mirror of
https://github.com/syoyo/tinygltf.git
synced 2026-06-11 20:53:50 +00:00
Compare commits
11 Commits
image-opti
...
dov-gltf-f
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
58ceed1d89 | ||
|
|
d1b6b3a5aa | ||
|
|
c56d069726 | ||
|
|
d1e32865f1 | ||
|
|
869a9d273c | ||
|
|
1208f057d6 | ||
|
|
f684dde9f1 | ||
|
|
7905a5b4dc | ||
|
|
f161782001 | ||
|
|
654bcf733c | ||
|
|
2c521b3432 |
@@ -6,7 +6,8 @@ SET(CMAKE_CXX_STANDARD 11)
|
||||
|
||||
option(TINYGLTF_BUILD_LOADER_EXAMPLE "Build loader_example" ON)
|
||||
option(TINYGLTF_BUILD_GL_EXAMPLES "Build GL exampels(requires glfw, OpenGL, etc)" OFF)
|
||||
option(TINYGLTF_BUILD_VALIDATOR_EXAMPLE "Build validator exampe" OFF)
|
||||
option(TINYGLTF_BUILD_VALIDATOR_EXAMPLE "Build validator example" OFF)
|
||||
option(TINYGLTF_BUILD_BUILDER_EXAMPLE "Build glTF builder example" OFF)
|
||||
|
||||
if (TINYGLTF_BUILD_LOADER_EXAMPLE)
|
||||
ADD_EXECUTABLE ( loader_example
|
||||
@@ -22,6 +23,11 @@ endif (TINYGLTF_BUILD_GL_EXAMPLES)
|
||||
if (TINYGLTF_BUILD_VALIDATOR_EXAMPLE)
|
||||
ADD_SUBDIRECTORY ( examples/validator )
|
||||
endif (TINYGLTF_BUILD_VALIDATOR_EXAMPLE)
|
||||
|
||||
if (TINYGLTF_BUILD_BUILDER_EXAMPLE)
|
||||
ADD_SUBDIRECTORY ( examples/build-gltf )
|
||||
endif (TINYGLTF_BUILD_BUILDER_EXAMPLE)
|
||||
|
||||
#
|
||||
# TinuGLTF is a header-only library, so no library build. just install header files.
|
||||
#
|
||||
|
||||
@@ -77,6 +77,7 @@ In extension(`ExtensionMap`), JSON number value is parsed as int or float(number
|
||||
* [glview](examples/glview) : Simple glTF geometry viewer.
|
||||
* [validator](examples/validator) : Simple glTF validator with JSON schema.
|
||||
* [basic](examples/basic) : Basic glTF viewer with texturing support.
|
||||
* [build-gltf](examples/build-gltf) : Build simple glTF scene from a scratch.
|
||||
|
||||
## Projects using TinyGLTF
|
||||
|
||||
@@ -90,6 +91,7 @@ In extension(`ExtensionMap`), JSON number value is parsed as int or float(number
|
||||
* [GlslViewer](https://github.com/patriciogonzalezvivo/glslViewer) - live GLSL coding for MacOS and Linux
|
||||
* [Vulkan-Samples](https://github.com/KhronosGroup/Vulkan-Samples) - The Vulkan Samples is collection of resources to help you develop optimized Vulkan applications.
|
||||
* [TDME2](https://github.com/andreasdr/tdme2) - TDME2 - ThreeDeeMiniEngine2 is a lightweight 3D engine including tools suited for 3D game development using C++11
|
||||
* [SanityEngine](https://github.com/DethRaid/SanityEngine) - A C++/D3D12 renderer focused on the personal and proessional development of its developer
|
||||
* Your projects here! (Please send PR)
|
||||
|
||||
## TODOs
|
||||
|
||||
2
examples/build-gltf/Makefile
Normal file
2
examples/build-gltf/Makefile
Normal file
@@ -0,0 +1,2 @@
|
||||
all:
|
||||
$(CXX) -o create_triangle_gltf -I../../ create_triangle_gltf.cpp
|
||||
121
examples/build-gltf/create_triangle_gltf.cpp
Normal file
121
examples/build-gltf/create_triangle_gltf.cpp
Normal file
@@ -0,0 +1,121 @@
|
||||
// An example of how to generate a gltf file from scratch. This example
|
||||
// was translated from the pygltlib documentation in the pypi project page,
|
||||
// which in turn is based on the Khronos Sample Models at:
|
||||
//
|
||||
// https://github.com/KhronosGroup/glTF-Sample-Models
|
||||
//
|
||||
// This example is released under the MIT license.
|
||||
//
|
||||
// 2021-02-25 Thu
|
||||
// Dov Grobgeld <dov.grobgeld@gmail.com>
|
||||
|
||||
|
||||
// Define these only in *one* .cc file.
|
||||
#define TINYGLTF_IMPLEMENTATION
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STB_IMAGE_WRITE_IMPLEMENTATION
|
||||
|
||||
// #define TINYGLTF_NOEXCEPTION // optional. disable exception handling.
|
||||
#include "tiny_gltf.h"
|
||||
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
// Create a model with a single mesh and save it as a gltf file
|
||||
tinygltf::Model m;
|
||||
tinygltf::Scene scene;
|
||||
tinygltf::Mesh mesh;
|
||||
tinygltf::Primitive primitive;
|
||||
tinygltf::Node node;
|
||||
tinygltf::Buffer buffer;
|
||||
tinygltf::BufferView bufferView1;
|
||||
tinygltf::BufferView bufferView2;
|
||||
tinygltf::Accessor accessor1;
|
||||
tinygltf::Accessor accessor2;
|
||||
tinygltf::Asset asset;
|
||||
|
||||
// This is the raw data buffer.
|
||||
buffer.data = {
|
||||
// 6 bytes of indices and two bytes of padding
|
||||
0x00,0x00,0x01,0x00,0x02,0x00,0x00,0x00,
|
||||
// 36 bytes of floating point numbers
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x3f,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
|
||||
0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x3f,
|
||||
0x00,0x00,0x00,0x00};
|
||||
|
||||
// "The indices of the vertices (ELEMENT_ARRAY_BUFFER) take up 6 bytes in the
|
||||
// start of the buffer.
|
||||
bufferView1.buffer = 0;
|
||||
bufferView1.byteOffset=0;
|
||||
bufferView1.byteLength=6;
|
||||
bufferView1.target = TINYGLTF_TARGET_ELEMENT_ARRAY_BUFFER;
|
||||
|
||||
// The vertices take up 36 bytes (3 vertices * 3 floating points * 4 bytes)
|
||||
// at position 8 in the buffer and are of type ARRAY_BUFFER
|
||||
bufferView2.buffer = 0;
|
||||
bufferView2.byteOffset=8;
|
||||
bufferView2.byteLength=36;
|
||||
bufferView2.target = TINYGLTF_TARGET_ARRAY_BUFFER;
|
||||
|
||||
// Describe the layout of bufferView1, the indices of the vertices
|
||||
accessor1.bufferView = 0;
|
||||
accessor1.byteOffset = 0;
|
||||
accessor1.componentType = TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT;
|
||||
accessor1.count = 3;
|
||||
accessor1.type = TINYGLTF_TYPE_SCALAR;
|
||||
accessor1.maxValues.push_back(2);
|
||||
accessor1.minValues.push_back(0);
|
||||
|
||||
// Describe the layout of bufferView2, the vertices themself
|
||||
accessor2.bufferView = 1;
|
||||
accessor2.byteOffset = 0;
|
||||
accessor2.componentType = TINYGLTF_COMPONENT_TYPE_FLOAT;
|
||||
accessor2.count = 3;
|
||||
accessor2.type = TINYGLTF_TYPE_VEC3;
|
||||
accessor2.maxValues = {1.0, 1.0, 0.0};
|
||||
accessor2.minValues = {0.0, 0.0, 0.0};
|
||||
|
||||
// Build the mesh primitive and add it to the mesh
|
||||
primitive.indices = 0; // The index of the accessor for the vertex indices
|
||||
primitive.attributes["POSITION"] = 1; // The index of the accessor for positions
|
||||
primitive.material = 0;
|
||||
primitive.mode = TINYGLTF_MODE_TRIANGLES;
|
||||
mesh.primitives.push_back(primitive);
|
||||
|
||||
// Other tie ups
|
||||
node.mesh = 0;
|
||||
scene.nodes.push_back(0); // Default scene
|
||||
|
||||
// Define the asset. The version is required
|
||||
asset.version = "2.0";
|
||||
asset.generator = "tinygltf";
|
||||
|
||||
// Now all that remains is to tie back all the loose objects into the
|
||||
// our single model.
|
||||
m.scenes.push_back(scene);
|
||||
m.meshes.push_back(mesh);
|
||||
m.nodes.push_back(node);
|
||||
m.buffers.push_back(buffer);
|
||||
m.bufferViews.push_back(bufferView1);
|
||||
m.bufferViews.push_back(bufferView2);
|
||||
m.accessors.push_back(accessor1);
|
||||
m.accessors.push_back(accessor2);
|
||||
m.asset = asset;
|
||||
|
||||
// Create a simple material
|
||||
tinygltf::Material mat;
|
||||
mat.pbrMetallicRoughness.baseColorFactor = {1.0f, 0.9f, 0.9f, 1.0f};
|
||||
mat.doubleSided = true;
|
||||
m.materials.push_back(mat);
|
||||
|
||||
// Save it to a file
|
||||
tinygltf::TinyGLTF gltf;
|
||||
gltf.WriteGltfSceneToFile(&m, "triangle.gltf",
|
||||
true, // embedImages
|
||||
true, // embedBuffers
|
||||
true, // pretty print
|
||||
false); // write binary
|
||||
|
||||
exit(0);
|
||||
}
|
||||
@@ -610,7 +610,7 @@ void Viewer::buildSamplerDescs() {
|
||||
|
||||
samplerDesc.AddressU = toTextureAddressMode(glTFSampler.wrapS);
|
||||
samplerDesc.AddressV = toTextureAddressMode(glTFSampler.wrapT);
|
||||
samplerDesc.AddressW = toTextureAddressMode(glTFSampler.wrapR);
|
||||
samplerDesc.AddressW = D3D12_TEXTURE_ADDRESS_MODE_WRAP;
|
||||
samplerDesc.MaxLOD = 256;
|
||||
|
||||
samplerDescs_.push_back(samplerDesc);
|
||||
@@ -1289,4 +1289,4 @@ void Viewer::drawNode(uint64_t nodeIndex) {
|
||||
for (auto childNodeIndex : glTFNode.children) {
|
||||
drawNode(childNodeIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
89
tiny_gltf.h
89
tiny_gltf.h
@@ -27,7 +27,8 @@
|
||||
|
||||
// Version:
|
||||
// - v2.5.0 Add SetPreserveImageChannels() option to load image data as is.
|
||||
// - v2.4.3 Fix null object output when when material has all default parameters.
|
||||
// - v2.4.3 Fix null object output when when material has all default
|
||||
// parameters.
|
||||
// - v2.4.2 Decode percent-encoded URI.
|
||||
// - v2.4.1 Fix some glTF object class does not have `extensions` and/or
|
||||
// `extras` property.
|
||||
@@ -297,7 +298,7 @@ class Value {
|
||||
|
||||
DEFAULT_METHODS(Value)
|
||||
|
||||
char Type() const { return static_cast<const char>(type_); }
|
||||
char Type() const { return static_cast<char>(type_); }
|
||||
|
||||
bool IsBool() const { return (type_ == BOOL_TYPE); }
|
||||
|
||||
@@ -613,7 +614,7 @@ struct Sampler {
|
||||
int wrapT =
|
||||
TINYGLTF_TEXTURE_WRAP_REPEAT; // ["CLAMP_TO_EDGE", "MIRRORED_REPEAT",
|
||||
// "REPEAT"], default "REPEAT"
|
||||
int wrapR = TINYGLTF_TEXTURE_WRAP_REPEAT; // TinyGLTF extension
|
||||
//int wrapR = TINYGLTF_TEXTURE_WRAP_REPEAT; // TinyGLTF extension. currently not used.
|
||||
|
||||
Value extras;
|
||||
ExtensionMap extensions;
|
||||
@@ -626,8 +627,7 @@ struct Sampler {
|
||||
: minFilter(-1),
|
||||
magFilter(-1),
|
||||
wrapS(TINYGLTF_TEXTURE_WRAP_REPEAT),
|
||||
wrapT(TINYGLTF_TEXTURE_WRAP_REPEAT),
|
||||
wrapR(TINYGLTF_TEXTURE_WRAP_REPEAT) {}
|
||||
wrapT(TINYGLTF_TEXTURE_WRAP_REPEAT) {}
|
||||
DEFAULT_METHODS(Sampler)
|
||||
bool operator==(const Sampler &) const;
|
||||
};
|
||||
@@ -850,8 +850,10 @@ struct Accessor {
|
||||
std::string extras_json_string;
|
||||
std::string extensions_json_string;
|
||||
|
||||
std::vector<double> minValues; // optional
|
||||
std::vector<double> maxValues; // optional
|
||||
std::vector<double>
|
||||
minValues; // optional. integer value is promoted to double
|
||||
std::vector<double>
|
||||
maxValues; // optional. integer value is promoted to double
|
||||
|
||||
struct {
|
||||
int count;
|
||||
@@ -1191,7 +1193,8 @@ enum SectionCheck {
|
||||
///
|
||||
typedef bool (*LoadImageDataFunction)(Image *, const int, std::string *,
|
||||
std::string *, int, int,
|
||||
const unsigned char *, int, void *user_pointer);
|
||||
const unsigned char *, int,
|
||||
void *user_pointer);
|
||||
|
||||
///
|
||||
/// WriteImageDataFunction type. Signature for custom image writing callbacks.
|
||||
@@ -1256,7 +1259,7 @@ bool FileExists(const std::string &abs_filename, void *);
|
||||
|
||||
///
|
||||
/// Expand file path(e.g. `~` to home directory on posix, `%APPDATA%` to
|
||||
/// `C:\Users\tinygltf\AppData`)
|
||||
/// `C:\\Users\\tinygltf\\AppData`)
|
||||
///
|
||||
/// @param[in] filepath File path string. Assume UTF-8
|
||||
/// @param[in] userdata User data. Set to `nullptr` if you don't need it.
|
||||
@@ -1398,9 +1401,7 @@ class TinyGLTF {
|
||||
preserve_image_channels_ = onoff;
|
||||
}
|
||||
|
||||
bool GetPreserveImageChannels() const {
|
||||
return preserve_image_channels_;
|
||||
}
|
||||
bool GetPreserveImageChannels() const { return preserve_image_channels_; }
|
||||
|
||||
private:
|
||||
///
|
||||
@@ -1421,7 +1422,8 @@ class TinyGLTF {
|
||||
|
||||
bool store_original_json_for_extras_and_extensions_ = false;
|
||||
|
||||
bool preserve_image_channels_ = false; /// Default false(expand channels to RGBA) for backward compatibility.
|
||||
bool preserve_image_channels_ = false; /// Default false(expand channels to
|
||||
/// RGBA) for backward compatibility.
|
||||
|
||||
FsCallbacks fs = {
|
||||
#ifndef TINYGLTF_NO_FS
|
||||
@@ -1708,14 +1710,14 @@ namespace tinygltf {
|
||||
///
|
||||
/// Internal LoadImageDataOption struct.
|
||||
/// This struct is passed through `user_pointer` in LoadImageData.
|
||||
/// The struct is not passed when the user supply their own LoadImageData callbacks.
|
||||
/// The struct is not passed when the user supply their own LoadImageData
|
||||
/// callbacks.
|
||||
///
|
||||
struct LoadImageDataOption
|
||||
{
|
||||
// true: preserve image channels(e.g. load as RGB image if the image has RGB channels)
|
||||
// default `false`(channels are expanded to RGBA for backward compatiblity).
|
||||
struct LoadImageDataOption {
|
||||
// true: preserve image channels(e.g. load as RGB image if the image has RGB
|
||||
// channels) default `false`(channels are expanded to RGBA for backward
|
||||
// compatiblity).
|
||||
bool preserve_channels{false};
|
||||
|
||||
};
|
||||
|
||||
// Equals function for Value, for recursivity
|
||||
@@ -1930,8 +1932,9 @@ bool Sampler::operator==(const Sampler &other) const {
|
||||
return this->extensions == other.extensions && this->extras == other.extras &&
|
||||
this->magFilter == other.magFilter &&
|
||||
this->minFilter == other.minFilter && this->name == other.name &&
|
||||
this->wrapR == other.wrapR && this->wrapS == other.wrapS &&
|
||||
this->wrapT == other.wrapT;
|
||||
|
||||
//this->wrapR == other.wrapR && this->wrapS == other.wrapS &&
|
||||
}
|
||||
bool Scene::operator==(const Scene &other) const {
|
||||
return this->extensions == other.extensions && this->extras == other.extras &&
|
||||
@@ -2363,8 +2366,8 @@ bool LoadImageData(Image *image, const int image_idx, std::string *err,
|
||||
unsigned char *data = nullptr;
|
||||
|
||||
// preserve_channels true: Use channels stored in the image file.
|
||||
// false: force 32-bit textures for common Vulkan compatibility. It appears that
|
||||
// some GPU drivers do not support 24-bit images for Vulkan
|
||||
// false: force 32-bit textures for common Vulkan compatibility. It appears
|
||||
// that some GPU drivers do not support 24-bit images for Vulkan
|
||||
req_comp = option.preserve_channels ? 0 : 4;
|
||||
int bits = 8;
|
||||
int pixel_type = TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE;
|
||||
@@ -5086,12 +5089,12 @@ static bool ParseSampler(Sampler *sampler, std::string *err, const json &o,
|
||||
int magFilter = -1;
|
||||
int wrapS = TINYGLTF_TEXTURE_WRAP_REPEAT;
|
||||
int wrapT = TINYGLTF_TEXTURE_WRAP_REPEAT;
|
||||
int wrapR = TINYGLTF_TEXTURE_WRAP_REPEAT;
|
||||
//int wrapR = TINYGLTF_TEXTURE_WRAP_REPEAT;
|
||||
ParseIntegerProperty(&minFilter, err, o, "minFilter", false);
|
||||
ParseIntegerProperty(&magFilter, err, o, "magFilter", false);
|
||||
ParseIntegerProperty(&wrapS, err, o, "wrapS", false);
|
||||
ParseIntegerProperty(&wrapT, err, o, "wrapT", false);
|
||||
ParseIntegerProperty(&wrapR, err, o, "wrapR", false); // tinygltf extension
|
||||
//ParseIntegerProperty(&wrapR, err, o, "wrapR", false); // tinygltf extension
|
||||
|
||||
// TODO(syoyo): Check the value is alloed one.
|
||||
// (e.g. we allow 9728(NEAREST), but don't allow 9727)
|
||||
@@ -5100,7 +5103,7 @@ static bool ParseSampler(Sampler *sampler, std::string *err, const json &o,
|
||||
sampler->magFilter = magFilter;
|
||||
sampler->wrapS = wrapS;
|
||||
sampler->wrapT = wrapT;
|
||||
sampler->wrapR = wrapR;
|
||||
//sampler->wrapR = wrapR;
|
||||
|
||||
ParseExtensionsProperty(&(sampler->extensions), err, o);
|
||||
ParseExtrasProperty(&(sampler->extras), o);
|
||||
@@ -6621,8 +6624,33 @@ static void SerializeGltfAccessor(Accessor &accessor, json &o) {
|
||||
|
||||
SerializeNumberProperty<int>("componentType", accessor.componentType, o);
|
||||
SerializeNumberProperty<size_t>("count", accessor.count, o);
|
||||
SerializeNumberArrayProperty<double>("min", accessor.minValues, o);
|
||||
SerializeNumberArrayProperty<double>("max", accessor.maxValues, o);
|
||||
|
||||
if ((accessor.componentType == TINYGLTF_COMPONENT_TYPE_FLOAT) ||
|
||||
(accessor.componentType == TINYGLTF_COMPONENT_TYPE_DOUBLE)) {
|
||||
SerializeNumberArrayProperty<double>("min", accessor.minValues, o);
|
||||
SerializeNumberArrayProperty<double>("max", accessor.maxValues, o);
|
||||
} else {
|
||||
// Issue #301. Serialize as integer.
|
||||
// Assume int value is within [-2**31-1, 2**31-1]
|
||||
{
|
||||
std::vector<int> values;
|
||||
std::transform(accessor.minValues.begin(), accessor.minValues.end(),
|
||||
std::back_inserter(values),
|
||||
[](double v) { return static_cast<int>(v); });
|
||||
|
||||
SerializeNumberArrayProperty<int>("min", values, o);
|
||||
}
|
||||
|
||||
{
|
||||
std::vector<int> values;
|
||||
std::transform(accessor.maxValues.begin(), accessor.maxValues.end(),
|
||||
std::back_inserter(values),
|
||||
[](double v) { return static_cast<int>(v); });
|
||||
|
||||
SerializeNumberArrayProperty<int>("max", values, o);
|
||||
}
|
||||
}
|
||||
|
||||
if (accessor.normalized)
|
||||
SerializeValue("normalized", Value(accessor.normalized), o);
|
||||
std::string type;
|
||||
@@ -7133,7 +7161,7 @@ static void SerializeGltfSampler(Sampler &sampler, json &o) {
|
||||
if (sampler.minFilter != -1) {
|
||||
SerializeNumberProperty("minFilter", sampler.minFilter, o);
|
||||
}
|
||||
SerializeNumberProperty("wrapR", sampler.wrapR, o);
|
||||
//SerializeNumberProperty("wrapR", sampler.wrapR, o);
|
||||
SerializeNumberProperty("wrapS", sampler.wrapS, o);
|
||||
SerializeNumberProperty("wrapT", sampler.wrapT, o);
|
||||
|
||||
@@ -7299,7 +7327,8 @@ static void SerializeGltfModel(Model *model, json &o) {
|
||||
if (JsonIsNull(material)) {
|
||||
// Issue 294.
|
||||
// `material` does not have any required parameters
|
||||
// so the result may be null(unmodified) when all material parameters have default value.
|
||||
// so the result may be null(unmodified) when all material parameters
|
||||
// have default value.
|
||||
//
|
||||
// null is not allowed thus we create an empty JSON object.
|
||||
JsonSetObject(material);
|
||||
@@ -7442,7 +7471,7 @@ static void SerializeGltfModel(Model *model, json &o) {
|
||||
}
|
||||
|
||||
// Extensions used
|
||||
if (model->extensionsUsed.size()) {
|
||||
if (extensionsUsed.size()) {
|
||||
SerializeStringArrayProperty("extensionsUsed", extensionsUsed, o);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user