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14 Commits

Author SHA1 Message Date
Syoyo Fujita
4de57db325 Add TINYGLTF_ENABLE_DRACO flag to README. 2019-01-27 00:43:02 +09:00
Syoyo Fujita
a32fa80102 Add support for building glview with draco.
Fix out-of-bounds access when calling DrawMesh().
Fix potential out-of-bounds access when filling window title string.
2019-01-27 00:38:34 +09:00
Syoyo Fujita
5f34dab548 Merge pull request #136 from abwood/draco
Fixed decoding bugs in draco
2019-01-26 23:22:55 +09:00
Alexander Wood
0d77a291f7 Updates to draco decoding:
- When injecting draco decoded meshes into accessor data, update count to match the optimized and decoded draco mesh
 - accessor.componentType is now used for extraction of decoded draco meshes.

Fixes #135
2019-01-26 08:58:45 -05:00
Syoyo Fujita
b926195ef8 Merge pull request #134 from abwood/draco
Initial support for draco mesh compression
2019-01-25 16:45:33 +09:00
Alex Wood
c8ba17fcab Looks like I'm colliding with work by syoyo. Only difference so far appears to be our macro name. 2019-01-24 15:45:16 -05:00
Alex Wood
df39e04e7b Merge branch 'draco' of https://github.com/abwood/tinygltf into draco 2019-01-24 15:40:28 -05:00
Alex Wood
7319db7a50 Initial support for draco mesh compression. In this PR, we establish that draco is a dependency built external to tinygltf, which breaks from the current tradition of header only dependencies. For that reason, this feature is hidden behind a #define TINYGLTF_ENABLE_DRACO and requires developers to explicitly opt-in for draco support.
In this change, tinygltf any primitive using draco compression will:
If indices are specified
1) Decode the index buffer using draco, creating a new buffer and bufferview, adding to Model::bufferViews and Model::buffer collections
2) Update the primitive's accessor id to reference this new decoded bufferview.
For each attribute semantic specified by the draco extension
1) Decode the vertex buffer using draco, creating a new buffer and bufferview, adding to Model::bufferViews and Model::buffer collections
2) Update the primitive's accessor id to reference this new decoded bufferview.
2019-01-24 15:38:16 -05:00
Syoyo Fujita
7ae7110800 Begin supporting draco. 2019-01-19 03:03:22 +09:00
Syoyo Fujita
b864ea7349 Support macOS + OpenGL 3.3+ GPU 2019-01-14 22:11:11 +09:00
Syoyo Fujita
d6b0b0b990 Convert UTF16 file to UTF8.
Add premake project to build on Linux.
2019-01-14 21:30:53 +09:00
Syoyo Fujita
af3ebb2e76 Show more expressive messages when parsing image. 2019-01-06 18:55:57 +09:00
Syoyo Fujita
105694b468 Merge pull request #129 from SaschaWillems/master
Added new compiler option for loading all gltf related files from android app asset package
2018-12-29 12:33:34 +09:00
Sascha Willems
5f9cb24245 Added new feature for loading all gltf related files (including textures, binaries, etc.) from assets packaged with an Android app 2018-12-28 20:53:41 +01:00
13 changed files with 402 additions and 561 deletions

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@@ -46,11 +46,14 @@ v2.0.0 release(22 Aug, 2018)!
* Load from memory
* Custom callback handler
* [x] Image load
* Extensions
* [x] Draco mesh decoding
## Examples
* [glview](examples/glview) : Simple glTF geometry viewer.
* [validator](examples/validator) : Simple glTF validator with JSON schema.
* [basic](examples/basic) : Basic glTF viewer with texturing support.
## Projects using TinyGLTF
@@ -62,10 +65,10 @@ v2.0.0 release(22 Aug, 2018)!
## TODOs
* [ ] Sparse accesors(e.g. for efficient morph targets)
* [ ] Write C++ code generator which emits C++ code from JSON schema for robust parsing.
* [ ] Mesh Compression/decompression(Open3DGC, etc)
* [ ] Load Draco compressed mesh
* [x] Load Draco compressed mesh
* [x] Save Draco compressed mesh
* [ ] Support `extensions` and `extras` property
* [ ] HDR image?
* [ ] OpenEXR extension through TinyEXR.
@@ -129,6 +132,8 @@ if (!ret) {
* `TINYGLTF_NO_STB_IMAGE` : Do not load images with stb_image. Instead use `TinyGLTF::SetImageLoader(LoadimageDataFunction LoadImageData, void *user_data)` to set a callback for loading images.
* `TINYGLTF_NO_STB_IMAGE_WRITE` : Do not write images with stb_image_write. Instead use `TinyGLTF::SetImageWriter(WriteimageDataFunction WriteImageData, void *user_data)` to set a callback for writing images.
* `TINYGLTF_NO_EXTERNAL_IMAGE` : Do not try to load external image file. This option woulde be helpful if you do not want load image file during glTF parsing.
* `TINYGLTF_ANDROID_LOAD_FROM_ASSETS`: Load all files from packaged app assets instead of the regular file system. **Note:** You must pass a valid asset manager from your android app to `tinygltf::asset_manager` beforehand.
* `TINYGLTF_ENABLE_DRACO`: Enable Draco compression. User must provide include path and link correspnding libraries in your project file.
### Saving gltTF 2.0 model
* [ ] Buffers.

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@@ -1,6 +0,0 @@
# Use this for strict compilation check(will work on clang 3.8+)
#EXTRA_CXXFLAGS := -fsanitize=address -Wall -Werror -Weverything -Wno-c++11-long-long -Wno-c++98-compat
all:
clang++ -I../../ $(EXTRA_CXXFLAGS) -std=c++11 -g -O0 -o anim-dump anim-dump.cc

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@@ -1,2 +0,0 @@
# Simple animation value dumper

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@@ -1,178 +0,0 @@
//
// TODO(syoyo): Print extensions and extras for each glTF object.
//
#include "tiny_gltf_util.h"
#define TINYGLTF_IMPLEMENTATION
#define STB_IMAGE_IMPLEMENTATION
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "tiny_gltf.h"
#include <cstdio>
#include <fstream>
#include <iostream>
static std::string GetFilePathExtension(const std::string &FileName) {
if (FileName.find_last_of(".") != std::string::npos)
return FileName.substr(FileName.find_last_of(".") + 1);
return "";
}
static std::string Indent(const int indent) {
std::string s;
for (int i = 0; i < indent; i++) {
s += " ";
}
return s;
}
static void ProcessAnimation(const tinygltf::Animation &animation, const tinygltf::Model &model)
{
#if 0
if (animaton_channel.target_path.compare("translation") == 0) {
} else if (animaton_channel.target_path.compare("rotation") == 0) {
} else if (animaton_channel.target_path.compare("scale") == 0) {
} else if (animaton_channel.target_path.compare("weights") == 0) {
}
#endif
for (size_t j = 0; j < animation.samplers.size(); j++) {
std::cout << "== samplers[" << j << "] ===============" << std::endl;
const tinygltf::AnimationSampler &sampler = animation.samplers[j];
std::cout << Indent(1) << "interpolation = " << sampler.interpolation<< std::endl;
std::cout << Indent(1) << "input = " << sampler.input << std::endl;
std::cout << Indent(1) << "output = " << sampler.output << std::endl;
// input accessor must have min/max property.
const tinygltf::Accessor &accessor = model.accessors[sampler.input];
for (size_t i = 0; i < accessor.minValues.size(); i++) {
std::cout << Indent(1) << "input min[" << i << "] = " << accessor.minValues[i] << std::endl;
}
for (size_t i = 0; i < accessor.maxValues.size(); i++) {
std::cout << Indent(1) << "input max[" << i << "] = " << accessor.maxValues[i] << std::endl;
}
std::cout << Indent(1) << "input count = " << accessor.count << std::endl;
for (size_t i = 0; i < accessor.count; i++) {
if (accessor.type == TINYGLTF_TYPE_SCALAR) {
float v;
if (tinygltf::util::DecodeScalarAnimationValue(i, accessor, model, &v)) {
std::cout << Indent(2) << "input value[" << i << "] = " << v << std::endl;
}
}
}
//const tinygltf::Accessor &accessor = model.accessors[sampler.output];
//std::cout << Indent(2) << "output : " << sampler.output
// << std::endl;
}
}
static void DumpAnim(const tinygltf::Model &model) {
std::cout << "=== Dump glTF ===" << std::endl;
std::cout << "asset.copyright : " << model.asset.copyright
<< std::endl;
std::cout << "asset.generator : " << model.asset.generator
<< std::endl;
std::cout << "asset.version : " << model.asset.version
<< std::endl;
std::cout << "asset.minVersion : " << model.asset.minVersion
<< std::endl;
std::cout << std::endl;
std::cout << "=== Dump scene ===" << std::endl;
std::cout << "defaultScene: " << model.defaultScene << std::endl;
{
std::cout << "animations(items=" << model.animations.size() << ")"
<< std::endl;
for (size_t i = 0; i < model.animations.size(); i++) {
const tinygltf::Animation &animation = model.animations[i];
std::cout << Indent(1) << "name : " << animation.name
<< std::endl;
std::cout << Indent(1) << "channels : [ " << std::endl;
for (size_t j = 0; i < animation.channels.size(); i++) {
std::cout << Indent(2)
<< "sampler : " << animation.channels[j].sampler
<< std::endl;
std::cout << Indent(2)
<< "target.id : " << animation.channels[j].target_node
<< std::endl;
std::cout << Indent(2)
<< "target.path : " << animation.channels[j].target_path
<< std::endl;
std::cout << ((i != (animation.channels.size() - 1)) ? " , " : "");
}
std::cout << " ]" << std::endl;
std::cout << Indent(1) << "samplers(items=" << animation.samplers.size()
<< ")" << std::endl;
for (size_t j = 0; j < animation.samplers.size(); j++) {
const tinygltf::AnimationSampler &sampler = animation.samplers[j];
std::cout << Indent(2) << "input : " << sampler.input
<< std::endl;
std::cout << Indent(2) << "interpolation : " << sampler.interpolation
<< std::endl;
std::cout << Indent(2) << "output : " << sampler.output
<< std::endl;
}
ProcessAnimation(animation, model);
}
}
}
int main(int argc, char **argv) {
if (argc < 2) {
printf("Needs input.gltf\n");
exit(1);
}
tinygltf::Model model;
tinygltf::TinyGLTF gltf_ctx;
std::string err;
std::string warn;
std::string input_filename(argv[1]);
std::string ext = GetFilePathExtension(input_filename);
bool ret = false;
if (ext.compare("glb") == 0) {
std::cout << "Reading binary glTF" << std::endl;
// assume binary glTF.
ret = gltf_ctx.LoadBinaryFromFile(&model, &err, &warn, input_filename.c_str());
} else {
std::cout << "Reading ASCII glTF" << std::endl;
// assume ascii glTF.
ret = gltf_ctx.LoadASCIIFromFile(&model, &err, &warn, input_filename.c_str());
}
if (!warn.empty()) {
printf("Warn: %s\n", warn.c_str());
}
if (!err.empty()) {
printf("Err: %s\n", err.c_str());
}
if (!ret) {
printf("Failed to parse glTF\n");
return -1;
}
DumpAnim(model);
return 0;
}

21
examples/basic/README.md Normal file
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@@ -0,0 +1,21 @@
# Basic glTF viewer
## Requirements
* glew
* glfw3
* premake5(linux)
* OpenGL 3.3+ GPU
## Build on Linux and macOS
```
$ premake5 gmake
$ make
```
## Build on Visual Studio
Plese use solution file located at `basic` folder.

Binary file not shown.

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@@ -0,0 +1,44 @@
solution "basic_viewer"
-- location ( "build" )
configurations { "Debug", "Release" }
platforms {"native", "x64", "x32"}
project "basic_viewer"
kind "ConsoleApp"
language "C++"
cppdialect "C++11"
files { "main.cpp", "shaders.cpp", "window.cpp" }
includedirs { "./" }
includedirs { "../../" }
includedirs { "../common/glm" }
configuration { "linux" }
linkoptions { "`pkg-config --libs glfw3`" }
links { "GL", "GLU", "m", "GLEW", "X11", "Xrandr", "Xinerama", "Xi", "Xxf86vm", "Xcursor", "dl" }
configuration { "windows" }
-- Edit path to glew and GLFW3 fit to your environment.
includedirs { "../../../../local/glew-1.13.0/include/" }
includedirs { "../../../../local/glfw-3.2.bin.WIN32/include/" }
libdirs { "../../../../local/glew-1.13.0/lib/Release/Win32/" }
libdirs { "../../../../local/glfw-3.2.bin.WIN32/lib-vc2013/" }
links { "glfw3", "gdi32", "winmm", "user32", "glew32", "glu32","opengl32", "kernel32" }
defines { "_CRT_SECURE_NO_WARNINGS" }
configuration { "macosx" }
includedirs { "/usr/local/include" }
buildoptions { "-Wno-deprecated-declarations" }
libdirs { "/usr/local/lib" }
links { "glfw", "GLEW" }
linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo" }
configuration "Debug"
defines { "DEBUG" }
symbols "On"
warnings "Extra"
configuration "Release"
defines { "NDEBUG" }
optimize "On"
warnings "Extra"

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@@ -19,7 +19,7 @@ uniform vec3 sun_color; \n\
out vec4 color;\n\
void main() {\n\
float lum = max(dot(normal, normalize(sun_position)), 0.0);\n\
color = texture2D(tex, texcoord) * vec4((0.3 + 0.7 * lum) * sun_color, 1.0);\n\
color = texture(tex, texcoord) * vec4((0.3 + 0.7 * lum) * sun_color, 1.0);\n\
}\n\
";

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@@ -1,8 +1,10 @@
cmake_minimum_required(VERSION 3.6)
cmake_minimum_required(VERSION 3.5)
project(glview)
set ( CMAKE_PREFIX_PATH cmake )
set ( DRACO_DIR "" CACHE STRING "Path to draco" )
find_package ( GLEW REQUIRED )
find_package ( GLFW3 REQUIRED )
find_package ( OpenGL REQUIRED )
@@ -21,6 +23,16 @@ endif (APPLE)
set(CMAKE_CXX_STANDARD 11)
if (${DRACO_DIR} STREQUAL "")
else ()
# TODO(syoyo): better CMake script for draco
add_definitions(-DTINYGLTF_ENABLE_DRACO)
include_directories(${DRACO_DIR}/include)
link_directories(${DRACO_DIR}/lib)
set(DRACO_LIBRARY draco)
endif ()
include_directories(
../../
../common
@@ -35,6 +47,7 @@ add_executable(glview
)
target_link_libraries ( glview
${DRACO_LIBRARY}
${GLFW3_UNIX_LINK_LIBRARIES}
${GLEW_LIBRARY}
${GLFW3_glfw_LIBRARY}

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@@ -27,6 +27,17 @@ Open .sln in Visual Studio 2013
When running .exe, glew and glfw dll must exist in the working directory.
#### Build with Draco(optional)
Assume CMake build.
```
$ mkdir build
$ cd build
$ cmake -DDRACO_DIR=/path/to/draco ../
$ make
```
## TODO
* [ ] PBR Material

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@@ -677,10 +677,14 @@ static void DrawNode(tinygltf::Model &model, const tinygltf::Node &node) {
// std::cout << it->first << std::endl;
// FIXME(syoyo): Refactor.
// DrawCurves(scene, it->second);
DrawMesh(model, model.meshes[node.mesh]);
if (node.mesh > -1) {
assert(node.mesh < model.meshes.size());
DrawMesh(model, model.meshes[node.mesh]);
}
// Draw child nodes.
for (size_t i = 0; i < node.children.size(); i++) {
assert(node.children[i] < model.nodes.size());
DrawNode(model, model.nodes[node.children[i]]);
}
@@ -786,10 +790,12 @@ int main(int argc, char **argv) {
return -1;
}
char title[1024];
sprintf(title, "Simple glTF viewer: %s", input_filename.c_str());
std::stringstream ss;
ss << "Simple glTF viewer: " << input_filename;
window = glfwCreateWindow(width, height, title, NULL, NULL);
std::string title = ss.str();
window = glfwCreateWindow(width, height, title.c_str(), NULL, NULL);
if (window == NULL) {
std::cerr << "Failed to open GLFW window. " << std::endl;
glfwTerminate();

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@@ -26,6 +26,7 @@
// THE SOFTWARE.
// Version:
// - v2.1.0 Add draco compression.
// - v2.0.1 Add comparsion feature(Thanks to @Selmar).
// - v2.0.0 glTF 2.0!.
//
@@ -47,6 +48,12 @@
#include <string>
#include <vector>
#ifdef __ANDROID__
#ifdef TINYGLTF_ANDROID_LOAD_FROM_ASSETS
#include <android/asset_manager.h>
#endif
#endif
namespace tinygltf {
#define TINYGLTF_MODE_POINTS (0)
@@ -56,7 +63,6 @@ namespace tinygltf {
#define TINYGLTF_MODE_TRIANGLE_STRIP (5)
#define TINYGLTF_MODE_TRIANGLE_FAN (6)
#define TINYGLTF_COMPONENT_TYPE_INVALID (-1)
#define TINYGLTF_COMPONENT_TYPE_BYTE (5120)
#define TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE (5121)
#define TINYGLTF_COMPONENT_TYPE_SHORT (5122)
@@ -107,7 +113,6 @@ namespace tinygltf {
// End parameter types
#define TINYGLTF_TYPE_INVALID (-1)
#define TINYGLTF_TYPE_VEC2 (2)
#define TINYGLTF_TYPE_VEC3 (3)
#define TINYGLTF_TYPE_VEC4 (4)
@@ -141,6 +146,12 @@ namespace tinygltf {
#define TINYGLTF_DOUBLE_EPS (1.e-12)
#define TINYGLTF_DOUBLE_EQUAL(a, b) (std::fabs((b) - (a)) < TINYGLTF_DOUBLE_EPS)
#ifdef __ANDROID__
#ifdef TINYGLTF_ANDROID_LOAD_FROM_ASSETS
AAssetManager* asset_manager = nullptr;
#endif
#endif
typedef enum {
NULL_TYPE = 0,
NUMBER_TYPE = 1,
@@ -418,7 +429,6 @@ struct AnimationSampler {
AnimationSampler() : input(-1), output(-1), interpolation("LINEAR") {}
bool operator==(const AnimationSampler &) const;
};
struct Animation {
@@ -529,8 +539,9 @@ struct BufferView {
// understood to be tightly packed
int target; // ["ARRAY_BUFFER", "ELEMENT_ARRAY_BUFFER"]
Value extras;
bool dracoDecoded; // Flag indicating this has been draco decoded
BufferView() : byteOffset(0), byteStride(0) {}
BufferView() : byteOffset(0), byteStride(0), dracoDecoded(false) {}
bool operator==(const BufferView &) const;
};
@@ -538,11 +549,11 @@ struct Accessor {
int bufferView; // optional in spec but required here since sparse accessor
// are not supported
std::string name;
size_t byteOffset = 0;
bool normalized = false; // optinal.
int componentType = TINYGLTF_COMPONENT_TYPE_INVALID; // (required) One of TINYGLTF_COMPONENT_TYPE_***
size_t count = 0; // required
int type = TINYGLTF_TYPE_INVALID; // (required) One of TINYGLTF_TYPE_*** ..
size_t byteOffset;
bool normalized; // optinal.
int componentType; // (required) One of TINYGLTF_COMPONENT_TYPE_***
size_t count; // required
int type; // (required) One of TINYGLTF_TYPE_*** ..
Value extras;
std::vector<double> minValues; // optional
@@ -591,7 +602,6 @@ struct Accessor {
bool operator==(const tinygltf::Accessor &) const;
};
struct PerspectiveCamera {
double aspectRatio; // min > 0
double yfov; // required. min > 0
@@ -650,6 +660,7 @@ struct Primitive {
// where each target is a dict with attribues in ["POSITION, "NORMAL",
// "TANGENT"] pointing
// to their corresponding accessors
ExtensionMap extensions;
Value extras;
Primitive() {
@@ -779,14 +790,6 @@ class Model {
Value extras;
};
///
/// Utility function to get an address of underlying buffer for i'th element.
/// Returns nullptr for invalid parameter or invalid data.
/// Assume `buffer` parameter = model.buffers[bufferViewObject.buffer]
///
const uint8_t *GetBufferAddress(const int i, const Accessor &accessor, const BufferView &bufferViewObject, const Buffer &buffer);
enum SectionCheck {
NO_REQUIRE = 0x00,
REQUIRE_SCENE = 0x01,
@@ -801,7 +804,7 @@ enum SectionCheck {
///
/// LoadImageDataFunction type. Signature for custom image loading callbacks.
///
typedef bool (*LoadImageDataFunction)(Image *, std::string *, std::string *,
typedef bool (*LoadImageDataFunction)(Image *, const int, std::string *, std::string *,
int, int, const unsigned char *, int,
void *);
@@ -813,7 +816,7 @@ typedef bool (*WriteImageDataFunction)(const std::string *, const std::string *,
#ifndef TINYGLTF_NO_STB_IMAGE
// Declaration of default image loader callback
bool LoadImageData(Image *image, std::string *err, std::string *warn,
bool LoadImageData(Image *image, const int image_idx, std::string *err, std::string *warn,
int req_width, int req_height, const unsigned char *bytes,
int size, void *);
#endif
@@ -1060,14 +1063,19 @@ class TinyGLTF {
#endif
#endif
#include "./json.hpp"
#include "json.hpp"
#ifdef TINYGLTF_ENABLE_DRACO
#include "draco/core/decoder_buffer.h"
#include "draco/compression/decode.h"
#endif
#ifndef TINYGLTF_NO_STB_IMAGE
#include "./stb_image.h"
#include "stb_image.h"
#endif
#ifndef TINYGLTF_NO_STB_IMAGE_WRITE
#include "./stb_image_write.h"
#include "stb_image_write.h"
#endif
#ifdef __clang__
@@ -1192,7 +1200,8 @@ bool BufferView::operator==(const BufferView &other) const {
return this->buffer == other.buffer && this->byteLength == other.byteLength &&
this->byteOffset == other.byteOffset &&
this->byteStride == other.byteStride && this->name == other.name &&
this->target == other.target && this->extras == other.extras;
this->target == other.target && this->extras == other.extras &&
this->dracoDecoded == other.dracoDecoded;
}
bool Camera::operator==(const Camera &other) const {
return this->name == other.name && this->extensions == other.extensions &&
@@ -1588,9 +1597,9 @@ void TinyGLTF::SetImageLoader(LoadImageDataFunction func, void *user_data) {
}
#ifndef TINYGLTF_NO_STB_IMAGE
bool LoadImageData(Image *image, std::string *err, std::string *warn,
bool LoadImageData(Image *image, const int image_idx, std::string *err, std::string *warn,
int req_width, int req_height, const unsigned char *bytes,
int size, void *) {
int size, void *user_data) {
(void)warn;
int w, h, comp, req_comp;
@@ -1610,7 +1619,7 @@ bool LoadImageData(Image *image, std::string *err, std::string *warn,
if (!data) {
// NOTE: you can use `warn` instead of `err`
if (err) {
(*err) += "Unknown image format.\n";
(*err) += "Unknown image format. STB cannot decode image data for image[" + std::to_string(image_idx) + "] name = \"" + image->name + "\". Proably 16bit PNG?\n";
}
return false;
}
@@ -1618,7 +1627,7 @@ bool LoadImageData(Image *image, std::string *err, std::string *warn,
if (w < 1 || h < 1) {
free(data);
if (err) {
(*err) += "Invalid image data.\n";
(*err) += "Invalid image data for image[" + std::to_string(image_idx) + "] name = \"" + image->name + "\"\n";
}
return false;
}
@@ -1627,7 +1636,7 @@ bool LoadImageData(Image *image, std::string *err, std::string *warn,
if (req_width != w) {
free(data);
if (err) {
(*err) += "Image width mismatch.\n";
(*err) += "Image width mismatch for image[" + std::to_string(image_idx) + "] name = \"" + image->name + "\"\n";
}
return false;
}
@@ -1637,7 +1646,7 @@ bool LoadImageData(Image *image, std::string *err, std::string *warn,
if (req_height != h) {
free(data);
if (err) {
(*err) += "Image height mismatch.\n";
(*err) += "Image height mismatch. for image[" + std::to_string(image_idx) + "] name = \"" + image->name + "\"\n";
}
return false;
}
@@ -1741,6 +1750,18 @@ void TinyGLTF::SetFsCallbacks(FsCallbacks callbacks) { fs = callbacks; }
bool FileExists(const std::string &abs_filename, void *) {
bool ret;
#ifdef TINYGLTF_ANDROID_LOAD_FROM_ASSETS
if (asset_manager) {
AAsset* asset = AAssetManager_open(asset_manager, abs_filename.c_str(), AASSET_MODE_STREAMING);
if (!asset) {
return false;
}
AAsset_close(asset);
ret = true;
} else {
return false;
}
#else
#ifdef _WIN32
FILE *fp;
errno_t err = fopen_s(&fp, abs_filename.c_str(), "rb");
@@ -1756,6 +1777,7 @@ bool FileExists(const std::string &abs_filename, void *) {
} else {
ret = false;
}
#endif
return ret;
}
@@ -1809,6 +1831,33 @@ std::string ExpandFilePath(const std::string &filepath, void *) {
bool ReadWholeFile(std::vector<unsigned char> *out, std::string *err,
const std::string &filepath, void *) {
#ifdef TINYGLTF_ANDROID_LOAD_FROM_ASSETS
if (asset_manager) {
AAsset* asset = AAssetManager_open(asset_manager, filepath.c_str(), AASSET_MODE_STREAMING);
if (!asset) {
if (err) {
(*err) += "File open error : " + filepath + "\n";
}
return false;
}
size_t size = AAsset_getLength(asset);
if (size <= 0) {
if (err) {
(*err) += "Invalid file size : " + filepath +
" (does the path point to a directory?)";
}
}
out->resize(size);
AAsset_read(asset, reinterpret_cast<char *>(&out->at(0)), size);
AAsset_close(asset);
return true;
} else {
if (err) {
(*err) += "No asset manager specified : " + filepath + "\n";
}
return false;
}
#else
std::ifstream f(filepath.c_str(), std::ifstream::binary);
if (!f) {
if (err) {
@@ -1840,6 +1889,7 @@ bool ReadWholeFile(std::vector<unsigned char> *out, std::string *err,
f.close();
return true;
#endif
}
bool WriteWholeFile(std::string *err, const std::string &filepath,
@@ -2020,21 +2070,6 @@ bool DecodeDataURI(std::vector<unsigned char> *out, std::string &mime_type,
return true;
}
const uint8_t *GetBufferAddress(const int i, const Accessor &accessor, const BufferView &bufferViewObject, const Buffer &buffer) {
if (i >= int(accessor.count)) return nullptr;
int byte_stride = accessor.ByteStride(bufferViewObject);
if (byte_stride == -1) {
return nullptr;
}
// TODO(syoyo): Bounds check.
const uint8_t *base_addr = buffer.data.data() + bufferViewObject.byteOffset + accessor.byteOffset;
const uint8_t *addr = base_addr + i * byte_stride;
return addr;
}
static bool ParseJsonAsValue(Value *ret, const json &o) {
Value val{};
switch (o.type()) {
@@ -2401,7 +2436,7 @@ static bool ParseAsset(Asset *asset, std::string *err, const json &o) {
return true;
}
static bool ParseImage(Image *image, std::string *err, std::string *warn,
static bool ParseImage(Image *image, const int image_idx, std::string *err, std::string *warn,
const json &o, const std::string &basedir,
FsCallbacks *fs,
LoadImageDataFunction *LoadImageData = nullptr,
@@ -2413,24 +2448,25 @@ static bool ParseImage(Image *image, std::string *err, std::string *warn,
bool hasBufferView = (o.find("bufferView") != o.end());
bool hasURI = (o.find("uri") != o.end());
ParseStringProperty(&image->name, err, o, "name", false);
if (hasBufferView && hasURI) {
// Should not both defined.
if (err) {
(*err) +=
"Only one of `bufferView` or `uri` should be defined, but both are "
"defined for Image.\n";
"defined for image[" + std::to_string(image_idx) + "] name = \"" + image->name + "\"\n";
}
return false;
}
if (!hasBufferView && !hasURI) {
if (err) {
(*err) += "Neither required `bufferView` nor `uri` defined for Image.\n";
(*err) += "Neither required `bufferView` nor `uri` defined for image[" + std::to_string(image_idx) + "] name = \"" + image->name + "\"\n";
}
return false;
}
ParseStringProperty(&image->name, err, o, "name", false);
ParseExtensionsProperty(&image->extensions, err, o);
ParseExtrasProperty(&image->extras, o);
@@ -2438,7 +2474,7 @@ static bool ParseImage(Image *image, std::string *err, std::string *warn,
double bufferView = -1;
if (!ParseNumberProperty(&bufferView, err, o, "bufferView", true)) {
if (err) {
(*err) += "Failed to parse `bufferView` for Image.\n";
(*err) += "Failed to parse `bufferView` for image[" + std::to_string(image_idx) + "] name = \"" + image->name + "\"\n";
}
return false;
}
@@ -2468,7 +2504,7 @@ static bool ParseImage(Image *image, std::string *err, std::string *warn,
std::string tmp_err;
if (!ParseStringProperty(&uri, &tmp_err, o, "uri", true)) {
if (err) {
(*err) += "Failed to parse `uri` for Image.\n";
(*err) += "Failed to parse `uri` for image[" + std::to_string(image_idx) + "] name = \"" + image->name + "\".\n";
}
return false;
}
@@ -2478,7 +2514,7 @@ static bool ParseImage(Image *image, std::string *err, std::string *warn,
if (IsDataURI(uri)) {
if (!DecodeDataURI(&img, image->mimeType, uri, 0, false)) {
if (err) {
(*err) += "Failed to decode 'uri' for image parameter.\n";
(*err) += "Failed to decode 'uri' for image[" + std::to_string(image_idx) + "] name = [" + image->name + "]\n";
}
return false;
}
@@ -2491,7 +2527,7 @@ static bool ParseImage(Image *image, std::string *err, std::string *warn,
#endif
if (!LoadExternalFile(&img, err, warn, uri, basedir, false, 0, false, fs)) {
if (warn) {
(*warn) += "Failed to load external 'uri' for image parameter\n";
(*warn) += "Failed to load external 'uri' for image[" + std::to_string(image_idx) + "] name = [" + image->name + "]\n";
}
// If the image cannot be loaded, keep uri as image->uri.
return true;
@@ -2499,7 +2535,7 @@ static bool ParseImage(Image *image, std::string *err, std::string *warn,
if (img.empty()) {
if (warn) {
(*warn) += "Image is empty.\n";
(*warn) += "Image data is empty for image[" + std::to_string(image_idx) + "] name = [" + image->name + "] \n";
}
return false;
}
@@ -2511,7 +2547,7 @@ static bool ParseImage(Image *image, std::string *err, std::string *warn,
}
return false;
}
return (*LoadImageData)(image, err, warn, 0, 0, &img.at(0),
return (*LoadImageData)(image, image_idx, err, warn, 0, 0, &img.at(0),
static_cast<int>(img.size()), load_image_user_data);
}
@@ -2701,10 +2737,7 @@ static bool ParseBufferView(BufferView *bufferView, std::string *err,
static bool ParseAccessor(Accessor *accessor, std::string *err, const json &o) {
double bufferView = -1.0;
if (!ParseNumberProperty(&bufferView, err, o, "bufferView", true,
"Accessor")) {
return false;
}
ParseNumberProperty(&bufferView, err, o, "bufferView", false, "Accessor");
double byteOffset = 0.0;
ParseNumberProperty(&byteOffset, err, o, "byteOffset", false, "Accessor");
@@ -2786,7 +2819,184 @@ static bool ParseAccessor(Accessor *accessor, std::string *err, const json &o) {
return true;
}
static bool ParsePrimitive(Primitive *primitive, std::string *err,
#ifdef TINYGLTF_ENABLE_DRACO
static void DecodeIndexBuffer(draco::Mesh* mesh, size_t componentSize, std::vector<uint8_t>& outBuffer)
{
if (componentSize == 4)
{
assert(sizeof(mesh->face(draco::FaceIndex(0))[0]) == componentSize);
memcpy(outBuffer.data(), &mesh->face(draco::FaceIndex(0))[0], outBuffer.size());
}
else
{
size_t faceStride = componentSize * 3;
for (draco::FaceIndex f(0); f < mesh->num_faces(); ++f)
{
const draco::Mesh::Face& face = mesh->face(f);
if (componentSize == 2)
{
uint16_t indices[3] = { (uint16_t)face[0].value(), (uint16_t)face[1].value(), (uint16_t)face[2].value() };
memcpy(outBuffer.data() + f.value() * faceStride, &indices[0], faceStride);
}
else
{
uint8_t indices[3] = { (uint8_t)face[0].value(), (uint8_t)face[1].value(), (uint8_t)face[2].value() };
memcpy(outBuffer.data() + f.value() * faceStride, &indices[0], faceStride);
}
}
}
}
template<typename T>
static bool GetAttributeForAllPoints(draco::Mesh* mesh, const draco::PointAttribute* pAttribute, std::vector<uint8_t>& outBuffer)
{
size_t byteOffset = 0;
T values[4] = { 0, 0, 0, 0 };
for (draco::PointIndex i(0); i < mesh->num_points(); ++i)
{
const draco::AttributeValueIndex val_index = pAttribute->mapped_index(i);
if (!pAttribute->ConvertValue<T>(val_index, pAttribute->num_components(), values))
return false;
memcpy(outBuffer.data() + byteOffset, &values[0], sizeof(T) * pAttribute->num_components());
byteOffset += sizeof(T) * pAttribute->num_components();
}
return true;
}
static bool GetAttributeForAllPoints(uint32_t componentType, draco::Mesh* mesh, const draco::PointAttribute* pAttribute, std::vector<uint8_t>& outBuffer)
{
bool decodeResult = false;
switch (componentType)
{
case TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE:
decodeResult = GetAttributeForAllPoints<uint8_t>(mesh, pAttribute, outBuffer);
break;
case TINYGLTF_COMPONENT_TYPE_BYTE:
decodeResult = GetAttributeForAllPoints<int8_t>(mesh, pAttribute, outBuffer);
break;
case TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT:
decodeResult = GetAttributeForAllPoints<uint16_t>(mesh, pAttribute, outBuffer);
break;
case TINYGLTF_COMPONENT_TYPE_SHORT:
decodeResult = GetAttributeForAllPoints<int16_t>(mesh, pAttribute, outBuffer);
break;
case TINYGLTF_COMPONENT_TYPE_INT:
decodeResult = GetAttributeForAllPoints<int32_t>(mesh, pAttribute, outBuffer);
break;
case TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT:
decodeResult = GetAttributeForAllPoints<uint32_t>(mesh, pAttribute, outBuffer);
break;
case TINYGLTF_COMPONENT_TYPE_FLOAT:
decodeResult = GetAttributeForAllPoints<float>(mesh, pAttribute, outBuffer);
break;
case TINYGLTF_COMPONENT_TYPE_DOUBLE:
decodeResult = GetAttributeForAllPoints<double>(mesh, pAttribute, outBuffer);
break;
default:
return false;
}
return decodeResult;
}
static bool ParseDracoExtension(Primitive *primitive, Model *model, std::string *err, const Value &dracoExtensionValue)
{
auto bufferViewValue = dracoExtensionValue.Get("bufferView");
if (!bufferViewValue.IsInt())
return false;
auto attributesValue = dracoExtensionValue.Get("attributes");
if (!attributesValue.IsObject())
return false;
auto attributesObject = attributesValue.Get<Value::Object>();
int bufferView = bufferViewValue.Get<int>();
BufferView& view = model->bufferViews[bufferView];
Buffer& buffer = model->buffers[view.buffer];
// BufferView has already been decoded
if (view.dracoDecoded)
return true;
view.dracoDecoded = true;
const char* bufferViewData = reinterpret_cast<const char*>(buffer.data.data() + view.byteOffset);
size_t bufferViewSize = view.byteLength;
// decode draco
draco::DecoderBuffer decoderBuffer;
decoderBuffer.Init(bufferViewData, bufferViewSize);
draco::Decoder decoder;
auto decodeResult = decoder.DecodeMeshFromBuffer(&decoderBuffer);
if (!decodeResult.ok()) {
return false;
}
const std::unique_ptr<draco::Mesh>& mesh = decodeResult.value();
// create new bufferView for indices
if (primitive->indices >= 0)
{
int32_t componentSize = GetComponentSizeInBytes(model->accessors[primitive->indices].componentType);
Buffer decodedIndexBuffer;
decodedIndexBuffer.data.resize(mesh->num_faces() * 3 * componentSize);
DecodeIndexBuffer(mesh.get(), componentSize, decodedIndexBuffer.data);
model->buffers.emplace_back(std::move(decodedIndexBuffer));
BufferView decodedIndexBufferView;
decodedIndexBufferView.buffer = int(model->buffers.size() - 1);
decodedIndexBufferView.byteLength = int(mesh->num_faces() * 3 * componentSize);
decodedIndexBufferView.byteOffset = 0;
decodedIndexBufferView.byteStride = 0;
decodedIndexBufferView.target = TINYGLTF_TARGET_ARRAY_BUFFER;
model->bufferViews.emplace_back(std::move(decodedIndexBufferView));
model->accessors[primitive->indices].bufferView = int(model->bufferViews.size() - 1);
model->accessors[primitive->indices].count = int(mesh->num_faces() * 3);
}
for (const auto& attribute : attributesObject)
{
if (!attribute.second.IsInt())
return false;
auto primitiveAttribute = primitive->attributes.find(attribute.first);
if (primitiveAttribute == primitive->attributes.end())
return false;
int dracoAttributeIndex = attribute.second.Get<int>();
const auto pAttribute = mesh->GetAttributeByUniqueId(dracoAttributeIndex);
const auto pBuffer = pAttribute->buffer();
const auto componentType = model->accessors[primitiveAttribute->second].componentType;
// Create a new buffer for this decoded buffer
Buffer decodedBuffer;
size_t bufferSize = mesh->num_points() * pAttribute->num_components() * GetComponentSizeInBytes(componentType);
decodedBuffer.data.resize(bufferSize);
if (!GetAttributeForAllPoints(componentType, mesh.get(), pAttribute, decodedBuffer.data))
return false;
model->buffers.emplace_back(std::move(decodedBuffer));
BufferView decodedBufferView;
decodedBufferView.buffer = int(model->buffers.size() - 1);
decodedBufferView.byteLength = bufferSize;
decodedBufferView.byteOffset = pAttribute->byte_offset();
decodedBufferView.byteStride = pAttribute->byte_stride();
decodedBufferView.target = primitive->indices >= 0 ? TINYGLTF_TARGET_ELEMENT_ARRAY_BUFFER : TINYGLTF_TARGET_ARRAY_BUFFER;
model->bufferViews.emplace_back(std::move(decodedBufferView));
model->accessors[primitiveAttribute->second].bufferView = int(model->bufferViews.size() - 1);
model->accessors[primitiveAttribute->second].count = int(mesh->num_points());
}
return true;
}
#endif
static bool ParsePrimitive(Primitive *primitive, Model *model, std::string *err,
const json &o) {
double material = -1.0;
ParseNumberProperty(&material, err, o, "material", false);
@@ -2826,10 +3036,20 @@ static bool ParsePrimitive(Primitive *primitive, std::string *err,
ParseExtrasProperty(&(primitive->extras), o);
ParseExtensionsProperty(&primitive->extensions, err, o);
#ifdef TINYGLTF_ENABLE_DRACO
auto dracoExtension = primitive->extensions.find("KHR_draco_mesh_compression");
if (dracoExtension != primitive->extensions.end())
{
ParseDracoExtension(primitive, model, err, dracoExtension->second);
}
#endif
return true;
}
static bool ParseMesh(Mesh *mesh, std::string *err, const json &o) {
static bool ParseMesh(Mesh *mesh, Model *model, std::string *err, const json &o) {
ParseStringProperty(&mesh->name, err, o, "name", false);
mesh->primitives.clear();
@@ -2838,7 +3058,7 @@ static bool ParseMesh(Mesh *mesh, std::string *err, const json &o) {
for (json::const_iterator i = primObject.value().begin();
i != primObject.value().end(); i++) {
Primitive primitive;
if (ParsePrimitive(&primitive, err, i.value())) {
if (ParsePrimitive(&primitive, model, err, i.value())) {
// Only add the primitive if the parsing succeeds.
mesh->primitives.push_back(primitive);
}
@@ -3497,7 +3717,7 @@ bool TinyGLTF::LoadFromString(Model *model, std::string *err, std::string *warn,
return false;
}
Mesh mesh;
if (!ParseMesh(&mesh, err, it->get<json>())) {
if (!ParseMesh(&mesh, model, err, it->get<json>())) {
return false;
}
@@ -3515,7 +3735,7 @@ bool TinyGLTF::LoadFromString(Model *model, std::string *err, std::string *warn,
{
if (primitive.indices > -1) // has indices from parsing step, must be Element Array Buffer
{
model->bufferViews[size_t(model->accessors[size_t(primitive.indices)].bufferView)]
model->bufferViews[model->accessors[primitive.indices].bufferView]
.target = TINYGLTF_TARGET_ELEMENT_ARRAY_BUFFER;
// we could optionally check if acessors' bufferView type is Scalar, as it should be
}
@@ -3639,15 +3859,16 @@ bool TinyGLTF::LoadFromString(Model *model, std::string *err, std::string *warn,
json::const_iterator it(root.begin());
json::const_iterator itEnd(root.end());
for (; it != itEnd; it++) {
int idx = 0;
for (; it != itEnd; it++, idx++) {
if (!it.value().is_object()) {
if (err) {
(*err) += "`images' does not contain an JSON object.";
(*err) += "image[" + std::to_string(idx) + "] is not a JSON object.";
}
return false;
}
Image image;
if (!ParseImage(&image, err, warn, it.value(), base_dir, &fs,
if (!ParseImage(&image, idx, err, warn, it.value(), base_dir, &fs,
&this->LoadImageData, load_image_user_data_)) {
return false;
}
@@ -3657,7 +3878,7 @@ bool TinyGLTF::LoadFromString(Model *model, std::string *err, std::string *warn,
if (size_t(image.bufferView) >= model->bufferViews.size()) {
if (err) {
std::stringstream ss;
ss << "bufferView \"" << image.bufferView
ss << "image[" << idx << "] bufferView \"" << image.bufferView
<< "\" not found in the scene." << std::endl;
(*err) += ss.str();
}
@@ -3674,7 +3895,7 @@ bool TinyGLTF::LoadFromString(Model *model, std::string *err, std::string *warn,
}
return false;
}
bool ret = LoadImageData(&image, err, warn, image.width, image.height,
bool ret = LoadImageData(&image, idx, err, warn, image.width, image.height,
&buffer.data[bufferView.byteOffset],
static_cast<int>(bufferView.byteLength),
load_image_user_data_);
@@ -4604,7 +4825,7 @@ static void WriteBinaryGltfFile(const std::string &output,
// 12 bytes for header, JSON content length, 8 bytes for JSON chunk info, padding
const int length = 12 + 8 + int(content.size()) + padding_size;
gltfFile.write(header.c_str(), std::streamsize(header.size()));
gltfFile.write(header.c_str(), header.size());
gltfFile.write(reinterpret_cast<const char *>(&version), sizeof(version));
gltfFile.write(reinterpret_cast<const char *>(&length), sizeof(length));
@@ -4613,12 +4834,12 @@ static void WriteBinaryGltfFile(const std::string &output,
const int model_format = 0x4E4F534A;
gltfFile.write(reinterpret_cast<const char *>(&model_length), sizeof(model_length));
gltfFile.write(reinterpret_cast<const char *>(&model_format), sizeof(model_format));
gltfFile.write(content.c_str(), std::streamsize(content.size()));
gltfFile.write(content.c_str(), content.size());
// Chunk must be multiplies of 4, so pad with spaces
if (padding_size > 0) {
const std::string padding = std::string(size_t(padding_size), ' ');
gltfFile.write(padding.c_str(), std::streamsize(padding.size()));
const std::string padding = std::string(padding_size, ' ');
gltfFile.write(padding.c_str(), padding.size());
}
}

View File

@@ -1,294 +0,0 @@
//
// TinyGLTF utility functions
//
//
// The MIT License (MIT)
//
// Copyright (c) 2015 - 2018 Syoyo Fujita, Aurélien Chatelain and many
// contributors.
//
#include <iostream>
#include "tiny_gltf.h"
namespace tinygltf {
namespace util {
static std::string PrintMode(int mode) {
if (mode == TINYGLTF_MODE_POINTS) {
return "POINTS";
} else if (mode == TINYGLTF_MODE_LINE) {
return "LINE";
} else if (mode == TINYGLTF_MODE_LINE_LOOP) {
return "LINE_LOOP";
} else if (mode == TINYGLTF_MODE_TRIANGLES) {
return "TRIANGLES";
} else if (mode == TINYGLTF_MODE_TRIANGLE_FAN) {
return "TRIANGLE_FAN";
} else if (mode == TINYGLTF_MODE_TRIANGLE_STRIP) {
return "TRIANGLE_STRIP";
}
return "**UNKNOWN**";
}
static std::string PrintTarget(int target) {
if (target == 34962) {
return "GL_ARRAY_BUFFER";
} else if (target == 34963) {
return "GL_ELEMENT_ARRAY_BUFFER";
} else {
return "**UNKNOWN**";
}
}
static std::string PrintType(int ty) {
if (ty == TINYGLTF_TYPE_SCALAR) {
return "SCALAR";
} else if (ty == TINYGLTF_TYPE_VECTOR) {
return "VECTOR";
} else if (ty == TINYGLTF_TYPE_VEC2) {
return "VEC2";
} else if (ty == TINYGLTF_TYPE_VEC3) {
return "VEC3";
} else if (ty == TINYGLTF_TYPE_VEC4) {
return "VEC4";
} else if (ty == TINYGLTF_TYPE_MATRIX) {
return "MATRIX";
} else if (ty == TINYGLTF_TYPE_MAT2) {
return "MAT2";
} else if (ty == TINYGLTF_TYPE_MAT3) {
return "MAT3";
} else if (ty == TINYGLTF_TYPE_MAT4) {
return "MAT4";
}
return "**UNKNOWN**";
}
static std::string PrintComponentType(int ty) {
if (ty == TINYGLTF_COMPONENT_TYPE_BYTE) {
return "BYTE";
} else if (ty == TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE) {
return "UNSIGNED_BYTE";
} else if (ty == TINYGLTF_COMPONENT_TYPE_SHORT) {
return "SHORT";
} else if (ty == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT) {
return "UNSIGNED_SHORT";
} else if (ty == TINYGLTF_COMPONENT_TYPE_INT) {
return "INT";
} else if (ty == TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT) {
return "UNSIGNED_INT";
} else if (ty == TINYGLTF_COMPONENT_TYPE_FLOAT) {
return "FLOAT";
} else if (ty == TINYGLTF_COMPONENT_TYPE_DOUBLE) {
return "DOUBLE";
}
return "**UNKNOWN**";
}
static std::string PrintWrapMode(int mode) {
if (mode == TINYGLTF_TEXTURE_WRAP_REPEAT) {
return "REPEAT";
} else if (mode == TINYGLTF_TEXTURE_WRAP_CLAMP_TO_EDGE) {
return "CLAMP_TO_EDGE";
} else if (mode == TINYGLTF_TEXTURE_WRAP_MIRRORED_REPEAT) {
return "MIRRORED_REPEAT";
}
return "**UNKNOWN**";
}
static std::string PrintFilterMode(int mode) {
if (mode == TINYGLTF_TEXTURE_FILTER_NEAREST) {
return "NEAREST";
} else if (mode == TINYGLTF_TEXTURE_FILTER_LINEAR) {
return "LINEAR";
} else if (mode == TINYGLTF_TEXTURE_FILTER_NEAREST_MIPMAP_NEAREST) {
return "NEAREST_MIPMAP_NEAREST";
} else if (mode == TINYGLTF_TEXTURE_FILTER_NEAREST_MIPMAP_LINEAR) {
return "NEAREST_MIPMAP_LINEAR";
} else if (mode == TINYGLTF_TEXTURE_FILTER_LINEAR_MIPMAP_NEAREST) {
return "LINEAR_MIPMAP_NEAREST";
} else if (mode == TINYGLTF_TEXTURE_FILTER_LINEAR_MIPMAP_LINEAR) {
return "LINEAR_MIPMAP_LINEAR";
}
return "**UNKNOWN**";
}
static int GetAnimationSamplerInputCount(const tinygltf::AnimationSampler &sampler, const tinygltf::Model &model)
{
const tinygltf::Accessor &accessor = model.accessors[sampler.input];
return accessor.count;
}
static int GetAnimationSamplerOutputCount(const tinygltf::AnimationSampler &sampler, const tinygltf::Model &model)
{
const tinygltf::Accessor &accessor = model.accessors[sampler.output];
return accessor.count;
}
static bool GetAnimationSamplerInputMinMax(const tinygltf::AnimationSampler &sampler, const tinygltf::Model &model, float *min_value, float *max_value)
{
const tinygltf::Accessor &accessor = model.accessors[sampler.input];
// Assume scalar value.
if ((accessor.minValues.size() > 0) &&
(accessor.maxValues.size() > 0)) {
(*min_value) = accessor.minValues[0];
(*max_value) = accessor.maxValues[0];
return true;
} else {
(*min_value) = 0.0f;
(*max_value) = 0.0f;
return false;
}
}
// Utility function for decoding animation value
static inline float DecodeAnimationChannelValue(int8_t c) {
return std::max(float(c) / 127.0f, -1.0f);
}
static inline float DecodeAnimationChannelValue(uint8_t c) {
return float(c) / 255.0f;
}
static inline float DecodeAnimationChannelValue(int16_t c) {
return std::max(float(c) / 32767.0f, -1.0f);
}
static inline float DecodeAnimationChannelValue(uint16_t c) {
return float(c) / 65525.0f;
}
static bool DecodeScalarAnimationValue(const size_t i, const tinygltf::Accessor &accessor, const tinygltf::Model &model, float *scalar)
{
const BufferView &bufferView = model.bufferViews[accessor.bufferView];
const Buffer &buffer = model.buffers[bufferView.buffer];
const uint8_t *addr = GetBufferAddress(i, accessor, bufferView, buffer);
if (addr == nullptr) {
std::cerr << "Invalid glTF data?" << std::endl;
return false;
}
float value = 0.0f;
if (accessor.componentType == TINYGLTF_COMPONENT_TYPE_BYTE) {
value = DecodeAnimationChannelValue(*(reinterpret_cast<const int8_t*>(addr)));
} else if (accessor.componentType == TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE) {
value = DecodeAnimationChannelValue(*(reinterpret_cast<const uint8_t*>(addr)));
} else if (accessor.componentType == TINYGLTF_COMPONENT_TYPE_SHORT) {
value = DecodeAnimationChannelValue(*(reinterpret_cast<const int16_t*>(addr)));
} else if (accessor.componentType == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT) {
value = DecodeAnimationChannelValue(*(reinterpret_cast<const uint16_t*>(addr)));
} else if (accessor.componentType == TINYGLTF_COMPONENT_TYPE_FLOAT) {
value = *(reinterpret_cast<const float*>(addr));
} else {
std::cerr << "??? Unknown componentType : " << PrintComponentType(accessor.componentType) << std::endl;
return false;
}
(*scalar) = value;
return true;
}
static bool DecodeTranslationAnimationValue(const size_t i, const tinygltf::Accessor &accessor, const tinygltf::Model &model, float *xyz)
{
if (accessor.componentType != TINYGLTF_COMPONENT_TYPE_FLOAT) {
std::cerr << "`translation` must be float type." << std::endl;
return false;
}
const BufferView &bufferView = model.bufferViews[accessor.bufferView];
const Buffer &buffer = model.buffers[bufferView.buffer];
const uint8_t *addr = GetBufferAddress(i, accessor, bufferView, buffer);
if (addr == nullptr) {
std::cerr << "Invalid glTF data?" << std::endl;
return 0.0f;
}
const float *ptr = reinterpret_cast<const float*>(addr);
xyz[0] = *(ptr + 0);
xyz[1] = *(ptr + 1);
xyz[2] = *(ptr + 2);
return true;
}
static bool DecodeScaleAnimationValue(const size_t i, const tinygltf::Accessor &accessor, const tinygltf::Model &model, float *xyz)
{
if (accessor.componentType != TINYGLTF_COMPONENT_TYPE_FLOAT) {
std::cerr << "`scale` must be float type." << std::endl;
return false;
}
const BufferView &bufferView = model.bufferViews[accessor.bufferView];
const Buffer &buffer = model.buffers[bufferView.buffer];
const uint8_t *addr = GetBufferAddress(i, accessor, bufferView, buffer);
if (addr == nullptr) {
std::cerr << "Invalid glTF data?" << std::endl;
return 0.0f;
}
const float *ptr = reinterpret_cast<const float*>(addr);
xyz[0] = *(ptr + 0);
xyz[1] = *(ptr + 1);
xyz[2] = *(ptr + 2);
return true;
}
static bool DecodeRotationAnimationValue(const size_t i, const tinygltf::Accessor &accessor, const tinygltf::Model &model, float *xyzw)
{
const BufferView &bufferView = model.bufferViews[accessor.bufferView];
const Buffer &buffer = model.buffers[bufferView.buffer];
const uint8_t *addr = GetBufferAddress(i, accessor, bufferView, buffer);
if (addr == nullptr) {
std::cerr << "Invalid glTF data?" << std::endl;
return false;
}
float value = 0.0f;
if (accessor.componentType == TINYGLTF_COMPONENT_TYPE_BYTE) {
xyzw[0] = DecodeAnimationChannelValue(*(reinterpret_cast<const int8_t*>(addr) + 0));
xyzw[1] = DecodeAnimationChannelValue(*(reinterpret_cast<const int8_t*>(addr) + 1));
xyzw[2] = DecodeAnimationChannelValue(*(reinterpret_cast<const int8_t*>(addr) + 2));
xyzw[3] = DecodeAnimationChannelValue(*(reinterpret_cast<const int8_t*>(addr) + 3));
} else if (accessor.componentType == TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE) {
xyzw[0] = DecodeAnimationChannelValue(*(reinterpret_cast<const uint8_t*>(addr) + 0));
xyzw[1] = DecodeAnimationChannelValue(*(reinterpret_cast<const uint8_t*>(addr) + 1));
xyzw[2] = DecodeAnimationChannelValue(*(reinterpret_cast<const uint8_t*>(addr) + 2));
xyzw[3] = DecodeAnimationChannelValue(*(reinterpret_cast<const uint8_t*>(addr) + 3));
} else if (accessor.componentType == TINYGLTF_COMPONENT_TYPE_SHORT) {
xyzw[0] = DecodeAnimationChannelValue(*(reinterpret_cast<const int16_t*>(addr) + 0));
xyzw[1] = DecodeAnimationChannelValue(*(reinterpret_cast<const int16_t*>(addr) + 1));
xyzw[2] = DecodeAnimationChannelValue(*(reinterpret_cast<const int16_t*>(addr) + 2));
xyzw[3] = DecodeAnimationChannelValue(*(reinterpret_cast<const int16_t*>(addr) + 3));
} else if (accessor.componentType == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT) {
xyzw[0] = DecodeAnimationChannelValue(*(reinterpret_cast<const uint16_t*>(addr) + 0));
xyzw[1] = DecodeAnimationChannelValue(*(reinterpret_cast<const uint16_t*>(addr) + 1));
xyzw[2] = DecodeAnimationChannelValue(*(reinterpret_cast<const uint16_t*>(addr) + 2));
xyzw[3] = DecodeAnimationChannelValue(*(reinterpret_cast<const uint16_t*>(addr) + 3));
} else if (accessor.componentType == TINYGLTF_COMPONENT_TYPE_FLOAT) {
xyzw[0] = *(reinterpret_cast<const float*>(addr) + 0);
xyzw[1] = *(reinterpret_cast<const float*>(addr) + 1);
xyzw[2] = *(reinterpret_cast<const float*>(addr) + 2);
xyzw[3] = *(reinterpret_cast<const float*>(addr) + 3);
} else {
std::cerr << "??? Unknown componentType : " << PrintComponentType(accessor.componentType) << std::endl;
return false;
}
return true;
}
} // namespace util
} // namespace tinygltf