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...

88 Commits

Author SHA1 Message Date
Syoyo Fujita
688ba8a60e Add regression test for issue 321 2021-04-29 16:04:52 +09:00
Syoyo Fujita
d07b976d59 Do not write negative skeleton id(skeleton is not assigned).
Also ensure `inverseBindMatrices` should not be -2 or other negative values.
2021-04-28 19:15:16 +09:00
Syoyo Fujita
08a7dd8dad Merge pull request #317 from Snowapril/master
Delete unused variable initialization code
2021-03-30 03:15:26 +09:00
snowapril
87da1e775f Delete unused variable initialization code
Line 4536 in tinygltf.h file, there is unused variable initialization code like below.
```c++
    const auto pBuffer = pAttribute->buffer();
```

gcc compiler complain about that unused variable. 

I found there is no side-effect in  `pAttribute->buffer()` call and also pBuffer variable is never used. Therefore I delete that line entirely.
2021-03-30 00:16:04 +09:00
Syoyo Fujita
151495558e Merge pull request #314 from Snowapril/master
Add (void)err for handling unused variable warning
2021-03-20 19:59:44 +09:00
snowapril
84e15260ba add (void)err for handling unused variable warning
I saw in the `ParseExtensionsProperty`(3667) function,
unused variable err argument is wrapped with (void) keword.

I think err argument in the `ParseDracoExtension`(4472) is exactly
same situation with the above one.

For consistency, I think it need to be added (void)err in the
`ParseDracoExtension` function.
2021-03-20 19:25:58 +09:00
Syoyo Fujita
03cdef430d Merge pull request #312 from AlvaroBarua/no_include_rapidjson
Added TINYGLTF_NO_INCLUDE_RAPIDJSON
2021-03-19 14:32:35 +09:00
AlvaroBarua
fb4bd82e2c Updated Readme.md 2021-03-18 18:40:09 +00:00
Alvaro Barua
3ddf8301f6 Added TINYGLTF_NO_INCLUDE_RAPIDJSON for consistency and because my project already used rapidjson/ 2021-03-18 00:21:23 +00:00
Syoyo Fujita
298c37a954 Merge pull request #310 from syoyo/write-assert-version
`asset.version` is a required field
2021-03-03 00:35:55 +09:00
Syoyo Fujita
b702de755f asset.version is a required field so write "2.0" when asset.version is empty. Fixes #308 2021-03-02 19:08:29 +09:00
Syoyo Fujita
58ceed1d89 Add CMake file and Makefile for examples/build-gltf 2021-02-26 18:34:00 +09:00
Dov Grobgeld
d1b6b3a5aa Add example for creating a triangle gltf file from scratch 2021-02-26 09:30:05 +02:00
Syoyo Fujita
c56d069726 Merge pull request #306 from mahiuchun/const
Drop an unnecessary 'const'.
2021-02-21 16:07:51 +09:00
Hill Ma
d1e32865f1 Drop an unnecessary 'const'. 2021-02-20 22:30:44 -08:00
Syoyo Fujita
869a9d273c Merge pull request #305 from Selmar/patch-2
check correct `extensionsUsed` for serialization
2021-02-02 14:17:34 +09:00
Selmar
1208f057d6 check correct extensionsUsed for serialization 2021-02-01 19:24:41 +01:00
Syoyo Fujita
f684dde9f1 Merge pull request #303 from syoyo/int-minmax-serialize
Issue #301. Serialize accessor min/vax value as int
2021-01-22 03:40:52 +09:00
Syoyo Fujita
7905a5b4dc Issue #301. Serialize accessor min/vax value as int if its component type is an integer. 2021-01-21 20:33:11 +09:00
Syoyo Fujita
f161782001 Merge pull request #299 from DethRaid/patch-1
Add my project to the README
2020-12-23 15:46:32 +09:00
David Dubois
654bcf733c Add my project to the README
My personal project uses tinygltf so i want to add it to the "Projects using TinyGLTF" section of the README
2020-12-22 22:32:59 -08:00
Syoyo Fujita
2c521b3432 Remove sampler.wrapR parameter(unused tinygltf extension). Fixes #287
Suppress clang `-Wdocumentation-unknown-command` warning.
2020-12-04 00:50:46 +09:00
Syoyo Fujita
a159945db9 Add document for TinyGLTF::SetPreserveimageChannels. 2020-10-31 19:40:33 +09:00
Syoyo Fujita
010ee9c67b Add SetPreserveImageChannels feature(preserve image channels in stored image file. Only effective when using builtin ImageLoad function(STB image load)). 2020-10-31 19:35:55 +09:00
Syoyo Fujita
a23971c603 Merge pull request #295 from syoyo/empty-material
Empty material
2020-10-23 04:05:19 +09:00
Syoyo Fujita
1923067982 Fix build when using RapidJSON backend. 2020-10-22 22:38:56 +09:00
Syoyo Fujita
68adc4ba5e Serialize empty JSON object when material has all default parameters. Fixes #294 . 2020-10-22 22:27:12 +09:00
Syoyo Fujita
42a8cd50ff Merge branch 'master' of github.com:syoyo/tinygltf 2020-10-22 21:51:01 +09:00
Syoyo Fujita
0543640a83 Merge pull request #290 from Coast-Coader/master
Minor change to the example of usage with opengl (basic example)
2020-09-29 14:28:47 +09:00
Eschemann
9c59a0b64c Deleted unnessecary stuff2 2020-09-28 16:06:31 +02:00
Eschemann
452541a231 Deleted unnessecary stuff 2020-09-28 16:04:14 +02:00
Eschemann
78fe8d9b89 Fixed segfault in example basic on inter graphics hd and corrected path to model 2020-09-28 15:50:45 +02:00
Syoyo Fujita
51e5508fa0 Add note on sajson branch. 2020-08-09 21:18:28 +09:00
Syoyo Fujita
91da299729 Fix inequality. Should allow 0 for bufferView. 2020-07-15 13:52:39 +09:00
Syoyo Fujita
50ae8a31a8 Merge branch 'master' of github.com:syoyo/tinygltf 2020-07-14 22:05:28 +09:00
Syoyo Fujita
0af0435ef1 Renamed directory name. 2020-07-14 22:04:26 +09:00
Syoyo Fujita
7c342533e9 Add scene date for issue 280 2020-07-14 22:02:51 +09:00
Syoyo Fujita
7842c1276f Merge pull request #281 from rbsheth/sparse_morph_fix
Fix sparse morph targets
2020-07-14 15:35:37 +09:00
Rahul Sheth
125e4a2033 Fix sparse morph targets 2020-07-13 13:56:50 -04:00
Syoyo Fujita
c9d6c5b9b4 Merge pull request #278 from rbsheth/string_fix
Use std::string for GetKey function
2020-07-11 03:41:11 +09:00
Rahul Sheth
96a8b2c69b Run clang-format 2020-07-10 14:27:46 -04:00
Rahul Sheth
01d54380ac Use std::string instead of const char* for GetKey function 2020-07-10 14:27:37 -04:00
Syoyo Fujita
6cd8fdb2c8 Merge pull request #274 from daemyung/dxview
Add dxview
2020-07-04 16:48:08 +09:00
daemyung jang
fe01af2f01 Add README.md for dxview 2020-07-04 09:24:00 +09:00
daemyung jang
efdd2b04dc Add dxview 2020-07-04 01:29:41 +09:00
Syoyo Fujita
2e642b3322 Merge pull request #273 from daemyung/dxview
Initialize member variables
2020-07-03 15:38:46 +09:00
daemyung jang
1739d025a9 Initialize member variables 2020-07-03 13:27:39 +09:00
Syoyo
39418e5728 Disable blank issue. 2020-06-26 02:01:16 +09:00
Syoyo Fujita
5622d2762d Update issue templates 2020-06-19 16:31:37 +09:00
Syoyo Fujita
3d939fd3ee Add comment on tinygltf::ExpandFilePath() 2020-06-06 18:13:15 +09:00
Syoyo Fujita
fbbeb4d6a9 Use nullptr instead of NULL. 2020-06-06 17:11:50 +09:00
Syoyo Fujita
cef1787ef8 Add regression test for PR-266. 2020-06-06 17:10:49 +09:00
cwbhhjl
2f5aa9f13b fix an error occurred while expanding utf8 path 2020-06-04 10:40:38 +08:00
Syoyo Fujita
28bafe4b11 Add GitHub Actions badge. 2020-05-30 17:06:45 +09:00
Syoyo Fujita
34894a6325 Build validator for MSVC build. 2020-05-30 02:28:58 +09:00
Syoyo Fujita
2e7006797b Separrate build of examples. 2020-05-30 02:27:25 +09:00
Syoyo Fujita
d9c03d041a Build examples for VS2019 build job. 2020-05-30 02:21:07 +09:00
Syoyo Fujita
50a3061ddf Fix path to rapidjson headers 2020-05-30 02:19:47 +09:00
Syoyo Fujita
014dce27f4 Add VS2019 build job. 2020-05-30 02:16:41 +09:00
Syoyo Fujita
c046769054 Add mingw build job 2020-05-30 02:12:48 +09:00
Syoyo Fujita
c43266fdc9 Add argument to loader_example run 2020-05-30 02:07:00 +09:00
Syoyo Fujita
aca196e8d3 add aarch64 cross compile and macos build job. 2020-05-30 02:04:06 +09:00
Syoyo Fujita
b48c027c9a Fix yaml syntax. 2020-05-30 02:00:03 +09:00
Syoyo Fujita
db5c3bea45 Add gcc-4.8 build job. 2020-05-30 01:59:02 +09:00
Syoyo Fujita
ddfa1f2f0b Fix workflow 2020-05-30 01:56:35 +09:00
Syoyo Fujita
7b69c778fe Add rapidjson build job 2020-05-29 22:21:24 +09:00
Syoyo Fujita
73e73bf3c1 Create github actions workflow 2020-05-29 20:57:39 +09:00
Syoyo Fujita
35d664e417 Merge pull request #265 from ivovandongen/ivd_rapidjson_size_t
cast size_t to uint_64_t for rapidjson serialization
2020-05-29 18:19:07 +09:00
Ivo van Dongen
272a9dfa5f cast size_t to uint_64_t for rapidjson serialization 2020-05-29 11:24:11 +03:00
Syoyo
f3bf6ee78e Add TDME2 2020-05-22 01:25:03 +09:00
Syoyo Fujita
aba57bb907 Support llvm-mingw(clang + libcxx) to open UTF-8 path in ifstream. 2020-05-18 20:50:45 +09:00
Syoyo Fujita
6fad7adb9c Fix existing "extensions" were overwritten in serialization when the scene contains lights(serialized as "KHR_light_punctual")
Append "KHR_light_punctual" to `extensionsUsed` if not exist in serialization.
Apply clang-format.
Fixes #261
2020-05-15 21:32:06 +09:00
Syoyo Fujita
3dad303bea Only serialize light.range when range > 0. Fixes #260 2020-05-13 21:22:23 +09:00
Syoyo Fujita
ff0a2e9fb4 Return type must be int for GetNumberAsInt(). Fixes #258 2020-05-11 19:07:00 +09:00
Syoyo
fe77cc5cdd Serialize extension and extras for Camera. Fixes #257 2020-05-09 02:41:07 +09:00
Syoyo Fujita
18f0e20a11 Fix float and int comparison. 2020-04-29 19:16:35 +09:00
Syoyo Fujita
978adee547 Include cmath for std::fabs 2020-04-29 17:33:48 +09:00
Syoyo Fujita
73c4cce303 Return false for zero-sized asset. Fixes #255 2020-04-28 01:06:34 +09:00
Syoyo Fujita
925b83627a Merge pull request #254 from LHLaurini/master
Fix write functions so they work with MinGW
2020-04-14 01:40:00 +09:00
Luiz Henrique Laurini
92c23725ae Fix write functions so they work with MinGW 2020-04-12 16:00:33 -03:00
Syoyo Fujita
af750a5104 Merge pull request #252 from freddiehonohan/master
Fixed small error if node has no mesh in examples/basic.
2020-04-10 02:04:12 +09:00
root
ff48fa0ff4 Fixed small error if node has no mesh. 2020-04-09 10:42:41 -04:00
Syoyo Fujita
ec45334d3d Merge branch 'master' of github.com:syoyo/tinygltf 2020-04-06 22:12:39 +09:00
Syoyo Fujita
5f603c56dc Do not segfault when the scene does not contain texture images. Fixes #251 2020-04-06 22:11:16 +09:00
Syoyo Fujita
063b8586f1 Merge pull request #250 from FsiGuy00015623/prevent-cloning-buffer-images
Prevent cloning of images in buffers
2020-03-10 14:53:13 +09:00
FsiGuy00015623
db855c6794 Prevent cloning of images in buffers
Now, in UpdateImageObject, if an image has no URI but had a valid bufferView, it will no longer change the image object or copy the buffer object to an outside file at baseDir. 
(When saving files from streams, this function would previously save textures in buffers as "#.png" in the program's working directory instead of the model file's directory, and create a broken link in the updated image object if the two locations were different.)
2020-03-09 16:57:21 -05:00
Syoyo Fujita
e391f6b03e Merge pull request #249 from CesiumGS/accessor-index-fix
Ensures only valid bufferViews are mentioned in accessor
2020-03-05 23:59:23 +09:00
Sanjeet Suhag
5ecede71f0 Ensures only valid bufferViews are mentioned in accessor 2020-03-04 17:40:10 -05:00
25 changed files with 3146 additions and 137 deletions

1
.github/ISSUE_TEMPLATE/config.yml vendored Normal file
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@@ -0,0 +1 @@
blank_issues_enabled: false

30
.github/ISSUE_TEMPLATE/issue-report.md vendored Normal file
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@@ -0,0 +1,30 @@
---
name: Issue report
about: Create a report
title: ''
labels: ''
assignees: ''
---
**Describe the issue**
A clear and concise description of what the issue is.
**To Reproduce**
- OS
- Compiler, compiler version, compile options
- Please attach minimal and reproducible .glTF file if you got an issue related to .glTF data
**Expected behaviour**
A clear and concise description of what you expected to happen.
**Screenshots**
If applicable, add screenshots to help explain your problem.
**Additional context**
Add any other context about the problem here.

165
.github/workflows/c-cpp.yml vendored Normal file
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@@ -0,0 +1,165 @@
name: C/C++ CI
on: [push, pull_request]
jobs:
# compile with older gcc4.8
build-gcc48:
runs-on: ubuntu-18.04
name: Build with gcc 4.8
steps:
- name: Checkout
uses: actions/checkout@v1
- name: Build
run: |
sudo apt-get update
sudo apt-get install -y build-essential
sudo apt-get install -y gcc-4.8 g++-4.8
g++-4.8 -std=c++11 -o loader_example loader_example.cc
- name: NoexceptBuild
run: |
g++-4.8 -DTINYGLTF_NOEXCEPTION -std=c++11 -o loader_example loader_example.cc
- name: RapidjsonBuild
run: |
git clone https://github.com/Tencent/rapidjson
g++-4.8 -DTINYGLTF_USE_RAPIDJSON -I./rapidjson/include/rapidjson -std=c++11 -o loader_example loader_example.cc
# compile with mingw gcc cross
build-mingw-cross:
runs-on: ubuntu-18.04
name: Build with MinGW gcc cross
steps:
- name: Checkout
uses: actions/checkout@v1
- name: Build
run: |
sudo apt-get update
sudo apt-get install -y build-essential
sudo apt-get install -y mingw-w64
x86_64-w64-mingw32-g++ -std=c++11 -o loader_example loader_example.cc
# Windows(x64) + Visual Studio 2019 build
build-windows-msvc:
runs-on: windows-latest
name: Build for Windows(x64, MSVC)
# Use system installed cmake
# https://help.github.com/en/actions/reference/software-installed-on-github-hosted-runners
steps:
- name: Checkout
uses: actions/checkout@v1
- name: Configure
run: |
mkdir build
cd build
cmake -G "Visual Studio 16 2019" -DTINYGLTF_BUILD_LOADER_EXAMPLE=On -DTINYGLTF_BUILD_GL_EXAMPLES=Off -DTINYGLTF_BUILD_VALIDATOR_EXAMPLE=On ..
cd ..
- name: Build
run: cmake --build build --config Release
build-linux:
runs-on: ubuntu-latest
name: Buld with gcc
steps:
- uses: actions/checkout@v2
- name: build
run: |
g++ -std=c++11 -o loader_example loader_example.cc
- name: test
run: |
./loader_example models/Cube/Cube.gltf
- name: tests
run: |
cd tests
g++ -I../ -std=c++11 -g -O0 -o tester tester.cc
./tester
cd ..
- name: noexcept_tests
run: |
cd tests
g++ -DTINYGLTF_NOEXCEPTION -I../ -std=c++11 -g -O0 -o tester_noexcept tester.cc
./tester_noexcept
cd ..
build-rapidjson-linux:
runs-on: ubuntu-latest
name: Buld with gcc + rapidjson
steps:
- uses: actions/checkout@v2
- name: build
run: |
git clone https://github.com/Tencent/rapidjson
g++ -v
g++ -DTINYGLTF_USE_RAPIDJSON -I./rapidjson/include/rapidjson -std=c++11 -o loader_example loader_example.cc
- name: loader_example_test
run: |
./loader_example models/Cube/Cube.gltf
- name: tests
run: |
cd tests
g++ -DTINYGLTF_USE_RAPIDJSON -I../rapidjson/include/rapidjson -I../ -std=c++11 -g -O0 -o tester tester.cc
./tester
cd ..
- name: noexcept_tests
run: |
cd tests
g++ -DTINYGLTF_USE_RAPIDJSON -I../rapidjson/include/rapidjson -DTINYGLTF_NOEXCEPTION -I../ -std=c++11 -g -O0 -o tester_noexcept tester.cc
./tester_noexcept
cd ..
# Cross-compile for aarch64 linux target
build-cross-aarch64:
runs-on: ubuntu-18.04
name: Build on cross aarch64
steps:
- name: Checkout
uses: actions/checkout@v1
- name: Build
run: |
sudo apt-get update
sudo apt-get install -y build-essential
sudo apt-get install -y gcc-8-aarch64-linux-gnu g++-8-aarch64-linux-gnu
git clone https://github.com/Tencent/rapidjson
aarch64-linux-gnu-g++-8 -DTINYGLTF_USE_RAPIDJSON -I./rapidjson/include/rapidjson -std=c++11 -g -O0 -o loader_example loader_example.cc
# macOS clang
build-macos:
runs-on: macos-latest
name: Build on macOS
steps:
- name: Checkout
uses: actions/checkout@v1
- name: Build
run: |
clang++ -std=c++11 -g -O0 -o loader_example loader_example.cc
./loader_example models/Cube/Cube.gltf
git clone https://github.com/Tencent/rapidjson
clang++ -DTINYGLTF_USE_RAPIDJSON -I./rapidjson/include/rapidjson -std=c++11 -g -O0 -o loader_example loader_example.cc

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@@ -4,17 +4,29 @@ PROJECT (tinygltf)
SET(CMAKE_CXX_STANDARD 11)
option(TINYGLTF_BUILD_EXAMPLES "Build examples" ON)
option(TINYGLTF_BUILD_LOADER_EXAMPLE "Build loader_example" ON)
option(TINYGLTF_BUILD_GL_EXAMPLES "Build GL exampels(requires glfw, OpenGL, etc)" OFF)
option(TINYGLTF_BUILD_VALIDATOR_EXAMPLE "Build validator example" OFF)
option(TINYGLTF_BUILD_BUILDER_EXAMPLE "Build glTF builder example" OFF)
if (TINYGLTF_BUILD_EXAMPLES)
if (TINYGLTF_BUILD_LOADER_EXAMPLE)
ADD_EXECUTABLE ( loader_example
loader_example.cc
)
endif (TINYGLTF_BUILD_LOADER_EXAMPLE)
if (TINYGLTF_BUILD_GL_EXAMPLES)
ADD_SUBDIRECTORY ( examples/gltfutil )
ADD_SUBDIRECTORY ( examples/glview )
endif (TINYGLTF_BUILD_GL_EXAMPLES)
if (TINYGLTF_BUILD_VALIDATOR_EXAMPLE)
ADD_SUBDIRECTORY ( examples/validator )
endif (TINYGLTF_BUILD_EXAMPLES)
endif (TINYGLTF_BUILD_VALIDATOR_EXAMPLE)
if (TINYGLTF_BUILD_BUILDER_EXAMPLE)
ADD_SUBDIRECTORY ( examples/build-gltf )
endif (TINYGLTF_BUILD_BUILDER_EXAMPLE)
#
# TinuGLTF is a header-only library, so no library build. just install header files.

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@@ -3,7 +3,7 @@
`TinyGLTF` is a header only C++11 glTF 2.0 https://github.com/KhronosGroup/glTF library.
`TinyGLTF` uses Niels Lohmann's json library(https://github.com/nlohmann/json), so now it requires C++11 compiler.
If you are looking for old, C++03 version, please use `devel-picojson` branch.
If you are looking for old, C++03 version, please use `devel-picojson` branch(but not maintained anymore).
## Status
@@ -13,12 +13,18 @@ If you are looking for old, C++03 version, please use `devel-picojson` branch.
- v2.1.0 release(Draco support)
- v2.0.0 release(22 Aug, 2018)!
### Branches
* `sajson` : Use sajson to parse JSON. Parsing only but faster compile time(2x reduction compared to json.hpp and RapidJson)
## Builds
[![Build Status](https://travis-ci.org/syoyo/tinygltf.svg?branch=devel)](https://travis-ci.org/syoyo/tinygltf)
[![Build status](https://ci.appveyor.com/api/projects/status/warngenu9wjjhlm8?svg=true)](https://ci.appveyor.com/project/syoyo/tinygltf)
![C/C++ CI](https://github.com/syoyo/tinygltf/workflows/C/C++%20CI/badge.svg)
## Features
* Written in portable C++. C++-11 with STL dependency only.
@@ -71,6 +77,7 @@ In extension(`ExtensionMap`), JSON number value is parsed as int or float(number
* [glview](examples/glview) : Simple glTF geometry viewer.
* [validator](examples/validator) : Simple glTF validator with JSON schema.
* [basic](examples/basic) : Basic glTF viewer with texturing support.
* [build-gltf](examples/build-gltf) : Build simple glTF scene from a scratch.
## Projects using TinyGLTF
@@ -83,6 +90,8 @@ In extension(`ExtensionMap`), JSON number value is parsed as int or float(number
* [QuickLook GLTF](https://github.com/toshiks/glTF-quicklook) - quicklook plugin for macos. Also SceneKit wrapper for tinygltf.
* [GlslViewer](https://github.com/patriciogonzalezvivo/glslViewer) - live GLSL coding for MacOS and Linux
* [Vulkan-Samples](https://github.com/KhronosGroup/Vulkan-Samples) - The Vulkan Samples is collection of resources to help you develop optimized Vulkan applications.
* [TDME2](https://github.com/andreasdr/tdme2) - TDME2 - ThreeDeeMiniEngine2 is a lightweight 3D engine including tools suited for 3D game development using C++11
* [SanityEngine](https://github.com/DethRaid/SanityEngine) - A C++/D3D12 renderer focused on the personal and proessional development of its developer
* Your projects here! (Please send PR)
## TODOs
@@ -148,6 +157,10 @@ if (!ret) {
}
```
#### Loader options
* `TinyGLTF::SetPreserveimageChannels(bool onoff)`. `true` to preserve image channels as stored in image file for loaded image. `false` by default for backward compatibility(image channels are widen to `RGBA` 4 channels). Effective only when using builtin image loader(STB image loader).
## Compile options
* `TINYGLTF_NOEXCEPTION` : Disable C++ exception in JSON parsing. You can use `-fno-exceptions` or by defining the symbol `JSON_NOEXCEPTION` and `TINYGLTF_NOEXCEPTION` to fully remove C++ exception codes when compiling TinyGLTF.
@@ -157,6 +170,7 @@ if (!ret) {
* `TINYGLTF_ANDROID_LOAD_FROM_ASSETS`: Load all files from packaged app assets instead of the regular file system. **Note:** You must pass a valid asset manager from your android app to `tinygltf::asset_manager` beforehand.
* `TINYGLTF_ENABLE_DRACO`: Enable Draco compression. User must provide include path and link correspnding libraries in your project file.
* `TINYGLTF_NO_INCLUDE_JSON `: Disable including `json.hpp` from within `tiny_gltf.h` because it has been already included before or you want to include it using custom path before including `tiny_gltf.h`.
* `TINYGLTF_NO_INCLUDE_RAPIDJSON `: Disable including RapidJson's header files from within `tiny_gltf.h` because it has been already included before or you want to include it using custom path before including `tiny_gltf.h`.
* `TINYGLTF_NO_INCLUDE_STB_IMAGE `: Disable including `stb_image.h` from within `tiny_gltf.h` because it has been already included before or you want to include it using custom path before including `tiny_gltf.h`.
* `TINYGLTF_NO_INCLUDE_STB_IMAGE_WRITE `: Disable including `stb_image_write.h` from within `tiny_gltf.h` because it has been already included before or you want to include it using custom path before including `tiny_gltf.h`.
* `TINYGLTF_USE_RAPIDJSON` : Use RapidJSON as a JSON parser/serializer. RapidJSON files are not included in TinyGLTF repo. Please set an include path to RapidJSON if you enable this featrure.

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@@ -1,5 +1,6 @@
.vs
Debug
Release
x64
packages

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@@ -19,3 +19,7 @@ $ make
Plese use solution file located at `basic` folder.
## Limitation
There are so many limitations in this example(e.g. no PBR shader. the shader only shows texture of textures[0] if available).

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@@ -22,32 +22,32 @@
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{0589AC44-0CF3-40D8-8D89-68393CFD40F3}</ProjectGuid>
<RootNamespace>basic</RootNamespace>
<WindowsTargetPlatformVersion>10.0.17134.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>

View File

@@ -100,42 +100,49 @@ std::map<int, GLuint> bindMesh(std::map<int, GLuint> vbos,
std::cout << "vaa missing: " << attrib.first << std::endl;
}
GLuint texid;
glGenTextures(1, &texid);
if (model.textures.size() > 0) {
// fixme: Use material's baseColor
tinygltf::Texture &tex = model.textures[0];
tinygltf::Texture &tex = model.textures[0];
tinygltf::Image &image = model.images[tex.source];
if (tex.source > -1) {
glBindTexture(GL_TEXTURE_2D, texid);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
GLuint texid;
glGenTextures(1, &texid);
GLenum format = GL_RGBA;
tinygltf::Image &image = model.images[tex.source];
if (image.component == 1) {
format = GL_RED;
} else if (image.component == 2) {
format = GL_RG;
} else if (image.component == 3) {
format = GL_RGB;
} else {
// ???
glBindTexture(GL_TEXTURE_2D, texid);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
GLenum format = GL_RGBA;
if (image.component == 1) {
format = GL_RED;
} else if (image.component == 2) {
format = GL_RG;
} else if (image.component == 3) {
format = GL_RGB;
} else {
// ???
}
GLenum type = GL_UNSIGNED_BYTE;
if (image.bits == 8) {
// ok
} else if (image.bits == 16) {
type = GL_UNSIGNED_SHORT;
} else {
// ???
}
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.width, image.height, 0,
format, type, &image.image.at(0));
}
}
GLenum type = GL_UNSIGNED_BYTE;
if (image.bits == 8) {
// ok
} else if (image.bits == 16) {
type = GL_UNSIGNED_SHORT;
} else {
// ???
}
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, image.width, image.height, 0,
format, type, &image.image.at(0));
}
return vbos;
@@ -144,8 +151,12 @@ std::map<int, GLuint> bindMesh(std::map<int, GLuint> vbos,
// bind models
void bindModelNodes(std::map<int, GLuint> vbos, tinygltf::Model &model,
tinygltf::Node &node) {
bindMesh(vbos, model, model.meshes[node.mesh]);
if ((node.mesh >= 0) && (node.mesh < model.meshes.size())) {
bindMesh(vbos, model, model.meshes[node.mesh]);
}
for (size_t i = 0; i < node.children.size(); i++) {
assert((node.children[i] >= 0) && (node.children[i] < model.nodes.size()));
bindModelNodes(vbos, model, model.nodes[node.children[i]]);
}
}
@@ -157,6 +168,7 @@ GLuint bindModel(tinygltf::Model &model) {
const tinygltf::Scene &scene = model.scenes[model.defaultScene];
for (size_t i = 0; i < scene.nodes.size(); ++i) {
assert((scene.nodes[i] >= 0) && (scene.nodes[i] < model.nodes.size()));
bindModelNodes(vbos, model, model.nodes[scene.nodes[i]]);
}
@@ -182,7 +194,9 @@ void drawMesh(tinygltf::Model &model, tinygltf::Mesh &mesh) {
// recursively draw node and children nodes of model
void drawModelNodes(tinygltf::Model &model, tinygltf::Node &node) {
drawMesh(model, model.meshes[node.mesh]);
if ((node.mesh >= 0) && (node.mesh < model.meshes.size())) {
drawMesh(model, model.meshes[node.mesh]);
}
for (size_t i = 0; i < node.children.size(); i++) {
drawModelNodes(model, model.nodes[node.children[i]]);
}
@@ -315,7 +329,7 @@ static void error_callback(int error, const char *description) {
}
int main(int argc, char **argv) {
std::string filename = "../../models/Cube/Cube.gltf";
std::string filename = "../../../models/Cube/Cube.gltf";
if (argc > 1) {
filename = argv[1];
@@ -327,9 +341,12 @@ int main(int argc, char **argv) {
// Force create OpenGL 3.3
// NOTE(syoyo): Linux + NVIDIA driver segfaults for some reason? commenting out glfwWindowHint will work.
// Note (PE): On laptops with intel hd graphics card you can overcome the segfault by enabling experimental, see below (tested on lenovo thinkpad)
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
glewExperimental = GL_TRUE;
#ifdef __APPLE__
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE);
#endif

View File

@@ -0,0 +1,2 @@
all:
$(CXX) -o create_triangle_gltf -I../../ create_triangle_gltf.cpp

View File

@@ -0,0 +1,121 @@
// An example of how to generate a gltf file from scratch. This example
// was translated from the pygltlib documentation in the pypi project page,
// which in turn is based on the Khronos Sample Models at:
//
// https://github.com/KhronosGroup/glTF-Sample-Models
//
// This example is released under the MIT license.
//
// 2021-02-25 Thu
// Dov Grobgeld <dov.grobgeld@gmail.com>
// Define these only in *one* .cc file.
#define TINYGLTF_IMPLEMENTATION
#define STB_IMAGE_IMPLEMENTATION
#define STB_IMAGE_WRITE_IMPLEMENTATION
// #define TINYGLTF_NOEXCEPTION // optional. disable exception handling.
#include "tiny_gltf.h"
int main(int argc, char **argv)
{
// Create a model with a single mesh and save it as a gltf file
tinygltf::Model m;
tinygltf::Scene scene;
tinygltf::Mesh mesh;
tinygltf::Primitive primitive;
tinygltf::Node node;
tinygltf::Buffer buffer;
tinygltf::BufferView bufferView1;
tinygltf::BufferView bufferView2;
tinygltf::Accessor accessor1;
tinygltf::Accessor accessor2;
tinygltf::Asset asset;
// This is the raw data buffer.
buffer.data = {
// 6 bytes of indices and two bytes of padding
0x00,0x00,0x01,0x00,0x02,0x00,0x00,0x00,
// 36 bytes of floating point numbers
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x3f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x3f,
0x00,0x00,0x00,0x00};
// "The indices of the vertices (ELEMENT_ARRAY_BUFFER) take up 6 bytes in the
// start of the buffer.
bufferView1.buffer = 0;
bufferView1.byteOffset=0;
bufferView1.byteLength=6;
bufferView1.target = TINYGLTF_TARGET_ELEMENT_ARRAY_BUFFER;
// The vertices take up 36 bytes (3 vertices * 3 floating points * 4 bytes)
// at position 8 in the buffer and are of type ARRAY_BUFFER
bufferView2.buffer = 0;
bufferView2.byteOffset=8;
bufferView2.byteLength=36;
bufferView2.target = TINYGLTF_TARGET_ARRAY_BUFFER;
// Describe the layout of bufferView1, the indices of the vertices
accessor1.bufferView = 0;
accessor1.byteOffset = 0;
accessor1.componentType = TINYGLTF_COMPONENT_TYPE_UNSIGNED_SHORT;
accessor1.count = 3;
accessor1.type = TINYGLTF_TYPE_SCALAR;
accessor1.maxValues.push_back(2);
accessor1.minValues.push_back(0);
// Describe the layout of bufferView2, the vertices themself
accessor2.bufferView = 1;
accessor2.byteOffset = 0;
accessor2.componentType = TINYGLTF_COMPONENT_TYPE_FLOAT;
accessor2.count = 3;
accessor2.type = TINYGLTF_TYPE_VEC3;
accessor2.maxValues = {1.0, 1.0, 0.0};
accessor2.minValues = {0.0, 0.0, 0.0};
// Build the mesh primitive and add it to the mesh
primitive.indices = 0; // The index of the accessor for the vertex indices
primitive.attributes["POSITION"] = 1; // The index of the accessor for positions
primitive.material = 0;
primitive.mode = TINYGLTF_MODE_TRIANGLES;
mesh.primitives.push_back(primitive);
// Other tie ups
node.mesh = 0;
scene.nodes.push_back(0); // Default scene
// Define the asset. The version is required
asset.version = "2.0";
asset.generator = "tinygltf";
// Now all that remains is to tie back all the loose objects into the
// our single model.
m.scenes.push_back(scene);
m.meshes.push_back(mesh);
m.nodes.push_back(node);
m.buffers.push_back(buffer);
m.bufferViews.push_back(bufferView1);
m.bufferViews.push_back(bufferView2);
m.accessors.push_back(accessor1);
m.accessors.push_back(accessor2);
m.asset = asset;
// Create a simple material
tinygltf::Material mat;
mat.pbrMetallicRoughness.baseColorFactor = {1.0f, 0.9f, 0.9f, 1.0f};
mat.doubleSided = true;
m.materials.push_back(mat);
// Save it to a file
tinygltf::TinyGLTF gltf;
gltf.WriteGltfSceneToFile(&m, "triangle.gltf",
true, // embedImages
true, // embedBuffers
true, // pretty print
false); // write binary
exit(0);
}

View File

@@ -0,0 +1,36 @@
cmake_minimum_required(VERSION 3.5)
project(dxview)
find_package(glfw3 CONFIG REQUIRED)
find_package(spdlog CONFIG REQUIRED)
add_executable(dxview
src/Viewer.h
src/Viewer.cc
src/dxview.cc
)
target_include_directories(dxview
PRIVATE
../../
)
target_compile_definitions(dxview
PRIVATE
DXVIEW_SWAP_CHAIN_BUFFER_COUNT=3
DXVIEW_RES_DIR=L"${PROJECT_SOURCE_DIR}/res"
)
target_link_libraries(dxview
PRIVATE
dxgi
d3dcompiler
d3d12
glfw
spdlog::spdlog
)
set_target_properties(dxview
PROPERTIES
CXX_STANDARD 17
)

37
examples/dxview/README.md Normal file
View File

@@ -0,0 +1,37 @@
# DirectX glTF Viewer
## Overview
This project was motivated by a lack of sample code demonstrating the graphics API agnostic nature of the glTF specification. The sample code is written using modern C++ and DirectX 12 for the client application.
## Features
* [x] DirectX 12
* [ ] Loader
* [ ] Animation
* [ ] Morph Target
* [ ] Physical Base Rendering
* [ ] Environment Map
## Dependencies
* [CMake](https://github.com/Kitware/CMake)
* [Vcpkg](https://github.com/Microsoft/vcpkg)
* [GLFW](https://github.com/glfw/glfw)
* [spdlog](https://github.com/gabime/spdlog)
## Building
### Install dependencies
```
vcpkg install glfw3:x64-windows
vcpkg install spdlog:x64-windows
```
### Generate Project Files
```
mkdir build
cmake . -B build -DCMAKE_TOOLCHAIN_FILE=${VCPKG_DIR}/script/buildsystem/vcpkg.cmake
```

View File

@@ -0,0 +1,3 @@
float4 main() : SV_Target {
return float4(0.5, 0.5, 0.5, 1.0);
}

View File

@@ -0,0 +1,52 @@
struct RS2PS {
float4 position : SV_POSITION;
#ifdef HAS_TEXCOORD_0
float2 texcoord_0: TEXCOORD_0;
#endif
};
struct TextureInfo {
uint textureIndex;
uint samplerIndex;
};
struct PBRMetallicRoughness {
float4 baseColorFactor;
TextureInfo baseColorTexture;
float metallicFactor;
float roughnessFactor;
TextureInfo metallicRoughnessTexture;
};
cbuffer Material : register(b2) {
PBRMetallicRoughness pbrMetallicRoughness;
};
Texture2D textures[5] : register(t0);
SamplerState samplerState[5] : register(s0);
float4 getBaseColor(float2 uv) {
float4 baseColor = pbrMetallicRoughness.baseColorFactor;
#ifdef HAS_TEXCOORD_0
TextureInfo baseColorTexture = pbrMetallicRoughness.baseColorTexture;
if (baseColorTexture.textureIndex >= 0) {
baseColor *= textures[baseColorTexture.textureIndex].Sample(samplerState[baseColorTexture.samplerIndex], uv);
}
#endif
return baseColor;
}
float4 main(RS2PS input) : SV_Target {
float2 uv = float2(0.0, 0.0);
#ifdef HAS_TEXCOORD_0
uv = input.texcoord_0;
#endif
float4 color = getBaseColor(uv);
return color;
}

View File

@@ -0,0 +1,46 @@
struct IA2VS {
float3 position : POSITION;
#ifdef HAS_NORMAL
float3 normal : NORMAL;
#endif
#ifdef HAS_TANGENT
float4 tangent : TANGENT;
#endif
#ifdef HAS_TEXCOORD_0
float2 texcoord_0: TEXCOORD_0;
#endif
};
struct VS2RS {
float4 position : SV_POSITION;
#ifdef HAS_TEXCOORD_0
float2 texcoord_0: TEXCOORD_0;
#endif
};
cbuffer Camera : register(b0) {
float4x4 V;
float4x4 P;
float4x4 VP;
};
cbuffer Node : register(b1) {
float4x4 M;
};
VS2RS main(IA2VS input) {
VS2RS output;
output.position = mul(float4(input.position, 1.0), M);
output.position = mul(output.position, V);
output.position = mul(output.position, P);
#ifdef HAS_TEXCOORD_0
output.texcoord_0 = input.texcoord_0;
#endif
return output;
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,130 @@
#ifndef DXVIEW_VIEWER_GUARD
#define DXVIEW_VIEWER_GUARD
#include <DirectXMath.h>
#include <d3d12.h>
#include <dxgi1_6.h>
#include <tiny_gltf.h>
#include <wrl.h>
#include <filesystem>
#include <map>
#include <string>
#include <vector>
using Microsoft::WRL::ComPtr;
enum RenderPassType { RENDER_PASS_TYPE_PRESENT = 0, RENDER_PASS_TYPE_COUNT };
struct RenderTarget {
ComPtr<ID3D12Resource> pTexture;
D3D12_CPU_DESCRIPTOR_HANDLE viewDescriptor;
};
struct TextureInfo {
int32_t textureIndex;
int32_t samplerIndex;
};
struct PBRMetallicRoughness {
DirectX::XMFLOAT4 baseColorFactor;
TextureInfo baseColorTexture;
float metallicFactor;
float roughnessFactor;
TextureInfo metallicRoughnessTexture;
};
struct Material {
std::string name;
D3D12_BLEND_DESC blendDesc;
D3D12_RASTERIZER_DESC rasterizerDesc;
ComPtr<ID3D12Resource> pBuffer;
void* pBufferData;
ComPtr<ID3D12DescriptorHeap> pSRVDescriptorHeap;
ComPtr<ID3D12DescriptorHeap> pSamplerDescriptorHeap;
};
struct Attribute {
std::string name;
DXGI_FORMAT format;
D3D12_VERTEX_BUFFER_VIEW vertexBufferView;
};
struct Primitive {
std::vector<Attribute> attributes;
uint32_t vertexCount;
D3D12_PRIMITIVE_TOPOLOGY primitiveTopology;
D3D12_INDEX_BUFFER_VIEW indexBufferView;
uint32_t indexCount;
Material* pMaterial;
ComPtr<ID3D12RootSignature> pRootSignature;
ComPtr<ID3D12PipelineState> pPipelineState;
};
struct Mesh {
std::string name;
std::vector<Primitive> primitives;
};
struct Node {
DirectX::XMFLOAT4X4 M;
};
struct Camera {
DirectX::XMFLOAT4X4 V;
DirectX::XMFLOAT4X4 P;
DirectX::XMFLOAT4X4 VP;
};
class Viewer {
public:
Viewer(HWND window, tinygltf::Model* pModel);
void update(double deltaTime);
void render(double deltaTime);
private:
void initDirectX(HWND window);
void buildRenderTargets();
void buildResources();
void buildBuffers(std::vector<ComPtr<ID3D12Resource> >* pStagingResources);
void buildImages(std::vector<ComPtr<ID3D12Resource> >* pStagingResources);
void buildSamplerDescs();
void buildMaterials();
void buildMeshes();
void buildNodes();
void drawNode(uint64_t nodeIndex);
private:
tinygltf::Model* pModel_;
ComPtr<IDXGIFactory1> pFactory_;
ComPtr<IDXGIAdapter1> pAdapter_;
ComPtr<ID3D12Device> pDevice_;
ComPtr<ID3D12CommandQueue> pDirectCommandQueue_;
UINT64 directFenceValue_;
ComPtr<ID3D12Fence> pDirectFence_;
ComPtr<ID3D12CommandQueue> pCopyCommandQueue_;
UINT64 copyFenceValue_;
ComPtr<ID3D12Fence> pCopyFence_;
ComPtr<IDXGISwapChain3> pSwapChain_;
ComPtr<ID3D12Resource> pSwapChainBuffers_[DXVIEW_SWAP_CHAIN_BUFFER_COUNT];
ComPtr<ID3D12CommandAllocator>
pDirectCommandAllocators_[DXVIEW_SWAP_CHAIN_BUFFER_COUNT];
ComPtr<ID3D12GraphicsCommandList> pDirectCommandList_;
ComPtr<ID3D12CommandAllocator> pCopyCommandAllocator_;
ComPtr<ID3D12GraphicsCommandList> pCopyCommandList_;
UINT descriptorIncrementSize_[D3D12_DESCRIPTOR_HEAP_TYPE_NUM_TYPES];
ComPtr<ID3D12DescriptorHeap>
pRTVDescriptorHeaps_[DXVIEW_SWAP_CHAIN_BUFFER_COUNT];
std::vector<RenderTarget> renderTargets_[DXVIEW_SWAP_CHAIN_BUFFER_COUNT];
std::vector<ComPtr<ID3D12Resource> > pBuffers_;
std::vector<ComPtr<ID3D12Resource> > pTextures_;
std::vector<D3D12_SAMPLER_DESC> samplerDescs_;
std::vector<Material> materials_;
std::vector<Mesh> meshes_;
std::vector<ComPtr<ID3D12Resource> > pNodeBuffers_;
ComPtr<ID3D12Resource> pCameraBuffer_;
};
#endif

View File

@@ -0,0 +1,90 @@
#define GLFW_EXPOSE_NATIVE_WIN32
#define TINYGLTF_IMPLEMENTATION
#define STBI_MSC_SECURE_CRT
#define STB_IMAGE_IMPLEMENTATION
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include <GLFW/glfw3.h>
#include <GLFW/glfw3native.h>
#include <spdlog/spdlog.h>
#include <tiny_gltf.h>
#undef GLFW_EXPOSE_NATIVE_WIN32
#undef TINYGLTF_IMPLEMENTATION
#undef STBI_MSC_SECURE_CRT
#undef STB_IMAGE_IMPLEMENTATION
#undef STB_IMAGE_WRITE_IMPLEMENTATION
#include <iostream>
#include <string>
#include "Viewer.h"
static void onError(int error, const char* message) {
spdlog::error("[{}] {}", error, message);
}
static void onRender(Viewer* pViewer, double deltaTime) {
pViewer->update(deltaTime);
pViewer->render(deltaTime);
}
int main(int argc, char* argv[]) {
tinygltf::TinyGLTF context;
tinygltf::Model model;
std::string error;
std::string warning;
if (!context.LoadASCIIFromFile(&model, &error, &warning, argv[1])) {
if (!error.empty()) {
spdlog::error("{}", error);
}
if (!warning.empty()) {
spdlog::warn("{}", warning);
}
exit(EXIT_FAILURE);
}
GLFWwindow* pWindow;
glfwSetErrorCallback(onError);
if (!glfwInit()) {
spdlog::error("Fail to initialize GLFW!!!");
exit(EXIT_FAILURE);
}
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
pWindow = glfwCreateWindow(512, 512, "dxview", nullptr, nullptr);
if (!pWindow) {
spdlog::error("Fail to create GLFWwindow!!!");
glfwTerminate();
exit(EXIT_FAILURE);
}
auto pViewer = std::make_unique<Viewer>(glfwGetWin32Window(pWindow), &model);
if (!pViewer) {
spdlog::error("Fail to create Viewer");
glfwDestroyWindow(pWindow);
glfwTerminate();
exit(EXIT_FAILURE);
}
auto prevTimeStamp = glfwGetTime();
while (!glfwWindowShouldClose(pWindow)) {
auto currTimeStamp = glfwGetTime();
onRender(pViewer.get(), currTimeStamp - prevTimeStamp);
prevTimeStamp = currTimeStamp;
glfwPollEvents();
}
glfwDestroyWindow(pWindow);
glfwTerminate();
exit(EXIT_SUCCESS);
}

Binary file not shown.

View File

@@ -0,0 +1,376 @@
{
"accessors": [
{
"bufferView": 0,
"componentType": 5126,
"count": 8,
"max": [
0.5,
0.5,
0.5
],
"min": [
-0.5,
-0.5,
-0.5
],
"type": "VEC3"
},
{
"bufferView": 1,
"componentType": 5125,
"count": 36,
"type": "SCALAR"
}
],
"asset": {
"copyright": "NVIDIA Corporation",
"generator": "Iray glTF plugin",
"version": "2.0"
},
"bufferViews": [
{
"buffer": 0,
"byteLength": 96,
"byteStride": 12
},
{
"buffer": 0,
"byteLength": 144,
"byteOffset": 96
}
],
"buffers": [
{
"byteLength": 240,
"uri": "issue-261.bin"
}
],
"cameras": [
{
"extensions": {
"NV_Iray": {
"mip_burn_highlights": 0.699999988079071,
"mip_burn_highlights_per_component": false,
"mip_camera_shutter": 4.0,
"mip_cm2_factor": 1.0,
"mip_crush_blacks": 0.5,
"mip_f_number": 1.0,
"mip_film_iso": 100.0,
"mip_gamma": 2.200000047683716,
"mip_saturation": 1.0,
"mip_vignetting": 0.00019999999494757503,
"mip_whitepoint": [
1.0,
1.0,
1.0,
1.0
],
"tm_enable_tonemapper": true,
"tm_tonemapper": "mia_exposure_photographic"
}
},
"extras": {
"resolution": [
640,
480
]
},
"name": "default",
"perspective": {
"aspectRatio": 1.3333333730697632,
"yfov": 0.9272952079772949,
"zfar": 1000.0,
"znear": 0.1
},
"type": "perspective"
}
],
"extensions": {
"KHR_lights_punctual": {
"lights": [
{
"color": [
1.0,
1.0,
1.0
],
"intensity": 1000.0,
"name": "light",
"type": "point"
}
]
},
"NV_MDL": {
"modules": [
"mdl::base",
"mdl::nvidia::core_definitions",
"mdl::state"
],
"shaders": [
{
"definition": "mdl::base::environment_spherical(texture_2d)",
"name": "env_shd"
},
{
"arguments": {
"base_color": [
0.0055217444896698,
0.36859095096588135,
0.0041161770932376385
],
"normal=": 2
},
"definition": "mdl::nvidia::core_definitions::flex_material",
"name": "cube_instance_material"
},
{
"definition": "mdl::state::normal()",
"name": "mdl::state::normal_341"
},
{
"arguments": {
"base_color": [
0.0055217444896698,
0.36859095096588135,
0.0041161770932376385
],
"normal=": 4
},
"definition": "mdl::nvidia::core_definitions::flex_material",
"name": "cube_instance_material"
},
{
"definition": "mdl::state::normal()",
"name": "mdl::state::normal_341"
}
]
}
},
"extensionsUsed": [
"NV_MDL",
"NV_Iray",
"KHR_lights_punctual"
],
"materials": [
{
"doubleSided": true,
"extras": {
"mdl_shader": 1
},
"name": "cube_instance_material",
"pbrMetallicRoughness": {
"baseColorFactor": [
0.0055217444896698,
0.36859095096588135,
0.0041161770932376385,
1.0
]
}
}
],
"meshes": [
{
"name": "cube",
"primitives": [
{
"attributes": {
"POSITION": 0
},
"indices": 1,
"material": 0,
"mode": 4
}
]
}
],
"nodes": [
{
"camera": 0,
"extensions": {
"NV_Iray": {
"iview:fkey": -1,
"iview:fov": 53.130104064941406,
"iview:interest": [
0.1342654824256897,
-0.14356137812137604,
0.037264324724674225
],
"iview:position": [
0.9729073643684387,
1.2592438459396362,
2.4199187755584717
],
"iview:roll": 0.0,
"iview:up": [
0.0,
1.0,
0.0
]
}
},
"matrix": [
0.9432751389105357,
-1.1769874756875739e-16,
-0.3320120665176343,
0.0,
-0.16119596696756341,
0.8742297945345237,
-0.45797175303889276,
0.0,
0.290254840694694,
0.48551237507207207,
0.8246392308792816,
0.0,
0.9729073377709113,
1.2592438262175363,
2.419918748461627,
1.0
],
"name": "CamInst"
},
{
"extensions": {
"NV_Iray": {
"caustic": true,
"caustic_cast": true,
"caustic_recv": true,
"face_back": true,
"face_front": true,
"finalgather": true,
"finalgather_cast": true,
"finalgather_recv": true,
"globillum": true,
"globillum_cast": true,
"globillum_recv": true,
"material=": 3,
"pickable": true,
"reflection_cast": true,
"reflection_recv": true,
"refraction_cast": true,
"refraction_recv": true,
"shadow_cast": true,
"shadow_recv": true,
"transparency_cast": true,
"transparency_recv": true,
"visible": true
}
},
"mesh": 0,
"name": "cube_instance"
},
{
"extensions": {
"KHR_lights_punctual": {
"light": 0
},
"NV_Iray": {
"shadow_cast": true,
"visible": false
}
},
"matrix": [
0.6988062355563571,
-7.76042172309776e-17,
-0.7153110128800992,
-0.0,
-0.4276881690736487,
0.8015668284138362,
-0.41781987700564616,
-0.0,
0.57336957992379,
0.5979051928078428,
0.5601398979107212,
0.0,
2.3640632834071384,
2.465226204472449,
2.309515908392224,
1.0
],
"name": "light_inst"
}
],
"scene": 0,
"scenes": [
{
"extensions": {
"NV_Iray": {
"CP_canny_threshold1": 40,
"CP_canny_threshold2": 120,
"CP_color_quantization": 8,
"IVP_color": [
1.0,
0.0,
0.0,
1.0
],
"TM_drago_bias": 0.8500000238418579,
"TM_drago_gamma2": 2.200000047683716,
"TM_drago_saturation": 1.0,
"TM_durand_contrast": 4.0,
"TM_durand_gamma": 2.200000047683716,
"TM_durand_saturation": 1.0,
"TM_durand_sigma_color": 2.0,
"TM_durand_sigma_space": 2.0,
"TM_linear_gamma": 2.200000047683716,
"TM_reinhard_color_adapt": 0.8999999761581421,
"TM_reinhard_gamma": 1.0,
"TM_reinhard_intensity": 0.0,
"TM_reinhard_light_adapt": 1.0,
"TM_reye_Ywhite": 1000000.0,
"TM_reye_bsize": 2,
"TM_reye_bthres": 3.0,
"TM_reye_gamma": 2.200000047683716,
"TM_reye_key": 0.5,
"TM_reye_saturation": 1.0,
"TM_reye_whitebalance": [
1.0,
0.9965101480484009,
0.9805564880371094,
0.0
],
"environment_dome_depth": 200.0,
"environment_dome_height": 200.0,
"environment_dome_mode": "infinite",
"environment_dome_position": [
0.0,
0.0,
0.0
],
"environment_dome_radius": 100.0,
"environment_dome_rotation_angle": 0.0,
"environment_dome_width": 200.0,
"environment_function=": 0,
"environment_function_intensity": 1.9900000095367432,
"iray_instancing": "off",
"iview::inline_color": [
1.0,
0.0,
0.0,
1.0
],
"iview::inline_width": 1.0,
"iview::magnifier_size": 300,
"iview::offset": 10.0,
"iview::outline_color": [
0.0,
0.0,
0.0,
1.0
],
"iview::outline_width": 2.0,
"iview::overview": true,
"iview::zoom_factor": 1.0,
"samples": 4.0,
"shadow_cast": true,
"shadow_recv": true
}
},
"nodes": [
0,
1,
2
]
}
]
}

File diff suppressed because one or more lines are too long

View File

@@ -3,6 +3,9 @@
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "tiny_gltf.h"
// Nlohmann json(include ../json.hpp)
#include "json.hpp"
#define CATCH_CONFIG_MAIN // This tells Catch to provide a main() - only do this in one cpp file
#include "catch.hpp"
@@ -93,6 +96,59 @@ TEST_CASE("extension-with-empty-object", "[issue-97]") {
}
TEST_CASE("extension-overwrite", "[issue-261]") {
tinygltf::Model model;
tinygltf::TinyGLTF ctx;
std::string err;
std::string warn;
bool ret = ctx.LoadASCIIFromFile(&model, &err, &warn, "../models/Extensions-overwrite-issue261/issue-261.gltf");
if (!err.empty()) {
std::cerr << err << std::endl;
}
REQUIRE(true == ret);
REQUIRE(model.extensionsUsed.size() == 3);
{
bool has_ext_lights = false;
has_ext_lights |= (model.extensionsUsed[0].compare("KHR_lights_punctual") == 0);
has_ext_lights |= (model.extensionsUsed[1].compare("KHR_lights_punctual") == 0);
has_ext_lights |= (model.extensionsUsed[2].compare("KHR_lights_punctual") == 0);
REQUIRE(true == has_ext_lights);
}
{
REQUIRE(model.extensions.size() == 2);
REQUIRE(model.extensions.count("NV_MDL"));
REQUIRE(model.extensions.count("KHR_lights_punctual"));
}
// TODO(syoyo): create temp directory.
{
ret = ctx.WriteGltfSceneToFile(&model, "issue-261.gltf", true, true);
REQUIRE(true == ret);
tinygltf::Model m;
// read back serialized glTF
bool ret = ctx.LoadASCIIFromFile(&m, &err, &warn, "issue-261.gltf");
if (!err.empty()) {
std::cerr << err << std::endl;
}
REQUIRE(true == ret);
REQUIRE(m.extensionsUsed.size() == 3);
REQUIRE(m.extensions.size() == 2);
REQUIRE(m.extensions.count("NV_MDL"));
REQUIRE(m.extensions.count("KHR_lights_punctual"));
}
}
TEST_CASE("invalid-primitive-indices", "[bounds-checking]") {
tinygltf::Model model;
tinygltf::TinyGLTF ctx;
@@ -359,3 +415,70 @@ TEST_CASE("image-uri-spaces", "[issue-236]") {
REQUIRE(true == ret);
}
TEST_CASE("serialize-empty-material", "[issue-294]") {
tinygltf::Model m;
tinygltf::Material mat;
mat.pbrMetallicRoughness.baseColorFactor = {1.0f, 1.0f, 1.0f, 1.0f}; // default baseColorFactor
m.materials.push_back(mat);
std::stringstream os;
tinygltf::TinyGLTF ctx;
ctx.WriteGltfSceneToStream(&m, os, false, false);
// use nlohmann json
nlohmann::json j = nlohmann::json::parse(os.str());
REQUIRE(1 == j["materials"].size());
REQUIRE(j["materials"][0].is_object());
}
TEST_CASE("empty-skeleton-id", "[issue-321]") {
tinygltf::Model model;
tinygltf::TinyGLTF ctx;
std::string err;
std::string warn;
bool ret = ctx.LoadASCIIFromFile(&model, &err, &warn, "../models/regression/unassigned-skeleton.gltf");
if (!err.empty()) {
std::cerr << err << std::endl;
}
REQUIRE(true == ret);
REQUIRE(model.skins.size() == 1);
REQUIRE(model.skins[0].skeleton == -1); // unassigned
std::stringstream os;
ctx.WriteGltfSceneToStream(&model, os, false, false);
// use nlohmann json
nlohmann::json j = nlohmann::json::parse(os.str());
// Ensure `skeleton` property is not written to .gltf(was serialized as -1)
REQUIRE(1 == j["skins"].size());
REQUIRE(j["skins"][0].is_object());
REQUIRE(j["skins"][0].count("skeleton") == 0);
}
#ifndef TINYGLTF_NO_FS
TEST_CASE("expandpath-utf-8", "[pr-226]") {
std::string s1 = "\xe5\xaf\xb9"; // utf-8 string
std::string ret = tinygltf::ExpandFilePath(s1, /* userdata */nullptr);
// expected: E5 AF B9
REQUIRE(3 == ret.size());
REQUIRE(0xe5 == static_cast<uint8_t>(ret[0]));
REQUIRE(0xaf == static_cast<uint8_t>(ret[1]));
REQUIRE(0xb9 == static_cast<uint8_t>(ret[2]));
}
#endif

View File

@@ -4,7 +4,7 @@
//
// The MIT License (MIT)
//
// Copyright (c) 2015 - 2020 Syoyo Fujita, Aurélien Chatelain and many
// Copyright (c) 2015 - Present Syoyo Fujita, Aurélien Chatelain and many
// contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
@@ -26,6 +26,9 @@
// THE SOFTWARE.
// Version:
// - v2.5.0 Add SetPreserveImageChannels() option to load image data as is.
// - v2.4.3 Fix null object output when when material has all default
// parameters.
// - v2.4.2 Decode percent-encoded URI.
// - v2.4.1 Fix some glTF object class does not have `extensions` and/or
// `extras` property.
@@ -52,6 +55,7 @@
#include <array>
#include <cassert>
#include <cmath> // std::fabs
#include <cstdint>
#include <cstdlib>
#include <cstring>
@@ -294,7 +298,7 @@ class Value {
DEFAULT_METHODS(Value)
char Type() const { return static_cast<const char>(type_); }
char Type() const { return static_cast<char>(type_); }
bool IsBool() const { return (type_ == BOOL_TYPE); }
@@ -322,7 +326,8 @@ class Value {
}
// Use this function if you want to have number value as int.
double GetNumberAsInt() const {
// TODO(syoyo): Support int value larger than 32 bits
int GetNumberAsInt() const {
if (type_ == REAL_TYPE) {
return int(real_value_);
} else {
@@ -609,7 +614,7 @@ struct Sampler {
int wrapT =
TINYGLTF_TEXTURE_WRAP_REPEAT; // ["CLAMP_TO_EDGE", "MIRRORED_REPEAT",
// "REPEAT"], default "REPEAT"
int wrapR = TINYGLTF_TEXTURE_WRAP_REPEAT; // TinyGLTF extension
//int wrapR = TINYGLTF_TEXTURE_WRAP_REPEAT; // TinyGLTF extension. currently not used.
Value extras;
ExtensionMap extensions;
@@ -622,8 +627,7 @@ struct Sampler {
: minFilter(-1),
magFilter(-1),
wrapS(TINYGLTF_TEXTURE_WRAP_REPEAT),
wrapT(TINYGLTF_TEXTURE_WRAP_REPEAT),
wrapR(TINYGLTF_TEXTURE_WRAP_REPEAT) {}
wrapT(TINYGLTF_TEXTURE_WRAP_REPEAT) {}
DEFAULT_METHODS(Sampler)
bool operator==(const Sampler &) const;
};
@@ -662,6 +666,8 @@ struct Image {
width = -1;
height = -1;
component = -1;
bits = -1;
pixel_type = -1;
}
DEFAULT_METHODS(Image)
@@ -844,8 +850,10 @@ struct Accessor {
std::string extras_json_string;
std::string extensions_json_string;
std::vector<double> minValues; // optional
std::vector<double> maxValues; // optional
std::vector<double>
minValues; // optional. integer value is promoted to double
std::vector<double>
maxValues; // optional. integer value is promoted to double
struct {
int count;
@@ -994,6 +1002,7 @@ struct Primitive {
Primitive() {
material = -1;
indices = -1;
mode = -1;
}
DEFAULT_METHODS(Primitive)
bool operator==(const Primitive &) const;
@@ -1062,7 +1071,7 @@ struct Buffer {
};
struct Asset {
std::string version; // required
std::string version = "2.0"; // required
std::string generator;
std::string minVersion;
std::string copyright;
@@ -1113,9 +1122,9 @@ struct SpotLight {
struct Light {
std::string name;
std::vector<double> color;
double intensity;
double intensity{1.0};
std::string type;
double range;
double range{0.0}; // 0.0 = inifinite
SpotLight spot;
Light() : intensity(1.0), range(0.0) {}
@@ -1184,7 +1193,8 @@ enum SectionCheck {
///
typedef bool (*LoadImageDataFunction)(Image *, const int, std::string *,
std::string *, int, int,
const unsigned char *, int, void *);
const unsigned char *, int,
void *user_pointer);
///
/// WriteImageDataFunction type. Signature for custom image writing callbacks.
@@ -1247,7 +1257,14 @@ struct FsCallbacks {
bool FileExists(const std::string &abs_filename, void *);
std::string ExpandFilePath(const std::string &filepath, void *);
///
/// Expand file path(e.g. `~` to home directory on posix, `%APPDATA%` to
/// `C:\\Users\\tinygltf\\AppData`)
///
/// @param[in] filepath File path string. Assume UTF-8
/// @param[in] userdata User data. Set to `nullptr` if you don't need it.
///
std::string ExpandFilePath(const std::string &filepath, void *userdata);
bool ReadWholeFile(std::vector<unsigned char> *out, std::string *err,
const std::string &filepath, void *);
@@ -1333,6 +1350,11 @@ class TinyGLTF {
///
void SetImageLoader(LoadImageDataFunction LoadImageData, void *user_data);
///
/// Unset(remove) callback of loading image data
///
void RemoveImageLoader();
///
/// Set callback to use for writing image data
///
@@ -1371,6 +1393,16 @@ class TinyGLTF {
return store_original_json_for_extras_and_extensions_;
}
///
/// Specify whether preserve image channales when loading images or not.
/// (Not effective when the user suppy their own LoadImageData callbacks)
///
void SetPreserveImageChannels(bool onoff) {
preserve_image_channels_ = onoff;
}
bool GetPreserveImageChannels() const { return preserve_image_channels_; }
private:
///
/// Loads glTF asset from string(memory).
@@ -1390,6 +1422,9 @@ class TinyGLTF {
bool store_original_json_for_extras_and_extensions_ = false;
bool preserve_image_channels_ = false; /// Default false(expand channels to
/// RGBA) for backward compatibility.
FsCallbacks fs = {
#ifndef TINYGLTF_NO_FS
&tinygltf::FileExists, &tinygltf::ExpandFilePath,
@@ -1409,7 +1444,8 @@ class TinyGLTF {
#else
nullptr;
#endif
void *load_image_user_data_ = reinterpret_cast<void *>(&fs);
void *load_image_user_data_{nullptr};
bool user_image_loader_{false};
WriteImageDataFunction WriteImageData =
#ifndef TINYGLTF_NO_STB_IMAGE_WRITE
@@ -1417,7 +1453,7 @@ class TinyGLTF {
#else
nullptr;
#endif
void *write_image_user_data_ = reinterpret_cast<void *>(&fs);
void *write_image_user_data_{nullptr};
};
#ifdef __clang__
@@ -1502,6 +1538,7 @@ class TinyGLTF {
#ifndef TINYGLTF_USE_RAPIDJSON
#include "json.hpp"
#else
#ifndef TINYGLTF_NO_INCLUDE_RAPIDJSON
#include "document.h"
#include "prettywriter.h"
#include "rapidjson.h"
@@ -1509,6 +1546,7 @@ class TinyGLTF {
#include "writer.h"
#endif
#endif
#endif
#ifdef TINYGLTF_ENABLE_DRACO
#include "draco/compression/decode.h"
@@ -1671,6 +1709,19 @@ void JsonParse(JsonDocument &doc, const char *str, size_t length,
namespace tinygltf {
///
/// Internal LoadImageDataOption struct.
/// This struct is passed through `user_pointer` in LoadImageData.
/// The struct is not passed when the user supply their own LoadImageData
/// callbacks.
///
struct LoadImageDataOption {
// true: preserve image channels(e.g. load as RGB image if the image has RGB
// channels) default `false`(channels are expanded to RGBA for backward
// compatiblity).
bool preserve_channels{false};
};
// Equals function for Value, for recursivity
static bool Equals(const tinygltf::Value &one, const tinygltf::Value &other) {
if (one.Type() != other.Type()) return false;
@@ -1883,8 +1934,9 @@ bool Sampler::operator==(const Sampler &other) const {
return this->extensions == other.extensions && this->extras == other.extras &&
this->magFilter == other.magFilter &&
this->minFilter == other.minFilter && this->name == other.name &&
this->wrapR == other.wrapR && this->wrapS == other.wrapS &&
this->wrapT == other.wrapT;
//this->wrapR == other.wrapR && this->wrapS == other.wrapS &&
}
bool Scene::operator==(const Scene &other) const {
return this->extensions == other.extensions && this->extras == other.extras &&
@@ -2285,22 +2337,40 @@ static bool LoadExternalFile(std::vector<unsigned char> *out, std::string *err,
void TinyGLTF::SetImageLoader(LoadImageDataFunction func, void *user_data) {
LoadImageData = func;
load_image_user_data_ = user_data;
user_image_loader_ = true;
}
void TinyGLTF::RemoveImageLoader() {
LoadImageData =
#ifndef TINYGLTF_NO_STB_IMAGE
&tinygltf::LoadImageData;
#else
nullptr;
#endif
load_image_user_data_ = nullptr;
user_image_loader_ = false;
}
#ifndef TINYGLTF_NO_STB_IMAGE
bool LoadImageData(Image *image, const int image_idx, std::string *err,
std::string *warn, int req_width, int req_height,
const unsigned char *bytes, int size, void *user_data) {
(void)user_data;
(void)warn;
LoadImageDataOption option;
if (user_data) {
option = *reinterpret_cast<LoadImageDataOption *>(user_data);
}
int w = 0, h = 0, comp = 0, req_comp = 0;
unsigned char *data = nullptr;
// force 32-bit textures for common Vulkan compatibility. It appears that
// some GPU drivers do not support 24-bit images for Vulkan
req_comp = 4;
// preserve_channels true: Use channels stored in the image file.
// false: force 32-bit textures for common Vulkan compatibility. It appears
// that some GPU drivers do not support 24-bit images for Vulkan
req_comp = option.preserve_channels ? 0 : 4;
int bits = 8;
int pixel_type = TINYGLTF_COMPONENT_TYPE_UNSIGNED_BYTE;
@@ -2372,13 +2442,18 @@ bool LoadImageData(Image *image, const int image_idx, std::string *err,
}
}
if (req_comp != 0) {
// loaded data has `req_comp` channels(components)
comp = req_comp;
}
image->width = w;
image->height = h;
image->component = req_comp;
image->component = comp;
image->bits = bits;
image->pixel_type = pixel_type;
image->image.resize(static_cast<size_t>(w * h * req_comp) * size_t(bits / 8));
std::copy(data, data + w * h * req_comp * (bits / 8), image->image.begin());
image->image.resize(static_cast<size_t>(w * h * comp) * size_t(bits / 8));
std::copy(data, data + w * h * comp * (bits / 8), image->image.begin());
stbi_image_free(data);
return true;
@@ -2481,6 +2556,15 @@ static inline std::wstring UTF8ToWchar(const std::string &str) {
(int)wstr.size());
return wstr;
}
static inline std::string WcharToUTF8(const std::wstring &wstr) {
int str_size = WideCharToMultiByte(CP_UTF8, 0, wstr.data(), (int)wstr.size(),
nullptr, 0, NULL, NULL);
std::string str(str_size, 0);
WideCharToMultiByte(CP_UTF8, 0, wstr.data(), (int)wstr.size(), &str[0],
(int)str.size(), NULL, NULL);
return str;
}
#endif
#ifndef TINYGLTF_NO_FS
@@ -2532,15 +2616,16 @@ bool FileExists(const std::string &abs_filename, void *) {
std::string ExpandFilePath(const std::string &filepath, void *) {
#ifdef _WIN32
DWORD len = ExpandEnvironmentStringsA(filepath.c_str(), NULL, 0);
char *str = new char[len];
ExpandEnvironmentStringsA(filepath.c_str(), str, len);
// Assume input `filepath` is encoded in UTF-8
std::wstring wfilepath = UTF8ToWchar(filepath);
DWORD wlen = ExpandEnvironmentStringsW(wfilepath.c_str(), nullptr, 0);
wchar_t *wstr = new wchar_t[wlen];
ExpandEnvironmentStringsW(wfilepath.c_str(), wstr, wlen);
std::string s(str);
std::wstring ws(wstr);
delete[] wstr;
return WcharToUTF8(ws);
delete[] str;
return s;
#else
#if defined(TARGET_OS_IPHONE) || defined(TARGET_IPHONE_SIMULATOR) || \
@@ -2592,11 +2677,12 @@ bool ReadWholeFile(std::vector<unsigned char> *out, std::string *err,
return false;
}
size_t size = AAsset_getLength(asset);
if (size <= 0) {
if (size == 0) {
if (err) {
(*err) += "Invalid file size : " + filepath +
" (does the path point to a directory?)";
}
return false;
}
out->resize(size);
AAsset_read(asset, reinterpret_cast<char *>(&out->at(0)), size);
@@ -2615,9 +2701,12 @@ bool ReadWholeFile(std::vector<unsigned char> *out, std::string *err,
_wopen(UTF8ToWchar(filepath).c_str(), _O_RDONLY | _O_BINARY);
__gnu_cxx::stdio_filebuf<char> wfile_buf(file_descriptor, std::ios_base::in);
std::istream f(&wfile_buf);
#elif defined(_MSC_VER)
#elif defined(_MSC_VER) || defined(_LIBCPP_VERSION)
// For libcxx, assume _LIBCPP_HAS_OPEN_WITH_WCHAR is defined to accept
// `wchar_t *`
std::ifstream f(UTF8ToWchar(filepath).c_str(), std::ifstream::binary);
#else // clang?
#else
// Unknown compiler/runtime
std::ifstream f(filepath.c_str(), std::ifstream::binary);
#endif
#else
@@ -2659,9 +2748,10 @@ bool WriteWholeFile(std::string *err, const std::string &filepath,
const std::vector<unsigned char> &contents, void *) {
#ifdef _WIN32
#if defined(__GLIBCXX__) // mingw
int file_descriptor =
_wopen(UTF8ToWchar(filepath).c_str(), _O_WRONLY | _O_BINARY);
__gnu_cxx::stdio_filebuf<char> wfile_buf(file_descriptor, std::ios_base::in);
int file_descriptor = _wopen(UTF8ToWchar(filepath).c_str(),
_O_CREAT | _O_WRONLY | _O_TRUNC | _O_BINARY);
__gnu_cxx::stdio_filebuf<char> wfile_buf(
file_descriptor, std::ios_base::out | std::ios_base::binary);
std::ostream f(&wfile_buf);
#elif defined(_MSC_VER)
std::ofstream f(UTF8ToWchar(filepath).c_str(), std::ofstream::binary);
@@ -2712,12 +2802,13 @@ static void UpdateImageObject(Image &image, std::string &baseDir, int index,
void *user_data = nullptr) {
std::string filename;
std::string ext;
// If image have uri. Use it it as a filename
// If image has uri, use it it as a filename
if (image.uri.size()) {
filename = GetBaseFilename(image.uri);
ext = GetFilePathExtension(filename);
} else if (image.bufferView != -1) {
// If there's no URI and the data exists in a buffer,
// don't change properties or write images
} else if (image.name.size()) {
ext = MimeToExt(image.mimeType);
// Otherwise use name as filename
@@ -2729,7 +2820,7 @@ static void UpdateImageObject(Image &image, std::string &baseDir, int index,
}
// If callback is set, modify image data object
if (*WriteImageData != nullptr) {
if (*WriteImageData != nullptr && !filename.empty()) {
std::string uri;
(*WriteImageData)(&baseDir, &filename, &image, embedImages, user_data);
}
@@ -2974,7 +3065,9 @@ json_const_iterator ObjectEnd(const json &o) {
#endif
}
const char *GetKey(json_const_iterator &it) {
// Making this a const char* results in a pointer to a temporary when
// TINYGLTF_USE_RAPIDJSON is off.
std::string GetKey(json_const_iterator &it) {
#ifdef TINYGLTF_USE_RAPIDJSON
return it->name.GetString();
#else
@@ -4379,6 +4472,7 @@ static bool GetAttributeForAllPoints(uint32_t componentType, draco::Mesh *mesh,
static bool ParseDracoExtension(Primitive *primitive, Model *model,
std::string *err,
const Value &dracoExtensionValue) {
(void)err;
auto bufferViewValue = dracoExtensionValue.Get("bufferView");
if (!bufferViewValue.IsInt()) return false;
auto attributesValue = dracoExtensionValue.Get("attributes");
@@ -4439,7 +4533,6 @@ static bool ParseDracoExtension(Primitive *primitive, Model *model,
int dracoAttributeIndex = attribute.second.Get<int>();
const auto pAttribute = mesh->GetAttributeByUniqueId(dracoAttributeIndex);
const auto pBuffer = pAttribute->buffer();
const auto componentType =
model->accessors[primitiveAttribute->second].componentType;
@@ -4860,13 +4953,13 @@ static bool ParseAnimationChannel(
}
return false;
}
ParseExtensionsProperty(&channel->target_extensions, err, target_object);
if (store_original_json_for_extras_and_extensions) {
ParseExtensionsProperty(&channel->target_extensions, err, target_object);
if (store_original_json_for_extras_and_extensions) {
json_const_iterator it;
if (FindMember(target_object, "extensions", it)) {
channel->target_extensions_json_string = JsonToString(GetValue(it));
}
}
}
}
channel->sampler = samplerIndex;
@@ -4998,12 +5091,12 @@ static bool ParseSampler(Sampler *sampler, std::string *err, const json &o,
int magFilter = -1;
int wrapS = TINYGLTF_TEXTURE_WRAP_REPEAT;
int wrapT = TINYGLTF_TEXTURE_WRAP_REPEAT;
int wrapR = TINYGLTF_TEXTURE_WRAP_REPEAT;
//int wrapR = TINYGLTF_TEXTURE_WRAP_REPEAT;
ParseIntegerProperty(&minFilter, err, o, "minFilter", false);
ParseIntegerProperty(&magFilter, err, o, "magFilter", false);
ParseIntegerProperty(&wrapS, err, o, "wrapS", false);
ParseIntegerProperty(&wrapT, err, o, "wrapT", false);
ParseIntegerProperty(&wrapR, err, o, "wrapR", false); // tinygltf extension
//ParseIntegerProperty(&wrapR, err, o, "wrapR", false); // tinygltf extension
// TODO(syoyo): Check the value is alloed one.
// (e.g. we allow 9728(NEAREST), but don't allow 9727)
@@ -5012,7 +5105,7 @@ static bool ParseSampler(Sampler *sampler, std::string *err, const json &o,
sampler->magFilter = magFilter;
sampler->wrapS = wrapS;
sampler->wrapT = wrapT;
sampler->wrapR = wrapR;
//sampler->wrapR = wrapR;
ParseExtensionsProperty(&(sampler->extensions), err, o);
ParseExtrasProperty(&(sampler->extras), o);
@@ -5677,10 +5770,15 @@ bool TinyGLTF::LoadFromString(Model *model, std::string *err, std::string *warn,
.target = TINYGLTF_TARGET_ARRAY_BUFFER;
}
for(auto &target : primitive.targets) {
for(auto &attribute : target) {
model->bufferViews[size_t(model->accessors[size_t(attribute.second)].bufferView)]
.target = TINYGLTF_TARGET_ARRAY_BUFFER;
for (auto &target : primitive.targets) {
for (auto &attribute : target) {
auto bufferView =
model->accessors[size_t(attribute.second)].bufferView;
// bufferView could be null(-1) for sparse morph target
if (bufferView >= 0) {
model->bufferViews[size_t(bufferView)].target =
TINYGLTF_TARGET_ARRAY_BUFFER;
}
}
}
}
@@ -5790,6 +5888,18 @@ bool TinyGLTF::LoadFromString(Model *model, std::string *err, std::string *warn,
}
// 11. Parse Image
void *load_image_user_data{nullptr};
LoadImageDataOption load_image_option;
if (user_image_loader_) {
// Use user supplied pointer
load_image_user_data = load_image_user_data_;
} else {
load_image_option.preserve_channels = preserve_image_channels_;
load_image_user_data = reinterpret_cast<void *>(&load_image_option);
}
{
int idx = 0;
bool success = ForEachInArray(v, "images", [&](const json &o) {
@@ -5802,7 +5912,7 @@ bool TinyGLTF::LoadFromString(Model *model, std::string *err, std::string *warn,
Image image;
if (!ParseImage(&image, idx, err, warn, o,
store_original_json_for_extras_and_extensions_, base_dir,
&fs, &this->LoadImageData, load_image_user_data_)) {
&fs, &this->LoadImageData, load_image_user_data)) {
return false;
}
@@ -5840,7 +5950,7 @@ bool TinyGLTF::LoadFromString(Model *model, std::string *err, std::string *warn,
bool ret = LoadImageData(
&image, idx, err, warn, image.width, image.height,
&buffer.data[bufferView.byteOffset],
static_cast<int>(bufferView.byteLength), load_image_user_data_);
static_cast<int>(bufferView.byteLength), load_image_user_data);
if (!ret) {
return false;
}
@@ -6265,6 +6375,13 @@ static void SerializeNumberProperty(const std::string &key, T number,
JsonAddMember(obj, key.c_str(), json(number));
}
#ifdef TINYGLTF_USE_RAPIDJSON
template <>
void SerializeNumberProperty(const std::string &key, size_t number, json &obj) {
JsonAddMember(obj, key.c_str(), json(static_cast<uint64_t>(number)));
}
#endif
template <typename T>
static void SerializeNumberArrayProperty(const std::string &key,
const std::vector<T> &value,
@@ -6415,9 +6532,10 @@ static bool SerializeGltfBufferData(const std::vector<unsigned char> &data,
const std::string &binFilename) {
#ifdef _WIN32
#if defined(__GLIBCXX__) // mingw
int file_descriptor =
_wopen(UTF8ToWchar(binFilename).c_str(), _O_WRONLY | _O_BINARY);
__gnu_cxx::stdio_filebuf<char> wfile_buf(file_descriptor, std::ios_base::in);
int file_descriptor = _wopen(UTF8ToWchar(binFilename).c_str(),
_O_CREAT | _O_WRONLY | _O_TRUNC | _O_BINARY);
__gnu_cxx::stdio_filebuf<char> wfile_buf(
file_descriptor, std::ios_base::out | std::ios_base::binary);
std::ostream output(&wfile_buf);
if (!wfile_buf.is_open()) return false;
#elif defined(_MSC_VER)
@@ -6500,15 +6618,41 @@ static void SerializeExtensionMap(const ExtensionMap &extensions, json &o) {
}
static void SerializeGltfAccessor(Accessor &accessor, json &o) {
SerializeNumberProperty<int>("bufferView", accessor.bufferView, o);
if (accessor.bufferView >= 0)
SerializeNumberProperty<int>("bufferView", accessor.bufferView, o);
if (accessor.byteOffset != 0.0)
if (accessor.byteOffset != 0)
SerializeNumberProperty<int>("byteOffset", int(accessor.byteOffset), o);
SerializeNumberProperty<int>("componentType", accessor.componentType, o);
SerializeNumberProperty<size_t>("count", accessor.count, o);
SerializeNumberArrayProperty<double>("min", accessor.minValues, o);
SerializeNumberArrayProperty<double>("max", accessor.maxValues, o);
if ((accessor.componentType == TINYGLTF_COMPONENT_TYPE_FLOAT) ||
(accessor.componentType == TINYGLTF_COMPONENT_TYPE_DOUBLE)) {
SerializeNumberArrayProperty<double>("min", accessor.minValues, o);
SerializeNumberArrayProperty<double>("max", accessor.maxValues, o);
} else {
// Issue #301. Serialize as integer.
// Assume int value is within [-2**31-1, 2**31-1]
{
std::vector<int> values;
std::transform(accessor.minValues.begin(), accessor.minValues.end(),
std::back_inserter(values),
[](double v) { return static_cast<int>(v); });
SerializeNumberArrayProperty<int>("min", values, o);
}
{
std::vector<int> values;
std::transform(accessor.maxValues.begin(), accessor.maxValues.end(),
std::back_inserter(values),
[](double v) { return static_cast<int>(v); });
SerializeNumberArrayProperty<int>("max", values, o);
}
}
if (accessor.normalized)
SerializeValue("normalized", Value(accessor.normalized), o);
std::string type;
@@ -6551,7 +6695,7 @@ static void SerializeGltfAnimationChannel(AnimationChannel &channel, json &o) {
SerializeNumberProperty("node", channel.target_node, target);
SerializeStringProperty("path", channel.target_path, target);
SerializeExtensionMap(channel.target_extensions, target);
SerializeExtensionMap(channel.target_extensions, target);
JsonAddMember(o, "target", std::move(target));
}
@@ -6618,10 +6762,15 @@ static void SerializeGltfAsset(Asset &asset, json &o) {
SerializeStringProperty("copyright", asset.copyright, o);
}
if (!asset.version.empty()) {
SerializeStringProperty("version", asset.version, o);
if (asset.version.empty()) {
// Just in case
// `version` must be defined
asset.version = "2.0";
}
// TODO(syoyo): Do we need to check if `version` is greater or equal to 2.0?
SerializeStringProperty("version", asset.version, o);
if (asset.extras.Keys().size()) {
SerializeValue("extras", asset.extras, o);
}
@@ -6958,7 +7107,9 @@ static void SerializeSpotLight(SpotLight &spot, json &o) {
static void SerializeGltfLight(Light &light, json &o) {
if (!light.name.empty()) SerializeStringProperty("name", light.name, o);
SerializeNumberProperty("intensity", light.intensity, o);
SerializeNumberProperty("range", light.range, o);
if (light.range > 0.0) {
SerializeNumberProperty("range", light.range, o);
}
SerializeNumberArrayProperty("color", light.color, o);
SerializeStringProperty("type", light.type, o);
if (light.type == "spot") {
@@ -7017,7 +7168,7 @@ static void SerializeGltfSampler(Sampler &sampler, json &o) {
if (sampler.minFilter != -1) {
SerializeNumberProperty("minFilter", sampler.minFilter, o);
}
SerializeNumberProperty("wrapR", sampler.wrapR, o);
//SerializeNumberProperty("wrapR", sampler.wrapR, o);
SerializeNumberProperty("wrapS", sampler.wrapS, o);
SerializeNumberProperty("wrapT", sampler.wrapT, o);
@@ -7072,6 +7223,11 @@ static void SerializeGltfCamera(const Camera &camera, json &o) {
} else {
// ???
}
if (camera.extras.Type() != NULL_TYPE) {
SerializeValue("extras", camera.extras, o);
}
SerializeExtensionMap(camera.extensions, o);
}
static void SerializeGltfScene(Scene &scene, json &o) {
@@ -7087,11 +7243,17 @@ static void SerializeGltfScene(Scene &scene, json &o) {
}
static void SerializeGltfSkin(Skin &skin, json &o) {
if (skin.inverseBindMatrices != -1)
SerializeNumberProperty("inverseBindMatrices", skin.inverseBindMatrices, o);
// required
SerializeNumberArrayProperty<int>("joints", skin.joints, o);
SerializeNumberProperty("skeleton", skin.skeleton, o);
if (skin.inverseBindMatrices >= 0) {
SerializeNumberProperty("inverseBindMatrices", skin.inverseBindMatrices, o);
}
if (skin.skeleton >= 0) {
SerializeNumberProperty("skeleton", skin.skeleton, o);
}
if (skin.name.size()) {
SerializeStringProperty("name", skin.name, o);
}
@@ -7150,7 +7312,7 @@ static void SerializeGltfModel(Model *model, json &o) {
JsonAddMember(o, "asset", std::move(asset));
// BUFFERVIEWS
if(model->bufferViews.size()) {
if (model->bufferViews.size()) {
json bufferViews;
JsonReserveArray(bufferViews, model->bufferViews.size());
for (unsigned int i = 0; i < model->bufferViews.size(); ++i) {
@@ -7161,11 +7323,6 @@ static void SerializeGltfModel(Model *model, json &o) {
JsonAddMember(o, "bufferViews", std::move(bufferViews));
}
// Extensions used
if (model->extensionsUsed.size()) {
SerializeStringArrayProperty("extensionsUsed", model->extensionsUsed, o);
}
// Extensions required
if (model->extensionsRequired.size()) {
SerializeStringArrayProperty("extensionsRequired",
@@ -7179,6 +7336,16 @@ static void SerializeGltfModel(Model *model, json &o) {
for (unsigned int i = 0; i < model->materials.size(); ++i) {
json material;
SerializeGltfMaterial(model->materials[i], material);
if (JsonIsNull(material)) {
// Issue 294.
// `material` does not have any required parameters
// so the result may be null(unmodified) when all material parameters
// have default value.
//
// null is not allowed thus we create an empty JSON object.
JsonSetObject(material);
}
JsonPushBack(materials, std::move(material));
}
JsonAddMember(o, "materials", std::move(materials));
@@ -7276,7 +7443,9 @@ static void SerializeGltfModel(Model *model, json &o) {
// EXTENSIONS
SerializeExtensionMap(model->extensions, o);
// LIGHTS as KHR_lights_cmn
auto extensionsUsed = model->extensionsUsed;
// LIGHTS as KHR_lights_punctual
if (model->lights.size()) {
json lights;
JsonReserveArray(lights, model->lights.size());
@@ -7291,7 +7460,7 @@ static void SerializeGltfModel(Model *model, json &o) {
{
json_const_iterator it;
if (!FindMember(o, "extensions", it)) {
if (FindMember(o, "extensions", it)) {
JsonAssign(ext_j, GetValue(it));
}
}
@@ -7299,6 +7468,24 @@ static void SerializeGltfModel(Model *model, json &o) {
JsonAddMember(ext_j, "KHR_lights_punctual", std::move(khr_lights_cmn));
JsonAddMember(o, "extensions", std::move(ext_j));
// Also add "KHR_lights_punctual" to `extensionsUsed`
{
auto has_khr_lights_punctual =
std::find_if(extensionsUsed.begin(), extensionsUsed.end(),
[](const std::string &s) {
return (s.compare("KHR_lights_punctual") == 0);
});
if (has_khr_lights_punctual == extensionsUsed.end()) {
extensionsUsed.push_back("KHR_lights_punctual");
}
}
}
// Extensions used
if (extensionsUsed.size()) {
SerializeStringArrayProperty("extensionsUsed", extensionsUsed, o);
}
// EXTRAS
@@ -7318,9 +7505,10 @@ static bool WriteGltfFile(const std::string &output,
#if defined(_MSC_VER)
std::ofstream gltfFile(UTF8ToWchar(output).c_str());
#elif defined(__GLIBCXX__)
int file_descriptor =
_wopen(UTF8ToWchar(output).c_str(), _O_WRONLY | _O_BINARY);
__gnu_cxx::stdio_filebuf<char> wfile_buf(file_descriptor, std::ios_base::in);
int file_descriptor = _wopen(UTF8ToWchar(output).c_str(),
_O_CREAT | _O_WRONLY | _O_TRUNC | _O_BINARY);
__gnu_cxx::stdio_filebuf<char> wfile_buf(
file_descriptor, std::ios_base::out | std::ios_base::binary);
std::ostream gltfFile(&wfile_buf);
if (!wfile_buf.is_open()) return false;
#else
@@ -7406,9 +7594,10 @@ static void WriteBinaryGltfFile(const std::string &output,
#if defined(_MSC_VER)
std::ofstream gltfFile(UTF8ToWchar(output).c_str(), std::ios::binary);
#elif defined(__GLIBCXX__)
int file_descriptor =
_wopen(UTF8ToWchar(output).c_str(), _O_WRONLY | _O_BINARY);
__gnu_cxx::stdio_filebuf<char> wfile_buf(file_descriptor, std::ios_base::in);
int file_descriptor = _wopen(UTF8ToWchar(output).c_str(),
_O_CREAT | _O_WRONLY | _O_TRUNC | _O_BINARY);
__gnu_cxx::stdio_filebuf<char> wfile_buf(
file_descriptor, std::ios_base::out | std::ios_base::binary);
std::ostream gltfFile(&wfile_buf);
#else
std::ofstream gltfFile(output.c_str(), std::ios::binary);
@@ -7429,13 +7618,13 @@ bool TinyGLTF::WriteGltfSceneToStream(Model *model, std::ostream &stream,
// BUFFERS
std::vector<unsigned char> binBuffer;
if(model->buffers.size()) {
if (model->buffers.size()) {
json buffers;
JsonReserveArray(buffers, model->buffers.size());
for (unsigned int i = 0; i < model->buffers.size(); ++i) {
json buffer;
if (writeBinary && i==0 && model->buffers[i].uri.empty()){
SerializeGltfBufferBin(model->buffers[i], buffer,binBuffer);
if (writeBinary && i == 0 && model->buffers[i].uri.empty()) {
SerializeGltfBufferBin(model->buffers[i], buffer, binBuffer);
} else {
SerializeGltfBuffer(model->buffers[i], buffer);
}
@@ -7452,9 +7641,9 @@ bool TinyGLTF::WriteGltfSceneToStream(Model *model, std::ostream &stream,
json image;
std::string dummystring = "";
// UpdateImageObject need baseDir but only uses it if embededImages is
// enable, since we won't write separte images when writing to a stream we
// use a dummystring
// UpdateImageObject need baseDir but only uses it if embeddedImages is
// enabled, since we won't write separate images when writing to a stream
// we
UpdateImageObject(model->images[i], dummystring, int(i), false,
&this->WriteImageData, this->write_image_user_data_);
SerializeGltfImage(model->images[i], image);
@@ -7501,14 +7690,15 @@ bool TinyGLTF::WriteGltfSceneToFile(Model *model, const std::string &filename,
JsonReserveArray(buffers, model->buffers.size());
for (unsigned int i = 0; i < model->buffers.size(); ++i) {
json buffer;
if (writeBinary && i==0 && model->buffers[i].uri.empty()){
SerializeGltfBufferBin(model->buffers[i], buffer,binBuffer);
if (writeBinary && i == 0 && model->buffers[i].uri.empty()) {
SerializeGltfBufferBin(model->buffers[i], buffer, binBuffer);
} else if (embedBuffers) {
SerializeGltfBuffer(model->buffers[i], buffer);
} else {
std::string binSavePath;
std::string binUri;
if (!model->buffers[i].uri.empty() && !IsDataURI(model->buffers[i].uri)) {
if (!model->buffers[i].uri.empty() &&
!IsDataURI(model->buffers[i].uri)) {
binUri = model->buffers[i].uri;
} else {
binUri = defaultBinFilename + defaultBinFileExt;
@@ -7534,7 +7724,7 @@ bool TinyGLTF::WriteGltfSceneToFile(Model *model, const std::string &filename,
}
JsonPushBack(buffers, std::move(buffer));
}
JsonAddMember(output, "buffers", std::move(buffers));
JsonAddMember(output, "buffers", std::move(buffers));
}
// IMAGES