Tiny linting on DetourNavMesh.cpp (#786)

This commit is contained in:
Gabriel Garcia
2026-01-07 00:31:45 -05:00
committed by GitHub
parent e625531390
commit 1078bfe346

View File

@@ -336,7 +336,7 @@ int dtNavMesh::findConnectingPolys(const float* va, const float* vb,
continue;
// Check if the segments touch.
calcSlabEndPoints(vc,vd, bmin,bmax, side);
calcSlabEndPoints(vc, vd, bmin, bmax, side);
if (!overlapSlabs(amin,amax, bmin,bmax, 0.01f, tile->header->walkableClimb)) continue;