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Crash marker on the timeline also should directly open crash call stack.
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@@ -190,7 +190,10 @@ void View::DrawThreadMessagesList( const TimelineContext& ctx, const std::vector
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CrashTooltip();
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if( IsMouseClicked( 0 ) )
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{
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m_showInfo = true;
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m_callstackView = {
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.id = crash.callstack,
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.thread = crash.thread
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};
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}
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if( IsMouseClicked( 2 ) )
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{
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