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filament/third_party/glslang/Test/hlsl.structbuffer.floatidx.comp
Romain Guy 9f2592ed9d Update SPIRV libraries (#99)
* Update SPIRV libraries

- Update `spirv-cross`
- Update `spirv-tools`
- Update `glslang`

`spirv-tools` contains a fix for an issue we reported (unnecessary promotions to highp in certain expressions).

* Add SPIRV-Tools dependency to matinfo
2018-08-15 12:59:17 -07:00

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struct sb_t
{
float4 color;
uint2 threadId;
};
RWTexture2D<float4> outtx;
ConsumeStructuredBuffer<sb_t> csb : register(u1);
RWStructuredBuffer<float4> rwsb;
[numthreads(1, 1, 1)]
void main(uint3 nThreadId : SV_DispatchThreadID)
{
sb_t data = csb.Consume();
float2 coord = float2(data.threadId.xy);
outtx[coord] = data.color;
rwsb[coord.x] = rwsb.Load(coord.y);
}