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<a href="#pub-methods">Public Member Functions</a> &#124;
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<p>OpenGL debug draw implementation.
<a href="classDebugDrawGL.html#details">More...</a></p>
<p><code>#include &lt;<a class="el" href="SampleInterfaces_8h_source.html">SampleInterfaces.h</a>&gt;</code></p>
<div class="dynheader">
Inheritance diagram for DebugDrawGL:</div>
<div class="dyncontent">
<div class="center">
<img src="classDebugDrawGL.png" usemap="#DebugDrawGL_map" alt=""/>
<map id="DebugDrawGL_map" name="DebugDrawGL_map">
<area href="structduDebugDraw.html" title="Abstract debug draw interface." alt="duDebugDraw" shape="rect" coords="0,0,120,24"/>
<area href="classSampleDebugDraw.html" alt="SampleDebugDraw" shape="rect" coords="0,112,120,136"/>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:ae57953a7117cdacd04416403531cb9aa" id="r_ae57953a7117cdacd04416403531cb9aa"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classDebugDrawGL.html#ae57953a7117cdacd04416403531cb9aa">depthMask</a> (bool state)</td></tr>
<tr class="separator:ae57953a7117cdacd04416403531cb9aa"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad51f99f7707ed09bc19623cd31e9881c" id="r_ad51f99f7707ed09bc19623cd31e9881c"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classDebugDrawGL.html#ad51f99f7707ed09bc19623cd31e9881c">texture</a> (bool state)</td></tr>
<tr class="separator:ad51f99f7707ed09bc19623cd31e9881c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ad7f56b0a3ab7c29b6a58e4cf72c78568" id="r_ad7f56b0a3ab7c29b6a58e4cf72c78568"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classDebugDrawGL.html#ad7f56b0a3ab7c29b6a58e4cf72c78568">begin</a> (<a class="el" href="DebugDraw_8h.html#af30c0ce53d5b11fe9d2da8bbd903e90d">duDebugDrawPrimitives</a> prim, float size=1.0f)</td></tr>
<tr class="memdesc:ad7f56b0a3ab7c29b6a58e4cf72c78568"><td class="mdescLeft">&#160;</td><td class="mdescRight">Begin drawing primitives. <br /></td></tr>
<tr class="separator:ad7f56b0a3ab7c29b6a58e4cf72c78568"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5c44e91d886860827e4131cea9b03181" id="r_a5c44e91d886860827e4131cea9b03181"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classDebugDrawGL.html#a5c44e91d886860827e4131cea9b03181">vertex</a> (const float *pos, unsigned int color)</td></tr>
<tr class="memdesc:a5c44e91d886860827e4131cea9b03181"><td class="mdescLeft">&#160;</td><td class="mdescRight">Submit a vertex. <br /></td></tr>
<tr class="separator:a5c44e91d886860827e4131cea9b03181"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a231dbb0906f35a3a3e782ddc04bd2365" id="r_a231dbb0906f35a3a3e782ddc04bd2365"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classDebugDrawGL.html#a231dbb0906f35a3a3e782ddc04bd2365">vertex</a> (const float x, const float y, const float z, unsigned int color)</td></tr>
<tr class="memdesc:a231dbb0906f35a3a3e782ddc04bd2365"><td class="mdescLeft">&#160;</td><td class="mdescRight">Submit a vertex. <br /></td></tr>
<tr class="separator:a231dbb0906f35a3a3e782ddc04bd2365"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a25db0b2def0f18e5f3c87ce50847ed4f" id="r_a25db0b2def0f18e5f3c87ce50847ed4f"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classDebugDrawGL.html#a25db0b2def0f18e5f3c87ce50847ed4f">vertex</a> (const float *pos, unsigned int color, const float *uv)</td></tr>
<tr class="memdesc:a25db0b2def0f18e5f3c87ce50847ed4f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Submit a vertex. <br /></td></tr>
<tr class="separator:a25db0b2def0f18e5f3c87ce50847ed4f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae2ea264e176f08445b983ae6e3701639" id="r_ae2ea264e176f08445b983ae6e3701639"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classDebugDrawGL.html#ae2ea264e176f08445b983ae6e3701639">vertex</a> (const float x, const float y, const float z, unsigned int color, const float u, const float v)</td></tr>
<tr class="memdesc:ae2ea264e176f08445b983ae6e3701639"><td class="mdescLeft">&#160;</td><td class="mdescRight">Submit a vertex. <br /></td></tr>
<tr class="separator:ae2ea264e176f08445b983ae6e3701639"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a28de738a8a277da6c534e46850ffc1e8" id="r_a28de738a8a277da6c534e46850ffc1e8"><td class="memItemLeft" align="right" valign="top">virtual void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classDebugDrawGL.html#a28de738a8a277da6c534e46850ffc1e8">end</a> ()</td></tr>
<tr class="memdesc:a28de738a8a277da6c534e46850ffc1e8"><td class="mdescLeft">&#160;</td><td class="mdescRight">End drawing primitives. <br /></td></tr>
<tr class="separator:a28de738a8a277da6c534e46850ffc1e8"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="inherit_header pub_methods_structduDebugDraw"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_structduDebugDraw')"><img src="closed.png" alt="-"/>&#160;Public Member Functions inherited from <a class="el" href="structduDebugDraw.html">duDebugDraw</a></td></tr>
<tr class="memitem:af7942595befad5dab1372d8c8b2c2ec1 inherit pub_methods_structduDebugDraw" id="r_af7942595befad5dab1372d8c8b2c2ec1"><td class="memItemLeft" align="right" valign="top">virtual&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structduDebugDraw.html#af7942595befad5dab1372d8c8b2c2ec1">~duDebugDraw</a> ()=0</td></tr>
<tr class="separator:af7942595befad5dab1372d8c8b2c2ec1 inherit pub_methods_structduDebugDraw"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aabdd9cd0f4381c686c3e0beaf50d3d13 inherit pub_methods_structduDebugDraw" id="r_aabdd9cd0f4381c686c3e0beaf50d3d13"><td class="memItemLeft" align="right" valign="top">virtual unsigned int&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structduDebugDraw.html#aabdd9cd0f4381c686c3e0beaf50d3d13">areaToCol</a> (unsigned int area)</td></tr>
<tr class="memdesc:aabdd9cd0f4381c686c3e0beaf50d3d13 inherit pub_methods_structduDebugDraw"><td class="mdescLeft">&#160;</td><td class="mdescRight">Compute a color for given area. <br /></td></tr>
<tr class="separator:aabdd9cd0f4381c686c3e0beaf50d3d13 inherit pub_methods_structduDebugDraw"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<a name="details" id="details"></a><h2 class="groupheader">Description</h2>
<div class="textblock"><p>OpenGL debug draw implementation. </p>
</div><h2 class="groupheader">Member Function Documentation</h2>
<a id="ad7f56b0a3ab7c29b6a58e4cf72c78568" name="ad7f56b0a3ab7c29b6a58e4cf72c78568"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ad7f56b0a3ab7c29b6a58e4cf72c78568">&#9670;&#160;</a></span>begin()</h2>
<div class="memitem">
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<td class="memname">void DebugDrawGL::begin </td>
<td>(</td>
<td class="paramtype"><a class="el" href="DebugDraw_8h.html#af30c0ce53d5b11fe9d2da8bbd903e90d">duDebugDrawPrimitives</a>&#160;</td>
<td class="paramname"><em>prim</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">float&#160;</td>
<td class="paramname"><em>size</em> = <code>1.0f</code>&#160;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
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<p>Begin drawing primitives. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">prim</td><td>[in] primitive type to draw, one of rcDebugDrawPrimitives. </td></tr>
<tr><td class="paramname">size</td><td>[in] size of a primitive, applies to point size and line width only. </td></tr>
</table>
</dd>
</dl>
<p>Implements <a class="el" href="structduDebugDraw.html#a6403932173f27503e05cd258f5837d17">duDebugDraw</a>.</p>
</div>
</div>
<a id="ae57953a7117cdacd04416403531cb9aa" name="ae57953a7117cdacd04416403531cb9aa"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ae57953a7117cdacd04416403531cb9aa">&#9670;&#160;</a></span>depthMask()</h2>
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<td class="mlabels-left">
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<td class="memname">void DebugDrawGL::depthMask </td>
<td>(</td>
<td class="paramtype">bool&#160;</td>
<td class="paramname"><em>state</em></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>Implements <a class="el" href="structduDebugDraw.html#aac0f17039f76220b14b2bdce7e26f521">duDebugDraw</a>.</p>
</div>
</div>
<a id="a28de738a8a277da6c534e46850ffc1e8" name="a28de738a8a277da6c534e46850ffc1e8"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a28de738a8a277da6c534e46850ffc1e8">&#9670;&#160;</a></span>end()</h2>
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<td class="mlabels-left">
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<td class="memname">void DebugDrawGL::end </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>End drawing primitives. </p>
<p>Implements <a class="el" href="structduDebugDraw.html#ac699459669944f2f950bbf972fe62a14">duDebugDraw</a>.</p>
</div>
</div>
<a id="ad51f99f7707ed09bc19623cd31e9881c" name="ad51f99f7707ed09bc19623cd31e9881c"></a>
<h2 class="memtitle"><span class="permalink"><a href="#ad51f99f7707ed09bc19623cd31e9881c">&#9670;&#160;</a></span>texture()</h2>
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<td class="mlabels-left">
<table class="memname">
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<td class="memname">void DebugDrawGL::texture </td>
<td>(</td>
<td class="paramtype">bool&#160;</td>
<td class="paramname"><em>state</em></td><td>)</td>
<td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
</tr>
</table>
</div><div class="memdoc">
<p>Implements <a class="el" href="structduDebugDraw.html#afd70102a49177ea8068508139c8cdb1e">duDebugDraw</a>.</p>
</div>
</div>
<a id="a5c44e91d886860827e4131cea9b03181" name="a5c44e91d886860827e4131cea9b03181"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a5c44e91d886860827e4131cea9b03181">&#9670;&#160;</a></span>vertex() <span class="overload">[1/4]</span></h2>
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<td class="memname">void DebugDrawGL::vertex </td>
<td>(</td>
<td class="paramtype">const float *&#160;</td>
<td class="paramname"><em>pos</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>color</em>&#160;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
</tr>
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</div><div class="memdoc">
<p>Submit a vertex. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">pos</td><td>[in] position of the verts. </td></tr>
<tr><td class="paramname">color</td><td>[in] color of the verts. </td></tr>
</table>
</dd>
</dl>
<p>Implements <a class="el" href="structduDebugDraw.html#a8fac1072846b60be4ce4810c68140ee8">duDebugDraw</a>.</p>
</div>
</div>
<a id="a25db0b2def0f18e5f3c87ce50847ed4f" name="a25db0b2def0f18e5f3c87ce50847ed4f"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a25db0b2def0f18e5f3c87ce50847ed4f">&#9670;&#160;</a></span>vertex() <span class="overload">[2/4]</span></h2>
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<td class="memname">void DebugDrawGL::vertex </td>
<td>(</td>
<td class="paramtype">const float *&#160;</td>
<td class="paramname"><em>pos</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>color</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">const float *&#160;</td>
<td class="paramname"><em>uv</em>&#160;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
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</div><div class="memdoc">
<p>Submit a vertex. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">pos</td><td>[in] position of the verts. </td></tr>
<tr><td class="paramname">color</td><td>[in] color of the verts. </td></tr>
<tr><td class="paramname">uv</td><td>[in] the uv coordinates of the verts. </td></tr>
</table>
</dd>
</dl>
<p>Implements <a class="el" href="structduDebugDraw.html#a711146a2e4be2ef9e0d6de7be8c714bc">duDebugDraw</a>.</p>
</div>
</div>
<a id="a231dbb0906f35a3a3e782ddc04bd2365" name="a231dbb0906f35a3a3e782ddc04bd2365"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a231dbb0906f35a3a3e782ddc04bd2365">&#9670;&#160;</a></span>vertex() <span class="overload">[3/4]</span></h2>
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<td class="mlabels-left">
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<td class="memname">void DebugDrawGL::vertex </td>
<td>(</td>
<td class="paramtype">const float&#160;</td>
<td class="paramname"><em>x</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">const float&#160;</td>
<td class="paramname"><em>y</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">const float&#160;</td>
<td class="paramname"><em>z</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>color</em>&#160;</td>
</tr>
<tr>
<td></td>
<td>)</td>
<td></td><td></td>
</tr>
</table>
</td>
<td class="mlabels-right">
<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
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</table>
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<p>Submit a vertex. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramname">x,y,z</td><td>[in] position of the verts. </td></tr>
<tr><td class="paramname">color</td><td>[in] color of the verts. </td></tr>
</table>
</dd>
</dl>
<p>Implements <a class="el" href="structduDebugDraw.html#a2af291d6e63081ce1d3f34e1851ae5e0">duDebugDraw</a>.</p>
</div>
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<h2 class="memtitle"><span class="permalink"><a href="#ae2ea264e176f08445b983ae6e3701639">&#9670;&#160;</a></span>vertex() <span class="overload">[4/4]</span></h2>
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<td class="memname">void DebugDrawGL::vertex </td>
<td>(</td>
<td class="paramtype">const float&#160;</td>
<td class="paramname"><em>x</em>, </td>
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<td class="paramtype">const float&#160;</td>
<td class="paramname"><em>y</em>, </td>
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<td class="paramtype">const float&#160;</td>
<td class="paramname"><em>z</em>, </td>
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<td class="paramtype">unsigned int&#160;</td>
<td class="paramname"><em>color</em>, </td>
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<td class="paramtype">const float&#160;</td>
<td class="paramname"><em>u</em>, </td>
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<td class="paramtype">const float&#160;</td>
<td class="paramname"><em>v</em>&#160;</td>
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<span class="mlabels"><span class="mlabel">virtual</span></span> </td>
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<p>Submit a vertex. </p>
<dl class="params"><dt>Parameters</dt><dd>
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<tr><td class="paramname">x,y,z</td><td>[in] position of the verts. </td></tr>
<tr><td class="paramname">color</td><td>[in] color of the verts. </td></tr>
<tr><td class="paramname">u,v</td><td>[in] the uv coordinates of the verts. </td></tr>
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<p>Implements <a class="el" href="structduDebugDraw.html#a0f76c61eb9f274f17c91308c739211eb">duDebugDraw</a>.</p>
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<hr/>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="SampleInterfaces_8h_source.html">SampleInterfaces.h</a></li>
<li><a class="el" href="SampleInterfaces_8cpp.html">SampleInterfaces.cpp</a></li>
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