Fixed README.md

This commit is contained in:
Graham Pentheny
2023-12-30 19:35:57 -05:00
committed by GitHub
parent 8f7b9a84fb
commit 7e32b75a7d

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* 🤖 **Automatic** - Recast can generate a navmesh from any level geometry you throw at it
* 🏎️ **Fast** - swift turnaround times for level designers
* 🧘 **Flexible** - detailed customization options and modular design let you tailor functionality to your specific needs
* 🚫 **Depency-Free** - building Recast & Detour only requires a C++ compiler
* 🚫 **Dependency-Free** - building Recast & Detour only requires a C++ compiler
* 💪 **Industry Standard** - Recast powers AI navigation features in Unity, Unreal, Godot, O3DE and countless AAA and indie games and engines
Recast Navigation is divided into multiple modules, each contained in its own folder: