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12
.travis.yml
12
.travis.yml
@@ -31,6 +31,17 @@ matrix:
|
||||
- addons: *1
|
||||
compiler: clang
|
||||
env: COMPILER_VERSION=3.9 BUILD_TYPE=Debug CFLAGS="-O0" CXXFLAGS="-O0"
|
||||
- addons: &3
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- g++-4.8
|
||||
compiler: gcc
|
||||
env: COMPILER_VERSION=4.8 BUILD_TYPE=Debug
|
||||
- addons: *3
|
||||
compiler: gcc
|
||||
env: COMPILER_VERSION=4.8 BUILD_TYPE=Release
|
||||
|
||||
before_install:
|
||||
- ./.travis-before-install.sh
|
||||
@@ -43,6 +54,7 @@ script:
|
||||
- ${CXX} ${EXTRA_CXXFLAGS} -std=c++11 -Wall -g -o loader_example loader_example.cc
|
||||
- ./loader_example ./models/Cube/Cube.gltf
|
||||
- cd tests
|
||||
- clang++ -v
|
||||
- make
|
||||
- ./tester
|
||||
- ./tester_noexcept
|
||||
|
||||
@@ -4,14 +4,21 @@ PROJECT (tinygltf)
|
||||
|
||||
SET(CMAKE_CXX_STANDARD 11)
|
||||
|
||||
ADD_EXECUTABLE ( loader_example
|
||||
loader_example.cc
|
||||
)
|
||||
option(TINYGLTF_BUILD_EXAMPLES "Build examples" ON)
|
||||
|
||||
ADD_SUBDIRECTORY ( examples/gltfutil )
|
||||
ADD_SUBDIRECTORY ( examples/glview )
|
||||
ADD_SUBDIRECTORY ( examples/validator )
|
||||
if (TINYGLTF_BUILD_EXAMPLES)
|
||||
ADD_EXECUTABLE ( loader_example
|
||||
loader_example.cc
|
||||
)
|
||||
|
||||
ADD_SUBDIRECTORY ( examples/gltfutil )
|
||||
ADD_SUBDIRECTORY ( examples/glview )
|
||||
ADD_SUBDIRECTORY ( examples/validator )
|
||||
endif (TINYGLTF_BUILD_EXAMPLES)
|
||||
|
||||
#
|
||||
# TinuGLTF is a header-only library, so no library build. just install header files.
|
||||
#
|
||||
INSTALL ( FILES
|
||||
json.hpp
|
||||
stb_image.h
|
||||
|
||||
22
README.md
22
README.md
@@ -7,6 +7,7 @@ If you are looking for old, C++03 version, please use `devel-picojson` branch.
|
||||
|
||||
## Status
|
||||
|
||||
- v2.4.0 Experimental RapidJSON support. Experimental C++14 support(C++14 may give better performance)
|
||||
- v2.3.0 Modified Material representation according to glTF 2.0 schema(and introduced TextureInfo class)
|
||||
- v2.2.0 release(Support loading 16bit PNG. Sparse accessor support)
|
||||
- v2.1.0 release(Draco support)
|
||||
@@ -33,8 +34,11 @@ If you are looking for old, C++03 version, please use `devel-picojson` branch.
|
||||
* Moderate parsing time and memory consumption.
|
||||
* glTF specification v2.0.0
|
||||
* [x] ASCII glTF
|
||||
* [x] Load
|
||||
* [x] Save
|
||||
* [x] Binary glTF(GLB)
|
||||
* [x] PBR material description
|
||||
* [x] Load
|
||||
* [x] Save(.bin embedded .glb)
|
||||
* Buffers
|
||||
* [x] Parse BASE64 encoded embedded buffer data(DataURI).
|
||||
* [x] Load `.bin` file.
|
||||
@@ -54,6 +58,7 @@ If you are looking for old, C++03 version, please use `devel-picojson` branch.
|
||||
* [x] Image save
|
||||
* Extensions
|
||||
* [x] Draco mesh decoding
|
||||
* [ ] Draco mesh encoding
|
||||
|
||||
## Note on extension property
|
||||
|
||||
@@ -74,6 +79,10 @@ In extension(`ExtensionMap`), JSON number value is parsed as int or float(number
|
||||
* GLTF loader plugin for OGRE 2.1. Support for PBR materials via HLMS/PBS https://github.com/Ybalrid/Ogre_glTF
|
||||
* [TinyGltfImporter](http://doc.magnum.graphics/magnum/classMagnum_1_1Trade_1_1TinyGltfImporter.html) plugin for [Magnum](https://github.com/mosra/magnum), a lightweight and modular C++11/C++14 graphics middleware for games and data visualization.
|
||||
* [Diligent Engine](https://github.com/DiligentGraphics/DiligentEngine) - A modern cross-platform low-level graphics library and rendering framework
|
||||
* Lighthouse 2: a rendering framework for real-time ray tracing / path tracing experiments. https://github.com/jbikker/lighthouse2
|
||||
* [QuickLook GLTF](https://github.com/toshiks/glTF-quicklook) - quicklook plugin for macos. Also SceneKit wrapper for tinygltf.
|
||||
* [GlslViewer](https://github.com/patriciogonzalezvivo/glslViewer) - live GLSL coding for MacOS and Linux
|
||||
* [Vulkan-Samples](https://github.com/KhronosGroup/Vulkan-Samples) - The Vulkan Samples is collection of resources to help you develop optimized Vulkan applications.
|
||||
* Your projects here! (Please send PR)
|
||||
|
||||
## TODOs
|
||||
@@ -150,17 +159,22 @@ if (!ret) {
|
||||
* `TINYGLTF_NO_INCLUDE_JSON `: Disable including `json.hpp` from within `tiny_gltf.h` because it has been already included before or you want to include it using custom path before including `tiny_gltf.h`.
|
||||
* `TINYGLTF_NO_INCLUDE_STB_IMAGE `: Disable including `stb_image.h` from within `tiny_gltf.h` because it has been already included before or you want to include it using custom path before including `tiny_gltf.h`.
|
||||
* `TINYGLTF_NO_INCLUDE_STB_IMAGE_WRITE `: Disable including `stb_image_write.h` from within `tiny_gltf.h` because it has been already included before or you want to include it using custom path before including `tiny_gltf.h`.
|
||||
* `TINYGLTF_USE_RAPIDJSON` : Use RapidJSON as a JSON parser/serializer. RapidJSON files are not included in TinyGLTF repo. Please set an include path to RapidJSON if you enable this featrure.
|
||||
* `TINYGLTF_USE_CPP14` : Use C++14 feature(requires C++14 compiler). This may give better performance than C++11.
|
||||
|
||||
|
||||
### Saving gltTF 2.0 model
|
||||
* [ ] Buffers.
|
||||
|
||||
* Buffers.
|
||||
* [x] To file
|
||||
* [x] Embedded
|
||||
* [ ] Draco compressed?
|
||||
* [x] Images
|
||||
* [x] To file
|
||||
* [x] Embedded
|
||||
* [ ] Binary(.glb)
|
||||
* Binary(.glb)
|
||||
* [x] .bin embedded single .glb
|
||||
* [ ] External .bin
|
||||
|
||||
## Running tests.
|
||||
|
||||
@@ -193,3 +207,5 @@ $ ./tester_noexcept
|
||||
* json.hpp : Licensed under the MIT License <http://opensource.org/licenses/MIT>. Copyright (c) 2013-2017 Niels Lohmann <http://nlohmann.me>.
|
||||
* stb_image : Public domain.
|
||||
* catch : Copyright (c) 2012 Two Blue Cubes Ltd. All rights reserved. Distributed under the Boost Software License, Version 1.0.
|
||||
* RapidJSON : Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. http://rapidjson.org/
|
||||
* dlib(uridecode, uriencode) : Copyright (C) 2003 Davis E. King Boost Software License 1.0. http://dlib.net/dlib/server/server_http.cpp.html
|
||||
|
||||
@@ -1,364 +1,364 @@
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
|
||||
#include <GL/glew.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
|
||||
#include "shaders.h"
|
||||
#include "window.h"
|
||||
|
||||
#define TINYGLTF_IMPLEMENTATION
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
#define TINYGLTF_NOEXCEPTION
|
||||
#define JSON_NOEXCEPTION
|
||||
#include "../../tiny_gltf.h"
|
||||
|
||||
#define BUFFER_OFFSET(i) ((char *)NULL + (i))
|
||||
|
||||
bool loadModel(tinygltf::Model &model, const char *filename) {
|
||||
tinygltf::TinyGLTF loader;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
bool res = loader.LoadASCIIFromFile(&model, &err, &warn, filename);
|
||||
if (!warn.empty()) {
|
||||
std::cout << "WARN: " << warn << std::endl;
|
||||
}
|
||||
|
||||
if (!err.empty()) {
|
||||
std::cout << "ERR: " << err << std::endl;
|
||||
}
|
||||
|
||||
if (!res)
|
||||
std::cout << "Failed to load glTF: " << filename << std::endl;
|
||||
else
|
||||
std::cout << "Loaded glTF: " << filename << std::endl;
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
std::map<int, GLuint> bindMesh(std::map<int, GLuint> vbos,
|
||||
tinygltf::Model &model, tinygltf::Mesh &mesh) {
|
||||
for (size_t i = 0; i < model.bufferViews.size(); ++i) {
|
||||
const tinygltf::BufferView &bufferView = model.bufferViews[i];
|
||||
if (bufferView.target == 0) { // TODO impl drawarrays
|
||||
std::cout << "WARN: bufferView.target is zero" << std::endl;
|
||||
continue; // Unsupported bufferView.
|
||||
/*
|
||||
From spec2.0 readme:
|
||||
https://github.com/KhronosGroup/glTF/tree/master/specification/2.0
|
||||
... drawArrays function should be used with a count equal to
|
||||
the count property of any of the accessors referenced by the
|
||||
attributes property (they are all equal for a given
|
||||
primitive).
|
||||
*/
|
||||
}
|
||||
|
||||
tinygltf::Buffer buffer = model.buffers[bufferView.buffer];
|
||||
std::cout << "bufferview.target " << bufferView.target << std::endl;
|
||||
|
||||
GLuint vbo;
|
||||
glGenBuffers(1, &vbo);
|
||||
vbos[i] = vbo;
|
||||
glBindBuffer(bufferView.target, vbo);
|
||||
|
||||
std::cout << "buffer.data.size = " << buffer.data.size()
|
||||
<< ", bufferview.byteOffset = " << bufferView.byteOffset
|
||||
<< std::endl;
|
||||
|
||||
glBufferData(bufferView.target, bufferView.byteLength,
|
||||
&buffer.data.at(0) + bufferView.byteOffset, GL_STATIC_DRAW);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < mesh.primitives.size(); ++i) {
|
||||
tinygltf::Primitive primitive = mesh.primitives[i];
|
||||
tinygltf::Accessor indexAccessor = model.accessors[primitive.indices];
|
||||
|
||||
for (auto &attrib : primitive.attributes) {
|
||||
tinygltf::Accessor accessor = model.accessors[attrib.second];
|
||||
int byteStride =
|
||||
accessor.ByteStride(model.bufferViews[accessor.bufferView]);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vbos[accessor.bufferView]);
|
||||
|
||||
int size = 1;
|
||||
if (accessor.type != TINYGLTF_TYPE_SCALAR) {
|
||||
size = accessor.type;
|
||||
}
|
||||
|
||||
int vaa = -1;
|
||||
if (attrib.first.compare("POSITION") == 0) vaa = 0;
|
||||
if (attrib.first.compare("NORMAL") == 0) vaa = 1;
|
||||
if (attrib.first.compare("TEXCOORD_0") == 0) vaa = 2;
|
||||
if (vaa > -1) {
|
||||
glEnableVertexAttribArray(vaa);
|
||||
glVertexAttribPointer(vaa, size, accessor.componentType,
|
||||
accessor.normalized ? GL_TRUE : GL_FALSE,
|
||||
byteStride, BUFFER_OFFSET(accessor.byteOffset));
|
||||
} else
|
||||
std::cout << "vaa missing: " << attrib.first << std::endl;
|
||||
}
|
||||
|
||||
GLuint texid;
|
||||
glGenTextures(1, &texid);
|
||||
|
||||
tinygltf::Texture &tex = model.textures[0];
|
||||
tinygltf::Image &image = model.images[tex.source];
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, texid);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
GLenum format = GL_RGBA;
|
||||
|
||||
if (image.component == 1) {
|
||||
format = GL_RED;
|
||||
} else if (image.component == 2) {
|
||||
format = GL_RG;
|
||||
} else if (image.component == 3) {
|
||||
format = GL_RGB;
|
||||
} else {
|
||||
// ???
|
||||
}
|
||||
|
||||
GLenum type = GL_UNSIGNED_BYTE;
|
||||
if (image.bits == 8) {
|
||||
// ok
|
||||
} else if (image.bits == 16) {
|
||||
type = GL_UNSIGNED_SHORT;
|
||||
} else {
|
||||
// ???
|
||||
}
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.width, image.height, 0,
|
||||
format, type, &image.image.at(0));
|
||||
}
|
||||
|
||||
return vbos;
|
||||
}
|
||||
|
||||
// bind models
|
||||
void bindModelNodes(std::map<int, GLuint> vbos, tinygltf::Model &model,
|
||||
tinygltf::Node &node) {
|
||||
bindMesh(vbos, model, model.meshes[node.mesh]);
|
||||
for (size_t i = 0; i < node.children.size(); i++) {
|
||||
bindModelNodes(vbos, model, model.nodes[node.children[i]]);
|
||||
}
|
||||
}
|
||||
GLuint bindModel(tinygltf::Model &model) {
|
||||
std::map<int, GLuint> vbos;
|
||||
GLuint vao;
|
||||
glGenVertexArrays(1, &vao);
|
||||
glBindVertexArray(vao);
|
||||
|
||||
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
|
||||
for (size_t i = 0; i < scene.nodes.size(); ++i) {
|
||||
bindModelNodes(vbos, model, model.nodes[scene.nodes[i]]);
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
// cleanup vbos
|
||||
for (size_t i = 0; i < vbos.size(); ++i) {
|
||||
glDeleteBuffers(1, &vbos[i]);
|
||||
}
|
||||
|
||||
return vao;
|
||||
}
|
||||
|
||||
void drawMesh(tinygltf::Model &model, tinygltf::Mesh &mesh) {
|
||||
for (size_t i = 0; i < mesh.primitives.size(); ++i) {
|
||||
tinygltf::Primitive primitive = mesh.primitives[i];
|
||||
tinygltf::Accessor indexAccessor = model.accessors[primitive.indices];
|
||||
|
||||
glDrawElements(primitive.mode, indexAccessor.count,
|
||||
indexAccessor.componentType,
|
||||
BUFFER_OFFSET(indexAccessor.byteOffset));
|
||||
}
|
||||
}
|
||||
|
||||
// recursively draw node and children nodes of model
|
||||
void drawModelNodes(tinygltf::Model &model, tinygltf::Node &node) {
|
||||
drawMesh(model, model.meshes[node.mesh]);
|
||||
for (size_t i = 0; i < node.children.size(); i++) {
|
||||
drawModelNodes(model, model.nodes[node.children[i]]);
|
||||
}
|
||||
}
|
||||
void drawModel(GLuint vao, tinygltf::Model &model) {
|
||||
glBindVertexArray(vao);
|
||||
|
||||
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
|
||||
for (size_t i = 0; i < scene.nodes.size(); ++i) {
|
||||
drawModelNodes(model, model.nodes[scene.nodes[i]]);
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
void dbgModel(tinygltf::Model &model) {
|
||||
for (auto &mesh : model.meshes) {
|
||||
std::cout << "mesh : " << mesh.name << std::endl;
|
||||
for (auto &primitive : mesh.primitives) {
|
||||
const tinygltf::Accessor &indexAccessor =
|
||||
model.accessors[primitive.indices];
|
||||
|
||||
std::cout << "indexaccessor: count " << indexAccessor.count << ", type "
|
||||
<< indexAccessor.componentType << std::endl;
|
||||
|
||||
tinygltf::Material &mat = model.materials[primitive.material];
|
||||
for (auto &mats : mat.values) {
|
||||
std::cout << "mat : " << mats.first.c_str() << std::endl;
|
||||
}
|
||||
|
||||
for (auto &image : model.images) {
|
||||
std::cout << "image name : " << image.uri << std::endl;
|
||||
std::cout << " size : " << image.image.size() << std::endl;
|
||||
std::cout << " w/h : " << image.width << "/" << image.height
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
std::cout << "indices : " << primitive.indices << std::endl;
|
||||
std::cout << "mode : "
|
||||
<< "(" << primitive.mode << ")" << std::endl;
|
||||
|
||||
for (auto &attrib : primitive.attributes) {
|
||||
std::cout << "attribute : " << attrib.first.c_str() << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
glm::mat4 genView(glm::vec3 pos, glm::vec3 lookat) {
|
||||
// Camera matrix
|
||||
glm::mat4 view = glm::lookAt(
|
||||
pos, // Camera in World Space
|
||||
lookat, // and looks at the origin
|
||||
glm::vec3(0, 1, 0) // Head is up (set to 0,-1,0 to look upside-down)
|
||||
);
|
||||
|
||||
return view;
|
||||
}
|
||||
|
||||
glm::mat4 genMVP(glm::mat4 view_mat, glm::mat4 model_mat, float fov, int w,
|
||||
int h) {
|
||||
glm::mat4 Projection =
|
||||
glm::perspective(glm::radians(fov), (float)w / (float)h, 0.01f, 1000.0f);
|
||||
|
||||
// Or, for an ortho camera :
|
||||
// glm::mat4 Projection = glm::ortho(-10.0f,10.0f,-10.0f,10.0f,0.0f,100.0f);
|
||||
// // In world coordinates
|
||||
|
||||
glm::mat4 mvp = Projection * view_mat * model_mat;
|
||||
|
||||
return mvp;
|
||||
}
|
||||
|
||||
void displayLoop(Window &window, const std::string &filename) {
|
||||
Shaders shader = Shaders();
|
||||
glUseProgram(shader.pid);
|
||||
|
||||
// grab uniforms to modify
|
||||
GLuint MVP_u = glGetUniformLocation(shader.pid, "MVP");
|
||||
GLuint sun_position_u = glGetUniformLocation(shader.pid, "sun_position");
|
||||
GLuint sun_color_u = glGetUniformLocation(shader.pid, "sun_color");
|
||||
|
||||
tinygltf::Model model;
|
||||
if (!loadModel(model, filename.c_str())) return;
|
||||
|
||||
GLuint vao = bindModel(model);
|
||||
// dbgModel(model); return;
|
||||
|
||||
// Model matrix : an identity matrix (model will be at the origin)
|
||||
glm::mat4 model_mat = glm::mat4(1.0f);
|
||||
glm::mat4 model_rot = glm::mat4(1.0f);
|
||||
glm::vec3 model_pos = glm::vec3(-3, 0, -3);
|
||||
|
||||
// generate a camera view, based on eye-position and lookAt world-position
|
||||
glm::mat4 view_mat = genView(glm::vec3(2, 2, 20), model_pos);
|
||||
|
||||
glm::vec3 sun_position = glm::vec3(3.0, 10.0, -5.0);
|
||||
glm::vec3 sun_color = glm::vec3(1.0);
|
||||
|
||||
while (!window.Close()) {
|
||||
window.Resize();
|
||||
|
||||
glClearColor(0.2, 0.2, 0.2, 1.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glm::mat4 trans =
|
||||
glm::translate(glm::mat4(1.0f), model_pos); // reposition model
|
||||
model_rot = glm::rotate(model_rot, glm::radians(0.8f),
|
||||
glm::vec3(0, 1, 0)); // rotate model on y axis
|
||||
model_mat = trans * model_rot;
|
||||
|
||||
// build a model-view-projection
|
||||
GLint w, h;
|
||||
glfwGetWindowSize(window.window, &w, &h);
|
||||
glm::mat4 mvp = genMVP(view_mat, model_mat, 45.0f, w, h);
|
||||
glUniformMatrix4fv(MVP_u, 1, GL_FALSE, &mvp[0][0]);
|
||||
|
||||
glUniform3fv(sun_position_u, 1, &sun_position[0]);
|
||||
glUniform3fv(sun_color_u, 1, &sun_color[0]);
|
||||
|
||||
drawModel(vao, model);
|
||||
glfwSwapBuffers(window.window);
|
||||
glfwPollEvents();
|
||||
}
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char *description) {
|
||||
(void)error;
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
std::string filename = "../../models/Cube/Cube.gltf";
|
||||
|
||||
if (argc > 1) {
|
||||
filename = argv[1];
|
||||
}
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit()) return -1;
|
||||
|
||||
// Force create OpenGL 3.3
|
||||
// NOTE(syoyo): Linux + NVIDIA driver segfaults for some reason? commenting out glfwWindowHint will work.
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
#ifdef __APPLE__
|
||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
||||
#endif
|
||||
|
||||
Window window = Window(800, 600, "TinyGLTF basic example");
|
||||
glfwMakeContextCurrent(window.window);
|
||||
|
||||
#ifdef __APPLE__
|
||||
// https://stackoverflow.com/questions/50192625/openggl-segmentation-fault
|
||||
glewExperimental = GL_TRUE;
|
||||
#endif
|
||||
|
||||
glewInit();
|
||||
std::cout << glGetString(GL_RENDERER) << ", " << glGetString(GL_VERSION)
|
||||
<< std::endl;
|
||||
|
||||
if (!GLEW_VERSION_3_3) {
|
||||
std::cerr << "OpenGL 3.3 is required to execute this app." << std::endl;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glDepthFunc(GL_LESS);
|
||||
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
displayLoop(window, filename);
|
||||
|
||||
glfwTerminate();
|
||||
return 0;
|
||||
}
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
|
||||
#include <GL/glew.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
|
||||
#include "shaders.h"
|
||||
#include "window.h"
|
||||
|
||||
#define TINYGLTF_IMPLEMENTATION
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
#define TINYGLTF_NOEXCEPTION
|
||||
#define JSON_NOEXCEPTION
|
||||
#include "../../tiny_gltf.h"
|
||||
|
||||
#define BUFFER_OFFSET(i) ((char *)NULL + (i))
|
||||
|
||||
bool loadModel(tinygltf::Model &model, const char *filename) {
|
||||
tinygltf::TinyGLTF loader;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
bool res = loader.LoadASCIIFromFile(&model, &err, &warn, filename);
|
||||
if (!warn.empty()) {
|
||||
std::cout << "WARN: " << warn << std::endl;
|
||||
}
|
||||
|
||||
if (!err.empty()) {
|
||||
std::cout << "ERR: " << err << std::endl;
|
||||
}
|
||||
|
||||
if (!res)
|
||||
std::cout << "Failed to load glTF: " << filename << std::endl;
|
||||
else
|
||||
std::cout << "Loaded glTF: " << filename << std::endl;
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
std::map<int, GLuint> bindMesh(std::map<int, GLuint> vbos,
|
||||
tinygltf::Model &model, tinygltf::Mesh &mesh) {
|
||||
for (size_t i = 0; i < model.bufferViews.size(); ++i) {
|
||||
const tinygltf::BufferView &bufferView = model.bufferViews[i];
|
||||
if (bufferView.target == 0) { // TODO impl drawarrays
|
||||
std::cout << "WARN: bufferView.target is zero" << std::endl;
|
||||
continue; // Unsupported bufferView.
|
||||
/*
|
||||
From spec2.0 readme:
|
||||
https://github.com/KhronosGroup/glTF/tree/master/specification/2.0
|
||||
... drawArrays function should be used with a count equal to
|
||||
the count property of any of the accessors referenced by the
|
||||
attributes property (they are all equal for a given
|
||||
primitive).
|
||||
*/
|
||||
}
|
||||
|
||||
const tinygltf::Buffer &buffer = model.buffers[bufferView.buffer];
|
||||
std::cout << "bufferview.target " << bufferView.target << std::endl;
|
||||
|
||||
GLuint vbo;
|
||||
glGenBuffers(1, &vbo);
|
||||
vbos[i] = vbo;
|
||||
glBindBuffer(bufferView.target, vbo);
|
||||
|
||||
std::cout << "buffer.data.size = " << buffer.data.size()
|
||||
<< ", bufferview.byteOffset = " << bufferView.byteOffset
|
||||
<< std::endl;
|
||||
|
||||
glBufferData(bufferView.target, bufferView.byteLength,
|
||||
&buffer.data.at(0) + bufferView.byteOffset, GL_STATIC_DRAW);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < mesh.primitives.size(); ++i) {
|
||||
tinygltf::Primitive primitive = mesh.primitives[i];
|
||||
tinygltf::Accessor indexAccessor = model.accessors[primitive.indices];
|
||||
|
||||
for (auto &attrib : primitive.attributes) {
|
||||
tinygltf::Accessor accessor = model.accessors[attrib.second];
|
||||
int byteStride =
|
||||
accessor.ByteStride(model.bufferViews[accessor.bufferView]);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vbos[accessor.bufferView]);
|
||||
|
||||
int size = 1;
|
||||
if (accessor.type != TINYGLTF_TYPE_SCALAR) {
|
||||
size = accessor.type;
|
||||
}
|
||||
|
||||
int vaa = -1;
|
||||
if (attrib.first.compare("POSITION") == 0) vaa = 0;
|
||||
if (attrib.first.compare("NORMAL") == 0) vaa = 1;
|
||||
if (attrib.first.compare("TEXCOORD_0") == 0) vaa = 2;
|
||||
if (vaa > -1) {
|
||||
glEnableVertexAttribArray(vaa);
|
||||
glVertexAttribPointer(vaa, size, accessor.componentType,
|
||||
accessor.normalized ? GL_TRUE : GL_FALSE,
|
||||
byteStride, BUFFER_OFFSET(accessor.byteOffset));
|
||||
} else
|
||||
std::cout << "vaa missing: " << attrib.first << std::endl;
|
||||
}
|
||||
|
||||
GLuint texid;
|
||||
glGenTextures(1, &texid);
|
||||
|
||||
tinygltf::Texture &tex = model.textures[0];
|
||||
tinygltf::Image &image = model.images[tex.source];
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, texid);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
GLenum format = GL_RGBA;
|
||||
|
||||
if (image.component == 1) {
|
||||
format = GL_RED;
|
||||
} else if (image.component == 2) {
|
||||
format = GL_RG;
|
||||
} else if (image.component == 3) {
|
||||
format = GL_RGB;
|
||||
} else {
|
||||
// ???
|
||||
}
|
||||
|
||||
GLenum type = GL_UNSIGNED_BYTE;
|
||||
if (image.bits == 8) {
|
||||
// ok
|
||||
} else if (image.bits == 16) {
|
||||
type = GL_UNSIGNED_SHORT;
|
||||
} else {
|
||||
// ???
|
||||
}
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.width, image.height, 0,
|
||||
format, type, &image.image.at(0));
|
||||
}
|
||||
|
||||
return vbos;
|
||||
}
|
||||
|
||||
// bind models
|
||||
void bindModelNodes(std::map<int, GLuint> vbos, tinygltf::Model &model,
|
||||
tinygltf::Node &node) {
|
||||
bindMesh(vbos, model, model.meshes[node.mesh]);
|
||||
for (size_t i = 0; i < node.children.size(); i++) {
|
||||
bindModelNodes(vbos, model, model.nodes[node.children[i]]);
|
||||
}
|
||||
}
|
||||
GLuint bindModel(tinygltf::Model &model) {
|
||||
std::map<int, GLuint> vbos;
|
||||
GLuint vao;
|
||||
glGenVertexArrays(1, &vao);
|
||||
glBindVertexArray(vao);
|
||||
|
||||
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
|
||||
for (size_t i = 0; i < scene.nodes.size(); ++i) {
|
||||
bindModelNodes(vbos, model, model.nodes[scene.nodes[i]]);
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
// cleanup vbos
|
||||
for (size_t i = 0; i < vbos.size(); ++i) {
|
||||
glDeleteBuffers(1, &vbos[i]);
|
||||
}
|
||||
|
||||
return vao;
|
||||
}
|
||||
|
||||
void drawMesh(tinygltf::Model &model, tinygltf::Mesh &mesh) {
|
||||
for (size_t i = 0; i < mesh.primitives.size(); ++i) {
|
||||
tinygltf::Primitive primitive = mesh.primitives[i];
|
||||
tinygltf::Accessor indexAccessor = model.accessors[primitive.indices];
|
||||
|
||||
glDrawElements(primitive.mode, indexAccessor.count,
|
||||
indexAccessor.componentType,
|
||||
BUFFER_OFFSET(indexAccessor.byteOffset));
|
||||
}
|
||||
}
|
||||
|
||||
// recursively draw node and children nodes of model
|
||||
void drawModelNodes(tinygltf::Model &model, tinygltf::Node &node) {
|
||||
drawMesh(model, model.meshes[node.mesh]);
|
||||
for (size_t i = 0; i < node.children.size(); i++) {
|
||||
drawModelNodes(model, model.nodes[node.children[i]]);
|
||||
}
|
||||
}
|
||||
void drawModel(GLuint vao, tinygltf::Model &model) {
|
||||
glBindVertexArray(vao);
|
||||
|
||||
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
|
||||
for (size_t i = 0; i < scene.nodes.size(); ++i) {
|
||||
drawModelNodes(model, model.nodes[scene.nodes[i]]);
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
void dbgModel(tinygltf::Model &model) {
|
||||
for (auto &mesh : model.meshes) {
|
||||
std::cout << "mesh : " << mesh.name << std::endl;
|
||||
for (auto &primitive : mesh.primitives) {
|
||||
const tinygltf::Accessor &indexAccessor =
|
||||
model.accessors[primitive.indices];
|
||||
|
||||
std::cout << "indexaccessor: count " << indexAccessor.count << ", type "
|
||||
<< indexAccessor.componentType << std::endl;
|
||||
|
||||
tinygltf::Material &mat = model.materials[primitive.material];
|
||||
for (auto &mats : mat.values) {
|
||||
std::cout << "mat : " << mats.first.c_str() << std::endl;
|
||||
}
|
||||
|
||||
for (auto &image : model.images) {
|
||||
std::cout << "image name : " << image.uri << std::endl;
|
||||
std::cout << " size : " << image.image.size() << std::endl;
|
||||
std::cout << " w/h : " << image.width << "/" << image.height
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
std::cout << "indices : " << primitive.indices << std::endl;
|
||||
std::cout << "mode : "
|
||||
<< "(" << primitive.mode << ")" << std::endl;
|
||||
|
||||
for (auto &attrib : primitive.attributes) {
|
||||
std::cout << "attribute : " << attrib.first.c_str() << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
glm::mat4 genView(glm::vec3 pos, glm::vec3 lookat) {
|
||||
// Camera matrix
|
||||
glm::mat4 view = glm::lookAt(
|
||||
pos, // Camera in World Space
|
||||
lookat, // and looks at the origin
|
||||
glm::vec3(0, 1, 0) // Head is up (set to 0,-1,0 to look upside-down)
|
||||
);
|
||||
|
||||
return view;
|
||||
}
|
||||
|
||||
glm::mat4 genMVP(glm::mat4 view_mat, glm::mat4 model_mat, float fov, int w,
|
||||
int h) {
|
||||
glm::mat4 Projection =
|
||||
glm::perspective(glm::radians(fov), (float)w / (float)h, 0.01f, 1000.0f);
|
||||
|
||||
// Or, for an ortho camera :
|
||||
// glm::mat4 Projection = glm::ortho(-10.0f,10.0f,-10.0f,10.0f,0.0f,100.0f);
|
||||
// // In world coordinates
|
||||
|
||||
glm::mat4 mvp = Projection * view_mat * model_mat;
|
||||
|
||||
return mvp;
|
||||
}
|
||||
|
||||
void displayLoop(Window &window, const std::string &filename) {
|
||||
Shaders shader = Shaders();
|
||||
glUseProgram(shader.pid);
|
||||
|
||||
// grab uniforms to modify
|
||||
GLuint MVP_u = glGetUniformLocation(shader.pid, "MVP");
|
||||
GLuint sun_position_u = glGetUniformLocation(shader.pid, "sun_position");
|
||||
GLuint sun_color_u = glGetUniformLocation(shader.pid, "sun_color");
|
||||
|
||||
tinygltf::Model model;
|
||||
if (!loadModel(model, filename.c_str())) return;
|
||||
|
||||
GLuint vao = bindModel(model);
|
||||
// dbgModel(model); return;
|
||||
|
||||
// Model matrix : an identity matrix (model will be at the origin)
|
||||
glm::mat4 model_mat = glm::mat4(1.0f);
|
||||
glm::mat4 model_rot = glm::mat4(1.0f);
|
||||
glm::vec3 model_pos = glm::vec3(-3, 0, -3);
|
||||
|
||||
// generate a camera view, based on eye-position and lookAt world-position
|
||||
glm::mat4 view_mat = genView(glm::vec3(2, 2, 20), model_pos);
|
||||
|
||||
glm::vec3 sun_position = glm::vec3(3.0, 10.0, -5.0);
|
||||
glm::vec3 sun_color = glm::vec3(1.0);
|
||||
|
||||
while (!window.Close()) {
|
||||
window.Resize();
|
||||
|
||||
glClearColor(0.2, 0.2, 0.2, 1.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glm::mat4 trans =
|
||||
glm::translate(glm::mat4(1.0f), model_pos); // reposition model
|
||||
model_rot = glm::rotate(model_rot, glm::radians(0.8f),
|
||||
glm::vec3(0, 1, 0)); // rotate model on y axis
|
||||
model_mat = trans * model_rot;
|
||||
|
||||
// build a model-view-projection
|
||||
GLint w, h;
|
||||
glfwGetWindowSize(window.window, &w, &h);
|
||||
glm::mat4 mvp = genMVP(view_mat, model_mat, 45.0f, w, h);
|
||||
glUniformMatrix4fv(MVP_u, 1, GL_FALSE, &mvp[0][0]);
|
||||
|
||||
glUniform3fv(sun_position_u, 1, &sun_position[0]);
|
||||
glUniform3fv(sun_color_u, 1, &sun_color[0]);
|
||||
|
||||
drawModel(vao, model);
|
||||
glfwSwapBuffers(window.window);
|
||||
glfwPollEvents();
|
||||
}
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char *description) {
|
||||
(void)error;
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
std::string filename = "../../models/Cube/Cube.gltf";
|
||||
|
||||
if (argc > 1) {
|
||||
filename = argv[1];
|
||||
}
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit()) return -1;
|
||||
|
||||
// Force create OpenGL 3.3
|
||||
// NOTE(syoyo): Linux + NVIDIA driver segfaults for some reason? commenting out glfwWindowHint will work.
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
#ifdef __APPLE__
|
||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
||||
#endif
|
||||
|
||||
Window window = Window(800, 600, "TinyGLTF basic example");
|
||||
glfwMakeContextCurrent(window.window);
|
||||
|
||||
#ifdef __APPLE__
|
||||
// https://stackoverflow.com/questions/50192625/openggl-segmentation-fault
|
||||
glewExperimental = GL_TRUE;
|
||||
#endif
|
||||
|
||||
glewInit();
|
||||
std::cout << glGetString(GL_RENDERER) << ", " << glGetString(GL_VERSION)
|
||||
<< std::endl;
|
||||
|
||||
if (!GLEW_VERSION_3_3) {
|
||||
std::cerr << "OpenGL 3.3 is required to execute this app." << std::endl;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glDepthFunc(GL_LESS);
|
||||
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
displayLoop(window, filename);
|
||||
|
||||
glfwTerminate();
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -322,6 +322,15 @@ static void DumpStringIntMap(const std::map<std::string, int> &m, int indent) {
|
||||
}
|
||||
}
|
||||
|
||||
static void DumpExtensions(const tinygltf::ExtensionMap &extension,
|
||||
const int indent) {
|
||||
// TODO(syoyo): pritty print Value
|
||||
for (auto &e : extension) {
|
||||
std::cout << Indent(indent) << e.first << std::endl;
|
||||
std::cout << PrintValue("extensions", e.second, indent + 1) << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
static void DumpPrimitive(const tinygltf::Primitive &primitive, int indent) {
|
||||
std::cout << Indent(indent) << "material : " << primitive.material
|
||||
<< std::endl;
|
||||
@@ -333,19 +342,23 @@ static void DumpPrimitive(const tinygltf::Primitive &primitive, int indent) {
|
||||
<< std::endl;
|
||||
DumpStringIntMap(primitive.attributes, indent + 1);
|
||||
|
||||
DumpExtensions(primitive.extensions, indent);
|
||||
std::cout << Indent(indent) << "extras :" << std::endl
|
||||
<< PrintValue("extras", primitive.extras, indent + 1) << std::endl;
|
||||
}
|
||||
|
||||
static void DumpExtensions(const tinygltf::ExtensionMap &extension,
|
||||
const int indent) {
|
||||
// TODO(syoyo): pritty print Value
|
||||
for (auto &e : extension) {
|
||||
std::cout << Indent(indent) << e.first << std::endl;
|
||||
std::cout << PrintValue("extensions", e.second, indent + 1) << std::endl;
|
||||
if (!primitive.extensions_json_string.empty()) {
|
||||
std::cout << Indent(indent + 1) << "extensions(JSON string) = "
|
||||
<< primitive.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!primitive.extras_json_string.empty()) {
|
||||
std::cout << Indent(indent + 1)
|
||||
<< "extras(JSON string) = " << primitive.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void DumpTextureInfo(const tinygltf::TextureInfo &texinfo,
|
||||
const int indent) {
|
||||
std::cout << Indent(indent) << "index : " << texinfo.index << "\n";
|
||||
@@ -353,6 +366,17 @@ static void DumpTextureInfo(const tinygltf::TextureInfo &texinfo,
|
||||
<< "\n";
|
||||
DumpExtensions(texinfo.extensions, indent + 1);
|
||||
std::cout << PrintValue("extras", texinfo.extras, indent + 1) << "\n";
|
||||
|
||||
if (!texinfo.extensions_json_string.empty()) {
|
||||
std::cout << Indent(indent)
|
||||
<< "extensions(JSON string) = " << texinfo.extensions_json_string
|
||||
<< "\n";
|
||||
}
|
||||
|
||||
if (!texinfo.extras_json_string.empty()) {
|
||||
std::cout << Indent(indent)
|
||||
<< "extras(JSON string) = " << texinfo.extras_json_string << "\n";
|
||||
}
|
||||
}
|
||||
|
||||
static void DumpNormalTextureInfo(const tinygltf::NormalTextureInfo &texinfo,
|
||||
@@ -546,6 +570,21 @@ static void Dump(const tinygltf::Model &model) {
|
||||
std::cout << Indent(2)
|
||||
<< "target : " << PrintTarget(bufferView.target)
|
||||
<< std::endl;
|
||||
std::cout << Indent(1) << "-------------------------------------\n";
|
||||
|
||||
DumpExtensions(bufferView.extensions, 1);
|
||||
std::cout << PrintValue("extras", bufferView.extras, 2) << std::endl;
|
||||
|
||||
if (!bufferView.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2) << "extensions(JSON string) = "
|
||||
<< bufferView.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!bufferView.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << bufferView.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -556,6 +595,21 @@ static void Dump(const tinygltf::Model &model) {
|
||||
std::cout << Indent(1) << "name : " << buffer.name << std::endl;
|
||||
std::cout << Indent(2) << "byteLength : " << buffer.data.size()
|
||||
<< std::endl;
|
||||
std::cout << Indent(1) << "-------------------------------------\n";
|
||||
|
||||
DumpExtensions(buffer.extensions, 1);
|
||||
std::cout << PrintValue("extras", buffer.extras, 2) << std::endl;
|
||||
|
||||
if (!buffer.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2) << "extensions(JSON string) = "
|
||||
<< buffer.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!buffer.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << buffer.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -602,6 +656,17 @@ static void Dump(const tinygltf::Model &model) {
|
||||
|
||||
DumpExtensions(material.extensions, 1);
|
||||
std::cout << PrintValue("extras", material.extras, 2) << std::endl;
|
||||
|
||||
if (!material.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2) << "extensions(JSON string) = "
|
||||
<< material.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!material.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << material.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -625,6 +690,18 @@ static void Dump(const tinygltf::Model &model) {
|
||||
std::cout << Indent(2) << "height : " << image.height << std::endl;
|
||||
std::cout << Indent(2) << "component : " << image.component << std::endl;
|
||||
DumpExtensions(image.extensions, 1);
|
||||
std::cout << PrintValue("extras", image.extras, 2) << std::endl;
|
||||
|
||||
if (!image.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2) << "extensions(JSON string) = "
|
||||
<< image.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!image.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << image.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -637,6 +714,18 @@ static void Dump(const tinygltf::Model &model) {
|
||||
std::cout << Indent(1) << "source : " << texture.source
|
||||
<< std::endl;
|
||||
DumpExtensions(texture.extensions, 1);
|
||||
std::cout << PrintValue("extras", texture.extras, 2) << std::endl;
|
||||
|
||||
if (!texture.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2) << "extensions(JSON string) = "
|
||||
<< texture.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!texture.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << texture.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -658,6 +747,20 @@ static void Dump(const tinygltf::Model &model) {
|
||||
std::cout << Indent(2)
|
||||
<< "wrapT : " << PrintWrapMode(sampler.wrapT)
|
||||
<< std::endl;
|
||||
|
||||
DumpExtensions(sampler.extensions, 1);
|
||||
std::cout << PrintValue("extras", sampler.extras, 2) << std::endl;
|
||||
|
||||
if (!sampler.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2) << "extensions(JSON string) = "
|
||||
<< sampler.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!sampler.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << sampler.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -690,6 +793,54 @@ static void Dump(const tinygltf::Model &model) {
|
||||
<< "znear : " << camera.orthographic.znear
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
std::cout << Indent(1) << "-------------------------------------\n";
|
||||
|
||||
DumpExtensions(camera.extensions, 1);
|
||||
std::cout << PrintValue("extras", camera.extras, 2) << std::endl;
|
||||
|
||||
if (!camera.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2) << "extensions(JSON string) = "
|
||||
<< camera.extensions_json_string << "\n";
|
||||
}
|
||||
|
||||
if (!camera.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << camera.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
std::cout << "skins(items=" << model.skins.size() << ")" << std::endl;
|
||||
for (size_t i = 0; i < model.skins.size(); i++) {
|
||||
const tinygltf::Skin &skin = model.skins[i];
|
||||
std::cout << Indent(1) << "name : " << skin.name << std::endl;
|
||||
std::cout << Indent(2)
|
||||
<< "inverseBindMatrices : " << skin.inverseBindMatrices
|
||||
<< std::endl;
|
||||
std::cout << Indent(2) << "skeleton : " << skin.skeleton
|
||||
<< std::endl;
|
||||
std::cout << Indent(2)
|
||||
<< "joints : " << PrintIntArray(skin.joints)
|
||||
<< std::endl;
|
||||
std::cout << Indent(1) << "-------------------------------------\n";
|
||||
|
||||
DumpExtensions(skin.extensions, 1);
|
||||
std::cout << PrintValue("extras", skin.extras, 2) << std::endl;
|
||||
|
||||
if (!skin.extensions_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extensions(JSON string) = " << skin.extensions_json_string
|
||||
<< "\n";
|
||||
}
|
||||
|
||||
if (!skin.extras_json_string.empty()) {
|
||||
std::cout << Indent(2)
|
||||
<< "extras(JSON string) = " << skin.extras_json_string
|
||||
<< "\n";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -707,6 +858,12 @@ int main(int argc, char **argv) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
// Store original JSON string for `extras` and `extensions`
|
||||
bool store_original_json_for_extras_and_extensions = false;
|
||||
if (argc > 2) {
|
||||
store_original_json_for_extras_and_extensions = true;
|
||||
}
|
||||
|
||||
tinygltf::Model model;
|
||||
tinygltf::TinyGLTF gltf_ctx;
|
||||
std::string err;
|
||||
@@ -714,6 +871,9 @@ int main(int argc, char **argv) {
|
||||
std::string input_filename(argv[1]);
|
||||
std::string ext = GetFilePathExtension(input_filename);
|
||||
|
||||
gltf_ctx.SetStoreOriginalJSONForExtrasAndExtensions(
|
||||
store_original_json_for_extras_and_extensions);
|
||||
|
||||
bool ret = false;
|
||||
if (ext.compare("glb") == 0) {
|
||||
std::cout << "Reading binary glTF" << std::endl;
|
||||
|
||||
@@ -13,6 +13,14 @@
|
||||
#include <sstream>
|
||||
#include <fstream>
|
||||
|
||||
static JsonDocument JsonConstruct(const char* str)
|
||||
{
|
||||
JsonDocument doc;
|
||||
JsonParse(doc, str, strlen(str));
|
||||
return doc;
|
||||
}
|
||||
|
||||
|
||||
TEST_CASE("parse-error", "[parse]") {
|
||||
|
||||
tinygltf::Model model;
|
||||
@@ -20,7 +28,7 @@ TEST_CASE("parse-error", "[parse]") {
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
bool ret = ctx.LoadASCIIFromString(&model, &err, &warn, "bora", strlen("bora"), /* basedir*/ "");
|
||||
bool ret = ctx.LoadASCIIFromString(&model, &err, &warn, "bora", static_cast<int>(strlen("bora")), /* basedir*/ "");
|
||||
|
||||
REQUIRE(false == ret);
|
||||
|
||||
@@ -167,12 +175,12 @@ TEST_CASE("parse-integer", "[bounds-checking]") {
|
||||
SECTION("parses valid numbers") {
|
||||
std::string err;
|
||||
int result = 123;
|
||||
CHECK(tinygltf::ParseIntegerProperty(&result, &err, {{"zero", 0}}, "zero",
|
||||
CHECK(tinygltf::ParseIntegerProperty(&result, &err, JsonConstruct("{\"zero\" : 0}"), "zero",
|
||||
true));
|
||||
REQUIRE(err == "");
|
||||
REQUIRE(result == 0);
|
||||
|
||||
CHECK(tinygltf::ParseIntegerProperty(&result, &err, {{"int", -1234}}, "int",
|
||||
CHECK(tinygltf::ParseIntegerProperty(&result, &err, JsonConstruct("{\"int\": -1234}"), "int",
|
||||
true));
|
||||
REQUIRE(err == "");
|
||||
REQUIRE(result == -1234);
|
||||
@@ -181,7 +189,7 @@ TEST_CASE("parse-integer", "[bounds-checking]") {
|
||||
SECTION("detects missing properties") {
|
||||
std::string err;
|
||||
int result = -1;
|
||||
CHECK_FALSE(tinygltf::ParseIntegerProperty(&result, &err, {}, "int", true));
|
||||
CHECK_FALSE(tinygltf::ParseIntegerProperty(&result, &err, JsonConstruct(""), "int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("'int' property is missing"));
|
||||
REQUIRE(result == -1);
|
||||
}
|
||||
@@ -190,7 +198,7 @@ TEST_CASE("parse-integer", "[bounds-checking]") {
|
||||
std::string err;
|
||||
int result = -1;
|
||||
CHECK_FALSE(
|
||||
tinygltf::ParseIntegerProperty(&result, &err, {}, "int", false));
|
||||
tinygltf::ParseIntegerProperty(&result, &err, JsonConstruct(""), "int", false));
|
||||
REQUIRE(err == "");
|
||||
REQUIRE(result == -1);
|
||||
}
|
||||
@@ -199,21 +207,26 @@ TEST_CASE("parse-integer", "[bounds-checking]") {
|
||||
std::string err;
|
||||
int result = -1;
|
||||
|
||||
CHECK_FALSE(tinygltf::ParseIntegerProperty(&result, &err, {{"int", 0.5}},
|
||||
"int", true));
|
||||
CHECK_FALSE(tinygltf::ParseIntegerProperty(&result, &err, JsonConstruct("{\"int\": 0.5}"),
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not an integer type"));
|
||||
|
||||
// Excessively large values and NaN aren't allowed either.
|
||||
err.clear();
|
||||
CHECK_FALSE(tinygltf::ParseIntegerProperty(&result, &err, {{"int", 1e300}},
|
||||
"int", true));
|
||||
CHECK_FALSE(tinygltf::ParseIntegerProperty(&result, &err, JsonConstruct("{\"int\": 1e300}"),
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not an integer type"));
|
||||
|
||||
err.clear();
|
||||
CHECK_FALSE(tinygltf::ParseIntegerProperty(
|
||||
&result, &err, {{"int", std::numeric_limits<double>::quiet_NaN()}},
|
||||
{
|
||||
JsonDocument o;
|
||||
double nan = std::numeric_limits<double>::quiet_NaN();
|
||||
tinygltf::JsonAddMember(o, "int", json(nan));
|
||||
CHECK_FALSE(tinygltf::ParseIntegerProperty(
|
||||
&result, &err, o,
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not an integer type"));
|
||||
REQUIRE_THAT(err, Catch::Contains("not an integer type"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -221,7 +234,7 @@ TEST_CASE("parse-unsigned", "[bounds-checking]") {
|
||||
SECTION("parses valid unsigned integers") {
|
||||
// Use string-based parsing here, using the initializer list syntax doesn't
|
||||
// parse 0 as unsigned.
|
||||
json zero_obj = json::parse("{\"zero\": 0}");
|
||||
auto zero_obj = JsonConstruct("{\"zero\": 0}");
|
||||
|
||||
std::string err;
|
||||
size_t result = 123;
|
||||
@@ -235,26 +248,31 @@ TEST_CASE("parse-unsigned", "[bounds-checking]") {
|
||||
std::string err;
|
||||
size_t result = -1;
|
||||
|
||||
CHECK_FALSE(tinygltf::ParseUnsignedProperty(&result, &err, {{"int", -1234}},
|
||||
CHECK_FALSE(tinygltf::ParseUnsignedProperty(&result, &err, JsonConstruct("{\"int\": -1234}"),
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not a positive integer"));
|
||||
|
||||
err.clear();
|
||||
CHECK_FALSE(tinygltf::ParseUnsignedProperty(&result, &err, {{"int", 0.5}},
|
||||
CHECK_FALSE(tinygltf::ParseUnsignedProperty(&result, &err, JsonConstruct("{\"int\": 0.5}"),
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not a positive integer"));
|
||||
|
||||
// Excessively large values and NaN aren't allowed either.
|
||||
err.clear();
|
||||
CHECK_FALSE(tinygltf::ParseUnsignedProperty(&result, &err, {{"int", 1e300}},
|
||||
CHECK_FALSE(tinygltf::ParseUnsignedProperty(&result, &err, JsonConstruct("{\"int\": 1e300}"),
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not a positive integer"));
|
||||
|
||||
err.clear();
|
||||
CHECK_FALSE(tinygltf::ParseUnsignedProperty(
|
||||
&result, &err, {{"int", std::numeric_limits<double>::quiet_NaN()}},
|
||||
{
|
||||
JsonDocument o;
|
||||
double nan = std::numeric_limits<double>::quiet_NaN();
|
||||
tinygltf::JsonAddMember(o, "int", json(nan));
|
||||
CHECK_FALSE(tinygltf::ParseUnsignedProperty(
|
||||
&result, &err, o,
|
||||
"int", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not a positive integer"));
|
||||
REQUIRE_THAT(err, Catch::Contains("not a positive integer"));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -263,7 +281,7 @@ TEST_CASE("parse-integer-array", "[bounds-checking]") {
|
||||
std::string err;
|
||||
std::vector<int> result;
|
||||
CHECK(tinygltf::ParseIntegerArrayProperty(&result, &err,
|
||||
{{"x", {-1, 2, 3}}}, "x", true));
|
||||
JsonConstruct("{\"x\": [-1, 2, 3]}"), "x", true));
|
||||
REQUIRE(err == "");
|
||||
REQUIRE(result.size() == 3);
|
||||
REQUIRE(result[0] == -1);
|
||||
@@ -275,7 +293,7 @@ TEST_CASE("parse-integer-array", "[bounds-checking]") {
|
||||
std::string err;
|
||||
std::vector<int> result;
|
||||
CHECK_FALSE(tinygltf::ParseIntegerArrayProperty(
|
||||
&result, &err, {{"x", {-1, 1e300, 3}}}, "x", true));
|
||||
&result, &err, JsonConstruct("{\"x\": [-1, 1e300, 3]}"), "x", true));
|
||||
REQUIRE_THAT(err, Catch::Contains("not an integer type"));
|
||||
}
|
||||
}
|
||||
|
||||
2972
tiny_gltf.h
2972
tiny_gltf.h
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user