* Generalize luminance scaling in color grading Previously the luminance scaling step was tied to a specific tone mapping operator, called "EVILS" in the API. This was however somewhat misleading as EVILS really is a color handling system that's independent of what we call tone mapping. This change splits the luminance scaling step from the tone mapping step, allowing the use of luminance scaling (the LICH part of EVILS) with any tone mapping operator. As a result, the operator known as EVILS is currently mapped to the linear operator and renamed to "RESERVED" until it is replaced by a proper — configurable — operator. * Update release notes * Fix web build
47 KiB
47 KiB