAKE_CURRENT_SOURCE_DIR}/libfilament-jni.map")
set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} -Wl,--version-script=${VERSION_SCRIPT}")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,-z,max-page-size=16384")
add_library(filament-jni SHARED
src/main/cpp/BufferObject.cpp

View File

@@ -31,7 +31,6 @@ set_target_properties(iblprefilter PROPERTIES IMPORTED_LOCATION
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libfilament-iblprefilter.a)
set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} -Wl,--version-script=${CMAKE_CURRENT_SOURCE_DIR}/libfilament-utils-jni.map")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,-z,max-page-size=16384")
add_library(filament-utils-jni SHARED
src/main/cpp/AutomationEngine.cpp

View File

@@ -44,7 +44,6 @@ set_target_properties(uberarchive PROPERTIES IMPORTED_LOCATION
${FILAMENT_DIR}/lib/${ANDROID_ABI}/libuberarchive.a)
set(CMAKE_SHARED_LINKER_FLAGS_RELEASE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE} -Wl,--version-script=${CMAKE_CURRENT_SOURCE_DIR}/libgltfio-jni.map")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,-z,max-page-size=16384")
set(GLTFIO_SRCS
${GLTFIO_DIR}/include/gltfio/Animator.h

View File

@@ -44,6 +44,8 @@ function print_help {
echo " Exclude Vulkan support from the Android build."
echo " -s"
echo " Add iOS simulator support to the iOS build."
echo " -t"
echo " Enable SwiftShader support for Vulkan in desktop builds."
echo " -e"
echo " Enable EGL on Linux support for desktop builds."
echo " -l"
@@ -163,6 +165,8 @@ INSTALL_COMMAND=
VULKAN_ANDROID_OPTION="-DFILAMENT_SUPPORTS_VULKAN=ON"
VULKAN_ANDROID_GRADLE_OPTION=""
SWIFTSHADER_OPTION="-DFILAMENT_USE_SWIFTSHADER=OFF"
EGL_ON_LINUX_OPTION="-DFILAMENT_SUPPORTS_EGL_ON_LINUX=OFF"
MATDBG_OPTION="-DFILAMENT_ENABLE_MATDBG=OFF"
@@ -229,6 +233,7 @@ function build_desktop_target {
-DIMPORT_EXECUTABLES_DIR=out \
-DCMAKE_BUILD_TYPE="$1" \
-DCMAKE_INSTALL_PREFIX="../${lc_target}/filament" \
${SWIFTSHADER_OPTION} \
${EGL_ON_LINUX_OPTION} \
${MATDBG_OPTION} \
${MATOPT_OPTION} \
@@ -789,7 +794,7 @@ function check_debug_release_build {
pushd "$(dirname "$0")" > /dev/null
while getopts ":hacCfgijmp:q:uvslwedk:bx:" opt; do
while getopts ":hacCfgijmp:q:uvslwtedk:bx:" opt; do
case ${opt} in
h)
print_help
@@ -908,6 +913,10 @@ while getopts ":hacCfgijmp:q:uvslwedk:bx:" opt; do
IOS_BUILD_SIMULATOR=true
echo "iOS simulator support enabled."
;;
t)
SWIFTSHADER_OPTION="-DFILAMENT_USE_SWIFTSHADER=ON"
echo "SwiftShader support enabled."
;;
e)
EGL_ON_LINUX_OPTION="-DFILAMENT_SUPPORTS_EGL_ON_LINUX=ON -DFILAMENT_SKIP_SDL2=ON -DFILAMENT_SKIP_SAMPLES=ON"
echo "EGL on Linux support enabled; skipping SDL2."

View File

@@ -0,0 +1,53 @@
# Build the image:
# docker build --no-cache --tag ssfilament -f build/swiftshader/Dockerfile .
# docker tag ssfilament ghcr.io/filament-assets/swiftshader
#
# Publish the image:
# docker login ghcr.io --username <user> --password <token>
# docker push ghcr.io/filament-assets/swiftshader
#
# Run the image and mount the current directory:
# docker run -it -v `pwd`:/trees/filament -t ssfilament
FROM ubuntu:focal
WORKDIR /trees
ARG DEBIAN_FRONTEND=noninteractive
ENV SWIFTSHADER_LD_LIBRARY_PATH=/trees/swiftshader/build
ENV CXXFLAGS='-fno-builtin -Wno-pass-failed'
RUN apt-get update && \
apt-get --no-install-recommends install -y \
apt-transport-https \
apt-utils \
build-essential \
cmake \
ca-certificates \
git \
ninja-build \
python \
python3 \
xorg-dev \
clang-7 \
libc++-7-dev \
libc++abi-7-dev \
lldb
# Ensure that clang is used instead of gcc.
RUN set -eux ;\
update-alternatives --install /usr/bin/clang clang /usr/bin/clang-7 100 ;\
update-alternatives --install /usr/bin/clang++ clang++ /usr/bin/clang++-7 100 ;\
update-alternatives --install /usr/bin/cc cc /usr/bin/clang 100 ;\
update-alternatives --install /usr/bin/c++ c++ /usr/bin/clang++ 100
# Get patch files from the local Filament tree.
COPY build/swiftshader/*.diff .
# Clone SwiftShader, apply patches, and build it.
RUN set -eux ;\
git clone https://swiftshader.googlesource.com/SwiftShader swiftshader ;\
cd swiftshader ;\
git checkout 139f5c3 ;\
git apply /trees/*.diff ;\
cd build ;\
cmake .. -GNinja -DCMAKE_BUILD_TYPE=Release ;\
ninja

56
build/swiftshader/gallery.py Executable file
View File

@@ -0,0 +1,56 @@
#!/usr/bin/env python3
from pathlib import Path
import os
spath = os.path.dirname(os.path.realpath(__file__))
path = Path(spath)
folder = "../../results/"
images = list(path.glob(folder + '*.png'))
images.sort()
gallery = open(path.absolute().joinpath(folder + 'index.html'), 'w')
gallery.write("""<html>
<head>
<script type="module" src="https://unpkg.com/img-comparison-slider@latest/dist/component/component.esm.js"></script>
<script nomodule="" src="https://unpkg.com/img-comparison-slider@latest/dist/component/component.js"></script>
<link rel="stylesheet" href="https://unpkg.com/img-comparison-slider@latest/dist/collection/styles/initial.css"/>
<style>
h2 {
font-weight: normal;
margin-top: 150px;
margin-bottom: 20px;
}
a {
text-decoration: none;
font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
color: blue;
}
a:hover {
font-weight: bold;
}
</style>
</head>
<body>
""")
tag = ''
for image in images:
group = image.stem.rstrip('0123456789')
before = f'https://filament-assets.github.io/golden/{group}/{image.name}'
after = image.name
gallery.write('\n')
gallery.write(f'<h2><a href="{image.stem}.json">{image.stem}.json</a></h2>\n')
gallery.write('<img-comparison-slider>\n')
gallery.write(f'<img slot="before" src="{before}" /> <img slot="after" src="{after}" />\n')
gallery.write('</img-comparison-slider>\n')
gallery.write("""</body>
</html>
""")

View File

@@ -0,0 +1,62 @@
diff --git a/src/Vulkan/VkPipeline.cpp b/src/Vulkan/VkPipeline.cpp
index 86913ec72..3b35345af 100644
--- a/src/Vulkan/VkPipeline.cpp
+++ b/src/Vulkan/VkPipeline.cpp
@@ -71,7 +71,56 @@ std::vector<uint32_t> preprocessSpirv(
if(optimize)
{
// Full optimization list taken from spirv-opt.
- opt.RegisterPerformancePasses();
+
+ // We have removed CreateRedundancyEliminationPass because it segfaults when encountering:
+ // %389 = OpCompositeConstruct %7 %386 %387 %388 %86
+ // When inserting an entry into instruction_to_value_ (which is an unordered_map)
+ // This could perhaps be investigated further with help from asan.
+
+ using namespace spvtools;
+ opt.RegisterPass(CreateWrapOpKillPass())
+ .RegisterPass(CreateDeadBranchElimPass())
+ .RegisterPass(CreateMergeReturnPass())
+ .RegisterPass(CreateInlineExhaustivePass())
+ .RegisterPass(CreateAggressiveDCEPass())
+ .RegisterPass(CreatePrivateToLocalPass())
+ .RegisterPass(CreateLocalSingleBlockLoadStoreElimPass())
+ .RegisterPass(CreateLocalSingleStoreElimPass())
+ .RegisterPass(CreateAggressiveDCEPass())
+ .RegisterPass(CreateScalarReplacementPass())
+ .RegisterPass(CreateLocalAccessChainConvertPass())
+ .RegisterPass(CreateLocalSingleBlockLoadStoreElimPass())
+ .RegisterPass(CreateLocalSingleStoreElimPass())
+ .RegisterPass(CreateAggressiveDCEPass())
+ .RegisterPass(CreateLocalMultiStoreElimPass())
+ .RegisterPass(CreateAggressiveDCEPass())
+ .RegisterPass(CreateCCPPass())
+ .RegisterPass(CreateAggressiveDCEPass())
+ .RegisterPass(CreateLoopUnrollPass(true))
+ .RegisterPass(CreateDeadBranchElimPass())
+ .RegisterPass(CreateRedundancyEliminationPass()) // workaround for SEGFAULT
+ .RegisterPass(CreateCombineAccessChainsPass())
+ .RegisterPass(CreateSimplificationPass())
+ .RegisterPass(CreateScalarReplacementPass())
+ .RegisterPass(CreateLocalAccessChainConvertPass())
+ .RegisterPass(CreateLocalSingleBlockLoadStoreElimPass())
+ .RegisterPass(CreateLocalSingleStoreElimPass())
+ .RegisterPass(CreateAggressiveDCEPass())
+ .RegisterPass(CreateSSARewritePass())
+ .RegisterPass(CreateAggressiveDCEPass())
+ .RegisterPass(CreateVectorDCEPass())
+ .RegisterPass(CreateDeadInsertElimPass())
+ .RegisterPass(CreateDeadBranchElimPass())
+ .RegisterPass(CreateSimplificationPass())
+ .RegisterPass(CreateIfConversionPass())
+ .RegisterPass(CreateCopyPropagateArraysPass())
+ .RegisterPass(CreateReduceLoadSizePass())
+ .RegisterPass(CreateAggressiveDCEPass())
+ .RegisterPass(CreateBlockMergePass())
+ .RegisterPass(CreateRedundancyEliminationPass()) // workaround for SEGFAULT
+ .RegisterPass(CreateDeadBranchElimPass())
+ .RegisterPass(CreateBlockMergePass())
+ .RegisterPass(CreateSimplificationPass());
}
std::vector<uint32_t> optimized;

127
build/swiftshader/test.sh Executable file
View File

@@ -0,0 +1,127 @@
#!/bin/bash
set -e
function print_help {
local self_name=$(basename "$0")
echo "This script issues docker commands for testing Filament with SwiftShader."
echo "The usual sequence of commands is: fetch, start, build filament release, and run."
echo ""
echo "Usage:"
echo " $self_name [command]"
echo ""
echo "Commands:"
echo " build filament [debug | release]"
echo " Use the container to build Filament."
echo " build swiftshader [debug | release]"
echo " Use the container to do a clean rebuild of SwiftShader."
echo " (Note that the container already has SwiftShader built.)"
echo " fetch"
echo " Download the docker image from the central repository."
echo " help"
echo " Print this help message."
echo " logs"
echo " Print messages from the container's kernel ring buffer."
echo " This is useful for diagnosing OOM issues."
echo " run [lldb]"
echo " Launch a test inside the container, optionally via lldb."
echo " shell"
echo " Interact with a bash prompt in the container."
echo " start"
echo " Start a container from the image."
echo " stop"
echo " Stop the container."
echo ""
}
# Change the current working directory to the Filament root.
pushd "$(dirname "$0")/../.." > /dev/null
if [[ "$1" == "build" ]] && [[ "$2" == "filament" ]]; then
docker exec runner filament/build.sh -t $3 gltf_viewer
exit $?
fi
if [[ "$1" == "build" ]] && [[ "$2" == "swiftshader" ]]; then
BUILD_TYPE="$3"
BUILD_TYPE="$(tr '[:lower:]' '[:upper:]' <<< ${BUILD_TYPE:0:1})${BUILD_TYPE:1}"
docker exec --workdir /trees/swiftshader runner rm -rf build
docker exec --workdir /trees/swiftshader runner mkdir build
docker exec --workdir /trees/swiftshader/build runner cmake -GNinja -DCMAKE_BUILD_TYPE="$BUILD_TYPE" ..
docker exec --workdir /trees/swiftshader/build runner ninja
exit $?
fi
if [[ "$1" == "fetch" ]]; then
docker pull ghcr.io/filament-assets/swiftshader:latest
docker tag ghcr.io/filament-assets/swiftshader:latest ssfilament
exit $?
fi
if [[ "$1" == "help" ]]; then
print_help
exit 0
fi
if [[ "$1" == "logs" ]]; then
docker exec runner dmesg --human --read-clear
exit $?
fi
if [[ "$1" == "run" ]] && [[ "$2" == "lldb" ]]; then
docker exec -i --workdir /trees/filament/results runner \
lldb --batch -o run -o bt -- \
../out/cmake-release/samples/gltf_viewer \
--headless \
--batch ../libs/viewer/tests/basic.json \
--api vulkan
docker exec runner /trees/filament/build/swiftshader/gallery.py
exit $?
fi
if [[ "$1" == "run" ]]; then
docker exec --tty --workdir /trees/filament/results runner \
/usr/bin/catchsegv \
../out/cmake-release/samples/gltf_viewer \
--headless \
--batch ../libs/viewer/tests/basic.json \
--api vulkan
docker exec runner /trees/filament/build/swiftshader/gallery.py
exit $?
fi
if [[ "$1" == "shell" ]]; then
docker exec --interactive --tty runner /bin/bash
exit $?
fi
# Notes on options being passed to docker's run command:
#
# - The memory constraint seems to prevent an OOM signal in GitHub Actions.
# - The cap / security args allow use of lldb and creation of core dumps.
# - The privileged arg allows use of dmesg for examining OOM logs.
#
# Currently, a GitHub Actions VM has 2 CPUs, 7 GB RAM, and 14 GB of SSD disk space.
#
# Please be aware that Docker Desktop might impose additional resource constraints, and that those
# settings can only be controlled with its GUI. We recommend at least 7 GB of memory and 2 GB swap.
if [[ "$1" == "start" ]]; then
mkdir -p results
docker run --tty --rm --detach --privileged \
--memory 6.5g \
--name runner \
--cap-add=SYS_PTRACE \
--security-opt seccomp=unconfined \
--security-opt apparmor=unconfined \
--volume `pwd`:/trees/filament \
--workdir /trees \
ssfilament
exit $?
fi
if [[ "$1" == "stop" ]]; then
docker container rm runner --force
exit $?
fi
print_help
exit 1

View File

@@ -66,7 +66,7 @@ set(PRIVATE_HDRS
# OpenGL / OpenGL ES Sources
# ==================================================================================================
if (FILAMENT_SUPPORTS_OPENGL AND NOT FILAMENT_USE_EXTERNAL_GLES3)
if (FILAMENT_SUPPORTS_OPENGL AND NOT FILAMENT_USE_EXTERNAL_GLES3 AND NOT FILAMENT_USE_SWIFTSHADER)
list(APPEND SRCS
include/backend/platforms/OpenGLPlatform.h
src/opengl/gl_headers.cpp
@@ -417,7 +417,6 @@ if (APPLE OR LINUX)
test/test_MissingRequiredAttributes.cpp
test/test_ReadPixels.cpp
test/test_BufferUpdates.cpp
test/test_Callbacks.cpp
test/test_MRT.cpp
test/test_LoadImage.cpp
test/test_StencilBuffer.cpp

View File

@@ -23,9 +23,9 @@
#include <utils/CString.h>
#include <utils/FixedCapacityVector.h>
#include <utils/Hash.h>
#include <utils/PrivateImplementation.h>
#include <string_view>
#include <tuple>
#include <unordered_set>
@@ -47,14 +47,6 @@ struct VulkanPlatformPrivate;
class VulkanPlatform : public Platform, utils::PrivateImplementation<VulkanPlatformPrivate> {
public:
struct ExtensionHashFn {
std::size_t operator()(utils::CString const& s) const noexcept {
return std::hash<std::string>{}(s.data());
}
};
// Utility for managing device or instance extensions during initialization.
using ExtensionSet = std::unordered_set<utils::CString, ExtensionHashFn>;
/**
* A collection of handles to objects and metadata that comprises a Vulkan context. The client
* can instantiate this struct and pass to Engine::Builder::sharedContext if they wishes to
@@ -200,13 +192,6 @@ public:
virtual SwapChainPtr createSwapChain(void* nativeWindow, uint64_t flags = 0,
VkExtent2D extent = {0, 0});
/**
* Allows implementers to provide instance extensions that they'd like to include in the
* instance creation.
* @return A set of extensions to enable for the instance.
*/
virtual ExtensionSet getRequiredInstanceExtensions() { return {}; }
/**
* Destroy the swapchain.
* @param handle The handle returned by createSwapChain()
@@ -251,9 +236,10 @@ public:
VkQueue getGraphicsQueue() const noexcept;
private:
static ExtensionSet getSwapchainInstanceExtensions();
// Platform dependent helper methods
using ExtensionSet = std::unordered_set<std::string_view>;
static ExtensionSet getRequiredInstanceExtensions();
using SurfaceBundle = std::tuple<VkSurfaceKHR, VkExtent2D>;
static SurfaceBundle createVkSurfaceKHR(void* nativeWindow, VkInstance instance,
uint64_t flags) noexcept;

View File

@@ -144,7 +144,8 @@ DECL_DRIVER_API_N(setFrameScheduledCallback,
DECL_DRIVER_API_N(setFrameCompletedCallback,
backend::SwapChainHandle, sch,
backend::CallbackHandler*, handler,
utils::Invocable<void(void)>&&, callback)
backend::CallbackHandler::Callback, callback,
void*, user)
DECL_DRIVER_API_N(setPresentationTime,
int64_t, monotonic_clock_ns)
@@ -501,7 +502,7 @@ DECL_DRIVER_API_N(blit,
math::uint2, size)
DECL_DRIVER_API_N(bindPipeline,
backend::PipelineState const&, state)
backend::PipelineState, state)
DECL_DRIVER_API_N(bindRenderPrimitive,
backend::RenderPrimitiveHandle, rph)

View File

@@ -29,21 +29,21 @@
#include "backend/platforms/PlatformCocoaTouchGL.h"
#endif
#elif defined(__APPLE__)
#if defined(FILAMENT_SUPPORTS_OPENGL) && !defined(FILAMENT_USE_EXTERNAL_GLES3)
#if defined(FILAMENT_SUPPORTS_OPENGL) && !defined(FILAMENT_USE_EXTERNAL_GLES3) && !defined(FILAMENT_USE_SWIFTSHADER)
#include <backend/platforms/PlatformCocoaGL.h>
#endif
#elif defined(__linux__)
#if defined(FILAMENT_SUPPORTS_X11)
#if defined(FILAMENT_SUPPORTS_OPENGL) && !defined(FILAMENT_USE_EXTERNAL_GLES3)
#if defined(FILAMENT_SUPPORTS_OPENGL) && !defined(FILAMENT_USE_EXTERNAL_GLES3) && !defined(FILAMENT_USE_SWIFTSHADER)
#include "backend/platforms/PlatformGLX.h"
#endif
#elif defined(FILAMENT_SUPPORTS_EGL_ON_LINUX)
#if defined(FILAMENT_SUPPORTS_OPENGL) && !defined(FILAMENT_USE_EXTERNAL_GLES3)
#if defined(FILAMENT_SUPPORTS_OPENGL) && !defined(FILAMENT_USE_EXTERNAL_GLES3) && !defined(FILAMENT_USE_SWIFTSHADER)
#include "backend/platforms/PlatformEGLHeadless.h"
#endif
#endif
#elif defined(WIN32)
#if defined(FILAMENT_SUPPORTS_OPENGL) && !defined(FILAMENT_USE_EXTERNAL_GLES3)
#if defined(FILAMENT_SUPPORTS_OPENGL) && !defined(FILAMENT_USE_EXTERNAL_GLES3) && !defined(FILAMENT_USE_SWIFTSHADER)
#include "backend/platforms/PlatformWGL.h"
#endif
#elif defined(__EMSCRIPTEN__)
@@ -111,7 +111,8 @@ Platform* PlatformFactory::create(Backend* backend) noexcept {
}
assert_invariant(*backend == Backend::OPENGL);
#if defined(FILAMENT_SUPPORTS_OPENGL)
#if defined(FILAMENT_USE_EXTERNAL_GLES3)
#if defined(FILAMENT_USE_EXTERNAL_GLES3) || defined(FILAMENT_USE_SWIFTSHADER)
// Swiftshader OpenGLES support is deprecated and incomplete
return nullptr;
#elif defined(__ANDROID__)
return new PlatformEGLAndroid();

View File

@@ -243,10 +243,10 @@ void MetalDriver::setFrameScheduledCallback(
swapChain->setFrameScheduledCallback(handler, std::move(callback));
}
void MetalDriver::setFrameCompletedCallback(
Handle<HwSwapChain> sch, CallbackHandler* handler, utils::Invocable<void(void)>&& callback) {
void MetalDriver::setFrameCompletedCallback(Handle<HwSwapChain> sch,
CallbackHandler* handler, CallbackHandler::Callback callback, void* user) {
auto* swapChain = handle_cast<MetalSwapChain>(sch);
swapChain->setFrameCompletedCallback(handler, std::move(callback));
swapChain->setFrameCompletedCallback(handler, callback, user);
}
void MetalDriver::execute(std::function<void(void)> const& fn) noexcept {
@@ -1637,7 +1637,7 @@ void MetalDriver::finalizeSamplerGroup(MetalSamplerGroup* samplerGroup) {
}
}
void MetalDriver::bindPipeline(PipelineState const& ps) {
void MetalDriver::bindPipeline(PipelineState ps) {
ASSERT_PRECONDITION(mContext->currentRenderPassEncoder != nullptr,
"bindPipeline() without a valid command encoder.");

View File

@@ -75,7 +75,7 @@ public:
void setFrameScheduledCallback(CallbackHandler* handler, FrameScheduledCallback&& callback);
void setFrameCompletedCallback(
CallbackHandler* handler, utils::Invocable<void(void)>&& callback);
CallbackHandler* handler, CallbackHandler::Callback callback, void* user);
// For CAMetalLayer-backed SwapChains, presents the drawable or schedules a
// FrameScheduledCallback.
@@ -119,12 +119,13 @@ private:
// PresentCallable object.
struct {
CallbackHandler* handler = nullptr;
std::shared_ptr<FrameScheduledCallback> callback = nullptr;
FrameScheduledCallback callback = {};
} frameScheduled;
struct {
CallbackHandler* handler = nullptr;
std::shared_ptr<utils::Invocable<void(void)>> callback = nullptr;
CallbackHandler::Callback callback = {};
void* user = nullptr;
} frameCompleted;
};

View File

@@ -224,13 +224,14 @@ void MetalSwapChain::ensureDepthStencilTexture() {
void MetalSwapChain::setFrameScheduledCallback(
CallbackHandler* handler, FrameScheduledCallback&& callback) {
frameScheduled.handler = handler;
frameScheduled.callback = std::make_shared<FrameScheduledCallback>(std::move(callback));
frameScheduled.callback = std::move(callback);
}
void MetalSwapChain::setFrameCompletedCallback(
CallbackHandler* handler, utils::Invocable<void(void)>&& callback) {
void MetalSwapChain::setFrameCompletedCallback(CallbackHandler* handler,
CallbackHandler::Callback callback, void* user) {
frameCompleted.handler = handler;
frameCompleted.callback = std::make_shared<utils::Invocable<void(void)>>(std::move(callback));
frameCompleted.callback = callback;
frameCompleted.user = user;
}
void MetalSwapChain::present() {
@@ -303,17 +304,17 @@ void MetalSwapChain::scheduleFrameScheduledCallback() {
assert_invariant(drawable);
struct Callback {
Callback(std::shared_ptr<FrameScheduledCallback> callback, id<CAMetalDrawable> drawable,
Callback(FrameScheduledCallback&& callback, id<CAMetalDrawable> drawable,
MetalDriver* driver)
: f(callback), data(PresentDrawableData::create(drawable, driver)) {}
std::shared_ptr<FrameScheduledCallback> f;
: f(std::move(callback)), data(PresentDrawableData::create(drawable, driver)) {}
FrameScheduledCallback f;
// PresentDrawableData* is destroyed by maybePresentAndDestroyAsync() later.
std::unique_ptr<PresentDrawableData> data;
static void func(void* user) {
auto* const c = reinterpret_cast<Callback*>(user);
PresentDrawableData* presentDrawableData = c->data.release();
PresentCallable presentCallable(presentDrawable, presentDrawableData);
c->f->operator()(presentCallable);
c->f(presentCallable);
delete c;
}
};
@@ -321,7 +322,7 @@ void MetalSwapChain::scheduleFrameScheduledCallback() {
// This callback pointer will be captured by the block. Even if the scheduled handler is never
// called, the unique_ptr will still ensure we don't leak memory.
__block auto callback =
std::make_unique<Callback>(frameScheduled.callback, drawable, context.driver);
std::make_unique<Callback>(std::move(frameScheduled.callback), drawable, context.driver);
backend::CallbackHandler* handler = frameScheduled.handler;
MetalDriver* driver = context.driver;
@@ -336,25 +337,13 @@ void MetalSwapChain::scheduleFrameCompletedCallback() {
return;
}
struct Callback {
Callback(std::shared_ptr<utils::Invocable<void(void)>> callback) : f(callback) {}
std::shared_ptr<utils::Invocable<void(void)>> f;
static void func(void* user) {
auto* const c = reinterpret_cast<Callback*>(user);
c->f->operator()();
delete c;
}
};
// This callback pointer will be captured by the block. Even if the completed handler is never
// called, the unique_ptr will still ensure we don't leak memory.
__block auto callback = std::make_unique<Callback>(frameCompleted.callback);
CallbackHandler* handler = frameCompleted.handler;
void* user = frameCompleted.user;
CallbackHandler::Callback callback = frameCompleted.callback;
MetalDriver* driver = context.driver;
[getPendingCommandBuffer(&context) addCompletedHandler:^(id<MTLCommandBuffer> cb) {
Callback* user = callback.release();
driver->scheduleCallback(handler, user, &Callback::func);
driver->scheduleCallback(handler, user, callback);
}];
}

View File

@@ -59,7 +59,7 @@ void NoopDriver::setFrameScheduledCallback(Handle<HwSwapChain> sch,
}
void NoopDriver::setFrameCompletedCallback(Handle<HwSwapChain> sch,
CallbackHandler* handler, utils::Invocable<void(void)>&& callback) {
CallbackHandler* handler, CallbackHandler::Callback callback, void* user) {
}
@@ -359,7 +359,7 @@ void NoopDriver::blit(
math::uint2 size) {
}
void NoopDriver::bindPipeline(PipelineState const& pipelineState) {
void NoopDriver::bindPipeline(PipelineState pipelineState) {
}
void NoopDriver::bindRenderPrimitive(Handle<HwRenderPrimitive> rph) {

View File

@@ -241,15 +241,7 @@ OpenGLDriver::~OpenGLDriver() noexcept { // NOLINT(modernize-use-equals-default)
}
Dispatcher OpenGLDriver::getDispatcher() const noexcept {
auto dispatcher = ConcreteDispatcher<OpenGLDriver>::make();
if (mContext.isES2()) {
dispatcher.draw2_ = +[](Driver& driver, CommandBase* base, intptr_t* next){
using Cmd = COMMAND_TYPE(draw2);
OpenGLDriver& concreteDriver = static_cast<OpenGLDriver&>(driver);
Cmd::execute(&OpenGLDriver::draw2GLES2, concreteDriver, base, next);
};
}
return dispatcher;
return ConcreteDispatcher<OpenGLDriver>::make();
}
// ------------------------------------------------------------------------------------------------
@@ -932,18 +924,16 @@ void OpenGLDriver::importTextureR(Handle<HwTexture> th, intptr_t id,
}
void OpenGLDriver::updateVertexArrayObject(GLRenderPrimitive* rp, GLVertexBuffer const* vb) {
// NOTE: this is called often and must be as efficient as possible.
// NOTE: this is called from draw() and must be as efficient as possible.
auto& gl = mContext;
#ifndef NDEBUG
if (UTILS_LIKELY(gl.ext.OES_vertex_array_object)) {
// The VAO for the given render primitive must already be bound.
GLint vaoBinding;
glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &vaoBinding);
assert_invariant(vaoBinding == (GLint)rp->gl.vao[gl.contextIndex]);
}
#endif
if (UTILS_LIKELY(rp->gl.vertexBufferVersion == vb->bufferObjectsVersion &&
rp->gl.stateVersion == gl.state.age)) {
@@ -959,7 +949,7 @@ void OpenGLDriver::updateVertexArrayObject(GLRenderPrimitive* rp, GLVertexBuffer
// if a buffer is defined it must not be invalid.
assert_invariant(vb->gl.buffers[bi]);
// if we're on ES2, the user shouldn't use FLAG_INTEGER_TARGET
// if w're on ES2, the user shouldn't use FLAG_INTEGER_TARGET
assert_invariant(!(gl.isES2() && (attribute.flags & Attribute::FLAG_INTEGER_TARGET)));
gl.bindBuffer(GL_ARRAY_BUFFER, vb->gl.buffers[bi]);
@@ -3469,7 +3459,7 @@ void OpenGLDriver::setFrameScheduledCallback(Handle<HwSwapChain> sch,
}
void OpenGLDriver::setFrameCompletedCallback(Handle<HwSwapChain> sch,
CallbackHandler* handler, utils::Invocable<void(void)>&& callback) {
CallbackHandler* handler, CallbackHandler::Callback callback, void* user) {
DEBUG_MARKER()
}
@@ -3847,7 +3837,7 @@ void OpenGLDriver::updateTextureLodRange(GLTexture* texture, int8_t targetLevel)
#endif
}
void OpenGLDriver::bindPipeline(PipelineState const& state) {
void OpenGLDriver::bindPipeline(PipelineState state) {
DEBUG_MARKER()
auto& gl = mContext;
setRasterState(state.rasterState);
@@ -3885,35 +3875,20 @@ void OpenGLDriver::draw2(uint32_t indexOffset, uint32_t indexCount, uint32_t ins
return;
}
if (UTILS_LIKELY(instanceCount <= 1)) {
glDrawElements(GLenum(rp->type), (GLsizei)indexCount, rp->gl.getIndicesType(),
reinterpret_cast<const void*>(indexOffset * rp->gl.indicesSize));
} else {
assert_invariant(!mContext.isES2());
#ifndef FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2
assert_invariant(!mContext.isES2());
glDrawElementsInstanced(GLenum(rp->type), (GLsizei)indexCount,
rp->gl.getIndicesType(),
reinterpret_cast<const void*>(indexOffset * rp->gl.indicesSize),
(GLsizei)instanceCount);
glDrawElementsInstanced(GLenum(rp->type), (GLsizei)indexCount,
rp->gl.getIndicesType(),
reinterpret_cast<const void*>(indexOffset * rp->gl.indicesSize),
(GLsizei)instanceCount);
#endif
#if FILAMENT_ENABLE_MATDBG
CHECK_GL_ERROR_NON_FATAL(utils::slog.e)
#else
CHECK_GL_ERROR(utils::slog.e)
#endif
}
void OpenGLDriver::draw2GLES2(uint32_t indexOffset, uint32_t indexCount, uint32_t instanceCount) {
GLRenderPrimitive const* const rp = mBoundRenderPrimitive;
if (UTILS_UNLIKELY(!rp || !mValidProgram)) {
return;
}
assert_invariant(mContext.isES2());
assert_invariant(instanceCount == 1);
glDrawElements(GLenum(rp->type), (GLsizei)indexCount, rp->gl.getIndicesType(),
reinterpret_cast<const void*>(indexOffset * rp->gl.indicesSize));
#if FILAMENT_ENABLE_MATDBG
#ifdef FILAMENT_ENABLE_MATDBG
CHECK_GL_ERROR_NON_FATAL(utils::slog.e)
#else
CHECK_GL_ERROR(utils::slog.e)
@@ -3932,11 +3907,7 @@ void OpenGLDriver::draw(PipelineState state, Handle<HwRenderPrimitive> rph,
state.vertexBufferInfo = rp->vbih;
bindPipeline(state);
bindRenderPrimitive(rph);
if (UTILS_UNLIKELY(mContext.isES2())) {
draw2GLES2(indexOffset, indexCount, instanceCount);
} else {
draw2(indexOffset, indexCount, instanceCount);
}
draw2(indexOffset, indexCount, instanceCount);
}
void OpenGLDriver::dispatchCompute(Handle<HwProgram> program, math::uint3 workGroupCount) {
@@ -3963,7 +3934,7 @@ void OpenGLDriver::dispatchCompute(Handle<HwProgram> program, math::uint3 workGr
glDispatchCompute(workGroupCount.x, workGroupCount.y, workGroupCount.z);
#endif // BACKEND_OPENGL_LEVEL_GLES31
#if FILAMENT_ENABLE_MATDBG
#ifdef FILAMENT_ENABLE_MATDBG
CHECK_GL_ERROR_NON_FATAL(utils::slog.e)
#else
CHECK_GL_ERROR(utils::slog.e)

View File

@@ -336,8 +336,6 @@ private:
void setScissor(Viewport const& scissor) noexcept;
void draw2GLES2(uint32_t indexOffset, uint32_t indexCount, uint32_t instanceCount);
// ES2 only. Uniform buffer emulation binding points
GLuint mLastAssignedEmulatedUboId = 0;

View File

@@ -398,7 +398,7 @@ void VulkanDriver::setFrameScheduledCallback(Handle<HwSwapChain> sch,
}
void VulkanDriver::setFrameCompletedCallback(Handle<HwSwapChain> sch,
CallbackHandler* handler, utils::Invocable<void(void)>&& callback) {
CallbackHandler* handler, CallbackHandler::Callback callback, void* user) {
}
void VulkanDriver::setPresentationTime(int64_t monotonic_clock_ns) {
@@ -1763,7 +1763,7 @@ void VulkanDriver::blitDEPRECATED(TargetBufferFlags buffers,
FVK_SYSTRACE_END();
}
void VulkanDriver::bindPipeline(PipelineState const& pipelineState) {
void VulkanDriver::bindPipeline(PipelineState pipelineState) {
FVK_SYSTRACE_CONTEXT();
FVK_SYSTRACE_START("draw");
@@ -1873,12 +1873,6 @@ void VulkanDriver::bindPipeline(PipelineState const& pipelineState) {
mPipelineCache.bindLayout(pipelineLayout);
mPipelineCache.bindPipeline(commands);
// Since we don't statically define scissor as part of the pipeline, we need to call scissor at
// least once. Context: VUID-vkCmdDrawIndexed-None-07832.
auto const& extent = rt->getExtent();
scissor({0, 0, extent.width, extent.height});
FVK_SYSTRACE_END();
}
@@ -1969,7 +1963,7 @@ void VulkanDriver::scissor(Viewport scissorBox) {
const VulkanRenderTarget* rt = mCurrentRenderPass.renderTarget;
rt->transformClientRectToPlatform(&scissor);
vkCmdSetScissor(cmdbuffer, 0, 1, &scissor);
mPipelineCache.bindScissor(cmdbuffer, scissor);
}
void VulkanDriver::beginTimerQuery(Handle<HwTimerQuery> tqh) {

View File

@@ -79,6 +79,10 @@ void VulkanPipelineCache::bindPipeline(VulkanCommandBuffer* commands) {
commands->setPipeline(cacheEntry->handle);
}
void VulkanPipelineCache::bindScissor(VkCommandBuffer cmdbuffer, VkRect2D scissor) noexcept {
vkCmdSetScissor(cmdbuffer, 0, 1, &scissor);
}
VulkanPipelineCache::PipelineCacheEntry* VulkanPipelineCache::createPipeline() noexcept {
assert_invariant(mPipelineRequirements.shaders[0] && "Vertex shader is not bound.");
assert_invariant(mPipelineRequirements.layout && "No pipeline layout specified");
@@ -302,6 +306,7 @@ void VulkanPipelineCache::gc() noexcept {
// The Vulkan spec says: "When a command buffer begins recording, all state in that command
// buffer is undefined." Therefore, we need to clear all bindings at this time.
mBoundPipeline = {};
mCurrentScissor = {};
// NOTE: Due to robin_map restrictions, we cannot use auto or range-based loops.

View File

@@ -120,6 +120,9 @@ public:
// Creates a new pipeline if necessary and binds it using vkCmdBindPipeline.
void bindPipeline(VulkanCommandBuffer* commands);
// Sets up a new scissor rectangle if it has been dirtied.
void bindScissor(VkCommandBuffer cmdbuffer, VkRect2D scissor) noexcept;
// Each of the following methods are fast and do not make Vulkan calls.
void bindProgram(VulkanProgram* program) noexcept;
void bindRasterState(const RasterState& rasterState) noexcept;
@@ -260,6 +263,9 @@ private:
// Current bindings for the pipeline and descriptor sets.
PipelineKey mBoundPipeline = {};
// Current state for scissoring.
VkRect2D mCurrentScissor = {};
};
} // namespace filament::backend

View File

@@ -303,7 +303,7 @@ void VulkanReadPixels::run(VulkanRenderTarget* srcTarget, uint32_t const x, uint
VkResult status = vkWaitForFences(device, 1, &fence, VK_TRUE, UINT64_MAX);
// Fence hasn't been reached. Try waiting again.
if (status != VK_SUCCESS) {
utils::slog.e << "Failed to wait for readPixels fence" << utils::io::endl;
utils::slog.e << "Failed to wait for readPixels fence=" << status << utils::io::endl;
return;
}

View File

@@ -44,11 +44,7 @@ namespace {
constexpr uint32_t const INVALID_VK_INDEX = 0xFFFFFFFF;
using ExtensionSet = VulkanPlatform::ExtensionSet;
inline bool setContains(ExtensionSet const& set, utils::CString const& extension) {
return set.find(extension) != set.end();
};
typedef std::unordered_set<std::string_view> ExtensionSet;
#if FVK_ENABLED(FVK_DEBUG_VALIDATION)
// These strings need to be allocated outside a function stack
@@ -84,7 +80,7 @@ FixedCapacityVector<const char*> getEnabledLayers() {
void printDeviceInfo(VkInstance instance, VkPhysicalDevice device) {
// Print some driver or MoltenVK information if it is available.
if (vkGetPhysicalDeviceProperties2) {
if (vkGetPhysicalDeviceProperties2KHR) {
VkPhysicalDeviceDriverProperties driverProperties = {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES,
};
@@ -92,7 +88,7 @@ void printDeviceInfo(VkInstance instance, VkPhysicalDevice device) {
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2,
.pNext = &driverProperties,
};
vkGetPhysicalDeviceProperties2(device, &physicalDeviceProperties2);
vkGetPhysicalDeviceProperties2KHR(device, &physicalDeviceProperties2);
utils::slog.i << "Vulkan device driver: " << driverProperties.driverName << " "
<< driverProperties.driverInfo << utils::io::endl;
}
@@ -152,37 +148,38 @@ void printDepthFormats(VkPhysicalDevice device) {
}
#endif
ExtensionSet getInstanceExtensions(ExtensionSet const& externallyRequiredExts = {}) {
ExtensionSet const TARGET_EXTS = {
// Request all cross-platform extensions.
VK_KHR_SURFACE_EXTENSION_NAME,
VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
ExtensionSet getInstanceExtensions() {
std::string_view const TARGET_EXTS[] = {
// Request all cross-platform extensions.
VK_KHR_SURFACE_EXTENSION_NAME,
VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME,
// Request these if available.
// Request these if available.
#if FVK_ENABLED(FVK_DEBUG_DEBUG_UTILS)
VK_EXT_DEBUG_UTILS_EXTENSION_NAME,
VK_EXT_DEBUG_UTILS_EXTENSION_NAME,
#endif
VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME,
VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME,
#if FVK_ENABLED(FVK_DEBUG_VALIDATION)
VK_EXT_DEBUG_REPORT_EXTENSION_NAME,
VK_EXT_DEBUG_REPORT_EXTENSION_NAME,
#endif
};
ExtensionSet exts;
FixedCapacityVector<VkExtensionProperties> const availableExts =
filament::backend::enumerate(vkEnumerateInstanceExtensionProperties,
FixedCapacityVector<VkExtensionProperties> const availableExts
= filament::backend::enumerate(vkEnumerateInstanceExtensionProperties,
static_cast<char const*>(nullptr) /* pLayerName */);
for (auto const& extProps: availableExts) {
utils::CString name { extProps.extensionName };
if (setContains(TARGET_EXTS, name) || setContains(externallyRequiredExts, name)) {
exts.insert(name);
for (auto const& targetExt: TARGET_EXTS) {
if (targetExt == extProps.extensionName) {
exts.insert(targetExt);
}
}
}
return exts;
}
ExtensionSet getDeviceExtensions(VkPhysicalDevice device) {
ExtensionSet const TARGET_EXTS = {
std::string_view const TARGET_EXTS[] = {
#if FVK_ENABLED(FVK_DEBUG_DEBUG_UTILS)
VK_EXT_DEBUG_MARKER_EXTENSION_NAME,
#endif
@@ -197,9 +194,10 @@ ExtensionSet getDeviceExtensions(VkPhysicalDevice device) {
= filament::backend::enumerate(vkEnumerateDeviceExtensionProperties, device,
static_cast<const char*>(nullptr) /* pLayerName */);
for (auto const& extension: extensions) {
utils::CString name { extension.extensionName };
if (setContains(TARGET_EXTS, name)) {
exts.insert(name);
for (auto const& targetExt: TARGET_EXTS) {
if (targetExt == extension.extensionName) {
exts.insert(targetExt);
}
}
}
return exts;
@@ -247,7 +245,7 @@ VkInstance createInstance(ExtensionSet const& requiredExts) {
ppEnabledExtensions[enabledExtensionCount++] = VK_EXT_VALIDATION_FEATURES_EXTENSION_NAME;
}
// Request platform-specific extensions.
for (auto const& requiredExt: requiredExts) {
for (auto const requiredExt: requiredExts) {
assert_invariant(enabledExtensionCount < MAX_INSTANCE_EXTENSION_COUNT);
ppEnabledExtensions[enabledExtensionCount++] = requiredExt.data();
}
@@ -262,7 +260,7 @@ VkInstance createInstance(ExtensionSet const& requiredExts) {
instanceCreateInfo.pApplicationInfo = &appInfo;
instanceCreateInfo.enabledExtensionCount = enabledExtensionCount;
instanceCreateInfo.ppEnabledExtensionNames = ppEnabledExtensions;
if (setContains(requiredExts, VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME)) {
if (requiredExts.find(VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME) != requiredExts.end()) {
instanceCreateInfo.flags = VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR;
}
@@ -285,8 +283,8 @@ VkInstance createInstance(ExtensionSet const& requiredExts) {
}
VkDevice createLogicalDevice(VkPhysicalDevice physicalDevice,
VkPhysicalDeviceFeatures const& features, uint32_t graphicsQueueFamilyIndex,
ExtensionSet const& deviceExtensions) {
const VkPhysicalDeviceFeatures& features, uint32_t graphicsQueueFamilyIndex,
const ExtensionSet& deviceExtensions) {
VkDevice device;
VkDeviceQueueCreateInfo deviceQueueCreateInfo[1] = {};
const float queuePriority[] = {1.0f};
@@ -294,9 +292,9 @@ VkDevice createLogicalDevice(VkPhysicalDevice physicalDevice,
FixedCapacityVector<const char*> requestExtensions;
requestExtensions.reserve(deviceExtensions.size() + 1);
// TODO: We don't really need this if we only ever expect headless swapchains.
// TODO:We don't really need this if we only ever expect headless swapchains.
requestExtensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
for (auto const& ext: deviceExtensions) {
for (auto ext: deviceExtensions) {
requestExtensions.push_back(ext.data());
}
deviceQueueCreateInfo->sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
@@ -325,12 +323,12 @@ VkDevice createLogicalDevice(VkPhysicalDevice physicalDevice,
.imageViewFormatSwizzle = VK_TRUE,
.mutableComparisonSamplers = VK_TRUE,
};
if (setContains(deviceExtensions, VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME)) {
if (deviceExtensions.find(VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME) != deviceExtensions.end()) {
deviceCreateInfo.pNext = &portability;
}
VkResult result = vkCreateDevice(physicalDevice, &deviceCreateInfo, VKALLOC, &device);
ASSERT_POSTCONDITION(result == VK_SUCCESS, "vkCreateDevice error=%d.", result);
ASSERT_POSTCONDITION(result == VK_SUCCESS, "vkCreateDevice error.");
return device;
}
@@ -344,16 +342,16 @@ std::tuple<ExtensionSet, ExtensionSet> pruneExtensions(VkPhysicalDevice device,
#if FVK_ENABLED(FVK_DEBUG_DEBUG_UTILS)
// debugUtils and debugMarkers extensions are used mutually exclusively.
if (setContains(newInstExts, VK_EXT_DEBUG_UTILS_EXTENSION_NAME) &&
setContains(newInstExts, VK_EXT_DEBUG_MARKER_EXTENSION_NAME)) {
if (newInstExts.find(VK_EXT_DEBUG_UTILS_EXTENSION_NAME) != newInstExts.end()
&& newDeviceExts.find(VK_EXT_DEBUG_MARKER_EXTENSION_NAME) != newDeviceExts.end()) {
newDeviceExts.erase(VK_EXT_DEBUG_MARKER_EXTENSION_NAME);
}
#endif
#if FVK_ENABLED(FVK_DEBUG_VALIDATION)
// debugMarker must also request debugReport the instance extension. So check if that's present.
if (setContains(newInstExts, VK_EXT_DEBUG_MARKER_EXTENSION_NAME) &&
!setContains(newInstExts, VK_EXT_DEBUG_MARKER_EXTENSION_NAME)) {
if (newDeviceExts.find(VK_EXT_DEBUG_MARKER_EXTENSION_NAME) != newDeviceExts.end()
&& newInstExts.find(VK_EXT_DEBUG_REPORT_EXTENSION_NAME) == newInstExts.end()) {
newDeviceExts.erase(VK_EXT_DEBUG_MARKER_EXTENSION_NAME);
}
#endif
@@ -559,7 +557,6 @@ struct VulkanPlatformPrivate {
std::unordered_set<SwapChainPtr> mHeadlessSwapChains;
bool mSharedContext = false;
bool mForceXCBSwapchain = false;
};
void VulkanPlatform::terminate() {
@@ -613,25 +610,7 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
ExtensionSet instExts;
// If using a shared context, we do not assume any extensions.
if (!mImpl->mSharedContext) {
// This constains instance extensions that are required for the platform, which includes
// swapchain surface extensions.
auto const& swapchainExts = getSwapchainInstanceExtensions();
instExts = getInstanceExtensions(swapchainExts);
#if defined(FILAMENT_SUPPORTS_XCB) && defined(FILAMENT_SUPPORTS_XLIB)
// For the special case where we're on linux and both xcb and xlib are "required", then we
// check if the set of supported extensions contain both of them. If only xcb is supported,
// we force XCB surface creation. This workaround is needed for the default swiftshader
// build where only XCB is available.
if (setContains(swapchainExts, VK_KHR_XCB_SURFACE_EXTENSION_NAME) &&
setContains(swapchainExts, VK_KHR_XLIB_SURFACE_EXTENSION_NAME)) {
// Assume only XCB is left, then we force the XCB path in the swapchain creation.
mImpl->mForceXCBSwapchain = !setContains(instExts, VK_KHR_XLIB_SURFACE_EXTENSION_NAME);
assert_invariant(!mImpl->mForceXCBSwapchain ||
setContains(instExts, VK_KHR_XCB_SURFACE_EXTENSION_NAME));
}
#endif
instExts = getInstanceExtensions();
instExts.merge(getRequiredInstanceExtensions());
}
@@ -693,8 +672,10 @@ Driver* VulkanPlatform::createDriver(void* sharedContext,
assert_invariant(mImpl->mGraphicsQueue != VK_NULL_HANDLE);
// Store the extension support in the context
context.mDebugUtilsSupported = setContains(instExts, VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
context.mDebugMarkersSupported = setContains(deviceExts, VK_EXT_DEBUG_MARKER_EXTENSION_NAME);
context.mDebugUtilsSupported
= instExts.find(VK_EXT_DEBUG_UTILS_EXTENSION_NAME) != instExts.end();
context.mDebugMarkersSupported
= deviceExts.find(VK_EXT_DEBUG_MARKER_EXTENSION_NAME) != deviceExts.end();
#ifdef NDEBUG
// If we are in release build, we should not have turned on debug extensions
@@ -767,10 +748,6 @@ SwapChainPtr VulkanPlatform::createSwapChain(void* nativeWindow, uint64_t flags,
return swapchain;
}
if (mImpl->mForceXCBSwapchain) {
flags |= SWAP_CHAIN_CONFIG_ENABLE_XCB;
}
auto [surface, fallbackExtent] = createVkSurfaceKHR(nativeWindow, mImpl->mInstance, flags);
// The VulkanPlatformSurfaceSwapChain now `owns` the surface.
VulkanPlatformSurfaceSwapChain* swapchain = new VulkanPlatformSurfaceSwapChain(mImpl->mContext,

View File

@@ -46,7 +46,7 @@
uint32_t height;
} wl;
}// anonymous namespace
#elif defined(LINUX_OR_FREEBSD) && defined(FILAMENT_SUPPORTS_X11)
#elif LINUX_OR_FREEBSD && defined(FILAMENT_SUPPORTS_X11)
// TODO: we should allow for headless on Linux explicitly. Right now this is the headless path
// (with no FILAMENT_SUPPORTS_XCB or FILAMENT_SUPPORTS_XLIB).
#include <dlfcn.h>
@@ -86,23 +86,22 @@ using namespace bluevk;
namespace filament::backend {
VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensions() {
VulkanPlatform::ExtensionSet const ret = {
#if defined(__ANDROID__)
VK_KHR_ANDROID_SURFACE_EXTENSION_NAME,
#elif defined(__linux__) && defined(FILAMENT_SUPPORTS_WAYLAND)
VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME,
#elif defined(LINUX_OR_FREEBSD) && defined(FILAMENT_SUPPORTS_X11)
#if defined(FILAMENT_SUPPORTS_XCB)
VK_KHR_XCB_SURFACE_EXTENSION_NAME,
VulkanPlatform::ExtensionSet VulkanPlatform::getRequiredInstanceExtensions() {
VulkanPlatform::ExtensionSet ret;
#if defined(__ANDROID__)
ret.insert("VK_KHR_android_surface");
#elif defined(__linux__) && defined(FILAMENT_SUPPORTS_WAYLAND)
ret.insert("VK_KHR_wayland_surface");
#elif LINUX_OR_FREEBSD && defined(FILAMENT_SUPPORTS_X11)
#if defined(FILAMENT_SUPPORTS_XCB)
ret.insert("VK_KHR_xcb_surface");
#endif
#if defined(FILAMENT_SUPPORTS_XLIB)
ret.insert("VK_KHR_xlib_surface");
#endif
#elif defined(WIN32)
ret.insert("VK_KHR_win32_surface");
#endif
#if defined(FILAMENT_SUPPORTS_XLIB)
VK_KHR_XLIB_SURFACE_EXTENSION_NAME,
#endif
#elif defined(WIN32)
VK_KHR_WIN32_SURFACE_EXTENSION_NAME,
#endif
};
return ret;
}
@@ -139,7 +138,7 @@ VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHR(void* nativeWin
VkResult const result = vkCreateWaylandSurfaceKHR(instance, &createInfo, VKALLOC,
(VkSurfaceKHR*) &surface);
ASSERT_POSTCONDITION(result == VK_SUCCESS, "vkCreateWaylandSurfaceKHR error.");
#elif defined(LINUX_OR_FREEBSD) && defined(FILAMENT_SUPPORTS_X11)
#elif LINUX_OR_FREEBSD && defined(FILAMENT_SUPPORTS_X11)
if (g_x11_vk.library == nullptr) {
g_x11_vk.library = dlopen(LIBRARY_X11, RTLD_LOCAL | RTLD_NOW);
ASSERT_PRECONDITION(g_x11_vk.library, "Unable to open X11 library.");
@@ -147,11 +146,15 @@ VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHR(void* nativeWin
g_x11_vk.xcbConnect = (XCB_CONNECT) dlsym(g_x11_vk.library, "xcb_connect");
int screen;
g_x11_vk.connection = g_x11_vk.xcbConnect(nullptr, &screen);
ASSERT_POSTCONDITION(vkCreateXcbSurfaceKHR,
"Unable to load vkCreateXcbSurfaceKHR function.");
#endif
#if defined(FILAMENT_SUPPORTS_XLIB)
g_x11_vk.openDisplay = (X11_OPEN_DISPLAY) dlsym(g_x11_vk.library, "XOpenDisplay");
g_x11_vk.display = g_x11_vk.openDisplay(NULL);
ASSERT_PRECONDITION(g_x11_vk.display, "Unable to open X11 display.");
ASSERT_POSTCONDITION(vkCreateXlibSurfaceKHR,
"Unable to load vkCreateXlibSurfaceKHR function.");
#endif
}
#if defined(FILAMENT_SUPPORTS_XCB) || defined(FILAMENT_SUPPORTS_XLIB)
@@ -164,9 +167,6 @@ VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHR(void* nativeWin
useXcb = true;
#endif
if (useXcb) {
ASSERT_POSTCONDITION(vkCreateXcbSurfaceKHR,
"Unable to load vkCreateXcbSurfaceKHR function.");
VkXcbSurfaceCreateInfoKHR const createInfo = {
.sType = VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR,
.connection = g_x11_vk.connection,
@@ -179,9 +179,6 @@ VulkanPlatform::SurfaceBundle VulkanPlatform::createVkSurfaceKHR(void* nativeWin
#endif
#if defined(FILAMENT_SUPPORTS_XLIB)
if (!useXcb) {
ASSERT_POSTCONDITION(vkCreateXlibSurfaceKHR,
"Unable to load vkCreateXlibSurfaceKHR function.");
VkXlibSurfaceCreateInfoKHR const createInfo = {
.sType = VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR,
.dpy = g_x11_vk.display,

View File

@@ -52,14 +52,13 @@ using namespace bluevk;
namespace filament::backend {
VulkanPlatform::ExtensionSet VulkanPlatform::getSwapchainInstanceExtensions() {
ExtensionSet const ret = {
VulkanPlatform::ExtensionSet VulkanPlatform::getRequiredInstanceExtensions() {
ExtensionSet ret;
#if defined(__APPLE__)
VK_MVK_MACOS_SURFACE_EXTENSION_NAME, // TODO: replace with VK_EXT_metal_surface
#elif defined(IOS) && defined(METAL_AVAILABLE)
VK_MVK_IOS_SURFACE_EXTENSION_NAME,
ret.insert("VK_MVK_macos_surface"); // TODO: replace with VK_EXT_metal_surface
#elif defined(IOS)
ret.insert("VK_MVK_ios_surface");
#endif
};
return ret;
}

View File

@@ -20,7 +20,6 @@
#include "BackendTest.h"
#include <utils/Log.h>
#include <utils/Hash.h>
#include <fstream>
@@ -150,59 +149,50 @@ void BackendTest::renderTriangle(Handle<HwRenderTarget> renderTarget,
}
void BackendTest::readPixelsAndAssertHash(const char* testName, size_t width, size_t height,
Handle<HwRenderTarget> rt, uint32_t const expectedHash, bool const exportScreenshot) {
auto img = getRenderTargetRGB(rt, width, height);
uint32_t hash = computeImageHash(img);
Handle<HwRenderTarget> rt, uint32_t expectedHash, bool exportScreenshot) {
void* buffer = calloc(1, width * height * 4);
if (exportScreenshot) {
writeImage(img, width, height, utils::CString(testName));
}
ASSERT_EQ(hash, expectedHash) << testName << " failed: hashes do not match." << std::endl;
}
struct Capture {
uint32_t expectedHash;
char* name;
bool exportScreenshot;
size_t width, height;
};
auto* c = new Capture();
c->expectedHash = expectedHash;
c->name = strdup(testName);
c->exportScreenshot = exportScreenshot;
c->width = width;
c->height = height;
void BackendTest::writeImage(utils::FixedCapacityVector<uint8_t> img, size_t w, size_t h,
utils::CString const& fname) {
constexpr size_t MAX_FNAME_LEN = 50;
constexpr size_t FNAME_EXT_LEN = 4;
constexpr size_t TOTAL_LEN = MAX_FNAME_LEN + FNAME_EXT_LEN + 1;
char buf[TOTAL_LEN];
ASSERT_PRECONDITION(fname.size() <= MAX_FNAME_LEN, "File name %s is too long", fname.c_str());
snprintf(buf, TOTAL_LEN, "%s.png", fname.c_str());
PixelBufferDescriptor pbd(buffer, width * height * 4, PixelDataFormat::RGBA, PixelDataType::UBYTE,
1, 0, 0, width, [](void* buffer, size_t size, void* user) {
auto* c = (Capture*)user;
// Export a screenshot, if requested.
if (c->exportScreenshot) {
#ifndef IOS
LinearImage image(w, h, 4);
image = toLinearWithAlpha<uint8_t>(w, h, w * 4, img.data());
std::ofstream pngstrm(buf, std::ios::binary | std::ios::trunc);
ImageEncoder::encode(pngstrm, ImageEncoder::Format::PNG, image, "", buf);
LinearImage image(c->width, c->height, 4);
image = toLinearWithAlpha<uint8_t>(c->width, c->height, c->width * 4,
(uint8_t*) buffer);
const std::string png = std::string(c->name) + ".png";
std::ofstream outputStream(png.c_str(), std::ios::binary | std::ios::trunc);
ImageEncoder::encode(outputStream, ImageEncoder::Format::PNG, image, "",
png);
#endif
}
// Hash the contents of the buffer and check that they match.
uint32_t hash = utils::hash::murmur3((const uint32_t*) buffer, size / 4, 0);
ASSERT_EQ(hash, c->expectedHash) << c->name << " failed: hashes do not match." << std::endl;
free(buffer);
free(c->name);
free(c);
}, (void*)c);
getDriverApi().readPixels(rt, 0, 0, width, height, std::move(pbd));
}
utils::FixedCapacityVector<uint8_t> BackendTest::getRenderTarget(
Handle<HwRenderTarget> rt, size_t width, size_t height, PixelDataFormat format,
PixelDataType dataType) {
auto& api = getDriverApi();
size_t const size = width * height * 4;
utils::FixedCapacityVector<uint8_t> result(size);
PixelBufferDescriptor pb(result.data(), size, format, dataType);
api.readPixels(rt, 0, 0, width, height, std::move(pb));
flushAndWait();
return result;
}
uint32_t BackendTest::computeImageHash(utils::FixedCapacityVector<uint8_t> const& img) {
return utils::hash::murmur3((uint32_t*) img.data(), img.size() / 4, 0);
}
utils::FixedCapacityVector<uint8_t> BackendTest::getRenderTargetRGB(
Handle<HwRenderTarget> rt, size_t width, size_t height) {
return getRenderTarget(rt, width, height, PixelDataFormat::RGBA,
PixelDataType::UBYTE);
}
class Environment : public ::testing::Environment {
public:
virtual void SetUp() override {

View File

@@ -67,17 +67,6 @@ protected:
filament::backend::Driver& getDriver() { return *driver; }
private:
void writeImage(utils::FixedCapacityVector<uint8_t> img, size_t w, size_t h,
utils::CString const& fname);
utils::FixedCapacityVector<uint8_t> getRenderTarget(
filament::backend::Handle<filament::backend::HwRenderTarget> rt, size_t width,
size_t height, filament::backend::PixelDataFormat format,
filament::backend::PixelDataType dataType);
uint32_t computeImageHash(utils::FixedCapacityVector<uint8_t> const& img);
utils::FixedCapacityVector<uint8_t> getRenderTargetRGB(
filament::backend::Handle<filament::backend::HwRenderTarget> rt, size_t width,
size_t height);
filament::backend::Driver* driver = nullptr;
filament::backend::CommandBufferQueue commandBufferQueue;

View File

@@ -22,11 +22,14 @@
#include <spirv_glsl.hpp>
#include <spirv_msl.hpp>
#include <spirv-tools/libspirv.hpp>
#include "../src/GLSLPostProcessor.h"
#include "builtinResource.h"
#include <utils/FixedCapacityVector.h>
#include <utils/Log.h>
#include <iostream>
#include <utility>
@@ -36,6 +39,7 @@ namespace test {
using namespace glslang;
using namespace spirv_cross;
using namespace spvtools;
using namespace filament::backend;
@@ -128,6 +132,8 @@ ShaderGenerator::Blob ShaderGenerator::transpileShader(
bool ok = tShader.parse(&DefaultTBuiltInResource, version, false, msg);
utils::slog.e <<"-----------" << shaderCString << utils::io::endl;
if (!ok) {
std::cerr << "ERROR: Unable to parse " <<
(stage == ShaderStage::VERTEX ? "vertex" : "fragment") << " shader:" << std::endl;
@@ -146,6 +152,13 @@ ShaderGenerator::Blob ShaderGenerator::transpileShader(
GlslangToSpv(*program.getIntermediate(language), spirv);
SpirvTools const tools(SPV_ENV_UNIVERSAL_1_3);
std::string disassembly;
bool rr = tools.Disassemble(spirv, &disassembly);
utils::slog.e <<"dissambly=" << rr << "\n" <<
disassembly << utils::io::endl;
std::string result;
assert_invariant(backend == Backend::OPENGL ||

View File

@@ -60,6 +60,36 @@ struct MaterialParams {
float4 scale;
};
struct ScreenshotParams {
int width;
int height;
const char* filename;
uint32_t pixelHashResult;
};
#ifdef IOS
static void dumpScreenshot(DriverApi& dapi, Handle<HwRenderTarget> rt, ScreenshotParams* params) {}
#else
static void dumpScreenshot(DriverApi& dapi, Handle<HwRenderTarget> rt, ScreenshotParams* params) {
using namespace image;
const size_t size = params->width * params->height * 4;
void* buffer = calloc(1, size);
auto cb = [](void* buffer, size_t size, void* user) {
ScreenshotParams* params = (ScreenshotParams*) user;
int w = params->width, h = params->height;
const uint32_t* texels = (uint32_t*) buffer;
params->pixelHashResult = utils::hash::murmur3(texels, size / 4, 0);
LinearImage image(w, h, 4);
image = toLinearWithAlpha<uint8_t>(w, h, w * 4, (uint8_t*) buffer);
std::ofstream pngstrm(params->filename, std::ios::binary | std::ios::trunc);
ImageEncoder::encode(pngstrm, ImageEncoder::Format::PNG, image, "", params->filename);
};
PixelBufferDescriptor pb(buffer, size, PixelDataFormat::RGBA, PixelDataType::UBYTE, cb,
(void*) params);
dapi.readPixels(rt, 0, 0, params->width, params->height, std::move(pb));
}
#endif
static void uploadUniforms(DriverApi& dapi, Handle<HwBufferObject> ubh, MaterialParams params) {
MaterialParams* tmp = new MaterialParams(params);
auto cb = [](void* buffer, size_t size, void* user) {
@@ -213,12 +243,21 @@ TEST_F(BackendTest, ColorMagnify) {
api.endFrame(0);
// Grab a screenshot.
ScreenshotParams params { kDstTexWidth, kDstTexHeight, "ColorMagnify.png" };
api.beginFrame(0, 0, 0);
constexpr uint32_t expected = 0x410bdd31;
readPixelsAndAssertHash("ColorMagnify", kDstTexWidth, kDstTexHeight, dstRenderTargets[0],
expected, true);
dumpScreenshot(api, dstRenderTargets[0], &params);
api.commit(swapChain);
api.endFrame(0);
flushAndWait();
// Wait for the ReadPixels result to come back.
api.finish();
executeCommands();
getDriver().purge();
// Check if the image matches perfectly to our golden run.
const uint32_t expected = 0x410bdd31;
printf("Computed hash is 0x%8.8x, Expected 0x%8.8x\n", params.pixelHashResult, expected);
EXPECT_TRUE(params.pixelHashResult == expected);
// Cleanup.
api.destroyTexture(srcTexture);
@@ -276,15 +315,17 @@ TEST_F(BackendTest, ColorMinify) {
SamplerMagFilter::LINEAR);
// Grab a screenshot.
api.beginFrame(0, 0, 0);
constexpr uint32_t expected = 0xf3d9c53f;
readPixelsAndAssertHash("ColorMinify", kDstTexWidth, kDstTexHeight, dstRenderTargets[0],
expected, true);
ScreenshotParams params { kDstTexWidth, kDstTexHeight, "ColorMinify.png" };
dumpScreenshot(api, dstRenderTargets[0], &params);
api.commit(swapChain);
api.endFrame(0);
// Wait for the ReadPixels result to come back.
flushAndWait();
// Check if the image matches perfectly to our golden run.
const uint32_t expected = 0xf3d9c53f;
printf("Computed hash is 0x%8.8x, Expected 0x%8.8x\n", params.pixelHashResult, expected);
EXPECT_TRUE(params.pixelHashResult == expected);
// Cleanup.
api.destroyTexture(srcTexture);
api.destroyTexture(dstTexture);
@@ -375,13 +416,17 @@ TEST_F(BackendTest, ColorResolve) {
SamplerMagFilter::NEAREST);
// Grab a screenshot.
api.beginFrame(0, 0, 0);
constexpr uint32_t expected = 0xebfac2ef;
readPixelsAndAssertHash("ColorResolve", kDstTexWidth, kDstTexHeight, dstRenderTarget,
expected, true);
api.endFrame(0);
ScreenshotParams sparams{ kDstTexWidth, kDstTexHeight, "ColorResolve.png" };
dumpScreenshot(api, dstRenderTarget, &sparams);
// Wait for the ReadPixels result to come back.
flushAndWait();
// Check if the image matches perfectly to our golden run.
const uint32_t expected = 0xebfac2ef;
printf("Computed hash is 0x%8.8x, Expected 0x%8.8x\n", sparams.pixelHashResult, expected);
EXPECT_TRUE(sparams.pixelHashResult == expected);
// Cleanup.
api.destroyBufferObject(ubuffer);
api.destroyProgram(program);
@@ -444,12 +489,21 @@ TEST_F(BackendTest, Blit2DTextureArray) {
api.endFrame(0);
// Grab a screenshot.
ScreenshotParams params { kDstTexWidth, kDstTexHeight, "Blit2DTextureArray.png" };
api.beginFrame(0, 0, 0);
constexpr uint32_t expected = 0x8de7d55b;
readPixelsAndAssertHash("Blit2DTextureArray", kDstTexWidth, kDstTexHeight, dstRenderTarget,
expected, true);
dumpScreenshot(api, dstRenderTarget, &params);
api.commit(swapChain);
api.endFrame(0);
flushAndWait();
// Wait for the ReadPixels result to come back.
api.finish();
executeCommands();
getDriver().purge();
// Check if the image matches perfectly to our golden run.
const uint32_t expected = 0x8de7d55b;
printf("Computed hash is 0x%8.8x, Expected 0x%8.8x\n", params.pixelHashResult, expected);
EXPECT_TRUE(params.pixelHashResult == expected);
// Cleanup.
api.destroyTexture(srcTexture);
@@ -524,17 +578,28 @@ TEST_F(BackendTest, BlitRegion) {
api.commit(swapChain);
api.endFrame(0);
// Grab a screenshot.
ScreenshotParams params { kDstTexWidth, kDstTexHeight, "BlitRegion.png" };
api.beginFrame(0, 0, 0);
dumpScreenshot(api, dstRenderTarget, &params);
api.commit(swapChain);
api.endFrame(0);
// Wait for the ReadPixels result to come back.
api.finish();
executeCommands();
getDriver().purge();
// Check if the image matches perfectly to our golden run.
//
// TODO: for some reason, this test has very, very slight (as in one pixel) differences between
// OpenGL and Metal. So disable golden checking for now.
// Use the compare tool from ImageMagick to see visual differences:
// compare -verbose -metric mae BlitRegion_Metal.png BlitRegion_OpenGL.png difference.png
// api.beginFrame(0, 0, 0);
// constexpr uint32_t expected = 0x74fa34ed;
// readPixelsAndAssertHash("BlitRegion", kDstTexWidth, kDstTexHeight, dstRenderTarget,
// expected, true);
// api.endFrame(0);
// flushAndWait();
//
// const uint32_t expected = 0x74fa34ed;
// printf("Computed hash is 0x%8.8x, Expected 0x%8.8x\n", params.pixelHashResult, expected);
// EXPECT_TRUE(params.pixelHashResult == expected);
// Cleanup.
api.destroyTexture(srcTexture);
@@ -590,22 +655,23 @@ TEST_F(BackendTest, BlitRegionToSwapChain) {
.height = kDstTexHeight - 10,
};
api.beginFrame(0, 0, 0);
api.blitDEPRECATED(TargetBufferFlags::COLOR0, dstRenderTarget,
dstRect, srcRenderTargets[srcLevel],
srcRect, SamplerMagFilter::LINEAR);
// Push through an empty frame to allow the texture to upload and the blit to execute.
api.beginFrame(0, 0, 0);
ScreenshotParams params { kDstTexWidth, kDstTexHeight, "BlitRegionToSwapChain.png" };
dumpScreenshot(api, dstRenderTarget, &params);
api.commit(swapChain);
api.endFrame(0);
// Grab a screenshot.
api.beginFrame(0, 0, 0);
constexpr uint32_t expected = 0xebfac2ef;
readPixelsAndAssertHash("BlitRegionToSwapChain", kDstTexWidth, kDstTexHeight, dstRenderTarget,
expected, true);
api.endFrame(0);
flushAndWait();
// Wait for the ReadPixels result to come back.
api.finish();
executeCommands();
getDriver().purge();
// Cleanup.
api.destroyTexture(srcTexture);

View File

@@ -1,122 +0,0 @@
/*
* Copyright (C) 2024 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "BackendTest.h"
using namespace filament;
using namespace filament::backend;
namespace test {
TEST_F(BackendTest, FrameScheduledCallback) {
auto& api = getDriverApi();
// Create a SwapChain.
// In order for the frameScheduledCallback to be called, this must be a real SwapChain (not
// headless) so we obtain a drawable.
auto swapChain = createSwapChain();
Handle<HwRenderTarget> renderTarget = api.createDefaultRenderTarget();
int callbackCountA = 0;
api.setFrameScheduledCallback(swapChain, nullptr, [&callbackCountA](PresentCallable callable) {
callable();
callbackCountA++;
});
// Render the first frame.
api.makeCurrent(swapChain, swapChain);
api.beginFrame(0, 0, 0);
api.beginRenderPass(renderTarget, {});
api.endRenderPass(0);
api.commit(swapChain);
api.endFrame(0);
// Render the next frame. The same callback should be called.
api.makeCurrent(swapChain, swapChain);
api.beginFrame(0, 0, 0);
api.beginRenderPass(renderTarget, {});
api.endRenderPass(0);
api.commit(swapChain);
api.endFrame(0);
// Now switch out the callback.
int callbackCountB = 0;
api.setFrameScheduledCallback(swapChain, nullptr, [&callbackCountB](PresentCallable callable) {
callable();
callbackCountB++;
});
// Render one final frame.
api.makeCurrent(swapChain, swapChain);
api.beginFrame(0, 0, 0);
api.beginRenderPass(renderTarget, {});
api.endRenderPass(0);
api.commit(swapChain);
api.endFrame(0);
api.finish();
executeCommands();
getDriver().purge();
EXPECT_EQ(callbackCountA, 2);
EXPECT_EQ(callbackCountB, 1);
}
TEST_F(BackendTest, FrameCompletedCallback) {
auto& api = getDriverApi();
// Create a SwapChain.
auto swapChain = api.createSwapChainHeadless(256, 256, 0);
int callbackCountA = 0;
api.setFrameCompletedCallback(swapChain, nullptr,
[&callbackCountA]() { callbackCountA++; });
// Render the first frame.
api.makeCurrent(swapChain, swapChain);
api.beginFrame(0, 0, 0);
api.commit(swapChain);
api.endFrame(0);
// Render the next frame. The same callback should be called.
api.makeCurrent(swapChain, swapChain);
api.beginFrame(0, 0, 0);
api.commit(swapChain);
api.endFrame(0);
// Now switch out the callback.
int callbackCountB = 0;
api.setFrameCompletedCallback(swapChain, nullptr,
[&callbackCountB]() { callbackCountB++; });
// Render one final frame.
api.makeCurrent(swapChain, swapChain);
api.beginFrame(0, 0, 0);
api.commit(swapChain);
api.endFrame(0);
api.finish();
executeCommands();
getDriver().purge();
EXPECT_EQ(callbackCountA, 2);
EXPECT_EQ(callbackCountB, 1);
}
} // namespace test

View File

@@ -16,7 +16,6 @@
#include "BackendTest.h"
#include "BackendTestUtils.h"
#include "ShaderGenerator.h"
#include "TrianglePrimitive.h"
@@ -65,6 +64,8 @@ void main() {
fragColor = textureLod(test_tex, uv, params.sourceLevel);
})";
static uint32_t sPixelHashResult = 0;
// Selecting a NPOT texture size seems to exacerbate the bug seen with Intel GPU's.
// Note that Filament uses a higher precision format (R11F_G11F_B10F) but this does not seem
// necessary to trigger the bug.
@@ -98,13 +99,30 @@ static void uploadUniforms(DriverApi& dapi, Handle<HwBufferObject> ubh, Material
dapi.updateBufferObject(ubh, std::move(bd), 0);
}
static void dumpScreenshot(DriverApi& dapi, Handle<HwRenderTarget> rt) {
const size_t size = kTexWidth * kTexHeight * 4;
void* buffer = calloc(1, size);
auto cb = [](void* buffer, size_t size, void* user) {
int w = kTexWidth, h = kTexHeight;
const uint32_t* texels = (uint32_t*) buffer;
sPixelHashResult = utils::hash::murmur3(texels, size / 4, 0);
#ifndef IOS
LinearImage image(w, h, 4);
image = toLinearWithAlpha<uint8_t>(w, h, w * 4, (uint8_t*) buffer);
std::ofstream pngstrm("feedback.png", std::ios::binary | std::ios::trunc);
ImageEncoder::encode(pngstrm, ImageEncoder::Format::PNG, image, "", "feedback.png");
#endif
free(buffer);
};
PixelBufferDescriptor pb(buffer, size, PixelDataFormat::RGBA, PixelDataType::UBYTE, cb);
dapi.readPixels(rt, 0, 0, kTexWidth, kTexHeight, std::move(pb));
}
// TODO: This test needs work to get Metal and OpenGL to agree on results.
// The problems are caused by both uploading and rendering into the same texture, since the OpenGL
// backend's readPixels does not work correctly with textures that have image data uploaded.
TEST_F(BackendTest, FeedbackLoops) {
auto& api = getDriverApi();
auto& driver = getDriver();
uint32_t pixelHashResult = 0;
// The test is executed within this block scope to force destructors to run before
// executeCommands().
@@ -129,7 +147,7 @@ TEST_F(BackendTest, FeedbackLoops) {
program = api.createProgram(std::move(prog));
}
TrianglePrimitive const triangle(api);
TrianglePrimitive const triangle(getDriverApi());
// Create a texture.
auto usage = TextureUsage::COLOR_ATTACHMENT | TextureUsage::SAMPLEABLE;
@@ -193,8 +211,8 @@ TEST_F(BackendTest, FeedbackLoops) {
const uint32_t sourceLevel = targetLevel - 1;
params.viewport.width = kTexWidth >> targetLevel;
params.viewport.height = kTexHeight >> targetLevel;
api.setMinMaxLevels(texture, sourceLevel, sourceLevel);
uploadUniforms(api, ubuffer, {
getDriverApi().setMinMaxLevels(texture, sourceLevel, sourceLevel);
uploadUniforms(getDriverApi(), ubuffer, {
.fbWidth = float(params.viewport.width),
.fbHeight = float(params.viewport.height),
.sourceLevel = float(sourceLevel),
@@ -212,8 +230,8 @@ TEST_F(BackendTest, FeedbackLoops) {
const uint32_t sourceLevel = targetLevel + 1;
params.viewport.width = kTexWidth >> targetLevel;
params.viewport.height = kTexHeight >> targetLevel;
api.setMinMaxLevels(texture, sourceLevel, sourceLevel);
uploadUniforms(api, ubuffer, {
getDriverApi().setMinMaxLevels(texture, sourceLevel, sourceLevel);
uploadUniforms(getDriverApi(), ubuffer, {
.fbWidth = float(params.viewport.width),
.fbHeight = float(params.viewport.height),
.sourceLevel = float(sourceLevel),
@@ -223,16 +241,14 @@ TEST_F(BackendTest, FeedbackLoops) {
api.endRenderPass();
}
api.setMinMaxLevels(texture, 0, 0x7f);
getDriverApi().setMinMaxLevels(texture, 0, 0x7f);
// Read back the render target corresponding to the base level.
//
// NOTE: Calling glReadPixels on any miplevel other than the base level
// seems to be un-reliable on some GPU's.
if (frame == kNumFrames - 1) {
constexpr uint32_t expected = 0x70695aa1;
readPixelsAndAssertHash("feedback", kTexWidth, kTexHeight, renderTargets[0],
expected, true);
dumpScreenshot(api, renderTargets[0]);
}
api.flush();
@@ -240,7 +256,7 @@ TEST_F(BackendTest, FeedbackLoops) {
api.endFrame(0);
api.finish();
executeCommands();
driver.purge();
getDriver().purge();
}
api.destroyProgram(program);
@@ -248,6 +264,10 @@ TEST_F(BackendTest, FeedbackLoops) {
api.destroyTexture(texture);
for (auto rt : renderTargets) api.destroyRenderTarget(rt);
}
const uint32_t expected = 0x70695aa1;
printf("Computed hash is 0x%8.8x, Expected 0x%8.8x\n", sPixelHashResult, expected);
EXPECT_TRUE(sPixelHashResult == expected);
}
} // namespace test

View File

@@ -23,11 +23,22 @@
#include "private/filament/SamplerInterfaceBlock.h"
#include "private/backend/SamplerGroup.h"
#include <utils/Log.h>
#include <utils/Hash.h>
#include <math/half.h>
#include <fstream>
#include <vector>
#ifndef IOS
#include <imageio/ImageEncoder.h>
#include <image/ColorTransform.h>
using namespace image;
#endif
using namespace filament;
using namespace filament::backend;
@@ -56,7 +67,7 @@ layout(location = 0) out vec4 fragColor;
// Filament's Vulkan backend requires a descriptor set index of 1 for all samplers.
// This parameter is ignored for other backends.
layout(location = 0, set = 1) uniform {samplerType} test_tex;
layout(binding = 0, set = 1) uniform {samplerType} test_tex;
void main() {
vec2 fbsize = vec2(512);
@@ -109,6 +120,49 @@ void main() {
)");
}
static void readScreenshot(DriverApi& dapi, Handle<HwRenderTarget> rt, size_t const readWidth,
size_t const readHeight, std::function<void(void*)> output) {
size_t const size = readWidth * readHeight * 4;
void* buffer = calloc(1, size);
struct ReadPixelUserData {
std::function<void(void*)> onRead;
};
ReadPixelUserData* userdata = new ReadPixelUserData{output};
auto cb = [](void* buffer, size_t size, void* user) {
ReadPixelUserData* data = (ReadPixelUserData*) user;
data->onRead(buffer);
free(buffer);
delete data;
};
PixelBufferDescriptor pb(buffer, size, PixelDataFormat::RGBA, PixelDataType::UBYTE, cb,
userdata);
dapi.readPixels(rt, 0, 0, readWidth, readHeight, std::move(pb));
}
static void dumpScreenshot(DriverApi& dapi, Handle<HwRenderTarget> rt, size_t const readWidth,
size_t const readHeight, test::Backend backend, std::string fname = "") {
size_t const size = readWidth * readHeight * 4;
if (fname.empty()) {
std::string backendStr = "gl";
if (backend == test::Backend::METAL) {
backendStr = "mtl";
} else if (backend == test::Backend::VULKAN) {
backendStr = "vk";
}
fname = "feedback_" + backendStr + "_" + ".png";
}
utils::slog.e << "writing: " << fname << utils::io::endl;
readScreenshot(dapi, rt, readWidth, readHeight, [w = readWidth, h = readHeight, size, fname](void* buffer) {
uint32_t const* texels = (uint32_t*) buffer;
auto hashResutl = utils::hash::murmur3(texels, size / 4, 0);
#ifndef IOS
LinearImage image(w, h, 4);
image = toLinearWithAlpha<uint8_t>(w, h, w * 4, (uint8_t*) buffer);
std::ofstream pngstrm(fname.c_str(), std::ios::binary | std::ios::trunc);
ImageEncoder::encode(pngstrm, ImageEncoder::Format::PNG, image, "", fname.c_str());
#endif
});
}
namespace test {
@@ -246,21 +300,22 @@ TEST_F(BackendTest, UpdateImage2D) {
std::vector<TestCase> testCases;
// Test basic upload.
testCases.emplace_back("RGBA, UBYTE -> RGBA8", PixelDataFormat::RGBA, PixelDataType::UBYTE, TextureFormat::RGBA8);
// Test format conversion.
// TODO: Vulkan crashes with `Texture at colorAttachment[0] has usage (0x01) which doesn't specify MTLTextureUsageRenderTarget (0x04)'
testCases.emplace_back("RGBA, FLOAT -> RGBA16F", PixelDataFormat::RGBA, PixelDataType::FLOAT, TextureFormat::RGBA16F);
/*
// Test texture formats not all backends support natively.
// TODO: Vulkan crashes with "VK_FORMAT_R32G32B32_SFLOAT is not supported"
testCases.emplace_back("RGB, FLOAT -> RGB32F", PixelDataFormat::RGB, PixelDataType::FLOAT, TextureFormat::RGB32F);
testCases.emplace_back("RGB, FLOAT -> RGB16F", PixelDataFormat::RGB, PixelDataType::FLOAT, TextureFormat::RGB16F);
// Test packed format uploads.
// packed Test format uploads.
// TODO: Vulkan crashes with "Texture at colorAttachment[0] has usage (0x01) which doesn't specify MTLTextureUsageRenderTarget (0x04)"
testCases.emplace_back("RGBA, UINT_2_10_10_10_REV -> RGB10_A2", PixelDataFormat::RGBA, PixelDataType::UINT_2_10_10_10_REV, TextureFormat::RGB10_A2);
testCases.emplace_back("RGBA, UINT_2_10_10_10_REV -> RGB10_A2", PixelDataFormat::RGBA, PixelDataType::UINT_2_10_10_10_REV, TextureFormat::RGB10_A2);gitgg
testCases.emplace_back("RGB, UINT_10F_11F_11F_REV -> R11F_G11F_B10F", PixelDataFormat::RGB, PixelDataType::UINT_10F_11F_11F_REV, TextureFormat::R11F_G11F_B10F);
testCases.emplace_back("RGB, HALF -> R11F_G11F_B10F", PixelDataFormat::RGB, PixelDataType::HALF, TextureFormat::R11F_G11F_B10F);
@@ -281,8 +336,9 @@ TEST_F(BackendTest, UpdateImage2D) {
// TODO: Vulkan crashes with "Offsets not yet supported"
testCases.emplace_back("RGBA, UBYTE -> RGBA8 (subregions)", PixelDataFormat::RGBA, PixelDataType::UBYTE, TextureFormat::RGBA8, 0u, true);
testCases.emplace_back("RGBA, FLOAT -> RGBA16F (subregions)", PixelDataFormat::RGBA, PixelDataType::FLOAT, TextureFormat::RGBA16F, 0u, true);
testCases.emplace_back("RGBA, UBYTE -> RGBA8 (subregions, buffer padding)", PixelDataFormat::RGBA, PixelDataType::UBYTE, TextureFormat::RGBA8, 64u, true);
testCases.emplace_back("RGBA, UBYTE -> RGBA8 (subregions, buffer padding)", PixelDataFormat::RGBA, PixelDataType::UBYTE, TextureFormat::RGBA8, 64u, true);
testCases.emplace_back("RGB, FLOAT -> RGB32F (subregions, buffer padding)", PixelDataFormat::RGB, PixelDataType::FLOAT, TextureFormat::RGB32F, 64u, true);
*/
auto& api = getDriverApi();
@@ -305,6 +361,7 @@ TEST_F(BackendTest, UpdateImage2D) {
std::string const fragment = stringReplace("{samplerType}",
getSamplerTypeName(t.textureFormat), fragmentTemplate);
utils::slog.e <<"sampler=" << fragment << utils::io::endl;
ShaderGenerator shaderGen(vertex, fragment, sBackend, sIsMobilePlatform, &sib);
Program prog = shaderGen.getProgram(api);
Program::Sampler psamplers[] = { utils::CString("test_tex"), 0 };
@@ -348,6 +405,8 @@ TEST_F(BackendTest, UpdateImage2D) {
api.commit(swapChain);
api.endFrame(0);
// dumpScreenshot(api, defaultRenderTarget, 512, 512, test::Backend::VULKAN, t.name);
api.destroyProgram(program);
api.destroySwapChain(swapChain);
api.destroyRenderTarget(defaultRenderTarget);

View File

@@ -79,11 +79,24 @@ bool FSwapChain::isFrameScheduledCallbackSet() const noexcept {
return mFrameScheduledCallbackIsSet;
}
void FSwapChain::setFrameCompletedCallback(
backend::CallbackHandler* handler, FrameCompletedCallback&& callback) noexcept {
using namespace std::placeholders;
auto boundCallback = std::bind(std::move(callback), this);
mEngine.getDriverApi().setFrameCompletedCallback(mHwSwapChain, handler, std::move(boundCallback));
void FSwapChain::setFrameCompletedCallback(backend::CallbackHandler* handler,
utils::Invocable<void(SwapChain*)>&& callback) noexcept {
struct Callback {
utils::Invocable<void(SwapChain*)> f;
SwapChain* s;
static void func(void* user) {
auto* const c = reinterpret_cast<Callback*>(user);
c->f(c->s);
delete c;
}
};
if (callback) {
auto* const user = new(std::nothrow) Callback{ std::move(callback), this };
mEngine.getDriverApi().setFrameCompletedCallback(
mHwSwapChain, handler, &Callback::func, static_cast<void*>(user));
} else {
mEngine.getDriverApi().setFrameCompletedCallback(mHwSwapChain, nullptr, nullptr, nullptr);
}
}
bool FSwapChain::isSRGBSwapChainSupported(FEngine& engine) noexcept {

View File

@@ -299,16 +299,6 @@ public:
}
}
UTILS_NOINLINE
void shrink_to_fit() {
if (size() < capacity()) {
FixedCapacityVector t(construct_with_capacity, size(), allocator());
t.mSize = size();
std::uninitialized_move(begin(), end(), t.begin());
this->swap(t);
}
}
private:
enum construct_with_capacity_tag{ construct_with_capacity };

View File

@@ -60,11 +60,6 @@ public:
std::fill(std::begin(storage), std::end(storage), 0);
}
template<typename U, typename = typename std::enable_if_t<N == 1, U>>
explicit bitset(U value) noexcept {
storage[0] = value;
}
T getBitsAt(size_t n) const noexcept {
assert_invariant(n<N);
return storage[n];
@@ -99,8 +94,6 @@ public:
size_t size() const noexcept { return N * BITS_PER_WORD; }
bool empty() const noexcept { return none(); }
bool test(size_t bit) const noexcept { return operator[](bit); }
void set(size_t b) noexcept {
@@ -124,14 +117,11 @@ public:
storage[b / BITS_PER_WORD] ^= T(1) << (b % BITS_PER_WORD);
}
void reset() noexcept {
std::fill(std::begin(storage), std::end(storage), 0);
}
void clear() noexcept {
reset();
}
bool operator[](size_t b) const noexcept {
assert_invariant(b / BITS_PER_WORD < N);
return bool(storage[b / BITS_PER_WORD] & (T(1) << (b % BITS_PER_WORD)));