Compare commits

..

5 Commits

Author SHA1 Message Date
Syoyo Fujita
cb0a8794c3 Keep up with tinyobj's API update. 2020-03-11 19:30:57 +09:00
Syoyo Fujita
60e22f3281 Initial success to convert .obj to .glTF mesh. 2020-03-11 17:58:02 +09:00
Syoyo Fujita
4cfd2849fb Implement .obj to glTF like mesh data converter 2020-03-10 22:19:14 +09:00
Syoyo Fujita
a5416707c9 update tinyobjloader.
mesh-modify experiment.
2020-03-09 22:34:50 +09:00
Syoyo Fujita
8ec9af7f2e Initial mesh-dump example. 2020-03-08 22:13:39 +09:00
32 changed files with 4277 additions and 3270 deletions

View File

@@ -1 +0,0 @@
blank_issues_enabled: false

View File

@@ -1,30 +0,0 @@
---
name: Issue report
about: Create a report
title: ''
labels: ''
assignees: ''
---
**Describe the issue**
A clear and concise description of what the issue is.
**To Reproduce**
- OS
- Compiler, compiler version, compile options
- Please attach minimal and reproducible .glTF file if you got an issue related to .glTF data
**Expected behaviour**
A clear and concise description of what you expected to happen.
**Screenshots**
If applicable, add screenshots to help explain your problem.
**Additional context**
Add any other context about the problem here.

View File

@@ -1,165 +0,0 @@
name: C/C++ CI
on: [push, pull_request]
jobs:
# compile with older gcc4.8
build-gcc48:
runs-on: ubuntu-18.04
name: Build with gcc 4.8
steps:
- name: Checkout
uses: actions/checkout@v1
- name: Build
run: |
sudo apt-get update
sudo apt-get install -y build-essential
sudo apt-get install -y gcc-4.8 g++-4.8
g++-4.8 -std=c++11 -o loader_example loader_example.cc
- name: NoexceptBuild
run: |
g++-4.8 -DTINYGLTF_NOEXCEPTION -std=c++11 -o loader_example loader_example.cc
- name: RapidjsonBuild
run: |
git clone https://github.com/Tencent/rapidjson
g++-4.8 -DTINYGLTF_USE_RAPIDJSON -I./rapidjson/include/rapidjson -std=c++11 -o loader_example loader_example.cc
# compile with mingw gcc cross
build-mingw-cross:
runs-on: ubuntu-18.04
name: Build with MinGW gcc cross
steps:
- name: Checkout
uses: actions/checkout@v1
- name: Build
run: |
sudo apt-get update
sudo apt-get install -y build-essential
sudo apt-get install -y mingw-w64
x86_64-w64-mingw32-g++ -std=c++11 -o loader_example loader_example.cc
# Windows(x64) + Visual Studio 2019 build
build-windows-msvc:
runs-on: windows-latest
name: Build for Windows(x64, MSVC)
# Use system installed cmake
# https://help.github.com/en/actions/reference/software-installed-on-github-hosted-runners
steps:
- name: Checkout
uses: actions/checkout@v1
- name: Configure
run: |
mkdir build
cd build
cmake -G "Visual Studio 16 2019" -DTINYGLTF_BUILD_LOADER_EXAMPLE=On -DTINYGLTF_BUILD_GL_EXAMPLES=Off -DTINYGLTF_BUILD_VALIDATOR_EXAMPLE=On ..
cd ..
- name: Build
run: cmake --build build --config Release
build-linux:
runs-on: ubuntu-latest
name: Buld with gcc
steps:
- uses: actions/checkout@v2
- name: build
run: |
g++ -std=c++11 -o loader_example loader_example.cc
- name: test
run: |
./loader_example models/Cube/Cube.gltf
- name: tests
run: |
cd tests
g++ -I../ -std=c++11 -g -O0 -o tester tester.cc
./tester
cd ..
- name: noexcept_tests
run: |
cd tests
g++ -DTINYGLTF_NOEXCEPTION -I../ -std=c++11 -g -O0 -o tester_noexcept tester.cc
./tester_noexcept
cd ..
build-rapidjson-linux:
runs-on: ubuntu-latest
name: Buld with gcc + rapidjson
steps:
- uses: actions/checkout@v2
- name: build
run: |
git clone https://github.com/Tencent/rapidjson
g++ -v
g++ -DTINYGLTF_USE_RAPIDJSON -I./rapidjson/include/rapidjson -std=c++11 -o loader_example loader_example.cc
- name: loader_example_test
run: |
./loader_example models/Cube/Cube.gltf
- name: tests
run: |
cd tests
g++ -DTINYGLTF_USE_RAPIDJSON -I../rapidjson/include/rapidjson -I../ -std=c++11 -g -O0 -o tester tester.cc
./tester
cd ..
- name: noexcept_tests
run: |
cd tests
g++ -DTINYGLTF_USE_RAPIDJSON -I../rapidjson/include/rapidjson -DTINYGLTF_NOEXCEPTION -I../ -std=c++11 -g -O0 -o tester_noexcept tester.cc
./tester_noexcept
cd ..
# Cross-compile for aarch64 linux target
build-cross-aarch64:
runs-on: ubuntu-18.04
name: Build on cross aarch64
steps:
- name: Checkout
uses: actions/checkout@v1
- name: Build
run: |
sudo apt-get update
sudo apt-get install -y build-essential
sudo apt-get install -y gcc-8-aarch64-linux-gnu g++-8-aarch64-linux-gnu
git clone https://github.com/Tencent/rapidjson
aarch64-linux-gnu-g++-8 -DTINYGLTF_USE_RAPIDJSON -I./rapidjson/include/rapidjson -std=c++11 -g -O0 -o loader_example loader_example.cc
# macOS clang
build-macos:
runs-on: macos-latest
name: Build on macOS
steps:
- name: Checkout
uses: actions/checkout@v1
- name: Build
run: |
clang++ -std=c++11 -g -O0 -o loader_example loader_example.cc
./loader_example models/Cube/Cube.gltf
git clone https://github.com/Tencent/rapidjson
clang++ -DTINYGLTF_USE_RAPIDJSON -I./rapidjson/include/rapidjson -std=c++11 -g -O0 -o loader_example loader_example.cc

View File

@@ -4,29 +4,17 @@ PROJECT (tinygltf)
SET(CMAKE_CXX_STANDARD 11)
option(TINYGLTF_BUILD_LOADER_EXAMPLE "Build loader_example" ON)
option(TINYGLTF_BUILD_GL_EXAMPLES "Build GL exampels(requires glfw, OpenGL, etc)" OFF)
option(TINYGLTF_BUILD_VALIDATOR_EXAMPLE "Build validator example" OFF)
option(TINYGLTF_BUILD_BUILDER_EXAMPLE "Build glTF builder example" OFF)
option(TINYGLTF_BUILD_EXAMPLES "Build examples" ON)
if (TINYGLTF_BUILD_LOADER_EXAMPLE)
if (TINYGLTF_BUILD_EXAMPLES)
ADD_EXECUTABLE ( loader_example
loader_example.cc
)
endif (TINYGLTF_BUILD_LOADER_EXAMPLE)
if (TINYGLTF_BUILD_GL_EXAMPLES)
ADD_SUBDIRECTORY ( examples/gltfutil )
ADD_SUBDIRECTORY ( examples/glview )
endif (TINYGLTF_BUILD_GL_EXAMPLES)
if (TINYGLTF_BUILD_VALIDATOR_EXAMPLE)
ADD_SUBDIRECTORY ( examples/validator )
endif (TINYGLTF_BUILD_VALIDATOR_EXAMPLE)
if (TINYGLTF_BUILD_BUILDER_EXAMPLE)
ADD_SUBDIRECTORY ( examples/build-gltf )
endif (TINYGLTF_BUILD_BUILDER_EXAMPLE)
endif (TINYGLTF_BUILD_EXAMPLES)
#
# TinuGLTF is a header-only library, so no library build. just install header files.

View File

@@ -3,7 +3,7 @@
`TinyGLTF` is a header only C++11 glTF 2.0 https://github.com/KhronosGroup/glTF library.
`TinyGLTF` uses Niels Lohmann's json library(https://github.com/nlohmann/json), so now it requires C++11 compiler.
If you are looking for old, C++03 version, please use `devel-picojson` branch(but not maintained anymore).
If you are looking for old, C++03 version, please use `devel-picojson` branch.
## Status
@@ -13,18 +13,12 @@ If you are looking for old, C++03 version, please use `devel-picojson` branch(bu
- v2.1.0 release(Draco support)
- v2.0.0 release(22 Aug, 2018)!
### Branches
* `sajson` : Use sajson to parse JSON. Parsing only but faster compile time(2x reduction compared to json.hpp and RapidJson)
## Builds
[![Build Status](https://travis-ci.org/syoyo/tinygltf.svg?branch=devel)](https://travis-ci.org/syoyo/tinygltf)
[![Build status](https://ci.appveyor.com/api/projects/status/warngenu9wjjhlm8?svg=true)](https://ci.appveyor.com/project/syoyo/tinygltf)
![C/C++ CI](https://github.com/syoyo/tinygltf/workflows/C/C++%20CI/badge.svg)
## Features
* Written in portable C++. C++-11 with STL dependency only.
@@ -77,7 +71,6 @@ In extension(`ExtensionMap`), JSON number value is parsed as int or float(number
* [glview](examples/glview) : Simple glTF geometry viewer.
* [validator](examples/validator) : Simple glTF validator with JSON schema.
* [basic](examples/basic) : Basic glTF viewer with texturing support.
* [build-gltf](examples/build-gltf) : Build simple glTF scene from a scratch.
## Projects using TinyGLTF
@@ -90,8 +83,6 @@ In extension(`ExtensionMap`), JSON number value is parsed as int or float(number
* [QuickLook GLTF](https://github.com/toshiks/glTF-quicklook) - quicklook plugin for macos. Also SceneKit wrapper for tinygltf.
* [GlslViewer](https://github.com/patriciogonzalezvivo/glslViewer) - live GLSL coding for MacOS and Linux
* [Vulkan-Samples](https://github.com/KhronosGroup/Vulkan-Samples) - The Vulkan Samples is collection of resources to help you develop optimized Vulkan applications.
* [TDME2](https://github.com/andreasdr/tdme2) - TDME2 - ThreeDeeMiniEngine2 is a lightweight 3D engine including tools suited for 3D game development using C++11
* [SanityEngine](https://github.com/DethRaid/SanityEngine) - A C++/D3D12 renderer focused on the personal and proessional development of its developer
* Your projects here! (Please send PR)
## TODOs
@@ -157,10 +148,6 @@ if (!ret) {
}
```
#### Loader options
* `TinyGLTF::SetPreserveimageChannels(bool onoff)`. `true` to preserve image channels as stored in image file for loaded image. `false` by default for backward compatibility(image channels are widen to `RGBA` 4 channels). Effective only when using builtin image loader(STB image loader).
## Compile options
* `TINYGLTF_NOEXCEPTION` : Disable C++ exception in JSON parsing. You can use `-fno-exceptions` or by defining the symbol `JSON_NOEXCEPTION` and `TINYGLTF_NOEXCEPTION` to fully remove C++ exception codes when compiling TinyGLTF.

View File

@@ -1,6 +1,5 @@
.vs
Debug
Release
x64
packages

View File

@@ -19,7 +19,3 @@ $ make
Plese use solution file located at `basic` folder.
## Limitation
There are so many limitations in this example(e.g. no PBR shader. the shader only shows texture of textures[0] if available).

View File

@@ -22,32 +22,32 @@
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{0589AC44-0CF3-40D8-8D89-68393CFD40F3}</ProjectGuid>
<RootNamespace>basic</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>

View File

@@ -100,49 +100,42 @@ std::map<int, GLuint> bindMesh(std::map<int, GLuint> vbos,
std::cout << "vaa missing: " << attrib.first << std::endl;
}
if (model.textures.size() > 0) {
// fixme: Use material's baseColor
tinygltf::Texture &tex = model.textures[0];
GLuint texid;
glGenTextures(1, &texid);
if (tex.source > -1) {
tinygltf::Texture &tex = model.textures[0];
tinygltf::Image &image = model.images[tex.source];
GLuint texid;
glGenTextures(1, &texid);
glBindTexture(GL_TEXTURE_2D, texid);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
tinygltf::Image &image = model.images[tex.source];
GLenum format = GL_RGBA;
glBindTexture(GL_TEXTURE_2D, texid);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
GLenum format = GL_RGBA;
if (image.component == 1) {
format = GL_RED;
} else if (image.component == 2) {
format = GL_RG;
} else if (image.component == 3) {
format = GL_RGB;
} else {
// ???
}
GLenum type = GL_UNSIGNED_BYTE;
if (image.bits == 8) {
// ok
} else if (image.bits == 16) {
type = GL_UNSIGNED_SHORT;
} else {
// ???
}
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.width, image.height, 0,
format, type, &image.image.at(0));
}
if (image.component == 1) {
format = GL_RED;
} else if (image.component == 2) {
format = GL_RG;
} else if (image.component == 3) {
format = GL_RGB;
} else {
// ???
}
GLenum type = GL_UNSIGNED_BYTE;
if (image.bits == 8) {
// ok
} else if (image.bits == 16) {
type = GL_UNSIGNED_SHORT;
} else {
// ???
}
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.width, image.height, 0,
format, type, &image.image.at(0));
}
return vbos;
@@ -151,12 +144,8 @@ std::map<int, GLuint> bindMesh(std::map<int, GLuint> vbos,
// bind models
void bindModelNodes(std::map<int, GLuint> vbos, tinygltf::Model &model,
tinygltf::Node &node) {
if ((node.mesh >= 0) && (node.mesh < model.meshes.size())) {
bindMesh(vbos, model, model.meshes[node.mesh]);
}
bindMesh(vbos, model, model.meshes[node.mesh]);
for (size_t i = 0; i < node.children.size(); i++) {
assert((node.children[i] >= 0) && (node.children[i] < model.nodes.size()));
bindModelNodes(vbos, model, model.nodes[node.children[i]]);
}
}
@@ -168,7 +157,6 @@ GLuint bindModel(tinygltf::Model &model) {
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
for (size_t i = 0; i < scene.nodes.size(); ++i) {
assert((scene.nodes[i] >= 0) && (scene.nodes[i] < model.nodes.size()));
bindModelNodes(vbos, model, model.nodes[scene.nodes[i]]);
}
@@ -194,9 +182,7 @@ void drawMesh(tinygltf::Model &model, tinygltf::Mesh &mesh) {
// recursively draw node and children nodes of model
void drawModelNodes(tinygltf::Model &model, tinygltf::Node &node) {
if ((node.mesh >= 0) && (node.mesh < model.meshes.size())) {
drawMesh(model, model.meshes[node.mesh]);
}
drawMesh(model, model.meshes[node.mesh]);
for (size_t i = 0; i < node.children.size(); i++) {
drawModelNodes(model, model.nodes[node.children[i]]);
}
@@ -329,7 +315,7 @@ static void error_callback(int error, const char *description) {
}
int main(int argc, char **argv) {
std::string filename = "../../../models/Cube/Cube.gltf";
std::string filename = "../../models/Cube/Cube.gltf";
if (argc > 1) {
filename = argv[1];
@@ -341,12 +327,9 @@ int main(int argc, char **argv) {
// Force create OpenGL 3.3
// NOTE(syoyo): Linux + NVIDIA driver segfaults for some reason? commenting out glfwWindowHint will work.
// Note (PE): On laptops with intel hd graphics card you can overcome the segfault by enabling experimental, see below (tested on lenovo thinkpad)
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
glewExperimental = GL_TRUE;
#ifdef __APPLE__
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
#endif

View File

@@ -1,2 +0,0 @@
all:
$(CXX) -o create_triangle_gltf -I../../ create_triangle_gltf.cpp

View File

@@ -1,121 +0,0 @@
// An example of how to generate a gltf file from scratch. This example
// was translated from the pygltlib documentation in the pypi project page,
// which in turn is based on the Khronos Sample Models at:
//
// https://github.com/KhronosGroup/glTF-Sample-Models
//
// This example is released under the MIT license.
//
// 2021-02-25 Thu
// Dov Grobgeld <dov.grobgeld@gmail.com>
// Define these only in *one* .cc file.
#define TINYGLTF_IMPLEMENTATION
#define STB_IMAGE_IMPLEMENTATION
#define STB_IMAGE_WRITE_IMPLEMENTATION
// #define TINYGLTF_NOEXCEPTION // optional. disable exception handling.
#include "tiny_gltf.h"
int main(int argc, char **argv)
{
// Create a model with a single mesh and save it as a gltf file
tinygltf::Model m;
tinygltf::Scene scene;
tinygltf::Mesh mesh;
tinygltf::Primitive primitive;
tinygltf::Node node;
tinygltf::Buffer buffer;
tinygltf::BufferView bufferView1;
tinygltf::BufferView bufferView2;
tinygltf::Accessor accessor1;
tinygltf::Accessor accessor2;
tinygltf::Asset asset;
// This is the raw data buffer.
buffer.data = {
// 6 bytes of indices and two bytes of padding
0x00,0x00,0x01,0x00,0x02,0x00,0x00,0x00,
// 36 bytes of floating point numbers
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x3f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x3f,
0x00,0x00,0x00,0x00};
// "The indices of the vertices (ELEMENT_ARRAY_BUFFER) take up 6 bytes in the
// start of the buffer.
bufferView1.buffer = 0;
bufferView1.byteOffset=0;
bufferView1.byteLength=6;
bufferView1.target = TINYGLTF_TARGET_ELEMENT_ARRAY_BUFFER;
// The vertices take up 36 bytes (3 vertices * 3 floating points * 4 bytes)
// at position 8 in the buffer and are of type ARRAY_BUFFER
bufferView2.buffer = 0;
bufferView2.byteOffset=8;
bufferView2.byteLength=36;
bufferView2.target = TINYGLTF_TARGET_ARRAY_BUFFER;
// Describe the layout of bufferView1, the indices of the vertices
accessor1.bufferView = 0;
accessor1.byteOffset = 0;
accessor1.componentType = TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT;
accessor1.count = 3;
accessor1.type = TINYGLTF_TYPE_SCALAR;
accessor1.maxValues.push_back(2);
accessor1.minValues.push_back(0);
// Describe the layout of bufferView2, the vertices themself
accessor2.bufferView = 1;
accessor2.byteOffset = 0;
accessor2.componentType = TINYGLTF_COMPONENT_TYPE_FLOAT;
accessor2.count = 3;
accessor2.type = TINYGLTF_TYPE_VEC3;
accessor2.maxValues = {1.0, 1.0, 0.0};
accessor2.minValues = {0.0, 0.0, 0.0};
// Build the mesh primitive and add it to the mesh
primitive.indices = 0; // The index of the accessor for the vertex indices
primitive.attributes["POSITION"] = 1; // The index of the accessor for positions
primitive.material = 0;
primitive.mode = TINYGLTF_MODE_TRIANGLES;
mesh.primitives.push_back(primitive);
// Other tie ups
node.mesh = 0;
scene.nodes.push_back(0); // Default scene
// Define the asset. The version is required
asset.version = "2.0";
asset.generator = "tinygltf";
// Now all that remains is to tie back all the loose objects into the
// our single model.
m.scenes.push_back(scene);
m.meshes.push_back(mesh);
m.nodes.push_back(node);
m.buffers.push_back(buffer);
m.bufferViews.push_back(bufferView1);
m.bufferViews.push_back(bufferView2);
m.accessors.push_back(accessor1);
m.accessors.push_back(accessor2);
m.asset = asset;
// Create a simple material
tinygltf::Material mat;
mat.pbrMetallicRoughness.baseColorFactor = {1.0f, 0.9f, 0.9f, 1.0f};
mat.doubleSided = true;
m.materials.push_back(mat);
// Save it to a file
tinygltf::TinyGLTF gltf;
gltf.WriteGltfSceneToFile(&m, "triangle.gltf",
true, // embedImages
true, // embedBuffers
true, // pretty print
false); // write binary
exit(0);
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,36 +0,0 @@
cmake_minimum_required(VERSION 3.5)
project(dxview)
find_package(glfw3 CONFIG REQUIRED)
find_package(spdlog CONFIG REQUIRED)
add_executable(dxview
src/Viewer.h
src/Viewer.cc
src/dxview.cc
)
target_include_directories(dxview
PRIVATE
../../
)
target_compile_definitions(dxview
PRIVATE
DXVIEW_SWAP_CHAIN_BUFFER_COUNT=3
DXVIEW_RES_DIR=L"${PROJECT_SOURCE_DIR}/res"
)
target_link_libraries(dxview
PRIVATE
dxgi
d3dcompiler
d3d12
glfw
spdlog::spdlog
)
set_target_properties(dxview
PROPERTIES
CXX_STANDARD 17
)

View File

@@ -1,37 +0,0 @@
# DirectX glTF Viewer
## Overview
This project was motivated by a lack of sample code demonstrating the graphics API agnostic nature of the glTF specification. The sample code is written using modern C++ and DirectX 12 for the client application.
## Features
* [x] DirectX 12
* [ ] Loader
* [ ] Animation
* [ ] Morph Target
* [ ] Physical Base Rendering
* [ ] Environment Map
## Dependencies
* [CMake](https://github.com/Kitware/CMake)
* [Vcpkg](https://github.com/Microsoft/vcpkg)
* [GLFW](https://github.com/glfw/glfw)
* [spdlog](https://github.com/gabime/spdlog)
## Building
### Install dependencies
```
vcpkg install glfw3:x64-windows
vcpkg install spdlog:x64-windows
```
### Generate Project Files
```
mkdir build
cmake . -B build -DCMAKE_TOOLCHAIN_FILE=${VCPKG_DIR}/script/buildsystem/vcpkg.cmake
```

View File

@@ -1,3 +0,0 @@
float4 main() : SV_Target {
return float4(0.5, 0.5, 0.5, 1.0);
}

View File

@@ -1,52 +0,0 @@
struct RS2PS {
float4 position : SV_POSITION;
#ifdef HAS_TEXCOORD_0
float2 texcoord_0: TEXCOORD_0;
#endif
};
struct TextureInfo {
uint textureIndex;
uint samplerIndex;
};
struct PBRMetallicRoughness {
float4 baseColorFactor;
TextureInfo baseColorTexture;
float metallicFactor;
float roughnessFactor;
TextureInfo metallicRoughnessTexture;
};
cbuffer Material : register(b2) {
PBRMetallicRoughness pbrMetallicRoughness;
};
Texture2D textures[5] : register(t0);
SamplerState samplerState[5] : register(s0);
float4 getBaseColor(float2 uv) {
float4 baseColor = pbrMetallicRoughness.baseColorFactor;
#ifdef HAS_TEXCOORD_0
TextureInfo baseColorTexture = pbrMetallicRoughness.baseColorTexture;
if (baseColorTexture.textureIndex >= 0) {
baseColor *= textures[baseColorTexture.textureIndex].Sample(samplerState[baseColorTexture.samplerIndex], uv);
}
#endif
return baseColor;
}
float4 main(RS2PS input) : SV_Target {
float2 uv = float2(0.0, 0.0);
#ifdef HAS_TEXCOORD_0
uv = input.texcoord_0;
#endif
float4 color = getBaseColor(uv);
return color;
}

View File

@@ -1,46 +0,0 @@
struct IA2VS {
float3 position : POSITION;
#ifdef HAS_NORMAL
float3 normal : NORMAL;
#endif
#ifdef HAS_TANGENT
float4 tangent : TANGENT;
#endif
#ifdef HAS_TEXCOORD_0
float2 texcoord_0: TEXCOORD_0;
#endif
};
struct VS2RS {
float4 position : SV_POSITION;
#ifdef HAS_TEXCOORD_0
float2 texcoord_0: TEXCOORD_0;
#endif
};
cbuffer Camera : register(b0) {
float4x4 V;
float4x4 P;
float4x4 VP;
};
cbuffer Node : register(b1) {
float4x4 M;
};
VS2RS main(IA2VS input) {
VS2RS output;
output.position = mul(float4(input.position, 1.0), M);
output.position = mul(output.position, V);
output.position = mul(output.position, P);
#ifdef HAS_TEXCOORD_0
output.texcoord_0 = input.texcoord_0;
#endif
return output;
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,130 +0,0 @@
#ifndef DXVIEW_VIEWER_GUARD
#define DXVIEW_VIEWER_GUARD
#include <DirectXMath.h>
#include <d3d12.h>
#include <dxgi1_6.h>
#include <tiny_gltf.h>
#include <wrl.h>
#include <filesystem>
#include <map>
#include <string>
#include <vector>
using Microsoft::WRL::ComPtr;
enum RenderPassType { RENDER_PASS_TYPE_PRESENT = 0, RENDER_PASS_TYPE_COUNT };
struct RenderTarget {
ComPtr<ID3D12Resource> pTexture;
D3D12_CPU_DESCRIPTOR_HANDLE viewDescriptor;
};
struct TextureInfo {
int32_t textureIndex;
int32_t samplerIndex;
};
struct PBRMetallicRoughness {
DirectX::XMFLOAT4 baseColorFactor;
TextureInfo baseColorTexture;
float metallicFactor;
float roughnessFactor;
TextureInfo metallicRoughnessTexture;
};
struct Material {
std::string name;
D3D12_BLEND_DESC blendDesc;
D3D12_RASTERIZER_DESC rasterizerDesc;
ComPtr<ID3D12Resource> pBuffer;
void* pBufferData;
ComPtr<ID3D12DescriptorHeap> pSRVDescriptorHeap;
ComPtr<ID3D12DescriptorHeap> pSamplerDescriptorHeap;
};
struct Attribute {
std::string name;
DXGI_FORMAT format;
D3D12_VERTEX_BUFFER_VIEW vertexBufferView;
};
struct Primitive {
std::vector<Attribute> attributes;
uint32_t vertexCount;
D3D12_PRIMITIVE_TOPOLOGY primitiveTopology;
D3D12_INDEX_BUFFER_VIEW indexBufferView;
uint32_t indexCount;
Material* pMaterial;
ComPtr<ID3D12RootSignature> pRootSignature;
ComPtr<ID3D12PipelineState> pPipelineState;
};
struct Mesh {
std::string name;
std::vector<Primitive> primitives;
};
struct Node {
DirectX::XMFLOAT4X4 M;
};
struct Camera {
DirectX::XMFLOAT4X4 V;
DirectX::XMFLOAT4X4 P;
DirectX::XMFLOAT4X4 VP;
};
class Viewer {
public:
Viewer(HWND window, tinygltf::Model* pModel);
void update(double deltaTime);
void render(double deltaTime);
private:
void initDirectX(HWND window);
void buildRenderTargets();
void buildResources();
void buildBuffers(std::vector<ComPtr<ID3D12Resource> >* pStagingResources);
void buildImages(std::vector<ComPtr<ID3D12Resource> >* pStagingResources);
void buildSamplerDescs();
void buildMaterials();
void buildMeshes();
void buildNodes();
void drawNode(uint64_t nodeIndex);
private:
tinygltf::Model* pModel_;
ComPtr<IDXGIFactory1> pFactory_;
ComPtr<IDXGIAdapter1> pAdapter_;
ComPtr<ID3D12Device> pDevice_;
ComPtr<ID3D12CommandQueue> pDirectCommandQueue_;
UINT64 directFenceValue_;
ComPtr<ID3D12Fence> pDirectFence_;
ComPtr<ID3D12CommandQueue> pCopyCommandQueue_;
UINT64 copyFenceValue_;
ComPtr<ID3D12Fence> pCopyFence_;
ComPtr<IDXGISwapChain3> pSwapChain_;
ComPtr<ID3D12Resource> pSwapChainBuffers_[DXVIEW_SWAP_CHAIN_BUFFER_COUNT];
ComPtr<ID3D12CommandAllocator>
pDirectCommandAllocators_[DXVIEW_SWAP_CHAIN_BUFFER_COUNT];
ComPtr<ID3D12GraphicsCommandList> pDirectCommandList_;
ComPtr<ID3D12CommandAllocator> pCopyCommandAllocator_;
ComPtr<ID3D12GraphicsCommandList> pCopyCommandList_;
UINT descriptorIncrementSize_[D3D12_DESCRIPTOR_HEAP_TYPE_NUM_TYPES];
ComPtr<ID3D12DescriptorHeap>
pRTVDescriptorHeaps_[DXVIEW_SWAP_CHAIN_BUFFER_COUNT];
std::vector<RenderTarget> renderTargets_[DXVIEW_SWAP_CHAIN_BUFFER_COUNT];
std::vector<ComPtr<ID3D12Resource> > pBuffers_;
std::vector<ComPtr<ID3D12Resource> > pTextures_;
std::vector<D3D12_SAMPLER_DESC> samplerDescs_;
std::vector<Material> materials_;
std::vector<Mesh> meshes_;
std::vector<ComPtr<ID3D12Resource> > pNodeBuffers_;
ComPtr<ID3D12Resource> pCameraBuffer_;
};
#endif

View File

@@ -1,90 +0,0 @@
#define GLFW_EXPOSE_NATIVE_WIN32
#define TINYGLTF_IMPLEMENTATION
#define STBI_MSC_SECURE_CRT
#define STB_IMAGE_IMPLEMENTATION
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include <GLFW/glfw3.h>
#include <GLFW/glfw3native.h>
#include <spdlog/spdlog.h>
#include <tiny_gltf.h>
#undef GLFW_EXPOSE_NATIVE_WIN32
#undef TINYGLTF_IMPLEMENTATION
#undef STBI_MSC_SECURE_CRT
#undef STB_IMAGE_IMPLEMENTATION
#undef STB_IMAGE_WRITE_IMPLEMENTATION
#include <iostream>
#include <string>
#include "Viewer.h"
static void onError(int error, const char* message) {
spdlog::error("[{}] {}", error, message);
}
static void onRender(Viewer* pViewer, double deltaTime) {
pViewer->update(deltaTime);
pViewer->render(deltaTime);
}
int main(int argc, char* argv[]) {
tinygltf::TinyGLTF context;
tinygltf::Model model;
std::string error;
std::string warning;
if (!context.LoadASCIIFromFile(&model, &error, &warning, argv[1])) {
if (!error.empty()) {
spdlog::error("{}", error);
}
if (!warning.empty()) {
spdlog::warn("{}", warning);
}
exit(EXIT_FAILURE);
}
GLFWwindow* pWindow;
glfwSetErrorCallback(onError);
if (!glfwInit()) {
spdlog::error("Fail to initialize GLFW!!!");
exit(EXIT_FAILURE);
}
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
pWindow = glfwCreateWindow(512, 512, "dxview", nullptr, nullptr);
if (!pWindow) {
spdlog::error("Fail to create GLFWwindow!!!");
glfwTerminate();
exit(EXIT_FAILURE);
}
auto pViewer = std::make_unique<Viewer>(glfwGetWin32Window(pWindow), &model);
if (!pViewer) {
spdlog::error("Fail to create Viewer");
glfwDestroyWindow(pWindow);
glfwTerminate();
exit(EXIT_FAILURE);
}
auto prevTimeStamp = glfwGetTime();
while (!glfwWindowShouldClose(pWindow)) {
auto currTimeStamp = glfwGetTime();
onRender(pViewer.get(), currTimeStamp - prevTimeStamp);
prevTimeStamp = currTimeStamp;
glfwPollEvents();
}
glfwDestroyWindow(pWindow);
glfwTerminate();
exit(EXIT_SUCCESS);
}

View File

@@ -0,0 +1,5 @@
#EXTRA_CXXFLAGS := -fsanitize=address -fno-omit-frame-pointer -Wall -Werror -Weverything -Wno-c++11-long-long -Wno-c++98-compat -Wno-c++98-compat-pedantic -Wno-padded
EXTRA_CXXFLAGS :=
all:
clang++ -std=c++11 -g -O1 -I../../ -I../common $(EXTRA_CXXFLAGS) -o mesh-modify mesh-modify.cc mesh-util.cc tinygltf_impl.cc

View File

@@ -0,0 +1,13 @@
# Mesh modify experiment
Sometimes we want to tweak mesh attributes(e.g. vertex position, uv coord, etc).
glTF itself does not allow ASCII representation of such data.
This example show how to
- Export mesh data from .bin to .obj
- Import mesh data to .bin(update corresponding buffer data) from .obj
## Requirement
Assume Buffer is stored as external file(`.bin`)

View File

@@ -0,0 +1,760 @@
#include <cassert>
#include <cmath>
#include <cstdio>
#include <cstdlib>
#include <iostream>
#include <limits>
#include <string>
#include <vector>
#include <fstream>
#if !defined(__ANDROID__) && !defined(_WIN32)
#include <wordexp.h>
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Weverything"
#endif
#include "../../json.hpp"
using json = nlohmann::json;
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef _WIN32
#include "../../tiny_gltf.h"
#else
#include "tiny_gltf.h"
#endif
#include "mesh-util.hh"
#ifdef __clang__
#pragma clang diagnostic ignored "-Wunused-function"
#endif
namespace {
static std::string PrintMode(int mode) {
if (mode == TINYGLTF_MODE_POINTS) {
return "POINTS";
} else if (mode == TINYGLTF_MODE_LINE) {
return "LINE";
} else if (mode == TINYGLTF_MODE_LINE_LOOP) {
return "LINE_LOOP";
} else if (mode == TINYGLTF_MODE_TRIANGLES) {
return "TRIANGLES";
} else if (mode == TINYGLTF_MODE_TRIANGLE_FAN) {
return "TRIANGLE_FAN";
} else if (mode == TINYGLTF_MODE_TRIANGLE_STRIP) {
return "TRIANGLE_STRIP";
}
return "**UNKNOWN**";
}
static std::string PrintTarget(int target) {
if (target == 34962) {
return "GL_ARRAY_BUFFER";
} else if (target == 34963) {
return "GL_ELEMENT_ARRAY_BUFFER";
} else {
return "**UNKNOWN**";
}
}
static std::string PrintType(int ty) {
if (ty == TINYGLTF_TYPE_SCALAR) {
return "SCALAR";
} else if (ty == TINYGLTF_TYPE_VECTOR) {
return "VECTOR";
} else if (ty == TINYGLTF_TYPE_VEC2) {
return "VEC2";
} else if (ty == TINYGLTF_TYPE_VEC3) {
return "VEC3";
} else if (ty == TINYGLTF_TYPE_VEC4) {
return "VEC4";
} else if (ty == TINYGLTF_TYPE_MATRIX) {
return "MATRIX";
} else if (ty == TINYGLTF_TYPE_MAT2) {
return "MAT2";
} else if (ty == TINYGLTF_TYPE_MAT3) {
return "MAT3";
} else if (ty == TINYGLTF_TYPE_MAT4) {
return "MAT4";
}
return "**UNKNOWN**";
}
static std::string PrintComponentType(int ty) {
if (ty == TINYGLTF_COMPONENT_TYPE_BYTE) {
return "BYTE";
} else if (ty == TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE) {
return "UNSIGNED_BYTE";
} else if (ty == TINYGLTF_COMPONENT_TYPE_SHORT) {
return "SHORT";
} else if (ty == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT) {
return "UNSIGNED_SHORT";
} else if (ty == TINYGLTF_COMPONENT_TYPE_INT) {
return "INT";
} else if (ty == TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT) {
return "UNSIGNED_INT";
} else if (ty == TINYGLTF_COMPONENT_TYPE_FLOAT) {
return "FLOAT";
} else if (ty == TINYGLTF_COMPONENT_TYPE_DOUBLE) {
return "DOUBLE";
}
return "**UNKNOWN**";
}
#if 0
// TODO(syoyo): Support sparse accessor(sparse vertex attribute).
// TODO(syoyo): Support more data type
struct VertexAttrib {
std::string name;
// Value are converted to float type.
std::vector<float> data;
// Corresponding info in binary data
int data_type; // e.g. TINYGLTF_TYPE_VEC2
int component_type; // storage type. e.g.
// TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT
uint64_t buffer_offset{0};
size_t buffer_length{0};
};
struct MeshPrim {
std::string name;
int32_t id{-1};
int mode{TINYGLTF_MODE_TRIANGLES};
VertexAttrib position; // vec3
VertexAttrib normal; // vec3
VertexAttrib tangent; // vec4
VertexAttrib color; // vec3 or vec4
std::map<int, VertexAttrib> texcoords; // <slot, attrib> vec2
std::map<int, VertexAttrib> weights; // <slot, attrib>
std::map<int, VertexAttrib>
joints; // <slot, attrib> store data as float type
int indices_type{-1}; // storage type(componentType) of `indices`.
std::vector<uint32_t> indices; // vertex indices
};
#endif
#if 0
static std::string GetFilePathExtension(const std::string &FileName) {
if (FileName.find_last_of(".") != std::string::npos)
return FileName.substr(FileName.find_last_of(".") + 1);
return "";
}
#endif
static size_t ComponentTypeByteSize(int type) {
switch (type) {
case TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE:
case TINYGLTF_COMPONENT_TYPE_BYTE:
return sizeof(char);
case TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT:
case TINYGLTF_COMPONENT_TYPE_SHORT:
return sizeof(short);
case TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT:
case TINYGLTF_COMPONENT_TYPE_INT:
return sizeof(int);
case TINYGLTF_COMPONENT_TYPE_FLOAT:
return sizeof(float);
case TINYGLTF_COMPONENT_TYPE_DOUBLE:
return sizeof(double);
default:
return 0;
}
}
std::vector<uint8_t> LoadBin(const std::string &filename) {
std::vector<uint8_t> data;
std::ifstream is(filename, std::ios::binary | std::ios::in | std::ios::ate);
if (is.is_open()) {
size_t size = size_t(is.tellg());
is.seekg(0, std::ios::beg);
if (size < 4) {
std::cerr << "File size is zero or too short: " << size << "\n";
return data;
}
data.resize(size);
is.read(reinterpret_cast<char *>(data.data()), std::streamsize(size));
}
return data;
}
// TODO(syoyo): Use C++17 like filesystem library
bool FileExists(const std::string &abs_filename) {
bool ret;
#ifdef _WIN32
// TODO(syoyo): Support utf8 filepath
FILE *fp = nullptr;
errno_t err = fopen_s(&fp, abs_filename.c_str(), "rb");
if (err != 0) {
return false;
}
#else
FILE *fp = fopen(abs_filename.c_str(), "rb");
#endif
if (fp) {
ret = true;
fclose(fp);
} else {
ret = false;
}
return ret;
}
static std::string JoinPath(const std::string &path0,
const std::string &path1) {
if (path0.empty()) {
return path1;
} else {
// check '/'
char lastChar = *path0.rbegin();
if (lastChar != '/') {
return path0 + std::string("/") + path1;
} else {
return path0 + path1;
}
}
}
std::string ExpandFilePath(const std::string &filepath) {
#ifdef _WIN32
DWORD len = ExpandEnvironmentStringsA(filepath.c_str(), NULL, 0);
char *str = new char[len];
ExpandEnvironmentStringsA(filepath.c_str(), str, len);
std::string s(str);
delete[] str;
return s;
#else
#if defined(TARGET_OS_IPHONE) || defined(TARGET_IPHONE_SIMULATOR) || \
defined(__ANDROID__) || defined(__EMSCRIPTEN__)
// no expansion
std::string s = filepath;
#else
std::string s;
wordexp_t p;
if (filepath.empty()) {
return "";
}
// Quote the string to keep any spaces in filepath intact.
std::string quoted_path = "\"" + filepath + "\"";
// char** w;
int ret = wordexp(quoted_path.c_str(), &p, 0);
if (ret) {
// err
s = filepath;
return s;
}
// Use first element only.
if (p.we_wordv) {
s = std::string(p.we_wordv[0]);
wordfree(&p);
} else {
s = filepath;
}
#endif
return s;
#endif
}
static std::string FindFile(const std::vector<std::string> &paths,
const std::string &filepath) {
for (size_t i = 0; i < paths.size(); i++) {
std::string absPath = ExpandFilePath(JoinPath(paths[i], filepath));
if (FileExists(absPath)) {
return absPath;
}
}
return std::string();
}
#if 0
static std::string GetBaseDir(const std::string &filepath) {
if (filepath.find_last_of("/\\") != std::string::npos)
return filepath.substr(0, filepath.find_last_of("/\\"));
return "";
}
#endif
static int GetSlotId(const std::string &name) {
if (name.rfind("TEXCOORD_", 0) == 0) {
int id = 0;
sscanf(name.c_str(), "TEXCOORD_%d", &id);
return id;
} else if (name.rfind("WEIGHTS_", 0) == 0) {
int id = 0;
sscanf(name.c_str(), "WEIGHTS_%d", &id);
return id;
} else if (name.rfind("JOINTS_", 0) == 0) {
int id = 0;
sscanf(name.c_str(), "JOINTS_%d", &id);
return id;
}
return -1;
}
static bool IsAttributeSupported(const std::string &name) {
constexpr int max_slots = 8;
if (name.compare("POSITION") == 0) {
return true;
}
if (name.compare("NORMAL") == 0) {
return true;
}
if (name.compare("TANGENT") == 0) {
return true;
}
for (int i = 0; i < max_slots; i++) {
std::string n = "TEXCOORD_" + std::to_string(i);
if (n.compare(name) == 0) {
return true;
}
}
for (int i = 0; i < max_slots; i++) {
std::string n = "WEIGHTS_" + std::to_string(i);
if (n.compare(name) == 0) {
return true;
}
}
for (int i = 0; i < max_slots; i++) {
std::string n = "JOINTS_" + std::to_string(i);
if (n.compare(name) == 0) {
return true;
}
}
return false;
}
static float Unpack(const unsigned char *ptr, int type) {
if (type == TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE) {
unsigned char data = *ptr;
return float(data);
} else if (type == TINYGLTF_COMPONENT_TYPE_BYTE) {
char data = static_cast<char>(*ptr);
return float(data);
} else if (type == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT) {
uint16_t data = *reinterpret_cast<const uint16_t *>(ptr);
return float(data);
} else if (type == TINYGLTF_COMPONENT_TYPE_SHORT) {
int16_t data = *reinterpret_cast<const int16_t *>(ptr);
return float(data);
} else if (type == TINYGLTF_COMPONENT_TYPE_FLOAT) {
float data = *reinterpret_cast<const float *>(ptr);
return data;
} else {
std::cerr << "???: Unsupported type: " << PrintComponentType(type) << "\n";
return 0.0f;
}
}
static uint32_t UnpackIndex(const unsigned char *ptr, int type) {
if (type == TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE) {
unsigned char data = *ptr;
return uint32_t(data);
} else if (type == TINYGLTF_COMPONENT_TYPE_BYTE) {
char data = static_cast<char>(*ptr);
return uint32_t(data);
} else if (type == TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT) {
uint16_t data = *reinterpret_cast<const uint16_t *>(ptr);
return uint32_t(data);
} else if (type == TINYGLTF_COMPONENT_TYPE_SHORT) {
int16_t data = *reinterpret_cast<const int16_t *>(ptr);
return uint32_t(data);
} else if (type == TINYGLTF_COMPONENT_TYPE_INT) {
// TODO(syoyo): Check overflow(2G+ index)
int32_t data = *reinterpret_cast<const int32_t *>(ptr);
return uint32_t(data);
} else if (type == TINYGLTF_COMPONENT_TYPE_SHORT) {
uint32_t data = *reinterpret_cast<const uint32_t *>(ptr);
return data;
} else {
std::cerr << "???: Unsupported type: " << PrintComponentType(type) << "\n";
return static_cast<uint32_t>(-1);
}
}
static bool DumpMesh(const tinygltf::Model &model, const tinygltf::Mesh &mesh,
example::MeshPrim *out) {
for (size_t i = 0; i < mesh.primitives.size(); i++) {
const tinygltf::Primitive &primitive = mesh.primitives[i];
if (primitive.indices < 0) {
std::cerr << "Primitive indices must be provided\n";
return false;
}
// indices.
{
const tinygltf::Accessor &indexAccessor =
model.accessors[size_t(primitive.indices)];
size_t num_elements = indexAccessor.count;
std::cout << "index.elements = " << num_elements << "\n";
size_t byte_stride = ComponentTypeByteSize(indexAccessor.componentType);
const tinygltf::BufferView &indexBufferView =
model.bufferViews[size_t(indexAccessor.bufferView)];
// should be 34963(ELEMENT_ARRAY_BUFFER)
std::cout << "index.target = " << PrintTarget(indexBufferView.target) << "\n";
if (indexBufferView.target != TINYGLTF_TARGET_ELEMENT_ARRAY_BUFFER) {
std::cerr << "indexBufferView.target must be ELEMENT_ARRAY_BUFFER\n";
return false;
}
const tinygltf::Buffer &indexBuffer =
model.buffers[size_t(indexBufferView.buffer)];
std::vector<uint32_t> indices;
for (size_t k = 0; k < num_elements; k++) {
// TODO(syoyo): out-of-bounds check.
const unsigned char *ptr = indexBuffer.data.data() +
indexBufferView.byteOffset + (k * byte_stride) +
indexAccessor.byteOffset;
uint32_t idx = UnpackIndex(ptr, indexAccessor.componentType);
std::cout << "vertex_index[" << k << "] = " << idx << "\n";
indices.push_back(idx);
}
out->indices = indices;
out->indices_type = indexAccessor.componentType;
}
// attributes
{
std::map<std::string, int>::const_iterator it(
primitive.attributes.begin());
std::map<std::string, int>::const_iterator itEnd(
primitive.attributes.end());
for (; it != itEnd; it++) {
// it->first would be "POSITION", "NORMAL", "TEXCOORD_0", ...
if (!IsAttributeSupported(it->first)) {
std::cout << "Unsupported attribute: " << it->first << "\n";
continue;
}
if (size_t(it->second) >= model.accessors.size()) {
std::cerr << "Invalid accessor id: " << it->second << "\n";
return false;
}
const tinygltf::Accessor &accessor =
model.accessors[size_t(it->second)];
size_t elem_size = 1;
if (accessor.type == TINYGLTF_TYPE_SCALAR) {
elem_size = 1;
} else if (accessor.type == TINYGLTF_TYPE_VEC2) {
elem_size = 2;
} else if (accessor.type == TINYGLTF_TYPE_VEC3) {
elem_size = 3;
} else if (accessor.type == TINYGLTF_TYPE_VEC4) {
elem_size = 4;
} else {
std::cerr << "Invalid or unsupported accessor type: "
<< PrintType(accessor.type) << "\n";
return false;
}
std::cout << PrintComponentType(accessor.componentType) << "\n";
size_t byte_stride = ComponentTypeByteSize(accessor.componentType);
std::cout << "attribute: " << it->first << "\n";
// if (gGLProgramState.attribs[it->first] >= 0) {
// Compute byteStride from Accessor + BufferView combination.
int byteStride =
accessor.ByteStride(model.bufferViews[size_t(accessor.bufferView)]);
assert(byteStride != -1);
std::cout << "byteOffset: " << accessor.byteOffset << "\n";
const tinygltf::BufferView &bufferView =
model.bufferViews[size_t(accessor.bufferView)];
const tinygltf::Buffer &buffer =
model.buffers[size_t(bufferView.buffer)];
size_t num_elems = accessor.count * elem_size;
example::VertexAttrib attrib;
for (size_t k = 0; k < num_elems; k++) {
// TODO(syoyo): out-of-bounds check.
const unsigned char *ptr = buffer.data.data() +
bufferView.byteOffset + (k * byte_stride) +
accessor.byteOffset;
float value = Unpack(ptr, accessor.componentType);
std::cout << "[" << k << "] value = " << value << "\n";
attrib.data.push_back(value);
}
attrib.component_type = accessor.componentType;
attrib.data_type = accessor.type;
attrib.name = it->first;
if (attrib.name.compare("POSITION") == 0) {
out->position = attrib;
} else if (attrib.name.compare("NORMAL") == 0) {
out->normal = attrib;
} else if (attrib.name.compare("TANGENT") == 0) {
out->tangent = attrib;
} else if (attrib.name.rfind("TEXCOORD_", 0) == 0) {
int id = GetSlotId(attrib.name);
std::cout << "texcoord[" << id << "]\n";
out->texcoords[id] = attrib;
} else if (attrib.name.rfind("JOINTS_", 0) == 0) {
int id = GetSlotId(attrib.name);
std::cout << "joints[" << id << "]\n";
out->joints[id] = attrib;
} else if (attrib.name.rfind("WEIGHTS_", 0) == 0) {
int id = GetSlotId(attrib.name);
std::cout << "weights[" << id << "]\n";
out->weights[id] = attrib;
} else {
std::cerr << "???: attrib.name = " << attrib.name << "\n";
return false;
}
}
}
const tinygltf::Accessor &indexAccessor =
model.accessors[size_t(primitive.indices)];
(void)indexAccessor;
PrintMode(primitive.mode);
if (primitive.mode != TINYGLTF_MODE_TRIANGLES) {
std::cerr << "Supported Primitive mode is TRIANGLES only at the moment\n";
return false;
}
out->mode = primitive.mode;
out->name = mesh.name;
}
return true;
}
#if 0
static bool ExtractMesh(const std::string &asset_path, tinygltf::Model &model,
std::vector<example::MeshPrim> *outs) {
// Get .bin data
{
if (model.buffers.size() != 1) {
std::cerr << "Single element of `buffers` is supported at the moment.\n";
return false;
}
const tinygltf::Buffer &buffer = model.buffers[0];
if (buffer.uri.empty()) {
std::cerr << "buffer.uri must be a filepath.\n";
return false;
}
if (buffer.data.size() < 4) {
std::cerr << "Invalid buffer.byteLength.\n";
return false;
}
std::vector<std::string> search_paths;
search_paths.push_back(asset_path);
std::string abs_filepath = FindFile(search_paths, buffer.uri);
std::vector<uint8_t> bin = LoadBin(buffer.uri);
if (bin.size() != buffer.data.size()) {
std::cerr << "Byte size mismatch. Failed to load file: " << buffer.uri
<< "\n";
std::cerr << " .bin size = " << bin.size() << ", size in 'buffer.uri' = " << buffer.data.size() << "\n";
return false;
}
}
for (const auto &mesh : model.meshes) {
std::cout << "mesh.name: " << mesh.name << "\n";
example::MeshPrim output;
bool ret = DumpMesh(model, mesh, &output);
if (!ret) {
return false;
}
outs->push_back(output);
}
return true;
}
#endif
} // namespace
int main(int argc, char **argv) {
if (argc < 2) {
std::cout << "mesh-dump input.gltf" << std::endl;
}
#if 0
tinygltf::Model model;
tinygltf::TinyGLTF loader;
std::string err;
std::string warn;
#ifdef _WIN32
std::string input_filename(argv[1] ? argv[1]
: "../../../models/Cube/Cube.gltf");
#else
std::string input_filename(argv[1] ? argv[1] : "../../models/Cube/Cube.gltf");
#endif
std::string ext = GetFilePathExtension(input_filename);
{
bool ret = false;
if (ext.compare("glb") == 0) {
// assume binary glTF.
ret = loader.LoadBinaryFromFile(&model, &err, &warn,
input_filename.c_str());
} else {
// assume ascii glTF.
ret =
loader.LoadASCIIFromFile(&model, &err, &warn, input_filename.c_str());
}
if (!warn.empty()) {
printf("Warn: %s\n", warn.c_str());
}
if (!err.empty()) {
printf("ERR: %s\n", err.c_str());
}
if (!ret) {
printf("Failed to load .glTF : %s\n", argv[1]);
exit(-1);
}
}
json j;
{
std::ifstream i(input_filename);
i >> j;
}
std::cout << "j = " << j << "\n";
json j_patch = R"([
{ "op": "add", "path": "/buffers/-", "value": {
"name": "plane/data",
"byteLength": 480,
"uri": "plane1.bin"
} }
])"_json;
// a JSON value
json j_original = R"({
"baz": ["one", "two", "three"],
"foo": "bar"
})"_json;
//json j_patch = R"([
// { "op": "remove", "path": "/buffers" }
//])"_json;
std::cout << "patch = " << j_patch.dump(2) << "\n";
json j_ret = j.patch(j_patch);
std::cout << "patched = " << j_ret.dump(2) << "\n";
std::string basedir = GetBaseDir(input_filename);
std::vector<example::MeshPrim> meshes;
bool ret = ExtractMesh(basedir, model, &meshes);
size_t n = 0;
for (const auto &mesh : meshes) {
// Assume no duplicated name in .glTF data
std::string filename;
if (mesh.name.empty()) {
filename = "untitled-" + std::to_string(n) + ".obj";
} else {
filename = mesh.name + ".obj";
}
bool flip_y = true; // flip texcoord Y?
bool ok = example::SaveAsObjMesh(filename, mesh,);
if (!ok) {
return EXIT_FAILURE;
}
n++;
}
return ret ? EXIT_SUCCESS : EXIT_FAILURE;
#else
{
std::string input_filename(argv[1]);
// Require facevarying layout?
// false = try to keep GL-like mesh data as much as possible.
// true = reorder vertex data and re-assign vertex indices.
bool facevarying = false;
example::MeshPrim mesh;
bool ok = example::LoadObjMesh(input_filename, facevarying, &mesh);
if (!ok) {
return EXIT_FAILURE;
}
PrintMeshPrim(mesh);
std::string output_filename("output.gltf");
ok = example::SaveAsGLTFMesh(output_filename, mesh);
if (!ok) {
std::cerr << "Failed to save mesh as glTF\n";
return EXIT_FAILURE;
}
std::cout << "Write glTF: " << output_filename << "\n";
}
return EXIT_SUCCESS;
#endif
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,76 @@
#pragma once
#include <vector>
#include <map>
namespace example {
// TODO(syoyo): Support sparse accessor(sparse vertex attribute).
// TODO(syoyo): Support more data type
struct VertexAttrib {
std::string name;
// Value are converted to float type.
std::vector<float> data;
// Corresponding info in binary data
int data_type; // e.g. TINYGLTF_TYPE_VEC2
int component_type; // storage type. e.g.
// TINYGLTF_COMPONENT_TYPE_UNSIGNED_INT
uint64_t buffer_offset{0};
size_t buffer_length{0};
// Optional.
std::vector<double> minValues;
std::vector<double> maxValues;
size_t numElements() const;
};
struct MeshPrim {
std::string name;
int32_t id{-1};
int mode; // e.g. TRIANGLES
VertexAttrib position; // vec3
VertexAttrib normal; // vec3
VertexAttrib tangent; // vec4
VertexAttrib color; // vec3 or vec4
std::map<int, VertexAttrib> texcoords; // <slot, attrib> vec2
std::map<int, VertexAttrib> weights; // <slot, attrib> vec4
std::map<int, VertexAttrib>
joints; // <slot, attrib> store data as float type
// min/max of index value. -1 = undef
int indices_min{-1};
int indices_max{-1};
int indices_type{-1}; // storage type(componentType) of `indices`.
std::vector<uint32_t> indices; // vertex indices
};
///
/// Save MeshPrim as wavefront .obj
///
bool SaveAsObjMesh(const std::string &filename, const MeshPrim &mesh);
///
/// Save MeshPrim as glTF mesh
///
bool SaveAsGLTFMesh(const std::string &filename, const MeshPrim &mesh);
///
/// Loads .obj and convert to MeshPrim
///
/// @param[in] facevarying Construct mesh with facevarying vertex layout(default false)
///
bool LoadObjMesh(const std::string &filename, bool facevarying, MeshPrim *mesh);
///
/// Print MeshPrim datra
///
void PrintMeshPrim(const MeshPrim &mesh);
} // namespace example

View File

@@ -0,0 +1,7 @@
project('mesh-modify', 'cpp', default_options : ['cpp_std=c++11'])
thread_dep = dependency('threads')
incdir = include_directories(['../../', '../common'])
executable('mesh-modify', ['mesh-modify.cc', 'mesh-util.cc', 'tinygltf_impl.cc'], include_directories : incdir, dependencies : thread_dep)

View File

@@ -150,6 +150,7 @@ bool LoadObj(const std::string &filename, float scale,
tinyobj::attrib_t attrib;
std::vector<tinyobj::shape_t> shapes;
std::vector<tinyobj::material_t> materials;
std::string warn;
std::string err;
std::string basedir = GetBaseDir(filename) + "/";
@@ -158,12 +159,16 @@ bool LoadObj(const std::string &filename, float scale,
// auto t_start = std::chrono::system_clock::now();
bool ret =
tinyobj::LoadObj(&attrib, &shapes, &materials, &err, filename.c_str(),
tinyobj::LoadObj(&attrib, &shapes, &materials, &warn, &err, filename.c_str(),
basepath, /* triangulate */ true);
// auto t_end = std::chrono::system_clock::now();
// std::chrono::duration<double, std::milli> ms = t_end - t_start;
if (!warn.empty()) {
std::cout << warn << std::endl;
}
if (!err.empty()) {
std::cerr << err << std::endl;
}

View File

@@ -1,376 +0,0 @@
{
"accessors": [
{
"bufferView": 0,
"componentType": 5126,
"count": 8,
"max": [
0.5,
0.5,
0.5
],
"min": [
-0.5,
-0.5,
-0.5
],
"type": "VEC3"
},
{
"bufferView": 1,
"componentType": 5125,
"count": 36,
"type": "SCALAR"
}
],
"asset": {
"copyright": "NVIDIA Corporation",
"generator": "Iray glTF plugin",
"version": "2.0"
},
"bufferViews": [
{
"buffer": 0,
"byteLength": 96,
"byteStride": 12
},
{
"buffer": 0,
"byteLength": 144,
"byteOffset": 96
}
],
"buffers": [
{
"byteLength": 240,
"uri": "issue-261.bin"
}
],
"cameras": [
{
"extensions": {
"NV_Iray": {
"mip_burn_highlights": 0.699999988079071,
"mip_burn_highlights_per_component": false,
"mip_camera_shutter": 4.0,
"mip_cm2_factor": 1.0,
"mip_crush_blacks": 0.5,
"mip_f_number": 1.0,
"mip_film_iso": 100.0,
"mip_gamma": 2.200000047683716,
"mip_saturation": 1.0,
"mip_vignetting": 0.00019999999494757503,
"mip_whitepoint": [
1.0,
1.0,
1.0,
1.0
],
"tm_enable_tonemapper": true,
"tm_tonemapper": "mia_exposure_photographic"
}
},
"extras": {
"resolution": [
640,
480
]
},
"name": "default",
"perspective": {
"aspectRatio": 1.3333333730697632,
"yfov": 0.9272952079772949,
"zfar": 1000.0,
"znear": 0.1
},
"type": "perspective"
}
],
"extensions": {
"KHR_lights_punctual": {
"lights": [
{
"color": [
1.0,
1.0,
1.0
],
"intensity": 1000.0,
"name": "light",
"type": "point"
}
]
},
"NV_MDL": {
"modules": [
"mdl::base",
"mdl::nvidia::core_definitions",
"mdl::state"
],
"shaders": [
{
"definition": "mdl::base::environment_spherical(texture_2d)",
"name": "env_shd"
},
{
"arguments": {
"base_color": [
0.0055217444896698,
0.36859095096588135,
0.0041161770932376385
],
"normal=": 2
},
"definition": "mdl::nvidia::core_definitions::flex_material",
"name": "cube_instance_material"
},
{
"definition": "mdl::state::normal()",
"name": "mdl::state::normal_341"
},
{
"arguments": {
"base_color": [
0.0055217444896698,
0.36859095096588135,
0.0041161770932376385
],
"normal=": 4
},
"definition": "mdl::nvidia::core_definitions::flex_material",
"name": "cube_instance_material"
},
{
"definition": "mdl::state::normal()",
"name": "mdl::state::normal_341"
}
]
}
},
"extensionsUsed": [
"NV_MDL",
"NV_Iray",
"KHR_lights_punctual"
],
"materials": [
{
"doubleSided": true,
"extras": {
"mdl_shader": 1
},
"name": "cube_instance_material",
"pbrMetallicRoughness": {
"baseColorFactor": [
0.0055217444896698,
0.36859095096588135,
0.0041161770932376385,
1.0
]
}
}
],
"meshes": [
{
"name": "cube",
"primitives": [
{
"attributes": {
"POSITION": 0
},
"indices": 1,
"material": 0,
"mode": 4
}
]
}
],
"nodes": [
{
"camera": 0,
"extensions": {
"NV_Iray": {
"iview:fkey": -1,
"iview:fov": 53.130104064941406,
"iview:interest": [
0.1342654824256897,
-0.14356137812137604,
0.037264324724674225
],
"iview:position": [
0.9729073643684387,
1.2592438459396362,
2.4199187755584717
],
"iview:roll": 0.0,
"iview:up": [
0.0,
1.0,
0.0
]
}
},
"matrix": [
0.9432751389105357,
-1.1769874756875739e-16,
-0.3320120665176343,
0.0,
-0.16119596696756341,
0.8742297945345237,
-0.45797175303889276,
0.0,
0.290254840694694,
0.48551237507207207,
0.8246392308792816,
0.0,
0.9729073377709113,
1.2592438262175363,
2.419918748461627,
1.0
],
"name": "CamInst"
},
{
"extensions": {
"NV_Iray": {
"caustic": true,
"caustic_cast": true,
"caustic_recv": true,
"face_back": true,
"face_front": true,
"finalgather": true,
"finalgather_cast": true,
"finalgather_recv": true,
"globillum": true,
"globillum_cast": true,
"globillum_recv": true,
"material=": 3,
"pickable": true,
"reflection_cast": true,
"reflection_recv": true,
"refraction_cast": true,
"refraction_recv": true,
"shadow_cast": true,
"shadow_recv": true,
"transparency_cast": true,
"transparency_recv": true,
"visible": true
}
},
"mesh": 0,
"name": "cube_instance"
},
{
"extensions": {
"KHR_lights_punctual": {
"light": 0
},
"NV_Iray": {
"shadow_cast": true,
"visible": false
}
},
"matrix": [
0.6988062355563571,
-7.76042172309776e-17,
-0.7153110128800992,
-0.0,
-0.4276881690736487,
0.8015668284138362,
-0.41781987700564616,
-0.0,
0.57336957992379,
0.5979051928078428,
0.5601398979107212,
0.0,
2.3640632834071384,
2.465226204472449,
2.309515908392224,
1.0
],
"name": "light_inst"
}
],
"scene": 0,
"scenes": [
{
"extensions": {
"NV_Iray": {
"CP_canny_threshold1": 40,
"CP_canny_threshold2": 120,
"CP_color_quantization": 8,
"IVP_color": [
1.0,
0.0,
0.0,
1.0
],
"TM_drago_bias": 0.8500000238418579,
"TM_drago_gamma2": 2.200000047683716,
"TM_drago_saturation": 1.0,
"TM_durand_contrast": 4.0,
"TM_durand_gamma": 2.200000047683716,
"TM_durand_saturation": 1.0,
"TM_durand_sigma_color": 2.0,
"TM_durand_sigma_space": 2.0,
"TM_linear_gamma": 2.200000047683716,
"TM_reinhard_color_adapt": 0.8999999761581421,
"TM_reinhard_gamma": 1.0,
"TM_reinhard_intensity": 0.0,
"TM_reinhard_light_adapt": 1.0,
"TM_reye_Ywhite": 1000000.0,
"TM_reye_bsize": 2,
"TM_reye_bthres": 3.0,
"TM_reye_gamma": 2.200000047683716,
"TM_reye_key": 0.5,
"TM_reye_saturation": 1.0,
"TM_reye_whitebalance": [
1.0,
0.9965101480484009,
0.9805564880371094,
0.0
],
"environment_dome_depth": 200.0,
"environment_dome_height": 200.0,
"environment_dome_mode": "infinite",
"environment_dome_position": [
0.0,
0.0,
0.0
],
"environment_dome_radius": 100.0,
"environment_dome_rotation_angle": 0.0,
"environment_dome_width": 200.0,
"environment_function=": 0,
"environment_function_intensity": 1.9900000095367432,
"iray_instancing": "off",
"iview::inline_color": [
1.0,
0.0,
0.0,
1.0
],
"iview::inline_width": 1.0,
"iview::magnifier_size": 300,
"iview::offset": 10.0,
"iview::outline_color": [
0.0,
0.0,
0.0,
1.0
],
"iview::outline_width": 2.0,
"iview::overview": true,
"iview::zoom_factor": 1.0,
"samples": 4.0,
"shadow_cast": true,
"shadow_recv": true
}
},
"nodes": [
0,
1,
2
]
}
]
}

View File

@@ -3,9 +3,6 @@
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "tiny_gltf.h"
// Nlohmann json(include ../json.hpp)
#include "json.hpp"
#define CATCH_CONFIG_MAIN // This tells Catch to provide a main() - only do this in one cpp file
#include "catch.hpp"
@@ -96,59 +93,6 @@ TEST_CASE("extension-with-empty-object", "[issue-97]") {
}
TEST_CASE("extension-overwrite", "[issue-261]") {
tinygltf::Model model;
tinygltf::TinyGLTF ctx;
std::string err;
std::string warn;
bool ret = ctx.LoadASCIIFromFile(&model, &err, &warn, "../models/Extensions-overwrite-issue261/issue-261.gltf");
if (!err.empty()) {
std::cerr << err << std::endl;
}
REQUIRE(true == ret);
REQUIRE(model.extensionsUsed.size() == 3);
{
bool has_ext_lights = false;
has_ext_lights |= (model.extensionsUsed[0].compare("KHR_lights_punctual") == 0);
has_ext_lights |= (model.extensionsUsed[1].compare("KHR_lights_punctual") == 0);
has_ext_lights |= (model.extensionsUsed[2].compare("KHR_lights_punctual") == 0);
REQUIRE(true == has_ext_lights);
}
{
REQUIRE(model.extensions.size() == 2);
REQUIRE(model.extensions.count("NV_MDL"));
REQUIRE(model.extensions.count("KHR_lights_punctual"));
}
// TODO(syoyo): create temp directory.
{
ret = ctx.WriteGltfSceneToFile(&model, "issue-261.gltf", true, true);
REQUIRE(true == ret);
tinygltf::Model m;
// read back serialized glTF
bool ret = ctx.LoadASCIIFromFile(&m, &err, &warn, "issue-261.gltf");
if (!err.empty()) {
std::cerr << err << std::endl;
}
REQUIRE(true == ret);
REQUIRE(m.extensionsUsed.size() == 3);
REQUIRE(m.extensions.size() == 2);
REQUIRE(m.extensions.count("NV_MDL"));
REQUIRE(m.extensions.count("KHR_lights_punctual"));
}
}
TEST_CASE("invalid-primitive-indices", "[bounds-checking]") {
tinygltf::Model model;
tinygltf::TinyGLTF ctx;
@@ -415,41 +359,3 @@ TEST_CASE("image-uri-spaces", "[issue-236]") {
REQUIRE(true == ret);
}
TEST_CASE("serialize-empty-material", "[issue-294]") {
tinygltf::Model m;
tinygltf::Material mat;
mat.pbrMetallicRoughness.baseColorFactor = {1.0f, 1.0f, 1.0f, 1.0f}; // default baseColorFactor
m.materials.push_back(mat);
std::stringstream os;
tinygltf::TinyGLTF ctx;
ctx.WriteGltfSceneToStream(&m, os, false, false);
// use nlohmann json
nlohmann::json j = nlohmann::json::parse(os.str());
REQUIRE(1 == j["materials"].size());
REQUIRE(j["asset"].is_null());
REQUIRE(j["materials"][0].is_object());
}
#ifndef TINYGLTF_NO_FS
TEST_CASE("expandpath-utf-8", "[pr-226]") {
std::string s1 = "\xe5\xaf\xb9"; // utf-8 string
std::string ret = tinygltf::ExpandFilePath(s1, /* userdata */nullptr);
// expected: E5 AF B9
REQUIRE(3 == ret.size());
REQUIRE(0xe5 == static_cast<uint8_t>(ret[0]));
REQUIRE(0xaf == static_cast<uint8_t>(ret[1]));
REQUIRE(0xb9 == static_cast<uint8_t>(ret[2]));
}
#endif

View File

@@ -26,9 +26,6 @@
// THE SOFTWARE.
// Version:
// - v2.5.0 Add SetPreserveImageChannels() option to load image data as is.
// - v2.4.3 Fix null object output when when material has all default
// parameters.
// - v2.4.2 Decode percent-encoded URI.
// - v2.4.1 Fix some glTF object class does not have `extensions` and/or
// `extras` property.
@@ -55,7 +52,6 @@
#include <array>
#include <cassert>
#include <cmath> // std::fabs
#include <cstdint>
#include <cstdlib>
#include <cstring>
@@ -298,7 +294,7 @@ class Value {
DEFAULT_METHODS(Value)
char Type() const { return static_cast<char>(type_); }
char Type() const { return static_cast<const char>(type_); }
bool IsBool() const { return (type_ == BOOL_TYPE); }
@@ -326,8 +322,7 @@ class Value {
}
// Use this function if you want to have number value as int.
// TODO(syoyo): Support int value larger than 32 bits
int GetNumberAsInt() const {
double GetNumberAsInt() const {
if (type_ == REAL_TYPE) {
return int(real_value_);
} else {
@@ -614,7 +609,7 @@ struct Sampler {
int wrapT =
TINYGLTF_TEXTURE_WRAP_REPEAT; // ["CLAMP_TO_EDGE", "MIRRORED_REPEAT",
// "REPEAT"], default "REPEAT"
//int wrapR = TINYGLTF_TEXTURE_WRAP_REPEAT; // TinyGLTF extension. currently not used.
int wrapR = TINYGLTF_TEXTURE_WRAP_REPEAT; // TinyGLTF extension
Value extras;
ExtensionMap extensions;
@@ -627,7 +622,8 @@ struct Sampler {
: minFilter(-1),
magFilter(-1),
wrapS(TINYGLTF_TEXTURE_WRAP_REPEAT),
wrapT(TINYGLTF_TEXTURE_WRAP_REPEAT) {}
wrapT(TINYGLTF_TEXTURE_WRAP_REPEAT),
wrapR(TINYGLTF_TEXTURE_WRAP_REPEAT) {}
DEFAULT_METHODS(Sampler)
bool operator==(const Sampler &) const;
};
@@ -666,8 +662,6 @@ struct Image {
width = -1;
height = -1;
component = -1;
bits = -1;
pixel_type = -1;
}
DEFAULT_METHODS(Image)
@@ -850,10 +844,8 @@ struct Accessor {
std::string extras_json_string;
std::string extensions_json_string;
std::vector<double>
minValues; // optional. integer value is promoted to double
std::vector<double>
maxValues; // optional. integer value is promoted to double
std::vector<double> minValues; // optional
std::vector<double> maxValues; // optional
struct {
int count;
@@ -1002,7 +994,6 @@ struct Primitive {
Primitive() {
material = -1;
indices = -1;
mode = -1;
}
DEFAULT_METHODS(Primitive)
bool operator==(const Primitive &) const;
@@ -1122,9 +1113,9 @@ struct SpotLight {
struct Light {
std::string name;
std::vector<double> color;
double intensity{1.0};
double intensity;
std::string type;
double range{0.0}; // 0.0 = inifinite
double range;
SpotLight spot;
Light() : intensity(1.0), range(0.0) {}
@@ -1193,8 +1184,7 @@ enum SectionCheck {
///
typedef bool (*LoadImageDataFunction)(Image *, const int, std::string *,
std::string *, int, int,
const unsigned char *, int,
void *user_pointer);
const unsigned char *, int, void *);
///
/// WriteImageDataFunction type. Signature for custom image writing callbacks.
@@ -1257,14 +1247,7 @@ struct FsCallbacks {
bool FileExists(const std::string &abs_filename, void *);
///
/// Expand file path(e.g. `~` to home directory on posix, `%APPDATA%` to
/// `C:\\Users\\tinygltf\\AppData`)
///
/// @param[in] filepath File path string. Assume UTF-8
/// @param[in] userdata User data. Set to `nullptr` if you don't need it.
///
std::string ExpandFilePath(const std::string &filepath, void *userdata);
std::string ExpandFilePath(const std::string &filepath, void *);
bool ReadWholeFile(std::vector<unsigned char> *out, std::string *err,
const std::string &filepath, void *);
@@ -1350,11 +1333,6 @@ class TinyGLTF {
///
void SetImageLoader(LoadImageDataFunction LoadImageData, void *user_data);
///
/// Unset(remove) callback of loading image data
///
void RemoveImageLoader();
///
/// Set callback to use for writing image data
///
@@ -1393,16 +1371,6 @@ class TinyGLTF {
return store_original_json_for_extras_and_extensions_;
}
///
/// Specify whether preserve image channales when loading images or not.
/// (Not effective when the user suppy their own LoadImageData callbacks)
///
void SetPreserveImageChannels(bool onoff) {
preserve_image_channels_ = onoff;
}
bool GetPreserveImageChannels() const { return preserve_image_channels_; }
private:
///
/// Loads glTF asset from string(memory).
@@ -1422,9 +1390,6 @@ class TinyGLTF {
bool store_original_json_for_extras_and_extensions_ = false;
bool preserve_image_channels_ = false; /// Default false(expand channels to
/// RGBA) for backward compatibility.
FsCallbacks fs = {
#ifndef TINYGLTF_NO_FS
&tinygltf::FileExists, &tinygltf::ExpandFilePath,
@@ -1444,8 +1409,7 @@ class TinyGLTF {
#else
nullptr;
#endif
void *load_image_user_data_{nullptr};
bool user_image_loader_{false};
void *load_image_user_data_ = reinterpret_cast<void *>(&fs);
WriteImageDataFunction WriteImageData =
#ifndef TINYGLTF_NO_STB_IMAGE_WRITE
@@ -1453,7 +1417,7 @@ class TinyGLTF {
#else
nullptr;
#endif
void *write_image_user_data_{nullptr};
void *write_image_user_data_ = reinterpret_cast<void *>(&fs);
};
#ifdef __clang__
@@ -1707,19 +1671,6 @@ void JsonParse(JsonDocument &doc, const char *str, size_t length,
namespace tinygltf {
///
/// Internal LoadImageDataOption struct.
/// This struct is passed through `user_pointer` in LoadImageData.
/// The struct is not passed when the user supply their own LoadImageData
/// callbacks.
///
struct LoadImageDataOption {
// true: preserve image channels(e.g. load as RGB image if the image has RGB
// channels) default `false`(channels are expanded to RGBA for backward
// compatiblity).
bool preserve_channels{false};
};
// Equals function for Value, for recursivity
static bool Equals(const tinygltf::Value &one, const tinygltf::Value &other) {
if (one.Type() != other.Type()) return false;
@@ -1932,9 +1883,8 @@ bool Sampler::operator==(const Sampler &other) const {
return this->extensions == other.extensions && this->extras == other.extras &&
this->magFilter == other.magFilter &&
this->minFilter == other.minFilter && this->name == other.name &&
this->wrapR == other.wrapR && this->wrapS == other.wrapS &&
this->wrapT == other.wrapT;
//this->wrapR == other.wrapR && this->wrapS == other.wrapS &&
}
bool Scene::operator==(const Scene &other) const {
return this->extensions == other.extensions && this->extras == other.extras &&
@@ -2335,40 +2285,22 @@ static bool LoadExternalFile(std::vector<unsigned char> *out, std::string *err,
void TinyGLTF::SetImageLoader(LoadImageDataFunction func, void *user_data) {
LoadImageData = func;
load_image_user_data_ = user_data;
user_image_loader_ = true;
}
void TinyGLTF::RemoveImageLoader() {
LoadImageData =
#ifndef TINYGLTF_NO_STB_IMAGE
&tinygltf::LoadImageData;
#else
nullptr;
#endif
load_image_user_data_ = nullptr;
user_image_loader_ = false;
}
#ifndef TINYGLTF_NO_STB_IMAGE
bool LoadImageData(Image *image, const int image_idx, std::string *err,
std::string *warn, int req_width, int req_height,
const unsigned char *bytes, int size, void *user_data) {
(void)user_data;
(void)warn;
LoadImageDataOption option;
if (user_data) {
option = *reinterpret_cast<LoadImageDataOption *>(user_data);
}
int w = 0, h = 0, comp = 0, req_comp = 0;
unsigned char *data = nullptr;
// preserve_channels true: Use channels stored in the image file.
// false: force 32-bit textures for common Vulkan compatibility. It appears
// that some GPU drivers do not support 24-bit images for Vulkan
req_comp = option.preserve_channels ? 0 : 4;
// force 32-bit textures for common Vulkan compatibility. It appears that
// some GPU drivers do not support 24-bit images for Vulkan
req_comp = 4;
int bits = 8;
int pixel_type = TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE;
@@ -2440,18 +2372,13 @@ bool LoadImageData(Image *image, const int image_idx, std::string *err,
}
}
if (req_comp != 0) {
// loaded data has `req_comp` channels(components)
comp = req_comp;
}
image->width = w;
image->height = h;
image->component = comp;
image->component = req_comp;
image->bits = bits;
image->pixel_type = pixel_type;
image->image.resize(static_cast<size_t>(w * h * comp) * size_t(bits / 8));
std::copy(data, data + w * h * comp * (bits / 8), image->image.begin());
image->image.resize(static_cast<size_t>(w * h * req_comp) * size_t(bits / 8));
std::copy(data, data + w * h * req_comp * (bits / 8), image->image.begin());
stbi_image_free(data);
return true;
@@ -2554,15 +2481,6 @@ static inline std::wstring UTF8ToWchar(const std::string &str) {
(int)wstr.size());
return wstr;
}
static inline std::string WcharToUTF8(const std::wstring &wstr) {
int str_size = WideCharToMultiByte(CP_UTF8, 0, wstr.data(), (int)wstr.size(),
nullptr, 0, NULL, NULL);
std::string str(str_size, 0);
WideCharToMultiByte(CP_UTF8, 0, wstr.data(), (int)wstr.size(), &str[0],
(int)str.size(), NULL, NULL);
return str;
}
#endif
#ifndef TINYGLTF_NO_FS
@@ -2614,16 +2532,15 @@ bool FileExists(const std::string &abs_filename, void *) {
std::string ExpandFilePath(const std::string &filepath, void *) {
#ifdef _WIN32
// Assume input `filepath` is encoded in UTF-8
std::wstring wfilepath = UTF8ToWchar(filepath);
DWORD wlen = ExpandEnvironmentStringsW(wfilepath.c_str(), nullptr, 0);
wchar_t *wstr = new wchar_t[wlen];
ExpandEnvironmentStringsW(wfilepath.c_str(), wstr, wlen);
DWORD len = ExpandEnvironmentStringsA(filepath.c_str(), NULL, 0);
char *str = new char[len];
ExpandEnvironmentStringsA(filepath.c_str(), str, len);
std::wstring ws(wstr);
delete[] wstr;
return WcharToUTF8(ws);
std::string s(str);
delete[] str;
return s;
#else
#if defined(TARGET_OS_IPHONE) || defined(TARGET_IPHONE_SIMULATOR) || \
@@ -2675,12 +2592,11 @@ bool ReadWholeFile(std::vector<unsigned char> *out, std::string *err,
return false;
}
size_t size = AAsset_getLength(asset);
if (size == 0) {
if (size <= 0) {
if (err) {
(*err) += "Invalid file size : " + filepath +
" (does the path point to a directory?)";
}
return false;
}
out->resize(size);
AAsset_read(asset, reinterpret_cast<char *>(&out->at(0)), size);
@@ -2699,12 +2615,9 @@ bool ReadWholeFile(std::vector<unsigned char> *out, std::string *err,
_wopen(UTF8ToWchar(filepath).c_str(), _O_RDONLY | _O_BINARY);
__gnu_cxx::stdio_filebuf<char> wfile_buf(file_descriptor, std::ios_base::in);
std::istream f(&wfile_buf);
#elif defined(_MSC_VER) || defined(_LIBCPP_VERSION)
// For libcxx, assume _LIBCPP_HAS_OPEN_WITH_WCHAR is defined to accept
// `wchar_t *`
#elif defined(_MSC_VER)
std::ifstream f(UTF8ToWchar(filepath).c_str(), std::ifstream::binary);
#else
// Unknown compiler/runtime
#else // clang?
std::ifstream f(filepath.c_str(), std::ifstream::binary);
#endif
#else
@@ -2746,10 +2659,9 @@ bool WriteWholeFile(std::string *err, const std::string &filepath,
const std::vector<unsigned char> &contents, void *) {
#ifdef _WIN32
#if defined(__GLIBCXX__) // mingw
int file_descriptor = _wopen(UTF8ToWchar(filepath).c_str(),
_O_CREAT | _O_WRONLY | _O_TRUNC | _O_BINARY);
__gnu_cxx::stdio_filebuf<char> wfile_buf(
file_descriptor, std::ios_base::out | std::ios_base::binary);
int file_descriptor =
_wopen(UTF8ToWchar(filepath).c_str(), _O_WRONLY | _O_BINARY);
__gnu_cxx::stdio_filebuf<char> wfile_buf(file_descriptor, std::ios_base::in);
std::ostream f(&wfile_buf);
#elif defined(_MSC_VER)
std::ofstream f(UTF8ToWchar(filepath).c_str(), std::ofstream::binary);
@@ -2800,13 +2712,12 @@ static void UpdateImageObject(Image &image, std::string &baseDir, int index,
void *user_data = nullptr) {
std::string filename;
std::string ext;
// If image has uri, use it it as a filename
// If image have uri. Use it it as a filename
if (image.uri.size()) {
filename = GetBaseFilename(image.uri);
ext = GetFilePathExtension(filename);
} else if (image.bufferView != -1) {
// If there's no URI and the data exists in a buffer,
// don't change properties or write images
} else if (image.name.size()) {
ext = MimeToExt(image.mimeType);
// Otherwise use name as filename
@@ -2818,7 +2729,7 @@ static void UpdateImageObject(Image &image, std::string &baseDir, int index,
}
// If callback is set, modify image data object
if (*WriteImageData != nullptr && !filename.empty()) {
if (*WriteImageData != nullptr) {
std::string uri;
(*WriteImageData)(&baseDir, &filename, &image, embedImages, user_data);
}
@@ -3063,9 +2974,7 @@ json_const_iterator ObjectEnd(const json &o) {
#endif
}
// Making this a const char* results in a pointer to a temporary when
// TINYGLTF_USE_RAPIDJSON is off.
std::string GetKey(json_const_iterator &it) {
const char *GetKey(json_const_iterator &it) {
#ifdef TINYGLTF_USE_RAPIDJSON
return it->name.GetString();
#else
@@ -4951,13 +4860,13 @@ static bool ParseAnimationChannel(
}
return false;
}
ParseExtensionsProperty(&channel->target_extensions, err, target_object);
if (store_original_json_for_extras_and_extensions) {
ParseExtensionsProperty(&channel->target_extensions, err, target_object);
if (store_original_json_for_extras_and_extensions) {
json_const_iterator it;
if (FindMember(target_object, "extensions", it)) {
channel->target_extensions_json_string = JsonToString(GetValue(it));
}
}
}
}
channel->sampler = samplerIndex;
@@ -5089,12 +4998,12 @@ static bool ParseSampler(Sampler *sampler, std::string *err, const json &o,
int magFilter = -1;
int wrapS = TINYGLTF_TEXTURE_WRAP_REPEAT;
int wrapT = TINYGLTF_TEXTURE_WRAP_REPEAT;
//int wrapR = TINYGLTF_TEXTURE_WRAP_REPEAT;
int wrapR = TINYGLTF_TEXTURE_WRAP_REPEAT;
ParseIntegerProperty(&minFilter, err, o, "minFilter", false);
ParseIntegerProperty(&magFilter, err, o, "magFilter", false);
ParseIntegerProperty(&wrapS, err, o, "wrapS", false);
ParseIntegerProperty(&wrapT, err, o, "wrapT", false);
//ParseIntegerProperty(&wrapR, err, o, "wrapR", false); // tinygltf extension
ParseIntegerProperty(&wrapR, err, o, "wrapR", false); // tinygltf extension
// TODO(syoyo): Check the value is alloed one.
// (e.g. we allow 9728(NEAREST), but don't allow 9727)
@@ -5103,7 +5012,7 @@ static bool ParseSampler(Sampler *sampler, std::string *err, const json &o,
sampler->magFilter = magFilter;
sampler->wrapS = wrapS;
sampler->wrapT = wrapT;
//sampler->wrapR = wrapR;
sampler->wrapR = wrapR;
ParseExtensionsProperty(&(sampler->extensions), err, o);
ParseExtrasProperty(&(sampler->extras), o);
@@ -5768,15 +5677,10 @@ bool TinyGLTF::LoadFromString(Model *model, std::string *err, std::string *warn,
.target = TINYGLTF_TARGET_ARRAY_BUFFER;
}
for (auto &target : primitive.targets) {
for (auto &attribute : target) {
auto bufferView =
model->accessors[size_t(attribute.second)].bufferView;
// bufferView could be null(-1) for sparse morph target
if (bufferView >= 0) {
model->bufferViews[size_t(bufferView)].target =
TINYGLTF_TARGET_ARRAY_BUFFER;
}
for(auto &target : primitive.targets) {
for(auto &attribute : target) {
model->bufferViews[size_t(model->accessors[size_t(attribute.second)].bufferView)]
.target = TINYGLTF_TARGET_ARRAY_BUFFER;
}
}
}
@@ -5886,18 +5790,6 @@ bool TinyGLTF::LoadFromString(Model *model, std::string *err, std::string *warn,
}
// 11. Parse Image
void *load_image_user_data{nullptr};
LoadImageDataOption load_image_option;
if (user_image_loader_) {
// Use user supplied pointer
load_image_user_data = load_image_user_data_;
} else {
load_image_option.preserve_channels = preserve_image_channels_;
load_image_user_data = reinterpret_cast<void *>(&load_image_option);
}
{
int idx = 0;
bool success = ForEachInArray(v, "images", [&](const json &o) {
@@ -5910,7 +5802,7 @@ bool TinyGLTF::LoadFromString(Model *model, std::string *err, std::string *warn,
Image image;
if (!ParseImage(&image, idx, err, warn, o,
store_original_json_for_extras_and_extensions_, base_dir,
&fs, &this->LoadImageData, load_image_user_data)) {
&fs, &this->LoadImageData, load_image_user_data_)) {
return false;
}
@@ -5948,7 +5840,7 @@ bool TinyGLTF::LoadFromString(Model *model, std::string *err, std::string *warn,
bool ret = LoadImageData(
&image, idx, err, warn, image.width, image.height,
&buffer.data[bufferView.byteOffset],
static_cast<int>(bufferView.byteLength), load_image_user_data);
static_cast<int>(bufferView.byteLength), load_image_user_data_);
if (!ret) {
return false;
}
@@ -6373,13 +6265,6 @@ static void SerializeNumberProperty(const std::string &key, T number,
JsonAddMember(obj, key.c_str(), json(number));
}
#ifdef TINYGLTF_USE_RAPIDJSON
template <>
void SerializeNumberProperty(const std::string &key, size_t number, json &obj) {
JsonAddMember(obj, key.c_str(), json(static_cast<uint64_t>(number)));
}
#endif
template <typename T>
static void SerializeNumberArrayProperty(const std::string &key,
const std::vector<T> &value,
@@ -6530,10 +6415,9 @@ static bool SerializeGltfBufferData(const std::vector<unsigned char> &data,
const std::string &binFilename) {
#ifdef _WIN32
#if defined(__GLIBCXX__) // mingw
int file_descriptor = _wopen(UTF8ToWchar(binFilename).c_str(),
_O_CREAT | _O_WRONLY | _O_TRUNC | _O_BINARY);
__gnu_cxx::stdio_filebuf<char> wfile_buf(
file_descriptor, std::ios_base::out | std::ios_base::binary);
int file_descriptor =
_wopen(UTF8ToWchar(binFilename).c_str(), _O_WRONLY | _O_BINARY);
__gnu_cxx::stdio_filebuf<char> wfile_buf(file_descriptor, std::ios_base::in);
std::ostream output(&wfile_buf);
if (!wfile_buf.is_open()) return false;
#elif defined(_MSC_VER)
@@ -6616,41 +6500,15 @@ static void SerializeExtensionMap(const ExtensionMap &extensions, json &o) {
}
static void SerializeGltfAccessor(Accessor &accessor, json &o) {
if (accessor.bufferView >= 0)
SerializeNumberProperty<int>("bufferView", accessor.bufferView, o);
SerializeNumberProperty<int>("bufferView", accessor.bufferView, o);
if (accessor.byteOffset != 0)
if (accessor.byteOffset != 0.0)
SerializeNumberProperty<int>("byteOffset", int(accessor.byteOffset), o);
SerializeNumberProperty<int>("componentType", accessor.componentType, o);
SerializeNumberProperty<size_t>("count", accessor.count, o);
if ((accessor.componentType == TINYGLTF_COMPONENT_TYPE_FLOAT) ||
(accessor.componentType == TINYGLTF_COMPONENT_TYPE_DOUBLE)) {
SerializeNumberArrayProperty<double>("min", accessor.minValues, o);
SerializeNumberArrayProperty<double>("max", accessor.maxValues, o);
} else {
// Issue #301. Serialize as integer.
// Assume int value is within [-2**31-1, 2**31-1]
{
std::vector<int> values;
std::transform(accessor.minValues.begin(), accessor.minValues.end(),
std::back_inserter(values),
[](double v) { return static_cast<int>(v); });
SerializeNumberArrayProperty<int>("min", values, o);
}
{
std::vector<int> values;
std::transform(accessor.maxValues.begin(), accessor.maxValues.end(),
std::back_inserter(values),
[](double v) { return static_cast<int>(v); });
SerializeNumberArrayProperty<int>("max", values, o);
}
}
SerializeNumberArrayProperty<double>("min", accessor.minValues, o);
SerializeNumberArrayProperty<double>("max", accessor.maxValues, o);
if (accessor.normalized)
SerializeValue("normalized", Value(accessor.normalized), o);
std::string type;
@@ -6693,7 +6551,7 @@ static void SerializeGltfAnimationChannel(AnimationChannel &channel, json &o) {
SerializeNumberProperty("node", channel.target_node, target);
SerializeStringProperty("path", channel.target_path, target);
SerializeExtensionMap(channel.target_extensions, target);
SerializeExtensionMap(channel.target_extensions, target);
JsonAddMember(o, "target", std::move(target));
}
@@ -7100,9 +6958,7 @@ static void SerializeSpotLight(SpotLight &spot, json &o) {
static void SerializeGltfLight(Light &light, json &o) {
if (!light.name.empty()) SerializeStringProperty("name", light.name, o);
SerializeNumberProperty("intensity", light.intensity, o);
if (light.range > 0.0) {
SerializeNumberProperty("range", light.range, o);
}
SerializeNumberProperty("range", light.range, o);
SerializeNumberArrayProperty("color", light.color, o);
SerializeStringProperty("type", light.type, o);
if (light.type == "spot") {
@@ -7161,7 +7017,7 @@ static void SerializeGltfSampler(Sampler &sampler, json &o) {
if (sampler.minFilter != -1) {
SerializeNumberProperty("minFilter", sampler.minFilter, o);
}
//SerializeNumberProperty("wrapR", sampler.wrapR, o);
SerializeNumberProperty("wrapR", sampler.wrapR, o);
SerializeNumberProperty("wrapS", sampler.wrapS, o);
SerializeNumberProperty("wrapT", sampler.wrapT, o);
@@ -7216,11 +7072,6 @@ static void SerializeGltfCamera(const Camera &camera, json &o) {
} else {
// ???
}
if (camera.extras.Type() != NULL_TYPE) {
SerializeValue("extras", camera.extras, o);
}
SerializeExtensionMap(camera.extensions, o);
}
static void SerializeGltfScene(Scene &scene, json &o) {
@@ -7299,7 +7150,7 @@ static void SerializeGltfModel(Model *model, json &o) {
JsonAddMember(o, "asset", std::move(asset));
// BUFFERVIEWS
if (model->bufferViews.size()) {
if(model->bufferViews.size()) {
json bufferViews;
JsonReserveArray(bufferViews, model->bufferViews.size());
for (unsigned int i = 0; i < model->bufferViews.size(); ++i) {
@@ -7310,6 +7161,11 @@ static void SerializeGltfModel(Model *model, json &o) {
JsonAddMember(o, "bufferViews", std::move(bufferViews));
}
// Extensions used
if (model->extensionsUsed.size()) {
SerializeStringArrayProperty("extensionsUsed", model->extensionsUsed, o);
}
// Extensions required
if (model->extensionsRequired.size()) {
SerializeStringArrayProperty("extensionsRequired",
@@ -7323,16 +7179,6 @@ static void SerializeGltfModel(Model *model, json &o) {
for (unsigned int i = 0; i < model->materials.size(); ++i) {
json material;
SerializeGltfMaterial(model->materials[i], material);
if (JsonIsNull(material)) {
// Issue 294.
// `material` does not have any required parameters
// so the result may be null(unmodified) when all material parameters
// have default value.
//
// null is not allowed thus we create an empty JSON object.
JsonSetObject(material);
}
JsonPushBack(materials, std::move(material));
}
JsonAddMember(o, "materials", std::move(materials));
@@ -7430,9 +7276,7 @@ static void SerializeGltfModel(Model *model, json &o) {
// EXTENSIONS
SerializeExtensionMap(model->extensions, o);
auto extensionsUsed = model->extensionsUsed;
// LIGHTS as KHR_lights_punctual
// LIGHTS as KHR_lights_cmn
if (model->lights.size()) {
json lights;
JsonReserveArray(lights, model->lights.size());
@@ -7447,7 +7291,7 @@ static void SerializeGltfModel(Model *model, json &o) {
{
json_const_iterator it;
if (FindMember(o, "extensions", it)) {
if (!FindMember(o, "extensions", it)) {
JsonAssign(ext_j, GetValue(it));
}
}
@@ -7455,24 +7299,6 @@ static void SerializeGltfModel(Model *model, json &o) {
JsonAddMember(ext_j, "KHR_lights_punctual", std::move(khr_lights_cmn));
JsonAddMember(o, "extensions", std::move(ext_j));
// Also add "KHR_lights_punctual" to `extensionsUsed`
{
auto has_khr_lights_punctual =
std::find_if(extensionsUsed.begin(), extensionsUsed.end(),
[](const std::string &s) {
return (s.compare("KHR_lights_punctual") == 0);
});
if (has_khr_lights_punctual == extensionsUsed.end()) {
extensionsUsed.push_back("KHR_lights_punctual");
}
}
}
// Extensions used
if (extensionsUsed.size()) {
SerializeStringArrayProperty("extensionsUsed", extensionsUsed, o);
}
// EXTRAS
@@ -7492,10 +7318,9 @@ static bool WriteGltfFile(const std::string &output,
#if defined(_MSC_VER)
std::ofstream gltfFile(UTF8ToWchar(output).c_str());
#elif defined(__GLIBCXX__)
int file_descriptor = _wopen(UTF8ToWchar(output).c_str(),
_O_CREAT | _O_WRONLY | _O_TRUNC | _O_BINARY);
__gnu_cxx::stdio_filebuf<char> wfile_buf(
file_descriptor, std::ios_base::out | std::ios_base::binary);
int file_descriptor =
_wopen(UTF8ToWchar(output).c_str(), _O_WRONLY | _O_BINARY);
__gnu_cxx::stdio_filebuf<char> wfile_buf(file_descriptor, std::ios_base::in);
std::ostream gltfFile(&wfile_buf);
if (!wfile_buf.is_open()) return false;
#else
@@ -7581,10 +7406,9 @@ static void WriteBinaryGltfFile(const std::string &output,
#if defined(_MSC_VER)
std::ofstream gltfFile(UTF8ToWchar(output).c_str(), std::ios::binary);
#elif defined(__GLIBCXX__)
int file_descriptor = _wopen(UTF8ToWchar(output).c_str(),
_O_CREAT | _O_WRONLY | _O_TRUNC | _O_BINARY);
__gnu_cxx::stdio_filebuf<char> wfile_buf(
file_descriptor, std::ios_base::out | std::ios_base::binary);
int file_descriptor =
_wopen(UTF8ToWchar(output).c_str(), _O_WRONLY | _O_BINARY);
__gnu_cxx::stdio_filebuf<char> wfile_buf(file_descriptor, std::ios_base::in);
std::ostream gltfFile(&wfile_buf);
#else
std::ofstream gltfFile(output.c_str(), std::ios::binary);
@@ -7605,13 +7429,13 @@ bool TinyGLTF::WriteGltfSceneToStream(Model *model, std::ostream &stream,
// BUFFERS
std::vector<unsigned char> binBuffer;
if (model->buffers.size()) {
if(model->buffers.size()) {
json buffers;
JsonReserveArray(buffers, model->buffers.size());
for (unsigned int i = 0; i < model->buffers.size(); ++i) {
json buffer;
if (writeBinary && i == 0 && model->buffers[i].uri.empty()) {
SerializeGltfBufferBin(model->buffers[i], buffer, binBuffer);
if (writeBinary && i==0 && model->buffers[i].uri.empty()){
SerializeGltfBufferBin(model->buffers[i], buffer,binBuffer);
} else {
SerializeGltfBuffer(model->buffers[i], buffer);
}
@@ -7628,9 +7452,9 @@ bool TinyGLTF::WriteGltfSceneToStream(Model *model, std::ostream &stream,
json image;
std::string dummystring = "";
// UpdateImageObject need baseDir but only uses it if embeddedImages is
// enabled, since we won't write separate images when writing to a stream
// we
// UpdateImageObject need baseDir but only uses it if embededImages is
// enable, since we won't write separte images when writing to a stream we
// use a dummystring
UpdateImageObject(model->images[i], dummystring, int(i), false,
&this->WriteImageData, this->write_image_user_data_);
SerializeGltfImage(model->images[i], image);
@@ -7677,15 +7501,14 @@ bool TinyGLTF::WriteGltfSceneToFile(Model *model, const std::string &filename,
JsonReserveArray(buffers, model->buffers.size());
for (unsigned int i = 0; i < model->buffers.size(); ++i) {
json buffer;
if (writeBinary && i == 0 && model->buffers[i].uri.empty()) {
SerializeGltfBufferBin(model->buffers[i], buffer, binBuffer);
if (writeBinary && i==0 && model->buffers[i].uri.empty()){
SerializeGltfBufferBin(model->buffers[i], buffer,binBuffer);
} else if (embedBuffers) {
SerializeGltfBuffer(model->buffers[i], buffer);
} else {
std::string binSavePath;
std::string binUri;
if (!model->buffers[i].uri.empty() &&
!IsDataURI(model->buffers[i].uri)) {
if (!model->buffers[i].uri.empty() && !IsDataURI(model->buffers[i].uri)) {
binUri = model->buffers[i].uri;
} else {
binUri = defaultBinFilename + defaultBinFileExt;
@@ -7711,7 +7534,7 @@ bool TinyGLTF::WriteGltfSceneToFile(Model *model, const std::string &filename,
}
JsonPushBack(buffers, std::move(buffer));
}
JsonAddMember(output, "buffers", std::move(buffers));
JsonAddMember(output, "buffers", std::move(buffers));
}
// IMAGES