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cleanup
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@@ -101,9 +101,6 @@ namespace tracy
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UINT64 m_prevCalibrationTicksCPU = 0;
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// Last absolute GPU counter passed to EmitGpuTime (authoritative for delta stream vs Tracy's refGpu).
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UINT64 m_lastEmittedGpuTimestamp = 0;
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void RecalibrateClocks()
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{
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UINT64 cpuTimestamp;
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@@ -247,7 +244,6 @@ namespace tracy
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{
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TracyD3D12Panic("Failed to get queue clock calibration.", return);
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}
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m_lastEmittedGpuTimestamp = gpuTimestamp;
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// initialize CollectWindow
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UpdateLatestKnownGpuTimestamp(gpuTimestamp);
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@@ -446,9 +442,6 @@ namespace tracy
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MemWrite(&item->gpuTime.queryId, static_cast<uint16_t>(queryId));
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MemWrite(&item->gpuTime.context, GetId());
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Profiler::QueueSerialFinish();
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// Tracy converts gpuTime to deltas by updating refGpu on each GpuTime event,
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// so we must consistently track the same value here.
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m_lastEmittedGpuTimestamp = gpuTimestamp;
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TracyD3D12Debug(
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TracyFreeN(reinterpret_cast<void*>(uintptr_t(queryId)), "TracyD3D12 Query");
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);
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@@ -516,7 +509,7 @@ namespace tracy
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const bool m_active;
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D3D12QueueCtx* m_ctx = nullptr;
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ID3D12GraphicsCommandList* m_cmdList = nullptr;
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uint32_t m_queryId = 0; // Used for tracking in nested zones.
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uint32_t m_queryId = 0;
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tracy_force_inline void WriteQueueItem(const SourceLocationData* srcLocation, int32_t callstackDepth, uint32_t sourceLine, const char* sourceFile, size_t sourceFileLen, const char* functionName, size_t functionNameLen, const char* zoneName, size_t zoneNameLen)
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{
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