Files
filament/third_party/glslang/Test/whileLoop.frag
2018-08-03 10:38:22 -07:00

17 lines
226 B
GLSL
Executable File

#version 110
uniform vec4 bigColor;
varying vec4 BaseColor;
uniform float d;
void main()
{
vec4 color = BaseColor;
while (color.x < d) {
color += bigColor;
}
gl_FragColor = color;
}