Mathias Agopian
e64e8927ce
don't use TARGET_MOBILE for quality settings
...
Until now we were using TARGET_MOBILE in our shaders for both
quality setting and correctness.
With this PR we introduce a new define FILAMENT_QUALITY which currently
can take two value FILAMENT_QUALITY_LOW and FILAMENT_QUALITY_HIGH and
we use that instead of TARGET_MOBILE for quality settings.
Currently, FILAMENT_QUALITY_LOW is selected when TARGET_MOBILE is set.
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