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Move CUDA after Custom as existing traces may use the Custom identifier
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@@ -40,8 +40,8 @@ constexpr const char* GpuContextNames[] = {
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"Direct3D 12",
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"Direct3D 11",
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"Metal",
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"CUDA",
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"Custom"
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"Custom",
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"CUDA"
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};
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struct MemoryPage;
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@@ -405,8 +405,8 @@ enum class GpuContextType : uint8_t
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Direct3D12,
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Direct3D11,
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Metal,
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CUDA,
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Custom
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Custom,
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CUDA
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};
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enum GpuContextFlags : uint8_t
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