43 lines
1.7 KiB
C++
43 lines
1.7 KiB
C++
/*
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* Copyright (C) 2020 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "CommonWriter.h"
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#include <private/filament/Variant.h>
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namespace filament::matdbg {
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std::string formatVariantString(uint8_t variant) noexcept {
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std::string variantString = "";
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// NOTE: The 3-character nomenclature used here is consistent with the ASCII art seen in the
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// Variant header file and allows the information to fit in a reasonable amount of space on
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// the page. The HTML file has a legend.
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if (variant) {
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if (variant & Variant::DIRECTIONAL_LIGHTING) variantString += "DIR|";
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if (variant & Variant::DYNAMIC_LIGHTING) variantString += "DYN|";
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if (variant & Variant::SHADOW_RECEIVER) variantString += "SRE|";
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if (variant & Variant::SKINNING_OR_MORPHING) variantString += "SKN|";
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if (variant & Variant::DEPTH) variantString += "DEP|";
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if (variant & Variant::FOG) variantString += "FOG|";
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variantString = variantString.substr(0, variantString.length() - 1);
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}
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return variantString;
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}
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} // namespace filament::matdbg
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