Commit Graph

25 Commits

Author SHA1 Message Date
Mikko Mononen
4be11d07f8 Fixed bug in edge generation (also appears in regular side). Added portal edge detection. Adjusted layer related debug draw. 2011-03-11 20:22:22 +00:00
Mikko Mononen
b6a93f063a Removed layer portals, added cons, which stores connectivity and portals. Layer heights is stored as bytes. 2011-03-11 15:12:15 +00:00
Mikko Mononen
e84d563bfe Added boxmapped texturing to input mesh, helps visualize it better. Added polymesh generation for layered heighfields. 2011-03-06 15:40:33 +00:00
Mikko Mononen
6cb0413cc7 Layer progress: Fixed reg building with multiple areas. Added contour generation. 2011-03-06 08:26:55 +00:00
Mikko Mononen
ce6f2a52fc Fixed mem leaks with layers. Added layer region generation test. 2011-02-27 20:39:17 +00:00
Mikko Mononen
f140c3962d Heighfield Layer progress. 2011-02-26 15:05:21 +00:00
Mikko Mononen
2f47c29336 Added lean heighfield to store minimal, easy to compress representation of the heightfield. Added temporary obstacle demo. 2011-01-14 10:55:37 +00:00
Mikko Mononen
f5c3a8b609 Fix for Issue 128 (third time the charm) 2010-10-10 10:15:44 +00:00
Mikko Mononen
e1355c4a33 Fixed several detail mesh issues. Fixed issue 106. 2010-09-17 10:20:08 +00:00
Mikko Mononen
cfc66a0fc9 Added missing perftimer. Better log for tile sample. Some crowd test stuff. 2010-08-26 18:47:36 +00:00
Mikko Mononen
7d8fe75de1 The ugly and humble beginnings of path following and multi-agent navigation code. 2010-08-12 12:54:00 +00:00
Mikko Mononen
a48b50d89c Issue 45:Input triangle based area creation 2010-07-13 07:02:03 +00:00
Mikko Mononen
d5c65a220f Raycast does not try to follow off-mesh links (Issue 64), use references instead of pointers in debugdraw api (Issue 62, Issue 63) 2010-04-15 07:22:58 +00:00
Mikko Mononen
193f44a388 Issue 61: take 2, missing files. 2010-04-13 10:58:18 +00:00
Mikko Mononen
5119b5cb16 API CHANGE! Better serialization support. 2010-03-25 12:24:40 +00:00
Mikko Mononen
d9d9fa85a5 Added more bits to compact neighbour indices, moved region id to rcCompactSpan to save memory. 2010-03-05 09:10:13 +00:00
Mikko Mononen
fa66b9a9f3 Compiles with -Wall (except stb_truetype) 2010-02-05 07:32:30 +00:00
Mikko Mononen
f839fb080a NOTE: Changed the generation procedure, see samples! Erode walkable area before area is generated. Allow to mark areas on chf. Generate regions following areas (+ many fixes here and there to make it alwasy work). Part 2 2010-02-01 14:58:30 +00:00
Mikko Mononen
9bf68216a3 Better handling of low obstacles. 2010-01-29 11:37:14 +00:00
Mikko Mononen
5651b7c5dd Changed many 0xffff:s to named consts. 2010-01-27 14:52:18 +00:00
Mikko Mononen
3abbfe006d Changed Detour header var names more to verbose. Pass params as a struct to dtCreateNavMeshData. Named Off-mesh links to Off-mesh connections. Cleaned up Off-mesh connection code and samples. Added connection radius and direction to Off-mesh connections. Agent dimensions passed store in navmesh header. 2010-01-19 14:22:48 +00:00
Mikko Mononen
6c76919ab9 Moved common debugdraw code to DebugDraw.h/cpp, changed API to allow uint colors. 2010-01-10 17:17:47 +00:00
Mikko Mononen
5daf3f8157 raycast resturns hit normal. 2009-12-21 10:48:27 +00:00
Mikko Mononen
021880fe92 Updated VC project to contain Detour merge.
Some debug draw code was still passing number of primitives to draw to the DD, removed those.
2009-12-21 08:14:01 +00:00
Mikko Mononen
41061699d6 Missing debug utils files. 2009-12-09 16:45:57 +00:00