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36 Commits

Author SHA1 Message Date
Syoyo Fujita
98adbb3fb3 Merge pull request #401 from jmousseau/animation-channel-node-optionality
Fix animation channel target node optionality
2023-01-16 05:33:40 +09:00
Jack Mousseau
283b552a4e Fix animation channel target node optionality 2023-01-15 11:45:45 -08:00
Syoyo Fujita
c2ca97b38b v2.8.1 2023-01-13 18:15:21 +09:00
Syoyo Fujita
f051892c55 Merge pull request #399 from e2e4e6/texture_sampler_name_fix
Missed serialization texture sampler name fixed.
2023-01-13 18:13:12 +09:00
s00665032
137a7ca999 Missed serialization texture sampler name fixed.
According to the glTF 2.0 specification it exists, the internal tinygltf structure contains 'name' field as well.
2023-01-13 12:52:08 +07:00
Syoyo Fujita
477d977fea Merge pull request #398 from nicolas-raoul/patch-1
Fixed typo
2023-01-12 16:21:35 +09:00
Nicolas Raoul
8cd5e759d0 Fixed typo 2023-01-12 15:29:32 +09:00
Syoyo Fujita
a6c3945ed3 Bump version 2.8.0. 2023-01-10 20:42:24 +09:00
Syoyo Fujita
6614bddef3 Merge pull request #397 from pknowlesnv/encode_image_uri
urlencode image urls
2023-01-10 20:31:39 +09:00
Pyarelal Knowles
385946dfd8 add URI encode/decode API
Tinygltf is able to write files defined by a URI, so it needs to be able
to decode it. Since it may also modify the path where the image is saved
it may need to re-encode the URI too. This patch provides an API to set
URI encoding and decoding callbacks and exposes the default decode
method.

Uses the existing dlib::urldecode as a decode default. The encode
callback is left null, matching existing behaviour.

Updates the WriteImageDataFunction signature to include
tinygltf::URICallbacks.

Decodes the image and buffer uris before using them as a filename.

If the encode callback is set, encodes the written image location in the
default WriteImageDataFunction and encodes generated buffer locations
when writing .bin files.

Adds a save+load step to the test image-uri-spaces to verify uri
encoding.
2023-01-09 20:54:29 -08:00
Syoyo Fujita
03bbe0921c Merge pull request #396 from pknowlesnv/image_write_failure
propagate image writing failures
2022-12-30 17:59:41 +09:00
Pyarelal Knowles
a9121550b9 SerializeGltfImage: add missing & std::string ref
Hopefully the compiler would optimize this away but better to avoid the
copy in the first place.
2022-12-29 14:12:29 -08:00
Pyarelal Knowles
d2b0af6915 propagate image writing failures
Modifies UpdateImageObject() so that Returning false from the
WriteImageDataFunction callback results in the WriteGltfScene*() call
returning false.

Does not call WriteImageDataFunction if there is no image data.

Adds test case serialize-image-failure to verify the callback return
code is able to cause an overall failure to save the gltf.
2022-12-29 13:50:17 -08:00
Syoyo Fujita
695608dd11 Update readme. 2022-12-29 21:50:47 +09:00
Syoyo Fujita
584f1dfbe4 Merge branch 'release' of github.com:syoyo/tinygltf into release 2022-12-29 21:13:48 +09:00
Syoyo Fujita
a40ca4c5ab Merge pull request #393 from pknowlesnv/serialize_const
allow serializing a const Model
2022-12-29 21:00:24 +09:00
Pyarelal Knowles
de75d87cfd allow serializing a const Model
Adds 'const' to all Serialize*() methods.

Updates WriteImageData callback to take a URI out pointer that was
previously being written to the Image::uri, which is now const.

This breaks the WriteImageData API and as a side effect, Image::uri will
no longer contain the written image URI after saving.

Adds test serialize-const-image, which verifies the model's image is not
changed (because it's const), but the uri written to the gltf json is
still correct.

Adds test serialize-image-callback that defines a WriteImageDataFunction
and also verifies the uri can be overwritten.
2022-12-28 17:20:09 -08:00
Syoyo Fujita
cf11842e64 Merge pull request #395 from ethanpepro/cmake-export
Add CMake export configuration
2022-12-28 18:33:36 +09:00
James Luke
38003032e3 Add CMake export configuration 2022-12-27 21:12:54 -05:00
Syoyo Fujita
186016bf11 Merge branch 'release' of github.com:syoyo/tinygltf into release 2022-12-03 19:42:27 +09:00
Syoyo Fujita
5ee08f9274 Remove Python 2 description. 2022-12-03 19:40:50 +09:00
Syoyo Fujita
aa613a1f57 Update README.md
Remove Python 2.x description
2022-12-03 19:40:45 +09:00
Syoyo Fujita
222454cc6d Create FUNDING.yml 2022-12-03 18:33:05 +09:00
Syoyo Fujita
16c2d3a8bf Merge pull request #390 from eduardodoria/patch-1
Added Supernova Engine to Projects using TinyGLTF
2022-11-07 21:18:50 +09:00
Eduardo Doria
186093657a Added Supernova Engine to Projects using TinyGLTF 2022-11-07 08:53:47 -03:00
Syoyo Fujita
9bdd256625 Merge pull request #388 from stromaster/patch-1
Avoid multiple asset_manager definitions on Android
2022-10-31 17:40:40 +09:00
Serdar Kocdemir
264ae4c131 Avoid multiple asset_manager definition on Android
Using TINYGLTF_IMPLEMENTATION to make the actual definition of the 'asset_manager' global variable.
2022-10-30 22:32:59 +00:00
Syoyo Fujita
091a1fcc1a Merge pull request #386 from geometrian/master
Fix Clang Compile Warnings/Errors (and Typos)
2022-10-08 19:08:22 +09:00
imallett
3a295887d6 Patch to fix previous commit for MinGW. 2022-10-07 11:20:39 -07:00
imallett
d9ce9eb9d2 Fix a gazillion typos. 2022-10-07 10:37:09 -07:00
imallett
56e1098993 Fix various type mismatches and header include case (fixes compile warnings on Clang). 2022-10-07 10:35:16 -07:00
Syoyo Fujita
9bb5806df4 Merge pull request #385 from operatios/master
Fix UTF-8 filepath on LLVM MinGW
2022-09-25 05:35:36 +09:00
operatios
1668d1ecc5 Fix UTF-8 filepath on LLVM MinGW 2022-09-24 22:37:14 +03:00
Syoyo Fujita
6e8a858c45 Add WASI build procedure. 2022-09-22 04:36:58 +09:00
Syoyo Fujita
e0b625561c v2.6.3 2022-09-19 03:36:58 +09:00
Syoyo Fujita
18450eafe7 Merge pull request #382 from syoyo/glb-zero-chunk
Fix parsing GLB file with empty Chunk1(BIN data).
2022-09-19 03:34:09 +09:00
10 changed files with 549 additions and 169 deletions

13
.github/FUNDING.yml vendored Normal file
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@@ -0,0 +1,13 @@
# These are supported funding model platforms
github: syoyo
#patreon: # Replace with a single Patreon username
#open_collective: # Replace with a single Open Collective username
#ko_fi: # Replace with a single Ko-fi username
#tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
#community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
#liberapay: # Replace with a single Liberapay username
#issuehunt: # Replace with a single IssueHunt username
#otechie: # Replace with a single Otechie username
#lfx_crowdfunding: # Replace with a single LFX Crowdfunding project-name e.g., cloud-foundry
#custom: # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2']

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@@ -2,6 +2,9 @@ cmake_minimum_required(VERSION 3.6)
PROJECT (tinygltf)
include(GNUInstallDirs)
include(CMakePackageConfigHelpers)
SET(CMAKE_CXX_STANDARD 11)
option(TINYGLTF_BUILD_LOADER_EXAMPLE "Build loader_example(load glTF and dump infos)" ON)
@@ -54,7 +57,10 @@ else (TINYGLTF_HEADER_ONLY)
endif (TINYGLTF_HEADER_ONLY)
if (TINYGLTF_INSTALL)
install(TARGETS tinygltf EXPORT tinygltfTargets)
install(EXPORT tinygltfTargets NAMESPACE tinygltf:: FILE TinyGLTFTargets.cmake DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
configure_package_config_file(${CMAKE_CURRENT_SOURCE_DIR}/cmake/TinyGLTFConfig.cmake.in ${CMAKE_CURRENT_BINARY_DIR}/TinyGLTFConfig.cmake INSTALL_DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/TinyGLTFConfig.cmake DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake)
# Do not install .lib even if !TINYGLTF_HEADER_ONLY
INSTALL ( FILES
@@ -67,10 +73,4 @@ if (TINYGLTF_INSTALL)
include
)
INSTALL ( FILES
cmake/TinyGLTFConfig.cmake
DESTINATION
cmake
)
endif(TINYGLTF_INSTALL)

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@@ -2,20 +2,22 @@
`TinyGLTF` is a header only C++11 glTF 2.0 https://github.com/KhronosGroup/glTF library.
`TinyGLTF` uses Niels Lohmann's json library(https://github.com/nlohmann/json), so now it requires C++11 compiler.
`TinyGLTF` uses Niels Lohmann's json library (https://github.com/nlohmann/json), so now it requires C++11 compiler.
(Also, you can use RadpidJSON as an JSON backend)
If you are looking for old, C++03 version, please use `devel-picojson` branch(but not maintained anymore).
If you are looking for old, C++03 version, please use `devel-picojson` branch (but not maintained anymore).
## Status
Currently TinyGLTF is stable and maintainance mode. No drastic changes and feature additions planned.
Currently TinyGLTF is stable and maintenance mode. No drastic changes and feature additions planned.
- v2.8.0 Add URICallbacks for custom URI handling in Buffer and Image. PR#397
- v2.7.0 Change WriteImageDataFunction user callback function signature. PR#393
- v2.6.0 Support serializing sparse accessor(Thanks to @fynv).
- v2.5.0 Add SetPreserveImageChannels() option to load image data as is.
- v2.4.0 Experimental RapidJSON support. Experimental C++14 support(C++14 may give better performance)
- v2.3.0 Modified Material representation according to glTF 2.0 schema(and introduced TextureInfo class)
- v2.2.0 release(Support loading 16bit PNG. Sparse accessor support)
- v2.1.0 release(Draco support)
- v2.1.0 release(Draco decoding support)
- v2.0.0 release(22 Aug, 2018)!
### Branches
@@ -86,6 +88,12 @@ In extension(`ExtensionMap`), JSON number value is parsed as int or float(number
* [basic](examples/basic) : Basic glTF viewer with texturing support.
* [build-gltf](examples/build-gltf) : Build simple glTF scene from a scratch.
### WASI/WASM build
Users who want to run TinyGLTF securely and safely(e.g. need to handle malcious glTF file to serve online glTF conver),
I recommend to build TinyGLTF for WASM target.
WASI build example is located in [wasm](wasm) .
## Projects using TinyGLTF
* px_render Single header C++ Libraries for Thread Scheduling, Rendering, and so on... https://github.com/pplux/px
@@ -100,6 +108,7 @@ In extension(`ExtensionMap`), JSON number value is parsed as int or float(number
* [TDME2](https://github.com/andreasdr/tdme2) - TDME2 - ThreeDeeMiniEngine2 is a lightweight 3D engine including tools suited for 3D game development using C++11
* [SanityEngine](https://github.com/DethRaid/SanityEngine) - A C++/D3D12 renderer focused on the personal and proessional development of its developer
* [Open3D](http://www.open3d.org/) - A Modern Library for 3D Data Processing
* [Supernova Engine](https://github.com/supernovaengine/supernova) - Game engine for 2D and 3D projects with Lua or C++ in data oriented design.
* Your projects here! (Please send PR)
## TODOs
@@ -222,7 +231,7 @@ add_subdirectory(/path/to/tinygltf)
#### Setup
Python 2.6 or 2.7 required.
Python required.
Git clone https://github.com/KhronosGroup/glTF-Sample-Models to your local dir.
#### Run parsing test

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@@ -1,15 +0,0 @@
# -*- cmake -*-
# - Find TinyGLTF
# TinyGLTF_INCLUDE_DIR TinyGLTF's include directory
FIND_PACKAGE ( PackageHandleStandardArgs )
SET ( TinyGLTF_INCLUDE_DIR "${TinyGLTF_DIR}/../include" CACHE STRING "TinyGLTF include directory")
FIND_FILE ( TinyGLTF_HEADER tiny_gltf.h PATHS ${TinyGLTF_INCLUDE_DIR} )
IF (NOT TinyGLTF_HEADER)
MESSAGE ( FATAL_ERROR "Unable to find tiny_gltf.h, TinyGLTF_INCLUDE_DIR = ${TinyGLTF_INCLUDE_DIR}")
ENDIF ()

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@@ -0,0 +1,3 @@
@PACKAGE_INIT@
include(${CMAKE_CURRENT_LIST_DIR}/TinyGLTFTargets.cmake)

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@@ -1,7 +1,5 @@
#!/usr/bin/env python
# Assume python 2.6 or 2.7
import glob
import os
import subprocess

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@@ -392,27 +392,105 @@ TEST_CASE("pbr-khr-texture-transform", "[material]") {
TEST_CASE("image-uri-spaces", "[issue-236]") {
tinygltf::Model model;
tinygltf::TinyGLTF ctx;
std::string err;
std::string warn;
// Test image file with single spaces.
bool ret = ctx.LoadASCIIFromFile(&model, &err, &warn, "../models/CubeImageUriSpaces/CubeImageUriSpaces.gltf");
if (!err.empty()) {
std::cerr << err << std::endl;
}
{
tinygltf::Model model;
bool ret = ctx.LoadASCIIFromFile(
&model, &err, &warn,
"../models/CubeImageUriSpaces/CubeImageUriSpaces.gltf");
if (!warn.empty()) {
std::cerr << warn << std::endl;
}
if (!err.empty()) {
std::cerr << err << std::endl;
}
REQUIRE(true == ret);
REQUIRE(true == ret);
REQUIRE(warn.empty());
REQUIRE(err.empty());
REQUIRE(model.images.size() == 1);
REQUIRE(model.images[0].uri.find(' ') != std::string::npos);
}
// Test image file with a beginning space, trailing space, and greater than
// one consecutive spaces.
ret = ctx.LoadASCIIFromFile(&model, &err, &warn, "../models/CubeImageUriSpaces/CubeImageUriMultipleSpaces.gltf");
tinygltf::Model model;
bool ret = ctx.LoadASCIIFromFile(
&model, &err, &warn,
"../models/CubeImageUriSpaces/CubeImageUriMultipleSpaces.gltf");
if (!warn.empty()) {
std::cerr << warn << std::endl;
}
if (!err.empty()) {
std::cerr << err << std::endl;
}
REQUIRE(true == ret);
REQUIRE(warn.empty());
REQUIRE(err.empty());
REQUIRE(model.images.size() == 1);
REQUIRE(model.images[0].uri.size() > 1);
REQUIRE(model.images[0].uri[0] == ' ');
// Test the URI encoding API by saving and re-load the file, without embedding
// the image.
// TODO(syoyo): create temp directory.
{
// Encoder that only replaces spaces with "%20".
auto uriencode = [](const std::string &in_uri,
const std::string &object_type, std::string *out_uri,
void *user_data) -> bool {
(void)user_data;
bool imageOrBuffer = object_type == "image" || object_type == "buffer";
REQUIRE(true == imageOrBuffer);
*out_uri = {};
for (char c : in_uri) {
if (c == ' ')
*out_uri += "%20";
else
*out_uri += c;
}
return true;
};
// Remove the buffer URI, so a new one is generated based on the gltf
// filename and then encoded with the above callback.
model.buffers[0].uri.clear();
tinygltf::URICallbacks uri_cb{uriencode, tinygltf::URIDecode, nullptr};
ctx.SetURICallbacks(uri_cb);
ret = ctx.WriteGltfSceneToFile(&model, " issue-236.gltf", false, false);
REQUIRE(true == ret);
// read back serialized glTF
tinygltf::Model saved;
bool ret = ctx.LoadASCIIFromFile(&saved, &err, &warn, " issue-236.gltf");
if (!err.empty()) {
std::cerr << err << std::endl;
}
REQUIRE(true == ret);
REQUIRE(err.empty());
REQUIRE(!warn.empty()); // relative image path won't exist in tests/
REQUIRE(saved.images.size() == model.images.size());
// The image uri in CubeImageUriMultipleSpaces.gltf is not encoded and
// should be different after encoding spaces with %20.
REQUIRE(model.images[0].uri != saved.images[0].uri);
// Verify the image path remains the same after uri decoding
std::string image_uri, image_uri_saved;
(void)tinygltf::URIDecode(model.images[0].uri, &image_uri, nullptr);
(void)tinygltf::URIDecode(saved.images[0].uri, &image_uri_saved, nullptr);
REQUIRE(image_uri == image_uri_saved);
// Verify the buffer's generated and encoded URI
REQUIRE(saved.buffers.size() == model.buffers.size());
REQUIRE(saved.buffers[0].uri == "%20issue-236.bin");
}
}
TEST_CASE("serialize-empty-material", "[issue-294]") {
@@ -540,3 +618,103 @@ TEST_CASE("empty-bin-buffer", "[issue-382]") {
}
REQUIRE(true == ret);
}
TEST_CASE("serialize-const-image", "[issue-394]") {
tinygltf::Model m;
tinygltf::Image i;
i.width = 1;
i.height = 1;
i.component = 4;
i.bits = 8;
i.pixel_type = TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE;
i.image = {255, 255, 255, 255};
i.uri = "image.png";
m.images.push_back(i);
std::stringstream os;
tinygltf::TinyGLTF ctx;
ctx.WriteGltfSceneToStream(const_cast<const tinygltf::Model *>(&m), os, false,
false);
REQUIRE(m.images[0].uri == i.uri);
// use nlohmann json
nlohmann::json j = nlohmann::json::parse(os.str());
REQUIRE(1 == j["images"].size());
REQUIRE(j["images"][0].is_object());
REQUIRE(j["images"][0]["uri"].get<std::string>() != i.uri);
REQUIRE(j["images"][0]["uri"].get<std::string>().rfind("data:", 0) == 0);
}
TEST_CASE("serialize-image-callback", "[issue-394]") {
tinygltf::Model m;
tinygltf::Image i;
i.width = 1;
i.height = 1;
i.bits = 32;
i.image = {255, 255, 255, 255};
i.uri = "foo";
m.images.push_back(i);
std::stringstream os;
auto writer = [](const std::string *basepath, const std::string *filename,
const tinygltf::Image *image, bool embedImages,
const tinygltf::URICallbacks *uri_cb, std::string *out_uri,
void *user_pointer) -> bool {
(void)basepath;
(void)image;
(void)uri_cb;
REQUIRE(*filename == "foo");
REQUIRE(embedImages == true);
REQUIRE(user_pointer == (void *)0xba5e1e55);
*out_uri = "bar";
return true;
};
tinygltf::TinyGLTF ctx;
ctx.SetImageWriter(writer, (void *)0xba5e1e55);
bool result = ctx.WriteGltfSceneToStream(const_cast<const tinygltf::Model *>(&m), os, false,
false);
// use nlohmann json
nlohmann::json j = nlohmann::json::parse(os.str());
REQUIRE(true == result);
REQUIRE(1 == j["images"].size());
REQUIRE(j["images"][0].is_object());
REQUIRE(j["images"][0]["uri"].get<std::string>() == "bar");
}
TEST_CASE("serialize-image-failure", "[issue-394]") {
tinygltf::Model m;
tinygltf::Image i;
// Set some data so the ImageWriter callback will be called
i.image = {255, 255, 255, 255};
m.images.push_back(i);
std::stringstream os;
auto writer = [](const std::string *basepath, const std::string *filename,
const tinygltf::Image *image, bool embedImages,
const tinygltf::URICallbacks *uri_cb, std::string *out_uri,
void *user_pointer) -> bool {
(void)basepath;
(void)filename;
(void)image;
(void)embedImages;
(void)uri_cb;
(void)out_uri;
(void)user_pointer;
return false;
};
tinygltf::TinyGLTF ctx;
ctx.SetImageWriter(writer, (void *)0xba5e1e55);
bool result = ctx.WriteGltfSceneToStream(const_cast<const tinygltf::Model *>(&m), os, false,
false);
REQUIRE(false == result);
REQUIRE(os.str().size() == 0);
}

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11
wasm/Makefile Normal file
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@@ -0,0 +1,11 @@
WASI_VERSION=16
WASI_VERSION_FULL=${WASI_VERSION}.0
WASI_SDK_PATH=$(HOME)/local/wasi-sdk-${WASI_VERSION_FULL}
CC=${WASI_SDK_PATH}/bin/clang
CXX=${WASI_SDK_PATH}/bin/clang++
CXXFLAGS=-fno-rtti -fno-exceptions -g -Os
all:
$(CXX) ../loader_example.cc $(CXXFLAGS) -I../

31
wasm/README.md Normal file
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@@ -0,0 +1,31 @@
Experimental WASI/WASM build
## Build
Download wasi-sdk https://github.com/WebAssembly/wasi-sdk
Compile tinygltf with C++ exceptions and threads off. See `Makefile` for details
(NOTE: TinyGLTF itself does not use RTTI and threading feature(C++ threads, posix, win32 thread))
## Build examples and Run
Build `loader_example.cc`
```
$ /path/to/wasi-sdk-16.0/bin/clang++ ../loader_example.cc -fno-rtti -fno-exceptions -g -Os -I../ -o loader_example.wasi
```
Tested with wasmtime. https://github.com/bytecodealliance/wasmtime
Set a folder containing .gltf file to `--dir`
```
$ wasmtime --dir=../models loader_example.wasi ../models/Cube/Cube.gltf
```
## Emscripen
T.B.W. ...
EoL.