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tinyktx
| Author | SHA1 | Date | |
|---|---|---|---|
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98eef6ee75 | ||
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c7bf800075 | ||
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006ab90c67 | ||
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6f7518255f |
25
LICENSE.tinyktx
Normal file
25
LICENSE.tinyktx
Normal file
@@ -0,0 +1,25 @@
|
||||
BSD 2-Clause License
|
||||
|
||||
Copyright (c) 2019, DeanoC
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
|
||||
1. Redistributions of source code must retain the above copyright notice, this
|
||||
list of conditions and the following disclaimer.
|
||||
|
||||
2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
this list of conditions and the following disclaimer in the documentation
|
||||
and/or other materials provided with the distribution.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
14
README.md
14
README.md
@@ -7,6 +7,7 @@ If you are looking for old, C++03 version, please use `devel-picojson` branch.
|
||||
|
||||
## Status
|
||||
|
||||
- v2.3.0 release(Support loading KTX image through tiny_ktx)
|
||||
- v2.2.0 release(Support loading 16bit PNG. Sparse accessor support)
|
||||
- v2.1.0 release(Draco support)
|
||||
- v2.0.0 release(22 Aug, 2018)!
|
||||
@@ -52,7 +53,8 @@ If you are looking for old, C++03 version, please use `devel-picojson` branch.
|
||||
* [x] Image load
|
||||
* [x] Image save
|
||||
* Extensions
|
||||
* [x] Draco mesh decoding
|
||||
* [x] Draco mesh decoding(`TINYGLTF_ENABLE_DRACO` required)
|
||||
* [x] KTX image support(no mipmap. `TINYGLTF_ENABLE_KTX` required)
|
||||
|
||||
## Examples
|
||||
|
||||
@@ -81,6 +83,7 @@ If you are looking for old, C++03 version, please use `devel-picojson` branch.
|
||||
* [ ] OpenEXR extension through TinyEXR.
|
||||
* [ ] 16bit PNG support in Serialization
|
||||
* [ ] Write example and tests for `animation` and `skin`
|
||||
* [ ] mipmap support for KTX image.
|
||||
|
||||
## Licenses
|
||||
|
||||
@@ -92,12 +95,15 @@ TinyGLTF uses the following third party libraries.
|
||||
* base64 : Copyright (C) 2004-2008 René Nyffenegger
|
||||
* stb_image.h : v2.08 - public domain image loader - [Github link](https://github.com/nothings/stb/blob/master/stb_image.h)
|
||||
* stb_image_write.h : v1.09 - public domain image writer - [Github link](https://github.com/nothings/stb/blob/master/stb_image_write.h)
|
||||
* tinyktx.h : Copyright (c) 2019, DeanoC. Licensed under 2 clause BSD license.
|
||||
|
||||
|
||||
## Build and example
|
||||
|
||||
Copy `stb_image.h`, `stb_image_write.h`, `json.hpp` and `tiny_gltf.h` to your project.
|
||||
|
||||
If you enable KTX support(`TINYGLTF_ENABLE_KTX`), Copy `tinyktx.h` to your project.
|
||||
|
||||
### Loading glTF 2.0 model
|
||||
|
||||
```c++
|
||||
@@ -143,6 +149,8 @@ if (!ret) {
|
||||
* `TINYGLTF_NO_INCLUDE_JSON `: Disable including `json.hpp` from within `tiny_gltf.h` because it has been already included before or you want to include it using custom path before including `tiny_gltf.h`.
|
||||
* `TINYGLTF_NO_INCLUDE_STB_IMAGE `: Disable including `stb_image.h` from within `tiny_gltf.h` because it has been already included before or you want to include it using custom path before including `tiny_gltf.h`.
|
||||
* `TINYGLTF_NO_INCLUDE_STB_IMAGE_WRITE `: Disable including `stb_image_write.h` from within `tiny_gltf.h` because it has been already included before or you want to include it using custom path before including `tiny_gltf.h`.
|
||||
* `TINYGLTF_ENABLE_KTX` : Enable loading KTX images( https://www.khronos.org/opengles/sdk/tools/KTX/ ) using `tiny_ktx.h`. Supported MIME is `image/ktx` ( https://github.com/KhronosGroup/glTF/issues/835 ). See `models/Cube-KTX` for details. Application also defined `TINYKTX_IMPLEMENTATION` in **one** .cc file.
|
||||
* `TINYGLTF_NO_INCLUDE_TINYKTX` : Disable including `tinyktx.h` from within `tiny_gltf.h` because it has been already included before or you want to include it using custom path before including `tiny_gltf.h`.
|
||||
|
||||
|
||||
### Saving gltTF 2.0 model
|
||||
@@ -181,8 +189,6 @@ $ ./tester
|
||||
$ ./tester_noexcept
|
||||
```
|
||||
|
||||
## Third party licenses
|
||||
## Third party licenses used in unit tests
|
||||
|
||||
* json.hpp : Licensed under the MIT License <http://opensource.org/licenses/MIT>. Copyright (c) 2013-2017 Niels Lohmann <http://nlohmann.me>.
|
||||
* stb_image : Public domain.
|
||||
* catch : Copyright (c) 2012 Two Blue Cubes Ltd. All rights reserved. Distributed under the Boost Software License, Version 1.0.
|
||||
|
||||
@@ -1,365 +1,460 @@
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
|
||||
#include <GL/glew.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
|
||||
#include "shaders.h"
|
||||
#include "window.h"
|
||||
|
||||
#define TINYGLTF_IMPLEMENTATION
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
#define TINYGLTF_NOEXCEPTION
|
||||
#define JSON_NOEXCEPTION
|
||||
#include "../../tiny_gltf.h"
|
||||
|
||||
#define BUFFER_OFFSET(i) ((char *)NULL + (i))
|
||||
|
||||
bool loadModel(tinygltf::Model &model, const char *filename) {
|
||||
tinygltf::TinyGLTF loader;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
bool res = loader.LoadASCIIFromFile(&model, &err, &warn, filename);
|
||||
if (!warn.empty()) {
|
||||
std::cout << "WARN: " << warn << std::endl;
|
||||
}
|
||||
|
||||
if (!err.empty()) {
|
||||
std::cout << "ERR: " << err << std::endl;
|
||||
}
|
||||
|
||||
if (!res)
|
||||
std::cout << "Failed to load glTF: " << filename << std::endl;
|
||||
else
|
||||
std::cout << "Loaded glTF: " << filename << std::endl;
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
std::map<int, GLuint> bindMesh(std::map<int, GLuint> vbos,
|
||||
tinygltf::Model &model, tinygltf::Mesh &mesh) {
|
||||
for (size_t i = 0; i < model.bufferViews.size(); ++i) {
|
||||
const tinygltf::BufferView &bufferView = model.bufferViews[i];
|
||||
if (bufferView.target == 0) { // TODO impl drawarrays
|
||||
std::cout << "WARN: bufferView.target is zero" << std::endl;
|
||||
continue; // Unsupported bufferView.
|
||||
/*
|
||||
From spec2.0 readme:
|
||||
https://github.com/KhronosGroup/glTF/tree/master/specification/2.0
|
||||
... drawArrays function should be used with a count equal to
|
||||
the count property of any of the accessors referenced by the
|
||||
attributes property (they are all equal for a given
|
||||
primitive).
|
||||
*/
|
||||
}
|
||||
|
||||
tinygltf::Buffer buffer = model.buffers[bufferView.buffer];
|
||||
std::cout << "bufferview.target " << bufferView.target << std::endl;
|
||||
|
||||
GLuint vbo;
|
||||
glGenBuffers(1, &vbo);
|
||||
vbos[i] = vbo;
|
||||
glBindBuffer(bufferView.target, vbo);
|
||||
|
||||
std::cout << "buffer.data.size = " << buffer.data.size()
|
||||
<< ", bufferview.byteOffset = " << bufferView.byteOffset
|
||||
<< std::endl;
|
||||
|
||||
glBufferData(bufferView.target, bufferView.byteLength,
|
||||
&buffer.data.at(0) + bufferView.byteOffset, GL_STATIC_DRAW);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < mesh.primitives.size(); ++i) {
|
||||
tinygltf::Primitive primitive = mesh.primitives[i];
|
||||
tinygltf::Accessor indexAccessor = model.accessors[primitive.indices];
|
||||
|
||||
for (auto &attrib : primitive.attributes) {
|
||||
tinygltf::Accessor accessor = model.accessors[attrib.second];
|
||||
int byteStride =
|
||||
accessor.ByteStride(model.bufferViews[accessor.bufferView]);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vbos[accessor.bufferView]);
|
||||
|
||||
int size = 1;
|
||||
if (accessor.type != TINYGLTF_TYPE_SCALAR) {
|
||||
size = accessor.type;
|
||||
}
|
||||
|
||||
int vaa = -1;
|
||||
if (attrib.first.compare("POSITION") == 0) vaa = 0;
|
||||
if (attrib.first.compare("NORMAL") == 0) vaa = 1;
|
||||
if (attrib.first.compare("TEXCOORD_0") == 0) vaa = 2;
|
||||
if (vaa > -1) {
|
||||
glEnableVertexAttribArray(vaa);
|
||||
glVertexAttribPointer(vaa, size, accessor.componentType,
|
||||
accessor.normalized ? GL_TRUE : GL_FALSE,
|
||||
byteStride, BUFFER_OFFSET(accessor.byteOffset));
|
||||
} else
|
||||
std::cout << "vaa missing: " << attrib.first << std::endl;
|
||||
}
|
||||
|
||||
GLuint texid;
|
||||
glGenTextures(1, &texid);
|
||||
|
||||
tinygltf::Texture &tex = model.textures[0];
|
||||
tinygltf::Image &image = model.images[tex.source];
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, texid);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
GLenum format = GL_RGBA;
|
||||
|
||||
if (image.component == 1) {
|
||||
format = GL_RED;
|
||||
} else if (image.component == 2) {
|
||||
format = GL_RG;
|
||||
} else if (image.component == 3) {
|
||||
format = GL_RGB;
|
||||
} else {
|
||||
// ???
|
||||
}
|
||||
|
||||
GLenum type = GL_UNSIGNED_BYTE;
|
||||
if (image.bits == 8) {
|
||||
// ok
|
||||
} else if (image.bits == 16) {
|
||||
type = GL_UNSIGNED_SHORT;
|
||||
} else {
|
||||
// ???
|
||||
}
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.width, image.height, 0,
|
||||
format, type, &image.image.at(0));
|
||||
}
|
||||
|
||||
return vbos;
|
||||
}
|
||||
|
||||
// bind models
|
||||
void bindModelNodes(std::map<int, GLuint> vbos, tinygltf::Model &model,
|
||||
tinygltf::Node &node) {
|
||||
bindMesh(vbos, model, model.meshes[node.mesh]);
|
||||
for (size_t i = 0; i < node.children.size(); i++) {
|
||||
bindModelNodes(vbos, model, model.nodes[node.children[i]]);
|
||||
}
|
||||
}
|
||||
GLuint bindModel(tinygltf::Model &model) {
|
||||
std::map<int, GLuint> vbos;
|
||||
GLuint vao;
|
||||
glGenVertexArrays(1, &vao);
|
||||
glBindVertexArray(vao);
|
||||
|
||||
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
|
||||
for (size_t i = 0; i < scene.nodes.size(); ++i) {
|
||||
bindModelNodes(vbos, model, model.nodes[scene.nodes[i]]);
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
// cleanup vbos
|
||||
for (size_t i = 0; i < vbos.size(); ++i) {
|
||||
glDeleteBuffers(1, &vbos[i]);
|
||||
}
|
||||
|
||||
return vao;
|
||||
}
|
||||
|
||||
void drawMesh(tinygltf::Model &model, tinygltf::Mesh &mesh) {
|
||||
for (size_t i = 0; i < mesh.primitives.size(); ++i) {
|
||||
tinygltf::Primitive primitive = mesh.primitives[i];
|
||||
tinygltf::Accessor indexAccessor = model.accessors[primitive.indices];
|
||||
|
||||
glDrawElements(primitive.mode, indexAccessor.count,
|
||||
indexAccessor.componentType,
|
||||
BUFFER_OFFSET(indexAccessor.byteOffset));
|
||||
}
|
||||
}
|
||||
|
||||
// recursively draw node and children nodes of model
|
||||
void drawModelNodes(tinygltf::Model &model, tinygltf::Node &node) {
|
||||
drawMesh(model, model.meshes[node.mesh]);
|
||||
for (size_t i = 0; i < node.children.size(); i++) {
|
||||
drawModelNodes(model, model.nodes[node.children[i]]);
|
||||
}
|
||||
}
|
||||
void drawModel(GLuint vao, tinygltf::Model &model) {
|
||||
glBindVertexArray(vao);
|
||||
|
||||
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
|
||||
for (size_t i = 0; i < scene.nodes.size(); ++i) {
|
||||
drawModelNodes(model, model.nodes[scene.nodes[i]]);
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
void dbgModel(tinygltf::Model &model) {
|
||||
for (auto &mesh : model.meshes) {
|
||||
std::cout << "mesh : " << mesh.name << std::endl;
|
||||
for (auto &primitive : mesh.primitives) {
|
||||
const tinygltf::Accessor &indexAccessor =
|
||||
model.accessors[primitive.indices];
|
||||
|
||||
std::cout << "indexaccessor: count " << indexAccessor.count << ", type "
|
||||
<< indexAccessor.componentType << std::endl;
|
||||
|
||||
tinygltf::Material &mat = model.materials[primitive.material];
|
||||
for (auto &mats : mat.values) {
|
||||
std::cout << "mat : " << mats.first.c_str() << std::endl;
|
||||
}
|
||||
|
||||
for (auto &image : model.images) {
|
||||
std::cout << "image name : " << image.uri << std::endl;
|
||||
std::cout << " size : " << image.image.size() << std::endl;
|
||||
std::cout << " w/h : " << image.width << "/" << image.height
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
std::cout << "indices : " << primitive.indices << std::endl;
|
||||
std::cout << "mode : "
|
||||
<< "(" << primitive.mode << ")" << std::endl;
|
||||
|
||||
for (auto &attrib : primitive.attributes) {
|
||||
std::cout << "attribute : " << attrib.first.c_str() << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
glm::mat4 genView(glm::vec3 pos, glm::vec3 lookat) {
|
||||
// Camera matrix
|
||||
glm::mat4 view = glm::lookAt(
|
||||
pos, // Camera in World Space
|
||||
lookat, // and looks at the origin
|
||||
glm::vec3(0, 1, 0) // Head is up (set to 0,-1,0 to look upside-down)
|
||||
);
|
||||
|
||||
return view;
|
||||
}
|
||||
|
||||
glm::mat4 genMVP(glm::mat4 view_mat, glm::mat4 model_mat, float fov, int w,
|
||||
int h) {
|
||||
glm::mat4 Projection =
|
||||
glm::perspective(glm::radians(fov), (float)w / (float)h, 0.01f, 1000.0f);
|
||||
|
||||
// Or, for an ortho camera :
|
||||
// glm::mat4 Projection = glm::ortho(-10.0f,10.0f,-10.0f,10.0f,0.0f,100.0f);
|
||||
// // In world coordinates
|
||||
|
||||
glm::mat4 mvp = Projection * view_mat * model_mat;
|
||||
|
||||
return mvp;
|
||||
}
|
||||
|
||||
void displayLoop(Window &window, const std::string &filename) {
|
||||
Shaders shader = Shaders();
|
||||
glUseProgram(shader.pid);
|
||||
|
||||
// grab uniforms to modify
|
||||
GLuint MVP_u = glGetUniformLocation(shader.pid, "MVP");
|
||||
GLuint sun_position_u = glGetUniformLocation(shader.pid, "sun_position");
|
||||
GLuint sun_color_u = glGetUniformLocation(shader.pid, "sun_color");
|
||||
|
||||
tinygltf::Model model;
|
||||
if (!loadModel(model, filename.c_str())) return;
|
||||
|
||||
GLuint vao = bindModel(model);
|
||||
// dbgModel(model); return;
|
||||
|
||||
// Model matrix : an identity matrix (model will be at the origin)
|
||||
glm::mat4 model_mat = glm::mat4(1.0f);
|
||||
glm::mat4 model_rot = glm::mat4(1.0f);
|
||||
glm::vec3 model_pos = glm::vec3(-3, 0, -3);
|
||||
|
||||
// generate a camera view, based on eye-position and lookAt world-position
|
||||
glm::mat4 view_mat = genView(glm::vec3(2, 2, 20), model_pos);
|
||||
|
||||
glm::vec3 sun_position = glm::vec3(3.0, 10.0, -5.0);
|
||||
glm::vec3 sun_color = glm::vec3(1.0);
|
||||
|
||||
while (!window.Close()) {
|
||||
window.Resize();
|
||||
|
||||
glClearColor(0.2, 0.2, 0.2, 1.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glm::mat4 trans =
|
||||
glm::translate(glm::mat4(1.0f), model_pos); // reposition model
|
||||
model_rot = glm::rotate(model_rot, glm::radians(0.8f),
|
||||
glm::vec3(0, 1, 0)); // rotate model on y axis
|
||||
model_mat = trans * model_rot;
|
||||
|
||||
// build a model-view-projection
|
||||
GLint w, h;
|
||||
glfwGetWindowSize(window.window, &w, &h);
|
||||
glm::mat4 mvp = genMVP(view_mat, model_mat, 45.0f, w, h);
|
||||
glUniformMatrix4fv(MVP_u, 1, GL_FALSE, &mvp[0][0]);
|
||||
|
||||
glUniform3fv(sun_position_u, 1, &sun_position[0]);
|
||||
glUniform3fv(sun_color_u, 1, &sun_color[0]);
|
||||
|
||||
drawModel(vao, model);
|
||||
glfwSwapBuffers(window.window);
|
||||
glfwPollEvents();
|
||||
}
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char *description) {
|
||||
(void)error;
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
std::string filename = "../../models/Cube/Cube.gltf";
|
||||
|
||||
if (argc > 1) {
|
||||
filename = argv[1];
|
||||
}
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit()) return -1;
|
||||
|
||||
// Force create OpenGL 3.3
|
||||
// NOTE(syoyo): Linux + NVIDIA driver segfaults for some reason? commenting out glfwWindowHint will work.
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
#ifdef __APPLE__
|
||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
Window window = Window(800, 600, "TinyGLTF basic example");
|
||||
glfwMakeContextCurrent(window.window);
|
||||
|
||||
#ifdef __APPLE__
|
||||
// https://stackoverflow.com/questions/50192625/openggl-segmentation-fault
|
||||
glewExperimental = GL_TRUE;
|
||||
#endif
|
||||
|
||||
glewInit();
|
||||
std::cout << glGetString(GL_RENDERER) << ", " << glGetString(GL_VERSION)
|
||||
<< std::endl;
|
||||
|
||||
if (!GLEW_VERSION_3_3) {
|
||||
std::cerr << "OpenGL 3.3 is required to execute this app." << std::endl;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glDepthFunc(GL_LESS);
|
||||
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
displayLoop(window, filename);
|
||||
|
||||
glfwTerminate();
|
||||
return 0;
|
||||
}
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
|
||||
#include <GL/glew.h>
|
||||
#include <GLFW/glfw3.h>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
|
||||
#include "shaders.h"
|
||||
#include "window.h"
|
||||
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Weverything"
|
||||
#endif
|
||||
|
||||
// Inlude tinyktx.h before tiny_gltf.h
|
||||
// to get TKTX_*** definitions
|
||||
#define TINYKTX_IMPLEMENTATION
|
||||
#include "../../tinyktx.h"
|
||||
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic pop
|
||||
#endif
|
||||
|
||||
#define TINYGLTF_IMPLEMENTATION
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
#define TINYGLTF_NOEXCEPTION
|
||||
#define JSON_NOEXCEPTION
|
||||
#define TINYGLTF_ENABLE_KTX
|
||||
// tinyktx.h is already included above,
|
||||
// so let tiny_gltf.h know do not include tinyktx.h anymore
|
||||
#define TINYGLTF_NO_INCLUDE_TINY_KTX
|
||||
#include "../../tiny_gltf.h"
|
||||
|
||||
//#define BUFFER_OFFSET(i) ((char *)nullptr + (i))
|
||||
#define BUFFER_OFFSET(i) \
|
||||
(reinterpret_cast<void *>(i)) // TODO(syoyo): Is this right way?
|
||||
|
||||
bool loadModel(tinygltf::Model &model, const char *filename) {
|
||||
tinygltf::TinyGLTF loader;
|
||||
std::string err;
|
||||
std::string warn;
|
||||
|
||||
bool res = loader.LoadASCIIFromFile(&model, &err, &warn, filename);
|
||||
if (!warn.empty()) {
|
||||
std::cout << "WARN: " << warn << std::endl;
|
||||
}
|
||||
|
||||
if (!err.empty()) {
|
||||
std::cout << "ERR: " << err << std::endl;
|
||||
}
|
||||
|
||||
if (!res)
|
||||
std::cout << "Failed to load glTF: " << filename << std::endl;
|
||||
else
|
||||
std::cout << "Loaded glTF: " << filename << std::endl;
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
static bool GetOpenGLFormatFromKTX(int ktx_fmt, GLint *internal_format, GLenum *format, GLenum *type) {
|
||||
#if defined(TINYGLTF_ENABLE_KTX)
|
||||
bool ret = true;
|
||||
|
||||
std::cout << "fmt = " << ktx_fmt << ", rgb8 fmt = " << TKTX_R8G8B8_UNORM << "\n";
|
||||
|
||||
if (ktx_fmt == TKTX_R8G8B8_UNORM) {
|
||||
(*internal_format) = GL_RGB;
|
||||
(*format) = GL_RGB;
|
||||
(*type) = GL_UNSIGNED_BYTE;
|
||||
} else {
|
||||
// TODO(syoyo): Support more KTX formats.
|
||||
ret = false;
|
||||
}
|
||||
|
||||
return ret;
|
||||
#else
|
||||
(void)fmt;
|
||||
(void)internal_format;
|
||||
(void)internal_format;
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
std::map<int, GLuint> bindMesh(std::map<int, GLuint> vbos,
|
||||
tinygltf::Model &model, tinygltf::Mesh &mesh) {
|
||||
for (size_t i = 0; i < model.bufferViews.size(); ++i) {
|
||||
const tinygltf::BufferView &bufferView = model.bufferViews[i];
|
||||
if (bufferView.target == 0) { // TODO impl drawarrays
|
||||
std::cout << "WARN: bufferView.target is zero" << std::endl;
|
||||
continue; // Unsupported bufferView.
|
||||
/*
|
||||
From spec2.0 readme:
|
||||
https://github.com/KhronosGroup/glTF/tree/master/specification/2.0
|
||||
... drawArrays function should be used with a count equal to
|
||||
the count property of any of the accessors referenced by the
|
||||
attributes property (they are all equal for a
|
||||
given primitive).
|
||||
*/
|
||||
}
|
||||
|
||||
tinygltf::Buffer buffer = model.buffers[bufferView.buffer];
|
||||
std::cout << "bufferview.target " << bufferView.target << std::endl;
|
||||
|
||||
GLuint vbo;
|
||||
glGenBuffers(1, &vbo);
|
||||
vbos[i] = vbo;
|
||||
glBindBuffer(bufferView.target, vbo);
|
||||
|
||||
std::cout << "buffer.data.size = " << buffer.data.size()
|
||||
<< ", bufferview.byteOffset = " << bufferView.byteOffset
|
||||
<< std::endl;
|
||||
|
||||
glBufferData(bufferView.target, bufferView.byteLength,
|
||||
&buffer.data.at(0) + bufferView.byteOffset, GL_STATIC_DRAW);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < mesh.primitives.size(); ++i) {
|
||||
tinygltf::Primitive primitive = mesh.primitives[i];
|
||||
tinygltf::Accessor indexAccessor = model.accessors[primitive.indices];
|
||||
|
||||
for (auto &attrib : primitive.attributes) {
|
||||
tinygltf::Accessor accessor = model.accessors[attrib.second];
|
||||
int byteStride =
|
||||
accessor.ByteStride(model.bufferViews[accessor.bufferView]);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, vbos[accessor.bufferView]);
|
||||
|
||||
int size = 1;
|
||||
if (accessor.type != TINYGLTF_TYPE_SCALAR) {
|
||||
size = accessor.type;
|
||||
}
|
||||
|
||||
int vaa = -1;
|
||||
if (attrib.first.compare("POSITION") == 0) vaa = 0;
|
||||
if (attrib.first.compare("NORMAL") == 0) vaa = 1;
|
||||
if (attrib.first.compare("TEXCOORD_0") == 0) vaa = 2;
|
||||
if (vaa > -1) {
|
||||
glEnableVertexAttribArray(vaa);
|
||||
glVertexAttribPointer(vaa, size, accessor.componentType,
|
||||
accessor.normalized ? GL_TRUE : GL_FALSE,
|
||||
byteStride, BUFFER_OFFSET(accessor.byteOffset));
|
||||
} else
|
||||
std::cout << "Unsupported vertex attribute: " << attrib.first << std::endl;
|
||||
}
|
||||
|
||||
GLuint texid;
|
||||
glGenTextures(1, &texid);
|
||||
|
||||
tinygltf::Texture &tex = model.textures[0];
|
||||
tinygltf::Image &image = model.images[tex.source];
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, texid);
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
||||
|
||||
GLint internal_format = GL_RGBA;
|
||||
GLenum format = GL_RGBA;
|
||||
GLenum type = GL_UNSIGNED_BYTE;
|
||||
|
||||
bool valid = false;
|
||||
|
||||
// KTX extension
|
||||
if (image.extras.Has("ktx_format")) {
|
||||
|
||||
valid = GetOpenGLFormatFromKTX(image.extras.Get("ktx_format").Get<int>(), &internal_format, &format, &type);
|
||||
|
||||
if (valid) {
|
||||
|
||||
std::cout << "ktx_format: " << image.extras.Get("ktx_format").Get<int>() << std::endl;
|
||||
std::cout << "ktx image size: " << image.width << ", " << image.height << std::endl;
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
valid = true;
|
||||
|
||||
if (image.component == 1) {
|
||||
format = GL_RED;
|
||||
} else if (image.component == 2) {
|
||||
format = GL_RG;
|
||||
} else if (image.component == 3) {
|
||||
format = GL_RGB;
|
||||
} else if (image.component == 4) {
|
||||
format = GL_RGBA;
|
||||
} else {
|
||||
valid = false;
|
||||
}
|
||||
|
||||
if (image.bits == 8) {
|
||||
type = GL_UNSIGNED_BYTE;
|
||||
} else if (image.bits == 16) {
|
||||
type = GL_UNSIGNED_SHORT;
|
||||
} else {
|
||||
valid = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (valid) {
|
||||
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, internal_format, image.width, image.height, 0,
|
||||
format, type, &image.image.at(0));
|
||||
}
|
||||
}
|
||||
|
||||
return vbos;
|
||||
}
|
||||
|
||||
// bind models
|
||||
void bindModelNodes(std::map<int, GLuint> vbos, tinygltf::Model &model,
|
||||
tinygltf::Node &node) {
|
||||
bindMesh(vbos, model, model.meshes[node.mesh]);
|
||||
for (size_t i = 0; i < node.children.size(); i++) {
|
||||
bindModelNodes(vbos, model, model.nodes[node.children[i]]);
|
||||
}
|
||||
}
|
||||
GLuint bindModel(tinygltf::Model &model) {
|
||||
std::map<int, GLuint> vbos;
|
||||
GLuint vao;
|
||||
glGenVertexArrays(1, &vao);
|
||||
glBindVertexArray(vao);
|
||||
|
||||
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
|
||||
for (size_t i = 0; i < scene.nodes.size(); ++i) {
|
||||
bindModelNodes(vbos, model, model.nodes[scene.nodes[i]]);
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
// cleanup vbos
|
||||
for (size_t i = 0; i < vbos.size(); ++i) {
|
||||
glDeleteBuffers(1, &vbos[i]);
|
||||
}
|
||||
|
||||
return vao;
|
||||
}
|
||||
|
||||
void drawMesh(tinygltf::Model &model, tinygltf::Mesh &mesh) {
|
||||
for (size_t i = 0; i < mesh.primitives.size(); ++i) {
|
||||
tinygltf::Primitive primitive = mesh.primitives[i];
|
||||
tinygltf::Accessor indexAccessor = model.accessors[primitive.indices];
|
||||
|
||||
glDrawElements(primitive.mode, indexAccessor.count,
|
||||
indexAccessor.componentType,
|
||||
BUFFER_OFFSET(indexAccessor.byteOffset));
|
||||
}
|
||||
}
|
||||
|
||||
// recursively draw node and children nodes of model
|
||||
void drawModelNodes(tinygltf::Model &model, tinygltf::Node &node) {
|
||||
drawMesh(model, model.meshes[node.mesh]);
|
||||
for (size_t i = 0; i < node.children.size(); i++) {
|
||||
drawModelNodes(model, model.nodes[node.children[i]]);
|
||||
}
|
||||
}
|
||||
void drawModel(GLuint vao, tinygltf::Model &model) {
|
||||
glBindVertexArray(vao);
|
||||
|
||||
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
|
||||
for (size_t i = 0; i < scene.nodes.size(); ++i) {
|
||||
drawModelNodes(model, model.nodes[scene.nodes[i]]);
|
||||
}
|
||||
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
void dbgModel(tinygltf::Model &model) {
|
||||
for (auto &mesh : model.meshes) {
|
||||
std::cout << "mesh : " << mesh.name << std::endl;
|
||||
for (auto &primitive : mesh.primitives) {
|
||||
const tinygltf::Accessor &indexAccessor =
|
||||
model.accessors[primitive.indices];
|
||||
|
||||
std::cout << "indexaccessor: count " << indexAccessor.count << ", type "
|
||||
<< indexAccessor.componentType << std::endl;
|
||||
|
||||
tinygltf::Material &mat = model.materials[primitive.material];
|
||||
for (auto &mats : mat.values) {
|
||||
std::cout << "mat : " << mats.first.c_str() << std::endl;
|
||||
}
|
||||
|
||||
for (auto &image : model.images) {
|
||||
std::cout << "image name : " << image.uri << std::endl;
|
||||
std::cout << " size : " << image.image.size() << std::endl;
|
||||
std::cout << " w/h : " << image.width << "/" << image.height
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
std::cout << "indices : " << primitive.indices << std::endl;
|
||||
std::cout << "mode : "
|
||||
<< "(" << primitive.mode << ")" << std::endl;
|
||||
|
||||
for (auto &attrib : primitive.attributes) {
|
||||
std::cout << "attribute : " << attrib.first.c_str() << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
glm::mat4 genView(glm::vec3 pos, glm::vec3 lookat) {
|
||||
// Camera matrix
|
||||
glm::mat4 view = glm::lookAt(
|
||||
pos, // Camera in World Space
|
||||
lookat, // and looks at the origin
|
||||
glm::vec3(0, 1, 0) // Head is up (set to 0,-1,0 to look upside-down)
|
||||
);
|
||||
|
||||
return view;
|
||||
}
|
||||
|
||||
glm::mat4 genMVP(glm::mat4 view_mat, glm::mat4 model_mat, float fov, int w,
|
||||
int h) {
|
||||
glm::mat4 Projection =
|
||||
glm::perspective(glm::radians(fov), (float)w / (float)h, 0.01f, 1000.0f);
|
||||
|
||||
// Or, for an ortho camera :
|
||||
// glm::mat4 Projection = glm::ortho(-10.0f,10.0f,-10.0f,10.0f,0.0f,100.0f);
|
||||
// // In world coordinates
|
||||
|
||||
glm::mat4 mvp = Projection * view_mat * model_mat;
|
||||
|
||||
return mvp;
|
||||
}
|
||||
|
||||
void displayLoop(Window &window, const std::string &filename) {
|
||||
Shaders shader = Shaders();
|
||||
glUseProgram(shader.pid);
|
||||
|
||||
// grab uniforms to modify
|
||||
GLuint MVP_u = glGetUniformLocation(shader.pid, "MVP");
|
||||
GLuint sun_position_u = glGetUniformLocation(shader.pid, "sun_position");
|
||||
GLuint sun_color_u = glGetUniformLocation(shader.pid, "sun_color");
|
||||
|
||||
tinygltf::Model model;
|
||||
if (!loadModel(model, filename.c_str())) return;
|
||||
|
||||
GLuint vao = bindModel(model);
|
||||
// dbgModel(model); return;
|
||||
|
||||
// Model matrix : an identity matrix (model will be at the origin)
|
||||
glm::mat4 model_mat = glm::mat4(1.0f);
|
||||
glm::mat4 model_rot = glm::mat4(1.0f);
|
||||
glm::vec3 model_pos = glm::vec3(-3, 0, -3);
|
||||
|
||||
// generate a camera view, based on eye-position and lookAt world-position
|
||||
glm::mat4 view_mat = genView(glm::vec3(2, 2, 20), model_pos);
|
||||
|
||||
glm::vec3 sun_position = glm::vec3(3.0, 10.0, -5.0);
|
||||
glm::vec3 sun_color = glm::vec3(1.0);
|
||||
|
||||
while (!window.Close()) {
|
||||
window.Resize();
|
||||
|
||||
glClearColor(0.2, 0.2, 0.2, 1.0);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
glm::mat4 trans =
|
||||
glm::translate(glm::mat4(1.0f), model_pos); // reposition model
|
||||
model_rot = glm::rotate(model_rot, glm::radians(0.8f),
|
||||
glm::vec3(0, 1, 0)); // rotate model on y axis
|
||||
model_mat = trans * model_rot;
|
||||
|
||||
// build a model-view-projection
|
||||
GLint w, h;
|
||||
glfwGetWindowSize(window.window, &w, &h);
|
||||
glm::mat4 mvp = genMVP(view_mat, model_mat, 45.0f, w, h);
|
||||
glUniformMatrix4fv(MVP_u, 1, GL_FALSE, &mvp[0][0]);
|
||||
|
||||
glUniform3fv(sun_position_u, 1, &sun_position[0]);
|
||||
glUniform3fv(sun_color_u, 1, &sun_color[0]);
|
||||
|
||||
drawModel(vao, model);
|
||||
glfwSwapBuffers(window.window);
|
||||
glfwPollEvents();
|
||||
}
|
||||
}
|
||||
|
||||
static void error_callback(int error, const char *description) {
|
||||
(void)error;
|
||||
fprintf(stderr, "Error: %s\n", description);
|
||||
}
|
||||
|
||||
static void drop_callback(GLFWwindow *window, int num, const char **paths) {
|
||||
(void)window;
|
||||
printf("dropCB %d\n", num);
|
||||
for (int i = 0; i < num; i++) {
|
||||
printf("%s\n", paths[i]);
|
||||
}
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
std::string filename = "../../models/Cube/Cube.gltf";
|
||||
|
||||
if (argc > 1) {
|
||||
filename = argv[1];
|
||||
}
|
||||
|
||||
glfwSetErrorCallback(error_callback);
|
||||
|
||||
if (!glfwInit()) return -1;
|
||||
|
||||
// NOTE(syoyo): For some reason, Linux + NVIDIA driver + apt-installed
|
||||
// glew(1.13) cannot initialize some ARB functions when CONTEXT_VERSION are
|
||||
// explicitly given. Proably we need to compile app with recent glfw and
|
||||
// glew(or use glad) package
|
||||
#if !defined(__linux__)
|
||||
// Try to create OpenGL 3.3 context on Windows and macOS
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
#endif
|
||||
|
||||
// glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
||||
#ifdef __APPLE__
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
|
||||
#endif
|
||||
|
||||
Window window = Window(800, 600, "TinyGLTF basic example");
|
||||
|
||||
glfwSetDropCallback(window.window, drop_callback);
|
||||
|
||||
glfwMakeContextCurrent(window.window);
|
||||
|
||||
#ifdef __APPLE__
|
||||
// https://stackoverflow.com/questions/50192625/openggl-segmentation-fault
|
||||
glewExperimental = GL_TRUE;
|
||||
#endif
|
||||
|
||||
if (glewInit() != GLEW_OK) {
|
||||
std::cerr << "Failed to initialie glew." << std::endl;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
std::cout << glGetString(GL_RENDERER) << ", " << glGetString(GL_VERSION)
|
||||
<< std::endl;
|
||||
|
||||
if (!GLEW_ARB_vertex_array_object) {
|
||||
std::cerr << "GLEW_ARB_vertex_array_object was not available." << std::endl;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
if (!GLEW_VERSION_3_3) {
|
||||
std::cerr << "OpenGL 3.3 is required to execute this app." << std::endl;
|
||||
return EXIT_FAILURE;
|
||||
}
|
||||
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
glDepthFunc(GL_LESS);
|
||||
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
displayLoop(window, filename);
|
||||
|
||||
glfwTerminate();
|
||||
return 0;
|
||||
}
|
||||
|
||||
BIN
models/Cube-KTX/Cube.bin
Normal file
BIN
models/Cube-KTX/Cube.bin
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 1.8 KiB |
193
models/Cube-KTX/Cube.gltf
Normal file
193
models/Cube-KTX/Cube.gltf
Normal file
@@ -0,0 +1,193 @@
|
||||
{
|
||||
"accessors" : [
|
||||
{
|
||||
"bufferView" : 0,
|
||||
"byteOffset" : 0,
|
||||
"componentType" : 5123,
|
||||
"count" : 36,
|
||||
"max" : [
|
||||
35
|
||||
],
|
||||
"min" : [
|
||||
0
|
||||
],
|
||||
"type" : "SCALAR"
|
||||
},
|
||||
{
|
||||
"bufferView" : 1,
|
||||
"byteOffset" : 0,
|
||||
"componentType" : 5126,
|
||||
"count" : 36,
|
||||
"max" : [
|
||||
1.000000,
|
||||
1.000000,
|
||||
1.000001
|
||||
],
|
||||
"min" : [
|
||||
-1.000000,
|
||||
-1.000000,
|
||||
-1.000000
|
||||
],
|
||||
"type" : "VEC3"
|
||||
},
|
||||
{
|
||||
"bufferView" : 2,
|
||||
"byteOffset" : 0,
|
||||
"componentType" : 5126,
|
||||
"count" : 36,
|
||||
"max" : [
|
||||
1.000000,
|
||||
1.000000,
|
||||
1.000000
|
||||
],
|
||||
"min" : [
|
||||
-1.000000,
|
||||
-1.000000,
|
||||
-1.000000
|
||||
],
|
||||
"type" : "VEC3"
|
||||
},
|
||||
{
|
||||
"bufferView" : 3,
|
||||
"byteOffset" : 0,
|
||||
"componentType" : 5126,
|
||||
"count" : 36,
|
||||
"max" : [
|
||||
1.000000,
|
||||
-0.000000,
|
||||
-0.000000,
|
||||
1.000000
|
||||
],
|
||||
"min" : [
|
||||
0.000000,
|
||||
-0.000000,
|
||||
-1.000000,
|
||||
-1.000000
|
||||
],
|
||||
"type" : "VEC4"
|
||||
},
|
||||
{
|
||||
"bufferView" : 4,
|
||||
"byteOffset" : 0,
|
||||
"componentType" : 5126,
|
||||
"count" : 36,
|
||||
"max" : [
|
||||
1.000000,
|
||||
1.000000
|
||||
],
|
||||
"min" : [
|
||||
-1.000000,
|
||||
-1.000000
|
||||
],
|
||||
"type" : "VEC2"
|
||||
}
|
||||
],
|
||||
"asset" : {
|
||||
"generator" : "VKTS glTF 2.0 exporter",
|
||||
"version" : "2.0"
|
||||
},
|
||||
"bufferViews" : [
|
||||
{
|
||||
"buffer" : 0,
|
||||
"byteLength" : 72,
|
||||
"byteOffset" : 0,
|
||||
"target" : 34963
|
||||
},
|
||||
{
|
||||
"buffer" : 0,
|
||||
"byteLength" : 432,
|
||||
"byteOffset" : 72,
|
||||
"target" : 34962
|
||||
},
|
||||
{
|
||||
"buffer" : 0,
|
||||
"byteLength" : 432,
|
||||
"byteOffset" : 504,
|
||||
"target" : 34962
|
||||
},
|
||||
{
|
||||
"buffer" : 0,
|
||||
"byteLength" : 576,
|
||||
"byteOffset" : 936,
|
||||
"target" : 34962
|
||||
},
|
||||
{
|
||||
"buffer" : 0,
|
||||
"byteLength" : 288,
|
||||
"byteOffset" : 1512,
|
||||
"target" : 34962
|
||||
}
|
||||
],
|
||||
"buffers" : [
|
||||
{
|
||||
"byteLength" : 1800,
|
||||
"uri" : "Cube.bin"
|
||||
}
|
||||
],
|
||||
"images" : [
|
||||
{
|
||||
"uri" : "Cube_BaseColor.ktx"
|
||||
},
|
||||
{
|
||||
"uri" : "Cube_MetallicRoughness.ktx"
|
||||
}
|
||||
],
|
||||
"materials" : [
|
||||
{
|
||||
"name" : "Cube",
|
||||
"pbrMetallicRoughness" : {
|
||||
"baseColorTexture" : {
|
||||
"index" : 0
|
||||
},
|
||||
"metallicRoughnessTexture" : {
|
||||
"index" : 1
|
||||
}
|
||||
}
|
||||
}
|
||||
],
|
||||
"meshes" : [
|
||||
{
|
||||
"name" : "Cube",
|
||||
"primitives" : [
|
||||
{
|
||||
"attributes" : {
|
||||
"NORMAL" : 2,
|
||||
"POSITION" : 1,
|
||||
"TANGENT" : 3,
|
||||
"TEXCOORD_0" : 4
|
||||
},
|
||||
"indices" : 0,
|
||||
"material" : 0,
|
||||
"mode" : 4
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"nodes" : [
|
||||
{
|
||||
"mesh" : 0,
|
||||
"name" : "Cube"
|
||||
}
|
||||
],
|
||||
"samplers" : [
|
||||
{}
|
||||
],
|
||||
"scene" : 0,
|
||||
"scenes" : [
|
||||
{
|
||||
"nodes" : [
|
||||
0
|
||||
]
|
||||
}
|
||||
],
|
||||
"textures" : [
|
||||
{
|
||||
"sampler" : 0,
|
||||
"source" : 0
|
||||
},
|
||||
{
|
||||
"sampler" : 0,
|
||||
"source" : 1
|
||||
}
|
||||
]
|
||||
}
|
||||
BIN
models/Cube-KTX/Cube_BaseColor.ktx
Normal file
BIN
models/Cube-KTX/Cube_BaseColor.ktx
Normal file
Binary file not shown.
BIN
models/Cube-KTX/Cube_MetallicRoughness.ktx
Normal file
BIN
models/Cube-KTX/Cube_MetallicRoughness.ktx
Normal file
Binary file not shown.
12
models/Cube-KTX/README.md
Normal file
12
models/Cube-KTX/README.md
Normal file
@@ -0,0 +1,12 @@
|
||||
License: Donated by Norbert Nopper for glTF testing.
|
||||
|
||||
https://github.com/KhronosGroup/glTF-Sample-Models/tree/master/2.0/Cube
|
||||
|
||||
|
||||
----
|
||||
|
||||
Converted .png to .ktx image by Syoyo Fujita.
|
||||
|
||||
.png -> .ppm using image magic(resize with 25% to reduce file size)
|
||||
.ppm -> .ktx using `toktx` in KTX-Software https://github.com/KhronosGroup/KTX-Software
|
||||
|
||||
268
tiny_gltf.h
268
tiny_gltf.h
@@ -492,14 +492,19 @@ struct Image {
|
||||
std::string name;
|
||||
int width;
|
||||
int height;
|
||||
int component;
|
||||
|
||||
//
|
||||
// For KTX image, component, bits and pixel_type will be set to `0`, and KTX attributes are stored in `extras`.
|
||||
// FIXME(syoyo): Find more proper way to handle KTX and non-KTX image by keeping backward-compatibility as much as possible.
|
||||
//
|
||||
int component; // The number of channel components in the image.
|
||||
int bits; // bit depth per channel. 8(byte), 16 or 32.
|
||||
int pixel_type; // pixel type(TINYGLTF_COMPONENT_TYPE_***). usually
|
||||
// UBYTE(bits = 8) or USHORT(bits = 16)
|
||||
std::vector<unsigned char> image;
|
||||
int bufferView; // (required if no uri)
|
||||
std::string mimeType; // (required if no uri) ["image/jpeg", "image/png",
|
||||
// "image/bmp", "image/gif"]
|
||||
// "image/bmp", "image/gif", etc]
|
||||
std::string uri; // (required if no mimeType)
|
||||
Value extras;
|
||||
ExtensionMap extensions;
|
||||
@@ -1124,6 +1129,12 @@ class TinyGLTF {
|
||||
#include "draco/core/decoder_buffer.h"
|
||||
#endif
|
||||
|
||||
#ifdef TINYGLTF_ENABLE_KTX
|
||||
#ifndef TINYGLTF_NO_INCLUDE_TINY_KTX
|
||||
#include "tiny_ktx.h"
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef TINYGLTF_NO_STB_IMAGE
|
||||
#ifndef TINYGLTF_NO_INCLUDE_STB_IMAGE
|
||||
#include "stb_image.h"
|
||||
@@ -1679,8 +1690,8 @@ void TinyGLTF::SetImageLoader(LoadImageDataFunction func, void *user_data) {
|
||||
load_image_user_data_ = user_data;
|
||||
}
|
||||
|
||||
#ifndef TINYGLTF_NO_STB_IMAGE
|
||||
bool LoadImageData(Image *image, const int image_idx, std::string *err,
|
||||
#if !defined(TINYGLTF_NO_STB_IMAGE)
|
||||
bool LoadImageDataSTB(Image *image, const int image_idx, std::string *err,
|
||||
std::string *warn, int req_width, int req_height,
|
||||
const unsigned char *bytes, int size, void *user_data) {
|
||||
(void)user_data;
|
||||
@@ -1777,6 +1788,232 @@ bool LoadImageData(Image *image, const int image_idx, std::string *err,
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(TINYGLTF_ENABLE_KTX)
|
||||
|
||||
struct SimpleVFile {
|
||||
std::string *err = nullptr;
|
||||
const uint8_t *data = nullptr;
|
||||
size_t pos = 0;
|
||||
size_t len = 0;
|
||||
};
|
||||
|
||||
static void tinyktxCallbackError(void *user, char const *msg) {
|
||||
SimpleVFile *ss = reinterpret_cast<SimpleVFile *>(user);
|
||||
|
||||
if (ss->err) {
|
||||
(*ss->err) += "Tiny_Ktx ERROR: " + std::string(msg) + "\n";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void *tinyktxCallbackAlloc(void *user, size_t size) {
|
||||
(void)user;
|
||||
//std::cerr << "Alloc : " << std::to_string(size) << "\n";
|
||||
return malloc(size);
|
||||
};
|
||||
|
||||
static void tinyktxCallbackFree(void *user, void *data) {
|
||||
(void)user;
|
||||
free(data);
|
||||
};
|
||||
|
||||
static size_t tinyktxCallbackRead(void *user, void* data, size_t size) {
|
||||
SimpleVFile *ss = reinterpret_cast<SimpleVFile *>(user);
|
||||
|
||||
if ((ss->pos + size) > ss->len) {
|
||||
if (ss->err) {
|
||||
std::stringstream msg;
|
||||
msg << "KTX read: Invalid data length. pos = " << ss->pos << ", len = " << ss->len << ", requested size to read = " << size << "\n";
|
||||
(*ss->err) += msg.str();
|
||||
}
|
||||
return size_t(0);
|
||||
}
|
||||
|
||||
memcpy(data, ss->data + ss->pos, size);
|
||||
|
||||
// Advance pos
|
||||
ss->pos += size;
|
||||
|
||||
return size;
|
||||
};
|
||||
|
||||
static bool tinyktxCallbackSeek(void *user, int64_t offset) {
|
||||
|
||||
SimpleVFile *ss = reinterpret_cast<SimpleVFile *>(user);
|
||||
|
||||
if ((offset < 0) || (size_t(offset) >= ss->len)) {
|
||||
if (ss->err) {
|
||||
std::stringstream msg;
|
||||
msg << "KTX read: Invalid data offset. len = " << ss->len << ", requested offset = " << offset << "\n";
|
||||
(*ss->err) += msg.str();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
ss->pos = offset;
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
static int64_t tinyktxCallbackTell(void *user) {
|
||||
SimpleVFile *ss = reinterpret_cast<SimpleVFile *>(user);
|
||||
|
||||
return int64_t(ss->pos);
|
||||
};
|
||||
|
||||
|
||||
bool LoadImageDataKTX(Image *image, const int image_idx, std::string *err,
|
||||
std::string *warn, int req_width, int req_height,
|
||||
const unsigned char *bytes, int size, void *user_data) {
|
||||
(void)user_data;
|
||||
(void)warn;
|
||||
(void)req_width;
|
||||
(void)req_height;
|
||||
|
||||
TinyKtx_Callbacks callbacks {
|
||||
&tinyktxCallbackError,
|
||||
&tinyktxCallbackAlloc,
|
||||
&tinyktxCallbackFree,
|
||||
&tinyktxCallbackRead,
|
||||
&tinyktxCallbackSeek,
|
||||
&tinyktxCallbackTell
|
||||
};
|
||||
|
||||
SimpleVFile vfile;
|
||||
vfile.err = err;
|
||||
vfile.pos = 0;
|
||||
vfile.data = bytes;
|
||||
vfile.len = size;
|
||||
|
||||
auto ctx = TinyKtx_CreateContext( &callbacks, reinterpret_cast<void *>(&vfile) );
|
||||
TinyKtx_ReadHeader(ctx);
|
||||
uint32_t w = TinyKtx_Width(ctx);
|
||||
uint32_t h = TinyKtx_Height(ctx);
|
||||
uint32_t d = TinyKtx_Depth(ctx);
|
||||
|
||||
TinyKtx_Format fmt = TinyKtx_GetFormat(ctx);
|
||||
|
||||
if(fmt == TKTX_UNDEFINED) {
|
||||
TinyKtx_DestroyContext(ctx);
|
||||
return false;
|
||||
}
|
||||
|
||||
int num_mipmaps = TinyKtx_NumberOfMipmaps(ctx);
|
||||
if (num_mipmaps < 1) {
|
||||
// ???
|
||||
if (err) {
|
||||
(*err) += "Number of mipmaps are zero for KTX image[" + std::to_string(image_idx) + ".\n";
|
||||
}
|
||||
TinyKtx_DestroyContext(ctx);
|
||||
return false;
|
||||
}
|
||||
|
||||
{
|
||||
// TODO(syoyo): Support mipmap.
|
||||
int miplevel = 0;
|
||||
|
||||
size_t byte_count = TinyKtx_ImageSize(ctx, miplevel);
|
||||
if (byte_count == 0) {
|
||||
// ???
|
||||
if (err) {
|
||||
(*err) += "KTX image [" + std::to_string(image_idx) + "] has zero bytes.\n";
|
||||
}
|
||||
|
||||
TinyKtx_DestroyContext(ctx);
|
||||
return false;
|
||||
}
|
||||
|
||||
const void *src_ptr = TinyKtx_ImageRawData(ctx, miplevel);
|
||||
if (src_ptr == nullptr) {
|
||||
TinyKtx_DestroyContext(ctx);
|
||||
return false;
|
||||
}
|
||||
|
||||
image->image.resize(byte_count);
|
||||
memcpy(image->image.data(), TinyKtx_ImageRawData(ctx, miplevel), byte_count);
|
||||
|
||||
TinyKtx_DestroyContext(ctx);
|
||||
|
||||
// Set to 0 for KTX image.
|
||||
image->pixel_type = 0;
|
||||
image->bits = 0;
|
||||
image->component = 0;
|
||||
|
||||
// extras for KTX
|
||||
Value::Object extras;
|
||||
extras["ktx_format"] = Value(int(fmt)); // TODO(syoyo): Store OpenGL format
|
||||
extras["depth"] = Value(int(d));
|
||||
extras["byteCount"] = Value(int(byte_count)); // Assume image size is < 2GB
|
||||
image->extras = Value(extras);
|
||||
// TODO(syoyo): Store more KTX attributes.
|
||||
}
|
||||
|
||||
image->width = w;
|
||||
image->height = h;
|
||||
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
bool LoadImageData(Image *image, const int image_idx, std::string *err,
|
||||
std::string *warn, int req_width, int req_height,
|
||||
const unsigned char *bytes, int size, void *user_data) {
|
||||
|
||||
bool ret = false;
|
||||
|
||||
std::string stb_err;
|
||||
std::string stb_warn;
|
||||
|
||||
#if !defined(TINYGLTF_NO_STB_IMAGE)
|
||||
// Try to load images using stb_image(png, gif, bmp, tga, ...)
|
||||
|
||||
ret = tinygltf::LoadImageDataSTB(image, image_idx, &stb_err, &stb_warn, req_width, req_height,
|
||||
bytes, size, user_data);
|
||||
|
||||
if (ret) {
|
||||
return true;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
std::string ktx_err;
|
||||
std::string ktx_warn;
|
||||
|
||||
#if defined(TINYGLTF_ENABLE_KTX)
|
||||
// Try KTX image
|
||||
|
||||
ret = tinygltf::LoadImageDataKTX(image, image_idx, &ktx_err, &ktx_warn, req_width, req_height,
|
||||
bytes, size, user_data);
|
||||
|
||||
if (ret) {
|
||||
if (warn) {
|
||||
(*warn) = ktx_warn;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
if (err) {
|
||||
(*err) = stb_err + ktx_err;
|
||||
}
|
||||
|
||||
if (warn) {
|
||||
(*warn) = stb_warn + ktx_warn;
|
||||
}
|
||||
|
||||
(void)image;
|
||||
(void)image_idx;
|
||||
(void)req_width;
|
||||
(void)req_height;
|
||||
(void)bytes;
|
||||
(void)size;
|
||||
(void)user_data;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void TinyGLTF::SetImageWriter(WriteImageDataFunction func, void *user_data) {
|
||||
WriteImageData = func;
|
||||
write_image_user_data_ = user_data;
|
||||
@@ -1800,6 +2037,8 @@ bool WriteImageData(const std::string *basepath, const std::string *filename,
|
||||
std::string header;
|
||||
std::vector<unsigned char> data;
|
||||
|
||||
// TODO(LTE): Support ktx
|
||||
|
||||
if (ext == "png") {
|
||||
if ((image->bits != 8) ||
|
||||
(image->pixel_type != TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE)) {
|
||||
@@ -2047,6 +2286,10 @@ static std::string MimeToExt(const std::string &mimeType) {
|
||||
return "bmp";
|
||||
} else if (mimeType == "image/gif") {
|
||||
return "gif";
|
||||
#if defined(TINYGLTF_ENABLE_KTX)
|
||||
} else if (mimeType == "image/ktx") {
|
||||
return "ktx";
|
||||
#endif
|
||||
}
|
||||
|
||||
return "";
|
||||
@@ -2107,6 +2350,13 @@ bool IsDataURI(const std::string &in) {
|
||||
return true;
|
||||
}
|
||||
|
||||
#if defined(TINYGLTF_ENABLE_KTX)
|
||||
header = "data:image/ktx;base64,";
|
||||
if (in.find(header) == 0) {
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
header = "data:text/plain;base64,";
|
||||
if (in.find(header) == 0) {
|
||||
return true;
|
||||
@@ -2160,6 +2410,16 @@ bool DecodeDataURI(std::vector<unsigned char> *out, std::string &mime_type,
|
||||
}
|
||||
}
|
||||
|
||||
#if defined(TINYGLTF_ENABLE_KTX)
|
||||
if (data.empty()) {
|
||||
header = "data:image/ktx;base64,";
|
||||
if (in.find(header) == 0) {
|
||||
mime_type = "image/ktx";
|
||||
data = base64_decode(in.substr(header.size())); // cut mime string.
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if (data.empty()) {
|
||||
header = "data:text/plain;base64,";
|
||||
if (in.find(header) == 0) {
|
||||
|
||||
Reference in New Issue
Block a user