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Fixed README.md
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* 🤖 **Automatic** - Recast can generate a navmesh from any level geometry you throw at it
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* 🏎️ **Fast** - swift turnaround times for level designers
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* 🧘 **Flexible** - detailed customization options and modular design let you tailor functionality to your specific needs
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* 🚫 **Depency-Free** - building Recast & Detour only requires a C++ compiler
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* 🚫 **Dependency-Free** - building Recast & Detour only requires a C++ compiler
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* 💪 **Industry Standard** - Recast powers AI navigation features in Unity, Unreal, Godot, O3DE and countless AAA and indie games and engines
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Recast Navigation is divided into multiple modules, each contained in its own folder:
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