Compare commits
1
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
15424c85b5 |
+1
-3
@@ -65,6 +65,4 @@ SpacesInParentheses: false
|
||||
SpacesInSquareBrackets: false
|
||||
TabWidth: 4
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||||
UseTab: Never
|
||||
PackConstructorInitializers: Never
|
||||
ConstructorInitializerIndentWidth: 8
|
||||
IndentWrappedFunctionNames: true
|
||||
PackConstructorInitializers: Never
|
||||
@@ -1,53 +1,43 @@
|
||||
# This action retrieves the latest commit message from a push or pull_request event
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# and makes it available as an output variable named 'msg'.
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||||
name: 'Get commit message'
|
||||
outputs:
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msg:
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value: ${{ steps.action_output.outputs.msg }}
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||||
hash:
|
||||
value: ${{ steps.action_output.outputs.hash }}
|
||||
runs:
|
||||
using: "composite"
|
||||
steps:
|
||||
- name: Find commit message (on push)
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if: github.event_name == 'push'
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||||
shell: bash
|
||||
env:
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COMMIT_MESSAGE: ${{ github.event.head_commit.message }}
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run: |
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AUTHOR_NAME="${{ github.event.head_commit.author.name }}"
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||||
AUTHOR_EMAIL="${{ github.event.head_commit.author.email }}"
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TSTAMP="${{ github.event.head_commit.timestamp }}"
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HASH="${{ github.event.head_commit.id }}"
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echo "commit $HASH" >> /tmp/commit_msg.txt
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echo "commit ${{ github.event.head_commit.id }}" >> /tmp/commit_msg.txt
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echo "Author: ${AUTHOR_NAME}<${AUTHOR_EMAIL}>" >> /tmp/commit_msg.txt
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||||
echo "Date: ${TSTAMP}" >> /tmp/commit_msg.txt
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echo "" >> /tmp/commit_msg.txt
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echo "$COMMIT_MESSAGE" >> /tmp/commit_msg.txt
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echo "$HASH" > /tmp/commit_hash.txt
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echo "${{ github.event.head_commit.message }}" >> /tmp/commit_msg.txt
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- name: Find commit message (PR)
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shell: bash
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id: checkout_code
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if: github.event_name == 'pull_request'
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||||
run: |
|
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BEFORE_HASH=$(git rev-parse HEAD)
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||||
echo "hash=$BEFORE_HASH" >> "$GITHUB_OUTPUT"
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# Next we will checkout the actual head (not the merge commits) of the PR
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AFTER_HASH="${{ github.event.pull_request.head.sha }}"
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git checkout $AFTER_HASH
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COMMIT_MESSAGE=$(git log -1 --no-merges)
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echo "$COMMIT_MESSAGE" > /tmp/commit_msg.txt
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echo "$AFTER_HASH" > /tmp/commit_hash.txt
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||||
echo "+++++ head commit message +++++"
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echo "$(git log -1 --no-merges)"
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echo "+++++++++++++++++++++++++++++++"
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echo "hash=$(git rev-parse HEAD)" >> "$GITHUB_OUTPUT"
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git checkout ${{ github.event.pull_request.head.sha }}
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echo "$(git log -1 --no-merges)" >> /tmp/commit_msg.txt
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- shell: bash
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id: action_output
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||||
run: |
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# Get the commit message
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DELIMITER="EOF_FILE_CONTENT_$(date +%s)" # Using timestamp to make it more unique
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echo "msg<<$DELIMITER" >> "$GITHUB_OUTPUT"
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cat /tmp/commit_msg.txt >> "$GITHUB_OUTPUT"
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echo "$DELIMITER" >> "$GITHUB_OUTPUT"
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||||
# Get the commit hash
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||||
echo "hash=$(cat /tmp/commit_hash.txt)" >> "$GITHUB_OUTPUT"
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||||
echo "----- got commit message ---"
|
||||
cat /tmp/commit_msg.txt
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echo "----------------------------"
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- name: Cleanup Find commit message (PR)
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||||
shell: bash
|
||||
if: github.event_name == 'pull_request'
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||||
|
||||
@@ -12,7 +12,7 @@ jobs:
|
||||
name: build-android
|
||||
# We intentially use a larger runner here to enable larger disk space
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# (standard linux runner will fail on disk space and faster build time).
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
runs-on: 'ubuntu-24.04-32core'
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
|
||||
@@ -23,7 +23,7 @@ jobs:
|
||||
GH_TOKEN: ${{ secrets.FILAMENTBOT_TOKEN }}
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run: |
|
||||
GOLDEN_BRANCH=$(echo "${{ steps.get_commit_msg.outputs.msg }}" | python3 test/renderdiff/src/commit_msg.py)
|
||||
COMMIT_HASH="${{ steps.get_commit_msg.outputs.hash }}"
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||||
COMMIT_HASH=$(echo "${{ steps.get_commit_msg.outputs.msg }}" | head -n 1 | sed "s/commit //g")
|
||||
if [[ "${GOLDEN_BRANCH}" != "main" ]]; then
|
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git config --global user.email "filament.bot@gmail.com"
|
||||
git config --global user.name "Filament Bot"
|
||||
@@ -51,7 +51,7 @@ jobs:
|
||||
GH_TOKEN: ${{ secrets.FILAMENTBOT_TOKEN }}
|
||||
run: |
|
||||
bash docs_src/build/install_mdbook.sh && source ~/.bashrc
|
||||
COMMIT_HASH="${{ steps.get_commit_msg.outputs.hash }}"
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COMMIT_HASH=$(echo "${{ steps.get_commit_msg.outputs.msg }}" | head -n 1 | sed "s/commit //g")
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git config --global user.email "filament.bot@gmail.com"
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||||
git config --global user.name "Filament Bot"
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||||
git config --global credential.helper cache
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||||
|
||||
@@ -26,7 +26,7 @@ jobs:
|
||||
|
||||
build-desktop-linux:
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name: build-linux
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||||
runs-on: 'ubuntu-24.04-16core'
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||||
runs-on: ubuntu-22.04-16core
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
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||||
with:
|
||||
@@ -108,7 +108,8 @@ jobs:
|
||||
uses: ./.github/actions/get-commit-msg
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||||
- name: Check for manual edits to /docs
|
||||
run: |
|
||||
bash docs_src/build/presubmit_check.sh ${{ steps.get_commit_msg.outputs.hash }}
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||||
COMMIT_ID=$(echo "${{ steps.get_commit_msg.outputs.msg }}" | head -n 1 | sed "s/commit //g")
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||||
bash docs_src/build/presubmit_check.sh ${COMMIT_ID}
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||||
|
||||
test-renderdiff:
|
||||
name: test-renderdiff
|
||||
@@ -120,7 +121,7 @@ jobs:
|
||||
- uses: ./.github/actions/mac-prereq
|
||||
- uses: ./.github/actions/get-gltf-assets
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||||
- uses: ./.github/actions/get-mesa
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||||
- uses: ./.github/actions/get-vulkan-sdk
|
||||
- uses: ./.github/actions/get-vulkan-sdk
|
||||
- id: get_commit_msg
|
||||
uses: ./.github/actions/get-commit-msg
|
||||
- name: Prerequisites
|
||||
@@ -131,14 +132,12 @@ jobs:
|
||||
shell: bash
|
||||
- name: Render and compare
|
||||
id: render_compare
|
||||
env:
|
||||
COMMIT_MESSAGE: ${{ steps.get_commit_msg.outputs.msg }}
|
||||
run: |
|
||||
ls ./gltf/Models
|
||||
TEST_DIR=test/renderdiff
|
||||
source ${TEST_DIR}/src/preamble.sh
|
||||
start_
|
||||
GOLDEN_BRANCH=$(echo "${COMMIT_MESSAGE}" | python3 ${TEST_DIR}/src/commit_msg.py)
|
||||
GOLDEN_BRANCH=$(echo "${{ steps.get_commit_msg.outputs.msg }}" | python3 ${TEST_DIR}/src/commit_msg.py)
|
||||
bash ${TEST_DIR}/generate.sh && \
|
||||
python3 ${TEST_DIR}/src/golden_manager.py \
|
||||
--branch=${GOLDEN_BRANCH} \
|
||||
@@ -172,7 +171,7 @@ jobs:
|
||||
|
||||
validate-wgsl-webgpu:
|
||||
name: validate-wgsl-webgpu
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
runs-on: 'ubuntu-24.04-8core'
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
|
||||
@@ -31,7 +31,7 @@ on:
|
||||
jobs:
|
||||
build-linux:
|
||||
name: build-linux
|
||||
runs-on: 'ubuntu-24.04-16core'
|
||||
runs-on: ubuntu-22.04-32core
|
||||
if: github.event_name == 'release' || github.event.inputs.platform == 'desktop'
|
||||
|
||||
steps:
|
||||
|
||||
@@ -18,9 +18,3 @@ test*.json
|
||||
results
|
||||
/compile_commands.json
|
||||
/.cache
|
||||
|
||||
# For /test/renderdiff dependencies
|
||||
/mesa
|
||||
/gltf
|
||||
/filament-assets
|
||||
/venv
|
||||
+1
-1
@@ -391,7 +391,7 @@ Alternatively, if you have node installed you can use the
|
||||
[live-server](https://www.npmjs.com/package/live-server) package, which automatically refreshes the
|
||||
web page when it detects a change.
|
||||
|
||||
Each sample app has its own handwritten html file. Additionally, the server folder contains assets
|
||||
Each sample app has its own handwritten html file. Additionally the server folder contains assets
|
||||
such as meshes, textures, and materials.
|
||||
|
||||
## Running the native samples
|
||||
|
||||
+1
-1
@@ -351,7 +351,7 @@ else()
|
||||
endif()
|
||||
|
||||
if (FILAMENT_USE_EXTERNAL_GLES3)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DFILAMENT_USE_EXTERNAL_GLES3")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DUSE_EXTERNAL_GLES3")
|
||||
endif()
|
||||
|
||||
if (FILAMENT_SUPPORTS_EGL_ON_LINUX)
|
||||
|
||||
+6
-18
@@ -20,7 +20,7 @@ The guiding principles of the filament code style and code formatting can be res
|
||||
- class access modifiers are not indented
|
||||
- last line of `.cpp` or `.h` file must be an empty line
|
||||
|
||||
```c++
|
||||
```
|
||||
for (int i = 0; i < max; i++) {
|
||||
}
|
||||
|
||||
@@ -73,24 +73,12 @@ src/data.inc
|
||||
- `public` class attributes *are not* prefixed
|
||||
- class attributes and methods are lower camelcase
|
||||
|
||||
```c++
|
||||
```
|
||||
extern int gGlobalWarming;
|
||||
|
||||
class FooBar {
|
||||
public:
|
||||
FooBar(int attributeName, int sizeInBytes)
|
||||
: mAttributeName(attributeName),
|
||||
sizeInBytes(sizeInBytes) {}
|
||||
|
||||
void reallyLongMethodNameWithLotsOfArguments(bool argument1,
|
||||
int someSecondArgument, int bestArgument) {
|
||||
std::pair<bool, int> pair = {
|
||||
argument1,
|
||||
argument2,
|
||||
};
|
||||
// etc
|
||||
}
|
||||
|
||||
void methodName();
|
||||
int sizeInBytes;
|
||||
private:
|
||||
int mAttributeName;
|
||||
@@ -109,7 +97,7 @@ private:
|
||||
- always include the copyright notice at the top of every file
|
||||
- make sure the date is correct
|
||||
|
||||
```c++
|
||||
```
|
||||
/*
|
||||
* Copyright (C) 2018 The Android Open Source Project
|
||||
*
|
||||
@@ -151,7 +139,7 @@ conversely containers and algorithms are not allowed. There are exceptions such
|
||||
|
||||
*Sorting the headers is important to help catching missing `#include` directives.*
|
||||
|
||||
```c++
|
||||
```
|
||||
/*
|
||||
* Copyright (C) 2018 The Android Open Source Project
|
||||
*
|
||||
@@ -195,7 +183,7 @@ conversely containers and algorithms are not allowed. There are exceptions such
|
||||
### Misc
|
||||
|
||||
- Use `auto` only when the type appears on the same line or with iterators and lambdas.
|
||||
```c++
|
||||
```
|
||||
auto foo = new Foo();
|
||||
for (auto& i : collection) { }
|
||||
```
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
# Filament Release Notes log
|
||||
|
||||
**If you are merging a PR into main**: please add the release note below, under the *Release notes
|
||||
We are chaning the way Vulkan buffers are handled. We need to switch over to a managed (or view-based) model where the data stored inside the object is a proxy to a Vulkan object that can dynamically be swapped around.
|
||||
|
||||
**If you are cherry-picking a commit into an rc/ branch**: add the release note under the
|
||||
appropriate header in [RELEASE_NOTES.md](./RELEASE_NOTES.md).
|
||||
|
||||
@@ -31,7 +31,7 @@ repositories {
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation 'com.google.android.filament:filament-android:1.66.2'
|
||||
implementation 'com.google.android.filament:filament-android:1.65.0'
|
||||
}
|
||||
```
|
||||
|
||||
@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
|
||||
iOS projects can use CocoaPods to install the latest release:
|
||||
|
||||
```shell
|
||||
pod 'Filament', '~> 1.66.2'
|
||||
pod 'Filament', '~> 1.65.0'
|
||||
```
|
||||
|
||||
## Documentation
|
||||
|
||||
@@ -7,28 +7,6 @@ A new header is inserted each time a *tag* is created.
|
||||
Instead, if you are authoring a PR for the main branch, add your release note to
|
||||
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
|
||||
|
||||
## v1.66.2
|
||||
|
||||
|
||||
## v1.66.1
|
||||
|
||||
- filamat: Removed a dependency on Glslang's deprecated SPIR-V remapper.
|
||||
The functionality is already implemented by calling the CanonicalizeIds pass
|
||||
in the SPIRV-Tools, and should be a non-functional change.
|
||||
|
||||
## v1.66.0
|
||||
|
||||
- materials: include default values of spec constants in material metadata [⚠️ **Recompile Materials**]
|
||||
|
||||
## v1.65.4
|
||||
|
||||
|
||||
## v1.65.3
|
||||
|
||||
|
||||
## v1.65.2
|
||||
|
||||
|
||||
## v1.65.1
|
||||
|
||||
- `setFrameScheduledCallback` now works on all backends (frame presentation scheduling is still only
|
||||
|
||||
@@ -208,19 +208,3 @@ Java_com_google_android_filament_Renderer_nSetVsyncTime(JNIEnv *, jclass,
|
||||
Renderer *renderer = (Renderer *) nativeRenderer;
|
||||
renderer->setVsyncTime(steadyClockTimeNano);
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_Renderer_nSkipNextFrames(JNIEnv *, jclass ,
|
||||
jlong nativeRenderer, jint frameCount) {
|
||||
Renderer *renderer = (Renderer *) nativeRenderer;
|
||||
renderer->skipNextFrames(frameCount);
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT jint JNICALL
|
||||
Java_com_google_android_filament_Renderer_nGetFrameToSkipCount(JNIEnv *, jclass ,
|
||||
jlong nativeRenderer) {
|
||||
Renderer *renderer = (Renderer *) nativeRenderer;
|
||||
return renderer->getFrameToSkipCount();
|
||||
}
|
||||
|
||||
@@ -28,8 +28,9 @@ Java_com_google_android_filament_SwapChain_nSetFrameCompletedCallback(JNIEnv* en
|
||||
jlong nativeSwapChain, jobject handler, jobject runnable) {
|
||||
SwapChain* swapChain = (SwapChain*) nativeSwapChain;
|
||||
auto* callback = JniCallback::make(env, handler, runnable);
|
||||
swapChain->setFrameCompletedCallback(callback->getHandler(),
|
||||
[callback](SwapChain* swapChain) { JniCallback::postToJavaAndDestroy(callback); });
|
||||
swapChain->setFrameCompletedCallback(nullptr, [callback](SwapChain* swapChain) {
|
||||
JniCallback::postToJavaAndDestroy(callback);
|
||||
});
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jboolean JNICALL
|
||||
@@ -52,22 +53,3 @@ Java_com_google_android_filament_SwapChain_nIsProtectedContentSupported(
|
||||
Engine* engine = (Engine*) nativeEngine;
|
||||
return (jboolean)SwapChain::isProtectedContentSupported(*engine);
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_SwapChain_nSetFrameScheduledCallback(JNIEnv* env, jclass,
|
||||
jlong nativeSwapChain, jobject handler, jobject runnable) {
|
||||
SwapChain* swapChain = (SwapChain*) nativeSwapChain;
|
||||
auto* callback = JniCallback::make(env, handler, runnable);
|
||||
swapChain->setFrameScheduledCallback(callback->getHandler(),
|
||||
[callback](backend::PresentCallable) {
|
||||
// Ignore PresentCallable, which is only meaningful with the Metal backend.
|
||||
JniCallback::postToJavaAndDestroy(callback);
|
||||
});
|
||||
}
|
||||
|
||||
extern "C" JNIEXPORT jboolean JNICALL
|
||||
Java_com_google_android_filament_SwapChain_nIsFrameScheduledCallbackSet(
|
||||
JNIEnv *, jclass, jlong nativeSwapChain) {
|
||||
SwapChain* swapChain = (SwapChain*) nativeSwapChain;
|
||||
return (jboolean)swapChain->isFrameScheduledCallbackSet();
|
||||
}
|
||||
|
||||
@@ -356,7 +356,6 @@ Java_com_google_android_filament_View_nSetFogOptions(JNIEnv *, jclass , jlong na
|
||||
view->setFogOptions(options);
|
||||
}
|
||||
|
||||
|
||||
extern "C" JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_View_nSetBlendMode(JNIEnv *, jclass , jlong nativeView, jint blendMode) {
|
||||
View* view = (View*) nativeView;
|
||||
@@ -555,20 +554,3 @@ Java_com_google_android_filament_View_nClearFrameHistory(JNIEnv *env, jclass cla
|
||||
Engine *engine = (Engine *) nativeEngine;
|
||||
view->clearFrameHistory(*engine);
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT void JNICALL
|
||||
Java_com_google_android_filament_View_nSetChannelDepthClearEnabled(JNIEnv *, jclass ,
|
||||
jlong nativeView, jint channel, jboolean enabled) {
|
||||
View* view = (View*) nativeView;
|
||||
view->setChannelDepthClearEnabled((uint8_t) channel, (bool) enabled);
|
||||
}
|
||||
|
||||
extern "C"
|
||||
JNIEXPORT jboolean JNICALL
|
||||
Java_com_google_android_filament_View_nIsChannelDepthClearEnabled(JNIEnv *env, jclass clazz,
|
||||
jlong nativeView, jint channel) {
|
||||
// TODO: implement nIsChannelDepthClearEnabled()
|
||||
View* view = (View*) nativeView;
|
||||
return (jboolean)view->isChannelDepthClearEnabled((uint8_t) channel);
|
||||
}
|
||||
|
||||
+4
-4
@@ -332,7 +332,7 @@ public class RenderableManager {
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the channel this renderable is associated to. There can be 8 channels.
|
||||
* Set the channel this renderable is associated to. There can be 4 channels.
|
||||
*
|
||||
* <p>All renderables in a given channel are rendered together, regardless of anything else.
|
||||
* They are sorted as usual within a channel.</p>
|
||||
@@ -342,7 +342,7 @@ public class RenderableManager {
|
||||
* <p>Channels 0 and 1 may not have render primitives using a material with `refractionType`
|
||||
* set to `screenspace`.</p>
|
||||
*
|
||||
* @param channel clamped to the range [0..7], defaults to 2.
|
||||
* @param channel clamped to the range [0..3], defaults to 2.
|
||||
*
|
||||
* @return Builder reference for chaining calls.
|
||||
*
|
||||
@@ -351,7 +351,7 @@ public class RenderableManager {
|
||||
* @see RenderableManager::setBlendOrderAt()
|
||||
*/
|
||||
@NonNull
|
||||
public Builder channel(@IntRange(from = 0, to = 7) int channel) {
|
||||
public Builder channel(@IntRange(from = 0, to = 3) int channel) {
|
||||
nBuilderChannel(mNativeBuilder, channel);
|
||||
return this;
|
||||
}
|
||||
@@ -730,7 +730,7 @@ public class RenderableManager {
|
||||
*
|
||||
* @see Builder#channel
|
||||
*/
|
||||
public void setChannel(@EntityInstance int i, @IntRange(from = 0, to = 7) int channel) {
|
||||
public void setChannel(@EntityInstance int i, @IntRange(from = 0, to = 3) int channel) {
|
||||
nSetChannel(mNativeObject, i, channel);
|
||||
}
|
||||
|
||||
|
||||
@@ -732,22 +732,6 @@ public class Renderer {
|
||||
nResetUserTime(getNativeObject());
|
||||
}
|
||||
|
||||
/**
|
||||
* Requests the next frameCount frames to be skipped. For Debugging.
|
||||
* @param frameCount number of frames to skip.
|
||||
*/
|
||||
public void skipNextFrames(int frameCount) {
|
||||
nSkipNextFrames(getNativeObject(), frameCount);
|
||||
}
|
||||
|
||||
/**
|
||||
* Remainder count of frame to be skipped
|
||||
* @return remaining frames to be skipped
|
||||
*/
|
||||
public int getFrameToSkipCount() {
|
||||
return nGetFrameToSkipCount(getNativeObject());
|
||||
}
|
||||
|
||||
public long getNativeObject() {
|
||||
if (mNativeObject == 0) {
|
||||
throw new IllegalStateException("Calling method on destroyed Renderer");
|
||||
@@ -789,7 +773,4 @@ public class Renderer {
|
||||
float interval, float headRoomRatio, float scaleRate, int history);
|
||||
private static native void nSetClearOptions(long nativeRenderer,
|
||||
float r, float g, float b, float a, boolean clear, boolean discard);
|
||||
|
||||
private static native void nSkipNextFrames(long nativeObject, int frameCount);
|
||||
private static native int nGetFrameToSkipCount(long nativeObject);
|
||||
}
|
||||
|
||||
@@ -139,78 +139,6 @@ public class SwapChain {
|
||||
nSetFrameCompletedCallback(getNativeObject(), handler, callback);
|
||||
}
|
||||
|
||||
/**
|
||||
* FrameScheduledCallback is a callback function that notifies an application about the status
|
||||
* of a frame after Filament has finished its processing.
|
||||
*
|
||||
* <p>
|
||||
* The exact timing and semantics of this callback differ depending on the graphics backend in
|
||||
* use.
|
||||
* </p>
|
||||
*
|
||||
* <h3>Metal Backend</h3>
|
||||
* <p>
|
||||
* With the Metal backend, this callback signifies that Filament has completed all CPU-side
|
||||
* processing for a frame and the frame is ready to be scheduled for presentation.
|
||||
* </p>
|
||||
*
|
||||
* <p>
|
||||
* Typically, Filament is responsible for scheduling the frame's presentation to the SwapChain.
|
||||
* If a FrameScheduledCallback is set, however, the application bears the responsibility of
|
||||
* scheduling the frame for presentation by calling the PresentCallable passed to the callback
|
||||
* function. In this mode, Filament will not automatically schedule the frame for presentation.
|
||||
* </p>
|
||||
*
|
||||
* <p>
|
||||
* When using the Metal backend, if your application delays the call to the PresentCallable
|
||||
* (e.g., by invoking it on a separate thread), you must ensure all PresentCallables have been
|
||||
* called before shutting down the Filament Engine. You can guarantee this by calling
|
||||
* Engine.flushAndWait() before Engine.shutdown(). This is necessary to ensure the Engine has
|
||||
* a chance to clean up all memory related to frame presentation.
|
||||
* </p>
|
||||
*
|
||||
* <h3>Other Backends (OpenGL, Vulkan, WebGPU)</h3>
|
||||
* <p>
|
||||
* On other backends, this callback serves as a notification that Filament has completed all
|
||||
* CPU-side processing for a frame. Filament proceeds with its normal presentation logic
|
||||
* automatically, and the PresentCallable passed to the callback is a no-op that can be safely
|
||||
* ignored.
|
||||
* </p>
|
||||
*
|
||||
* <h3>General Behavior</h3>
|
||||
* <p>
|
||||
* A FrameScheduledCallback can be set on an individual SwapChain through
|
||||
* setFrameScheduledCallback. Each SwapChain can have only one callback set per frame. If
|
||||
* setFrameScheduledCallback is called multiple times on the same SwapChain before
|
||||
* Renderer.endFrame(), the most recent call effectively overwrites any previously set callback.
|
||||
* </p>
|
||||
*
|
||||
* <p>
|
||||
* The callback set by setFrameScheduledCallback is "latched" when Renderer.endFrame() is
|
||||
* executed. At this point, the callback is fixed for the frame that was just encoded.
|
||||
* Subsequent calls to setFrameScheduledCallback after endFrame() will apply to the next frame.
|
||||
* </p>
|
||||
*
|
||||
* <p>
|
||||
* Use setFrameScheduledCallback() (with default arguments) to unset the callback.
|
||||
* </p>
|
||||
*
|
||||
* @param handler A {@link java.util.concurrent.Executor Executor}.
|
||||
* @param callback The Runnable callback to invoke when frame processing is complete.
|
||||
*/
|
||||
public void setFrameScheduledCallback(@NonNull Object handler, @NonNull Runnable callback) {
|
||||
nSetFrameScheduledCallback(getNativeObject(), handler, callback);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns whether this SwapChain currently has a FrameScheduledCallback set.
|
||||
*
|
||||
* @return true, if the last call to setFrameScheduledCallback set a callback
|
||||
*/
|
||||
public boolean isFrameScheduledCallbackSet() {
|
||||
return nIsFrameScheduledCallbackSet(getNativeObject());
|
||||
}
|
||||
|
||||
public long getNativeObject() {
|
||||
if (mNativeObject == 0) {
|
||||
throw new IllegalStateException("Calling method on destroyed SwapChain");
|
||||
@@ -223,8 +151,6 @@ public class SwapChain {
|
||||
}
|
||||
|
||||
private static native void nSetFrameCompletedCallback(long nativeSwapChain, Object handler, Runnable callback);
|
||||
private static native void nSetFrameScheduledCallback(long nativeSwapChain, Object handler, Runnable callback);
|
||||
private static native boolean nIsFrameScheduledCallbackSet(long nativeSwapChain);
|
||||
private static native boolean nIsSRGBSwapChainSupported(long nativeEngine);
|
||||
private static native boolean nIsMSAASwapChainSupported(long nativeEngine, int samples);
|
||||
private static native boolean nIsProtectedContentSupported(long nativeEngine);
|
||||
|
||||
@@ -291,25 +291,6 @@ public class View {
|
||||
return mViewport;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether a channel must clear the depth buffer before all primitives are rendered.
|
||||
* Channel depth clear is off by default for all channels.
|
||||
* This is orthogonal to Renderer::setClearOptions().
|
||||
* @param channel between 0 and 7
|
||||
* @param enabled true to enable clear, false to disable
|
||||
*/
|
||||
void setChannelDepthClearEnabled(@IntRange(from = 0, to = 7) int channel, boolean enabled) {
|
||||
nSetChannelDepthClearEnabled(getNativeObject(), channel, enabled);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param channel between 0 and 7
|
||||
* @return true if this channel has depth clear enabled.
|
||||
*/
|
||||
boolean isChannelDepthClearEnabled(@IntRange(from = 0, to = 7) int channel) {
|
||||
return nIsChannelDepthClearEnabled(getNativeObject(), channel);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the blending mode used to draw the view into the SwapChain.
|
||||
*
|
||||
@@ -1337,8 +1318,6 @@ public class View {
|
||||
boolean lensFlare, boolean starburst, float chromaticAberration, int ghostCount, float ghostSpacing, float ghostThreshold, float haloThickness, float haloRadius, float haloThreshold);
|
||||
private static native void nSetFogOptions(long nativeView, float distance, float maximumOpacity, float height, float heightFalloff, float cutOffDistance, float v, float v1, float v2, float density, float inScatteringStart, float inScatteringSize, boolean fogColorFromIbl, long skyColorNativeObject, boolean enabled);
|
||||
private static native void nSetStereoscopicOptions(long nativeView, boolean enabled);
|
||||
private static native void nSetChannelDepthClearEnabled(long nativeView, int channel, boolean enabled);
|
||||
private static native boolean nIsChannelDepthClearEnabled(long nativeView, int channel);
|
||||
private static native void nSetBlendMode(long nativeView, int blendMode);
|
||||
private static native void nSetDepthOfFieldOptions(long nativeView, float cocScale, float maxApertureDiameter, boolean enabled, int filter,
|
||||
boolean nativeResolution, int foregroundRingCount, int backgroundRingCount, int fastGatherRingCount, int maxForegroundCOC, int maxBackgroundCOC);
|
||||
@@ -1636,7 +1615,7 @@ public class View {
|
||||
*
|
||||
* This value is used as a tint instead, when fogColorFromIbl is enabled.
|
||||
*
|
||||
* @see #fogColorFromIbl
|
||||
* @see fogColorFromIbl
|
||||
*/
|
||||
@NonNull @Size(min = 3)
|
||||
public float[] color = {1.0f, 1.0f, 1.0f};
|
||||
@@ -1677,7 +1656,7 @@ public class View {
|
||||
*
|
||||
* `fogColorFromIbl` is ignored when skyTexture is specified.
|
||||
*
|
||||
* @see #skyColor
|
||||
* @see skyColor
|
||||
*/
|
||||
public boolean fogColorFromIbl = false;
|
||||
/**
|
||||
@@ -1695,7 +1674,7 @@ public class View {
|
||||
* In `linearFog` mode mipmap level 0 is always used.
|
||||
*
|
||||
* @see Texture
|
||||
* @see #fogColorFromIbl
|
||||
* @see fogColorFromIbl
|
||||
*/
|
||||
@Nullable
|
||||
public Texture skyColor = null;
|
||||
@@ -1817,8 +1796,7 @@ public class View {
|
||||
/**
|
||||
* Structure used to set the precision of the color buffer and related quality settings.
|
||||
*
|
||||
* @see #setRenderQuality
|
||||
* @see #getRenderQuality
|
||||
* @see setRenderQuality, getRenderQuality
|
||||
*/
|
||||
public static class RenderQuality {
|
||||
/**
|
||||
@@ -1836,7 +1814,7 @@ public class View {
|
||||
|
||||
/**
|
||||
* Options for screen space Ambient Occlusion (SSAO) and Screen Space Cone Tracing (SSCT)
|
||||
* @see #setAmbientOcclusionOptions
|
||||
* @see setAmbientOcclusionOptions()
|
||||
*/
|
||||
public static class AmbientOcclusionOptions {
|
||||
public enum AmbientOcclusionType {
|
||||
@@ -1988,7 +1966,7 @@ public class View {
|
||||
|
||||
/**
|
||||
* Options for Multi-Sample Anti-aliasing (MSAA)
|
||||
* @see #setMultiSampleAntiAliasingOptions
|
||||
* @see setMultiSampleAntiAliasingOptions()
|
||||
*/
|
||||
public static class MultiSampleAntiAliasingOptions {
|
||||
/**
|
||||
@@ -2018,7 +1996,7 @@ public class View {
|
||||
* `feedback` of 0.1 effectively accumulates a maximum of 19 samples in steady state.
|
||||
* see "A Survey of Temporal Antialiasing Techniques" by Lei Yang and all for more information.
|
||||
*
|
||||
* @see #setTemporalAntiAliasingOptions
|
||||
* @see setTemporalAntiAliasingOptions()
|
||||
*/
|
||||
public static class TemporalAntiAliasingOptions {
|
||||
public enum BoxType {
|
||||
@@ -2120,7 +2098,7 @@ public class View {
|
||||
|
||||
/**
|
||||
* Options for Screen-space Reflections.
|
||||
* @see #setScreenSpaceReflectionsOptions
|
||||
* @see setScreenSpaceReflectionsOptions()
|
||||
*/
|
||||
public static class ScreenSpaceReflectionsOptions {
|
||||
/**
|
||||
@@ -2154,9 +2132,7 @@ public class View {
|
||||
|
||||
/**
|
||||
* List of available post-processing anti-aliasing techniques.
|
||||
* @see #setAntiAliasing
|
||||
* @see #getAntiAliasing
|
||||
* @see #setSampleCount
|
||||
* @see setAntiAliasing, getAntiAliasing, setSampleCount
|
||||
*/
|
||||
public enum AntiAliasing {
|
||||
/**
|
||||
@@ -2185,7 +2161,7 @@ public class View {
|
||||
|
||||
/**
|
||||
* List of available shadow mapping techniques.
|
||||
* @see #setShadowType
|
||||
* @see setShadowType
|
||||
*/
|
||||
public enum ShadowType {
|
||||
/**
|
||||
@@ -2209,7 +2185,7 @@ public class View {
|
||||
|
||||
/**
|
||||
* View-level options for VSM Shadowing.
|
||||
* @see #setVsmShadowOptions
|
||||
* @see setVsmShadowOptions()
|
||||
* @warning This API is still experimental and subject to change.
|
||||
*/
|
||||
public static class VsmShadowOptions {
|
||||
@@ -2250,7 +2226,7 @@ public class View {
|
||||
|
||||
/**
|
||||
* View-level options for DPCF and PCSS Shadowing.
|
||||
* @see #setSoftShadowOptions
|
||||
* @see setSoftShadowOptions()
|
||||
* @warning This API is still experimental and subject to change.
|
||||
*/
|
||||
public static class SoftShadowOptions {
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
GROUP=com.google.android.filament
|
||||
VERSION_NAME=1.66.2
|
||||
VERSION_NAME=1.65.0
|
||||
|
||||
POM_DESCRIPTION=Real-time physically based rendering engine for Android.
|
||||
|
||||
|
||||
@@ -24,7 +24,7 @@ android {
|
||||
|
||||
compileSdkVersion versions.compileSdk
|
||||
defaultConfig {
|
||||
applicationId "com.google.android.filament.hellocam"
|
||||
applicationId "com.google.android.filament.hellocamera"
|
||||
minSdkVersion 23
|
||||
targetSdkVersion versions.targetSdk
|
||||
}
|
||||
|
||||
@@ -434,7 +434,7 @@ to create a quick localhost server:</p>
|
||||
<p>Alternatively, if you have node installed you can use the
|
||||
<a href="https://www.npmjs.com/package/live-server">live-server</a> package, which automatically refreshes the
|
||||
web page when it detects a change.</p>
|
||||
<p>Each sample app has its own handwritten html file. Additionally, the server folder contains assets
|
||||
<p>Each sample app has its own handwritten html file. Additionally the server folder contains assets
|
||||
such as meshes, textures, and materials.</p>
|
||||
<h2 id="running-the-native-samples"><a class="header" href="#running-the-native-samples">Running the native samples</a></h2>
|
||||
<p>The <code>samples/</code> directory contains several examples of how to use Filament with SDL2.</p>
|
||||
|
||||
@@ -179,7 +179,7 @@ Google code style and is derived from the Java code style, but not quite.</p>
|
||||
<li>class access modifiers are not indented</li>
|
||||
<li>last line of <code>.cpp</code> or <code>.h</code> file must be an empty line</li>
|
||||
</ul>
|
||||
<pre><code class="language-c++">for (int i = 0; i < max; i++) {
|
||||
<pre><code>for (int i = 0; i < max; i++) {
|
||||
}
|
||||
|
||||
class Foo {
|
||||
@@ -227,23 +227,11 @@ src/data.inc
|
||||
<li><code>public</code> class attributes <em>are not</em> prefixed</li>
|
||||
<li>class attributes and methods are lower camelcase</li>
|
||||
</ul>
|
||||
<pre><code class="language-c++">extern int gGlobalWarming;
|
||||
<pre><code>extern int gGlobalWarming;
|
||||
|
||||
class FooBar {
|
||||
public:
|
||||
FooBar(int attributeName, int sizeInBytes)
|
||||
: mAttributeName(attributeName),
|
||||
sizeInBytes(sizeInBytes) {}
|
||||
|
||||
void reallyLongMethodNameWithLotsOfArguments(bool argument1,
|
||||
int someSecondArgument, int bestArgument) {
|
||||
std::pair<bool, int> pair = {
|
||||
argument1,
|
||||
argument2,
|
||||
};
|
||||
// etc
|
||||
}
|
||||
|
||||
void methodName();
|
||||
int sizeInBytes;
|
||||
private:
|
||||
int mAttributeName;
|
||||
@@ -260,7 +248,7 @@ private:
|
||||
<li>always include the copyright notice at the top of every file</li>
|
||||
<li>make sure the date is correct</li>
|
||||
</ul>
|
||||
<pre><code class="language-c++">/*
|
||||
<pre><code>/*
|
||||
* Copyright (C) 2018 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@@ -305,7 +293,7 @@ conversely containers and algorithms are not allowed. There are exceptions such
|
||||
</li>
|
||||
</ul>
|
||||
<p><em>Sorting the headers is important to help catching missing <code>#include</code> directives.</em></p>
|
||||
<pre><code class="language-c++">/*
|
||||
<pre><code>/*
|
||||
* Copyright (C) 2018 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@@ -348,7 +336,7 @@ from other string types.</li>
|
||||
<ul>
|
||||
<li>Use <code>auto</code> only when the type appears on the same line or with iterators and lambdas.</li>
|
||||
</ul>
|
||||
<pre><code class="language-c++">auto foo = new Foo();
|
||||
<pre><code>auto foo = new Foo();
|
||||
for (auto& i : collection) { }
|
||||
</code></pre>
|
||||
|
||||
|
||||
+2
-2
@@ -181,7 +181,7 @@ important for <code>matc</code> (material compiler).</p>
|
||||
}
|
||||
|
||||
dependencies {
|
||||
implementation 'com.google.android.filament:filament-android:1.66.0'
|
||||
implementation 'com.google.android.filament:filament-android:1.65.0'
|
||||
}
|
||||
</code></pre>
|
||||
<p>Here are all the libraries available in the group <code>com.google.android.filament</code>:</p>
|
||||
@@ -196,7 +196,7 @@ dependencies {
|
||||
</div>
|
||||
<h3 id="ios"><a class="header" href="#ios">iOS</a></h3>
|
||||
<p>iOS projects can use CocoaPods to install the latest release:</p>
|
||||
<pre><code class="language-shell">pod 'Filament', '~> 1.66.0'
|
||||
<pre><code class="language-shell">pod 'Filament', '~> 1.65.0'
|
||||
</code></pre>
|
||||
<h2 id="documentation"><a class="header" href="#documentation">Documentation</a></h2>
|
||||
<ul>
|
||||
|
||||
@@ -1,341 +0,0 @@
|
||||
<!DOCTYPE HTML>
|
||||
<html lang="en" class="light sidebar-visible" dir="ltr">
|
||||
<head>
|
||||
<!-- Book generated using mdBook -->
|
||||
<meta charset="UTF-8">
|
||||
<title>renderdiff - Filament</title>
|
||||
|
||||
|
||||
<!-- Custom HTML head -->
|
||||
|
||||
<meta name="description" content="">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
<meta name="theme-color" content="#ffffff">
|
||||
|
||||
<link rel="shortcut icon" href="../favicon.png">
|
||||
<link rel="stylesheet" href="../css/variables.css">
|
||||
<link rel="stylesheet" href="../css/general.css">
|
||||
<link rel="stylesheet" href="../css/chrome.css">
|
||||
|
||||
<!-- Fonts -->
|
||||
<link rel="stylesheet" href="../FontAwesome/css/font-awesome.css">
|
||||
<link rel="stylesheet" href="../fonts/fonts.css">
|
||||
|
||||
<!-- Highlight.js Stylesheets -->
|
||||
<link rel="stylesheet" href="../highlight.css">
|
||||
<link rel="stylesheet" href="../tomorrow-night.css">
|
||||
<link rel="stylesheet" href="../ayu-highlight.css">
|
||||
|
||||
<!-- Custom theme stylesheets -->
|
||||
|
||||
<!-- MathJax -->
|
||||
<script async src="https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.1/MathJax.js?config=TeX-AMS-MML_HTMLorMML"></script>
|
||||
|
||||
<!-- Provide site root to javascript -->
|
||||
<script>
|
||||
var path_to_root = "../";
|
||||
var default_theme = window.matchMedia("(prefers-color-scheme: dark)").matches ? "light" : "light";
|
||||
</script>
|
||||
<!-- Start loading toc.js asap -->
|
||||
<script src="../toc.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<div id="body-container">
|
||||
<!-- Work around some values being stored in localStorage wrapped in quotes -->
|
||||
<script>
|
||||
try {
|
||||
var theme = localStorage.getItem('mdbook-theme');
|
||||
var sidebar = localStorage.getItem('mdbook-sidebar');
|
||||
|
||||
if (theme.startsWith('"') && theme.endsWith('"')) {
|
||||
localStorage.setItem('mdbook-theme', theme.slice(1, theme.length - 1));
|
||||
}
|
||||
|
||||
if (sidebar.startsWith('"') && sidebar.endsWith('"')) {
|
||||
localStorage.setItem('mdbook-sidebar', sidebar.slice(1, sidebar.length - 1));
|
||||
}
|
||||
} catch (e) { }
|
||||
</script>
|
||||
|
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<main>
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<h1 id="rendering-difference-test"><a class="header" href="#rendering-difference-test">Rendering Difference Test</a></h1>
|
||||
<p>This tool is a collections of scripts to run <code>gltf_viewer</code> and produce headless renderings.</p>
|
||||
<p>This is mainly useful for continuous integration where GPUs are generally not available on cloud
|
||||
machines. To perform software rasterization, these scripts are centered around <a href="https://docs.mesa3d.org">Mesa</a>'s
|
||||
software rasterizers, but nothing bars us from using another rasterizer like <a href="https://github.com/google/swiftshader">SwiftShader</a>.
|
||||
Additionally, we should be able to use GPUs where available (though this is more of a future
|
||||
work).</p>
|
||||
<p>The script <code>render.py</code> contains the core logic for taking input parameters (such as the test
|
||||
description file) and then running <code>gltf_viewer</code> to produce the renderings.</p>
|
||||
<p>In the <code>test</code> directory is a list of test descriptions that are specified in json. Please see
|
||||
<code>sample.json</code> to glean the structure.</p>
|
||||
<h2 id="setting-up-python"><a class="header" href="#setting-up-python">Setting up python</a></h2>
|
||||
<p>The <code>renderdiff</code> project uses <code>python</code> extensively. To install the dependencies for producing
|
||||
renderings, do the following step</p>
|
||||
<ul>
|
||||
<li>Set up a virtual environment (from the root directory)
|
||||
<pre><code>python3 -m venv venv
|
||||
. ./venv/bin/activate
|
||||
</code></pre>
|
||||
</li>
|
||||
<li>Install the rendering dependencies
|
||||
<pre><code>pip install -r test/renderdiff/src/rendering_requirements.txt
|
||||
</code></pre>
|
||||
</li>
|
||||
<li>Install the viewer depdencies
|
||||
<pre><code>pip install -r test/renderdiff/src/viewer_requirements.txt
|
||||
</code></pre>
|
||||
</li>
|
||||
<li>For the commands in the following section, do not exit the virtual environment. Once you've
|
||||
completed all your work, you can exit with
|
||||
<pre><code>deactivate
|
||||
</code></pre>
|
||||
</li>
|
||||
</ul>
|
||||
<h2 id="running-the-test-locally"><a class="header" href="#running-the-test-locally">Running the test locally</a></h2>
|
||||
<ul>
|
||||
<li>To run the same presbumit as <a href="presubmit-renderdiff"><code>test-renderdiff</code></a>, you can do
|
||||
<pre><code>bash test/renderdiff/local_test.sh
|
||||
</code></pre>
|
||||
</li>
|
||||
<li>This script will generate the renderings based on the current state of your repo.
|
||||
Additionally, it will also compare the generated images with corresponding images in the
|
||||
golden repo.</li>
|
||||
<li>To just render without running the test, you could use the following script
|
||||
<pre><code>bash test/renderdiff/generate.sh
|
||||
</code></pre>
|
||||
</li>
|
||||
</ul>
|
||||
<h2 id="command-line-options"><a class="header" href="#command-line-options">Command-line Options</a></h2>
|
||||
<p>You can control the behavior of the test scripts with the following flags passed to <code>local_test.sh</code>:</p>
|
||||
<ul>
|
||||
<li><code>--test_filter=<filter></code>: Run a subset of tests. The filter supports wildcards (<code>*</code>) to match test names.</li>
|
||||
<li><code>--no_rebuild</code>: Skip rebuilding the <code>gltf_viewer</code> executable.</li>
|
||||
<li><code>--num_threads=<number></code>: Set the number of threads for rendering. If not set, the system's default is used.</li>
|
||||
</ul>
|
||||
<p>For example, to run all <code>MSAA</code> tests without rebuilding and using 8 threads:</p>
|
||||
<pre><code>bash test/renderdiff/local_test.sh --test_filter='MSAA.*.*' --no_rebuild --num_threads=8
|
||||
</code></pre>
|
||||
<h2 id="update-the-golden-images"><a class="header" href="#update-the-golden-images">Update the golden images</a></h2>
|
||||
<p>The golden images are stored in a github repository:
|
||||
https://github.com/google/filament-assets. Filament team members should have access to write
|
||||
to the repository. A typical flow for updating the goldens is to upload your changed images
|
||||
into <strong>branch</strong> of <code>filament-assets</code>. This branch is paired with a PR or commit on the
|
||||
<code>filament</code> repo.</p>
|
||||
<p>As an example, imagine I am working on a PR, and I've uploaded my change, which is in a
|
||||
branch called <code>my-pr-branch</code>, to <code>filament</code>. This PR requires updating the golden. We would do
|
||||
it in the following fashion</p>
|
||||
<h3 id="using-a-script-to-update-the-golden-repo"><a class="header" href="#using-a-script-to-update-the-golden-repo">Using a script to update the golden repo</a></h3>
|
||||
<ul>
|
||||
<li>Run interactive mode in the <code>update_golden.py</code> script.
|
||||
<pre><code>python3 test/renderdiff/src/update_golden.py
|
||||
</code></pre>
|
||||
</li>
|
||||
<li>This will guide you through a series of steps to push the changes to a remote branch on
|
||||
<code>filament-assets</code>.</li>
|
||||
</ul>
|
||||
<h3 id="manually-updating-the-golden-repo"><a class="header" href="#manually-updating-the-golden-repo">Manually updating the golden repo</a></h3>
|
||||
<ul>
|
||||
<li>Check out the golden repo
|
||||
<pre><code>git clone git@github.com:google/filament-assets.git
|
||||
</code></pre>
|
||||
</li>
|
||||
<li>Create a branch on the golden repo
|
||||
<pre><code>cd filament-assets
|
||||
git switch -c my-pr-branch-golden
|
||||
</code></pre>
|
||||
</li>
|
||||
<li>Copy the new images to their appropriate place in <code>filament-assets</code></li>
|
||||
<li>Push the <code>filament-assets</code> working branch to remote
|
||||
<pre><code>git push origin my-pr-branch-golden
|
||||
</code></pre>
|
||||
</li>
|
||||
<li>In the commit message of your working branch on <code>filament</code>, add the following line
|
||||
<pre><code>RDIFF_BBRANCH=my-pr-branch-golden
|
||||
</code></pre>
|
||||
</li>
|
||||
</ul>
|
||||
<p>Doing the above has multiple effects:</p>
|
||||
<ul>
|
||||
<li>The presubmit test <a href="https://github.com/google/filament/blob/e85dfe75c86106a05019e13ccdbef67e030af675/.github/workflows/presubmit.yml#L118"><code>test-renderdiff</code></a> will test against the provided
|
||||
branch of the golden repo (i.e. <code>my-pr-branch-golden</code>).</li>
|
||||
<li>If the PR is merged, then there is another workflow that will merge <code>my-pr-branch-golden</code>
|
||||
to the <code>main</code> branch of the golden repo.</li>
|
||||
</ul>
|
||||
<h2 id="viewing-test-results"><a class="header" href="#viewing-test-results">Viewing test results</a></h2>
|
||||
<p>We provide a viewer for looking at the result of a test run. The viewer is a webapp that can
|
||||
be used by pointing your browser to a localhost port. If you input the viewer with a PR or a
|
||||
directory, it will parse the test result and show the results and the rendered and/or golden
|
||||
images.</p>
|
||||
<p><img src="../images/renderdiff_example.png" alt="Viewer" /></p>
|
||||
<p>To run the viewer of a test output directory that has been generated locally, you would run
|
||||
the following</p>
|
||||
<pre><code>python3 test/renderdiff/src/viewer.py --diff=[test output]
|
||||
</code></pre>
|
||||
<p>where <code>[test output]</code> is a directory containing the <code>compare_results.json</code> of the test run.
|
||||
For example, it could be <code>out/renderdiff/diffs/presubmit</code> for the standard path to the
|
||||
<code>presubmit</code> test output.</p>
|
||||
<p>To see the results of a Pull Request initiated test run, you would do the following</p>
|
||||
<pre><code>python3 test/renderdiff/src/viewer.py --pr_number=[PR #] --github_token=[github token]
|
||||
</code></pre>
|
||||
<p>where <code>[PR #]</code> is the numeric ID of your pull request, and the <code>[github token]</code> is an acess
|
||||
token that you (as a github user) needs to generate (<a href="https://docs.github.com/en/authentication/keeping-your-account-and-data-secure/managing-your-personal-access-tokens">reference</a>).</p>
|
||||
<p>To see the results of a specific run, you would do the following</p>
|
||||
<pre><code>python3 test/renderdiff/src/viewer.py --run_number=[RUN #] --github_token=[github token]
|
||||
</code></pre>
|
||||
<p>where <code>[RUN #]</code> is the numeric ID of the run. You can find the run number in the URL of the
|
||||
GitHub Actions page. For example, in the URL
|
||||
<code>https://github.com/google/filament/actions/runs/18023632663/job/51286323708?pr=9264</code>,
|
||||
the run number is <code>18023632663</code>.</p>
|
||||
|
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Binary file not shown.
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|
||||
localStorage.setItem('mdbook-theme', theme.slice(1, theme.length - 1));
|
||||
}
|
||||
|
||||
if (sidebar.startsWith('"') && sidebar.endsWith('"')) {
|
||||
localStorage.setItem('mdbook-sidebar', sidebar.slice(1, sidebar.length - 1));
|
||||
}
|
||||
} catch (e) { }
|
||||
</script>
|
||||
|
||||
<!-- Set the theme before any content is loaded, prevents flash -->
|
||||
<script>
|
||||
var theme;
|
||||
try { theme = localStorage.getItem('mdbook-theme'); } catch(e) { }
|
||||
if (theme === null || theme === undefined) { theme = default_theme; }
|
||||
const html = document.documentElement;
|
||||
html.classList.remove('light')
|
||||
html.classList.add(theme);
|
||||
html.classList.add("js");
|
||||
</script>
|
||||
|
||||
<input type="checkbox" id="sidebar-toggle-anchor" class="hidden">
|
||||
|
||||
<!-- Hide / unhide sidebar before it is displayed -->
|
||||
<script>
|
||||
var sidebar = null;
|
||||
var sidebar_toggle = document.getElementById("sidebar-toggle-anchor");
|
||||
if (document.body.clientWidth >= 1080) {
|
||||
try { sidebar = localStorage.getItem('mdbook-sidebar'); } catch(e) { }
|
||||
sidebar = sidebar || 'visible';
|
||||
} else {
|
||||
sidebar = 'hidden';
|
||||
}
|
||||
sidebar_toggle.checked = sidebar === 'visible';
|
||||
html.classList.remove('sidebar-visible');
|
||||
html.classList.add("sidebar-" + sidebar);
|
||||
</script>
|
||||
|
||||
<nav id="sidebar" class="sidebar" aria-label="Table of contents">
|
||||
<div style="display:flex;align-items:center;justify-content:center">
|
||||
<img class="flogo" src="../images/filament_logo_small.png"></img>
|
||||
</div>
|
||||
<!-- populated by js -->
|
||||
<mdbook-sidebar-scrollbox class="sidebar-scrollbox"></mdbook-sidebar-scrollbox>
|
||||
<noscript>
|
||||
<iframe class="sidebar-iframe-outer" src="../toc.html"></iframe>
|
||||
</noscript>
|
||||
<div id="sidebar-resize-handle" class="sidebar-resize-handle">
|
||||
<div class="sidebar-resize-indicator"></div>
|
||||
</div>
|
||||
</nav>
|
||||
|
||||
<div id="page-wrapper" class="page-wrapper">
|
||||
|
||||
<div class="page">
|
||||
<div id="menu-bar-hover-placeholder"></div>
|
||||
<div id="menu-bar" class="menu-bar sticky">
|
||||
<div class="left-buttons">
|
||||
<label id="sidebar-toggle" class="icon-button" for="sidebar-toggle-anchor" title="Toggle Table of Contents" aria-label="Toggle Table of Contents" aria-controls="sidebar">
|
||||
<i class="fa fa-bars"></i>
|
||||
</label>
|
||||
<!-- Filament: disable themes because the markdeep part does not look good for dark themes -->
|
||||
<!--
|
||||
<button id="theme-toggle" class="icon-button" type="button" title="Change theme" aria-label="Change theme" aria-haspopup="true" aria-expanded="false" aria-controls="theme-list">
|
||||
<i class="fa fa-paint-brush"></i>
|
||||
</button>
|
||||
<ul id="theme-list" class="theme-popup" aria-label="Themes" role="menu">
|
||||
<li role="none"><button role="menuitem" class="theme" id="light">Light</button></li>
|
||||
<li role="none"><button role="menuitem" class="theme" id="rust">Rust</button></li>
|
||||
<li role="none"><button role="menuitem" class="theme" id="coal">Coal</button></li>
|
||||
<li role="none"><button role="menuitem" class="theme" id="navy">Navy</button></li>
|
||||
<li role="none"><button role="menuitem" class="theme" id="ayu">Ayu</button></li>
|
||||
</ul>
|
||||
-->
|
||||
<button id="search-toggle" class="icon-button" type="button" title="Search. (Shortkey: s)" aria-label="Toggle Searchbar" aria-expanded="false" aria-keyshortcuts="S" aria-controls="searchbar">
|
||||
<i class="fa fa-search"></i>
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<h1 class="menu-title">Filament</h1>
|
||||
|
||||
<div class="right-buttons">
|
||||
<a href="https://github.com/google/filament" title="Git repository" aria-label="Git repository">
|
||||
<i id="git-repository-button" class="fa fa-github"></i>
|
||||
</a>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div id="search-wrapper" class="hidden">
|
||||
<form id="searchbar-outer" class="searchbar-outer">
|
||||
<input type="search" id="searchbar" name="searchbar" placeholder="Search this book ..." aria-controls="searchresults-outer" aria-describedby="searchresults-header">
|
||||
</form>
|
||||
<div id="searchresults-outer" class="searchresults-outer hidden">
|
||||
<div id="searchresults-header" class="searchresults-header"></div>
|
||||
<ul id="searchresults">
|
||||
</ul>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Apply ARIA attributes after the sidebar and the sidebar toggle button are added to the DOM -->
|
||||
<script>
|
||||
document.getElementById('sidebar-toggle').setAttribute('aria-expanded', sidebar === 'visible');
|
||||
document.getElementById('sidebar').setAttribute('aria-hidden', sidebar !== 'visible');
|
||||
Array.from(document.querySelectorAll('#sidebar a')).forEach(function(link) {
|
||||
link.setAttribute('tabIndex', sidebar === 'visible' ? 0 : -1);
|
||||
});
|
||||
</script>
|
||||
|
||||
<div id="content" class="content">
|
||||
<main>
|
||||
<h1 id="tests"><a class="header" href="#tests">Tests</a></h1>
|
||||
<p>Filament has a collection of tests that can be run locally. Many of them are used
|
||||
for in our Continuation Integration flow <a href="https://https://github.com/google/filament/tree/main/.github/workflows">on github</a>.</p>
|
||||
|
||||
</main>
|
||||
|
||||
<nav class="nav-wrapper" aria-label="Page navigation">
|
||||
<!-- Mobile navigation buttons -->
|
||||
<a rel="prev" href="../notes/framegraph.html" class="mobile-nav-chapters previous" title="Previous chapter" aria-label="Previous chapter" aria-keyshortcuts="Left">
|
||||
<i class="fa fa-angle-left"></i>
|
||||
</a>
|
||||
|
||||
<a rel="next prefetch" href="../dup/renderdiff.html" class="mobile-nav-chapters next" title="Next chapter" aria-label="Next chapter" aria-keyshortcuts="Right">
|
||||
<i class="fa fa-angle-right"></i>
|
||||
</a>
|
||||
|
||||
<div style="clear: both"></div>
|
||||
</nav>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<nav class="nav-wide-wrapper" aria-label="Page navigation">
|
||||
<a rel="prev" href="../notes/framegraph.html" class="nav-chapters previous" title="Previous chapter" aria-label="Previous chapter" aria-keyshortcuts="Left">
|
||||
<i class="fa fa-angle-left"></i>
|
||||
</a>
|
||||
|
||||
<a rel="next prefetch" href="../dup/renderdiff.html" class="nav-chapters next" title="Next chapter" aria-label="Next chapter" aria-keyshortcuts="Right">
|
||||
<i class="fa fa-angle-right"></i>
|
||||
</a>
|
||||
</nav>
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
|
||||
|
||||
<script>
|
||||
window.playground_copyable = true;
|
||||
</script>
|
||||
|
||||
|
||||
<script src="../elasticlunr.min.js"></script>
|
||||
<script src="../mark.min.js"></script>
|
||||
<script src="../searcher.js"></script>
|
||||
|
||||
<script src="../clipboard.min.js"></script>
|
||||
<script src="../highlight.js"></script>
|
||||
<script src="../book.js"></script>
|
||||
|
||||
<!-- Custom JS scripts -->
|
||||
|
||||
|
||||
</div>
|
||||
</body>
|
||||
</html>
|
||||
File diff suppressed because one or more lines are too long
Binary file not shown.
+1
-1
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
+1
-1
File diff suppressed because one or more lines are too long
+1
-1
File diff suppressed because one or more lines are too long
@@ -77,11 +77,11 @@ def check_has_source_edits(commit_hash, printing=True):
|
||||
|
||||
# Returns true in a given TAG is found in the commit msg
|
||||
def commit_msg_has_tag(commit_hash, tag, printing=True):
|
||||
res, ret = execute(f'git log -n1 --pretty=%B {commit_hash}', cwd=ROOT_DIR)
|
||||
res, ret = execute(f'git log --pretty=%B {commit_hash}', cwd=ROOT_DIR)
|
||||
for l in ret.split('\n'):
|
||||
if tag == l.strip():
|
||||
if printing:
|
||||
print(f'Found tag={tag} in commit={commit_hash}')
|
||||
print(f'Found tag={tag} in commit message')
|
||||
return True
|
||||
return False
|
||||
|
||||
|
||||
@@ -78,11 +78,5 @@
|
||||
},
|
||||
"docs_src/README.md": {
|
||||
"dest": "dup/docs.md"
|
||||
},
|
||||
"test/renderdiff/README.md": {
|
||||
"dest": "dup/renderdiff.md",
|
||||
"link_transforms": {
|
||||
"docs/images/": "../images/"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -27,8 +27,6 @@
|
||||
- [Code coverage analysis](./notes/coverage.md)
|
||||
- [Performance analysis](./notes/performance_analysis.md)
|
||||
- [Framegraph](./notes/framegraph.md)
|
||||
- [Tests](./notes/tests.md)
|
||||
- [renderdiff](./dup/renderdiff.md)
|
||||
- [Libraries](./notes/libs.md)
|
||||
- [bluegl](./dup/bluegl.md)
|
||||
- [bluevk](./dup/bluevk.md)
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 361 KiB |
@@ -1,4 +0,0 @@
|
||||
# Tests
|
||||
|
||||
Filament has a collection of tests that can be run locally. Many of them are used
|
||||
for in our Continuation Integration flow [on github](https://https://github.com/google/filament/tree/main/.github/workflows).
|
||||
File diff suppressed because one or more lines are too long
Binary file not shown.
@@ -84,8 +84,6 @@ set(SRCS
|
||||
src/InstanceBuffer.cpp
|
||||
src/LightManager.cpp
|
||||
src/Material.cpp
|
||||
src/MaterialCache.cpp
|
||||
src/MaterialDefinition.cpp
|
||||
src/MaterialInstance.cpp
|
||||
src/MaterialInstanceManager.cpp
|
||||
src/MaterialParser.cpp
|
||||
@@ -117,7 +115,6 @@ set(SRCS
|
||||
src/components/LightManager.cpp
|
||||
src/components/RenderableManager.cpp
|
||||
src/components/TransformManager.cpp
|
||||
src/details/BufferAllocator.cpp
|
||||
src/details/BufferObject.cpp
|
||||
src/details/Camera.cpp
|
||||
src/details/ColorGrading.cpp
|
||||
@@ -178,8 +175,6 @@ set(PRIVATE_HDRS
|
||||
src/HwRenderPrimitiveFactory.h
|
||||
src/HwVertexBufferInfoFactory.h
|
||||
src/Intersections.h
|
||||
src/MaterialCache.h
|
||||
src/MaterialDefinition.h
|
||||
src/MaterialParser.h
|
||||
src/MaterialInstanceManager.h
|
||||
src/PIDController.h
|
||||
@@ -197,7 +192,6 @@ set(PRIVATE_HDRS
|
||||
src/components/LightManager.h
|
||||
src/components/RenderableManager.h
|
||||
src/components/TransformManager.h
|
||||
src/details/BufferAllocator.h
|
||||
src/details/BufferObject.h
|
||||
src/details/Camera.h
|
||||
src/details/ColorGrading.h
|
||||
@@ -251,10 +245,9 @@ set(PRIVATE_HDRS
|
||||
set(MATERIAL_SRCS
|
||||
src/materials/antiAliasing/fxaa/fxaa.mat
|
||||
src/materials/antiAliasing/taa/taa.mat
|
||||
src/materials/blitArray.mat
|
||||
src/materials/blitDepth.mat
|
||||
src/materials/blitLow.mat
|
||||
src/materials/clearDepth.mat
|
||||
src/materials/blitArray.mat
|
||||
src/materials/bloom/bloomDownsample.mat
|
||||
src/materials/bloom/bloomDownsample2x.mat
|
||||
src/materials/bloom/bloomDownsample9.mat
|
||||
|
||||
@@ -78,8 +78,6 @@ if (FILAMENT_SUPPORTS_OPENGL AND NOT FILAMENT_USE_EXTERNAL_GLES3)
|
||||
src/opengl/GLTexture.h
|
||||
src/opengl/GLUtils.cpp
|
||||
src/opengl/GLUtils.h
|
||||
src/opengl/GLMemoryMappedBuffer.cpp
|
||||
src/opengl/GLMemoryMappedBuffer.h
|
||||
src/opengl/OpenGLBlobCache.cpp
|
||||
src/opengl/OpenGLBlobCache.h
|
||||
src/opengl/OpenGLContext.cpp
|
||||
@@ -179,7 +177,6 @@ endif()
|
||||
if (FILAMENT_SUPPORTS_VULKAN)
|
||||
list(APPEND SRCS
|
||||
include/backend/platforms/VulkanPlatform.h
|
||||
src/vulkan/VulkanAsyncHandles.cpp
|
||||
src/vulkan/VulkanAsyncHandles.h
|
||||
src/vulkan/VulkanBlitter.cpp
|
||||
src/vulkan/VulkanBlitter.h
|
||||
@@ -218,10 +215,6 @@ if (FILAMENT_SUPPORTS_VULKAN)
|
||||
src/vulkan/VulkanReadPixels.h
|
||||
src/vulkan/VulkanSamplerCache.cpp
|
||||
src/vulkan/VulkanSamplerCache.h
|
||||
src/vulkan/VulkanSemaphore.cpp
|
||||
src/vulkan/VulkanSemaphore.h
|
||||
src/vulkan/VulkanSemaphoreManager.cpp
|
||||
src/vulkan/VulkanSemaphoreManager.h
|
||||
src/vulkan/VulkanStagePool.cpp
|
||||
src/vulkan/VulkanStagePool.h
|
||||
src/vulkan/VulkanSwapChain.cpp
|
||||
@@ -294,8 +287,6 @@ if (FILAMENT_SUPPORTS_WEBGPU)
|
||||
src/webgpu/WebGPUPipelineLayoutCache.h
|
||||
src/webgpu/WebGPUProgram.cpp
|
||||
src/webgpu/WebGPUProgram.h
|
||||
src/webgpu/WebGPUQueueManager.cpp
|
||||
src/webgpu/WebGPUQueueManager.h
|
||||
src/webgpu/WebGPURenderPassMipmapGenerator.cpp
|
||||
src/webgpu/WebGPURenderPassMipmapGenerator.h
|
||||
src/webgpu/WebGPURenderPrimitive.h
|
||||
@@ -575,7 +566,6 @@ if (APPLE OR LINUX)
|
||||
test/test_ReadPixels.cpp
|
||||
test/test_BufferUpdates.cpp
|
||||
test/test_Callbacks.cpp
|
||||
test/test_MemoryMappedBuffer.cpp
|
||||
test/test_MRT.cpp
|
||||
test/test_PushConstants.cpp
|
||||
test/test_LoadImage.cpp
|
||||
|
||||
@@ -197,7 +197,6 @@ constexpr std::string_view to_string(Backend const backend) noexcept {
|
||||
* - The Metal backend can prefer precompiled Metal libraries, while falling back to MSL.
|
||||
*/
|
||||
enum class ShaderLanguage {
|
||||
UNSPECIFIED = -1,
|
||||
ESSL1 = 0,
|
||||
ESSL3 = 1,
|
||||
SPIRV = 2,
|
||||
@@ -220,8 +219,6 @@ constexpr const char* shaderLanguageToString(ShaderLanguage shaderLanguage) noex
|
||||
return "Metal precompiled library";
|
||||
case ShaderLanguage::WGSL:
|
||||
return "WGSL";
|
||||
case ShaderLanguage::UNSPECIFIED:
|
||||
return "Unspecified";
|
||||
}
|
||||
return "UNKNOWN";
|
||||
}
|
||||
@@ -559,21 +556,12 @@ constexpr TargetBufferFlags getTargetBufferFlagsAt(size_t index) noexcept {
|
||||
}
|
||||
|
||||
/**
|
||||
* How the buffer will be used.
|
||||
* Frequency at which a buffer is expected to be modified and used. This is used as an hint
|
||||
* for the driver to make better decisions about managing memory internally.
|
||||
*/
|
||||
enum class BufferUsage : uint8_t {
|
||||
STATIC = 0, //!< (legacy) content modified once, used many times
|
||||
DYNAMIC = 1, //!< (legacy) content modified frequently, used many times
|
||||
DYNAMIC_BIT = 0x1, //!< buffer can be modified frequently, used many times
|
||||
SHARED_WRITE_BIT = 0x04, //!< buffer can be memory mapped for write operations
|
||||
};
|
||||
|
||||
/**
|
||||
* How the buffer will be mapped.
|
||||
*/
|
||||
enum class MapBufferAccessFlags : uint8_t {
|
||||
WRITE_BIT = 0x2, //!< buffer is mapped from writing
|
||||
INVALIDATE_RANGE_BIT = 0x4, //!< the mapped range content is lost
|
||||
STATIC, //!< content modified once, used many times
|
||||
DYNAMIC, //!< content modified frequently, used many times
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -639,15 +627,6 @@ enum class ShaderModel : uint8_t {
|
||||
};
|
||||
static constexpr size_t SHADER_MODEL_COUNT = 2;
|
||||
|
||||
constexpr std::string_view to_string(ShaderModel model) noexcept {
|
||||
switch (model) {
|
||||
case ShaderModel::MOBILE:
|
||||
return "mobile";
|
||||
case ShaderModel::DESKTOP:
|
||||
return "desktop";
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Primitive types
|
||||
*/
|
||||
@@ -713,12 +692,6 @@ enum class Precision : uint8_t {
|
||||
DEFAULT
|
||||
};
|
||||
|
||||
union ConstantValue {
|
||||
int32_t i;
|
||||
float f;
|
||||
bool b;
|
||||
};
|
||||
|
||||
/**
|
||||
* Shader compiler priority queue
|
||||
*
|
||||
@@ -1703,8 +1676,6 @@ enum class Workaround : uint16_t {
|
||||
// prevents these stutters by not precaching depth variants of the default material for those
|
||||
// particular browsers.
|
||||
DISABLE_DEPTH_PRECACHE_FOR_DEFAULT_MATERIAL,
|
||||
// Emulate an sRGB swapchain in shader code.
|
||||
EMULATE_SRGB_SWAPCHAIN,
|
||||
};
|
||||
|
||||
using StereoscopicType = backend::Platform::StereoscopicType;
|
||||
@@ -1721,11 +1692,6 @@ template<> struct utils::EnableBitMaskOperators<filament::backend::TextureUsage>
|
||||
: public std::true_type {};
|
||||
template<> struct utils::EnableBitMaskOperators<filament::backend::StencilFace>
|
||||
: public std::true_type {};
|
||||
template<> struct utils::EnableBitMaskOperators<filament::backend::BufferUsage>
|
||||
: public std::true_type {};
|
||||
template<> struct utils::EnableBitMaskOperators<filament::backend::MapBufferAccessFlags>
|
||||
: public std::true_type {};
|
||||
|
||||
template<> struct utils::EnableIntegerOperators<filament::backend::TextureCubemapFace>
|
||||
: public std::true_type {};
|
||||
template<> struct utils::EnableIntegerOperators<filament::backend::FeatureLevel>
|
||||
|
||||
@@ -45,7 +45,6 @@ struct HwVertexBufferInfo;
|
||||
struct HwVertexBuffer;
|
||||
struct HwDescriptorSetLayout;
|
||||
struct HwDescriptorSet;
|
||||
struct HwMemoryMappedBuffer;
|
||||
|
||||
/*
|
||||
* A handle to a backend resource. HandleBase is for internal use only.
|
||||
@@ -160,7 +159,6 @@ using VertexBufferHandle = Handle<HwVertexBuffer>;
|
||||
using VertexBufferInfoHandle = Handle<HwVertexBufferInfo>;
|
||||
using DescriptorSetLayoutHandle = Handle<HwDescriptorSetLayout>;
|
||||
using DescriptorSetHandle = Handle<HwDescriptorSet>;
|
||||
using MemoryMappedBufferHandle = Handle<HwMemoryMappedBuffer>;
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
|
||||
@@ -236,7 +236,7 @@ public:
|
||||
* @return nullptr on failure, or a pointer to the newly created driver.
|
||||
*/
|
||||
virtual Driver* UTILS_NULLABLE createDriver(void* UTILS_NULLABLE sharedContext,
|
||||
const DriverConfig& driverConfig) = 0;
|
||||
const DriverConfig& driverConfig) noexcept = 0;
|
||||
|
||||
/**
|
||||
* Processes the platform's event queue when called from its primary event-handling thread.
|
||||
|
||||
@@ -50,7 +50,11 @@ public:
|
||||
descriptor_binding_t binding;
|
||||
};
|
||||
|
||||
using SpecializationConstant = std::variant<int32_t, float, bool>;
|
||||
struct SpecializationConstant {
|
||||
using Type = std::variant<int32_t, float, bool>;
|
||||
uint32_t id; // id set in glsl
|
||||
Type value; // value and type
|
||||
};
|
||||
|
||||
struct Uniform { // For ES2 support
|
||||
utils::CString name; // full qualified name of the uniform field
|
||||
@@ -114,7 +118,7 @@ public:
|
||||
Program& multiview(bool multiview) noexcept;
|
||||
|
||||
// For ES2 support only...
|
||||
Program& uniforms(uint32_t index, utils::CString name, UniformInfo uniforms);
|
||||
Program& uniforms(uint32_t index, utils::CString name, UniformInfo uniforms) noexcept;
|
||||
Program& attributes(AttributesInfo attributes) noexcept;
|
||||
|
||||
//
|
||||
|
||||
@@ -112,7 +112,7 @@ public:
|
||||
*
|
||||
*/
|
||||
virtual SwapChain* UTILS_NULLABLE createSwapChain(
|
||||
void* UTILS_NULLABLE nativeWindow, uint64_t flags) = 0;
|
||||
void* UTILS_NULLABLE nativeWindow, uint64_t flags) noexcept = 0;
|
||||
|
||||
/**
|
||||
* Called by the driver create a headless SwapChain.
|
||||
@@ -126,7 +126,7 @@ public:
|
||||
* A void* might be enough.
|
||||
*/
|
||||
virtual SwapChain* UTILS_NULLABLE createSwapChain(
|
||||
uint32_t width, uint32_t height, uint64_t flags) = 0;
|
||||
uint32_t width, uint32_t height, uint64_t flags) noexcept = 0;
|
||||
|
||||
/**
|
||||
* Called by the driver to destroys the SwapChain
|
||||
|
||||
@@ -40,7 +40,7 @@ protected:
|
||||
// Platform Interface
|
||||
|
||||
Driver* createDriver(void* sharedContext,
|
||||
const DriverConfig& driverConfig) override;
|
||||
const DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
// Currently returns 0
|
||||
int getOSVersion() const noexcept override;
|
||||
|
||||
@@ -38,7 +38,7 @@ public:
|
||||
// Platform Interface
|
||||
|
||||
Driver* createDriver(void* sharedGLContext,
|
||||
const DriverConfig& driverConfig) override;
|
||||
const DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
int getOSVersion() const noexcept final { return 0; }
|
||||
|
||||
|
||||
@@ -80,7 +80,7 @@ protected:
|
||||
* Initializes EGL, creates the OpenGL context and returns a concrete Driver implementation
|
||||
* that supports OpenGL/OpenGL ES.
|
||||
*/
|
||||
Driver* createDriver(void* sharedContext, const DriverConfig& driverConfig) override;
|
||||
Driver* createDriver(void* sharedContext, const DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
/**
|
||||
* This returns zero. This method can be overridden to return something more useful.
|
||||
@@ -101,8 +101,8 @@ protected:
|
||||
bool isSRGBSwapChainSupported() const noexcept override;
|
||||
bool isMSAASwapChainSupported(uint32_t samples) const noexcept override;
|
||||
|
||||
SwapChain* createSwapChain(void* nativewindow, uint64_t flags) override;
|
||||
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) override;
|
||||
SwapChain* createSwapChain(void* nativewindow, uint64_t flags) noexcept override;
|
||||
SwapChain* createSwapChain(uint32_t width, uint32_t height, uint64_t flags) noexcept override;
|
||||
void destroySwapChain(SwapChain* swapChain) noexcept override;
|
||||
bool isSwapChainProtected(SwapChain* swapChain) noexcept override;
|
||||
|
||||
@@ -168,7 +168,6 @@ protected:
|
||||
EGLConfig mEGLConfig = EGL_NO_CONFIG_KHR;
|
||||
Config mContextAttribs;
|
||||
std::vector<EGLContext> mAdditionalContexts;
|
||||
bool mMSAA4XSupport = false;
|
||||
|
||||
// supported extensions detected at runtime
|
||||
struct {
|
||||
@@ -219,8 +218,6 @@ private:
|
||||
return makeCurrent(mCurrentContext, drawSurface, readSurface);
|
||||
}
|
||||
} egl{ mEGLDisplay };
|
||||
|
||||
bool checkIfMSAASwapChainSupported(uint32_t samples) const noexcept;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -80,7 +80,7 @@ protected:
|
||||
int getOSVersion() const noexcept override;
|
||||
|
||||
Driver* createDriver(void* sharedContext,
|
||||
const Platform::DriverConfig& driverConfig) override;
|
||||
const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// OpenGLPlatform Interface
|
||||
|
||||
@@ -29,7 +29,7 @@ public:
|
||||
PlatformEGLHeadless() noexcept;
|
||||
|
||||
Driver* createDriver(void* sharedContext,
|
||||
const Platform::DriverConfig& driverConfig) override;
|
||||
const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
protected:
|
||||
bool isOpenGL() const noexcept override;
|
||||
|
||||
@@ -39,7 +39,7 @@ protected:
|
||||
// Platform Interface
|
||||
|
||||
Driver* createDriver(void* sharedGLContext,
|
||||
const DriverConfig& driverConfig) override;
|
||||
const DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
int getOSVersion() const noexcept final override { return 0; }
|
||||
|
||||
@@ -55,9 +55,9 @@ protected:
|
||||
void commit(SwapChain* swapChain) noexcept override;
|
||||
|
||||
private:
|
||||
Display* mGLXDisplay;
|
||||
GLXContext mGLXContext{};
|
||||
GLXFBConfig mGLXConfig{};
|
||||
Display *mGLXDisplay;
|
||||
GLXContext mGLXContext;
|
||||
GLXFBConfig* mGLXConfig;
|
||||
GLXPbuffer mDummySurface;
|
||||
std::vector<GLXPbuffer> mPBuffers;
|
||||
};
|
||||
|
||||
@@ -36,7 +36,7 @@ public:
|
||||
PlatformMetal();
|
||||
~PlatformMetal() noexcept override;
|
||||
|
||||
Driver* createDriver(void* sharedContext, const Platform::DriverConfig& driverConfig) override;
|
||||
Driver* createDriver(void* sharedContext, const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
int getOSVersion() const noexcept override { return 0; }
|
||||
|
||||
/**
|
||||
|
||||
@@ -43,7 +43,7 @@ protected:
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// Platform Interface
|
||||
|
||||
Driver* createDriver(void* sharedGLContext, const DriverConfig& driverConfig) override;
|
||||
Driver* createDriver(void* sharedGLContext, const DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
int getOSVersion() const noexcept final override { return 0; }
|
||||
|
||||
|
||||
@@ -38,7 +38,7 @@ protected:
|
||||
// Platform Interface
|
||||
|
||||
Driver* createDriver(void* sharedGLContext,
|
||||
const Platform::DriverConfig& driverConfig) override;
|
||||
const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
int getOSVersion() const noexcept final override { return 0; }
|
||||
|
||||
@@ -61,12 +61,8 @@ protected:
|
||||
HWND mHWnd = NULL;
|
||||
HDC mWhdc = NULL;
|
||||
PIXELFORMATDESCRIPTOR mPfd = {};
|
||||
std::vector<int> mAttribs;
|
||||
|
||||
// For shared contexts
|
||||
static constexpr int SHARED_CONTEXT_NUM = 1;
|
||||
std::vector<HGLRC> mAdditionalContexts;
|
||||
std::atomic<int> mNextFreeSharedContextIndex{0};
|
||||
std::vector<int> mAttribs;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -34,7 +34,7 @@ protected:
|
||||
// Platform Interface
|
||||
|
||||
Driver* createDriver(void* sharedGLContext,
|
||||
const Platform::DriverConfig& driverConfig) override;
|
||||
const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
int getOSVersion() const noexcept override;
|
||||
|
||||
|
||||
@@ -119,7 +119,7 @@ public:
|
||||
~VulkanPlatform() override;
|
||||
|
||||
Driver* createDriver(void* sharedContext,
|
||||
Platform::DriverConfig const& driverConfig) override;
|
||||
Platform::DriverConfig const& driverConfig) noexcept override;
|
||||
|
||||
int getOSVersion() const noexcept override {
|
||||
return 0;
|
||||
|
||||
@@ -72,7 +72,7 @@ public:
|
||||
|
||||
protected:
|
||||
[[nodiscard]] Driver* createDriver(void* sharedContext,
|
||||
const Platform::DriverConfig& driverConfig) override;
|
||||
const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
|
||||
private:
|
||||
// returns adapter request option variations applicable for the particular
|
||||
|
||||
@@ -61,7 +61,7 @@ class CommandBase {
|
||||
protected:
|
||||
using Execute = Dispatcher::Execute;
|
||||
|
||||
constexpr explicit CommandBase(Execute const execute) noexcept : mExecute(execute) {}
|
||||
constexpr explicit CommandBase(Execute execute) noexcept : mExecute(execute) {}
|
||||
|
||||
public:
|
||||
// alignment of all Commands in the CommandStream
|
||||
@@ -70,7 +70,7 @@ public:
|
||||
}
|
||||
|
||||
// executes this command and returns the next one
|
||||
CommandBase* execute(Driver& driver) {
|
||||
inline CommandBase* execute(Driver& driver) {
|
||||
// returning the next command by output parameter allows the compiler to perform the
|
||||
// tail-call optimization in the function called by mExecute, however that comes at
|
||||
// a cost here (writing and reading the stack at each iteration), in the end it's
|
||||
@@ -80,7 +80,7 @@ public:
|
||||
return reinterpret_cast<CommandBase*>(reinterpret_cast<intptr_t>(this) + next);
|
||||
}
|
||||
|
||||
~CommandBase() noexcept = default;
|
||||
inline ~CommandBase() noexcept = default;
|
||||
|
||||
private:
|
||||
Execute mExecute;
|
||||
@@ -135,7 +135,7 @@ struct CommandType<void (Driver::*)(ARGS...)> {
|
||||
|
||||
public:
|
||||
template<typename M, typename D>
|
||||
static void execute(M&& method, D&& driver, CommandBase* base, intptr_t* next) {
|
||||
static inline void execute(M&& method, D&& driver, CommandBase* base, intptr_t* next) {
|
||||
Command* self = static_cast<Command*>(base);
|
||||
*next = align(sizeof(Command));
|
||||
#if DEBUG_COMMAND_STREAM
|
||||
@@ -147,15 +147,15 @@ struct CommandType<void (Driver::*)(ARGS...)> {
|
||||
}
|
||||
|
||||
// A command can be moved
|
||||
Command(Command&& rhs) noexcept = default;
|
||||
inline Command(Command&& rhs) noexcept = default;
|
||||
|
||||
template<typename... A>
|
||||
explicit constexpr Command(Execute const execute, A&& ... args) noexcept
|
||||
inline explicit constexpr Command(Execute execute, A&& ... args)
|
||||
: CommandBase(execute), mArgs(std::forward<A>(args)...) {
|
||||
}
|
||||
|
||||
// placement new declared as "throw" to avoid the compiler's null-check
|
||||
void* operator new(std::size_t, void* ptr) noexcept {
|
||||
inline void* operator new(std::size_t, void* ptr) {
|
||||
assert_invariant(ptr);
|
||||
return ptr;
|
||||
}
|
||||
@@ -171,9 +171,8 @@ class CustomCommand : public CommandBase {
|
||||
std::function<void()> mCommand;
|
||||
static void execute(Driver&, CommandBase* base, intptr_t* next);
|
||||
public:
|
||||
CustomCommand(CustomCommand&& rhs) = default;
|
||||
|
||||
explicit CustomCommand(std::function<void()> cmd)
|
||||
inline CustomCommand(CustomCommand&& rhs) = default;
|
||||
inline explicit CustomCommand(std::function<void()> cmd)
|
||||
: CommandBase(execute), mCommand(std::move(cmd)) { }
|
||||
};
|
||||
|
||||
@@ -185,7 +184,7 @@ class NoopCommand : public CommandBase {
|
||||
*next = static_cast<NoopCommand*>(self)->mNext;
|
||||
}
|
||||
public:
|
||||
constexpr explicit NoopCommand(void* next) noexcept
|
||||
inline constexpr explicit NoopCommand(void* next) noexcept
|
||||
: CommandBase(execute), mNext(intptr_t((char *)next - (char *)this)) { }
|
||||
};
|
||||
|
||||
@@ -208,8 +207,8 @@ class CommandStream {
|
||||
template<typename T>
|
||||
struct AutoExecute {
|
||||
T closure;
|
||||
explicit AutoExecute(T&& closure) : closure(std::forward<T>(closure)) {}
|
||||
~AutoExecute() { closure(); }
|
||||
inline explicit AutoExecute(T&& closure) : closure(std::forward<T>(closure)) {}
|
||||
inline ~AutoExecute() { closure(); }
|
||||
};
|
||||
|
||||
public:
|
||||
@@ -222,7 +221,7 @@ public:
|
||||
|
||||
public:
|
||||
#define DECL_DRIVER_API(methodName, paramsDecl, params) \
|
||||
inline void methodName(paramsDecl) noexcept { \
|
||||
inline void methodName(paramsDecl) { \
|
||||
DEBUG_COMMAND_BEGIN(methodName, false, params); \
|
||||
using Cmd = COMMAND_TYPE(methodName); \
|
||||
void* const p = allocateCommand(CommandBase::align(sizeof(Cmd))); \
|
||||
@@ -231,7 +230,7 @@ public:
|
||||
}
|
||||
|
||||
#define DECL_DRIVER_API_SYNCHRONOUS(RetType, methodName, paramsDecl, params) \
|
||||
inline RetType methodName(paramsDecl) noexcept { \
|
||||
inline RetType methodName(paramsDecl) { \
|
||||
DEBUG_COMMAND_BEGIN(methodName, true, params); \
|
||||
AutoExecute callOnExit([=, this](){ \
|
||||
DEBUG_COMMAND_END(methodName, true); \
|
||||
@@ -240,7 +239,7 @@ public:
|
||||
}
|
||||
|
||||
#define DECL_DRIVER_API_RETURN(RetType, methodName, paramsDecl, params) \
|
||||
inline RetType methodName(paramsDecl) noexcept { \
|
||||
inline RetType methodName(paramsDecl) { \
|
||||
DEBUG_COMMAND_BEGIN(methodName, false, params); \
|
||||
RetType result = mDriver.methodName##S(); \
|
||||
using Cmd = COMMAND_TYPE(methodName##R); \
|
||||
@@ -256,7 +255,7 @@ public:
|
||||
// This is for debugging only. Currently, CircularBuffer can only be written from a
|
||||
// single thread. In debug builds we assert this condition.
|
||||
// Call this first in the render loop.
|
||||
void debugThreading() noexcept {
|
||||
inline void debugThreading() noexcept {
|
||||
#ifndef NDEBUG
|
||||
mThreadId = utils::ThreadUtils::getThreadId();
|
||||
#endif
|
||||
@@ -282,11 +281,11 @@ public:
|
||||
*/
|
||||
template<typename PodType,
|
||||
typename = typename std::enable_if<std::is_trivially_destructible<PodType>::value>::type>
|
||||
PodType* allocatePod(
|
||||
inline PodType* allocatePod(
|
||||
size_t count = 1, size_t alignment = alignof(PodType)) noexcept;
|
||||
|
||||
private:
|
||||
void* allocateCommand(size_t const size) noexcept {
|
||||
inline void* allocateCommand(size_t size) {
|
||||
assert_invariant(utils::ThreadUtils::isThisThread(mThreadId));
|
||||
return mCurrentBuffer.allocate(size);
|
||||
}
|
||||
|
||||
@@ -27,8 +27,6 @@
|
||||
#include <backend/AcquiredImage.h>
|
||||
|
||||
#include <utils/CString.h>
|
||||
#include <utils/ImmutableCString.h>
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/compiler.h>
|
||||
|
||||
#include <functional>
|
||||
@@ -73,11 +71,7 @@ public:
|
||||
|
||||
virtual ShaderModel getShaderModel() const noexcept = 0;
|
||||
|
||||
// The shader languages used for shaders for this driver in order of preference, used to inform
|
||||
// matdbg.
|
||||
//
|
||||
// The `preferredLanguage` is only a hint. If the backend supports it, it will appear first in
|
||||
// the list.
|
||||
// The shader language used for shaders for this driver, used to inform matdbg.
|
||||
//
|
||||
// For OpenGL, this distinguishes whether the driver's shaders are powered by ESSL1 or ESSL3.
|
||||
// This information is used by matdbg to display the correct shader code to the web UI and patch
|
||||
@@ -85,8 +79,7 @@ public:
|
||||
//
|
||||
// Metal shaders can either be MSL or Metal libraries, but at time of writing, matdbg can only
|
||||
// interface with MSL.
|
||||
virtual utils::FixedCapacityVector<ShaderLanguage> getShaderLanguages(
|
||||
ShaderLanguage preferredLanguage) const noexcept = 0;
|
||||
virtual ShaderLanguage getShaderLanguage() const noexcept = 0;
|
||||
|
||||
// Returns the dispatcher. This is only called once during initialization of the CommandStream,
|
||||
// so it doesn't matter that it's virtual.
|
||||
|
||||
@@ -108,16 +108,12 @@
|
||||
DECL_DRIVER_API_RETURN(R, N, PAIR_ARGS_N(ARG, ##__VA_ARGS__), PAIR_ARGS_N(PARAM, ##__VA_ARGS__))
|
||||
|
||||
#define DECL_DRIVER_API_TAGGED_R_N(R, N, ...) \
|
||||
DECL_DRIVER_API_RETURN(R, N, PAIR_ARGS_N(ARG, ##__VA_ARGS__, utils::ImmutableCString&&, tag = {}), \
|
||||
PAIR_ARGS_N(PARAM, ##__VA_ARGS__, utils::ImmutableCString&&, tag))
|
||||
DECL_DRIVER_API_RETURN(R, N, PAIR_ARGS_N(ARG, ##__VA_ARGS__, utils::CString, tag = {}), \
|
||||
PAIR_ARGS_N(PARAM, ##__VA_ARGS__, utils::CString, tag))
|
||||
|
||||
#define DECL_DRIVER_API_SYNCHRONOUS_N(R, N, ...) \
|
||||
DECL_DRIVER_API_SYNCHRONOUS(R, N, PAIR_ARGS_N(ARG, ##__VA_ARGS__), PAIR_ARGS_N(PARAM, ##__VA_ARGS__))
|
||||
|
||||
#define DECL_DRIVER_API_SYNCHRONOUS_TAGGED_N(R, N, ...) \
|
||||
DECL_DRIVER_API_SYNCHRONOUS(R, N, PAIR_ARGS_N(ARG, ##__VA_ARGS__, utils::ImmutableCString, tag = {}), \
|
||||
PAIR_ARGS_N(PARAM, ##__VA_ARGS__, utils::ImmutableCString, tag))
|
||||
|
||||
// on some compilers the ##__VA_ARGS__ hack is not supported, so we can't handle 0-parameter APIs
|
||||
// with DECL_DRIVER_API_SYNCHRONOUS_N
|
||||
#define DECL_DRIVER_API_SYNCHRONOUS_0(R, N) \
|
||||
@@ -295,11 +291,27 @@ DECL_DRIVER_API_TAGGED_R_N(backend::DescriptorSetLayoutHandle, createDescriptorS
|
||||
DECL_DRIVER_API_TAGGED_R_N(backend::DescriptorSetHandle, createDescriptorSet,
|
||||
backend::DescriptorSetLayoutHandle, dslh)
|
||||
|
||||
DECL_DRIVER_API_TAGGED_R_N(backend::MemoryMappedBufferHandle, mapBuffer,
|
||||
DECL_DRIVER_API_N(updateDescriptorSetBuffer,
|
||||
backend::DescriptorSetHandle, dsh,
|
||||
backend::descriptor_binding_t, binding,
|
||||
backend::BufferObjectHandle, boh,
|
||||
size_t, offset,
|
||||
size_t, size,
|
||||
backend::MapBufferAccessFlags, access)
|
||||
uint32_t, offset,
|
||||
uint32_t, size
|
||||
)
|
||||
|
||||
DECL_DRIVER_API_N(updateDescriptorSetTexture,
|
||||
backend::DescriptorSetHandle, dsh,
|
||||
backend::descriptor_binding_t, binding,
|
||||
backend::TextureHandle, th,
|
||||
SamplerParams, params
|
||||
)
|
||||
|
||||
DECL_DRIVER_API_N(bindDescriptorSet,
|
||||
backend::DescriptorSetHandle, dsh,
|
||||
backend::descriptor_set_t, set,
|
||||
backend::DescriptorSetOffsetArray&&, offsets
|
||||
)
|
||||
|
||||
|
||||
/*
|
||||
* Destroying driver objects
|
||||
@@ -309,7 +321,7 @@ DECL_DRIVER_API_TAGGED_R_N(backend::MemoryMappedBufferHandle, mapBuffer,
|
||||
DECL_DRIVER_API_N(destroyVertexBuffer, backend::VertexBufferHandle, vbh)
|
||||
DECL_DRIVER_API_N(destroyVertexBufferInfo, backend::VertexBufferInfoHandle, vbih)
|
||||
DECL_DRIVER_API_N(destroyIndexBuffer, backend::IndexBufferHandle, ibh)
|
||||
DECL_DRIVER_API_N(destroyBufferObject, backend::BufferObjectHandle, boh)
|
||||
DECL_DRIVER_API_N(destroyBufferObject, backend::BufferObjectHandle, ibh)
|
||||
DECL_DRIVER_API_N(destroyRenderPrimitive, backend::RenderPrimitiveHandle, rph)
|
||||
DECL_DRIVER_API_N(destroyProgram, backend::ProgramHandle, ph)
|
||||
DECL_DRIVER_API_N(destroyTexture, backend::TextureHandle, th)
|
||||
@@ -321,7 +333,6 @@ DECL_DRIVER_API_N(destroyFence, backend::FenceHandle, fh)
|
||||
DECL_DRIVER_API_N(destroySync, backend::SyncHandle, sh)
|
||||
DECL_DRIVER_API_N(destroyDescriptorSetLayout, backend::DescriptorSetLayoutHandle, dslh)
|
||||
DECL_DRIVER_API_N(destroyDescriptorSet, backend::DescriptorSetHandle, dsh)
|
||||
DECL_DRIVER_API_N(unmapBuffer, backend::MemoryMappedBufferHandle, mmbh)
|
||||
|
||||
/*
|
||||
* Synchronous APIs
|
||||
@@ -329,14 +340,13 @@ DECL_DRIVER_API_N(unmapBuffer, backend::MemoryMappedBufferHandl
|
||||
*/
|
||||
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(void, terminate)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_TAGGED_N(backend::StreamHandle, createStreamNative, void*, stream)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_TAGGED_N(backend::StreamHandle, createStreamAcquired)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(backend::StreamHandle, createStreamNative, void*, stream, utils::CString, tag)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(backend::StreamHandle, createStreamAcquired, utils::CString, tag)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(void, setAcquiredImage, backend::StreamHandle, stream, void*, image, const math::mat3f&, transform, backend::CallbackHandler*, handler, backend::StreamCallback, cb, void*, userData)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(void, setStreamDimensions, backend::StreamHandle, stream, uint32_t, width, uint32_t, height)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(int64_t, getStreamTimestamp, backend::StreamHandle, stream)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(void, updateStreams, backend::DriverApi*, driver)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(backend::FenceStatus, getFenceStatus, backend::FenceHandle, fh)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(backend::FenceStatus, fenceWait, backend::FenceHandle, fh, uint64_t, timeout)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(void, getPlatformSync, backend::SyncHandle, sh,
|
||||
backend::CallbackHandler*, handler, backend::Platform::SyncCallback, cb, void*, userData)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(bool, isTextureFormatSupported, backend::TextureFormat, format)
|
||||
@@ -363,7 +373,7 @@ DECL_DRIVER_API_SYNCHRONOUS_0(size_t, getMaxArrayTextureLayers)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(math::float2, getClipSpaceParams)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(void, setupExternalImage2, backend::Platform::ExternalImageHandleRef, image)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(void, setupExternalImage, void*, image)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(backend::TimerQueryResult, getTimerQueryValue, backend::TimerQueryHandle, tqh, uint64_t*, elapsedTime)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(backend::TimerQueryResult, getTimerQueryValue, backend::TimerQueryHandle, query, uint64_t*, elapsedTime)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_N(bool, isWorkaroundNeeded, backend::Workaround, workaround)
|
||||
DECL_DRIVER_API_SYNCHRONOUS_0(backend::FeatureLevel, getFeatureLevel)
|
||||
|
||||
@@ -388,16 +398,16 @@ DECL_DRIVER_API_N(updateBufferObject,
|
||||
uint32_t, byteOffset)
|
||||
|
||||
DECL_DRIVER_API_N(registerBufferObjectStreams,
|
||||
backend::BufferObjectHandle, boh,
|
||||
backend::BufferObjectHandle, ibh,
|
||||
backend::BufferObjectStreamDescriptor&&, streams)
|
||||
|
||||
DECL_DRIVER_API_N(updateBufferObjectUnsynchronized,
|
||||
backend::BufferObjectHandle, boh,
|
||||
backend::BufferObjectHandle, ibh,
|
||||
backend::BufferDescriptor&&, data,
|
||||
uint32_t, byteOffset)
|
||||
|
||||
DECL_DRIVER_API_N(resetBufferObject,
|
||||
backend::BufferObjectHandle, boh)
|
||||
backend::BufferObjectHandle, ibh)
|
||||
|
||||
DECL_DRIVER_API_N(update3DImage,
|
||||
backend::TextureHandle, th,
|
||||
@@ -417,48 +427,6 @@ DECL_DRIVER_API_N(setExternalStream,
|
||||
backend::TextureHandle, th,
|
||||
backend::StreamHandle, sh)
|
||||
|
||||
DECL_DRIVER_API_N(beginTimerQuery,
|
||||
backend::TimerQueryHandle, tqh)
|
||||
|
||||
DECL_DRIVER_API_N(endTimerQuery,
|
||||
backend::TimerQueryHandle, tqh)
|
||||
|
||||
DECL_DRIVER_API_N(compilePrograms,
|
||||
backend::CompilerPriorityQueue, priority,
|
||||
backend::CallbackHandler*, handler,
|
||||
backend::CallbackHandler::Callback, callback,
|
||||
void*, user)
|
||||
|
||||
DECL_DRIVER_API_N(updateDescriptorSetBuffer,
|
||||
backend::DescriptorSetHandle, dsh,
|
||||
backend::descriptor_binding_t, binding,
|
||||
backend::BufferObjectHandle, boh,
|
||||
uint32_t, offset,
|
||||
uint32_t, size
|
||||
)
|
||||
|
||||
DECL_DRIVER_API_N(updateDescriptorSetTexture,
|
||||
backend::DescriptorSetHandle, dsh,
|
||||
backend::descriptor_binding_t, binding,
|
||||
backend::TextureHandle, th,
|
||||
SamplerParams, params
|
||||
)
|
||||
|
||||
DECL_DRIVER_API_N(copyToMemoryMappedBuffer,
|
||||
backend::MemoryMappedBufferHandle, mmbh,
|
||||
size_t, offset,
|
||||
backend::BufferDescriptor&&, data)
|
||||
|
||||
DECL_DRIVER_API_N(setPushConstant,
|
||||
backend::ShaderStage, stage,
|
||||
uint8_t, index,
|
||||
backend::PushConstantVariant, value)
|
||||
|
||||
/*
|
||||
* Setting rendering state
|
||||
* -----------------------
|
||||
*/
|
||||
|
||||
DECL_DRIVER_API_N(beginRenderPass,
|
||||
backend::RenderTargetHandle, rth,
|
||||
const backend::RenderPassParams&, params)
|
||||
@@ -467,17 +435,17 @@ DECL_DRIVER_API_0(endRenderPass)
|
||||
|
||||
DECL_DRIVER_API_0(nextSubpass)
|
||||
|
||||
DECL_DRIVER_API_N(bindPipeline,
|
||||
backend::PipelineState const&, state)
|
||||
DECL_DRIVER_API_N(beginTimerQuery,
|
||||
backend::TimerQueryHandle, query)
|
||||
|
||||
DECL_DRIVER_API_N(bindRenderPrimitive,
|
||||
backend::RenderPrimitiveHandle, rph)
|
||||
DECL_DRIVER_API_N(endTimerQuery,
|
||||
backend::TimerQueryHandle, query)
|
||||
|
||||
DECL_DRIVER_API_N(bindDescriptorSet,
|
||||
backend::DescriptorSetHandle, dsh,
|
||||
backend::descriptor_set_t, set,
|
||||
backend::DescriptorSetOffsetArray&&, offsets
|
||||
)
|
||||
DECL_DRIVER_API_N(compilePrograms,
|
||||
backend::CompilerPriorityQueue, priority,
|
||||
backend::CallbackHandler*, handler,
|
||||
backend::CallbackHandler::Callback, callback,
|
||||
void*, user)
|
||||
|
||||
/*
|
||||
* Swap chain
|
||||
@@ -496,6 +464,11 @@ DECL_DRIVER_API_N(commit,
|
||||
* -----------------------
|
||||
*/
|
||||
|
||||
DECL_DRIVER_API_N(setPushConstant,
|
||||
backend::ShaderStage, stage,
|
||||
uint8_t, index,
|
||||
backend::PushConstantVariant, value)
|
||||
|
||||
DECL_DRIVER_API_N(insertEventMarker,
|
||||
const char*, string)
|
||||
|
||||
@@ -556,6 +529,12 @@ DECL_DRIVER_API_N(blit,
|
||||
math::uint2, srcOrigin,
|
||||
math::uint2, size)
|
||||
|
||||
DECL_DRIVER_API_N(bindPipeline,
|
||||
backend::PipelineState const&, state)
|
||||
|
||||
DECL_DRIVER_API_N(bindRenderPrimitive,
|
||||
backend::RenderPrimitiveHandle, rph)
|
||||
|
||||
DECL_DRIVER_API_N(draw2,
|
||||
uint32_t, indexOffset,
|
||||
uint32_t, indexCount,
|
||||
|
||||
@@ -21,7 +21,6 @@
|
||||
|
||||
#include <utils/Allocator.h>
|
||||
#include <utils/CString.h>
|
||||
#include <utils/ImmutableCString.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/compiler.h>
|
||||
@@ -53,16 +52,16 @@ namespace filament::backend {
|
||||
class DebugTag {
|
||||
public:
|
||||
DebugTag();
|
||||
void writePoolHandleTag(HandleBase::HandleId key, utils::ImmutableCString&& tag) noexcept;
|
||||
void writeHeapHandleTag(HandleBase::HandleId key, utils::ImmutableCString&& tag) noexcept;
|
||||
utils::ImmutableCString findHandleTag(HandleBase::HandleId key) const noexcept;
|
||||
void writePoolHandleTag(HandleBase::HandleId key, utils::CString&& tag) noexcept;
|
||||
void writeHeapHandleTag(HandleBase::HandleId key, utils::CString&& tag) noexcept;
|
||||
utils::CString findHandleTag(HandleBase::HandleId key) const noexcept;
|
||||
|
||||
private:
|
||||
// This is used to associate a tag to a handle. mDebugTags is only written the in the main
|
||||
// driver thread, but it can be accessed from any thread, because it's called from handle_cast<>
|
||||
// which is used by synchronous calls.
|
||||
mutable utils::Mutex mDebugTagLock;
|
||||
tsl::robin_map<HandleBase::HandleId, utils::ImmutableCString> mDebugTags;
|
||||
tsl::robin_map<HandleBase::HandleId, utils::CString> mDebugTags;
|
||||
};
|
||||
|
||||
/*
|
||||
@@ -71,12 +70,12 @@ private:
|
||||
template<size_t P0, size_t P1, size_t P2>
|
||||
class HandleAllocator : public DebugTag {
|
||||
public:
|
||||
HandleAllocator(const char* name, size_t size);
|
||||
HandleAllocator(const char* name, size_t size) noexcept;
|
||||
HandleAllocator(const char* name, size_t size,
|
||||
bool disableUseAfterFreeCheck, bool disableHeapHandleTags);
|
||||
bool disableUseAfterFreeCheck, bool disableHeapHandleTags) noexcept;
|
||||
HandleAllocator(HandleAllocator const& rhs) = delete;
|
||||
HandleAllocator& operator=(HandleAllocator const& rhs) = delete;
|
||||
~HandleAllocator() noexcept;
|
||||
~HandleAllocator();
|
||||
|
||||
/*
|
||||
* Constructs a D object and returns a Handle<D>
|
||||
@@ -107,7 +106,7 @@ public:
|
||||
*
|
||||
*/
|
||||
template<typename D>
|
||||
Handle<D> allocate() {
|
||||
Handle<D> allocate() noexcept {
|
||||
Handle<D> h{ allocateHandle<D>() };
|
||||
return h;
|
||||
}
|
||||
@@ -223,7 +222,7 @@ public:
|
||||
return static_cast<Dp>(p);
|
||||
}
|
||||
|
||||
utils::ImmutableCString getHandleTag(HandleBase::HandleId key) const noexcept;
|
||||
utils::CString getHandleTag(HandleBase::HandleId key) const noexcept;
|
||||
|
||||
template<typename B>
|
||||
bool is_valid(Handle<B>& handle) {
|
||||
@@ -249,7 +248,7 @@ public:
|
||||
return handle_cast<Dp>(const_cast<Handle<B>&>(handle));
|
||||
}
|
||||
|
||||
void associateTagToHandle(HandleBase::HandleId id, utils::ImmutableCString&& tag) noexcept {
|
||||
void associateTagToHandle(HandleBase::HandleId id, utils::CString&& tag) noexcept {
|
||||
if (tag.empty()) {
|
||||
return;
|
||||
}
|
||||
@@ -343,7 +342,7 @@ private:
|
||||
// allocation size this is always inlined, because all these do is to call
|
||||
// allocateHandleInPool()/deallocateHandleFromPool() with the right pool size.
|
||||
template<typename D>
|
||||
HandleBase::HandleId allocateHandle() {
|
||||
HandleBase::HandleId allocateHandle() noexcept {
|
||||
constexpr size_t BUCKET_SIZE = getBucketSize<D>();
|
||||
return allocateHandleInPool<BUCKET_SIZE>();
|
||||
}
|
||||
@@ -359,7 +358,7 @@ private:
|
||||
// the code generated is not trivial (even if it's not insane either).
|
||||
template<size_t SIZE>
|
||||
UTILS_NOINLINE
|
||||
HandleBase::HandleId allocateHandleInPool() {
|
||||
HandleBase::HandleId allocateHandleInPool() noexcept {
|
||||
uint8_t age;
|
||||
void* p = mHandleArena.alloc(SIZE, alignof(std::max_align_t), 0, &age);
|
||||
if (UTILS_LIKELY(p)) {
|
||||
|
||||
@@ -18,16 +18,10 @@
|
||||
|
||||
#include "DataReshaper.h"
|
||||
|
||||
#include <backend/PixelBufferDescriptor.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
|
||||
#include <utils/BitmaskEnum.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/CString.h>
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <utility>
|
||||
#include <string_view>
|
||||
|
||||
namespace filament::backend {
|
||||
@@ -642,7 +636,7 @@ bool reshape(const PixelBufferDescriptor& data, PixelBufferDescriptor& reshaped)
|
||||
switch (data.type) {
|
||||
case PixelDataType::BYTE:
|
||||
case PixelDataType::UBYTE: {
|
||||
uint8_t* bytes = static_cast<uint8_t*>(malloc(reshapedSize));
|
||||
uint8_t* bytes = (uint8_t*) malloc(reshapedSize);
|
||||
DataReshaper::reshape<uint8_t, 3, 4>(bytes, data.buffer, data.size);
|
||||
PixelBufferDescriptor pbd(bytes, reshapedSize, reshapedFormat, data.type,
|
||||
data.alignment, data.left, data.top, data.stride, freeFunc);
|
||||
@@ -652,7 +646,7 @@ bool reshape(const PixelBufferDescriptor& data, PixelBufferDescriptor& reshaped)
|
||||
case PixelDataType::SHORT:
|
||||
case PixelDataType::USHORT:
|
||||
case PixelDataType::HALF: {
|
||||
uint8_t* bytes = static_cast<uint8_t*>(malloc(reshapedSize));
|
||||
uint8_t* bytes = (uint8_t*) malloc(reshapedSize);
|
||||
DataReshaper::reshape<uint16_t, 3, 4>(bytes, data.buffer, data.size);
|
||||
PixelBufferDescriptor pbd(bytes, reshapedSize, reshapedFormat, data.type,
|
||||
data.alignment, data.left, data.top, data.stride, freeFunc);
|
||||
@@ -661,7 +655,7 @@ bool reshape(const PixelBufferDescriptor& data, PixelBufferDescriptor& reshaped)
|
||||
}
|
||||
case PixelDataType::INT:
|
||||
case PixelDataType::UINT: {
|
||||
uint8_t* bytes = static_cast<uint8_t*>(malloc(reshapedSize));
|
||||
uint8_t* bytes = (uint8_t*) malloc(reshapedSize);
|
||||
DataReshaper::reshape<uint32_t, 3, 4>(bytes, data.buffer, data.size);
|
||||
PixelBufferDescriptor pbd(bytes, reshapedSize, reshapedFormat, data.type,
|
||||
data.alignment, data.left, data.top, data.stride, freeFunc);
|
||||
@@ -669,7 +663,7 @@ bool reshape(const PixelBufferDescriptor& data, PixelBufferDescriptor& reshaped)
|
||||
return true;
|
||||
}
|
||||
case PixelDataType::FLOAT: {
|
||||
uint8_t* bytes = static_cast<uint8_t*>(malloc(reshapedSize));
|
||||
uint8_t* bytes = (uint8_t*) malloc(reshapedSize);
|
||||
DataReshaper::reshape<float, 3, 4>(bytes, data.buffer, data.size);
|
||||
PixelBufferDescriptor pbd(bytes, reshapedSize, reshapedFormat, data.type,
|
||||
data.alignment, data.left, data.top, data.stride, freeFunc);
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
CallbackManager::CallbackManager(DriverBase& driver)
|
||||
CallbackManager::CallbackManager(DriverBase& driver) noexcept
|
||||
: mDriver(driver), mCallbacks(1) {
|
||||
}
|
||||
|
||||
|
||||
@@ -51,7 +51,7 @@ class CallbackManager {
|
||||
public:
|
||||
using Handle = Container::const_iterator;
|
||||
|
||||
explicit CallbackManager(DriverBase& driver);
|
||||
explicit CallbackManager(DriverBase& driver) noexcept;
|
||||
|
||||
~CallbackManager() noexcept;
|
||||
|
||||
@@ -78,7 +78,7 @@ private:
|
||||
return --mCallbacks.end();
|
||||
}
|
||||
|
||||
Container::iterator allocateNewSlot() {
|
||||
Container::iterator allocateNewSlot() noexcept {
|
||||
std::lock_guard const lock(mLock);
|
||||
auto curr = --mCallbacks.end();
|
||||
mCallbacks.emplace_back();
|
||||
|
||||
@@ -57,15 +57,12 @@ static void printParameterPack(io::ostream& out, const FIRST& first, const REMAI
|
||||
printParameterPack(out, rest...);
|
||||
}
|
||||
|
||||
static UTILS_NOINLINE UTILS_UNUSED std::string_view extractMethodName(std::string_view command) noexcept { // NOLINT(*-exception-escape)
|
||||
constexpr char startPattern[] = "::Command<&filament::backend::Driver::";
|
||||
static UTILS_NOINLINE UTILS_UNUSED std::string_view extractMethodName(std::string_view command) noexcept {
|
||||
constexpr const char startPattern[] = "::Command<&filament::backend::Driver::";
|
||||
auto pos = command.rfind(startPattern);
|
||||
auto end = command.rfind('(');
|
||||
pos += sizeof(startPattern) - 1;
|
||||
if (pos > command.size()) {
|
||||
return { command.data(), command.size() };
|
||||
}
|
||||
return command.substr(pos, end-pos); // this can't throw by construction
|
||||
return command.substr(pos, end-pos);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
@@ -18,14 +18,7 @@
|
||||
|
||||
#include <private/utils/Tracing.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <iterator>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <utility>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
@@ -43,7 +36,7 @@ CompilerThreadPool::~CompilerThreadPool() noexcept {
|
||||
}
|
||||
|
||||
void CompilerThreadPool::init(uint32_t threadCount,
|
||||
ThreadSetup&& threadSetup, ThreadCleanup&& threadCleanup) {
|
||||
ThreadSetup&& threadSetup, ThreadCleanup&& threadCleanup) noexcept {
|
||||
auto setup = std::make_shared<ThreadSetup>(std::move(threadSetup));
|
||||
auto cleanup = std::make_shared<ThreadCleanup>(std::move(threadCleanup));
|
||||
|
||||
|
||||
@@ -47,7 +47,8 @@ public:
|
||||
using Job = utils::Invocable<void()>;
|
||||
using ThreadSetup = utils::Invocable<void()>;
|
||||
using ThreadCleanup = utils::Invocable<void()>;
|
||||
void init(uint32_t threadCount, ThreadSetup&& threadSetup, ThreadCleanup&& threadCleanup);
|
||||
void init(uint32_t threadCount,
|
||||
ThreadSetup&& threadSetup, ThreadCleanup&& threadCleanup) noexcept;
|
||||
void terminate() noexcept;
|
||||
void queue(CompilerPriorityQueue priorityQueue, program_token_t const& token, Job&& job);
|
||||
Job dequeue(program_token_t const& token);
|
||||
|
||||
@@ -63,7 +63,6 @@ public:
|
||||
static void copyImage(uint8_t* UTILS_RESTRICT dest,
|
||||
const uint8_t* UTILS_RESTRICT src,
|
||||
size_t srcBytesPerRow, size_t /*srcChannelCount*/,
|
||||
size_t /*dstRowOffset */, size_t /*dstColumnOffset */,
|
||||
size_t dstBytesPerRow, size_t /*dstChannelCount*/,
|
||||
size_t /*width*/, size_t height, bool /*swizzle*/) {
|
||||
if (srcBytesPerRow == dstBytesPerRow) {
|
||||
@@ -80,20 +79,17 @@ public:
|
||||
template<typename dstComponentType, typename srcComponentType>
|
||||
static void reshapeImage(uint8_t* UTILS_RESTRICT dest, const uint8_t* UTILS_RESTRICT src,
|
||||
size_t srcBytesPerRow,
|
||||
size_t srcChannelCount,
|
||||
size_t dstRowOffset, size_t dstColumnOffset,
|
||||
size_t dstBytesPerRow, size_t dstChannelCount,
|
||||
size_t srcChannelCount, size_t dstBytesPerRow, size_t dstChannelCount,
|
||||
size_t width, size_t height, bool swizzle) {
|
||||
const dstComponentType dstMaxValue = getMaxValue<dstComponentType>();
|
||||
const srcComponentType srcMaxValue = getMaxValue<srcComponentType>();
|
||||
const size_t minChannelCount = math::min(srcChannelCount, dstChannelCount);
|
||||
assert_invariant(minChannelCount <= 4);
|
||||
UTILS_ASSUME(minChannelCount <= 4);
|
||||
dest += (dstRowOffset * dstBytesPerRow);
|
||||
const int inds[4] = { swizzle ? 2 : 0, 1, swizzle ? 0 : 2, 3 };
|
||||
for (size_t row = 0; row < height; ++row) {
|
||||
const srcComponentType* in = (const srcComponentType*) src;
|
||||
dstComponentType* out = (dstComponentType*)dest + (dstColumnOffset * dstChannelCount);
|
||||
const srcComponentType* in = (const srcComponentType*)src;
|
||||
dstComponentType* out = (dstComponentType*)dest;
|
||||
for (size_t column = 0; column < width; ++column) {
|
||||
for (size_t channel = 0; channel < minChannelCount; ++channel) {
|
||||
if constexpr (std::is_same_v<dstComponentType, srcComponentType>) {
|
||||
@@ -132,23 +128,17 @@ public:
|
||||
default: return false;
|
||||
}
|
||||
void (*reshaper)(uint8_t* dest, const uint8_t* src, size_t srcBytesPerRow,
|
||||
size_t srcChannelCount,
|
||||
size_t srcRowOffset, size_t srcColumnOffset,
|
||||
size_t dstBytesPerRow, size_t dstChannelCount,
|
||||
size_t srcChannelCount, size_t dstBytesPerRow, size_t dstChannelCount,
|
||||
size_t width, size_t height, bool swizzle) = nullptr;
|
||||
constexpr auto UBYTE = PixelDataType::UBYTE;
|
||||
constexpr auto FLOAT = PixelDataType::FLOAT;
|
||||
constexpr auto UINT = PixelDataType::UINT;
|
||||
constexpr auto INT = PixelDataType::INT;
|
||||
constexpr auto HALF = PixelDataType::HALF;
|
||||
constexpr auto UBYTE = PixelDataType::UBYTE, FLOAT = PixelDataType::FLOAT,
|
||||
UINT = PixelDataType::UINT, INT = PixelDataType::INT;
|
||||
switch (dst->type) {
|
||||
case UBYTE:
|
||||
switch (srcType) {
|
||||
case UBYTE:
|
||||
reshaper = reshapeImage<uint8_t, uint8_t>;
|
||||
if (dst->format == PixelDataFormat::RGBA &&
|
||||
dstChannelCount == srcChannelCount && !swizzle && dst->top == 0 &&
|
||||
dst->left == 0) {
|
||||
dstChannelCount == srcChannelCount && !swizzle) {
|
||||
reshaper = copyImage;
|
||||
}
|
||||
break;
|
||||
@@ -185,20 +175,13 @@ public:
|
||||
default: return false;
|
||||
}
|
||||
break;
|
||||
case HALF:
|
||||
switch (srcType) {
|
||||
case HALF: reshaper = copyImage; break;
|
||||
default: return false;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
uint8_t* dstBytes = (uint8_t*) dst->buffer;
|
||||
const int dstBytesPerRow = PixelBufferDescriptor::computeDataSize(dst->format, dst->type,
|
||||
dst->stride ? dst->stride : width, 1, dst->alignment);
|
||||
reshaper(dstBytes, srcBytes, srcBytesPerRow, srcChannelCount,
|
||||
dst->top, dst->left, dstBytesPerRow,
|
||||
reshaper(dstBytes, srcBytes, srcBytesPerRow, srcChannelCount, dstBytesPerRow,
|
||||
dstChannelCount, width, height, swizzle);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -131,7 +131,7 @@ void DriverBase::purge() noexcept {
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
||||
void DriverBase::scheduleDestroySlow(BufferDescriptor&& buffer) {
|
||||
void DriverBase::scheduleDestroySlow(BufferDescriptor&& buffer) noexcept {
|
||||
auto const handler = buffer.getHandler();
|
||||
scheduleCallback(handler, [buffer = std::move(buffer)]() {
|
||||
// user callback is called when BufferDescriptor gets destroyed
|
||||
@@ -140,7 +140,7 @@ void DriverBase::scheduleDestroySlow(BufferDescriptor&& buffer) {
|
||||
|
||||
// This is called from an async driver method so it's in the GL thread, but purge is called
|
||||
// on the user thread. This is typically called 0 or 1 times per frame.
|
||||
void DriverBase::scheduleRelease(AcquiredImage const& image) {
|
||||
void DriverBase::scheduleRelease(AcquiredImage const& image) noexcept {
|
||||
scheduleCallback(image.handler, [callback = image.callback, image = image.image, userData = image.userData]() {
|
||||
callback(image, userData);
|
||||
});
|
||||
|
||||
@@ -78,9 +78,6 @@ struct HwBufferObject : public HwBase {
|
||||
explicit HwBufferObject(uint32_t byteCount) noexcept : byteCount(byteCount) {}
|
||||
};
|
||||
|
||||
struct HwMemoryMappedBuffer : public HwBase {
|
||||
};
|
||||
|
||||
struct HwIndexBuffer : public HwBase {
|
||||
uint32_t count : 27;
|
||||
uint32_t elementSize : 5;
|
||||
@@ -214,15 +211,15 @@ public:
|
||||
protected:
|
||||
class CallbackDataDetails;
|
||||
|
||||
void scheduleDestroy(BufferDescriptor&& buffer) {
|
||||
inline void scheduleDestroy(BufferDescriptor&& buffer) noexcept {
|
||||
if (buffer.hasCallback()) {
|
||||
scheduleDestroySlow(std::move(buffer));
|
||||
}
|
||||
}
|
||||
|
||||
void scheduleDestroySlow(BufferDescriptor&& buffer);
|
||||
void scheduleDestroySlow(BufferDescriptor&& buffer) noexcept;
|
||||
|
||||
void scheduleRelease(AcquiredImage const& image);
|
||||
void scheduleRelease(AcquiredImage const& image) noexcept;
|
||||
|
||||
void debugCommandBegin(CommandStream* cmds, bool synchronous, const char* methodName) noexcept override;
|
||||
void debugCommandEnd(CommandStream* cmds, bool synchronous, const char* methodName) noexcept override;
|
||||
|
||||
@@ -81,19 +81,19 @@ HandleAllocator<P0, P1, P2>::Allocator::Allocator(AreaPolicy::HeapArea const& ar
|
||||
template <size_t P0, size_t P1, size_t P2>
|
||||
HandleAllocator<P0, P1, P2>::HandleAllocator(const char* name, size_t size,
|
||||
bool disableUseAfterFreeCheck,
|
||||
bool disableHeapHandleTags)
|
||||
bool disableHeapHandleTags) noexcept
|
||||
: mHandleArena(name, size, disableUseAfterFreeCheck),
|
||||
mUseAfterFreeCheckDisabled(disableUseAfterFreeCheck),
|
||||
mHeapHandleTagsDisabled(disableHeapHandleTags) {
|
||||
}
|
||||
|
||||
template <size_t P0, size_t P1, size_t P2>
|
||||
HandleAllocator<P0, P1, P2>::HandleAllocator(const char* name, size_t size)
|
||||
HandleAllocator<P0, P1, P2>::HandleAllocator(const char* name, size_t size) noexcept
|
||||
: HandleAllocator(name, size, false, false) {
|
||||
}
|
||||
|
||||
template <size_t P0, size_t P1, size_t P2>
|
||||
HandleAllocator<P0, P1, P2>::~HandleAllocator() noexcept {
|
||||
HandleAllocator<P0, P1, P2>::~HandleAllocator() {
|
||||
auto& overflowMap = mOverflowMap;
|
||||
if (!overflowMap.empty()) {
|
||||
PANIC_LOG("Not all handles have been freed. Probably leaking memory.");
|
||||
@@ -156,7 +156,7 @@ void HandleAllocator<P0, P1, P2>::deallocateHandleSlow(HandleBase::HandleId id,
|
||||
|
||||
template<size_t P0, size_t P1, size_t P2>
|
||||
UTILS_NOINLINE
|
||||
ImmutableCString HandleAllocator<P0, P1, P2>::getHandleTag(HandleBase::HandleId id) const noexcept {
|
||||
CString HandleAllocator<P0, P1, P2>::getHandleTag(HandleBase::HandleId id) const noexcept {
|
||||
uint32_t key = id;
|
||||
if (UTILS_LIKELY(isPoolHandle(id))) {
|
||||
// Truncate the age to get the debug tag
|
||||
@@ -172,7 +172,7 @@ DebugTag::DebugTag() {
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
ImmutableCString DebugTag::findHandleTag(HandleBase::HandleId key) const noexcept {
|
||||
CString DebugTag::findHandleTag(HandleBase::HandleId key) const noexcept {
|
||||
std::unique_lock const lock(mDebugTagLock);
|
||||
if (auto pos = mDebugTags.find(key); pos != mDebugTags.end()) {
|
||||
return pos->second;
|
||||
@@ -181,7 +181,7 @@ ImmutableCString DebugTag::findHandleTag(HandleBase::HandleId key) const noexcep
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
void DebugTag::writePoolHandleTag(HandleBase::HandleId key, ImmutableCString&& tag) noexcept {
|
||||
void DebugTag::writePoolHandleTag(HandleBase::HandleId key, CString&& tag) noexcept {
|
||||
// This line is the costly part. In the future, we could potentially use a custom
|
||||
// allocator.
|
||||
std::unique_lock const lock(mDebugTagLock);
|
||||
@@ -190,7 +190,7 @@ void DebugTag::writePoolHandleTag(HandleBase::HandleId key, ImmutableCString&& t
|
||||
}
|
||||
|
||||
UTILS_NOINLINE
|
||||
void DebugTag::writeHeapHandleTag(HandleBase::HandleId key, ImmutableCString&& tag) noexcept {
|
||||
void DebugTag::writeHeapHandleTag(HandleBase::HandleId key, CString&& tag) noexcept {
|
||||
// This line is the costly part. In the future, we could potentially use a custom
|
||||
// allocator.
|
||||
std::unique_lock const lock(mDebugTagLock);
|
||||
|
||||
@@ -41,37 +41,37 @@ Program& Program::operator=(Program&& rhs) noexcept = default;
|
||||
|
||||
Program::~Program() noexcept = default;
|
||||
|
||||
Program& Program::priorityQueue(CompilerPriorityQueue const priorityQueue) noexcept {
|
||||
Program& Program::priorityQueue(CompilerPriorityQueue priorityQueue) noexcept {
|
||||
mPriorityQueue = priorityQueue;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Program& Program::diagnostics(CString const& name,
|
||||
Invocable<io::ostream&(CString const& name, io::ostream&)>&& logger) {
|
||||
Invocable<io::ostream&(utils::CString const& name, io::ostream&)>&& logger) {
|
||||
mName = name;
|
||||
mLogger = std::move(logger);
|
||||
return *this;
|
||||
}
|
||||
|
||||
Program& Program::shader(ShaderStage shader, void const* data, size_t const size) {
|
||||
Program& Program::shader(ShaderStage shader, void const* data, size_t size) {
|
||||
ShaderBlob blob(size);
|
||||
std::copy_n((const uint8_t *)data, size, blob.data());
|
||||
mShadersSource[size_t(shader)] = std::move(blob);
|
||||
return *this;
|
||||
}
|
||||
|
||||
Program& Program::shaderLanguage(ShaderLanguage const shaderLanguage) {
|
||||
Program& Program::shaderLanguage(ShaderLanguage shaderLanguage) {
|
||||
mShaderLanguage = shaderLanguage;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Program& Program::descriptorBindings(descriptor_set_t const set,
|
||||
Program& Program::descriptorBindings(backend::descriptor_set_t set,
|
||||
DescriptorBindingsInfo descriptorBindings) noexcept {
|
||||
mDescriptorBindings[set] = std::move(descriptorBindings);
|
||||
return *this;
|
||||
}
|
||||
|
||||
Program& Program::uniforms(uint32_t index, CString name, UniformInfo uniforms) {
|
||||
Program& Program::uniforms(uint32_t index, utils::CString name, UniformInfo uniforms) noexcept {
|
||||
mBindingUniformsInfo.reserve(mBindingUniformsInfo.capacity() + 1);
|
||||
mBindingUniformsInfo.emplace_back(index, std::move(name), std::move(uniforms));
|
||||
return *this;
|
||||
@@ -88,17 +88,17 @@ Program& Program::specializationConstants(SpecializationConstantsInfo specConsta
|
||||
}
|
||||
|
||||
Program& Program::pushConstants(ShaderStage stage,
|
||||
FixedCapacityVector<PushConstant> constants) noexcept {
|
||||
utils::FixedCapacityVector<PushConstant> constants) noexcept {
|
||||
mPushConstants[static_cast<uint8_t>(stage)] = std::move(constants);
|
||||
return *this;
|
||||
}
|
||||
|
||||
Program& Program::cacheId(uint64_t const cacheId) noexcept {
|
||||
Program& Program::cacheId(uint64_t cacheId) noexcept {
|
||||
mCacheId = cacheId;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Program& Program::multiview(bool const multiview) noexcept {
|
||||
Program& Program::multiview(bool multiview) noexcept {
|
||||
mMultiview = multiview;
|
||||
return *this;
|
||||
}
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
#define TNT_FILAMENT_DRIVER_METALBUFFER_H
|
||||
|
||||
#include "MetalContext.h"
|
||||
#include "MetalFlags.h"
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/platforms/PlatformMetal.h>
|
||||
@@ -154,7 +153,7 @@ private:
|
||||
Type mType = Type::NONE;
|
||||
|
||||
static PlatformMetal* platform;
|
||||
static std::array<uint64_t, TypeCount> aliveBuffers;
|
||||
static std::array<std::atomic<uint64_t>, TypeCount> aliveBuffers;
|
||||
};
|
||||
|
||||
class MetalBuffer {
|
||||
@@ -192,15 +191,6 @@ public:
|
||||
|
||||
void* getCpuBuffer() const noexcept { return mCpuBuffer; }
|
||||
|
||||
void setLabel(const utils::ImmutableCString& label) {
|
||||
#if FILAMENT_METAL_DEBUG_LABELS
|
||||
if (label.empty()) {
|
||||
return;
|
||||
}
|
||||
mBuffer.get().label = @(label.c_str_safe());
|
||||
#endif
|
||||
}
|
||||
|
||||
enum Stage : uint8_t {
|
||||
VERTEX = 1u << 0u,
|
||||
FRAGMENT = 1u << 1u,
|
||||
|
||||
@@ -24,7 +24,7 @@
|
||||
namespace filament {
|
||||
namespace backend {
|
||||
|
||||
std::array<uint64_t, TrackedMetalBuffer::TypeCount> TrackedMetalBuffer::aliveBuffers = { 0 };
|
||||
std::array<std::atomic<uint64_t>, TrackedMetalBuffer::TypeCount> TrackedMetalBuffer::aliveBuffers = { 0 };
|
||||
PlatformMetal* TrackedMetalBuffer::platform = nullptr;
|
||||
PlatformMetal* ScopedAllocationTimer::platform = nullptr;
|
||||
|
||||
|
||||
@@ -102,7 +102,7 @@ id<MTLCommandBuffer> getPendingCommandBuffer(MetalContext* context) {
|
||||
context->pendingCommandBuffer = [context->commandQueue commandBuffer];
|
||||
// It's safe for this block to capture the context variable. MetalDriver::terminate will ensure
|
||||
// all frames and their completion handlers finish before context is deallocated.
|
||||
const uint64_t thisCommandBufferId = context->pendingCommandBufferId;
|
||||
uint64_t thisCommandBufferId = context->pendingCommandBufferId;
|
||||
[context->pendingCommandBuffer addCompletedHandler:^(id <MTLCommandBuffer> buffer) {
|
||||
context->resourceTracker.clearResources((__bridge void*) buffer);
|
||||
|
||||
@@ -118,11 +118,6 @@ id<MTLCommandBuffer> getPendingCommandBuffer(MetalContext* context) {
|
||||
context->memorylessLimitsReached = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (UTILS_UNLIKELY(errorCode != MTLCommandBufferErrorNone)) {
|
||||
LOG(ERROR) << "Filament Metal command buffer errored with code: " << errorCode << " ("
|
||||
<< stringifyMTLCommandBufferError(errorCode) << ").";
|
||||
}
|
||||
}];
|
||||
FILAMENT_CHECK_POSTCONDITION(context->pendingCommandBuffer)
|
||||
<< "Could not obtain command buffer.";
|
||||
|
||||
@@ -25,9 +25,8 @@
|
||||
|
||||
#include <backend/SamplerDescriptor.h>
|
||||
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/debug.h>
|
||||
|
||||
#include <functional>
|
||||
@@ -70,8 +69,7 @@ private:
|
||||
MetalContext* mContext;
|
||||
|
||||
ShaderModel getShaderModel() const noexcept final;
|
||||
utils::FixedCapacityVector<ShaderLanguage> getShaderLanguages(
|
||||
ShaderLanguage preferredLanguage) const noexcept final;
|
||||
ShaderLanguage getShaderLanguage() const noexcept final;
|
||||
|
||||
// Overrides the default implementation by wrapping the call to fn in an @autoreleasepool block.
|
||||
void execute(std::function<void(void)> const& fn) noexcept final;
|
||||
|
||||
@@ -42,7 +42,6 @@
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/sstream.h>
|
||||
#include <utils/ImmutableCString.h>
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
@@ -419,14 +418,14 @@ void MetalDriver::finish(int) {
|
||||
}
|
||||
|
||||
void MetalDriver::createVertexBufferInfoR(Handle<HwVertexBufferInfo> vbih, uint8_t bufferCount,
|
||||
uint8_t attributeCount, AttributeArray attributes, utils::ImmutableCString&& tag) {
|
||||
uint8_t attributeCount, AttributeArray attributes, utils::CString tag) {
|
||||
construct_handle<MetalVertexBufferInfo>(vbih, *mContext,
|
||||
bufferCount, attributeCount, attributes);
|
||||
mHandleAllocator.associateTagToHandle(vbih.getId(), std::move(tag));
|
||||
}
|
||||
|
||||
void MetalDriver::createVertexBufferR(Handle<HwVertexBuffer> vbh,
|
||||
uint32_t vertexCount, Handle<HwVertexBufferInfo> vbih, utils::ImmutableCString&& tag) {
|
||||
uint32_t vertexCount, Handle<HwVertexBufferInfo> vbih, utils::CString tag) {
|
||||
MetalVertexBufferInfo const* const vbi = handle_cast<const MetalVertexBufferInfo>(vbih);
|
||||
construct_handle<MetalVertexBuffer>(vbh, *mContext, vertexCount, vbi->bufferCount, vbih);
|
||||
mHandleAllocator.associateTagToHandle(vbh.getId(), std::move(tag));
|
||||
@@ -434,7 +433,7 @@ void MetalDriver::createVertexBufferR(Handle<HwVertexBuffer> vbh,
|
||||
}
|
||||
|
||||
void MetalDriver::createIndexBufferR(Handle<HwIndexBuffer> ibh, ElementType elementType,
|
||||
uint32_t indexCount, BufferUsage usage, utils::ImmutableCString&& tag) {
|
||||
uint32_t indexCount, BufferUsage usage, utils::CString tag) {
|
||||
auto elementSize = (uint8_t)getElementTypeSize(elementType);
|
||||
auto* indexBuffer =
|
||||
construct_handle<MetalIndexBuffer>(ibh, *mContext, usage, elementSize, indexCount);
|
||||
@@ -442,18 +441,16 @@ void MetalDriver::createIndexBufferR(Handle<HwIndexBuffer> ibh, ElementType elem
|
||||
FILAMENT_CHECK_POSTCONDITION(buffer.wasAllocationSuccessful())
|
||||
<< "Could not allocate Metal index buffer of size " << buffer.getSize()
|
||||
<< ", tag=" << tag.c_str_safe();
|
||||
buffer.setLabel(tag);
|
||||
mHandleAllocator.associateTagToHandle(ibh.getId(), std::move(tag));
|
||||
}
|
||||
|
||||
void MetalDriver::createBufferObjectR(Handle<HwBufferObject> boh, uint32_t byteCount,
|
||||
BufferObjectBinding bindingType, BufferUsage usage, utils::ImmutableCString&& tag) {
|
||||
BufferObjectBinding bindingType, BufferUsage usage, utils::CString tag) {
|
||||
auto* bufferObject =
|
||||
construct_handle<MetalBufferObject>(boh, *mContext, bindingType, usage, byteCount);
|
||||
FILAMENT_CHECK_POSTCONDITION(bufferObject->getBuffer()->wasAllocationSuccessful())
|
||||
<< "Could not allocate Metal buffer of size " << byteCount
|
||||
<< ", tag=" << tag.c_str_safe();
|
||||
bufferObject->getBuffer()->setLabel(tag);
|
||||
mHandleAllocator.associateTagToHandle(boh.getId(), std::move(tag));
|
||||
}
|
||||
|
||||
@@ -489,16 +486,13 @@ inline const char* stringify(SamplerType samplerType) {
|
||||
|
||||
void MetalDriver::createTextureR(Handle<HwTexture> th, SamplerType target, uint8_t levels,
|
||||
TextureFormat format, uint8_t samples, uint32_t width, uint32_t height,
|
||||
uint32_t depth, TextureUsage usage, utils::ImmutableCString&& tag) {
|
||||
uint32_t depth, TextureUsage usage, utils::CString tag) {
|
||||
// Clamp sample count to what the device supports.
|
||||
auto& sc = mContext->sampleCountLookup;
|
||||
samples = sc[std::min(MAX_SAMPLE_COUNT, samples)];
|
||||
|
||||
MetalTexture* texture = construct_handle<MetalTexture>(th, *mContext, target, levels, format,
|
||||
samples, width, height, depth, usage);
|
||||
mContext->textures.insert(texture);
|
||||
|
||||
texture->setLabel(tag);
|
||||
mContext->textures.insert(construct_handle<MetalTexture>(
|
||||
th, *mContext, target, levels, format, samples, width, height, depth, usage));
|
||||
|
||||
DEBUG_LOG(
|
||||
"createTextureR(th = %d, target = %s, levels = %d, format = ?, samples = %d, width = "
|
||||
@@ -509,22 +503,18 @@ void MetalDriver::createTextureR(Handle<HwTexture> th, SamplerType target, uint8
|
||||
}
|
||||
|
||||
void MetalDriver::createTextureViewR(Handle<HwTexture> th, Handle<HwTexture> srch,
|
||||
uint8_t baseLevel, uint8_t levelCount, utils::ImmutableCString&& tag) {
|
||||
uint8_t baseLevel, uint8_t levelCount, utils::CString tag) {
|
||||
MetalTexture const* src = handle_cast<MetalTexture>(srch);
|
||||
MetalTexture* texture =
|
||||
construct_handle<MetalTexture>(th, *mContext, src, baseLevel, levelCount);
|
||||
mContext->textures.insert(texture);
|
||||
texture->setLabel(tag);
|
||||
mContext->textures.insert(
|
||||
construct_handle<MetalTexture>(th, *mContext, src, baseLevel, levelCount));
|
||||
mHandleAllocator.associateTagToHandle(th.getId(), std::move(tag));
|
||||
}
|
||||
|
||||
void MetalDriver::createTextureViewSwizzleR(Handle<HwTexture> th, Handle<HwTexture> srch,
|
||||
backend::TextureSwizzle r, backend::TextureSwizzle g, backend::TextureSwizzle b,
|
||||
backend::TextureSwizzle a, utils::ImmutableCString&& tag) {
|
||||
backend::TextureSwizzle a, utils::CString tag) {
|
||||
MetalTexture const* src = handle_cast<MetalTexture>(srch);
|
||||
MetalTexture* texture = construct_handle<MetalTexture>(th, *mContext, src, r, g, b, a);
|
||||
mContext->textures.insert(texture);
|
||||
texture->setLabel(tag);
|
||||
mContext->textures.insert(construct_handle<MetalTexture>(th, *mContext, src, r, g, b, a));
|
||||
mHandleAllocator.associateTagToHandle(th.getId(), std::move(tag));
|
||||
}
|
||||
|
||||
@@ -532,17 +522,15 @@ void MetalDriver::createTextureExternalImage2R(Handle<HwTexture> th,
|
||||
backend::SamplerType target,
|
||||
backend::TextureFormat format,
|
||||
uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
Platform::ExternalImageHandleRef image, utils::ImmutableCString&& tag) {
|
||||
Platform::ExternalImageHandleRef image, utils::CString tag) {
|
||||
// FIXME: implement createTextureExternalImage2R
|
||||
}
|
||||
|
||||
void MetalDriver::createTextureExternalImageR(Handle<HwTexture> th, backend::SamplerType target,
|
||||
backend::TextureFormat format, uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
void* image, utils::ImmutableCString&& tag) {
|
||||
MetalTexture* texture = construct_handle<MetalTexture>(th, *mContext, format, width, height,
|
||||
usage, (CVPixelBufferRef) image);
|
||||
mContext->textures.insert(texture);
|
||||
texture->setLabel(tag);
|
||||
void* image, utils::CString tag) {
|
||||
mContext->textures.insert(construct_handle<MetalTexture>(
|
||||
th, *mContext, format, width, height, usage, (CVPixelBufferRef)image));
|
||||
// This release matches the retain call in setupExternalImage. The MetalTexture will have
|
||||
// retained the buffer by now.
|
||||
CVPixelBufferRelease((CVPixelBufferRef)image);
|
||||
@@ -551,11 +539,9 @@ void MetalDriver::createTextureExternalImageR(Handle<HwTexture> th, backend::Sam
|
||||
|
||||
void MetalDriver::createTextureExternalImagePlaneR(Handle<HwTexture> th,
|
||||
backend::TextureFormat format, uint32_t width, uint32_t height, backend::TextureUsage usage,
|
||||
void* image, uint32_t plane, utils::ImmutableCString&& tag) {
|
||||
MetalTexture* texture = construct_handle<MetalTexture>(th, *mContext, format, width, height,
|
||||
usage, (CVPixelBufferRef) image, plane);
|
||||
mContext->textures.insert(texture);
|
||||
texture->setLabel(tag);
|
||||
void* image, uint32_t plane, utils::CString tag) {
|
||||
mContext->textures.insert(construct_handle<MetalTexture>(
|
||||
th, *mContext, format, width, height, usage, (CVPixelBufferRef)image, plane));
|
||||
// This release matches the retain call in setupExternalImage. The MetalTexture will have
|
||||
// retained the buffer by now.
|
||||
CVPixelBufferRelease((CVPixelBufferRef)image);
|
||||
@@ -565,7 +551,7 @@ void MetalDriver::createTextureExternalImagePlaneR(Handle<HwTexture> th,
|
||||
void MetalDriver::importTextureR(Handle<HwTexture> th, intptr_t i,
|
||||
SamplerType target, uint8_t levels,
|
||||
TextureFormat format, uint8_t samples, uint32_t width, uint32_t height,
|
||||
uint32_t depth, TextureUsage usage, utils::ImmutableCString&& tag) {
|
||||
uint32_t depth, TextureUsage usage, utils::CString tag) {
|
||||
id<MTLTexture> metalTexture = (id<MTLTexture>) CFBridgingRelease((void*) i);
|
||||
FILAMENT_CHECK_PRECONDITION(metalTexture.width == width)
|
||||
<< "Imported id<MTLTexture> width (" << metalTexture.width
|
||||
@@ -580,22 +566,20 @@ void MetalDriver::importTextureR(Handle<HwTexture> th, intptr_t i,
|
||||
FILAMENT_CHECK_PRECONDITION(metalTexture.textureType == filamentMetalType)
|
||||
<< "Imported id<MTLTexture> type (" << metalTexture.textureType
|
||||
<< ") != Filament texture type (" << filamentMetalType << ")";
|
||||
MetalTexture* texture = construct_handle<MetalTexture>(th, *mContext, target, levels, format,
|
||||
samples, width, height, depth, usage, metalTexture);
|
||||
mContext->textures.insert(texture);
|
||||
texture->setLabel(tag);
|
||||
mContext->textures.insert(construct_handle<MetalTexture>(th, *mContext,
|
||||
target, levels, format, samples, width, height, depth, usage, metalTexture));
|
||||
mHandleAllocator.associateTagToHandle(th.getId(), std::move(tag));
|
||||
}
|
||||
|
||||
void MetalDriver::createRenderPrimitiveR(Handle<HwRenderPrimitive> rph,
|
||||
Handle<HwVertexBuffer> vbh, Handle<HwIndexBuffer> ibh,
|
||||
PrimitiveType pt, utils::ImmutableCString&& tag) {
|
||||
PrimitiveType pt, utils::CString tag) {
|
||||
construct_handle<MetalRenderPrimitive>(rph);
|
||||
MetalDriver::setRenderPrimitiveBuffer(rph, pt, vbh, ibh);
|
||||
mHandleAllocator.associateTagToHandle(rph.getId(), std::move(tag));
|
||||
}
|
||||
|
||||
void MetalDriver::createProgramR(Handle<HwProgram> rph, Program&& program, utils::ImmutableCString&& tag) {
|
||||
void MetalDriver::createProgramR(Handle<HwProgram> rph, Program&& program, utils::CString tag) {
|
||||
#if FILAMENT_METAL_DEBUG_LOG
|
||||
auto handleId = rph.getId();
|
||||
DEBUG_LOG("createProgramR(rph = %d, program = ", handleId);
|
||||
@@ -605,7 +589,7 @@ void MetalDriver::createProgramR(Handle<HwProgram> rph, Program&& program, utils
|
||||
mHandleAllocator.associateTagToHandle(rph.getId(), std::move(tag));
|
||||
}
|
||||
|
||||
void MetalDriver::createDefaultRenderTargetR(Handle<HwRenderTarget> rth, utils::ImmutableCString&& tag) {
|
||||
void MetalDriver::createDefaultRenderTargetR(Handle<HwRenderTarget> rth, utils::CString tag) {
|
||||
construct_handle<MetalRenderTarget>(rth, mContext);
|
||||
mHandleAllocator.associateTagToHandle(rth.getId(), std::move(tag));
|
||||
}
|
||||
@@ -613,7 +597,7 @@ void MetalDriver::createDefaultRenderTargetR(Handle<HwRenderTarget> rth, utils::
|
||||
void MetalDriver::createRenderTargetR(Handle<HwRenderTarget> rth,
|
||||
TargetBufferFlags targetBufferFlags, uint32_t width, uint32_t height,
|
||||
uint8_t samples, uint8_t layerCount, MRT color,
|
||||
TargetBufferInfo depth, TargetBufferInfo stencil, utils::ImmutableCString&& tag) {
|
||||
TargetBufferInfo depth, TargetBufferInfo stencil, utils::CString tag) {
|
||||
FILAMENT_CHECK_PRECONDITION(!isInRenderPass(mContext))
|
||||
<< "createRenderTarget must be called outside of a render pass.";
|
||||
// Clamp sample count to what the device supports.
|
||||
@@ -660,14 +644,14 @@ void MetalDriver::createRenderTargetR(Handle<HwRenderTarget> rth,
|
||||
mHandleAllocator.associateTagToHandle(rth.getId(), std::move(tag));
|
||||
}
|
||||
|
||||
void MetalDriver::createFenceR(Handle<HwFence> fh, utils::ImmutableCString&& tag) {
|
||||
void MetalDriver::createFenceR(Handle<HwFence> fh, utils::CString tag) {
|
||||
auto* fence = handle_cast<MetalFence>(fh);
|
||||
fence->encode();
|
||||
mHandleAllocator.associateTagToHandle(fh.getId(), std::move(tag));
|
||||
}
|
||||
|
||||
void MetalDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow, uint64_t flags,
|
||||
utils::ImmutableCString&& tag) {
|
||||
utils::CString tag) {
|
||||
// TODO: support MSAA swapchain
|
||||
|
||||
if (UTILS_UNLIKELY(flags & SWAP_CHAIN_CONFIG_APPLE_CVPIXELBUFFER)) {
|
||||
@@ -684,18 +668,18 @@ void MetalDriver::createSwapChainR(Handle<HwSwapChain> sch, void* nativeWindow,
|
||||
}
|
||||
|
||||
void MetalDriver::createSwapChainHeadlessR(Handle<HwSwapChain> sch,
|
||||
uint32_t width, uint32_t height, uint64_t flags, utils::ImmutableCString&& tag) {
|
||||
uint32_t width, uint32_t height, uint64_t flags, utils::CString tag) {
|
||||
construct_handle<MetalSwapChain>(sch, *mContext, mPlatform, width, height, flags);
|
||||
mHandleAllocator.associateTagToHandle(sch.getId(), std::move(tag));
|
||||
}
|
||||
|
||||
void MetalDriver::createSyncR(Handle<HwSync> sh, utils::ImmutableCString&& tag) {
|
||||
void MetalDriver::createSyncR(Handle<HwSync> sh, utils::CString tag) {
|
||||
// TODO: Ensure sync is active, and then invoke and clear all pending
|
||||
// callbacks.
|
||||
mHandleAllocator.associateTagToHandle(sh.getId(), std::move(tag));
|
||||
}
|
||||
|
||||
void MetalDriver::createTimerQueryR(Handle<HwTimerQuery> tqh, utils::ImmutableCString&& tag) {
|
||||
void MetalDriver::createTimerQueryR(Handle<HwTimerQuery> tqh, utils::CString tag) {
|
||||
// nothing to do, timer query was constructed in createTimerQueryS
|
||||
mHandleAllocator.associateTagToHandle(tqh.getId(), std::move(tag));
|
||||
}
|
||||
@@ -734,12 +718,12 @@ const char* toString(DescriptorFlags flags) {
|
||||
}
|
||||
|
||||
void MetalDriver::createDescriptorSetLayoutR(
|
||||
Handle<HwDescriptorSetLayout> dslh, DescriptorSetLayout&& info, utils::ImmutableCString&& tag) {
|
||||
Handle<HwDescriptorSetLayout> dslh, DescriptorSetLayout&& info, utils::CString tag) {
|
||||
#if FILAMENT_METAL_DEBUG_LOG == 1
|
||||
const char* labelStr = "";
|
||||
std::visit([&labelStr](auto&& arg) {
|
||||
using T = std::decay_t<decltype(arg)>;
|
||||
if constexpr (std::is_same_v<T, utils::ImmutableCString> || std::is_same_v<T, utils::StaticString>) {
|
||||
if constexpr (std::is_same_v<T, utils::CString> || std::is_same_v<T, utils::StaticString>) {
|
||||
labelStr = arg.c_str();
|
||||
}
|
||||
}, info.label);
|
||||
@@ -759,11 +743,10 @@ void MetalDriver::createDescriptorSetLayoutR(
|
||||
}
|
||||
|
||||
void MetalDriver::createDescriptorSetR(
|
||||
Handle<HwDescriptorSet> dsh, Handle<HwDescriptorSetLayout> dslh, utils::ImmutableCString&& tag) {
|
||||
Handle<HwDescriptorSet> dsh, Handle<HwDescriptorSetLayout> dslh, utils::CString tag) {
|
||||
DEBUG_LOG("createDescriptorSetR(dsh = %d, dslh = %d)\n", dsh.getId(), dslh.getId());
|
||||
MetalDescriptorSetLayout* layout = handle_cast<MetalDescriptorSetLayout>(dslh);
|
||||
MetalDescriptorSet* ds = construct_handle<MetalDescriptorSet>(dsh, layout);
|
||||
ds->setLabel(tag);
|
||||
construct_handle<MetalDescriptorSet>(dsh, layout);
|
||||
mHandleAllocator.associateTagToHandle(dsh.getId(), std::move(tag));
|
||||
}
|
||||
|
||||
@@ -1003,19 +986,15 @@ ShaderModel MetalDriver::getShaderModel() const noexcept {
|
||||
#endif
|
||||
}
|
||||
|
||||
utils::FixedCapacityVector<ShaderLanguage> MetalDriver::getShaderLanguages(
|
||||
ShaderLanguage preferredLanguage) const noexcept {
|
||||
if (preferredLanguage == backend::ShaderLanguage::MSL) {
|
||||
return { backend::ShaderLanguage::MSL, backend::ShaderLanguage::METAL_LIBRARY };
|
||||
}
|
||||
return { backend::ShaderLanguage::METAL_LIBRARY, backend::ShaderLanguage::MSL };
|
||||
ShaderLanguage MetalDriver::getShaderLanguage() const noexcept {
|
||||
return ShaderLanguage::MSL;
|
||||
}
|
||||
|
||||
Handle<HwStream> MetalDriver::createStreamNative(void* stream, utils::ImmutableCString tag) {
|
||||
Handle<HwStream> MetalDriver::createStreamNative(void* stream, utils::CString tag) {
|
||||
return {};
|
||||
}
|
||||
|
||||
Handle<HwStream> MetalDriver::createStreamAcquired(utils::ImmutableCString tag) {
|
||||
Handle<HwStream> MetalDriver::createStreamAcquired(utils::CString tag) {
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -1043,15 +1022,11 @@ void MetalDriver::destroyFence(Handle<HwFence> fh) {
|
||||
}
|
||||
|
||||
FenceStatus MetalDriver::getFenceStatus(Handle<HwFence> fh) {
|
||||
return fenceWait(fh, 0);
|
||||
}
|
||||
|
||||
FenceStatus MetalDriver::fenceWait(FenceHandle fh, uint64_t const timeout) {
|
||||
auto* fence = handle_cast<MetalFence>(fh);
|
||||
if (!fence) {
|
||||
return FenceStatus::ERROR;
|
||||
}
|
||||
return fence->wait(timeout);
|
||||
return fence->wait(0);
|
||||
}
|
||||
|
||||
void MetalDriver::destroySync(Handle<HwSync> sh) {
|
||||
@@ -2226,38 +2201,6 @@ void MetalDriver::executeDeferredOps() noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
MemoryMappedBufferHandle MetalDriver::mapBufferS() noexcept {
|
||||
return alloc_handle<MetalMemoryMappedBuffer>();
|
||||
}
|
||||
|
||||
void MetalDriver::mapBufferR(MemoryMappedBufferHandle mmbh,
|
||||
BufferObjectHandle boh, size_t offset,
|
||||
size_t size, MapBufferAccessFlags access, utils::ImmutableCString&& tag) {
|
||||
construct_handle<MetalMemoryMappedBuffer>(mmbh, boh, offset, size, access);
|
||||
mHandleAllocator.associateTagToHandle(mmbh.getId(), std::move(tag));
|
||||
}
|
||||
|
||||
void MetalDriver::unmapBuffer(MemoryMappedBufferHandle mmbh) {
|
||||
if (UTILS_UNLIKELY(!mmbh)) {
|
||||
return;
|
||||
}
|
||||
destruct_handle<MetalMemoryMappedBuffer>(mmbh);
|
||||
}
|
||||
|
||||
void MetalDriver::copyToMemoryMappedBuffer(MemoryMappedBufferHandle mmbh, size_t offset,
|
||||
BufferDescriptor&& data) {
|
||||
auto mmb = handle_cast<MetalMemoryMappedBuffer>(mmbh);
|
||||
|
||||
assert_invariant(any(mmb->access & MapBufferAccessFlags::WRITE_BIT));
|
||||
assert_invariant(offset + data.size <= mmb->size);
|
||||
|
||||
// TODO: this isa zero-effort implementation of copyToMemoryMappedBuffer(), where we just
|
||||
// call updateBufferObject(). This could be a fallback implementation for when
|
||||
// shared memory is not available.
|
||||
// On UMA systems, this should just be a memcpy into the memory-mapped buffer.
|
||||
updateBufferObject(mmb->boh, std::move(data), mmb->offset + offset);
|
||||
}
|
||||
|
||||
// explicit instantiation of the Dispatcher
|
||||
template class ConcreteDispatcher<MetalDriver>;
|
||||
|
||||
|
||||
@@ -451,38 +451,6 @@ inline MTLTextureSwizzleChannels getSwizzleChannels(TextureSwizzle r, TextureSwi
|
||||
getSwizzle(a));
|
||||
}
|
||||
|
||||
inline const char* stringifyMTLCommandBufferError(MTLCommandBufferError error) {
|
||||
#if !defined(FILAMENT_IOS)
|
||||
if (error == MTLCommandBufferErrorDeviceRemoved) {
|
||||
return "MTLCommandBufferErrorDeviceRemoved";
|
||||
}
|
||||
#endif
|
||||
switch (error) {
|
||||
case MTLCommandBufferErrorNone:
|
||||
return "MTLCommandBufferErrorNone";
|
||||
case MTLCommandBufferErrorInternal:
|
||||
return "MTLCommandBufferErrorInternal";
|
||||
case MTLCommandBufferErrorTimeout:
|
||||
return "MTLCommandBufferErrorTimeout";
|
||||
case MTLCommandBufferErrorPageFault:
|
||||
return "MTLCommandBufferErrorPageFault";
|
||||
case MTLCommandBufferErrorAccessRevoked:
|
||||
return "MTLCommandBufferErrorAccessRevoked";
|
||||
case MTLCommandBufferErrorNotPermitted:
|
||||
return "MTLCommandBufferErrorNotPermitted";
|
||||
case MTLCommandBufferErrorOutOfMemory:
|
||||
return "MTLCommandBufferErrorOutOfMemory";
|
||||
case MTLCommandBufferErrorInvalidResource:
|
||||
return "MTLCommandBufferErrorInvalidResource";
|
||||
case MTLCommandBufferErrorMemoryless:
|
||||
return "MTLCommandBufferErrorMemoryless";
|
||||
case MTLCommandBufferErrorStackOverflow:
|
||||
return "MTLCommandBufferErrorStackOverflow";
|
||||
default:
|
||||
return "Unknown";
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace backend
|
||||
} // namespace filament
|
||||
|
||||
|
||||
@@ -27,7 +27,6 @@
|
||||
#include "MetalContext.h"
|
||||
#include "MetalEnums.h"
|
||||
#include "MetalExternalImage.h"
|
||||
#include "MetalFlags.h"
|
||||
#include "MetalState.h" // for MetalState::VertexDescription
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
@@ -267,16 +266,6 @@ public:
|
||||
|
||||
static MTLPixelFormat decidePixelFormat(MetalContext* context, TextureFormat format);
|
||||
|
||||
void setLabel(const utils::ImmutableCString& label) {
|
||||
#if FILAMENT_METAL_DEBUG_LABELS
|
||||
if (label.empty()) {
|
||||
return;
|
||||
}
|
||||
texture.label = @(label.c_str_safe());
|
||||
swizzledTextureView.label = @(label.c_str_safe());
|
||||
#endif
|
||||
}
|
||||
|
||||
MetalContext& context;
|
||||
|
||||
// A "sidecar" texture used to implement automatic MSAA resolve.
|
||||
@@ -494,15 +483,6 @@ struct MetalDescriptorSet : public HwDescriptorSet {
|
||||
|
||||
void finalize(MetalDriver* driver);
|
||||
|
||||
void setLabel(const utils::ImmutableCString& l) {
|
||||
#if FILAMENT_METAL_DEBUG_LABELS
|
||||
if (l.empty()) {
|
||||
return;
|
||||
}
|
||||
label = l;
|
||||
#endif
|
||||
}
|
||||
|
||||
id<MTLBuffer> finalizeAndGetBuffer(MetalDriver* driver, ShaderStage stage);
|
||||
|
||||
MetalDescriptorSetLayout* layout;
|
||||
@@ -525,22 +505,6 @@ struct MetalDescriptorSet : public HwDescriptorSet {
|
||||
std::vector<std::shared_ptr<MetalExternalImage>> externalImages;
|
||||
|
||||
std::array<TrackedMetalBuffer, Program::SHADER_TYPE_COUNT> cachedBuffer = { nil };
|
||||
|
||||
#if FILAMENT_METAL_DEBUG_LABELS
|
||||
utils::ImmutableCString label;
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
struct MetalMemoryMappedBuffer : public HwMemoryMappedBuffer {
|
||||
MetalMemoryMappedBuffer(BufferObjectHandle boh, size_t const offset,
|
||||
size_t const size, MapBufferAccessFlags const access)
|
||||
: boh(boh), access(access), size(size), offset(offset) {
|
||||
}
|
||||
BufferObjectHandle boh{};
|
||||
MapBufferAccessFlags access{};
|
||||
uint32_t size = 0;
|
||||
uint32_t offset = 0;
|
||||
};
|
||||
|
||||
} // namespace backend
|
||||
|
||||
@@ -295,12 +295,6 @@ void MetalSwapChain::ensureDepthStencilTexture() {
|
||||
|
||||
void MetalSwapChain::setFrameScheduledCallback(
|
||||
CallbackHandler* handler, FrameScheduledCallback&& callback, uint64_t flags) {
|
||||
if (!callback) {
|
||||
frameScheduled.handler = nullptr;
|
||||
frameScheduled.callback.reset();
|
||||
frameScheduled.flags = 0;
|
||||
return;
|
||||
}
|
||||
frameScheduled.handler = handler;
|
||||
frameScheduled.callback = std::make_shared<FrameScheduledCallback>(std::move(callback));
|
||||
frameScheduled.flags = flags;
|
||||
@@ -1492,11 +1486,6 @@ id<MTLBuffer> MetalDescriptorSet::finalizeAndGetBuffer(MetalDriver* driver, Shad
|
||||
buffer = { [context.device newBufferWithLength:encoder.encodedLength
|
||||
options:MTLResourceStorageModeShared],
|
||||
TrackedMetalBuffer::Type::DESCRIPTOR_SET };
|
||||
#if FILAMENT_METAL_DEBUG_LABELS
|
||||
if (!label.empty()) {
|
||||
buffer.get().label = @(label.c_str_safe());
|
||||
}
|
||||
#endif
|
||||
}
|
||||
[encoder setArgumentBuffer:buffer.get() offset:0];
|
||||
|
||||
|
||||
@@ -134,7 +134,6 @@ bool MetalShaderCompiler::isParallelShaderCompileSupported() const noexcept {
|
||||
case ShaderLanguage::ESSL3:
|
||||
case ShaderLanguage::SPIRV:
|
||||
case ShaderLanguage::WGSL:
|
||||
case ShaderLanguage::UNSPECIFIED:
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -153,15 +152,14 @@ bool MetalShaderCompiler::isParallelShaderCompileSupported() const noexcept {
|
||||
|
||||
MTLFunctionConstantValues* constants = [MTLFunctionConstantValues new];
|
||||
auto const& specializationConstants = program.getSpecializationConstants();
|
||||
for (size_t i = 0; i < specializationConstants.size(); i++) {
|
||||
auto const& sc = specializationConstants[i];
|
||||
for (auto const& sc : specializationConstants) {
|
||||
const std::array<MTLDataType, 3> types{
|
||||
MTLDataTypeInt, MTLDataTypeFloat, MTLDataTypeBool };
|
||||
std::visit([i, constants, type = types[sc.index()]](auto&& arg) {
|
||||
std::visit([&sc, constants, type = types[sc.value.index()]](auto&& arg) {
|
||||
[constants setConstantValue:&arg
|
||||
type:type
|
||||
atIndex:i];
|
||||
}, sc);
|
||||
atIndex:sc.id];
|
||||
}, sc.value);
|
||||
}
|
||||
|
||||
id<MTLFunction> function = [library newFunctionWithName:@"main0"
|
||||
|
||||
@@ -155,11 +155,9 @@ id<MTLSamplerState> SamplerStateCreator::operator()(id<MTLDevice> device,
|
||||
// Older Apple devices (and the simulator) don't support setting a comparison function in
|
||||
// MTLSamplerDescriptor.
|
||||
// In practice, this means shadows are not supported when running in the simulator.
|
||||
if (samplerDescriptor.compareFunction != MTLCompareFunctionNever) {
|
||||
if (![device supportsFeatureSet:MTLFeatureSet_iOS_GPUFamily3_v1]) {
|
||||
LOG(WARNING) << "Warning: sample comparison not supported by this GPU";
|
||||
samplerDescriptor.compareFunction = MTLCompareFunctionNever;
|
||||
}
|
||||
if (![device supportsFeatureSet:MTLFeatureSet_iOS_GPUFamily3_v1]) {
|
||||
LOG(WARNING) << "Warning: sample comparison not supported by this GPU";
|
||||
samplerDescriptor.compareFunction = MTLCompareFunctionNever;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
@@ -52,7 +52,7 @@ PlatformMetal::~PlatformMetal() noexcept {
|
||||
delete pImpl;
|
||||
}
|
||||
|
||||
Driver* PlatformMetal::createDriver(void* /*sharedContext*/, const Platform::DriverConfig& driverConfig) {
|
||||
Driver* PlatformMetal::createDriver(void* /*sharedContext*/, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
pImpl->mDrawableFailureBehavior = driverConfig.metalDisablePanicOnDrawableFailure
|
||||
? DrawableFailureBehavior::ABORT_FRAME
|
||||
: DrawableFailureBehavior::PANIC;
|
||||
|
||||
@@ -21,8 +21,6 @@
|
||||
#include "noop/NoopDriver.h"
|
||||
#include "CommandStreamDispatcher.h"
|
||||
|
||||
#include <utils/ImmutableCString.h>
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
namespace filament::backend {
|
||||
@@ -47,16 +45,8 @@ ShaderModel NoopDriver::getShaderModel() const noexcept {
|
||||
#endif
|
||||
}
|
||||
|
||||
utils::FixedCapacityVector<ShaderLanguage> NoopDriver::getShaderLanguages(
|
||||
ShaderLanguage /*preferredLanguage*/) const noexcept {
|
||||
return {
|
||||
ShaderLanguage::ESSL3,
|
||||
ShaderLanguage::ESSL1,
|
||||
ShaderLanguage::SPIRV,
|
||||
ShaderLanguage::MSL,
|
||||
ShaderLanguage::METAL_LIBRARY,
|
||||
ShaderLanguage::WGSL,
|
||||
};
|
||||
ShaderLanguage NoopDriver::getShaderLanguage() const noexcept {
|
||||
return ShaderLanguage::ESSL3;
|
||||
}
|
||||
|
||||
// explicit instantiation of the Dispatcher
|
||||
@@ -137,11 +127,11 @@ void NoopDriver::destroyDescriptorSetLayout(Handle<HwDescriptorSetLayout> tqh) {
|
||||
void NoopDriver::destroyDescriptorSet(Handle<HwDescriptorSet> tqh) {
|
||||
}
|
||||
|
||||
Handle<HwStream> NoopDriver::createStreamNative(void* nativeStream, utils::ImmutableCString tag) {
|
||||
Handle<HwStream> NoopDriver::createStreamNative(void* nativeStream, utils::CString tag) {
|
||||
return {};
|
||||
}
|
||||
|
||||
Handle<HwStream> NoopDriver::createStreamAcquired(utils::ImmutableCString tag) {
|
||||
Handle<HwStream> NoopDriver::createStreamAcquired(utils::CString tag) {
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -170,10 +160,6 @@ FenceStatus NoopDriver::getFenceStatus(Handle<HwFence> fh) {
|
||||
return FenceStatus::CONDITION_SATISFIED;
|
||||
}
|
||||
|
||||
FenceStatus NoopDriver::fenceWait(Handle<HwFence> fh, uint64_t timeout) {
|
||||
return FenceStatus::ERROR;
|
||||
}
|
||||
|
||||
// We create all textures using VK_IMAGE_TILING_OPTIMAL, so our definition of "supported" is that
|
||||
// the GPU supports the given texture format with non-zero optimal tiling features.
|
||||
bool NoopDriver::isTextureFormatSupported(TextureFormat format) {
|
||||
@@ -342,8 +328,8 @@ void NoopDriver::makeCurrent(Handle<HwSwapChain> drawSch, Handle<HwSwapChain> re
|
||||
void NoopDriver::commit(Handle<HwSwapChain> sch) {
|
||||
}
|
||||
|
||||
void NoopDriver::setPushConstant(ShaderStage stage, uint8_t index,
|
||||
PushConstantVariant value) {
|
||||
void NoopDriver::setPushConstant(backend::ShaderStage stage, uint8_t index,
|
||||
backend::PushConstantVariant value) {
|
||||
}
|
||||
|
||||
void NoopDriver::insertEventMarker(char const* string) {
|
||||
@@ -367,8 +353,8 @@ void NoopDriver::readPixels(Handle<HwRenderTarget> src,
|
||||
scheduleDestroy(std::move(p));
|
||||
}
|
||||
|
||||
void NoopDriver::readBufferSubData(BufferObjectHandle boh,
|
||||
uint32_t offset, uint32_t size, BufferDescriptor&& p) {
|
||||
void NoopDriver::readBufferSubData(backend::BufferObjectHandle boh,
|
||||
uint32_t offset, uint32_t size, backend::BufferDescriptor&& p) {
|
||||
scheduleDestroy(std::move(p));
|
||||
}
|
||||
|
||||
@@ -419,31 +405,24 @@ void NoopDriver::resetState(int) {
|
||||
}
|
||||
|
||||
void NoopDriver::updateDescriptorSetBuffer(
|
||||
DescriptorSetHandle dsh,
|
||||
descriptor_binding_t binding,
|
||||
BufferObjectHandle boh,
|
||||
backend::DescriptorSetHandle dsh,
|
||||
backend::descriptor_binding_t binding,
|
||||
backend::BufferObjectHandle boh,
|
||||
uint32_t offset,
|
||||
uint32_t size) {
|
||||
}
|
||||
|
||||
void NoopDriver::updateDescriptorSetTexture(
|
||||
DescriptorSetHandle dsh,
|
||||
descriptor_binding_t binding,
|
||||
TextureHandle th,
|
||||
backend::DescriptorSetHandle dsh,
|
||||
backend::descriptor_binding_t binding,
|
||||
backend::TextureHandle th,
|
||||
SamplerParams params) {
|
||||
}
|
||||
|
||||
void NoopDriver::bindDescriptorSet(
|
||||
DescriptorSetHandle dsh,
|
||||
descriptor_set_t set,
|
||||
DescriptorSetOffsetArray&& offsets) {
|
||||
}
|
||||
|
||||
void NoopDriver::unmapBuffer(MemoryMappedBufferHandle mmbh) {
|
||||
}
|
||||
|
||||
void NoopDriver::copyToMemoryMappedBuffer(MemoryMappedBufferHandle mmbh, size_t offset,
|
||||
BufferDescriptor&& data) {
|
||||
backend::DescriptorSetHandle dsh,
|
||||
backend::descriptor_set_t set,
|
||||
backend::DescriptorSetOffsetArray&& offsets) {
|
||||
}
|
||||
|
||||
} // namespace filament
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
#include "private/backend/Driver.h"
|
||||
#include "DriverBase.h"
|
||||
|
||||
#include <utils/FixedCapacityVector.h>
|
||||
#include <utils/compiler.h>
|
||||
|
||||
namespace filament::backend {
|
||||
@@ -35,8 +34,7 @@ public:
|
||||
|
||||
private:
|
||||
ShaderModel getShaderModel() const noexcept final;
|
||||
utils::FixedCapacityVector<ShaderLanguage> getShaderLanguages(
|
||||
ShaderLanguage preferredLanguage) const noexcept final;
|
||||
ShaderLanguage getShaderLanguage() const noexcept final;
|
||||
|
||||
uint64_t nextFakeHandle = 1;
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
Driver* PlatformNoop::createDriver(void* sharedGLContext, const Platform::DriverConfig& driverConfig) {
|
||||
Driver* PlatformNoop::createDriver(void* sharedGLContext, const Platform::DriverConfig& driverConfig) noexcept {
|
||||
return NoopDriver::create();
|
||||
}
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ public:
|
||||
|
||||
protected:
|
||||
|
||||
Driver* createDriver(void* sharedContext, const Platform::DriverConfig& driverConfig) override;
|
||||
Driver* createDriver(void* sharedContext, const Platform::DriverConfig& driverConfig) noexcept override;
|
||||
};
|
||||
|
||||
} // namespace filament
|
||||
|
||||
@@ -40,12 +40,10 @@ struct GLBufferObject : public HwBufferObject {
|
||||
GLenum binding;
|
||||
void* buffer;
|
||||
};
|
||||
} gl{};
|
||||
BufferUsage usage : 4;
|
||||
BufferObjectBinding bindingType : 4;
|
||||
uint8_t mappingCount = 0;
|
||||
} gl;
|
||||
BufferUsage usage;
|
||||
BufferObjectBinding bindingType;
|
||||
uint16_t age = 0;
|
||||
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
@@ -33,7 +33,6 @@
|
||||
|
||||
#include <utils/BitmaskEnum.h>
|
||||
#include <utils/Log.h>
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/Panic.h>
|
||||
#include <utils/bitset.h>
|
||||
#include <utils/compiler.h>
|
||||
@@ -50,7 +49,7 @@
|
||||
namespace filament::backend {
|
||||
|
||||
GLDescriptorSet::GLDescriptorSet(OpenGLContext& gl, DescriptorSetLayoutHandle dslh,
|
||||
GLDescriptorSetLayout const* layout)
|
||||
GLDescriptorSetLayout const* layout) noexcept
|
||||
: descriptors(layout->maxDescriptorBinding + 1),
|
||||
dslh(std::move(dslh)) {
|
||||
|
||||
@@ -157,9 +156,8 @@ void GLDescriptorSet::update(OpenGLContext&,
|
||||
arg.bo = bo;
|
||||
arg.offset = uint32_t(offset);
|
||||
} else {
|
||||
// User asked to update the wrong type of descriptor. This should never happen
|
||||
// because we're checking that on the filament side
|
||||
LOG(ERROR) << "descriptor " << +binding << " is not a buffer";
|
||||
// API usage error. User asked to update the wrong type of descriptor.
|
||||
PANIC_PRECONDITION("descriptor %d is not a buffer", +binding);
|
||||
}
|
||||
}, descriptors[binding].desc);
|
||||
}
|
||||
@@ -216,9 +214,8 @@ void GLDescriptorSet::update(OpenGLContext& gl, HandleAllocatorGL& handleAllocat
|
||||
arg.params = params;
|
||||
}
|
||||
} else {
|
||||
// User asked to update the wrong type of descriptor. This should never happen
|
||||
// because we're checking that on the filament side
|
||||
LOG(ERROR) << "descriptor " << +binding << " is not a texture";
|
||||
// API usage error. User asked to update the wrong type of descriptor.
|
||||
PANIC_PRECONDITION("descriptor %d is not a texture", +binding);
|
||||
}
|
||||
}, descriptors[binding].desc);
|
||||
}
|
||||
|
||||
@@ -52,7 +52,7 @@ struct GLDescriptorSet : public HwDescriptorSet {
|
||||
using HwDescriptorSet::HwDescriptorSet;
|
||||
|
||||
GLDescriptorSet(OpenGLContext& gl, DescriptorSetLayoutHandle dslh,
|
||||
GLDescriptorSetLayout const* layout);
|
||||
GLDescriptorSetLayout const* layout) noexcept;
|
||||
|
||||
// update a buffer descriptor in the set
|
||||
void update(OpenGLContext& gl,
|
||||
|
||||
@@ -1,154 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#include "GLMemoryMappedBuffer.h"
|
||||
|
||||
#include "GLBufferObject.h"
|
||||
#include "GLUtils.h"
|
||||
#include "OpenGLContext.h"
|
||||
#include "OpenGLDriver.h"
|
||||
|
||||
#include "gl_headers.h"
|
||||
|
||||
#include <private/backend/HandleAllocator.h>
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Handle.h>
|
||||
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/BitmaskEnum.h>
|
||||
|
||||
#include <limits>
|
||||
#include <utility>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
#include <string.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
GLMemoryMappedBuffer::GLMemoryMappedBuffer() = default;
|
||||
|
||||
GLMemoryMappedBuffer::~GLMemoryMappedBuffer() = default;
|
||||
|
||||
GLMemoryMappedBuffer::GLMemoryMappedBuffer(OpenGLContext& glc, HandleAllocatorGL& handleAllocator,
|
||||
BufferObjectHandle boh,
|
||||
size_t const offset, size_t const size, MapBufferAccessFlags const access)
|
||||
: boh(boh), access(access) {
|
||||
|
||||
GLBufferObject* const bo = handleAllocator.handle_cast<GLBufferObject*>(boh);
|
||||
|
||||
assert_invariant(bo);
|
||||
assert_invariant(bo->mappingCount < std::numeric_limits<uint8_t>::max());
|
||||
assert_invariant(offset + size <= bo->byteCount);
|
||||
|
||||
if (any(access & MapBufferAccessFlags::WRITE_BIT)) {
|
||||
assert_invariant(any(bo->usage & BufferUsage::SHARED_WRITE_BIT));
|
||||
}
|
||||
|
||||
if (UTILS_UNLIKELY(glc.isES2())) {
|
||||
gl.vaddr = static_cast<char*>(bo->gl.buffer) + offset;
|
||||
gl.size = size;
|
||||
gl.offset = offset;
|
||||
gl.binding = 0; // in ES2 mode, bo->gl.binding is not available
|
||||
gl.id = bo->gl.id;
|
||||
bo->age++; // technically we could do this only in copy()
|
||||
bo->mappingCount++;
|
||||
return;
|
||||
}
|
||||
|
||||
#if !defined(FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2)
|
||||
void* addr = nullptr;
|
||||
|
||||
# if !defined(__EMSCRIPTEN__)
|
||||
// unsynchronized is implied (but is incompatible with reading)
|
||||
GLbitfield gl_access = GL_MAP_UNSYNCHRONIZED_BIT;
|
||||
if (any(access & MapBufferAccessFlags::WRITE_BIT)) {
|
||||
gl_access |= GL_MAP_WRITE_BIT;
|
||||
}
|
||||
if (any(access & MapBufferAccessFlags::INVALIDATE_RANGE_BIT)) {
|
||||
// note: GL_MAP_INVALIDATE_RANGE_BIT is incompatible with GL_MAP_READ_BIT
|
||||
gl_access |= GL_MAP_INVALIDATE_RANGE_BIT;
|
||||
}
|
||||
|
||||
glc.bindBuffer(bo->gl.binding, bo->gl.id);
|
||||
|
||||
addr = glMapBufferRange(bo->gl.binding, GLsizeiptr(offset), GLsizeiptr(size), gl_access);
|
||||
|
||||
CHECK_GL_ERROR();
|
||||
# endif
|
||||
|
||||
// if we failed here, addr would be nullptr
|
||||
gl.vaddr = addr;
|
||||
gl.size = size;
|
||||
gl.offset = offset;
|
||||
gl.binding = bo->gl.binding;
|
||||
gl.id = bo->gl.id;
|
||||
bo->mappingCount++;
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
void GLMemoryMappedBuffer::unmap(OpenGLContext& glc, HandleAllocatorGL& handleAllocator) const {
|
||||
GLBufferObject* const bo = handleAllocator.handle_cast<GLBufferObject*>(boh);
|
||||
assert_invariant(bo);
|
||||
assert_invariant(bo->mappingCount > 0);
|
||||
|
||||
bo->mappingCount--;
|
||||
|
||||
if (UTILS_UNLIKELY(glc.isES2())) {
|
||||
// nothing to do
|
||||
return;
|
||||
}
|
||||
|
||||
#ifndef FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2
|
||||
glc.bindBuffer(gl.binding, gl.id);
|
||||
# if !defined(__EMSCRIPTEN__)
|
||||
// don't unmap if we don't have a mapping or it didn't work
|
||||
if (UTILS_LIKELY(gl.vaddr)) {
|
||||
if (UTILS_UNLIKELY(glUnmapBuffer(gl.binding) == GL_FALSE)) {
|
||||
// TODO: According to the spec, UnmapBuffer can return FALSE in rare conditions (e.g.
|
||||
// during a screen mode change). Note that this is not a GL error, but the whole
|
||||
// mapping is lost. This is very problematic for us here.
|
||||
}
|
||||
CHECK_GL_ERROR();
|
||||
}
|
||||
# endif
|
||||
#endif
|
||||
}
|
||||
|
||||
void GLMemoryMappedBuffer::copy(OpenGLContext& glc, OpenGLDriver& gld,
|
||||
size_t const offset, BufferDescriptor&& data) const {
|
||||
assert_invariant(any(access & MapBufferAccessFlags::WRITE_BIT));
|
||||
assert_invariant(offset + data.size <= gl.size);
|
||||
|
||||
if (UTILS_LIKELY(gl.vaddr)) {
|
||||
memcpy(static_cast<char *>(gl.vaddr) + offset, data.buffer, data.size);
|
||||
} else {
|
||||
assert_invariant(!glc.isES2());
|
||||
// we couldn't map (WebGL or error), revert to glBufferSubData. In the future we can
|
||||
// improve this by keeping around the BufferDescriptor and coalescing the calls
|
||||
// to glBufferSubData.
|
||||
glc.bindBuffer(gl.binding, gl.id);
|
||||
glBufferSubData(gl.binding, GLintptr(gl.offset + offset), GLsizeiptr(data.size), data.buffer);
|
||||
CHECK_GL_ERROR();
|
||||
}
|
||||
|
||||
gld.scheduleDestroy(std::move(data));
|
||||
}
|
||||
|
||||
} // namespace filament::backend
|
||||
@@ -1,66 +0,0 @@
|
||||
/*
|
||||
* Copyright (C) 2025 The Android Open Source Project
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
#ifndef TNT_FILAMENT_BACKEND_OPENGL_GLMEMORYMAPPEDBUFFER_H
|
||||
#define TNT_FILAMENT_BACKEND_OPENGL_GLMEMORYMAPPEDBUFFER_H
|
||||
|
||||
#include "DriverBase.h"
|
||||
|
||||
#include <private/backend/HandleAllocator.h>
|
||||
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Handle.h>
|
||||
|
||||
#include "gl_headers.h"
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
namespace filament::backend {
|
||||
|
||||
class OpenGLContext;
|
||||
class OpenGLDriver;
|
||||
class BufferDescriptor;
|
||||
|
||||
struct GLBufferObject;
|
||||
|
||||
struct GLMemoryMappedBuffer : public HwMemoryMappedBuffer {
|
||||
BufferObjectHandle boh;
|
||||
MapBufferAccessFlags access;
|
||||
struct {
|
||||
void* vaddr = nullptr;
|
||||
uint32_t size = 0;
|
||||
uint32_t offset = 0;
|
||||
GLenum binding = 0;
|
||||
GLuint id = 0;
|
||||
} gl;
|
||||
|
||||
GLMemoryMappedBuffer();
|
||||
|
||||
GLMemoryMappedBuffer(OpenGLContext& glc, HandleAllocatorGL& handleAllocator,
|
||||
BufferObjectHandle boh, size_t offset, size_t size, MapBufferAccessFlags access);
|
||||
|
||||
~GLMemoryMappedBuffer();
|
||||
|
||||
void unmap(OpenGLContext& gl, HandleAllocatorGL& handleAllocator) const;
|
||||
|
||||
void copy(OpenGLContext& glc, OpenGLDriver& gld,
|
||||
size_t offset, BufferDescriptor&& data) const;
|
||||
};
|
||||
|
||||
} // namespace filament::backend
|
||||
|
||||
#endif //TNT_FILAMENT_BACKEND_OPENGL_GLMEMORYMAPPEDBUFFER_H
|
||||
@@ -21,14 +21,12 @@
|
||||
|
||||
#include <backend/platforms/OpenGLPlatform.h>
|
||||
#include <backend/DriverEnums.h>
|
||||
#include <backend/Platform.h>
|
||||
|
||||
#include <utils/Logger.h>
|
||||
#include <utils/compiler.h>
|
||||
#include <utils/debug.h>
|
||||
#include <utils/ostream.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <functional>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
@@ -103,8 +101,6 @@ OpenGLContext::OpenGLContext(OpenGLPlatform& platform,
|
||||
initBugs(&bugs, ext, state.major, state.minor,
|
||||
state.vendor, state.renderer, state.version, state.shader);
|
||||
|
||||
initWorkarounds(bugs, &ext);
|
||||
|
||||
glGetIntegerv(GL_MAX_RENDERBUFFER_SIZE, &gets.max_renderbuffer_size);
|
||||
glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &gets.max_texture_image_units);
|
||||
glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &gets.max_combined_texture_image_units);
|
||||
@@ -277,7 +273,7 @@ void OpenGLContext::terminate() noexcept {
|
||||
}
|
||||
|
||||
void OpenGLContext::destroyWithContext(
|
||||
size_t index, std::function<void(OpenGLContext&)> const& closure) {
|
||||
size_t index, std::function<void(OpenGLContext&)> const& closure) noexcept {
|
||||
if (index == 0) {
|
||||
// Note: we only need to delay the destruction of objects on the unprotected context
|
||||
// (index 0) because the protected context is always immediately destroyed and all its
|
||||
@@ -296,7 +292,7 @@ void OpenGLContext::unbindEverything() noexcept {
|
||||
// worry about.
|
||||
}
|
||||
|
||||
void OpenGLContext::synchronizeStateAndCache(size_t index) {
|
||||
void OpenGLContext::synchronizeStateAndCache(size_t index) noexcept {
|
||||
|
||||
// if we're just switching back to context 0, run all the pending destructors
|
||||
if (index == 0) {
|
||||
@@ -507,40 +503,20 @@ void OpenGLContext::initBugs(Bugs* bugs, Extensions const& exts,
|
||||
} else if (strstr(renderer, "Mali")) {
|
||||
// ARM GPU
|
||||
bugs->vao_doesnt_store_element_array_buffer_binding = true;
|
||||
|
||||
// We have run into several problems with timer queries on Mali-Gxx:
|
||||
// - timer queries seem to cause memory corruptions in some cases on some devices
|
||||
// (see b/233754398)
|
||||
// - appeared at least in: "OpenGL ES 3.2 v1.r26p0-01eac0"
|
||||
// - wasn't present in: "OpenGL ES 3.2 v1.r32p1-00pxl1"
|
||||
// - timer queries sometime crash with an NPE (see b/273759031)
|
||||
// (see b/273759031)
|
||||
// - possibly not present in: "OpenGL ES 3.2 v1.r46p0"
|
||||
bugs->dont_use_timer_query = true;
|
||||
|
||||
// at least some version of Mali have problems with framebuffer_fetch
|
||||
// (see b/445721121, https://github.com/google/filament/issues/7794)
|
||||
bugs->disable_framebuffer_fetch_extension = true;
|
||||
|
||||
if (strstr(renderer, "Mali-T")) {
|
||||
bugs->disable_glFlush = true;
|
||||
bugs->disable_shared_context_draws = true;
|
||||
// We have not verified that timer queries work on Mali-T, so we disable to be safe.
|
||||
bugs->dont_use_timer_query = true;
|
||||
}
|
||||
if (strstr(renderer, "Mali-G")) {
|
||||
int maj, min, driverVersion, driverRelease;
|
||||
int const c = sscanf(version, "OpenGL ES %d.%d v%d.r%d",
|
||||
&maj, &min, &driverVersion, &driverRelease);
|
||||
if (UTILS_LIKELY(c == 4)) {
|
||||
// we were able to parse the version string
|
||||
if (driverVersion > 1 || (driverVersion == 1 && driverRelease >= 46)) {
|
||||
// this driver version is known to be good
|
||||
bugs->dont_use_timer_query = false;
|
||||
}
|
||||
if (driverVersion > 1 || (driverVersion == 1 && driverRelease >= 53)) {
|
||||
// this driver version is known to be good
|
||||
bugs->disable_framebuffer_fetch_extension = false;
|
||||
}
|
||||
}
|
||||
// We have run into several problems with timer queries on Mali-Gxx:
|
||||
// - timer queries seem to cause memory corruptions in some cases on some devices
|
||||
// (see b/233754398)
|
||||
// - appeared at least in: "OpenGL ES 3.2 v1.r26p0-01eac0"
|
||||
// - wasn't present in: "OpenGL ES 3.2 v1.r32p1-00pxl1"
|
||||
// - timer queries sometime crash with an NPE (see b/273759031)
|
||||
bugs->dont_use_timer_query = true;
|
||||
}
|
||||
// Mali seems to have no problem with this (which is good for us)
|
||||
bugs->allow_read_only_ancillary_feedback_loop = true;
|
||||
@@ -583,22 +559,13 @@ void OpenGLContext::initBugs(Bugs* bugs, Extensions const& exts,
|
||||
}
|
||||
|
||||
if (strstr(vendor, "Mesa")) {
|
||||
if (strstr(renderer, "llvmpipe")) {
|
||||
// Seen on
|
||||
// [Mesa],
|
||||
// [llvmpipe (LLVM 17.0.6, 256 bits)],
|
||||
// [4.5 (Core Profile) Mesa 24.0.6-1],
|
||||
// [4.50]
|
||||
// not known which version are affected
|
||||
bugs->rebind_buffer_after_deletion = true;
|
||||
|
||||
// Seen on
|
||||
// [Mesa]
|
||||
// [llvmpipe (LLVM 17.0.6, 256 bits)]
|
||||
// [4.5 (Core Profile) Mesa 24.2.1 (git-c222f7299c)]
|
||||
// [4.50]
|
||||
bugs->disable_framebuffer_fetch_extension = true;
|
||||
}
|
||||
// Seen on
|
||||
// [Mesa],
|
||||
// [llvmpipe (LLVM 17.0.6, 256 bits)],
|
||||
// [4.5 (Core Profile) Mesa 24.0.6-1],
|
||||
// [4.50]
|
||||
// not known which version are affected
|
||||
bugs->rebind_buffer_after_deletion = true;
|
||||
}
|
||||
} else {
|
||||
// When running under ANGLE, it's a different set of workaround that we need.
|
||||
@@ -644,12 +611,6 @@ void OpenGLContext::initBugs(Bugs* bugs, Extensions const& exts,
|
||||
#endif
|
||||
}
|
||||
|
||||
void OpenGLContext::initWorkarounds(Bugs const& bugs, Extensions* ext) {
|
||||
if (bugs.disable_framebuffer_fetch_extension) {
|
||||
ext->EXT_shader_framebuffer_fetch = false;
|
||||
}
|
||||
}
|
||||
|
||||
FeatureLevel OpenGLContext::resolveFeatureLevel(GLint major, GLint minor,
|
||||
Extensions const& exts,
|
||||
Gets const& gets,
|
||||
@@ -760,7 +721,6 @@ void OpenGLContext::initExtensionsGLES(Extensions* ext, GLint major, GLint minor
|
||||
ext->EXT_texture_compression_rgtc = exts.has("GL_EXT_texture_compression_rgtc"sv);
|
||||
ext->EXT_texture_compression_bptc = exts.has("GL_EXT_texture_compression_bptc"sv);
|
||||
ext->EXT_texture_cube_map_array = exts.has("GL_EXT_texture_cube_map_array"sv) || exts.has("GL_OES_texture_cube_map_array"sv);
|
||||
ext->EXT_texture_filter_anisotropic = exts.has("GL_EXT_texture_filter_anisotropic"sv);
|
||||
ext->GOOGLE_cpp_style_line_directive = exts.has("GL_GOOGLE_cpp_style_line_directive"sv);
|
||||
ext->KHR_debug = exts.has("GL_KHR_debug"sv);
|
||||
ext->KHR_parallel_shader_compile = exts.has("GL_KHR_parallel_shader_compile"sv);
|
||||
@@ -866,12 +826,10 @@ GLuint OpenGLContext::bindFramebuffer(GLenum target, GLuint buffer) noexcept {
|
||||
if (UTILS_UNLIKELY(buffer == 0)) {
|
||||
// we're binding the default frame buffer, resolve its actual name
|
||||
auto& defaultFboForThisContext = mDefaultFbo[contextIndex];
|
||||
|
||||
if (UTILS_UNLIKELY(!defaultFboForThisContext.has_value())) {
|
||||
defaultFboForThisContext = GLuint(mPlatform.getDefaultFramebufferObject());
|
||||
}
|
||||
// by construction, defaultFboForThisContext has a value. value_or() avoids a throwing call.
|
||||
buffer = defaultFboForThisContext.value_or(0);
|
||||
buffer = defaultFboForThisContext.value();
|
||||
}
|
||||
bindFramebufferResolved(target, buffer);
|
||||
return buffer;
|
||||
|
||||
@@ -193,7 +193,7 @@ public:
|
||||
void deleteBuffer(GLuint buffer, GLenum target) noexcept;
|
||||
void deleteVertexArray(GLuint vao) noexcept;
|
||||
|
||||
void destroyWithContext(size_t index, std::function<void(OpenGLContext&)> const& closure);
|
||||
void destroyWithContext(size_t index, std::function<void(OpenGLContext&)> const& closure) noexcept;
|
||||
|
||||
// glGet*() values
|
||||
struct Gets {
|
||||
@@ -334,13 +334,6 @@ public:
|
||||
// those particular browsers.
|
||||
bool disable_depth_precache_for_default_material;
|
||||
|
||||
// On llvmpipe (mesa), enabling framebuffer fetch causes a crash in draw2
|
||||
// 'OpenGL error 0x502 (GL_INVALID_OPERATION) in "draw2" at line 4389'
|
||||
// This coincides with the use of framebuffer fetch (ColorGradingAsSubpass). We disable
|
||||
// framebuffer fetch in the case of llvmpipe.
|
||||
// Some Mali drivers also have problems with this (b/445721121)
|
||||
bool disable_framebuffer_fetch_extension;
|
||||
|
||||
} bugs = {};
|
||||
|
||||
// state getters -- as needed.
|
||||
@@ -498,7 +491,7 @@ public:
|
||||
} procs{};
|
||||
|
||||
void unbindEverything() noexcept;
|
||||
void synchronizeStateAndCache(size_t index);
|
||||
void synchronizeStateAndCache(size_t index) noexcept;
|
||||
|
||||
#ifndef FILAMENT_SILENCE_NOT_SUPPORTED_BY_ES2
|
||||
GLuint getSamplerSlow(SamplerParams sp) const noexcept;
|
||||
@@ -584,9 +577,6 @@ private:
|
||||
{ bugs.disable_depth_precache_for_default_material,
|
||||
"disable_depth_precache_for_default_material",
|
||||
""},
|
||||
{ bugs.disable_framebuffer_fetch_extension,
|
||||
"disable_framebuffer_fetch_extension",
|
||||
""},
|
||||
}};
|
||||
|
||||
// this is chosen to minimize code size
|
||||
@@ -617,8 +607,6 @@ private:
|
||||
static void initProcs(Procs* procs,
|
||||
Extensions const& exts, GLint major, GLint minor) noexcept;
|
||||
|
||||
static void initWorkarounds(Bugs const& bugs, Extensions* ext);
|
||||
|
||||
static FeatureLevel resolveFeatureLevel(GLint major, GLint minor,
|
||||
Extensions const& exts,
|
||||
Gets const& gets,
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user