26 Commits

Author SHA1 Message Date
Graham Pentheny
8b7e275d79 Removed more unused matrix parameters 2025-08-24 15:21:06 -04:00
Graham Pentheny
ff5a6052c1 Removed unnecessary matrix parameters from UI and overlay drawing methods 2025-08-24 15:16:18 -04:00
Graham Pentheny
a899c3cb0f rename handleSettings to drawSettingsUI 2025-08-05 13:51:20 -04:00
Graham Pentheny
06ea1be2ae rename handleTools to drawToolsUI 2025-08-05 13:50:14 -04:00
Graham Pentheny
67e4ddfe34 Rename handleDebugMode to drawDebugUI 2025-08-05 13:48:40 -04:00
Graham Pentheny
5cc17b8a39 rename handleMeshChanged to onMeshChanged 2025-08-05 13:46:30 -04:00
Graham Pentheny
a954d7e9f0 rename handleBuild to build 2025-08-05 13:46:01 -04:00
Graham Pentheny
13f61a5747 rename handleUpdate to update 2025-08-05 13:45:16 -04:00
Graham Pentheny
434299ec5b Rename handleRenderOverlay to renderOverlay 2025-08-05 13:44:15 -04:00
Graham Pentheny
efd1401b6b Rename handleRender to render 2025-08-05 13:40:47 -04:00
Graham Pentheny
df083917b4 Cleanup temp obstacles sample code 2025-07-13 13:16:35 -04:00
Graham Pentheny
68bb671a64 Auto-formatting 2025-07-13 12:55:57 -04:00
Graham Pentheny
95a7b45c32 More WIP DearImGUI conversion 2025-07-13 12:43:10 -04:00
Graham Pentheny
4afcfe00c5 fixup temp obstacles 2025-04-09 01:15:36 -04:00
Graham Pentheny
f41add72f7 Cleanup temp obstacle sample 2025-04-01 22:32:02 -04:00
Graham Pentheny
37c14b8f70 Trim trailing whitespace 2025-03-31 01:06:50 -04:00
Jarrett
56dbf4c482 Allow 64 bit windows builds (#301) 2018-10-16 00:02:51 +02:00
Jonathan Adamczewski
34ab687e21 Add support for heightfield filter toggles in Sample_TempObstacles 2017-01-12 16:58:26 +00:00
Graham Pentheny
b7a83e0afb Fixed rule of 3 violations in many places.
* Added virtual qualifier to a few destructors in subclasses.
* Removed a few empty destructors that didn't need to be explicitly defined.
* Fixed a few typos
* Removed unnecessary empty virtual destructors in some classes with parent's who derrived from a class with a virtual destructor
2016-01-20 11:57:32 -05:00
Hans Gaiser
247c1f9b41 Add save/load functionality for TileCache 2014-04-29 13:07:54 +02:00
Mikko Mononen
336409d037 Added tool states, Crowd can be let run in the BG while changing mesh, Added off-mesh connection support for tile cache, Fixed tile cache area generation, Added debugdraw for tile cache build steps, Migrated to Xcode4. 2012-02-04 21:27:07 +00:00
Mikko Mononen
4ca8b91653 Updated win32 project. 2011-04-19 05:47:55 +00:00
Mikko Mononen
9902efc845 TileCache progress: Moved tile cache to Detour and made proper class for it. Better obstacles and tile layer management. 2011-04-16 07:57:50 +00:00
Mikko Mononen
1de5e2f119 DETOUR API CHANGE!
- Detour Navmesh supports layers
- Allow to disable Navmesh BV-tree
- Added DetourTileCache
- Cleaned up Recast layer code
- Moved portal edge detection to Recast
- Removed polymesh border offset
- Removed lean heighfield
2011-03-25 09:16:38 +00:00
Mikko Mononen
da00ac2b91 Timesliced temp obstacle processing. 2011-01-22 09:37:04 +00:00
Mikko Mononen
19b8a5f987 Missing Sample_TempObstacles.h/cpp 2011-01-14 15:54:16 +00:00