Files
filament/samples/common/configuration.cpp
Powei Feng 3ce752c47b gltfio: enable passing in variant filters (#8851)
This enables filtering variants when using the JitMaterialProvider.
2025-06-13 21:06:22 +00:00

66 lines
1.9 KiB
C++

/*
* Copyright (C) 2025 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "configuration.h"
#include <filament/Engine.h>
#include <utils/FixedCapacityVector.h>
#include <unordered_map>
namespace samples {
namespace {
using FilterVector = utils::FixedCapacityVector<char const*>;
std::unordered_map<filament::Engine::Backend, FilterVector> gFilters;
// TODO: This is not necessary once we can support these variants in webgpu.
char const* WEBGPU_VARIANT_FILTERS[] = {
"skinning",
"stereo",
};
} // namespace anonymous
FilterVector const& getJitMaterialVariantFilter(filament::Engine::Backend backend) {
if (auto itr = gFilters.find(backend); itr != gFilters.end()) {
return itr->second;
}
auto build = [&](char const** filters, size_t filterCount) -> FilterVector {
utils::FixedCapacityVector<char const*> filterStr;
filterStr.clear();
filterStr.reserve(filterCount);
for (size_t i = 0; i < filterCount; ++i) {
filterStr.push_back(filters[i]);
}
return filterStr;
};
switch (backend) {
case filament::Engine::Backend::WEBGPU:
gFilters[backend] = build(WEBGPU_VARIANT_FILTERS,
sizeof(WEBGPU_VARIANT_FILTERS) / sizeof(char const*));
break;
default:
gFilters[backend] = build(nullptr, 0);
}
return gFilters[backend];
}
} // namespace samples