* Add a Renderer API to force skipping frames Renderer::skipNextFrames(size_t) can be used to force filament to pretend the next N frames must be skipped. This is mostly useful for debugging. * Add DebugOptions to Settings We still need to move the "Debug" features of gltf_viewer to this, but this give us a framework to do it. Currently there is one debug option that allows to set a number of frames to skip. ViewerGui propose a button to skip 10 frames using this framework * Update libs/viewer/src/Settings.cpp Co-authored-by: Powei Feng <powei@google.com> * Update libs/viewer/src/Settings.cpp Co-authored-by: Powei Feng <powei@google.com> --------- Co-authored-by: Powei Feng <powei@google.com>
51 KiB
51 KiB