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1 Commits

Author SHA1 Message Date
Powei Feng
320a5c91ad metal: adjust language preference
In the case of unspecified language preference, we should return
MSL first as oppse metal lib.
2025-11-01 16:39:02 -07:00
8 changed files with 10 additions and 23 deletions

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@@ -31,7 +31,7 @@ repositories {
}
dependencies {
implementation 'com.google.android.filament:filament-android:1.66.2'
implementation 'com.google.android.filament:filament-android:1.66.0'
}
```
@@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
iOS projects can use CocoaPods to install the latest release:
```shell
pod 'Filament', '~> 1.66.2'
pod 'Filament', '~> 1.66.0'
```
## Documentation

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@@ -7,9 +7,6 @@ A new header is inserted each time a *tag* is created.
Instead, if you are authoring a PR for the main branch, add your release note to
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).
## v1.66.2
## v1.66.1
- filamat: Removed a dependency on Glslang's deprecated SPIR-V remapper.

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@@ -1,5 +1,5 @@
GROUP=com.google.android.filament
VERSION_NAME=1.66.2
VERSION_NAME=1.66.0
POM_DESCRIPTION=Real-time physically based rendering engine for Android.

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@@ -1005,7 +1005,8 @@ ShaderModel MetalDriver::getShaderModel() const noexcept {
utils::FixedCapacityVector<ShaderLanguage> MetalDriver::getShaderLanguages(
ShaderLanguage preferredLanguage) const noexcept {
if (preferredLanguage == backend::ShaderLanguage::MSL) {
if (preferredLanguage == backend::ShaderLanguage::UNSPECIFIED ||
preferredLanguage == backend::ShaderLanguage::MSL) {
return { backend::ShaderLanguage::MSL, backend::ShaderLanguage::METAL_LIBRARY };
}
return { backend::ShaderLanguage::METAL_LIBRARY, backend::ShaderLanguage::MSL };

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@@ -1171,12 +1171,7 @@ FenceStatus VulkanDriver::fenceWait(FenceHandle const fh, uint64_t const timeout
using namespace std::chrono;
auto const now = steady_clock::now();
steady_clock::time_point until = steady_clock::time_point::max();
using TimeoutType = decltype(timeout);
constexpr TimeoutType maxTimeout = std::numeric_limits<TimeoutType>::max();
constexpr nanoseconds maxNano = nanoseconds::max();
if (timeout < maxNano.count() && timeout < maxTimeout && // Need to account for overflow
now <= steady_clock::time_point::max() - nanoseconds(timeout)) {
if (now <= steady_clock::time_point::max() - nanoseconds(timeout)) {
until = now + nanoseconds(timeout);
}

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@@ -39,15 +39,9 @@ FenceStatus WebGPUFence::wait(uint64_t timeout) {
using namespace std::chrono;
auto now = steady_clock::now();
steady_clock::time_point until = steady_clock::time_point::max();
using TimeoutType = decltype(timeout);
constexpr TimeoutType maxTimeout = std::numeric_limits<TimeoutType>::max();
constexpr nanoseconds maxNano = nanoseconds::max();
if (timeout < maxNano.count() && timeout < maxTimeout && // Need to account for overflow
now <= steady_clock::time_point::max() - nanoseconds(timeout)) {
if (now <= steady_clock::time_point::max() - nanoseconds(timeout)) {
until = now + nanoseconds(timeout);
}
{
std::unique_lock<std::mutex> lock(mLock);
bool const success = mCond.wait_until(lock, until, [this] {

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@@ -1,12 +1,12 @@
Pod::Spec.new do |spec|
spec.name = "Filament"
spec.version = "1.66.2"
spec.version = "1.66.0"
spec.license = { :type => "Apache 2.0", :file => "LICENSE" }
spec.homepage = "https://google.github.io/filament"
spec.authors = "Google LLC."
spec.summary = "Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WASM/WebGL."
spec.platform = :ios, "11.0"
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.66.2/filament-v1.66.2-ios.tgz" }
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.66.0/filament-v1.66.0-ios.tgz" }
# Fix linking error with Xcode 12; we do not yet support the simulator on Apple silicon.
spec.pod_target_xcconfig = {

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@@ -1,6 +1,6 @@
{
"name": "filament",
"version": "1.66.2",
"version": "1.66.0",
"description": "Real-time physically based rendering engine",
"main": "filament.js",
"module": "filament.js",