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Update TRACY_IGNORE_MEMORY_FAULTS description in CMake/Meson options.
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@@ -137,7 +137,7 @@ set_option(TRACY_LIBUNWIND_BACKTRACE "Use libunwind backtracing where supported"
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set_option(TRACY_SYMBOL_OFFLINE_RESOLVE "Instead of full runtime symbol resolution, only resolve the image path and offset to enable offline symbol resolution" OFF TracyClient)
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set_option(TRACY_LIBBACKTRACE_ELF_DYNLOAD_SUPPORT "Enable libbacktrace to support dynamically loaded elfs in symbol resolution resolution after the first symbol resolve operation" OFF TracyClient)
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set_option(TRACY_DEBUGINFOD "Enable debuginfod support" OFF TracyClient)
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set_option(TRACY_IGNORE_MEMORY_FAULTS "Ignore instrumentation errors from memory free events that do not have a matching allocation" OFF TracyClient)
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set_option(TRACY_IGNORE_MEMORY_FAULTS "Ignore instrumentation errors from memory free events that do not have a matching allocation, or from repeated allocations of the same address" OFF TracyClient)
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set_option(TRACY_OPENGL_AUTO_CALIBRATION "Periodically recalibrate OpenGL GPU/CPU clock drift (forces a CPU/GPU sync each time)" OFF TracyClient)
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# advanced
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@@ -29,5 +29,5 @@ option('no_crash_handler', type : 'boolean', value : false, description : 'Disab
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option('verbose', type : 'boolean', value : false, description : 'Enable verbose logging')
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option('no_internal_message', type : 'boolean', value : false, description : 'Prevent the profiler from logging messages')
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option('debuginfod', type : 'boolean', value : false, description : 'Enable debuginfod support')
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option('ignore_memory_faults', type : 'boolean', value : false, description : 'Ignore instrumentation errors from memory free events that do not have a matching allocation')
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option('ignore_memory_faults', type : 'boolean', value : false, description : 'Ignore instrumentation errors from memory free events that do not have a matching allocation, or from repeated allocations of the same address')
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option('opengl_auto_calibration', type : 'boolean', value : false, description : 'Periodically recalibrate OpenGL GPU/CPU clock drift (forces a CPU/GPU sync each time)')
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