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Move tiny_gltf.h/.cc, tinygltf_json.h, json.hpp, stb_image*, loader_example.cc, examples/, wasm/, experimental/, legacy tests and fuzzers under attic/. TinyGLTF v3 C (tiny_gltf_v3.h/.c + tinygltf_json_c.h) is now the mainline: - CMakeLists.txt: v3 C tests only, installs only v3 files - tests/Makefile and Makefile: build/run the v3 C testers - test_runner.py: verifies v3 C tester output only (no v1 ground truth) - CI workflows: build and test v3 C only (GCC/Clang/MSVC/Meson/sanitizers) - README: v3 C quick start, testing, licenses; legacy moved to attic/
26 lines
374 B
Markdown
26 lines
374 B
Markdown
# Basic glTF viewer
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## Requirements
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* glew
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* glfw3
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* premake5(linux)
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* OpenGL 3.3+ GPU
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## Build on Linux and macOS
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```
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$ premake5 gmake
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$ make
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```
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## Build on Visual Studio
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Plese use solution file located at `basic` folder.
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## Limitation
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There are so many limitations in this example(e.g. no PBR shader. the shader only shows texture of textures[0] if available).
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