Files
filament/third_party/glslang/Test/forLoop.frag
Romain Guy 9f2592ed9d Update SPIRV libraries (#99)
* Update SPIRV libraries

- Update `spirv-cross`
- Update `spirv-tools`
- Update `glslang`

`spirv-tools` contains a fix for an issue we reported (unnecessary promotions to highp in certain expressions).

* Add SPIRV-Tools dependency to matinfo
2018-08-15 12:59:17 -07:00

42 lines
672 B
GLSL

#version 130
uniform vec4 bigColor;
in vec4 BaseColor;
in float f;
uniform int Count;
uniform uvec4 v4;
void main()
{
vec4 color = BaseColor;
for (int i = 0; i < Count; ++i) {
color += bigColor;
}
gl_FragColor = color;
float sum = 0.0;
for (int i = 0; i < 4; ++i)
sum += v4[i];
vec4 tv4;
for (int i = 0; i < 4; ++i)
tv4[i] = v4[i] * 4u;
gl_FragColor += vec4(sum) + tv4;
vec4 r;
r.xyz = BaseColor.xyz;
for (int i = 0; i < Count; ++i)
r.w = f;
gl_FragColor.xyz += r.xyz;
for (int i = 0; i < 16; i += 4)
gl_FragColor *= f;
}