Fixed field naming in some areas of the demo project

This commit is contained in:
Graham Pentheny
2026-02-02 18:37:28 -05:00
parent cb205935d5
commit bcff86c17d
3 changed files with 57 additions and 57 deletions

View File

@@ -139,22 +139,22 @@ const char* BuildContext::getLogText(const int i) const
class GLCheckerTexture
{
unsigned int m_texId = 0;
unsigned int textureId = 0;
public:
~GLCheckerTexture()
{
if (m_texId != 0)
if (textureId != 0)
{
glDeleteTextures(1, &m_texId);
glDeleteTextures(1, &textureId);
}
}
void bind()
{
if (m_texId != 0)
if (textureId != 0)
{
glBindTexture(GL_TEXTURE_2D, m_texId);
glBindTexture(GL_TEXTURE_2D, textureId);
}
else
{
@@ -164,8 +164,8 @@ public:
static const int TSIZE = 64;
unsigned int data[TSIZE * TSIZE];
glGenTextures(1, &m_texId);
glBindTexture(GL_TEXTURE_2D, m_texId);
glGenTextures(1, &textureId);
glBindTexture(GL_TEXTURE_2D, textureId);
int level = 0;
int size = TSIZE;

View File

@@ -432,13 +432,13 @@ bool Sample_SoloMesh::build()
triAreas = new unsigned char[numTris];
if (!triAreas)
{
buildContext->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'm_triareas' (%d).", numTris);
buildContext->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'triAreas' (%d).", numTris);
return false;
}
memset(triAreas, 0, numTris * sizeof(unsigned char));
// Record which triangles in the input mesh are walkable.
// This information is recorded in m_triareas
// This information is recorded in triAreas
rcMarkWalkableTriangles(buildContext, config.walkableSlopeAngle, verts, numVerts, tris, numTris, triAreas);
// Rasterize the input mesh

View File

@@ -484,7 +484,7 @@ struct TileCacheData
struct RasterizationContext
{
rcHeightfield* solid = nullptr;
unsigned char* triareas = nullptr;
unsigned char* triAreas = nullptr;
rcHeightfieldLayerSet* lset = nullptr;
rcCompactHeightfield* chf = nullptr;
TileCacheData tiles[MAX_LAYERS]{};
@@ -495,7 +495,7 @@ struct RasterizationContext
~RasterizationContext()
{
rcFreeHeightField(solid);
delete[] triareas;
delete[] triAreas;
rcFreeHeightfieldLayerSet(lset);
rcFreeCompactHeightfield(chf);
for (int i = 0; i < MAX_LAYERS; ++i)
@@ -567,10 +567,10 @@ int Sample_TempObstacles::rasterizeTileLayers(
// Allocate array that can hold triangle flags.
// If you have multiple meshes you need to process, allocate
// and array which can hold the max number of triangles you need to process.
rasterContext.triareas = new unsigned char[partitionedMesh.maxTrisPerChunk];
if (!rasterContext.triareas)
rasterContext.triAreas = new unsigned char[partitionedMesh.maxTrisPerChunk];
if (!rasterContext.triAreas)
{
buildContext->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'm_triareas' (%d).", partitionedMesh.maxTrisPerChunk);
buildContext->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'rasterContext.triAreas' (%d).", partitionedMesh.maxTrisPerChunk);
return 0;
}
@@ -593,14 +593,14 @@ int Sample_TempObstacles::rasterizeTileLayers(
const int* tris = &partitionedMesh.tris[node.triIndex * 3];
const int ntris = node.numTris;
memset(rasterContext.triareas, 0, ntris * sizeof(unsigned char));
rcMarkWalkableTriangles(buildContext, tcfg.walkableSlopeAngle, verts, nverts, tris, ntris, rasterContext.triareas);
memset(rasterContext.triAreas, 0, ntris * sizeof(unsigned char));
rcMarkWalkableTriangles(buildContext, tcfg.walkableSlopeAngle, verts, nverts, tris, ntris, rasterContext.triAreas);
if (!rcRasterizeTriangles(
buildContext,
verts,
nverts,
tris,
rasterContext.triareas,
rasterContext.triAreas,
ntris,
*rasterContext.solid,
tcfg.walkableClimb))
@@ -724,17 +724,17 @@ int Sample_TempObstacles::rasterizeTileLayers(
class TempObstacleHighlightTool : public SampleTool
{
Sample_TempObstacles* m_sample = nullptr;
float m_hitPos[3] = {0, 0, 0};
bool m_hitPosSet = false;
int m_drawType = DRAWDETAIL_AREAS;
Sample_TempObstacles* sample = nullptr;
float hitPos[3] = {0, 0, 0};
bool hitPosSet = false;
DrawDetailType drawType = DRAWDETAIL_AREAS;
public:
~TempObstacleHighlightTool() override = default;
SampleToolType type() override { return SampleToolType::TILE_HIGHLIGHT; }
void init(Sample* sample) override { m_sample = static_cast<Sample_TempObstacles*>(sample); }
void init(Sample* sample) override { sample = static_cast<Sample_TempObstacles*>(sample); }
void reset() override {}
@@ -743,28 +743,28 @@ public:
ImGui::Text("Highlight Tile Cache");
ImGui::Text("Click LMB to highlight a tile.");
ImGui::Separator();
if (ImGui::RadioButton("Draw Areas", m_drawType == DRAWDETAIL_AREAS))
if (ImGui::RadioButton("Draw Areas", drawType == DRAWDETAIL_AREAS))
{
m_drawType = DRAWDETAIL_AREAS;
drawType = DRAWDETAIL_AREAS;
}
if (ImGui::RadioButton("Draw Regions", m_drawType == DRAWDETAIL_REGIONS))
if (ImGui::RadioButton("Draw Regions", drawType == DRAWDETAIL_REGIONS))
{
m_drawType = DRAWDETAIL_REGIONS;
drawType = DRAWDETAIL_REGIONS;
}
if (ImGui::RadioButton("Draw Contours", m_drawType == DRAWDETAIL_CONTOURS))
if (ImGui::RadioButton("Draw Contours", drawType == DRAWDETAIL_CONTOURS))
{
m_drawType = DRAWDETAIL_CONTOURS;
drawType = DRAWDETAIL_CONTOURS;
}
if (ImGui::RadioButton("Draw Mesh", m_drawType == DRAWDETAIL_MESH))
if (ImGui::RadioButton("Draw Mesh", drawType == DRAWDETAIL_MESH))
{
m_drawType = DRAWDETAIL_MESH;
drawType = DRAWDETAIL_MESH;
}
}
void onClick(const float* /*s*/, const float* p, bool /*shift*/) override
{
m_hitPosSet = true;
rcVcopy(m_hitPos, p);
hitPosSet = true;
rcVcopy(hitPos, p);
}
void onToggle() override {}
@@ -775,36 +775,36 @@ public:
void render() override
{
if (m_hitPosSet && m_sample)
if (hitPosSet && sample)
{
const float s = m_sample->agentRadius;
const float s = sample->agentRadius;
glColor4ub(0, 0, 0, 128);
glLineWidth(2.0f);
glBegin(GL_LINES);
glVertex3f(m_hitPos[0] - s, m_hitPos[1] + 0.1f, m_hitPos[2]);
glVertex3f(m_hitPos[0] + s, m_hitPos[1] + 0.1f, m_hitPos[2]);
glVertex3f(m_hitPos[0], m_hitPos[1] - s + 0.1f, m_hitPos[2]);
glVertex3f(m_hitPos[0], m_hitPos[1] + s + 0.1f, m_hitPos[2]);
glVertex3f(m_hitPos[0], m_hitPos[1] + 0.1f, m_hitPos[2] - s);
glVertex3f(m_hitPos[0], m_hitPos[1] + 0.1f, m_hitPos[2] + s);
glVertex3f(hitPos[0] - s, hitPos[1] + 0.1f, hitPos[2]);
glVertex3f(hitPos[0] + s, hitPos[1] + 0.1f, hitPos[2]);
glVertex3f(hitPos[0], hitPos[1] - s + 0.1f, hitPos[2]);
glVertex3f(hitPos[0], hitPos[1] + s + 0.1f, hitPos[2]);
glVertex3f(hitPos[0], hitPos[1] + 0.1f, hitPos[2] - s);
glVertex3f(hitPos[0], hitPos[1] + 0.1f, hitPos[2] + s);
glEnd();
glLineWidth(1.0f);
int tileX = 0, tileY = 0;
m_sample->getTilePos(m_hitPos, tileX, tileY);
m_sample->renderCachedTile(tileX, tileY, m_drawType);
sample->getTilePos(hitPos, tileX, tileY);
sample->renderCachedTile(tileX, tileY, drawType);
}
}
void drawOverlayUI() override
{
if (m_hitPosSet)
if (hitPosSet)
{
if (m_sample)
if (sample)
{
int tileX = 0, tileY = 0;
m_sample->getTilePos(m_hitPos, tileX, tileY);
m_sample->renderCachedTileOverlay(tileX, tileY);
sample->getTilePos(hitPos, tileX, tileY);
sample->renderCachedTileOverlay(tileX, tileY);
}
}
}
@@ -812,14 +812,14 @@ public:
class TempObstacleCreateTool : public SampleTool
{
Sample_TempObstacles* m_sample = nullptr;
Sample_TempObstacles* sample = nullptr;
public:
~TempObstacleCreateTool() override = default;
SampleToolType type() override { return SampleToolType::TEMP_OBSTACLE; }
void init(Sample* sample) override { m_sample = static_cast<Sample_TempObstacles*>(sample); }
void init(Sample* sample) override { sample = static_cast<Sample_TempObstacles*>(sample); }
void reset() override {}
@@ -829,7 +829,7 @@ public:
if (ImGui::Button("Remove All"))
{
m_sample->clearAllTempObstacles();
sample->clearAllTempObstacles();
}
ImGui::Separator();
@@ -840,15 +840,15 @@ public:
void onClick(const float* s, const float* p, bool shift) override
{
if (m_sample)
if (sample)
{
if (shift)
{
m_sample->removeTempObstacle(s, p);
sample->removeTempObstacle(s, p);
}
else
{
m_sample->addTempObstacle(p);
sample->addTempObstacle(p);
}
}
}
@@ -1189,17 +1189,17 @@ void Sample_TempObstacles::renderOverlay()
char text[64];
int y = 110-30;
snprintf(text,64,"Lean Data: %.1fkB", m_tileCache->getRawSize()/1024.0f);
snprintf(text,64,"Lean Data: %.1fkB", tileCache->getRawSize()/1024.0f);
imguiDrawText(300, y, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,255,255,255));
y -= 20;
snprintf(text,64,"Compressed: %.1fkB (%.1f%%)", m_tileCache->getCompressedSize()/1024.0f,
m_tileCache->getRawSize() > 0 ? 100.0f*(float)m_tileCache->getCompressedSize()/(float)m_tileCache->getRawSize()
snprintf(text,64,"Compressed: %.1fkB (%.1f%%)", tileCache->getCompressedSize()/1024.0f,
tileCache->getRawSize() > 0 ? 100.0f*(float)tileCache->getCompressedSize()/(float)tileCache->getRawSize()
: 0); imguiDrawText(300, y, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,255,255,255)); y -= 20;
if (m_rebuildTileCount > 0 && m_rebuildTime > 0.0f)
if (rebuildTileCount > 0 && rebuildTime > 0.0f)
{
snprintf(text,64,"Changed obstacles, rebuild %d tiles: %.3f ms", m_rebuildTileCount, m_rebuildTime);
snprintf(text,64,"Changed obstacles, rebuild %d tiles: %.3f ms", rebuildTileCount, rebuildTime);
imguiDrawText(300, y, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,192,0,255));
y -= 20;
}