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2 Commits
v0.7.8 ... dx11

Author SHA1 Message Date
Bartosz Taudul
5ea4a326f3 Filter-out DirectX 11 sources on unix. 2018-03-15 21:04:04 +01:00
Bartosz Taudul
62957310a0 Use DirectX 11 for Windows version of standalone server. 2018-03-15 21:04:04 +01:00
385 changed files with 40798 additions and 361925 deletions

1
.github/FUNDING.yml vendored
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github: wolfpld

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name: gcc
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
os: [ubuntu-20.04, macOS-latest]
steps:
- uses: actions/checkout@v2
- name: Install linux libraries
if: ${{ matrix.os == 'ubuntu-20.04' }}
run: sudo apt-get update && sudo apt-get -y install libglfw3-dev libgtk-3-dev libcapstone-dev libtbb-dev
- name: Install macos libraries
if: ${{ matrix.os == 'macOS-latest' }}
run: brew install capstone tbb pkg-config glfw
- name: Profiler GUI
run: make -j -C profiler/build/unix debug release
- name: Update utility
run: make -j -C update/build/unix debug release
- name: Capture utility
run: make -j -C capture/build/unix debug release
- name: Csvexport utility
run: make -j -C csvexport/build/unix debug release
- name: Import-chrome utility
run: make -j -C import-chrome/build/unix debug release
- name: Library
run: make -j -C library/unix debug release
- name: Test application
run: |
make -j -C test
make -j -C test clean
make -j -C test TRACYFLAGS=-DTRACY_ON_DEMAND
make -j -C test clean
make -j -C test TRACYFLAGS="-DTRACY_DELAYED_INIT -DTRACY_MANUAL_LIFETIME"

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name: Manual
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Fix stupidity
run: |
cp AUTHORS AUTHORS.
cp LICENSE LICENSE.
- name: Compile LaTeX
uses: xu-cheng/latex-action@v2
with:
working_directory: manual
root_file: tracy.tex
- uses: actions/upload-artifact@v2
with:
name: manual
path: manual/tracy.pdf

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name: MSVC
on:
push:
branches: [ master ]
pull_request:
branches: [ master ]
jobs:
build:
runs-on: windows-2019
steps:
- uses: actions/checkout@v2
- uses: microsoft/setup-msbuild@v1.0.2
- name: Integrate vcpkg
run: vcpkg integrate install
- name: Build vcpkg libraries
run: vcpkg install freetype glfw3 capstone[arm,arm64,x86] --triplet x64-windows-static
- name: Profiler GUI Debug
run: msbuild .\profiler\build\win32\Tracy.vcxproj /property:Configuration=Debug /property:Platform=x64
- name: Profiler GUI Release
run: msbuild .\profiler\build\win32\Tracy.vcxproj /property:Configuration=Release /property:Platform=x64
- name: Update utility Debug
run: msbuild .\update\build\win32\update.vcxproj /property:Configuration=Debug /property:Platform=x64
- name: Update utility Release
run: msbuild .\update\build\win32\update.vcxproj /property:Configuration=Release /property:Platform=x64
- name: Capture utility Debug
run: msbuild .\capture\build\win32\capture.vcxproj /property:Configuration=Debug /property:Platform=x64
- name: Capture utility Release
run: msbuild .\capture\build\win32\capture.vcxproj /property:Configuration=Release /property:Platform=x64
- name: Csvexport utility Debug
run: msbuild .\csvexport\build\win32\csvexport.vcxproj /property:Configuration=Debug /property:Platform=x64
- name: Csvexport utility Release
run: msbuild .\csvexport\build\win32\csvexport.vcxproj /property:Configuration=Release /property:Platform=x64
- name: Import-chrome utility Debug
run: msbuild .\import-chrome\build\win32\import-chrome.vcxproj /property:Configuration=Debug /property:Platform=x64
- name: Import-chrome utility Release
run: msbuild .\import-chrome\build\win32\import-chrome.vcxproj /property:Configuration=Release /property:Platform=x64
- name: Library
run: msbuild .\library\win32\TracyProfiler.vcxproj /property:Configuration=Release /property:Platform=x64
- name: Package binaries
run: |
mkdir bin
mkdir bin\dev
copy profiler\build\win32\x64\Release\Tracy.exe bin
copy update\build\win32\x64\Release\update.exe bin
copy capture\build\win32\x64\Release\capture.exe bin
copy import-chrome\build\win32\x64\Release\import-chrome.exe bin
copy csvexport\build\win32\x64\Release\csvexport.exe bin
copy library\win32\x64\Release\TracyProfiler.dll bin\dev
copy library\win32\x64\Release\TracyProfiler.lib bin\dev
7z a Tracy.7z bin
- uses: actions/upload-artifact@v2
with:
path: Tracy.7z

26
.gitignore vendored
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x64
Release
Debug
_build
_compiler
tools/*
*.d
*.o
*.so
*.swp
imgui.ini
test/tracy_test
test/tracy_test.exe
*/build/unix/*-*
manual/t*.aux
manual/t*.log
manual/t*.out
manual/t*.pdf
manual/t*.synctex.gz
manual/t*.toc
manual/t*.bbl
manual/t*.blg
profiler/build/win32/packages
profiler/build/win32/Tracy.aps
# include the vcpkg install script but not the files it produces
vcpkg/*
!vcpkg/install_vcpkg_dependencies.bat
.deps/
.dirstamp
.vscode/
/_*/**
/**/__pycache__/**
extra/vswhere.exe
extra/tracy-build

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{
"configurations": [
{
"name": "Linux",
"includePath": [
"${workspaceFolder}/**",
"/usr/include/freetype2"
],
"defines": [],
"compilerPath": "/usr/bin/clang++",
"cStandard": "c11",
"cppStandard": "c++17",
"intelliSenseMode": "clang-x64"
}
],
"version": 4
}

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.vscode/launch.json vendored
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{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "(gdb) Launch",
"type": "cppdbg",
"request": "launch",
"program": "${workspaceFolder}/profiler/build/unix/Tracy-debug",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}",
"environment": [],
"externalConsole": false,
"MIMode": "gdb",
"setupCommands": [
{
"description": "Włącz formatowanie kodu dla gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
]
}
]
}

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.vscode/tasks.json vendored
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{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"label": "Build Profiler",
"type": "shell",
"command": "make debug -C profiler/build/unix -j 24",
"problemMatcher": {
"base": "$gcc",
"fileLocation": ["relative", "${workspaceRoot}/profiler/build/unix"]
},
"group": {
"kind": "build",
"isDefault": true
}
}
]
}

19
AUTHORS
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Bartosz Taudul <wolf@nereid.pl>
Kamil Klimek <kamil.klimek@sharkbits.com> (initial find zone implementation)
Bartosz Szreder <zgredder@gmail.com> (view/worker split)
Arvid Gerstmann <dev@arvid-g.de> (compatibility fixes)
Rokas Kupstys <rokups@zoho.com> (compatibility fixes, initial CI work, MingW support)
Till Rathmann <till.rathmann@gmx.de> (DLL support)
Sherief Farouk <sherief.personal@gmail.com> (compatibility fixes)
Dedmen Miller <dedmen@dedmen.de> (find zone bug fixes, improvements)
Michał Cichoń <michcic@gmail.com> (OSX call stack decoding backport)
Thales Sabino <thales@codeplay.com> (OpenCL support)
Andrew Depke <andrewdepke@gmail.com> (Direct3D 12 support)
Simonas Kazlauskas <git@kazlauskas.me> (OSX CI, external bindings)
Jakub Žádník <kubouch@gmail.com> (csvexport utility)
Andrey Voroshilov <andrew.voroshilov@gmail.com> (multi-DLL fixes)
Benoit Jacob <benoitjacob@google.com> (Android improvements)
David Farrel <dafarrel@adobe.com> (Direct3D 11 support)
Bartosz Taudul <wolf.pld@gmail.com>
Kamil Klimek <kamil.klimek@sharkbits.com>
Bartosz Szreder <zgredder@gmail.com>

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Tracy Profiler (https://github.com/wolfpld/tracy) is licensed under the
3-clause BSD license.
tl;dr: Tracy is licensed under BSD 3-clause license.
Copyright (c) 2017-2021, Bartosz Taudul <wolf@nereid.pl>
Copyright (c) 2017, Bartosz Taudul <wolf.pld@gmail.com>
All rights reserved.
Redistribution and use in source and binary forms, with or without

742
NEWS
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Note: There is no guarantee that version mismatched client and server will
be able to talk with each other. Network protocol breakages won't be listed
here.
v0.7.8 (2021-05-19)
-------------------
- Updated Zen 3 and added Tiger Lake microarchitectural data.
- Manually disconnecting from the server will no longer display erroneous
warning message.
- Added ability to display sample time spent in child function calls.
- Fixed issue which may have prevented sampling on ARM64.
- Added TRACY_NO_FRAME_IMAGE macro to disable frame image compression
thread.
- Ctrl and shift keys will now modify mouse wheel zoom speed.
- Improved user experience in the symbol view window.
- Added support for Direct3D 11 instrumentation.
- Vulkan contexts can be now calibrated on Linux.
- Support loading zstd-compressed chrome traces.
- Chrome traces with multiple PID entries (and possibly conflicting TIDs)
can be now imported.
- Added support for custom source location tag ("loc") in chrome traces.
- Sampling frequency can be now controlled using TRACY_SAMPLING_HZ macro.
- Trace compression can be now selected when saving a trace.
- If a trace cannot be saved, a failure dialog will be displayed.
- Run-time memory usage of frame images can be reduced by calculating
a compression dictionary. This can be only performed when a trace is saved
or through the update utility.
v0.7.7 (2021-04-01)
-------------------
- Linux crash handler will now also catch SIGABRT.
- Fixed invalid name assignment to source files discovered client-side.
- Added ability to check if a zone is active (which may be used to avoid
preparing zone text, etc., as it wouldn't be used anyway).
- Improved sorting behavior of internal vectors.
- Some data will now be always properly displayed during live capture.
This was not particularly visible before, as it mainly concerns edge
cases.
- Sorting is performed only as needed.
- In case of plots the performance during live capture may be decreased,
as these were sorted with at least 0.25 second intervals before. Now
the sorting is performed every frame.
- Some other data, which previously was not sorted, is sorted now.
- In headless capture mode sorting will be only performed when the trace
is saved to disk.
- Fixed some typos in macros.
- Fixed handling of non-ANSI file names on Windows. You can now name your
traces 'ęśąćż.tracy' and it should work as intended. This is supported on
Windows 10 release 1903 and newer.
- Fixed sending GPU context name in on-demand mode.
- Fixed color channel order in ZoneColor() macro.
- Handle failure state when a memory pointer allocation is reported twice,
without an intermediate free.
- Renamed "call stack parents" to "entry call stacks".
- Display number of entry call stacks in assembly line sample count tooltip.
- Added tooltips with preview of source code in various places in the UI.
v0.7.6 (2021-02-06)
-------------------
- Various fixes in build scripts.
- Fixed a faulty rpmalloc initialization path when the first thing the
thread did was sending a message with call stack.
- Added fallback timer define for various virtualized environments, which
may not be able to access the hardware timer registers. This will result
in usage of timer provided by the standard library, with reduced
resolution.
- Further OpenCL improvements.
- Updated libbacktrace.
- Adds Mach-O 64-bit FAT support.
- Fixes memory corruption when processing Mach-O data.
- Fixes missing matching entries during binary search.
- Adds support for MiniDebugInfo.
- Adds fallback to ELF symbol table if no debug info is available.
- Various other fixes.
- Store build time of profiled program in captures.
- GPU contexts can be now named.
- Implemented client -> server source code transfer.
v0.7.5 (2021-01-23)
-------------------
- More robust handling of system tracing on Android.
- Added warning dialog when the connection is lost before all needed data
can be retrieved.
- Fixed handling of NaN plot entries (by skipping them).
- Dynamic zone colors are now supported through the ZoneColor() macro.
- Fixed Arm machine code printout to match the one printed by objdump.
- Fixed client memory corruption when using colored messages.
- Switched to the next-gen ImGui table UI.
- Table columns can have their order rearranged, can be hidden, can be
sorted both in ascending and descending order (where appropriate).
- Table columns state is now preserved between runs.
- Various fixes related to restricting listening to localhost.
- Improved compatibility of ETW tracing with non-MSVC compilers.
- Fixed Vulkan call stack transfer.
- Added support for transient GPU zones (OpenGL, Vulkan, Direct3D 12).
- OpenCL fixes for assert-less builds and non-active zones.
- Added support for thread names and title bar description in traces
imported from chrome tracing format.
v0.7.4 (2020-11-15)
-------------------
- Added support for user-provided locks to keep dbghelp calls thread-safe.
- Call stacks can be now copied to clipboard.
- Allow more control over which automated captures are performed.
- Added textual descriptions for some assembly instructions.
- Profiler memory usage is now also displayed as a percentage of available
physical memory.
- Microarchitecture mismatch is now clearly displayed in the source view
window.
- Added Zen 3 and Cascade Lake microarchitectural data.
- Ghost zones are now supporting all zone coloring modes and namespace
shortening.
- Extend C API to support memory pools.
- Frame rate targets can be now visually represented on the timeline view.
v0.7.3 (2020-10-06)
-------------------
- Properly support DPI scaling on Linux (requires GLFW 3.3).
- Added early checks for output file validity in the capture utility.
- Improvements to presence broadcast handling.
- Custom zone colors can be optionally ignored.
- Added support for tracking multiple memory pools.
- Memory free failure dialog can now show call stack pointing to the failure
location.
- Added support for Wayland on Linux.
- If during the first 5 seconds of the trace there are no frames being
reported, the profiler will switch to following last 5 seconds of the
trace, instead of displaying three last frames.
v0.7.2 (2020-09-14)
-------------------
- Note: the bitbucket repository is obsolete and will soon stop receiving
updates. Migrate to https://github.com/wolfpld/tracy, if you haven't
already.
- The "waiting for connection" dialog no longer has "cancel" button. To
abort connection attempt just use the "close window" button.
- Added update notification.
- The most recent traced events can be now viewed regardless of timeline
zoom level.
- Fixed going-to-line in source view (again).
- Crash handling on client is now not performed, if there is no active
connection.
- Added ability to listen only on IPv4 interfaces.
v0.7.1 (2020-08-24)
-------------------
- Dropped support for pre-v0.6 traces.
- Fixed regression on non-AVX2 CPUs.
- Fixed incorrect calculation of some ghost zones.
- Added list of cached source files.
- Added import of plot data.
- Secure versions of alloc/free macros.
- Automated tracing of vertical synchronization on Windows.
- Fixed attachment of postponed frame images.
- Source location data can be now copied to clipboard from zone info window.
- Zones in find zones menu can be now grouped by zone name.
- Vulkan and D3D12 GPU contexts can be now calibrated.
- Added CSV export utility.
- "Go to frame" popup no longer has a dedicated button. To show it, click on
the frame counter.
- Added macro for checking if profiler is connected.
- Implemented optional data removal from traces in the update utility.
- Allow manual management of profiler lifetime.
- Adjusted priority of ETW threads to time critical.
- Annotations can be now freely adjusted on the timeline.
- Limiting time range for find zone functionality has been significantly
improved.
- Added time range limits for statistics and symbol view.
- Implemented call stack sampling on Linux (including Android).
- Exact time from start of profiling session can be now viewed by hovering
the mouse over the time scale.
- Code transfer can be now compiled-out.
- Added support for zone markup in unloadable modules.
- Added image name filter to sampling statistics results window.
v0.7 (2020-06-11)
-----------------
This is the last release which will be able to load pre-v0.6 traces. Use the
update utility to convert your old traces now!
- chrome:tracing importer now imports zone metadata from "args" key.
- Added display of statistical mode to find zone menu.
- Automatic stack sampling is now available on windows.
- Properly handle tracing on long-running systems.
- Message list entries can now show associated frame image.
- Call stack window will now display module names.
- Symbol location in call stack window may now also display symbol address.
- Statistics menu can now be used to display call stack sampling data or
list available symbols.
- All call paths leading to the sampled instruction in a call stack can be
now displayed.
- Frame image compression ratio (lossless in-memory compression, not taking
into account DXT compression) is displayed in playback window.
- Allow reconnection straight from the discard data dialog.
- Added ability to set custom names for locks.
- Improved handling of network ports.
- Added time percentage display to instrumentation statistics.
- Display of ghost zones (generated from automated call stack sampling).
- Notify when empty labels display is enabled.
- Small fragments of executable code will be now sent from client to server.
- Added notification about query backlog.
- Fixed performance problem with query backlog.
- Display number of in-flight queries, in addition to query backlog.
- Improved failure reports.
- The capture utility will connect to localhost by default.
- Added optional support for QPC timer on windows.
- Complete rewrite of source file viewer. It is now 100% reliable when going
to a source location.
- Symbol source view was added.
- Extension of source file viewer.
- Can display source file, assembly view, or both at the same time.
- May include display of statistical profiling data.
- Ability to switch between source files which were used to build the
symbol.
- Ability to switch between inlined functions which are incorporated into
the symbol.
- Graphical representation of control flow in program.
- Display of micro-architectural data for each assembly instruction.
- Tracking register dependencies between assembly instructions.
- Disassembly may be saved to a file, in order to be processed by external
tools.
- If the default listening port is occupied, profiler will now try listening
on other ports.
- Added possibility to perform source file names substitution.
- Profiler windows can be now docked.
- CPU usage tooltip now displays a list of running threads.
- Added possibility to filter discovered clients list.
- Source files are now cached during capture.
- Profiler will now display a popup when application crashes.
- Added ability to send simple integral values as extra payload for zones.
- Per-frame zone times on the frames plot can now display self time.
- Ability to bind only on localhost interface.
- OpenCL profiling.
- Direct3D 12 profiling.
v0.6.3 (2020-02-13)
-------------------
- Fixed performance issues with loading saved traces on Ryzen CPUs.
- Profiler window contents are now properly updated during window resize.
- Improved tid to pid mapping on windows.
- Zero length and unfinished zones are no longer taken into account for
statistics.
- Build files for shared library are now available (experimental).
- GPU zones now also have "active" parameter.
- Further reduction of memory usage and on-disk trace size.
- Replaced ska::flat_hash_map with robin-hood-hashing.
- Speed-up rendering of long lists of items.
- Exact event time is displayed in some places in the UI.
- Memory allocation lists can now be sorted.
- Added display of trace file compression ratio.
- Optional Zstd compression of trace files.
- Frame images are now internally compressed using Zstd (instead of LZ4).
- Fix display of continuous frame set tooltips.
v0.6.2 (2019-12-30)
-------------------
- Improved call stack decoding on OSX.
- Collection of CPU topology data.
- C API now supports allocated source locations.
- Added chrome:tracing importer.
- Allow merging of ZoneText() strings.
- Time distribution can now show both exclusive and inclusive times.
- Display proper value of selection time in find zone menu.
- Implemented limiting find zone search to a specified time range.
- Highlight hovered zone from find zone menu zone list on the histogram.
- Allow copying user data directory location to the clipboard.
v0.6.1 (2019-11-28)
-------------------
- Dropped support for pre-v0.5 traces.
- Improve BSD support.
- GPU zone CPU thread highlight will now highlight whole thread, not only
the thread name.
- Added CPU thread highlight for CPU data items.
- Client parameters may be now set from the server.
- Minor UI fixes.
v0.6 (2019-11-17)
-----------------
This is the last release which will be able to load pre-v0.5 traces. Use the
update utility to convert your old traces now!
- Dropped support for pre-v0.4 traces.
- Major memory usage decrease.
- Significant network bandwidth decrease.
- Implemented context switch capture on selected platforms.
- Zone timings in various UI places can now take into account only the
time when the thread was executing.
- Zone information window can now display regions in which thread was
suspended by the operating system.
- CPUs on which the zone was running are enumerated.
- Thread activity regions can be graphed on the timeline.
- API breakage: SetThreadName() now only works on current thread.
- Fixed thread name retrieval after thread is destroyed.
- Added number of CPU cores to host info.
- Limited number of possible source locations to 64K.
- Limited supported capture length to 1.6 days.
- CPU cores are now displayed on the timeline.
- Thread execution workload is displayed, including threads from external
programs.
- Thread migrations across CPU cores can be graphed.
- System-wide workload distribution is now plotted on the timeline.
- Added "CPU data" window showing programs competing for CPU during the
capture.
- Switched to using native thread identifiers (relatively small numbers), as
opposed to pthreads identifiers, which in reality were pointers.
- Improved thread name discovery if context switch capture is enabled.
- Per-trace state is now preserved between profiling sessions:
- Timeline view position.
- Item categories draw/hide settings.
- Timeline zones will be highlighted using a different color, when a
matching time range is selected on histogram.
- Per-frame zone times are now displayed on the frames plot when a zone is
selected in the find zone menu.
- Zone color is now displayed in zone information window.
- Zone colors can now be determined basing on depth and thread or source
location.
- Thread colors are displayed across the profiler application.
- Frame times can be now compared.
- Expose more lock handling functionality.
- Network port can be now specified by the user.
- Proper handling of multithreaded Vulkan code.
- Added extreme compression level in update utility.
- Added time distribution data in the zone information window.
- Trace file name is now displayed in trace information window.
- Annotations can be now added to the timeline.
- Server now performs network data retrieval and decompression on a dedicated
thread.
- Added examples of Tracy integration.
- Allow grouping of zones in the find zone menu by zone parent or with no
grouping.
- Zone list in the statistics window can be now filtered.
- Implemented configuration of plots.
- Messages can now collect call stacks.
v0.5 (2019-08-10)
-----------------
This is the last release which will be able to load pre-v0.4 traces. Use the
update utility to convert your old traces now!
- Major decrease of trace dump file size.
- Major optimizations across the board.
- Vcpkg is now used for library management on Windows.
- Display dump file size change in the update utility.
- Added notification area.
- Display trace loading time.
- Display background processing tasks after trace is loaded.
- Display trace save notification.
- Show crash icon, if there was a crash.
- Added C API.
- Profiling session may now gracefully terminate, due to incorrect
instrumentation. A popup with termination reason will be displayed.
- Call stack improvements.
- Call stack frames now have a proper source file and file line
information on Linux.
- Single call stack frame may now have multiple entries, representing
inlined function calls.
- Call stack grouping in the find zone menu now has a special display
mode.
- Call stack memory allocations tree improvements:
- Add top-down variant to complement the previously available bottom-up
one.
- Add ability to group tree nodes by function name.
- Allow restricting tree to display only active allocations.
- Added support for Lua call stack capture.
- Self time of zones may be now displayed in the find zone menu.
- Added ability to disconnect from a client.
- Find zone groups can now be sorted by mean time per call.
- Zones displayed in the find zone menu can be now grouped by order of
appearance, execution time or name.
- Time is now displayed without trailing fractional zeros (e.g. "2.5 ms"
instead of "2.50 ms").
- Child zones displayed in zone info window can be now grouped by source
location.
- Selected or hovered lock is now highlighted on the timeline.
- Locks are now grouped into single and multithreaded (contended and
uncontended) in the options menu locks list.
- On broken platforms the profiler can now be initialized as needed (and
possible), taking a performance and functionality hit.
- User experience improvements in the graphical profiler.
- Thread position and height is now animated, to eliminate flickering that
was happening when depth of displayed zones was changing.
- Zooming in/out using the mouse wheel is now animated.
- Plot range adjustment is now animated.
- Various other UI improvements.
- System CPU usage is now being monitored.
- Threads that have nothing to display in the current view are now hidden by
default.
- Dimmed-out the timeline outside the profiling area.
- Source file view can now be opened also from statistics menu.
- Display standard deviation in find zone and compare traces menus.
- Display zone messages in zone information window.
- Display order of threads can be changed in the options menu.
- Prevent deadlocks by querying socket send buffer size.
- Frame set statistics can be now limited to frames visible on the screen.
- Messages can be now colored.
- Zone selection in compare traces menu can be now linked to the other
trace.
- Added support for frame image (screen shot) storage.
- Implemented ability to cut off outliers on histograms.
- Zone or frame that is currently hovered by the mouse cursor will be
highlighted on the histogram.
- Server now displays available clients in the local network.
- Source code whitespace visibility can now be enabled or disabled.
- Profiler will now check if proper timer readings can be performed on
x86/x64.
- Application can now log app-specific information, similarly to how the
host info reports system information.
- Message list will automatically scroll down to the most recent message.
- Feature will disable when the list is scrolled by user.
- To re-enable, scroll to the bottom of the list.
- Message list can be now filtered.
- A notification popup will be displayed during trace cleanup.
- Source file view won't be available if a source file is newer than the
capture.
- Added ability to set custom trace descriptions.
- Added frame time target lines.
- FPS counts are now displayed next to frame times.
- GPU drift value can be now automatically measured.
- Connection window is now a popup hidden under a dedicated button.
v0.4.1 (2018-12-30)
-------------------
- Active frame set can be now switched by clicking on a frame set on the
timeline.
- Add ability to go to a specified frame.
- Most commonly used addresses can be now selected from the drop-down menu.
- Fixed corner case problem with profiler initialization on Windows.
- Added third state (stopped) to the pause/resume button. It will be used
after the connection to the client is terminated.
- Active trace can be discarded.
- Call stack capture may be forced through TRACY_CALLSTACK define.
- Lock info window has been added.
- Time of lock creation and termination is now being tracked.
- Menu bar buttons are now toggles that can also close their corresponding
windows.
- Find zone and compare menu improvements.
- Ability to ignore case during search.
- Pressing enter key will now start search, just like pressing the "find"
button.
- Using the ^F keyboard shortcut will open the find zone menu and focus
the input box.
- Added ability to automatically connect to an IP address in the graphical
profiler application (use "-a address" argument to enable).
- Pressing enter key after entering client address in the welcome dialog
will now automatically begin connection process.
v0.4 (2018-10-09)
-----------------
- Renamed "standalone" utility to "profiler".
- Added trace update utility, which will convert files saved in previous
versions of tracy to be up-to-date.
- Optional high compression (--hc) mode is available that will increase
the compression level, at the cost of considerably longer compression
time.
- Fix regression causing varying size of profiler window for different
captures.
- Added support for on-demand tracing.
- If a client application is compiled with the TRACY_ON_DEMAND macro
defined, tracing will not begin until a connection to server is
established.
- Since data is not fully captured in this mode, the resulting trace will
be less precise, until application state is appropriately reset. For
example, locks need to be fully released, zone stacks need to be
flushed. This is an automatic process.
- All tracing macros are able to work in the on-demand mode.
- Improved compatibility with various system setups.
- Aside from using TRACY_NO_EXIT define you can also set the same-named
environmental variable to 1 to get the same effect.
- Added ability to show/hide all threads and plots.
- Performance improvements.
- Improvements to memory data presentation.
- Added memory allocation info window.
- Selecting memory allocation on a plot will draw time range of the
allocation.
- Middle clicking on an memory allocation address (or on a button in
memory allocation info window) will zoom the view to the allocation
range.
- Find zone menu improvements:
- Zones can be now also grouped by call stacks.
- Zone groups can be now also sorted by time spend in each zone.
- Zone groups list now displays group times.
- Average and median zone times are now displayed on the histogram.
- Selected zones will be highlighted on the timeline view.
- Added named versions of tracing macros that allow specifying scoped
variable name.
- The main profiler window is now kept at the bottom of windows stack.
- The "profiler" utility will now use a custom embedded font.
- Microseconds are now displayed using correct symbol ('μ' instead of 'u').
- Unix builds of the "profiler" utility will now ask for a file name when
saving a trace.
- Progress popup is now displayed when a trace file is loading.
- Zones that share source location with a zone that is hovered over are now
highlighted.
- Added ability to zoom-in to a selection range made using middle mouse
button.
- Holding the ctrl key will switch to zoom-out mode.
- The "profiler" utility will use less resources when its window is
out-of-focus or minimized.
- Added support for cross-DLL profiling.
- Items in options menu (locks, threads, etc.) are now described with number
of events.
- Source location of lock declaration is also provided.
- Created an extensive user manual for the profiler.
- Added ability to capture multiple frame sets.
- Viewer will display multiple frame ranges at once.
- Only one frame set can be active at once. The selected one is used for
the frame navigation graph, frame navigation buttons and drawing frame
separators.
- The active frame set will be highlighted, and the rest will be dimmed
out.
- Frames can now also be discontinuous.
- Frames and zones too small to be displayed will be marked with a zig-zag
pattern.
- General improvements to message list and message markers.
- Hovering over message on a list will highlight its marker (previously it
only worked the other way).
- Left clicking on a message marker will focus the message list on the
selected message.
- Middle clicking on a message marker will center it on screen.
- Added trace information window.
- This includes frame time statistics and histogram.
- Displayed memory sizes are now properly formatted.
- Added call stack tree for memory allocations.
- You can display allocations list for each call stack tree entry.
- The source code of the profiled application may now be viewed in the
profiler.
- BIG FAT WARNING: The actual profiled program source code is not known to
the profiler. It only checks if there is a file on your disk that
matches the file name of the captured source location. Even if the file
is displayed, it may be out of date.
- CPU and GPU zones will have "Source" button, if source file can be
opened.
- Source files for call stack traces can be opened by right-clicking on
the file name. Since in this case there is no button that can be hidden,
a small animation will be played to notify user if the source cannot be
opened.
- The main profiler view will now occupy the whole window. Previous behavior
is still available for embedded use cases.
- Many button labels are now accompanied by icons.
- Fonts should now be less blurry.
- "Go to parent" button in zone info window won't be displayed if there is
no parent to go to.
- Improvements to the compare traces menu.
- There are now colored markers to make it easier to distinguish "this" and
"external" traces.
- The amount of saved time is now displayed (a difference between total
run times of both traces).
- Tracy will now collect host information, like CPU name, amount of system
memory, etc.
- Windows builds of the "profiler" utility will perform a check of supported
CPU instruction set and match it against the one required by the binary
(by default AVX2 is used). If the program cannot be executed on the
processor, a message dialog with workaround instructions will be
displayed.
- Tracy can intercept crashes and finish sending data from a dying process.
- Currently this is only implemented on Windows, Linux and Android.
- Call stack window may now display addresses of the frames, instead of
source file locations.
- Memory events will now properly register their thread.
- Profiler settings are now stored in a persistent location.
- On Windows settings are stored in %APPDATA%/tracy.
- On other platforms settings are stored in $XDG_CONFIG_HOME/tracy or
$HOME/.config/tracy, if the variable is not set.
- The main profiler window position, size and maximized state are saved
and restored.
- The size and position of internal windows now doesn't depend on the
runtime directory of the profiler executable.
- Added connection handshake.
- Server won't be able to connect to client if there's a protocol version
mismatch.
- Client not in on-demand mode will refuse connections after the first
connection was made and the initial event buffers were cleared.
- A single server will no longer try to connect to multiple clients.
- The capture utility will now display time span of the ongoing capture.
v0.3 (2018-07-03)
-----------------
- Breaking change: the format of trace files has changed.
- Previous tracy version will crash when trying to open new traces.
- Loading of traces saved by previous version is supported.
- Tracy will no longer crash when trying to load traces saved by future
versions. Instead, a dialog advising to update will be displayed.
- Tracy will no longer crash in most cases when trying to open files that
are not traces. Some crashes are still possible, due to support of old,
header-less traces.
- Ability to track every memory allocation in profiled program.
- Allocation event queuing must be done in order, which requires exclusive
access to the serialized queue on the client side. This has no effect on
the rest of events, which are stored in a concurrent queue, as before.
- You can search for a memory address and see where it was allocated, for
how long, etc. This lists all matching allocations since the program was
started.
- All active (non-freed) allocations may be listed. This shows the current
memory state by default, but can go back to any point in time.
- Graphical representation of process memory map may be displayed. New
allocations/frees are displayed in a bright color and fade out with
time. This feature also can look back in time.
- Memory usage plot is automatically generated.
- Basic allocation information is displayed in memory plot tooltips.
- A summary of memory events within a zone (and its children) is now
printed in zone info window.
- Support loading profile dumps with no memory allocation data (generated by
v0.2).
- Added ability to display global statistics of a selected zone from the
zone info window.
- Fixed regression with lock announce processing that appeared during
worker/viewer split.
- Allow selecting/unselecting all locks for display.
- Performance improvements.
- Don't save unneeded lock information in trace file.
- Don't save thrash in message list data.
- Allow expanding view span up to one hour, instead of one minute.
- Added trace comparison window.
- An external trace has to be loaded first.
- Zone query in both traces (current and external).
- Both results are overlaid on the same histogram.
- Graphs can be adjusted as-if there was the same number of zones
collected.
- Read time directly from a hardware register on ARM/ARM64, if possible.
- User-space access to the timer needs to be enabled in the kernel, so
tracy will perform run-time checks and fallback to the old method if the
check fails.
- Prevent connections in a TIME-WAIT state from blocking new listen
connections.
- Display y-range of plots.
- Added ability to unload traces loaded from files. To do so close the main
profiler window. You will return to the connect/open selection dialog.
Live captures cannot be terminated this way.
- Zones previously displayed in zone info window are remembered and you can
go back to them. Closing the zone info window or switching between CPU and
GPU zones will clear the memory.
- Improved message list window.
- Messages are now displayed in columns.
- Originating thread of each message is now included in the list.
- Messages can be filtered by the originating thread.
- You can now navigate to next and previous frame.
- Zone statistics can be now displayed using only self times.
- Support for tracing GPU events using Vulkan.
- Timeline will now display "OpenGL context" or "Vulkan context" instead of
"GPU context".
- Fixed regression causing invalid display of GPU context appearance time.
- Fixed regression causing invalid reporting of an active CPU in zone end
events, if MSVC rdtscp optimization was not enabled.
- Ability to collect true call stacks.
- Supported on Windows, Linux, Android.
- The following events can collect call stacks:
- Memory alloc/free.
- Zone begin.
- GPU zone begin.
- Zone stack trace now also displays frames from a real call trace.
- On Linux call stack frame name resolution requires a call to dladdr,
which in turn requires linking with libdl.
- Allow manual entry of GPU time drift value.
- Unix build system no longer shares object files between different build
units.
- Fixes inability to build debug and release versions of a single utility
without "make clean".
- Fixes incompatibility between "standalone" and "capture" utilities due
to different set of used feature flags.
- On Windows "standalone" utility now adapts to system DPI setting.
- Optional per-call zone naming.
v0.2 (2018-04-05)
-----------------
- Fixed broken TRACY_NO_EXIT behavior.
- Visual refresh (new color scheme).
- Added optional support for live in-depth zone analysis.
- Ability to search for zones matching a query.
- Histogram of zone time spans.
- List occurrences of a zone, grouped by thread, or by user text.
- Zone groups can be selected and highlighted on histogram graph.
- Support for linear and logarithmic display of time and values.
- Histogram bins can show zone counts or total execution time.
- Listed zones can be narrowed down by data range selection on histogram.
- Separation of server data handling code from the visualisation.
- Implementation of a command line capture utility.
- Support libraries have been updated.
- Fixed an issue that prevented de-duplication of source location payloads.
- Fixed an issue that prevented the ability to disable threads in settings
menu, if two threads had the same name.
- Performance optimizations.
- Visual clean up of the settings menu.
- Zone info windows improvements.
- Visual improvements to zone info window child list.
- Zone info windows now show zone thread.
- Display zone stack trace.
- Hide pause/resume button if there's no data connection (i.e. trace was
loaded from file).
- Source location statistics view has been added.
- Fixed crash when a saved trace was opened, but no trace capture session
was performed before.
- Standalone server will now open trace files passed as an argument to the
executable.
- Fix possible crash in SetThreadName, that could happen if TLS init was
delayed until first use of thread local variable.
- Store full thread name if pthreads (with 15 character name limit) are
used.
- Properly handle unaligned memory access (no performance impact).
- Fixed broken lock identifiers in try_lock().
v0.1 (2017-12-18)
-----------------
- Initial release.

134
README.md
View File

@@ -1,22 +1,126 @@
# Tracy Profiler
[![Sponsor](.github/sponsor.png)](https://github.com/sponsors/wolfpld/)
### A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler for games and other applications.
Tracy supports profiling CPU (C, C++11, Lua), GPU (OpenGL, Vulkan, OpenCL, Direct3D 11/12), memory, locks, context switches, per-frame screenshots and more.
For usage **and build process** instructions, consult the user manual [at the following address](https://github.com/wolfpld/tracy/releases).
Tracy is a real time, nanosecond resolution frame profiler that can be used for remote or embedded telemetry of your application. It can profile both CPU (C++, Lua) and GPU (OpenGL). It also can display locks held by threads and their interactions with each other.
![](doc/profiler.png)
![](doc/profiler2.png)
Tracy requires compiler support for C++11, Thread Local Storage and a way to workaround static initialization order fiasco. There are no other requirements. The following platforms are confirmed to be working (this is not a complete list):
[Changelog](NEWS)
- Windows (x86, x64)
- Linux (x86, x64, ARM, ARM64)
- Android (ARM, x86)
- FreeBSD (x64)
- Cygwin (x64)
- WSL (x64)
- OSX (x64)
[Introduction to Tracy Profiler v0.2](https://www.youtube.com/watch?v=fB5B46lbapc)
[New features in Tracy Profiler v0.3](https://www.youtube.com/watch?v=3SXpDpDh2Uo)
[New features in Tracy Profiler v0.4](https://www.youtube.com/watch?v=eAkgkaO8B9o)
[New features in Tracy Profiler v0.5](https://www.youtube.com/watch?v=P6E7qLMmzTQ)
[New features in Tracy Profiler v0.6](https://www.youtube.com/watch?v=uJkrFgriuOo)
[New features in Tracy Profiler v0.7](https://www.youtube.com/watch?v=_hU7vw00MZ4)
The following compilers are supported:
- MSVC
- gcc
- clang
### High-level overview
![](doc/design.svg)
Tracy is split into client and server side. The client side collects events using a high-efficiency queue and awaits for an incoming connection. The server part connects to client and receives collected data from the client, which is then reconstructed into a viewable timeline. The transfer is performed using a TCP connection.
### Performance impact
To check how much slowdown is introduced by using tracy, I have profiled [etcpak](https://bitbucket.org/wolfpld/etcpak), which is the fastest ETC texture compression utility there is. I used an 8192×8192 test image as input data and instrumented everything down to the 4×4 pixel block compression function (that's 4 million blocks to compress). It should be noted that tracy needs to calibrate its internal timers at each run. This introduces a delay of 115 ms (on my machine), which is negligible when doing lengthy profiling runs, but it skews the results of etcpak timing. The following times have this delay subtracted, to give focus on zone collection impact, which is the thing that really matters here.
| Scenario | Zones | Clean run | Profiling run | Difference |
|-------------------------------------------------------|---------|-----------|---------------|------------|
| Compression of an image to ETC1 format | 4194568 | 0.94 s | 1.003 s | +0.063 s |
| Compression of an image to ETC2 format, with mip-maps | 5592822 | 1.034 s | 1.119 s | +0.085 s |
In both scenarios the per-zone time cost is at ~15 ns. This is in line with the measured 8 ns single event collection time (each zone has to report start and end event).
## Usage instructions
#### Initial client setup
Copy files from `tracy/client` and `tracy/common` to your project. Add `tracy/TracyClient.cpp` to source files list. That's all. Tracy is now integrated into your application.
In the default configuration tracy is disabled. To enable it, add a `TRACY_ENABLE` define.
If you want to profile a short-lived application, add a `TRACY_NO_EXIT` define. In this configuration tracy will not exit until an incoming connection is made, even if the application has already finished.
#### Marking zones
To begin data collection, tracy requires that you manually instrument your application (automatic tracing of every entered function is not feasible due to the amount of data that would generate). All the user-facing interface is contained in the `tracy/Tracy.hpp` header file.
To slice the program's execution recording into frame-sized chunks, put the `FrameMark` macro after you have completed rendering the frame. Ideally that would be right after the swap buffers command. Note that this step is optional, as some applications (for example: a compression utility) do not have the concept of a frame.
To record a zone's execution time add the `ZoneScoped` macro at the beginning of the scope you want to measure. This will automatically record function name, source file name and location. Optionally you may use the `ZoneScopedC( 0xRRGGBB )` macro to set a custom color for the zone. Note that the color value will be constant in the recording (don't try to parametrize it). You may also set a custom name for the zone, using the `ZoneScopedN( name )` macro, where name is a string literal. Color and name may be combined by using the `ZoneScopedNC( name, color )` macro.
Use the `ZoneText( const char* text, size_t size )` macro to add a custom text string that will be displayed along the zone information (for example, name of the file you are opening). Note that every time `ZoneText` is invoked, a memory allocation is performed to store an internal copy of the data. The provided string is not used by tracy after ZoneText returns.
#### Marking locks
Tracy can collect and display lock interactions in threads.
![](doc/locks.png)
To mark a lock (mutex) for event reporting, use the `TracyLockable( type, varname )` macro. Note that the lock must implement a [Lockable concept](http://en.cppreference.com/w/cpp/concept/Lockable) (i.e. there's no support for timed mutices). For a concrete example, you would replace the line `std::mutex m_lock` with `TracyLockable( std::mutex, m_lock )`. You may use `TracyLockableN( type, varname, description )` to provide a custom lock name.
The standard `std::lock_guard` and `std::unique_lock` wrappers should use the `LockableBase( type )` macro for their template parameter (unless you're using C++17, with improved template argument deduction). For example, `std::lock_guard<LockableBase( std::mutex )> lock( m_lock )`.
To mark the location of lock being held, use the `LockMark( varname )` macro, after you have obtained the lock. Note that the varname must be a lock variable (a reference is also valid). This step is optional.
Similarly, you can use `TracySharedLockable`, `TracySharedLockableN` and `SharedLockableBase` to mark locks implementing the [SharedMutex concept](http://en.cppreference.com/w/cpp/concept/SharedMutex). Note that while there's no support for timed mutices in tracy, both `std::shared_mutex` and `std::shared_timed_mutex` may be used.
#### Plotting data
Tracy is able to capture and draw value changes over time. You may use it to analyse memory usage, draw call count, etc. To report data, use the `TracyPlot( name, value )` macro.
![](doc/plot.png)
#### Message log
Fast navigation in large data set and correlation of zones with what was happening in application may be difficult. To ease these issues tracy provides a message log functionality. You can send messages (for example, your typical debug output) using the `TracyMessage( text, size )` macro (tracy will allocate memory for message storage). Alternatively, use `TracyMessageL( text )` for string literal messages. Messages are displayed on a chronological list and in the zone view.
![](doc/messages.png)
#### Running the server
The easiest way to get going is to build the standalone server, available in the `standalone` directory. You can connect to localhost or remote clients and view the collected data right away.
Alternatively, you may want to embed the server in your application, the same which is running the client part of tracy. Doing so requires that you also include the `server` and `imgui` directories. Include the `tracy/server/TracyView.hpp` header file, create an instance of the `tracy::View` class and call its `Draw()` method every frame. Unfortunately, there's also the hard part - you need to integrate the imgui library into the innards of your program. How to do so is outside the scope of this document.
#### Lua support
To profile Lua code using tracy, include the `tracy/TracyLua.hpp` header file in your Lua wrapper and execute `tracy::LuaRegister( lua_State* )` function to add instrumentation support. In your Lua code, add `tracy.ZoneBegin()` and `tracy.ZoneEnd()` calls to mark execution zones. Double check if you have included all return paths! Use `tracy.ZoneBeginN( name )` to set zone name. Use `tracy.ZoneText( text )` to set zone text. Use `tracy.Message( text )` to send messages.
Even if tracy is disabled, you still have to pay the no-op function call cost. To prevent that you may want to use the `tracy::LuaRemove( char* script )` function, which will replace instrumentation calls with whitespace. This function does nothing if profiler is enabled.
#### GPU profiling
Tracy provides bindings for profiling OpenGL execution time on GPU. To use it, you will need to include the `tracy/TracyOpenGL.hpp` header file and declare each of your rendering contexts using the `TracyGpuContext` macro (typically you will only have one context). Tracy expects no more than one context per thread and no context migration.
To mark a GPU zone use the `TracyGpuZone( name )` macro, where `name` is a string literal name of the zone. Alternatively you may use `TracyGpuZoneC( name, color )` to specify zone color.
You also need to periodically collect the GPU events using the `TracyGpuCollect` macro. A good place to do it is after swap buffers function call.
GPU profiling is not supported on OSX, iOS (because Apple is unable to implement standards properly). Android devices do work, if GPU drivers are not broken. Disjoint events are not currently handled, so some readings may be a bit spotty. NVIDIA drivers are unable to provide consistent timing results when two OpenGL contexts are used simultaneously.
## Good practices
- Remember to set thread names for proper identification of threads. You may use the functions exposed in the `tracy/common/TracySystem.hpp` header to do so. Note that the max thread name length in pthreads is limited to 15 characters. Proper thread naming support is available in MSVC only if you are using Windows SDK 10.0.15063 or newer.
- Enable the MSVC String Pooling option (`/GF`) or the gcc counterpart, `-fmerge-constants`. This will reduce number of queries the server needs to perform to the client. Note that these options are enabled in optimized builds by default.
## Practical considerations
Tracy's time measurement precision is not infinite. It's only as good as the system-provided timers are.
- On the embedded ARM-based systems you can expect to have 1 µs time resolution. Some hardware is able to provide tens to hundreds nanoseconds resolution.
- On x86 the time resolution depends on the hardware implementation of the RDTSCP instruction and typically is a couple of nanoseconds. This may vary from one micro-architecture to another and requires a fairly modern (Sandy Bridge) processor for reliable results.
While the data collection is very lightweight, it is not completely free. Each recorded zone event has a cost, which tracy tries to calculate and display on the timeline view, as a red zone. Note that this is an *approximation* of the real cost, which ignores many important factors. For example, you can't determine the impact of cache effects. The CPU frequency may be reduced in some situations, which will increase the recorded time, but the displayed profiler cost will not compensate for that.
![](doc/cost.png)
Lua instrumentation needs to perform additional work (including memory allocation) to store source location. This approximately doubles the data collection cost.
You may use named colors predefined in `common/TracyColor.hpp` (included by `Tracy.hpp`). Visual reference: [wikipedia](https://en.wikipedia.org/wiki/X11_color_names).

7
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@@ -1,7 +0,0 @@
"Would be nice to have" list for 1.0 release:
=============================================
* Pack queue items tightly in the queues.
* Use level-of-detail system for plots.
* Use per-thread lock data structures.
* Use DTrace for BSD/OSX context switch capture.

223
Tracy.hpp
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@@ -6,36 +6,15 @@
#ifndef TRACY_ENABLE
#define ZoneNamed(x,y)
#define ZoneNamedN(x,y,z)
#define ZoneNamedC(x,y,z)
#define ZoneNamedNC(x,y,z,w)
#define ZoneTransient(x,y)
#define ZoneTransientN(x,y,z)
#define ZoneScoped
#define ZoneScopedN(x)
#define ZoneScopedC(x)
#define ZoneScopedNC(x,y)
#define ZoneText(x,y)
#define ZoneTextV(x,y,z)
#define ZoneName(x,y)
#define ZoneNameV(x,y,z)
#define ZoneColor(x)
#define ZoneColorV(x,y)
#define ZoneValue(x)
#define ZoneValueV(x,y)
#define ZoneIsActive false
#define ZoneIsActiveV(x) false
#define ZoneName(x)
#define FrameMark
#define FrameMarkNamed(x)
#define FrameMarkStart(x)
#define FrameMarkEnd(x)
#define FrameImage(x,y,z,w,a)
#define TracyLockable( type, varname ) type varname;
#define TracyLockableN( type, varname, desc ) type varname;
@@ -44,215 +23,39 @@
#define LockableBase( type ) type
#define SharedLockableBase( type ) type
#define LockMark(x) (void)x;
#define LockableName(x,y,z);
#define TracyPlot(x,y)
#define TracyPlotConfig(x,y)
#define TracyMessage(x,y)
#define TracyMessageL(x)
#define TracyMessageC(x,y,z)
#define TracyMessageLC(x,y)
#define TracyAppInfo(x,y)
#define TracyAlloc(x,y)
#define TracyFree(x)
#define TracySecureAlloc(x,y)
#define TracySecureFree(x)
#define TracyAllocN(x,y,z)
#define TracyFreeN(x,y)
#define TracySecureAllocN(x,y,z)
#define TracySecureFreeN(x,y)
#define ZoneNamedS(x,y,z)
#define ZoneNamedNS(x,y,z,w)
#define ZoneNamedCS(x,y,z,w)
#define ZoneNamedNCS(x,y,z,w,a)
#define ZoneTransientS(x,y,z)
#define ZoneTransientNS(x,y,z,w)
#define ZoneScopedS(x)
#define ZoneScopedNS(x,y)
#define ZoneScopedCS(x,y)
#define ZoneScopedNCS(x,y,z)
#define TracyAllocS(x,y,z)
#define TracyFreeS(x,y)
#define TracySecureAllocS(x,y,z)
#define TracySecureFreeS(x,y)
#define TracyAllocNS(x,y,z,w)
#define TracyFreeNS(x,y,z)
#define TracySecureAllocNS(x,y,z,w)
#define TracySecureFreeNS(x,y,z)
#define TracyMessageS(x,y,z)
#define TracyMessageLS(x,y)
#define TracyMessageCS(x,y,z,w)
#define TracyMessageLCS(x,y,z)
#define TracyParameterRegister(x)
#define TracyParameterSetup(x,y,z,w)
#define TracyIsConnected false
#else
#include <string.h>
#include "client/TracyLock.hpp"
#include "client/TracyProfiler.hpp"
#include "client/TracyScoped.hpp"
#if defined TRACY_HAS_CALLSTACK && defined TRACY_CALLSTACK
# define ZoneNamed( varname, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_source_location,__LINE__) { nullptr, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::ScopedZone varname( &TracyConcat(__tracy_source_location,__LINE__), TRACY_CALLSTACK, active );
# define ZoneNamedN( varname, name, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::ScopedZone varname( &TracyConcat(__tracy_source_location,__LINE__), TRACY_CALLSTACK, active );
# define ZoneNamedC( varname, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_source_location,__LINE__) { nullptr, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::ScopedZone varname( &TracyConcat(__tracy_source_location,__LINE__), TRACY_CALLSTACK, active );
# define ZoneNamedNC( varname, name, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::ScopedZone varname( &TracyConcat(__tracy_source_location,__LINE__), TRACY_CALLSTACK, active );
# define ZoneTransient( varname, active ) tracy::ScopedZone varname( __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), nullptr, 0, TRACY_CALLSTACK, active );
# define ZoneTransientN( varname, name, active ) tracy::ScopedZone varname( __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), name, strlen( name ), TRACY_CALLSTACK, active );
#else
# define ZoneNamed( varname, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_source_location,__LINE__) { nullptr, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::ScopedZone varname( &TracyConcat(__tracy_source_location,__LINE__), active );
# define ZoneNamedN( varname, name, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::ScopedZone varname( &TracyConcat(__tracy_source_location,__LINE__), active );
# define ZoneNamedC( varname, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_source_location,__LINE__) { nullptr, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::ScopedZone varname( &TracyConcat(__tracy_source_location,__LINE__), active );
# define ZoneNamedNC( varname, name, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::ScopedZone varname( &TracyConcat(__tracy_source_location,__LINE__), active );
# define ZoneTransient( varname, active ) tracy::ScopedZone varname( __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), nullptr, 0, active );
# define ZoneTransientN( varname, name, active ) tracy::ScopedZone varname( __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), name, strlen( name ), active );
#endif
#define ZoneScoped ZoneNamed( ___tracy_scoped_zone, true )
#define ZoneScopedN( name ) ZoneNamedN( ___tracy_scoped_zone, name, true )
#define ZoneScopedC( color ) ZoneNamedC( ___tracy_scoped_zone, color, true )
#define ZoneScopedNC( name, color ) ZoneNamedNC( ___tracy_scoped_zone, name, color, true )
#define ZoneScoped static const tracy::SourceLocation __tracy_source_location { nullptr, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::ScopedZone ___tracy_scoped_zone( &__tracy_source_location );
#define ZoneScopedN( name ) static const tracy::SourceLocation __tracy_source_location { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::ScopedZone ___tracy_scoped_zone( &__tracy_source_location );
#define ZoneScopedC( color ) static const tracy::SourceLocation __tracy_source_location { nullptr, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::ScopedZone ___tracy_scoped_zone( &__tracy_source_location );
#define ZoneScopedNC( name, color ) static const tracy::SourceLocation __tracy_source_location { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::ScopedZone ___tracy_scoped_zone( &__tracy_source_location );
#define ZoneText( txt, size ) ___tracy_scoped_zone.Text( txt, size );
#define ZoneTextV( varname, txt, size ) varname.Text( txt, size );
#define ZoneName( txt, size ) ___tracy_scoped_zone.Name( txt, size );
#define ZoneNameV( varname, txt, size ) varname.Name( txt, size );
#define ZoneColor( color ) ___tracy_scoped_zone.Color( color );
#define ZoneColorV( varname, color ) varname.Color( color );
#define ZoneValue( value ) ___tracy_scoped_zone.Value( value );
#define ZoneValueV( varname, value ) varname.Value( value );
#define ZoneIsActive ___tracy_scoped_zone.IsActive()
#define ZoneIsActiveV( varname ) varname.IsActive()
#define FrameMark tracy::Profiler::SendFrameMark( nullptr );
#define FrameMarkNamed( name ) tracy::Profiler::SendFrameMark( name );
#define FrameMarkStart( name ) tracy::Profiler::SendFrameMark( name, tracy::QueueType::FrameMarkMsgStart );
#define FrameMarkEnd( name ) tracy::Profiler::SendFrameMark( name, tracy::QueueType::FrameMarkMsgEnd );
#define FrameMark tracy::Profiler::FrameMark();
#define FrameImage( image, width, height, offset, flip ) tracy::Profiler::SendFrameImage( image, width, height, offset, flip );
#define TracyLockable( type, varname ) tracy::Lockable<type> varname { [] () -> const tracy::SourceLocationData* { static constexpr tracy::SourceLocationData srcloc { nullptr, #type " " #varname, __FILE__, __LINE__, 0 }; return &srcloc; }() };
#define TracyLockableN( type, varname, desc ) tracy::Lockable<type> varname { [] () -> const tracy::SourceLocationData* { static constexpr tracy::SourceLocationData srcloc { nullptr, desc, __FILE__, __LINE__, 0 }; return &srcloc; }() };
#define TracySharedLockable( type, varname ) tracy::SharedLockable<type> varname { [] () -> const tracy::SourceLocationData* { static constexpr tracy::SourceLocationData srcloc { nullptr, #type " " #varname, __FILE__, __LINE__, 0 }; return &srcloc; }() };
#define TracySharedLockableN( type, varname, desc ) tracy::SharedLockable<type> varname { [] () -> const tracy::SourceLocationData* { static constexpr tracy::SourceLocationData srcloc { nullptr, desc, __FILE__, __LINE__, 0 }; return &srcloc; }() };
#define TracyLockable( type, varname ) tracy::Lockable<type> varname { [] () -> const tracy::SourceLocation* { static const tracy::SourceLocation srcloc { nullptr, #type " " #varname, __FILE__, __LINE__, 0 }; return &srcloc; }() };
#define TracyLockableN( type, varname, desc ) tracy::Lockable<type> varname { [] () -> const tracy::SourceLocation* { static const tracy::SourceLocation srcloc { nullptr, desc, __FILE__, __LINE__, 0 }; return &srcloc; }() };
#define TracySharedLockable( type, varname ) tracy::SharedLockable<type> varname { [] () -> const tracy::SourceLocation* { static const tracy::SourceLocation srcloc { nullptr, #type " " #varname, __FILE__, __LINE__, 0 }; return &srcloc; }() };
#define TracySharedLockableN( type, varname, desc ) tracy::SharedLockable<type> varname { [] () -> const tracy::SourceLocation* { static const tracy::SourceLocation srcloc { nullptr, desc, __FILE__, __LINE__, 0 }; return &srcloc; }() };
#define LockableBase( type ) tracy::Lockable<type>
#define SharedLockableBase( type ) tracy::SharedLockable<type>
#define LockMark( varname ) static constexpr tracy::SourceLocationData __tracy_lock_location_##varname { nullptr, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; varname.Mark( &__tracy_lock_location_##varname );
#define LockableName( varname, txt, size ) varname.CustomName( txt, size );
#define LockMark( varname ) static const tracy::SourceLocation __tracy_lock_location_##varname { nullptr, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; varname.Mark( &__tracy_lock_location_##varname );
#define TracyPlot( name, val ) tracy::Profiler::PlotData( name, val );
#define TracyPlotConfig( name, type ) tracy::Profiler::ConfigurePlot( name, type );
#define TracyAppInfo( txt, size ) tracy::Profiler::MessageAppInfo( txt, size );
#if defined TRACY_HAS_CALLSTACK && defined TRACY_CALLSTACK
# define TracyMessage( txt, size ) tracy::Profiler::Message( txt, size, TRACY_CALLSTACK );
# define TracyMessageL( txt ) tracy::Profiler::Message( txt, TRACY_CALLSTACK );
# define TracyMessageC( txt, size, color ) tracy::Profiler::MessageColor( txt, size, color, TRACY_CALLSTACK );
# define TracyMessageLC( txt, color ) tracy::Profiler::MessageColor( txt, color, TRACY_CALLSTACK );
# define TracyAlloc( ptr, size ) tracy::Profiler::MemAllocCallstack( ptr, size, TRACY_CALLSTACK, false );
# define TracyFree( ptr ) tracy::Profiler::MemFreeCallstack( ptr, TRACY_CALLSTACK, false );
# define TracySecureAlloc( ptr, size ) tracy::Profiler::MemAllocCallstack( ptr, size, TRACY_CALLSTACK, true );
# define TracySecureFree( ptr ) tracy::Profiler::MemFreeCallstack( ptr, TRACY_CALLSTACK, true );
# define TracyAllocN( ptr, size, name ) tracy::Profiler::MemAllocCallstackNamed( ptr, size, TRACY_CALLSTACK, false, name );
# define TracyFreeN( ptr, name ) tracy::Profiler::MemFreeCallstackNamed( ptr, TRACY_CALLSTACK, false, name );
# define TracySecureAllocN( ptr, size, name ) tracy::Profiler::MemAllocCallstackNamed( ptr, size, TRACY_CALLSTACK, true, name );
# define TracySecureFreeN( ptr, name ) tracy::Profiler::MemFreeCallstackNamed( ptr, TRACY_CALLSTACK, true, name );
#else
# define TracyMessage( txt, size ) tracy::Profiler::Message( txt, size, 0 );
# define TracyMessageL( txt ) tracy::Profiler::Message( txt, 0 );
# define TracyMessageC( txt, size, color ) tracy::Profiler::MessageColor( txt, size, color, 0 );
# define TracyMessageLC( txt, color ) tracy::Profiler::MessageColor( txt, color, 0 );
# define TracyAlloc( ptr, size ) tracy::Profiler::MemAlloc( ptr, size, false );
# define TracyFree( ptr ) tracy::Profiler::MemFree( ptr, false );
# define TracySecureAlloc( ptr, size ) tracy::Profiler::MemAlloc( ptr, size, true );
# define TracySecureFree( ptr ) tracy::Profiler::MemFree( ptr, true );
# define TracyAllocN( ptr, size, name ) tracy::Profiler::MemAllocNamed( ptr, size, false, name );
# define TracyFreeN( ptr, name ) tracy::Profiler::MemFreeNamed( ptr, false, name );
# define TracySecureAllocN( ptr, size, name ) tracy::Profiler::MemAllocNamed( ptr, size, true, name );
# define TracySecureFreeN( ptr, name ) tracy::Profiler::MemFreeNamed( ptr, true, name );
#endif
#ifdef TRACY_HAS_CALLSTACK
# define ZoneNamedS( varname, depth, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_source_location,__LINE__) { nullptr, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::ScopedZone varname( &TracyConcat(__tracy_source_location,__LINE__), depth, active );
# define ZoneNamedNS( varname, name, depth, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::ScopedZone varname( &TracyConcat(__tracy_source_location,__LINE__), depth, active );
# define ZoneNamedCS( varname, color, depth, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_source_location,__LINE__) { nullptr, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::ScopedZone varname( &TracyConcat(__tracy_source_location,__LINE__), depth, active );
# define ZoneNamedNCS( varname, name, color, depth, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::ScopedZone varname( &TracyConcat(__tracy_source_location,__LINE__), depth, active );
# define ZoneTransientS( varname, depth, active ) tracy::ScopedZone varname( __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), nullptr, 0, depth, active );
# define ZoneTransientNS( varname, name, depth, active ) tracy::ScopedZone varname( __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), name, strlen( name ), depth, active );
# define ZoneScopedS( depth ) ZoneNamedS( ___tracy_scoped_zone, depth, true )
# define ZoneScopedNS( name, depth ) ZoneNamedNS( ___tracy_scoped_zone, name, depth, true )
# define ZoneScopedCS( color, depth ) ZoneNamedCS( ___tracy_scoped_zone, color, depth, true )
# define ZoneScopedNCS( name, color, depth ) ZoneNamedNCS( ___tracy_scoped_zone, name, color, depth, true )
# define TracyAllocS( ptr, size, depth ) tracy::Profiler::MemAllocCallstack( ptr, size, depth, false );
# define TracyFreeS( ptr, depth ) tracy::Profiler::MemFreeCallstack( ptr, depth, false );
# define TracySecureAllocS( ptr, size, depth ) tracy::Profiler::MemAllocCallstack( ptr, size, depth, true );
# define TracySecureFreeS( ptr, depth ) tracy::Profiler::MemFreeCallstack( ptr, depth, true );
# define TracyAllocNS( ptr, size, depth, name ) tracy::Profiler::MemAllocCallstackNamed( ptr, size, depth, false, name );
# define TracyFreeNS( ptr, depth, name ) tracy::Profiler::MemFreeCallstackNamed( ptr, depth, false, name );
# define TracySecureAllocNS( ptr, size, depth, name ) tracy::Profiler::MemAllocCallstackNamed( ptr, size, depth, true, name );
# define TracySecureFreeNS( ptr, depth, name ) tracy::Profiler::MemFreeCallstackNamed( ptr, depth, true, name );
# define TracyMessageS( txt, size, depth ) tracy::Profiler::Message( txt, size, depth );
# define TracyMessageLS( txt, depth ) tracy::Profiler::Message( txt, depth );
# define TracyMessageCS( txt, size, color, depth ) tracy::Profiler::MessageColor( txt, size, color, depth );
# define TracyMessageLCS( txt, color, depth ) tracy::Profiler::MessageColor( txt, color, depth );
#else
# define ZoneNamedS( varname, depth, active ) ZoneNamed( varname, active )
# define ZoneNamedNS( varname, name, depth, active ) ZoneNamedN( varname, name, active )
# define ZoneNamedCS( varname, color, depth, active ) ZoneNamedC( varname, color, active )
# define ZoneNamedNCS( varname, name, color, depth, active ) ZoneNamedNC( varname, name, color, active )
# define ZoneTransientS( varname, depth, active ) ZoneTransient( varname, active )
# define ZoneTransientNS( varname, name, depth, active ) ZoneTransientN( varname, name, active )
# define ZoneScopedS( depth ) ZoneScoped
# define ZoneScopedNS( name, depth ) ZoneScopedN( name )
# define ZoneScopedCS( color, depth ) ZoneScopedC( color )
# define ZoneScopedNCS( name, color, depth ) ZoneScopedNC( name, color )
# define TracyAllocS( ptr, size, depth ) TracyAlloc( ptr, size )
# define TracyFreeS( ptr, depth ) TracyFree( ptr )
# define TracySecureAllocS( ptr, size, depth ) TracySecureAlloc( ptr, size )
# define TracySecureFreeS( ptr, depth ) TracySecureFree( ptr )
# define TracyAllocNS( ptr, size, depth, name ) TracyAlloc( ptr, size, name )
# define TracyFreeNS( ptr, depth, name ) TracyFree( ptr, name )
# define TracySecureAllocNS( ptr, size, depth, name ) TracySecureAlloc( ptr, size, name )
# define TracySecureFreeNS( ptr, depth, name ) TracySecureFree( ptr, name )
# define TracyMessageS( txt, size, depth ) TracyMessage( txt, size )
# define TracyMessageLS( txt, depth ) TracyMessageL( txt )
# define TracyMessageCS( txt, size, color, depth ) TracyMessageC( txt, size, color )
# define TracyMessageLCS( txt, color, depth ) TracyMessageLC( txt, color )
#endif
#define TracyParameterRegister( cb ) tracy::Profiler::ParameterRegister( cb );
#define TracyParameterSetup( idx, name, isBool, val ) tracy::Profiler::ParameterSetup( idx, name, isBool, val );
#define TracyIsConnected tracy::GetProfiler().IsConnected()
#define TracyMessage( txt, size ) tracy::Profiler::Message( txt, size );
#define TracyMessageL( txt ) tracy::Profiler::Message( txt );
#endif

252
TracyC.h
View File

@@ -1,252 +0,0 @@
#ifndef __TRACYC_HPP__
#define __TRACYC_HPP__
#include <stddef.h>
#include <stdint.h>
#include "client/TracyCallstack.h"
#include "common/TracyApi.h"
#ifdef __cplusplus
extern "C" {
#endif
TRACY_API void ___tracy_set_thread_name( const char* name );
#define TracyCSetThreadName( name ) ___tracy_set_thread_name( name );
#ifndef TRACY_ENABLE
typedef const void* TracyCZoneCtx;
#define TracyCZone(c,x)
#define TracyCZoneN(c,x,y)
#define TracyCZoneC(c,x,y)
#define TracyCZoneNC(c,x,y,z)
#define TracyCZoneEnd(c)
#define TracyCZoneText(c,x,y)
#define TracyCZoneName(c,x,y)
#define TracyCZoneColor(c,x)
#define TracyCZoneValue(c,x)
#define TracyCAlloc(x,y)
#define TracyCFree(x)
#define TracyCSecureAlloc(x,y)
#define TracyCSecureFree(x)
#define TracyCAllocN(x,y,z)
#define TracyCFreeN(x,y)
#define TracyCSecureAllocN(x,y,z)
#define TracyCSecureFreeN(x,y)
#define TracyCFrameMark
#define TracyCFrameMarkNamed(x)
#define TracyCFrameMarkStart(x)
#define TracyCFrameMarkEnd(x)
#define TracyCFrameImage(x,y,z,w,a)
#define TracyCPlot(x,y)
#define TracyCMessage(x,y)
#define TracyCMessageL(x)
#define TracyCMessageC(x,y,z)
#define TracyCMessageLC(x,y)
#define TracyCAppInfo(x,y)
#define TracyCZoneS(x,y,z)
#define TracyCZoneNS(x,y,z,w)
#define TracyCZoneCS(x,y,z,w)
#define TracyCZoneNCS(x,y,z,w,a)
#define TracyCAllocS(x,y,z)
#define TracyCFreeS(x,y)
#define TracyCSecureAllocS(x,y,z)
#define TracyCSecureFreeS(x,y)
#define TracyCAllocNS(x,y,z,w)
#define TracyCFreeNS(x,y,z)
#define TracyCSecureAllocNS(x,y,z,w)
#define TracyCSecureFreeNS(x,y,z)
#define TracyCMessageS(x,y,z)
#define TracyCMessageLS(x,y)
#define TracyCMessageCS(x,y,z,w)
#define TracyCMessageLCS(x,y,z)
#else
#ifndef TracyConcat
# define TracyConcat(x,y) TracyConcatIndirect(x,y)
#endif
#ifndef TracyConcatIndirect
# define TracyConcatIndirect(x,y) x##y
#endif
struct ___tracy_source_location_data
{
const char* name;
const char* function;
const char* file;
uint32_t line;
uint32_t color;
};
struct ___tracy_c_zone_context
{
uint32_t id;
int active;
};
// Some containers don't support storing const types.
// This struct, as visible to user, is immutable, so treat it as if const was declared here.
typedef /*const*/ struct ___tracy_c_zone_context TracyCZoneCtx;
TRACY_API void ___tracy_init_thread(void);
TRACY_API uint64_t ___tracy_alloc_srcloc( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz );
TRACY_API uint64_t ___tracy_alloc_srcloc_name( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz );
TRACY_API TracyCZoneCtx ___tracy_emit_zone_begin( const struct ___tracy_source_location_data* srcloc, int active );
TRACY_API TracyCZoneCtx ___tracy_emit_zone_begin_callstack( const struct ___tracy_source_location_data* srcloc, int depth, int active );
TRACY_API TracyCZoneCtx ___tracy_emit_zone_begin_alloc( uint64_t srcloc, int active );
TRACY_API TracyCZoneCtx ___tracy_emit_zone_begin_alloc_callstack( uint64_t srcloc, int depth, int active );
TRACY_API void ___tracy_emit_zone_end( TracyCZoneCtx ctx );
TRACY_API void ___tracy_emit_zone_text( TracyCZoneCtx ctx, const char* txt, size_t size );
TRACY_API void ___tracy_emit_zone_name( TracyCZoneCtx ctx, const char* txt, size_t size );
TRACY_API void ___tracy_emit_zone_color( TracyCZoneCtx ctx, uint32_t color );
TRACY_API void ___tracy_emit_zone_value( TracyCZoneCtx ctx, uint64_t value );
#if defined TRACY_HAS_CALLSTACK && defined TRACY_CALLSTACK
# define TracyCZone( ctx, active ) static const struct ___tracy_source_location_data TracyConcat(__tracy_source_location,__LINE__) = { NULL, __func__, __FILE__, (uint32_t)__LINE__, 0 }; TracyCZoneCtx ctx = ___tracy_emit_zone_begin_callstack( &TracyConcat(__tracy_source_location,__LINE__), TRACY_CALLSTACK, active );
# define TracyCZoneN( ctx, name, active ) static const struct ___tracy_source_location_data TracyConcat(__tracy_source_location,__LINE__) = { name, __func__, __FILE__, (uint32_t)__LINE__, 0 }; TracyCZoneCtx ctx = ___tracy_emit_zone_begin_callstack( &TracyConcat(__tracy_source_location,__LINE__), TRACY_CALLSTACK, active );
# define TracyCZoneC( ctx, color, active ) static const struct ___tracy_source_location_data TracyConcat(__tracy_source_location,__LINE__) = { NULL, __func__, __FILE__, (uint32_t)__LINE__, color }; TracyCZoneCtx ctx = ___tracy_emit_zone_begin_callstack( &TracyConcat(__tracy_source_location,__LINE__), TRACY_CALLSTACK, active );
# define TracyCZoneNC( ctx, name, color, active ) static const struct ___tracy_source_location_data TracyConcat(__tracy_source_location,__LINE__) = { name, __func__, __FILE__, (uint32_t)__LINE__, color }; TracyCZoneCtx ctx = ___tracy_emit_zone_begin_callstack( &TracyConcat(__tracy_source_location,__LINE__), TRACY_CALLSTACK, active );
#else
# define TracyCZone( ctx, active ) static const struct ___tracy_source_location_data TracyConcat(__tracy_source_location,__LINE__) = { NULL, __func__, __FILE__, (uint32_t)__LINE__, 0 }; TracyCZoneCtx ctx = ___tracy_emit_zone_begin( &TracyConcat(__tracy_source_location,__LINE__), active );
# define TracyCZoneN( ctx, name, active ) static const struct ___tracy_source_location_data TracyConcat(__tracy_source_location,__LINE__) = { name, __func__, __FILE__, (uint32_t)__LINE__, 0 }; TracyCZoneCtx ctx = ___tracy_emit_zone_begin( &TracyConcat(__tracy_source_location,__LINE__), active );
# define TracyCZoneC( ctx, color, active ) static const struct ___tracy_source_location_data TracyConcat(__tracy_source_location,__LINE__) = { NULL, __func__, __FILE__, (uint32_t)__LINE__, color }; TracyCZoneCtx ctx = ___tracy_emit_zone_begin( &TracyConcat(__tracy_source_location,__LINE__), active );
# define TracyCZoneNC( ctx, name, color, active ) static const struct ___tracy_source_location_data TracyConcat(__tracy_source_location,__LINE__) = { name, __func__, __FILE__, (uint32_t)__LINE__, color }; TracyCZoneCtx ctx = ___tracy_emit_zone_begin( &TracyConcat(__tracy_source_location,__LINE__), active );
#endif
#define TracyCZoneEnd( ctx ) ___tracy_emit_zone_end( ctx );
#define TracyCZoneText( ctx, txt, size ) ___tracy_emit_zone_text( ctx, txt, size );
#define TracyCZoneName( ctx, txt, size ) ___tracy_emit_zone_name( ctx, txt, size );
#define TracyCZoneColor( ctx, color ) ___tracy_emit_zone_color( ctx, color );
#define TracyCZoneValue( ctx, value ) ___tracy_emit_zone_value( ctx, value );
TRACY_API void ___tracy_emit_memory_alloc( const void* ptr, size_t size, int secure );
TRACY_API void ___tracy_emit_memory_alloc_callstack( const void* ptr, size_t size, int depth, int secure );
TRACY_API void ___tracy_emit_memory_free( const void* ptr, int secure );
TRACY_API void ___tracy_emit_memory_free_callstack( const void* ptr, int depth, int secure );
TRACY_API void ___tracy_emit_memory_alloc_named( const void* ptr, size_t size, int secure, const char* name );
TRACY_API void ___tracy_emit_memory_alloc_callstack_named( const void* ptr, size_t size, int depth, int secure, const char* name );
TRACY_API void ___tracy_emit_memory_free_named( const void* ptr, int secure, const char* name );
TRACY_API void ___tracy_emit_memory_free_callstack_named( const void* ptr, int depth, int secure, const char* name );
TRACY_API void ___tracy_emit_message( const char* txt, size_t size, int callstack );
TRACY_API void ___tracy_emit_messageL( const char* txt, int callstack );
TRACY_API void ___tracy_emit_messageC( const char* txt, size_t size, uint32_t color, int callstack );
TRACY_API void ___tracy_emit_messageLC( const char* txt, uint32_t color, int callstack );
#if defined TRACY_HAS_CALLSTACK && defined TRACY_CALLSTACK
# define TracyCAlloc( ptr, size ) ___tracy_emit_memory_alloc_callstack( ptr, size, TRACY_CALLSTACK, 0 )
# define TracyCFree( ptr ) ___tracy_emit_memory_free_callstack( ptr, TRACY_CALLSTACK, 0 )
# define TracyCSecureAlloc( ptr, size ) ___tracy_emit_memory_alloc_callstack( ptr, size, TRACY_CALLSTACK, 1 )
# define TracyCSecureFree( ptr ) ___tracy_emit_memory_free_callstack( ptr, TRACY_CALLSTACK, 1 )
# define TracyCAllocN( ptr, size, name ) ___tracy_emit_memory_alloc_callstack_named( ptr, size, TRACY_CALLSTACK, 0, name )
# define TracyCFreeN( ptr, name ) ___tracy_emit_memory_free_callstack_named( ptr, TRACY_CALLSTACK, 0, name )
# define TracyCSecureAllocN( ptr, size, name ) ___tracy_emit_memory_alloc_callstack_named( ptr, size, TRACY_CALLSTACK, 1, name )
# define TracyCSecureFreeN( ptr, name ) ___tracy_emit_memory_free_callstack_named( ptr, TRACY_CALLSTACK, 1, name )
# define TracyCMessage( txt, size ) ___tracy_emit_message( txt, size, TRACY_CALLSTACK );
# define TracyCMessageL( txt ) ___tracy_emit_messageL( txt, TRACY_CALLSTACK );
# define TracyCMessageC( txt, size, color ) ___tracy_emit_messageC( txt, size, color, TRACY_CALLSTACK );
# define TracyCMessageLC( txt, color ) ___tracy_emit_messageLC( txt, color, TRACY_CALLSTACK );
#else
# define TracyCAlloc( ptr, size ) ___tracy_emit_memory_alloc( ptr, size, 0 );
# define TracyCFree( ptr ) ___tracy_emit_memory_free( ptr, 0 );
# define TracyCSecureAlloc( ptr, size ) ___tracy_emit_memory_alloc( ptr, size, 1 );
# define TracyCSecureFree( ptr ) ___tracy_emit_memory_free( ptr, 1 );
# define TracyCAllocN( ptr, size, name ) ___tracy_emit_memory_alloc_named( ptr, size, 0, name );
# define TracyCFreeN( ptr, name ) ___tracy_emit_memory_free_named( ptr, 0, name );
# define TracyCSecureAllocN( ptr, size, name ) ___tracy_emit_memory_alloc_named( ptr, size, 1, name );
# define TracyCSecureFreeN( ptr, name ) ___tracy_emit_memory_free_named( ptr, 1, name );
# define TracyCMessage( txt, size ) ___tracy_emit_message( txt, size, 0 );
# define TracyCMessageL( txt ) ___tracy_emit_messageL( txt, 0 );
# define TracyCMessageC( txt, size, color ) ___tracy_emit_messageC( txt, size, color, 0 );
# define TracyCMessageLC( txt, color ) ___tracy_emit_messageLC( txt, color, 0 );
#endif
TRACY_API void ___tracy_emit_frame_mark( const char* name );
TRACY_API void ___tracy_emit_frame_mark_start( const char* name );
TRACY_API void ___tracy_emit_frame_mark_end( const char* name );
TRACY_API void ___tracy_emit_frame_image( const void* image, uint16_t w, uint16_t h, uint8_t offset, int flip );
#define TracyCFrameMark ___tracy_emit_frame_mark( 0 );
#define TracyCFrameMarkNamed( name ) ___tracy_emit_frame_mark( name );
#define TracyCFrameMarkStart( name ) ___tracy_emit_frame_mark_start( name );
#define TracyCFrameMarkEnd( name ) ___tracy_emit_frame_mark_end( name );
#define TracyCFrameImage( image, width, height, offset, flip ) ___tracy_emit_frame_image( image, width, height, offset, flip );
TRACY_API void ___tracy_emit_plot( const char* name, double val );
TRACY_API void ___tracy_emit_message_appinfo( const char* txt, size_t size );
#define TracyCPlot( name, val ) ___tracy_emit_plot( name, val );
#define TracyCAppInfo( txt, color ) ___tracy_emit_message_appinfo( txt, color );
#ifdef TRACY_HAS_CALLSTACK
# define TracyCZoneS( ctx, depth, active ) static const struct ___tracy_source_location_data TracyConcat(__tracy_source_location,__LINE__) = { NULL, __func__, __FILE__, (uint32_t)__LINE__, 0 }; TracyCZoneCtx ctx = ___tracy_emit_zone_begin_callstack( &TracyConcat(__tracy_source_location,__LINE__), depth, active );
# define TracyCZoneNS( ctx, name, depth, active ) static const struct ___tracy_source_location_data TracyConcat(__tracy_source_location,__LINE__) = { name, __func__, __FILE__, (uint32_t)__LINE__, 0 }; TracyCZoneCtx ctx = ___tracy_emit_zone_begin_callstack( &TracyConcat(__tracy_source_location,__LINE__), depth, active );
# define TracyCZoneCS( ctx, color, depth, active ) static const struct ___tracy_source_location_data TracyConcat(__tracy_source_location,__LINE__) = { NULL, __func__, __FILE__, (uint32_t)__LINE__, color }; TracyCZoneCtx ctx = ___tracy_emit_zone_begin_callstack( &TracyConcat(__tracy_source_location,__LINE__), depth, active );
# define TracyCZoneNCS( ctx, name, color, depth, active ) static const struct ___tracy_source_location_data TracyConcat(__tracy_source_location,__LINE__) = { name, __func__, __FILE__, (uint32_t)__LINE__, color }; TracyCZoneCtx ctx = ___tracy_emit_zone_begin_callstack( &TracyConcat(__tracy_source_location,__LINE__), depth, active );
# define TracyCAllocS( ptr, size, depth ) ___tracy_emit_memory_alloc_callstack( ptr, size, depth, 0 )
# define TracyCFreeS( ptr, depth ) ___tracy_emit_memory_free_callstack( ptr, depth, 0 )
# define TracyCSecureAllocS( ptr, size, depth ) ___tracy_emit_memory_alloc_callstack( ptr, size, depth, 1 )
# define TracyCSecureFreeS( ptr, depth ) ___tracy_emit_memory_free_callstack( ptr, depth, 1 )
# define TracyCAllocNS( ptr, size, depth, name ) ___tracy_emit_memory_alloc_callstack_named( ptr, size, depth, 0, name )
# define TracyCFreeNS( ptr, depth, name ) ___tracy_emit_memory_free_callstack_named( ptr, depth, 0, name )
# define TracyCSecureAllocNS( ptr, size, depth, name ) ___tracy_emit_memory_alloc_callstack_named( ptr, size, depth, 1, name )
# define TracyCSecureFreeNS( ptr, depth, name ) ___tracy_emit_memory_free_callstack_named( ptr, depth, 1, name )
# define TracyCMessageS( txt, size, depth ) ___tracy_emit_message( txt, size, depth );
# define TracyCMessageLS( txt, depth ) ___tracy_emit_messageL( txt, depth );
# define TracyCMessageCS( txt, size, color, depth ) ___tracy_emit_messageC( txt, size, color, depth );
# define TracyCMessageLCS( txt, color, depth ) ___tracy_emit_messageLC( txt, color, depth );
#else
# define TracyCZoneS( ctx, depth, active ) TracyCZone( ctx, active )
# define TracyCZoneNS( ctx, name, depth, active ) TracyCZoneN( ctx, name, active )
# define TracyCZoneCS( ctx, color, depth, active ) TracyCZoneC( ctx, color, active )
# define TracyCZoneNCS( ctx, name, color, depth, active ) TracyCZoneNC( ctx, name, color, active )
# define TracyCAllocS( ptr, size, depth ) TracyCAlloc( ptr, size )
# define TracyCFreeS( ptr, depth ) TracyCFree( ptr )
# define TracyCSecureAllocS( ptr, size, depth ) TracyCSecureAlloc( ptr, size )
# define TracyCSecureFreeS( ptr, depth ) TracyCSecureFree( ptr )
# define TracyCAllocNS( ptr, size, depth, name ) TracyCAllocN( ptr, size, name )
# define TracyCFreeNS( ptr, depth, name ) TracyCFreeN( ptr, name )
# define TracyCSecureAllocNS( ptr, size, depth, name ) TracyCSecureAllocN( ptr, size, name )
# define TracyCSecureFreeNS( ptr, depth, name ) TracyCSecureFreeN( ptr, name )
# define TracyCMessageS( txt, size, depth ) TracyCMessage( txt, size )
# define TracyCMessageLS( txt, depth ) TracyCMessageL( txt )
# define TracyCMessageCS( txt, size, color, depth ) TracyCMessageC( txt, size, color )
# define TracyCMessageLCS( txt, color, depth ) TracyCMessageLC( txt, color )
#endif
#endif
#ifdef __cplusplus
}
#endif
#endif

View File

@@ -4,9 +4,7 @@
//
// For fast integration, compile and
// link with this source file (and none
// other) in your executable (or in the
// main DLL / shared object on multi-DLL
// projects).
// other).
//
// Define TRACY_ENABLE to enable profiler.
@@ -15,40 +13,13 @@
#ifdef TRACY_ENABLE
#ifdef _MSC_VER
# pragma warning(push, 0)
#endif
#include "common/tracy_lz4.cpp"
#include "client/TracyProfiler.cpp"
#include "client/TracyCallstack.cpp"
#include "client/TracySysTime.cpp"
#include "client/TracySysTrace.cpp"
#include "common/tracy_lz4.cpp"
#include "common/TracySocket.cpp"
#include "client/tracy_rpmalloc.cpp"
#include "client/TracyDxt1.cpp"
#if TRACY_HAS_CALLSTACK == 2 || TRACY_HAS_CALLSTACK == 3 || TRACY_HAS_CALLSTACK == 4 || TRACY_HAS_CALLSTACK == 6
# include "libbacktrace/alloc.cpp"
# include "libbacktrace/dwarf.cpp"
# include "libbacktrace/fileline.cpp"
# include "libbacktrace/mmapio.cpp"
# include "libbacktrace/posix.cpp"
# include "libbacktrace/sort.cpp"
# include "libbacktrace/state.cpp"
# if TRACY_HAS_CALLSTACK == 4
# include "libbacktrace/macho.cpp"
# else
# include "libbacktrace/elf.cpp"
# endif
#endif
#ifdef _MSC_VER
# pragma comment(lib, "ws2_32.lib")
# pragma comment(lib, "dbghelp.lib")
# pragma comment(lib, "advapi32.lib")
# pragma comment(lib, "user32.lib")
# pragma warning(pop)
#endif
#endif

View File

@@ -1,443 +0,0 @@
#ifndef __TRACYD3D11_HPP__
#define __TRACYD3D11_HPP__
#ifndef TRACY_ENABLE
#define TracyD3D11Context(device,queue) nullptr
#define TracyD3D11Destroy(ctx)
#define TracyD3D11ContextName(ctx, name, size)
#define TracyD3D11NewFrame(ctx)
#define TracyD3D11Zone(ctx, name)
#define TracyD3D11ZoneC(ctx, name, color)
#define TracyD3D11NamedZone(ctx, varname, name, active)
#define TracyD3D11NamedZoneC(ctx, varname, name, color, active)
#define TracyD3D12ZoneTransient(ctx, varname, name, active)
#define TracyD3D11ZoneS(ctx, name, depth)
#define TracyD3D11ZoneCS(ctx, name, color, depth)
#define TracyD3D11NamedZoneS(ctx, varname, name, depth, active)
#define TracyD3D11NamedZoneCS(ctx, varname, name, color, depth, active)
#define TracyD3D12ZoneTransientS(ctx, varname, name, depth, active)
#define TracyD3D11Collect(ctx)
namespace tracy
{
class D3D11ZoneScope {};
}
using TracyD3D11Ctx = void*;
#else
#include <atomic>
#include <assert.h>
#include <stdlib.h>
#include "Tracy.hpp"
#include "client/TracyProfiler.hpp"
#include "client/TracyCallstack.hpp"
#include "common/TracyAlign.hpp"
#include "common/TracyAlloc.hpp"
namespace tracy
{
class D3D11Ctx
{
friend class D3D11ZoneScope;
enum { QueryCount = 64 * 1024 };
public:
D3D11Ctx( ID3D11Device* device, ID3D11DeviceContext* devicectx )
: m_device( device )
, m_devicectx( devicectx )
, m_context( GetGpuCtxCounter().fetch_add( 1, std::memory_order_relaxed ) )
, m_head( 0 )
, m_tail( 0 )
{
assert( m_context != 255 );
for (int i = 0; i < QueryCount; i++)
{
HRESULT hr = S_OK;
D3D11_QUERY_DESC desc;
desc.MiscFlags = 0;
desc.Query = D3D11_QUERY_TIMESTAMP;
hr |= device->CreateQuery(&desc, &m_queries[i]);
desc.Query = D3D11_QUERY_TIMESTAMP_DISJOINT;
hr |= device->CreateQuery(&desc, &m_disjoints[i]);
m_disjointMap[i] = nullptr;
assert(SUCCEEDED(hr));
}
// Force query the initial GPU timestamp (pipeline stall)
D3D11_QUERY_DATA_TIMESTAMP_DISJOINT disjoint;
UINT64 timestamp;
for (int attempts = 0; attempts < 50; attempts++)
{
devicectx->Begin(m_disjoints[0]);
devicectx->End(m_queries[0]);
devicectx->End(m_disjoints[0]);
devicectx->Flush();
while (devicectx->GetData(m_disjoints[0], &disjoint, sizeof(disjoint), 0) == S_FALSE)
/* Nothing */;
if (disjoint.Disjoint)
continue;
while (devicectx->GetData(m_queries[0], &timestamp, sizeof(timestamp), 0) == S_FALSE)
/* Nothing */;
break;
}
int64_t tgpu = timestamp * (1000000000ull / disjoint.Frequency);
int64_t tcpu = Profiler::GetTime();
uint8_t flags = 0;
const float period = 1.f;
auto* item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::GpuNewContext );
MemWrite( &item->gpuNewContext.cpuTime, tcpu );
MemWrite( &item->gpuNewContext.gpuTime, tgpu );
memset(&item->gpuNewContext.thread, 0, sizeof(item->gpuNewContext.thread));
MemWrite( &item->gpuNewContext.period, period );
MemWrite( &item->gpuNewContext.context, m_context );
MemWrite( &item->gpuNewContext.flags, flags );
MemWrite( &item->gpuNewContext.type, GpuContextType::Direct3D11 );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
Profiler::QueueSerialFinish();
}
~D3D11Ctx()
{
for (int i = 0; i < QueryCount; i++)
{
m_queries[i]->Release();
m_disjoints[i]->Release();
m_disjointMap[i] = nullptr;
}
}
void Name( const char* name, uint16_t len )
{
auto ptr = (char*)tracy_malloc( len );
memcpy( ptr, name, len );
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::GpuContextName );
MemWrite( &item->gpuContextNameFat.context, m_context );
MemWrite( &item->gpuContextNameFat.ptr, (uint64_t)ptr );
MemWrite( &item->gpuContextNameFat.size, len );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
Profiler::QueueSerialFinish();
}
void Collect()
{
ZoneScopedC( Color::Red4 );
if( m_tail == m_head ) return;
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() )
{
m_head = m_tail = 0;
return;
}
#endif
auto start = m_tail;
auto end = m_head + QueryCount;
auto cnt = (end - start) % QueryCount;
while (cnt > 1)
{
auto mid = start + cnt / 2;
bool available =
m_devicectx->GetData(m_disjointMap[mid % QueryCount], nullptr, 0, D3D11_ASYNC_GETDATA_DONOTFLUSH) == S_OK &&
m_devicectx->GetData(m_queries[mid % QueryCount], nullptr, 0, D3D11_ASYNC_GETDATA_DONOTFLUSH) == S_OK;
if (available)
{
start = mid;
}
else
{
end = mid;
}
cnt = (end - start) % QueryCount;
}
start %= QueryCount;
while (m_tail != start)
{
D3D11_QUERY_DATA_TIMESTAMP_DISJOINT disjoint;
UINT64 time;
m_devicectx->GetData(m_disjointMap[m_tail], &disjoint, sizeof(disjoint), 0);
m_devicectx->GetData(m_queries[m_tail], &time, sizeof(time), 0);
time *= (1000000000ull / disjoint.Frequency);
auto* item = Profiler::QueueSerial();
MemWrite(&item->hdr.type, QueueType::GpuTime);
MemWrite(&item->gpuTime.gpuTime, (int64_t)time);
MemWrite(&item->gpuTime.queryId, (uint16_t)m_tail);
MemWrite(&item->gpuTime.context, m_context);
Profiler::QueueSerialFinish();
m_tail = (m_tail + 1) % QueryCount;
}
}
private:
tracy_force_inline unsigned int NextQueryId()
{
const auto id = m_head;
m_head = ( m_head + 1 ) % QueryCount;
assert( m_head != m_tail );
return id;
}
tracy_force_inline ID3D11Query* TranslateQueryId( unsigned int id )
{
return m_queries[id];
}
tracy_force_inline ID3D11Query* MapDisjointQueryId( unsigned int id, unsigned int disjointId )
{
m_disjointMap[id] = m_disjoints[disjointId];
return m_disjoints[disjointId];
}
tracy_force_inline uint8_t GetId() const
{
return m_context;
}
ID3D11Device* m_device;
ID3D11DeviceContext* m_devicectx;
ID3D11Query* m_queries[QueryCount];
ID3D11Query* m_disjoints[QueryCount];
ID3D11Query* m_disjointMap[QueryCount]; // Multiple time queries can have one disjoint query
uint8_t m_context;
unsigned int m_head;
unsigned int m_tail;
};
class D3D11ZoneScope
{
public:
tracy_force_inline D3D11ZoneScope( D3D11Ctx* ctx, const SourceLocationData* srcloc, bool is_active )
#ifdef TRACY_ON_DEMAND
: m_active( is_active && GetProfiler().IsConnected() )
#else
: m_active( is_active )
#endif
{
if( !m_active ) return;
m_ctx = ctx;
const auto queryId = ctx->NextQueryId();
ctx->m_devicectx->Begin(ctx->MapDisjointQueryId(queryId, queryId));
ctx->m_devicectx->End(ctx->TranslateQueryId(queryId));
m_disjointId = queryId;
auto* item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::GpuZoneBeginSerial );
MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
MemWrite( &item->gpuZoneBegin.thread, GetThreadHandle() );
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneBegin.context, ctx->GetId() );
Profiler::QueueSerialFinish();
}
tracy_force_inline D3D11ZoneScope( D3D11Ctx* ctx, const SourceLocationData* srcloc, int depth, bool is_active )
#ifdef TRACY_ON_DEMAND
: m_active( is_active && GetProfiler().IsConnected() )
#else
: m_active( is_active )
#endif
{
if( !m_active ) return;
m_ctx = ctx;
const auto queryId = ctx->NextQueryId();
ctx->m_devicectx->Begin(ctx->MapDisjointQueryId(queryId, queryId));
ctx->m_devicectx->End(ctx->TranslateQueryId(queryId));
m_disjointId = queryId;
auto* item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::GpuZoneBeginCallstackSerial );
MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
MemWrite( &item->gpuZoneBegin.thread, GetThreadHandle() );
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneBegin.context, ctx->GetId() );
Profiler::QueueSerialFinish();
GetProfiler().SendCallstack( depth );
}
tracy_force_inline D3D11ZoneScope(D3D11Ctx* ctx, uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, bool active)
#ifdef TRACY_ON_DEMAND
: m_active(active&& GetProfiler().IsConnected())
#else
: m_active(active)
#endif
{
if( !m_active ) return;
m_ctx = ctx;
const auto queryId = ctx->NextQueryId();
ctx->m_devicectx->Begin(ctx->MapDisjointQueryId(queryId, queryId));
ctx->m_devicectx->End(ctx->TranslateQueryId(queryId));
m_disjointId = queryId;
const auto sourceLocation = Profiler::AllocSourceLocation(line, source, sourceSz, function, functionSz, name, nameSz);
auto* item = Profiler::QueueSerial();
MemWrite(&item->hdr.type, QueueType::GpuZoneBeginAllocSrcLocSerial);
MemWrite(&item->gpuZoneBegin.cpuTime, Profiler::GetTime());
MemWrite(&item->gpuZoneBegin.srcloc, sourceLocation);
MemWrite(&item->gpuZoneBegin.thread, GetThreadHandle());
MemWrite(&item->gpuZoneBegin.queryId, static_cast<uint16_t>(queryId));
MemWrite(&item->gpuZoneBegin.context, ctx->GetId());
Profiler::QueueSerialFinish();
}
tracy_force_inline D3D11ZoneScope(D3D11Ctx* ctx, uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, int depth, bool active)
#ifdef TRACY_ON_DEMAND
: m_active(active&& GetProfiler().IsConnected())
#else
: m_active(active)
#endif
{
if( !m_active ) return;
m_ctx = ctx;
const auto queryId = ctx->NextQueryId();
ctx->m_devicectx->Begin(ctx->MapDisjointQueryId(queryId, queryId));
ctx->m_devicectx->End(ctx->TranslateQueryId(queryId));
m_disjointId = queryId;
const auto sourceLocation = Profiler::AllocSourceLocation(line, source, sourceSz, function, functionSz, name, nameSz);
auto* item = Profiler::QueueSerialCallstack(Callstack(depth));
MemWrite(&item->hdr.type, QueueType::GpuZoneBeginAllocSrcLocCallstackSerial);
MemWrite(&item->gpuZoneBegin.cpuTime, Profiler::GetTime());
MemWrite(&item->gpuZoneBegin.srcloc, sourceLocation);
MemWrite(&item->gpuZoneBegin.thread, GetThreadHandle());
MemWrite(&item->gpuZoneBegin.queryId, static_cast<uint16_t>(queryId));
MemWrite(&item->gpuZoneBegin.context, ctx->GetId());
Profiler::QueueSerialFinish();
}
tracy_force_inline ~D3D11ZoneScope()
{
if( !m_active ) return;
const auto queryId = m_ctx->NextQueryId();
m_ctx->m_devicectx->End(m_ctx->TranslateQueryId(queryId));
m_ctx->m_devicectx->End(m_ctx->MapDisjointQueryId(queryId, m_disjointId));
auto* item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::GpuZoneEndSerial );
MemWrite( &item->gpuZoneEnd.cpuTime, Profiler::GetTime() );
MemWrite( &item->gpuZoneEnd.thread, GetThreadHandle() );
MemWrite( &item->gpuZoneEnd.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneEnd.context, m_ctx->GetId() );
Profiler::QueueSerialFinish();
}
private:
const bool m_active;
D3D11Ctx* m_ctx;
unsigned int m_disjointId;
};
static inline D3D11Ctx* CreateD3D11Context( ID3D11Device* device, ID3D11DeviceContext* devicectx )
{
InitRPMallocThread();
auto ctx = (D3D11Ctx*)tracy_malloc( sizeof( D3D11Ctx ) );
new(ctx) D3D11Ctx( device, devicectx );
return ctx;
}
static inline void DestroyD3D11Context( D3D11Ctx* ctx )
{
ctx->~D3D11Ctx();
tracy_free( ctx );
}
}
using TracyD3D11Ctx = tracy::D3D11Ctx*;
#define TracyD3D11Context( device, devicectx ) tracy::CreateD3D11Context( device, devicectx );
#define TracyD3D11Destroy(ctx) tracy::DestroyD3D11Context(ctx);
#define TracyD3D11ContextName(ctx, name, size) ctx->Name(name, size);
#if defined TRACY_HAS_CALLSTACK && defined TRACY_CALLSTACK
# define TracyD3D11Zone( ctx, name ) TracyD3D11NamedZoneS( ctx, ___tracy_gpu_zone, name, TRACY_CALLSTACK, true )
# define TracyD3D11ZoneC( ctx, name, color ) TracyD3D11NamedZoneCS( ctx, ___tracy_gpu_zone, name, color, TRACY_CALLSTACK, true )
# define TracyD3D11NamedZone( ctx, varname, name, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::D3D11ZoneScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), TRACY_CALLSTACK, active );
# define TracyD3D11NamedZoneC( ctx, varname, name, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::D3D11ZoneScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), TRACY_CALLSTACK, active );
# define TracyD3D11ZoneTransient(ctx, varname, name, active) TracyD3D11ZoneTransientS(ctx, varname, cmdList, name, TRACY_CALLSTACK, active)
#else
# define TracyD3D11Zone( ctx, name ) TracyD3D11NamedZone( ctx, ___tracy_gpu_zone, name, true )
# define TracyD3D11ZoneC( ctx, name, color ) TracyD3D11NamedZoneC( ctx, ___tracy_gpu_zone, name, color, true )
# define TracyD3D11NamedZone( ctx, varname, name, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::D3D11ZoneScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), active );
# define TracyD3D11NamedZoneC( ctx, varname, name, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::D3D11ZoneScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), active );
# define TracyD3D11ZoneTransient(ctx, varname, name, active) tracy::D3D11ZoneScope varname{ ctx, __LINE__, __FILE__, strlen(__FILE__), __FUNCTION__, strlen(__FUNCTION__), name, strlen(name), active };
#endif
#ifdef TRACY_HAS_CALLSTACK
# define TracyD3D11ZoneS( ctx, name, depth ) TracyD3D11NamedZoneS( ctx, ___tracy_gpu_zone, name, depth, true )
# define TracyD3D11ZoneCS( ctx, name, color, depth ) TracyD3D11NamedZoneCS( ctx, ___tracy_gpu_zone, name, color, depth, true )
# define TracyD3D11NamedZoneS( ctx, varname, name, depth, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::D3D11ZoneScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), depth, active );
# define TracyD3D11NamedZoneCS( ctx, varname, name, color, depth, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::D3D11ZoneScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), depth, active );
# define TracyD3D11ZoneTransientS(ctx, varname, name, depth, active) tracy::D3D11ZoneScope varname{ ctx, __LINE__, __FILE__, strlen(__FILE__), __FUNCTION__, strlen(__FUNCTION__), name, strlen(name), depth, active };
#else
# define TracyD3D11ZoneS( ctx, name, depth, active ) TracyD3D11Zone( ctx, name )
# define TracyD3D11ZoneCS( ctx, name, color, depth, active ) TracyD3D11ZoneC( name, color )
# define TracyD3D11NamedZoneS( ctx, varname, name, depth, active ) TracyD3D11NamedZone( ctx, varname, name, active )
# define TracyD3D11NamedZoneCS( ctx, varname, name, color, depth, active ) TracyD3D11NamedZoneC( ctx, varname, name, color, active )
# define TracyD3D11ZoneTransientS(ctx, varname, name, depth, active) TracyD3D12ZoneTransient(ctx, varname, name, active)
#endif
#define TracyD3D11Collect( ctx ) ctx->Collect();
#endif
#endif

View File

@@ -1,510 +0,0 @@
#ifndef __TRACYD3D12_HPP__
#define __TRACYD3D12_HPP__
#ifndef TRACY_ENABLE
#define TracyD3D12Context(device, queue) nullptr
#define TracyD3D12Destroy(ctx)
#define TracyD3D12ContextName(ctx, name, size)
#define TracyD3D12NewFrame(ctx)
#define TracyD3D12Zone(ctx, cmdList, name)
#define TracyD3D12ZoneC(ctx, cmdList, name, color)
#define TracyD3D12NamedZone(ctx, varname, cmdList, name, active)
#define TracyD3D12NamedZoneC(ctx, varname, cmdList, name, color, active)
#define TracyD3D12ZoneTransient(ctx, varname, cmdList, name, active)
#define TracyD3D12ZoneS(ctx, cmdList, name, depth)
#define TracyD3D12ZoneCS(ctx, cmdList, name, color, depth)
#define TracyD3D12NamedZoneS(ctx, varname, cmdList, name, depth, active)
#define TracyD3D12NamedZoneCS(ctx, varname, cmdList, name, color, depth, active)
#define TracyD3D12ZoneTransientS(ctx, varname, cmdList, name, depth, active)
#define TracyD3D12Collect(ctx)
namespace tracy
{
class D3D12ZoneScope {};
}
using TracyD3D12Ctx = void*;
#else
#include "Tracy.hpp"
#include "client/TracyProfiler.hpp"
#include "client/TracyCallstack.hpp"
#include <cstdlib>
#include <cassert>
#include <d3d12.h>
#include <dxgi.h>
#include <wrl/client.h>
#include <queue>
namespace tracy
{
struct D3D12QueryPayload
{
uint32_t m_queryIdStart = 0;
uint32_t m_queryCount = 0;
};
// Command queue context.
class D3D12QueueCtx
{
friend class D3D12ZoneScope;
static constexpr uint32_t MaxQueries = 64 * 1024; // Queries are begin and end markers, so we can store half as many total time durations. Must be even!
bool m_initialized = false;
ID3D12Device* m_device = nullptr;
ID3D12CommandQueue* m_queue = nullptr;
uint8_t m_context;
Microsoft::WRL::ComPtr<ID3D12QueryHeap> m_queryHeap;
Microsoft::WRL::ComPtr<ID3D12Resource> m_readbackBuffer;
// In-progress payload.
uint32_t m_queryLimit = MaxQueries;
uint32_t m_queryCounter = 0;
uint32_t m_previousQueryCounter = 0;
uint32_t m_activePayload = 0;
Microsoft::WRL::ComPtr<ID3D12Fence> m_payloadFence;
std::queue<D3D12QueryPayload> m_payloadQueue;
int64_t m_prevCalibration = 0;
int64_t m_qpcToNs = int64_t{ 1000000000 / GetFrequencyQpc() };
public:
D3D12QueueCtx(ID3D12Device* device, ID3D12CommandQueue* queue)
: m_device(device)
, m_queue(queue)
, m_context(GetGpuCtxCounter().fetch_add(1, std::memory_order_relaxed))
{
// Verify we support timestamp queries on this queue.
if (queue->GetDesc().Type == D3D12_COMMAND_LIST_TYPE_COPY)
{
D3D12_FEATURE_DATA_D3D12_OPTIONS3 featureData{};
if (FAILED(device->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS3, &featureData, sizeof(featureData))))
{
assert(false && "Platform does not support profiling of copy queues.");
}
}
uint64_t timestampFrequency;
if (FAILED(queue->GetTimestampFrequency(&timestampFrequency)))
{
assert(false && "Failed to get timestamp frequency.");
}
uint64_t cpuTimestamp;
uint64_t gpuTimestamp;
if (FAILED(queue->GetClockCalibration(&gpuTimestamp, &cpuTimestamp)))
{
assert(false && "Failed to get queue clock calibration.");
}
// Save the device cpu timestamp, not the profiler's timestamp.
m_prevCalibration = cpuTimestamp * m_qpcToNs;
cpuTimestamp = Profiler::GetTime();
D3D12_QUERY_HEAP_DESC heapDesc{};
heapDesc.Type = queue->GetDesc().Type == D3D12_COMMAND_LIST_TYPE_COPY ? D3D12_QUERY_HEAP_TYPE_COPY_QUEUE_TIMESTAMP : D3D12_QUERY_HEAP_TYPE_TIMESTAMP;
heapDesc.Count = m_queryLimit;
heapDesc.NodeMask = 0; // #TODO: Support multiple adapters.
while (FAILED(device->CreateQueryHeap(&heapDesc, IID_PPV_ARGS(&m_queryHeap))))
{
m_queryLimit /= 2;
heapDesc.Count = m_queryLimit;
}
// Create a readback buffer, which will be used as a destination for the query data.
D3D12_RESOURCE_DESC readbackBufferDesc{};
readbackBufferDesc.Alignment = 0;
readbackBufferDesc.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER;
readbackBufferDesc.Width = m_queryLimit * sizeof(uint64_t);
readbackBufferDesc.Height = 1;
readbackBufferDesc.DepthOrArraySize = 1;
readbackBufferDesc.Format = DXGI_FORMAT_UNKNOWN;
readbackBufferDesc.Layout = D3D12_TEXTURE_LAYOUT_ROW_MAJOR; // Buffers are always row major.
readbackBufferDesc.MipLevels = 1;
readbackBufferDesc.SampleDesc.Count = 1;
readbackBufferDesc.SampleDesc.Quality = 0;
readbackBufferDesc.Flags = D3D12_RESOURCE_FLAG_NONE;
D3D12_HEAP_PROPERTIES readbackHeapProps{};
readbackHeapProps.Type = D3D12_HEAP_TYPE_READBACK;
readbackHeapProps.CPUPageProperty = D3D12_CPU_PAGE_PROPERTY_UNKNOWN;
readbackHeapProps.MemoryPoolPreference = D3D12_MEMORY_POOL_UNKNOWN;
readbackHeapProps.CreationNodeMask = 0;
readbackHeapProps.VisibleNodeMask = 0; // #TODO: Support multiple adapters.
if (FAILED(device->CreateCommittedResource(&readbackHeapProps, D3D12_HEAP_FLAG_NONE, &readbackBufferDesc, D3D12_RESOURCE_STATE_COPY_DEST, nullptr, IID_PPV_ARGS(&m_readbackBuffer))))
{
assert(false && "Failed to create query readback buffer.");
}
if (FAILED(device->CreateFence(0, D3D12_FENCE_FLAG_NONE, IID_PPV_ARGS(&m_payloadFence))))
{
assert(false && "Failed to create payload fence.");
}
auto* item = Profiler::QueueSerial();
MemWrite(&item->hdr.type, QueueType::GpuNewContext);
MemWrite(&item->gpuNewContext.cpuTime, cpuTimestamp);
MemWrite(&item->gpuNewContext.gpuTime, gpuTimestamp);
memset(&item->gpuNewContext.thread, 0, sizeof(item->gpuNewContext.thread));
MemWrite(&item->gpuNewContext.period, 1E+09f / static_cast<float>(timestampFrequency));
MemWrite(&item->gpuNewContext.context, m_context);
MemWrite(&item->gpuNewContext.flags, GpuContextCalibration);
MemWrite(&item->gpuNewContext.type, GpuContextType::Direct3D12);
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem(*item);
#endif
Profiler::QueueSerialFinish();
m_initialized = true;
}
void NewFrame()
{
m_payloadQueue.emplace(D3D12QueryPayload{ m_previousQueryCounter, m_queryCounter });
m_previousQueryCounter += m_queryCounter;
m_queryCounter = 0;
if (m_previousQueryCounter >= m_queryLimit)
{
m_previousQueryCounter -= m_queryLimit;
}
m_queue->Signal(m_payloadFence.Get(), ++m_activePayload);
}
void Name( const char* name, uint16_t len )
{
auto ptr = (char*)tracy_malloc( len );
memcpy( ptr, name, len );
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::GpuContextName );
MemWrite( &item->gpuContextNameFat.context, m_context );
MemWrite( &item->gpuContextNameFat.ptr, (uint64_t)ptr );
MemWrite( &item->gpuContextNameFat.size, len );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
Profiler::QueueSerialFinish();
}
void Collect()
{
ZoneScopedC(Color::Red4);
#ifdef TRACY_ON_DEMAND
if (!GetProfiler().IsConnected())
{
m_queryCounter = 0;
return;
}
#endif
// Find out what payloads are available.
const auto newestReadyPayload = m_payloadFence->GetCompletedValue();
const auto payloadCount = m_payloadQueue.size() - (m_activePayload - newestReadyPayload);
if (!payloadCount)
{
return; // No payloads are available yet, exit out.
}
D3D12_RANGE mapRange{ 0, m_queryLimit * sizeof(uint64_t) };
// Map the readback buffer so we can fetch the query data from the GPU.
void* readbackBufferMapping = nullptr;
if (FAILED(m_readbackBuffer->Map(0, &mapRange, &readbackBufferMapping)))
{
assert(false && "Failed to map readback buffer.");
}
auto* timestampData = static_cast<uint64_t*>(readbackBufferMapping);
for (uint32_t i = 0; i < payloadCount; ++i)
{
const auto& payload = m_payloadQueue.front();
for (uint32_t j = 0; j < payload.m_queryCount; ++j)
{
const auto counter = (payload.m_queryIdStart + j) % m_queryLimit;
const auto timestamp = timestampData[counter];
const auto queryId = counter;
auto* item = Profiler::QueueSerial();
MemWrite(&item->hdr.type, QueueType::GpuTime);
MemWrite(&item->gpuTime.gpuTime, timestamp);
MemWrite(&item->gpuTime.queryId, static_cast<uint16_t>(queryId));
MemWrite(&item->gpuTime.context, m_context);
Profiler::QueueSerialFinish();
}
m_payloadQueue.pop();
}
m_readbackBuffer->Unmap(0, nullptr);
// Recalibrate to account for drift.
uint64_t cpuTimestamp;
uint64_t gpuTimestamp;
if (FAILED(m_queue->GetClockCalibration(&gpuTimestamp, &cpuTimestamp)))
{
assert(false && "Failed to get queue clock calibration.");
}
cpuTimestamp *= m_qpcToNs;
const auto cpuDelta = cpuTimestamp - m_prevCalibration;
if (cpuDelta > 0)
{
m_prevCalibration = cpuTimestamp;
cpuTimestamp = Profiler::GetTime();
auto* item = Profiler::QueueSerial();
MemWrite(&item->hdr.type, QueueType::GpuCalibration);
MemWrite(&item->gpuCalibration.gpuTime, gpuTimestamp);
MemWrite(&item->gpuCalibration.cpuTime, cpuTimestamp);
MemWrite(&item->gpuCalibration.cpuDelta, cpuDelta);
MemWrite(&item->gpuCalibration.context, m_context);
Profiler::QueueSerialFinish();
}
}
private:
tracy_force_inline uint32_t NextQueryId()
{
assert(m_queryCounter < m_queryLimit && "Submitted too many GPU queries! Consider increasing MaxQueries.");
const uint32_t id = (m_previousQueryCounter + m_queryCounter) % m_queryLimit;
m_queryCounter += 2; // Allocate space for a begin and end query.
return id;
}
tracy_force_inline uint8_t GetId() const
{
return m_context;
}
};
class D3D12ZoneScope
{
const bool m_active;
D3D12QueueCtx* m_ctx = nullptr;
ID3D12GraphicsCommandList* m_cmdList = nullptr;
uint32_t m_queryId = 0; // Used for tracking in nested zones.
public:
tracy_force_inline D3D12ZoneScope(D3D12QueueCtx* ctx, ID3D12GraphicsCommandList* cmdList, const SourceLocationData* srcLocation, bool active)
#ifdef TRACY_ON_DEMAND
: m_active(active && GetProfiler().IsConnected())
#else
: m_active(active)
#endif
{
if (!m_active) return;
m_ctx = ctx;
m_cmdList = cmdList;
m_queryId = ctx->NextQueryId();
cmdList->EndQuery(ctx->m_queryHeap.Get(), D3D12_QUERY_TYPE_TIMESTAMP, m_queryId);
auto* item = Profiler::QueueSerial();
MemWrite(&item->hdr.type, QueueType::GpuZoneBeginSerial);
MemWrite(&item->gpuZoneBegin.cpuTime, Profiler::GetTime());
MemWrite(&item->gpuZoneBegin.srcloc, reinterpret_cast<uint64_t>(srcLocation));
MemWrite(&item->gpuZoneBegin.thread, GetThreadHandle());
MemWrite(&item->gpuZoneBegin.queryId, static_cast<uint16_t>(m_queryId));
MemWrite(&item->gpuZoneBegin.context, ctx->GetId());
Profiler::QueueSerialFinish();
}
tracy_force_inline D3D12ZoneScope(D3D12QueueCtx* ctx, ID3D12GraphicsCommandList* cmdList, const SourceLocationData* srcLocation, int depth, bool active)
#ifdef TRACY_ON_DEMAND
: m_active(active&& GetProfiler().IsConnected())
#else
: m_active(active)
#endif
{
if (!m_active) return;
m_ctx = ctx;
m_cmdList = cmdList;
m_queryId = ctx->NextQueryId();
cmdList->EndQuery(ctx->m_queryHeap.Get(), D3D12_QUERY_TYPE_TIMESTAMP, m_queryId);
auto* item = Profiler::QueueSerialCallstack(Callstack(depth));
MemWrite(&item->hdr.type, QueueType::GpuZoneBeginCallstackSerial);
MemWrite(&item->gpuZoneBegin.cpuTime, Profiler::GetTime());
MemWrite(&item->gpuZoneBegin.srcloc, reinterpret_cast<uint64_t>(srcLocation));
MemWrite(&item->gpuZoneBegin.thread, GetThreadHandle());
MemWrite(&item->gpuZoneBegin.queryId, static_cast<uint16_t>(m_queryId));
MemWrite(&item->gpuZoneBegin.context, ctx->GetId());
Profiler::QueueSerialFinish();
}
tracy_force_inline D3D12ZoneScope(D3D12QueueCtx* ctx, uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, ID3D12GraphicsCommandList* cmdList, bool active)
#ifdef TRACY_ON_DEMAND
: m_active(active&& GetProfiler().IsConnected())
#else
: m_active(active)
#endif
{
if (!m_active) return;
m_ctx = ctx;
m_cmdList = cmdList;
m_queryId = ctx->NextQueryId();
cmdList->EndQuery(ctx->m_queryHeap.Get(), D3D12_QUERY_TYPE_TIMESTAMP, m_queryId);
const auto sourceLocation = Profiler::AllocSourceLocation(line, source, sourceSz, function, functionSz, name, nameSz);
auto* item = Profiler::QueueSerial();
MemWrite(&item->hdr.type, QueueType::GpuZoneBeginAllocSrcLocSerial);
MemWrite(&item->gpuZoneBegin.cpuTime, Profiler::GetTime());
MemWrite(&item->gpuZoneBegin.srcloc, sourceLocation);
MemWrite(&item->gpuZoneBegin.thread, GetThreadHandle());
MemWrite(&item->gpuZoneBegin.queryId, static_cast<uint16_t>(m_queryId));
MemWrite(&item->gpuZoneBegin.context, ctx->GetId());
Profiler::QueueSerialFinish();
}
tracy_force_inline D3D12ZoneScope(D3D12QueueCtx* ctx, uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, ID3D12GraphicsCommandList* cmdList, int depth, bool active)
#ifdef TRACY_ON_DEMAND
: m_active(active&& GetProfiler().IsConnected())
#else
: m_active(active)
#endif
{
if (!m_active) return;
m_ctx = ctx;
m_cmdList = cmdList;
m_queryId = ctx->NextQueryId();
cmdList->EndQuery(ctx->m_queryHeap.Get(), D3D12_QUERY_TYPE_TIMESTAMP, m_queryId);
const auto sourceLocation = Profiler::AllocSourceLocation(line, source, sourceSz, function, functionSz, name, nameSz);
auto* item = Profiler::QueueSerialCallstack(Callstack(depth));
MemWrite(&item->hdr.type, QueueType::GpuZoneBeginAllocSrcLocCallstackSerial);
MemWrite(&item->gpuZoneBegin.cpuTime, Profiler::GetTime());
MemWrite(&item->gpuZoneBegin.srcloc, sourceLocation);
MemWrite(&item->gpuZoneBegin.thread, GetThreadHandle());
MemWrite(&item->gpuZoneBegin.queryId, static_cast<uint16_t>(m_queryId));
MemWrite(&item->gpuZoneBegin.context, ctx->GetId());
Profiler::QueueSerialFinish();
}
tracy_force_inline ~D3D12ZoneScope()
{
if (!m_active) return;
const auto queryId = m_queryId + 1; // Our end query slot is immediately after the begin slot.
m_cmdList->EndQuery(m_ctx->m_queryHeap.Get(), D3D12_QUERY_TYPE_TIMESTAMP, queryId);
auto* item = Profiler::QueueSerial();
MemWrite(&item->hdr.type, QueueType::GpuZoneEndSerial);
MemWrite(&item->gpuZoneEnd.cpuTime, Profiler::GetTime());
MemWrite(&item->gpuZoneEnd.thread, GetThreadHandle());
MemWrite(&item->gpuZoneEnd.queryId, static_cast<uint16_t>(queryId));
MemWrite(&item->gpuZoneEnd.context, m_ctx->GetId());
Profiler::QueueSerialFinish();
m_cmdList->ResolveQueryData(m_ctx->m_queryHeap.Get(), D3D12_QUERY_TYPE_TIMESTAMP, m_queryId, 2, m_ctx->m_readbackBuffer.Get(), m_queryId * sizeof(uint64_t));
}
};
static inline D3D12QueueCtx* CreateD3D12Context(ID3D12Device* device, ID3D12CommandQueue* queue)
{
InitRPMallocThread();
auto* ctx = static_cast<D3D12QueueCtx*>(tracy_malloc(sizeof(D3D12QueueCtx)));
new (ctx) D3D12QueueCtx{ device, queue };
return ctx;
}
static inline void DestroyD3D12Context(D3D12QueueCtx* ctx)
{
ctx->~D3D12QueueCtx();
tracy_free(ctx);
}
}
using TracyD3D12Ctx = tracy::D3D12QueueCtx*;
#define TracyD3D12Context(device, queue) tracy::CreateD3D12Context(device, queue);
#define TracyD3D12Destroy(ctx) tracy::DestroyD3D12Context(ctx);
#define TracyD3D12ContextName(ctx, name, size) ctx->Name(name, size);
#define TracyD3D12NewFrame(ctx) ctx->NewFrame();
#if defined TRACY_HAS_CALLSTACK && defined TRACY_CALLSTACK
# define TracyD3D12Zone(ctx, cmdList, name) TracyD3D12NamedZoneS(ctx, ___tracy_gpu_zone, cmdList, name, TRACY_CALLSTACK, true)
# define TracyD3D12ZoneC(ctx, cmdList, name, color) TracyD3D12NamedZoneCS(ctx, ___tracy_gpu_zone, cmdList, name, color, TRACY_CALLSTACK, true)
# define TracyD3D12NamedZone(ctx, varname, cmdList, name, active) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location, __LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::D3D12ZoneScope varname{ ctx, cmdList, &TracyConcat(__tracy_gpu_source_location, __LINE__), TRACY_CALLSTACK, active };
# define TracyD3D12NamedZoneC(ctx, varname, cmdList, name, color, active) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location, __LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::D3D12ZoneScope varname{ ctx, cmdList, &TracyConcat(__tracy_gpu_source_location, __LINE__), TRACY_CALLSTACK, active };
# define TracyD3D12ZoneTransient(ctx, varname, cmdList, name, active) TracyD3D12ZoneTransientS(ctx, varname, cmdList, name, TRACY_CALLSTACK, active)
#else
# define TracyD3D12Zone(ctx, cmdList, name) TracyD3D12NamedZone(ctx, ___tracy_gpu_zone, cmdList, name, true)
# define TracyD3D12ZoneC(ctx, cmdList, name, color) TracyD3D12NamedZoneC(ctx, ___tracy_gpu_zone, cmdList, name, color, true)
# define TracyD3D12NamedZone(ctx, varname, cmdList, name, active) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location, __LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::D3D12ZoneScope varname{ ctx, cmdList, &TracyConcat(__tracy_gpu_source_location, __LINE__), active };
# define TracyD3D12NamedZoneC(ctx, varname, cmdList, name, color, active) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location, __LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::D3D12ZoneScope varname{ ctx, cmdList, &TracyConcat(__tracy_gpu_source_location, __LINE__), active };
# define TracyD3D12ZoneTransient(ctx, varname, cmdList, name, active) tracy::D3D12ZoneScope varname{ ctx, __LINE__, __FILE__, strlen(__FILE__), __FUNCTION__, strlen(__FUNCTION__), name, strlen(name), cmdList, active };
#endif
#ifdef TRACY_HAS_CALLSTACK
# define TracyD3D12ZoneS(ctx, cmdList, name, depth) TracyD3D12NamedZoneS(ctx, ___tracy_gpu_zone, cmdList, name, depth, true)
# define TracyD3D12ZoneCS(ctx, cmdList, name, color, depth) TracyD3D12NamedZoneCS(ctx, ___tracy_gpu_zone, cmdList, name, color, depth, true)
# define TracyD3D12NamedZoneS(ctx, varname, cmdList, name, depth, active) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location, __LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::D3D12ZoneScope varname{ ctx, cmdList, &TracyConcat(__tracy_gpu_source_location, __LINE__), depth, active };
# define TracyD3D12NamedZoneCS(ctx, varname, cmdList, name, color, depth, active) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location, __LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::D3D12ZoneScope varname{ ctx, cmdList, &TracyConcat(__tracy_gpu_source_location, __LINE__), depth, active };
# define TracyD3D12ZoneTransientS(ctx, varname, cmdList, name, depth, active) tracy::D3D12ZoneScope varname{ ctx, __LINE__, __FILE__, strlen(__FILE__), __FUNCTION__, strlen(__FUNCTION__), name, strlen(name), cmdList, depth, active };
#else
# define TracyD3D12ZoneS(ctx, cmdList, name, depth) TracyD3D12Zone(ctx, cmdList, name)
# define TracyD3D12ZoneCS(ctx, cmdList, name, color, depth) TracyD3D12Zone(ctx, cmdList, name, color)
# define TracyD3D12NamedZoneS(ctx, varname, cmdList, name, depth, active) TracyD3D12NamedZone(ctx, varname, cmdList, name, active)
# define TracyD3D12NamedZoneCS(ctx, varname, cmdList, name, color, depth, active) TracyD3D12NamedZoneC(ctx, varname, cmdList, name, color, active)
# define TracyD3D12ZoneTransientS(ctx, varname, cmdList, name, depth, active) TracyD3D12ZoneTransient(ctx, varname, cmdList, name, active)
#endif
#define TracyD3D12Collect(ctx) ctx->Collect();
#endif
#endif

View File

@@ -23,16 +23,10 @@ static inline void LuaRegister( lua_State* L )
lua_pushcfunction( L, detail::noop );
lua_setfield( L, -2, "ZoneBeginN" );
lua_pushcfunction( L, detail::noop );
lua_setfield( L, -2, "ZoneBeginS" );
lua_pushcfunction( L, detail::noop );
lua_setfield( L, -2, "ZoneBeginNS" );
lua_pushcfunction( L, detail::noop );
lua_setfield( L, -2, "ZoneEnd" );
lua_pushcfunction( L, detail::noop );
lua_setfield( L, -2, "ZoneText" );
lua_pushcfunction( L, detail::noop );
lua_setfield( L, -2, "ZoneName" );
lua_pushcfunction( L, detail::noop );
lua_setfield( L, -2, "Message" );
lua_setglobal( L, "tracy" );
}
@@ -73,30 +67,12 @@ static inline void LuaRemove( char* script )
memset( script, ' ', end - script );
script = end;
}
else if( strncmp( script + 10, "Name(", 5 ) == 0 )
{
auto end = FindEnd( script + 15 );
memset( script, ' ', end - script );
script = end;
}
else if( strncmp( script + 10, "BeginN(", 7 ) == 0 )
{
auto end = FindEnd( script + 17 );
memset( script, ' ', end - script );
script = end;
}
else if( strncmp( script + 10, "BeginS(", 7 ) == 0 )
{
auto end = FindEnd( script + 17 );
memset( script, ' ', end - script );
script = end;
}
else if( strncmp( script + 10, "BeginNS(", 8 ) == 0 )
{
auto end = FindEnd( script + 18 );
memset( script, ' ', end - script );
script = end;
}
else
{
script += 10;
@@ -124,263 +100,151 @@ static inline void LuaRemove( char* script )
#else
#include <assert.h>
#include <limits>
#include "common/TracyColor.hpp"
#include "common/TracyAlign.hpp"
#include "common/TracyForceInline.hpp"
#include "common/TracySystem.hpp"
#include "client/TracyProfiler.hpp"
namespace tracy
{
#ifdef TRACY_ON_DEMAND
TRACY_API LuaZoneState& GetLuaZoneState();
#endif
namespace detail
{
#ifdef TRACY_HAS_CALLSTACK
static tracy_force_inline void SendLuaCallstack( lua_State* L, uint32_t depth )
{
assert( depth <= 64 );
lua_Debug dbg[64];
const char* func[64];
uint32_t fsz[64];
uint32_t ssz[64];
uint8_t cnt;
uint16_t spaceNeeded = sizeof( cnt );
for( cnt=0; cnt<depth; cnt++ )
{
if( lua_getstack( L, cnt+1, dbg+cnt ) == 0 ) break;
lua_getinfo( L, "Snl", dbg+cnt );
func[cnt] = dbg[cnt].name ? dbg[cnt].name : dbg[cnt].short_src;
fsz[cnt] = uint32_t( strlen( func[cnt] ) );
ssz[cnt] = uint32_t( strlen( dbg[cnt].source ) );
spaceNeeded += fsz[cnt] + ssz[cnt];
}
spaceNeeded += cnt * ( 4 + 2 + 2 ); // source line, function string length, source string length
auto ptr = (char*)tracy_malloc( spaceNeeded + 2 );
auto dst = ptr;
memcpy( dst, &spaceNeeded, 2 ); dst += 2;
memcpy( dst, &cnt, 1 ); dst++;
for( uint8_t i=0; i<cnt; i++ )
{
const uint32_t line = dbg[i].currentline;
memcpy( dst, &line, 4 ); dst += 4;
assert( fsz[i] <= std::numeric_limits<uint16_t>::max() );
memcpy( dst, fsz+i, 2 ); dst += 2;
memcpy( dst, func[i], fsz[i] ); dst += fsz[i];
assert( ssz[i] <= std::numeric_limits<uint16_t>::max() );
memcpy( dst, ssz+i, 2 ); dst += 2;
memcpy( dst, dbg[i].source, ssz[i] ), dst += ssz[i];
}
assert( dst - ptr == spaceNeeded + 2 );
TracyLfqPrepare( QueueType::CallstackAlloc );
MemWrite( &item->callstackAllocFat.ptr, (uint64_t)ptr );
MemWrite( &item->callstackAllocFat.nativePtr, (uint64_t)Callstack( depth ) );
TracyLfqCommit;
}
static inline int LuaZoneBeginS( lua_State* L )
{
#ifdef TRACY_ON_DEMAND
const auto zoneCnt = GetLuaZoneState().counter++;
if( zoneCnt != 0 && !GetLuaZoneState().active ) return 0;
GetLuaZoneState().active = GetProfiler().IsConnected();
if( !GetLuaZoneState().active ) return 0;
#endif
#ifdef TRACY_CALLSTACK
const uint32_t depth = TRACY_CALLSTACK;
#else
const auto depth = uint32_t( lua_tointeger( L, 1 ) );
#endif
SendLuaCallstack( L, depth );
TracyLfqPrepare( QueueType::ZoneBeginAllocSrcLocCallstack );
lua_Debug dbg;
lua_getstack( L, 1, &dbg );
lua_getinfo( L, "Snl", &dbg );
const auto srcloc = Profiler::AllocSourceLocation( dbg.currentline, dbg.source, dbg.name ? dbg.name : dbg.short_src );
MemWrite( &item->zoneBegin.time, Profiler::GetTime() );
MemWrite( &item->zoneBegin.srcloc, srcloc );
TracyLfqCommit;
return 0;
}
static inline int LuaZoneBeginNS( lua_State* L )
{
#ifdef TRACY_ON_DEMAND
const auto zoneCnt = GetLuaZoneState().counter++;
if( zoneCnt != 0 && !GetLuaZoneState().active ) return 0;
GetLuaZoneState().active = GetProfiler().IsConnected();
if( !GetLuaZoneState().active ) return 0;
#endif
#ifdef TRACY_CALLSTACK
const uint32_t depth = TRACY_CALLSTACK;
#else
const auto depth = uint32_t( lua_tointeger( L, 2 ) );
#endif
SendLuaCallstack( L, depth );
TracyLfqPrepare( QueueType::ZoneBeginAllocSrcLocCallstack );
lua_Debug dbg;
lua_getstack( L, 1, &dbg );
lua_getinfo( L, "Snl", &dbg );
size_t nsz;
const auto name = lua_tolstring( L, 1, &nsz );
const auto srcloc = Profiler::AllocSourceLocation( dbg.currentline, dbg.source, dbg.name ? dbg.name : dbg.short_src, name, nsz );
MemWrite( &item->zoneBegin.time, Profiler::GetTime() );
MemWrite( &item->zoneBegin.srcloc, srcloc );
TracyLfqCommit;
return 0;
}
#endif
static inline int LuaZoneBegin( lua_State* L )
{
#if defined TRACY_HAS_CALLSTACK && defined TRACY_CALLSTACK
return LuaZoneBeginS( L );
#else
#ifdef TRACY_ON_DEMAND
const auto zoneCnt = GetLuaZoneState().counter++;
if( zoneCnt != 0 && !GetLuaZoneState().active ) return 0;
GetLuaZoneState().active = GetProfiler().IsConnected();
if( !GetLuaZoneState().active ) return 0;
#endif
const uint32_t color = Color::DeepSkyBlue3;
TracyLfqPrepare( QueueType::ZoneBeginAllocSrcLoc );
lua_Debug dbg;
lua_getstack( L, 1, &dbg );
lua_getinfo( L, "Snl", &dbg );
const auto srcloc = Profiler::AllocSourceLocation( dbg.currentline, dbg.source, dbg.name ? dbg.name : dbg.short_src );
MemWrite( &item->zoneBegin.time, Profiler::GetTime() );
MemWrite( &item->zoneBegin.srcloc, srcloc );
TracyLfqCommit;
const uint32_t line = dbg.currentline;
const auto func = dbg.name ? dbg.name : dbg.short_src;
const auto fsz = strlen( func );
const auto ssz = strlen( dbg.source );
// Data layout:
// 4b payload size
// 4b color
// 4b source line
// fsz function name
// 1b null terminator
// ssz source file name
// 1b null terminator
const uint32_t sz = 4 + 4 + 4 + fsz + 1 + ssz + 1;
auto ptr = (char*)tracy_malloc( sz );
memcpy( ptr, &sz, 4 );
memcpy( ptr + 4, &color, 4 );
memcpy( ptr + 8, &line, 4 );
memcpy( ptr + 12, func, fsz+1 );
memcpy( ptr + 12 + fsz + 1, dbg.source, ssz + 1 );
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::ZoneBeginAllocSrcLoc;
item->zoneBegin.time = Profiler::GetTime( item->zoneBegin.cpu );
item->zoneBegin.thread = GetThreadHandle();
item->zoneBegin.srcloc = (uint64_t)ptr;
tail.store( magic + 1, std::memory_order_release );
return 0;
#endif
}
static inline int LuaZoneBeginN( lua_State* L )
{
#if defined TRACY_HAS_CALLSTACK && defined TRACY_CALLSTACK
return LuaZoneBeginNS( L );
#else
#ifdef TRACY_ON_DEMAND
const auto zoneCnt = GetLuaZoneState().counter++;
if( zoneCnt != 0 && !GetLuaZoneState().active ) return 0;
GetLuaZoneState().active = GetProfiler().IsConnected();
if( !GetLuaZoneState().active ) return 0;
#endif
const uint32_t color = Color::DeepSkyBlue3;
TracyLfqPrepare( QueueType::ZoneBeginAllocSrcLoc );
lua_Debug dbg;
lua_getstack( L, 1, &dbg );
lua_getinfo( L, "Snl", &dbg );
const uint32_t line = dbg.currentline;
const auto func = dbg.name ? dbg.name : dbg.short_src;
size_t nsz;
const auto name = lua_tolstring( L, 1, &nsz );
const auto srcloc = Profiler::AllocSourceLocation( dbg.currentline, dbg.source, dbg.name ? dbg.name : dbg.short_src, name, nsz );
MemWrite( &item->zoneBegin.time, Profiler::GetTime() );
MemWrite( &item->zoneBegin.srcloc, srcloc );
TracyLfqCommit;
const auto fsz = strlen( func );
const auto ssz = strlen( dbg.source );
// Data layout:
// 4b payload size
// 4b color
// 4b source line
// fsz function name
// 1b null terminator
// ssz source file name
// 1b null terminator
// nsz zone name
const uint32_t sz = 4 + 4 + 4 + fsz + 1 + ssz + 1 + nsz;
auto ptr = (char*)tracy_malloc( sz );
memcpy( ptr, &sz, 4 );
memcpy( ptr + 4, &color, 4 );
memcpy( ptr + 8, &line, 4 );
memcpy( ptr + 12, func, fsz+1 );
memcpy( ptr + 12 + fsz + 1, dbg.source, ssz + 1 );
memcpy( ptr + 12 + fsz + 1 + ssz + 1, name, nsz );
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::ZoneBeginAllocSrcLoc;
item->zoneBegin.time = Profiler::GetTime( item->zoneBegin.cpu );
item->zoneBegin.thread = GetThreadHandle();
item->zoneBegin.srcloc = (uint64_t)ptr;
tail.store( magic + 1, std::memory_order_release );
return 0;
#endif
}
static inline int LuaZoneEnd( lua_State* L )
{
#ifdef TRACY_ON_DEMAND
assert( GetLuaZoneState().counter != 0 );
GetLuaZoneState().counter--;
if( !GetLuaZoneState().active ) return 0;
if( !GetProfiler().IsConnected() )
{
GetLuaZoneState().active = false;
return 0;
}
#endif
TracyLfqPrepare( QueueType::ZoneEnd );
MemWrite( &item->zoneEnd.time, Profiler::GetTime() );
TracyLfqCommit;
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::ZoneEnd;
item->zoneEnd.time = Profiler::GetTime( item->zoneEnd.cpu );
item->zoneEnd.thread = GetThreadHandle();
tail.store( magic + 1, std::memory_order_release );
return 0;
}
static inline int LuaZoneText( lua_State* L )
{
#ifdef TRACY_ON_DEMAND
if( !GetLuaZoneState().active ) return 0;
if( !GetProfiler().IsConnected() )
{
GetLuaZoneState().active = false;
return 0;
}
#endif
auto txt = lua_tostring( L, 1 );
const auto size = strlen( txt );
assert( size < std::numeric_limits<uint16_t>::max() );
auto ptr = (char*)tracy_malloc( size );
Magic magic;
auto& token = s_token.ptr;
auto ptr = (char*)tracy_malloc( size+1 );
memcpy( ptr, txt, size );
TracyLfqPrepare( QueueType::ZoneText );
MemWrite( &item->zoneTextFat.text, (uint64_t)ptr );
MemWrite( &item->zoneTextFat.size, (uint16_t)size );
TracyLfqCommit;
return 0;
}
static inline int LuaZoneName( lua_State* L )
{
#ifdef TRACY_ON_DEMAND
if( !GetLuaZoneState().active ) return 0;
if( !GetProfiler().IsConnected() )
{
GetLuaZoneState().active = false;
return 0;
}
#endif
auto txt = lua_tostring( L, 1 );
const auto size = strlen( txt );
assert( size < std::numeric_limits<uint16_t>::max() );
auto ptr = (char*)tracy_malloc( size );
memcpy( ptr, txt, size );
TracyLfqPrepare( QueueType::ZoneName );
MemWrite( &item->zoneTextFat.text, (uint64_t)ptr );
MemWrite( &item->zoneTextFat.size, (uint16_t)size );
TracyLfqCommit;
ptr[size] = '\0';
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::ZoneText;
item->zoneText.thread = GetThreadHandle();
item->zoneText.text = (uint64_t)ptr;
tail.store( magic + 1, std::memory_order_release );
return 0;
}
static inline int LuaMessage( lua_State* L )
{
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return 0;
#endif
auto txt = lua_tostring( L, 1 );
const auto size = strlen( txt );
assert( size < std::numeric_limits<uint16_t>::max() );
TracyLfqPrepare( QueueType::Message );
auto ptr = (char*)tracy_malloc( size );
Magic magic;
auto& token = s_token.ptr;
auto ptr = (char*)tracy_malloc( size+1 );
memcpy( ptr, txt, size );
MemWrite( &item->messageFat.time, Profiler::GetTime() );
MemWrite( &item->messageFat.text, (uint64_t)ptr );
MemWrite( &item->messageFat.size, (uint16_t)size );
TracyLfqCommit;
ptr[size] = '\0';
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::Message;
item->message.time = Profiler::GetTime();
item->message.thread = GetThreadHandle();
item->message.text = (uint64_t)ptr;
tail.store( magic + 1, std::memory_order_release );
return 0;
}
@@ -393,23 +257,10 @@ static inline void LuaRegister( lua_State* L )
lua_setfield( L, -2, "ZoneBegin" );
lua_pushcfunction( L, detail::LuaZoneBeginN );
lua_setfield( L, -2, "ZoneBeginN" );
#ifdef TRACY_HAS_CALLSTACK
lua_pushcfunction( L, detail::LuaZoneBeginS );
lua_setfield( L, -2, "ZoneBeginS" );
lua_pushcfunction( L, detail::LuaZoneBeginNS );
lua_setfield( L, -2, "ZoneBeginNS" );
#else
lua_pushcfunction( L, detail::LuaZoneBegin );
lua_setfield( L, -2, "ZoneBeginS" );
lua_pushcfunction( L, detail::LuaZoneBeginN );
lua_setfield( L, -2, "ZoneBeginNS" );
#endif
lua_pushcfunction( L, detail::LuaZoneEnd );
lua_setfield( L, -2, "ZoneEnd" );
lua_pushcfunction( L, detail::LuaZoneText );
lua_setfield( L, -2, "ZoneText" );
lua_pushcfunction( L, detail::LuaZoneName );
lua_setfield( L, -2, "ZoneName" );
lua_pushcfunction( L, detail::LuaMessage );
lua_setfield( L, -2, "Message" );
lua_setglobal( L, "tracy" );

View File

@@ -1,339 +0,0 @@
#ifndef __TRACYOPENCL_HPP__
#define __TRACYOPENCL_HPP__
#if !defined TRACY_ENABLE
#define TracyCLContext(c, x) nullptr
#define TracyCLDestroy(c)
#define TracyCLContextName(c, x, y)
#define TracyCLNamedZone(c, x, y, z)
#define TracyCLNamedZoneC(c, x, y, z, w)
#define TracyCLZone(c, x)
#define TracyCLZoneC(c, x, y)
#define TracyCLNamedZoneS(c, x, y, z, w)
#define TracyCLNamedZoneCS(c, x, y, z, w, v)
#define TracyCLZoneS(c, x, y)
#define TracyCLZoneCS(c, x, y, z)
#define TracyCLNamedZoneSetEvent(x, e)
#define TracyCLZoneSetEvent(e)
#define TracyCLCollect(c)
namespace tracy
{
class OpenCLCtxScope {};
}
using TracyCLCtx = void*;
#else
#include <CL/cl.h>
#include <atomic>
#include <cassert>
#include "Tracy.hpp"
#include "client/TracyCallstack.hpp"
#include "client/TracyProfiler.hpp"
#include "common/TracyAlloc.hpp"
namespace tracy {
enum class EventPhase : uint8_t
{
Begin,
End
};
struct EventInfo
{
cl_event event;
EventPhase phase;
};
class OpenCLCtx
{
public:
enum { QueryCount = 64 * 1024 };
OpenCLCtx(cl_context context, cl_device_id device)
: m_contextId(GetGpuCtxCounter().fetch_add(1, std::memory_order_relaxed))
, m_head(0)
, m_tail(0)
{
int64_t tcpu, tgpu;
assert(m_contextId != 255);
cl_int err = CL_SUCCESS;
cl_command_queue queue = clCreateCommandQueue(context, device, CL_QUEUE_PROFILING_ENABLE, &err);
assert(err == CL_SUCCESS);
uint32_t dummyValue = 42;
cl_mem dummyBuffer = clCreateBuffer(context, CL_MEM_WRITE_ONLY, sizeof(uint32_t), nullptr, &err);
assert(err == CL_SUCCESS);
cl_event writeBufferEvent;
err = clEnqueueWriteBuffer(queue, dummyBuffer, CL_FALSE, 0, sizeof(uint32_t), &dummyValue, 0, nullptr, &writeBufferEvent);
assert(err == CL_SUCCESS);
err = clWaitForEvents(1, &writeBufferEvent);
tcpu = Profiler::GetTime();
assert(err == CL_SUCCESS);
cl_int eventStatus;
err = clGetEventInfo(writeBufferEvent, CL_EVENT_COMMAND_EXECUTION_STATUS, sizeof(cl_int), &eventStatus, nullptr);
assert(err == CL_SUCCESS);
assert(eventStatus == CL_COMPLETE);
err = clGetEventProfilingInfo(writeBufferEvent, CL_PROFILING_COMMAND_END, sizeof(cl_ulong), &tgpu, nullptr);
assert(err == CL_SUCCESS);
err = clReleaseEvent(writeBufferEvent);
assert(err == CL_SUCCESS);
err = clReleaseMemObject(dummyBuffer);
assert(err == CL_SUCCESS);
err = clReleaseCommandQueue(queue);
assert(err == CL_SUCCESS);
auto item = Profiler::QueueSerial();
MemWrite(&item->hdr.type, QueueType::GpuNewContext);
MemWrite(&item->gpuNewContext.cpuTime, tcpu);
MemWrite(&item->gpuNewContext.gpuTime, tgpu);
memset(&item->gpuNewContext.thread, 0, sizeof(item->gpuNewContext.thread));
MemWrite(&item->gpuNewContext.period, 1.0f);
MemWrite(&item->gpuNewContext.type, GpuContextType::OpenCL);
MemWrite(&item->gpuNewContext.context, (uint8_t) m_contextId);
MemWrite(&item->gpuNewContext.flags, (uint8_t)0);
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem(*item);
#endif
Profiler::QueueSerialFinish();
}
void Name( const char* name, uint16_t len )
{
auto ptr = (char*)tracy_malloc( len );
memcpy( ptr, name, len );
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::GpuContextName );
MemWrite( &item->gpuContextNameFat.context, (uint8_t)m_contextId );
MemWrite( &item->gpuContextNameFat.ptr, (uint64_t)ptr );
MemWrite( &item->gpuContextNameFat.size, len );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
Profiler::QueueSerialFinish();
}
void Collect()
{
ZoneScopedC(Color::Red4);
if (m_tail == m_head) return;
#ifdef TRACY_ON_DEMAND
if (!GetProfiler().IsConnected())
{
m_head = m_tail = 0;
}
#endif
while (m_tail != m_head)
{
EventInfo eventInfo = m_query[m_tail];
cl_event event = eventInfo.event;
cl_int eventStatus;
cl_int err = clGetEventInfo(event, CL_EVENT_COMMAND_EXECUTION_STATUS, sizeof(cl_int), &eventStatus, nullptr);
assert(err == CL_SUCCESS);
if (eventStatus != CL_COMPLETE) return;
cl_int eventInfoQuery = (eventInfo.phase == EventPhase::Begin)
? CL_PROFILING_COMMAND_START
: CL_PROFILING_COMMAND_END;
cl_ulong eventTimeStamp = 0;
err = clGetEventProfilingInfo(event, eventInfoQuery, sizeof(cl_ulong), &eventTimeStamp, nullptr);
assert(err == CL_SUCCESS);
assert(eventTimeStamp != 0);
auto item = Profiler::QueueSerial();
MemWrite(&item->hdr.type, QueueType::GpuTime);
MemWrite(&item->gpuTime.gpuTime, (int64_t)eventTimeStamp);
MemWrite(&item->gpuTime.queryId, (uint16_t)m_tail);
MemWrite(&item->gpuTime.context, m_contextId);
Profiler::QueueSerialFinish();
if (eventInfo.phase == EventPhase::End)
{
// Done with the event, so release it
err = clReleaseEvent(event);
assert(err == CL_SUCCESS);
}
m_tail = (m_tail + 1) % QueryCount;
}
}
tracy_force_inline uint8_t GetId() const
{
return m_contextId;
}
tracy_force_inline unsigned int NextQueryId(EventInfo eventInfo)
{
const auto id = m_head;
m_head = (m_head + 1) % QueryCount;
assert(m_head != m_tail);
m_query[id] = eventInfo;
return id;
}
tracy_force_inline EventInfo& GetQuery(unsigned int id)
{
assert(id < QueryCount);
return m_query[id];
}
private:
unsigned int m_contextId;
EventInfo m_query[QueryCount];
unsigned int m_head;
unsigned int m_tail;
};
class OpenCLCtxScope {
public:
tracy_force_inline OpenCLCtxScope(OpenCLCtx* ctx, const SourceLocationData* srcLoc, bool is_active)
#ifdef TRACY_ON_DEMAND
: m_active(is_active&& GetProfiler().IsConnected())
#else
: m_active(is_active)
#endif
, m_ctx(ctx)
, m_event(nullptr)
{
if (!m_active) return;
m_beginQueryId = ctx->NextQueryId(EventInfo{ nullptr, EventPhase::Begin });
auto item = Profiler::QueueSerial();
MemWrite(&item->hdr.type, QueueType::GpuZoneBeginSerial);
MemWrite(&item->gpuZoneBegin.cpuTime, Profiler::GetTime());
MemWrite(&item->gpuZoneBegin.srcloc, (uint64_t)srcLoc);
MemWrite(&item->gpuZoneBegin.thread, GetThreadHandle());
MemWrite(&item->gpuZoneBegin.queryId, (uint16_t)m_beginQueryId);
MemWrite(&item->gpuZoneBegin.context, ctx->GetId());
Profiler::QueueSerialFinish();
}
tracy_force_inline OpenCLCtxScope(OpenCLCtx* ctx, const SourceLocationData* srcLoc, int depth, bool is_active)
#ifdef TRACY_ON_DEMAND
: m_active(is_active&& GetProfiler().IsConnected())
#else
: m_active(is_active)
#endif
, m_ctx(ctx)
, m_event(nullptr)
{
if (!m_active) return;
m_beginQueryId = ctx->NextQueryId(EventInfo{ nullptr, EventPhase::Begin });
GetProfiler().SendCallstack(depth);
auto item = Profiler::QueueSerial();
MemWrite(&item->hdr.type, QueueType::GpuZoneBeginCallstackSerial);
MemWrite(&item->gpuZoneBegin.cpuTime, Profiler::GetTime());
MemWrite(&item->gpuZoneBegin.srcloc, (uint64_t)srcLoc);
MemWrite(&item->gpuZoneBegin.thread, GetThreadHandle());
MemWrite(&item->gpuZoneBegin.queryId, (uint16_t)m_beginQueryId);
MemWrite(&item->gpuZoneBegin.context, ctx->GetId());
Profiler::QueueSerialFinish();
}
tracy_force_inline void SetEvent(cl_event event)
{
if (!m_active) return;
m_event = event;
cl_int err = clRetainEvent(m_event);
assert(err == CL_SUCCESS);
m_ctx->GetQuery(m_beginQueryId).event = m_event;
}
tracy_force_inline ~OpenCLCtxScope()
{
if (!m_active) return;
const auto queryId = m_ctx->NextQueryId(EventInfo{ m_event, EventPhase::End });
auto item = Profiler::QueueSerial();
MemWrite(&item->hdr.type, QueueType::GpuZoneEndSerial);
MemWrite(&item->gpuZoneEnd.cpuTime, Profiler::GetTime());
MemWrite(&item->gpuZoneEnd.thread, GetThreadHandle());
MemWrite(&item->gpuZoneEnd.queryId, (uint16_t)queryId);
MemWrite(&item->gpuZoneEnd.context, m_ctx->GetId());
Profiler::QueueSerialFinish();
}
const bool m_active;
OpenCLCtx* m_ctx;
cl_event m_event;
unsigned int m_beginQueryId;
};
static inline OpenCLCtx* CreateCLContext(cl_context context, cl_device_id device)
{
InitRPMallocThread();
auto ctx = (OpenCLCtx*)tracy_malloc(sizeof(OpenCLCtx));
new (ctx) OpenCLCtx(context, device);
return ctx;
}
static inline void DestroyCLContext(OpenCLCtx* ctx)
{
ctx->~OpenCLCtx();
tracy_free(ctx);
}
} // namespace tracy
using TracyCLCtx = tracy::OpenCLCtx*;
#define TracyCLContext(context, device) tracy::CreateCLContext(context, device);
#define TracyCLDestroy(ctx) tracy::DestroyCLContext(ctx);
#define TracyCLContextName(context, name, size) ctx->Name(name, size);
#if defined TRACY_HAS_CALLSTACK && defined TRACY_CALLSTACK
# define TracyCLNamedZone(ctx, varname, name, active) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::OpenCLCtxScope varname(ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), TRACY_CALLSTACK, active );
# define TracyCLNamedZoneC(ctx, varname, name, color, active) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::OpenCLCtxScope varname(ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), TRACY_CALLSTACK, active );
# define TracyCLZone(ctx, name) TracyCLNamedZoneS(ctx, __tracy_gpu_zone, name, TRACY_CALLSTACK, true)
# define TracyCLZoneC(ctx, name, color) TracyCLNamedZoneCS(ctx, __tracy_gpu_zone, name, color, TRACY_CALLSTACK, true)
#else
# define TracyCLNamedZone(ctx, varname, name, active) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__){ name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::OpenCLCtxScope varname(ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), active);
# define TracyCLNamedZoneC(ctx, varname, name, color, active) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__){ name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::OpenCLCtxScope varname(ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), active);
# define TracyCLZone(ctx, name) TracyCLNamedZone(ctx, __tracy_gpu_zone, name, true)
# define TracyCLZoneC(ctx, name, color) TracyCLNamedZoneC(ctx, __tracy_gpu_zone, name, color, true )
#endif
#ifdef TRACY_HAS_CALLSTACK
# define TracyCLNamedZoneS(ctx, varname, name, depth, active) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__){ name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::OpenCLCtxScope varname(ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), depth, active);
# define TracyCLNamedZoneCS(ctx, varname, name, color, depth, active) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__){ name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::OpenCLCtxScope varname(ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), depth, active);
# define TracyCLZoneS(ctx, name, depth) TracyCLNamedZoneS(ctx, __tracy_gpu_zone, name, depth, true)
# define TracyCLZoneCS(ctx, name, color, depth) TracyCLNamedZoneCS(ctx, __tracy_gpu_zone, name, color, depth, true)
#else
# define TracyCLNamedZoneS(ctx, varname, name, depth, active) TracyCLNamedZone(ctx, varname, name, active)
# define TracyCLNamedZoneCS(ctx, varname, name, color, depth, active) TracyCLNamedZoneC(ctx, varname, name, color, active)
# define TracyCLZoneS(ctx, name, depth) TracyCLZone(ctx, name)
# define TracyCLZoneCS(ctx, name, color, depth) TracyCLZoneC(ctx, name, color)
#endif
#define TracyCLNamedZoneSetEvent(varname, event) varname.SetEvent(event)
#define TracyCLZoneSetEvent(event) __tracy_gpu_zone.SetEvent(event)
#define TracyCLCollect(ctx) ctx->Collect()
#endif
#endif

View File

@@ -1,92 +1,33 @@
#ifndef __TRACYOPENGL_HPP__
#define __TRACYOPENGL_HPP__
#if !defined GL_TIMESTAMP && !defined GL_TIMESTAMP_EXT
# error "You must include OpenGL 3.2 headers before including TracyOpenGL.hpp"
#endif
// Include this file after you include OpenGL 3.2 headers.
#if !defined TRACY_ENABLE || defined __APPLE__
#define TracyGpuContext
#define TracyGpuContextName(x,y)
#define TracyGpuNamedZone(x,y,z)
#define TracyGpuNamedZoneC(x,y,z,w)
#define TracyGpuZone(x)
#define TracyGpuZoneC(x,y)
#define TracyGpuZoneTransient(x,y,z)
#define TracyGpuCollect
#define TracyGpuNamedZoneS(x,y,z,w)
#define TracyGpuNamedZoneCS(x,y,z,w,a)
#define TracyGpuZoneS(x,y)
#define TracyGpuZoneCS(x,y,z)
#define TracyGpuZoneTransientS(x,y,z,w)
namespace tracy
{
struct SourceLocationData;
class GpuCtxScope
{
public:
GpuCtxScope( const SourceLocationData*, bool ) {}
GpuCtxScope( const SourceLocationData*, int, bool ) {}
};
}
#else
#include <atomic>
#include <assert.h>
#include <stdlib.h>
#include "Tracy.hpp"
#include "client/TracyProfiler.hpp"
#include "client/TracyCallstack.hpp"
#include "common/TracyAlign.hpp"
#include "common/TracyAlloc.hpp"
#if !defined GL_TIMESTAMP && defined GL_TIMESTAMP_EXT
# define GL_TIMESTAMP GL_TIMESTAMP_EXT
# define GL_QUERY_COUNTER_BITS GL_QUERY_COUNTER_BITS_EXT
# define glGetQueryObjectiv glGetQueryObjectivEXT
# define glGetQueryObjectui64v glGetQueryObjectui64vEXT
# define glQueryCounter glQueryCounterEXT
#endif
#define TracyGpuContext tracy::InitRPMallocThread(); tracy::GetGpuCtx().ptr = (tracy::GpuCtx*)tracy::tracy_malloc( sizeof( tracy::GpuCtx ) ); new(tracy::GetGpuCtx().ptr) tracy::GpuCtx;
#define TracyGpuContextName( name, size ) tracy::GetGpuCtx().ptr->Name( name, size );
#if defined TRACY_HAS_CALLSTACK && defined TRACY_CALLSTACK
# define TracyGpuNamedZone( varname, name, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), TRACY_CALLSTACK, active );
# define TracyGpuNamedZoneC( varname, name, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), TRACY_CALLSTACK, active );
# define TracyGpuZone( name ) TracyGpuNamedZoneS( ___tracy_gpu_zone, name, TRACY_CALLSTACK, true )
# define TracyGpuZoneC( name, color ) TracyGpuNamedZoneCS( ___tracy_gpu_zone, name, color, TRACY_CALLSTACK, true )
# define TracyGpuZoneTransient( varname, name, active ) tracy::GpuCtxScope varname( __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), name, strlen( name ), TRACY_CALLSTACK, active );
#else
# define TracyGpuNamedZone( varname, name, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), active );
# define TracyGpuNamedZoneC( varname, name, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), active );
# define TracyGpuZone( name ) TracyGpuNamedZone( ___tracy_gpu_zone, name, true )
# define TracyGpuZoneC( name, color ) TracyGpuNamedZoneC( ___tracy_gpu_zone, name, color, true )
# define TracyGpuZoneTransient( varname, name, active ) tracy::GpuCtxScope varname( __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), name, strlen( name ), active );
#endif
#define TracyGpuCollect tracy::GetGpuCtx().ptr->Collect();
#ifdef TRACY_HAS_CALLSTACK
# define TracyGpuNamedZoneS( varname, name, depth, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), depth, active );
# define TracyGpuNamedZoneCS( varname, name, color, depth, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), depth, active );
# define TracyGpuZoneS( name, depth ) TracyGpuNamedZoneS( ___tracy_gpu_zone, name, depth, true )
# define TracyGpuZoneCS( name, color, depth ) TracyGpuNamedZoneCS( ___tracy_gpu_zone, name, color, depth, true )
# define TracyGpuZoneTransientS( varname, name, depth, active ) tracy::GpuCtxScope varname( __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), name, strlen( name ), depth, active );
#else
# define TracyGpuNamedZoneS( varname, name, depth, active ) TracyGpuNamedZone( varname, name, active )
# define TracyGpuNamedZoneCS( varname, name, color, depth, active ) TracyGpuNamedZoneC( varname, name, color, active )
# define TracyGpuZoneS( name, depth ) TracyGpuZone( name )
# define TracyGpuZoneCS( name, color, depth ) TracyGpuZoneC( name, color )
# define TracyGpuZoneTransientS( varname, name, depth, active ) TracyGpuZoneTransient( varname, name, active )
#endif
#define TracyGpuContext tracy::s_gpuCtx.ptr = (tracy::GpuCtx*)tracy::tracy_malloc( sizeof( tracy::GpuCtx ) ); new(tracy::s_gpuCtx.ptr) tracy::GpuCtx;
#define TracyGpuZone( name ) static const tracy::SourceLocation __tracy_gpu_source_location { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::GpuCtxScope ___tracy_gpu_zone( &__tracy_gpu_source_location );
#define TracyGpuZoneC( name, color ) static const tracy::SourceLocation __tracy_gpu_source_location { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::GpuCtxScope ___tracy_gpu_zone( &__tracy_gpu_source_location );
#define TracyGpuCollect tracy::s_gpuCtx.ptr->Collect();
namespace tracy
{
extern std::atomic<uint16_t> s_gpuCtxCounter;
class GpuCtx
{
friend class GpuCtxScope;
@@ -95,12 +36,10 @@ class GpuCtx
public:
GpuCtx()
: m_context( GetGpuCtxCounter().fetch_add( 1, std::memory_order_relaxed ) )
: m_context( s_gpuCtxCounter.fetch_add( 1, std::memory_order_relaxed ) )
, m_head( 0 )
, m_tail( 0 )
{
assert( m_context != 255 );
glGenQueries( QueryCount, m_query );
int64_t tgpu;
@@ -110,70 +49,73 @@ public:
GLint bits;
glGetQueryiv( GL_TIMESTAMP, GL_QUERY_COUNTER_BITS, &bits );
const float period = 1.f;
const auto thread = GetThreadHandle();
TracyLfqPrepare( QueueType::GpuNewContext );
MemWrite( &item->gpuNewContext.cpuTime, tcpu );
MemWrite( &item->gpuNewContext.gpuTime, tgpu );
MemWrite( &item->gpuNewContext.thread, thread );
MemWrite( &item->gpuNewContext.period, period );
MemWrite( &item->gpuNewContext.context, m_context );
MemWrite( &item->gpuNewContext.flags, uint8_t( 0 ) );
MemWrite( &item->gpuNewContext.type, GpuContextType::OpenGl );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
TracyLfqCommit;
}
void Name( const char* name, uint16_t len )
{
auto ptr = (char*)tracy_malloc( len );
memcpy( ptr, name, len );
TracyLfqPrepare( QueueType::GpuContextName );
MemWrite( &item->gpuContextNameFat.context, m_context );
MemWrite( &item->gpuContextNameFat.ptr, (uint64_t)ptr );
MemWrite( &item->gpuContextNameFat.size, len );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
TracyLfqCommit;
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::GpuNewContext;
item->gpuNewContext.cpuTime = tcpu;
item->gpuNewContext.gpuTime = tgpu;
item->gpuNewContext.thread = GetThreadHandle();
item->gpuNewContext.context = m_context;
item->gpuNewContext.accuracyBits = bits;
tail.store( magic + 1, std::memory_order_release );
}
void Collect()
{
ZoneScopedC( Color::Red4 );
if( m_tail == m_head ) return;
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() )
{
m_head = m_tail = 0;
return;
}
#endif
while( m_tail != m_head )
auto start = m_tail;
auto end = m_head + QueryCount;
auto cnt = ( end - start ) % QueryCount;
while( cnt > 1 )
{
auto mid = start + cnt / 2;
GLint available;
glGetQueryObjectiv( m_query[m_tail], GL_QUERY_RESULT_AVAILABLE, &available );
if( !available ) return;
glGetQueryObjectiv( m_query[mid % QueryCount], GL_QUERY_RESULT_AVAILABLE, &available );
if( available )
{
start = mid;
}
else
{
end = mid;
}
cnt = ( end - start ) % QueryCount;
}
start %= QueryCount;
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
while( m_tail != start )
{
uint64_t time;
glGetQueryObjectui64v( m_query[m_tail], GL_QUERY_RESULT, &time );
TracyLfqPrepare( QueueType::GpuTime );
MemWrite( &item->gpuTime.gpuTime, (int64_t)time );
MemWrite( &item->gpuTime.queryId, (uint16_t)m_tail );
MemWrite( &item->gpuTime.context, m_context );
TracyLfqCommit;
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::GpuTime;
item->gpuTime.gpuTime = (int64_t)time;
item->gpuTime.context = m_context;
tail.store( magic + 1, std::memory_order_release );
m_tail = ( m_tail + 1 ) % QueryCount;
}
{
int64_t tgpu;
glGetInteger64v( GL_TIMESTAMP, &tgpu );
int64_t tcpu = Profiler::GetTime();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::GpuResync;
item->gpuResync.cpuTime = tcpu;
item->gpuResync.gpuTime = tgpu;
item->gpuResync.context = m_context;
tail.store( magic + 1, std::memory_order_release );
}
}
private:
@@ -182,138 +124,54 @@ private:
const auto id = m_head;
m_head = ( m_head + 1 ) % QueryCount;
assert( m_head != m_tail );
return id;
}
tracy_force_inline unsigned int TranslateOpenGlQueryId( unsigned int id )
{
return m_query[id];
}
tracy_force_inline uint8_t GetId() const
tracy_force_inline uint16_t GetId() const
{
return m_context;
}
unsigned int m_query[QueryCount];
uint8_t m_context;
uint16_t m_context;
unsigned int m_head;
unsigned int m_tail;
};
extern thread_local GpuCtxWrapper s_gpuCtx;
class GpuCtxScope
{
public:
tracy_force_inline GpuCtxScope( const SourceLocationData* srcloc, bool is_active )
#ifdef TRACY_ON_DEMAND
: m_active( is_active && GetProfiler().IsConnected() )
#else
: m_active( is_active )
#endif
tracy_force_inline GpuCtxScope( const SourceLocation* srcloc )
{
if( !m_active ) return;
glQueryCounter( s_gpuCtx.ptr->NextQueryId(), GL_TIMESTAMP );
const auto queryId = GetGpuCtx().ptr->NextQueryId();
glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
TracyLfqPrepare( QueueType::GpuZoneBegin );
MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
memset( &item->gpuZoneBegin.thread, 0, sizeof( item->gpuZoneBegin.thread ) );
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
TracyLfqCommit;
}
tracy_force_inline GpuCtxScope( const SourceLocationData* srcloc, int depth, bool is_active )
#ifdef TRACY_ON_DEMAND
: m_active( is_active && GetProfiler().IsConnected() )
#else
: m_active( is_active )
#endif
{
if( !m_active ) return;
const auto queryId = GetGpuCtx().ptr->NextQueryId();
glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
GetProfiler().SendCallstack( depth );
const auto thread = GetThreadHandle();
TracyLfqPrepare( QueueType::GpuZoneBeginCallstack );
MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
MemWrite( &item->gpuZoneBegin.thread, thread );
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
TracyLfqCommit;
}
tracy_force_inline GpuCtxScope( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, bool is_active )
#ifdef TRACY_ON_DEMAND
: m_active( is_active && GetProfiler().IsConnected() )
#else
: m_active( is_active )
#endif
{
if( !m_active ) return;
const auto queryId = GetGpuCtx().ptr->NextQueryId();
glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
TracyLfqPrepare( QueueType::GpuZoneBeginAllocSrcLoc );
const auto srcloc = Profiler::AllocSourceLocation( line, source, sourceSz, function, functionSz, name, nameSz );
MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
memset( &item->gpuZoneBegin.thread, 0, sizeof( item->gpuZoneBegin.thread ) );
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
TracyLfqCommit;
}
tracy_force_inline GpuCtxScope( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, int depth, bool is_active )
#ifdef TRACY_ON_DEMAND
: m_active( is_active && GetProfiler().IsConnected() )
#else
: m_active( is_active )
#endif
{
if( !m_active ) return;
const auto queryId = GetGpuCtx().ptr->NextQueryId();
glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
GetProfiler().SendCallstack( depth );
const auto thread = GetThreadHandle();
TracyLfqPrepare( QueueType::GpuZoneBeginAllocSrcLocCallstack );
const auto srcloc = Profiler::AllocSourceLocation( line, source, sourceSz, function, functionSz, name, nameSz );
MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
MemWrite( &item->gpuZoneBegin.thread, thread );
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
TracyLfqCommit;
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::GpuZoneBegin;
item->gpuZoneBegin.cpuTime = Profiler::GetTime();
item->gpuZoneBegin.srcloc = (uint64_t)srcloc;
item->gpuZoneBegin.context = s_gpuCtx.ptr->GetId();
tail.store( magic + 1, std::memory_order_release );
}
tracy_force_inline ~GpuCtxScope()
{
if( !m_active ) return;
glQueryCounter( s_gpuCtx.ptr->NextQueryId(), GL_TIMESTAMP );
const auto queryId = GetGpuCtx().ptr->NextQueryId();
glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );
TracyLfqPrepare( QueueType::GpuZoneEnd );
MemWrite( &item->gpuZoneEnd.cpuTime, Profiler::GetTime() );
memset( &item->gpuZoneEnd.thread, 0, sizeof( item->gpuZoneEnd.thread ) );
MemWrite( &item->gpuZoneEnd.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneEnd.context, GetGpuCtx().ptr->GetId() );
TracyLfqCommit;
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::GpuZoneEnd;
item->gpuZoneEnd.cpuTime = Profiler::GetTime();
item->gpuZoneEnd.context = s_gpuCtx.ptr->GetId();
tail.store( magic + 1, std::memory_order_release );
}
private:
const bool m_active;
};
}

View File

@@ -1,510 +0,0 @@
#ifndef __TRACYVULKAN_HPP__
#define __TRACYVULKAN_HPP__
#if !defined TRACY_ENABLE
#define TracyVkContext(x,y,z,w) nullptr
#define TracyVkContextCalibrated(x,y,z,w,a,b) nullptr
#define TracyVkDestroy(x)
#define TracyVkContextName(c,x,y)
#define TracyVkNamedZone(c,x,y,z,w)
#define TracyVkNamedZoneC(c,x,y,z,w,a)
#define TracyVkZone(c,x,y)
#define TracyVkZoneC(c,x,y,z)
#define TracyVkZoneTransient(c,x,y,z,w)
#define TracyVkCollect(c,x)
#define TracyVkNamedZoneS(c,x,y,z,w,a)
#define TracyVkNamedZoneCS(c,x,y,z,w,v,a)
#define TracyVkZoneS(c,x,y,z)
#define TracyVkZoneCS(c,x,y,z,w)
#define TracyVkZoneTransientS(c,x,y,z,w,a)
namespace tracy
{
class VkCtxScope {};
}
using TracyVkCtx = void*;
#else
#include <assert.h>
#include <stdlib.h>
#include <vulkan/vulkan.h>
#include "Tracy.hpp"
#include "client/TracyProfiler.hpp"
#include "client/TracyCallstack.hpp"
namespace tracy
{
class VkCtx
{
friend class VkCtxScope;
enum { QueryCount = 64 * 1024 };
public:
VkCtx( VkPhysicalDevice physdev, VkDevice device, VkQueue queue, VkCommandBuffer cmdbuf, PFN_vkGetPhysicalDeviceCalibrateableTimeDomainsEXT _vkGetPhysicalDeviceCalibrateableTimeDomainsEXT, PFN_vkGetCalibratedTimestampsEXT _vkGetCalibratedTimestampsEXT )
: m_device( device )
, m_timeDomain( VK_TIME_DOMAIN_DEVICE_EXT )
, m_context( GetGpuCtxCounter().fetch_add( 1, std::memory_order_relaxed ) )
, m_head( 0 )
, m_tail( 0 )
, m_oldCnt( 0 )
, m_queryCount( QueryCount )
, m_vkGetCalibratedTimestampsEXT( _vkGetCalibratedTimestampsEXT )
{
assert( m_context != 255 );
if( _vkGetPhysicalDeviceCalibrateableTimeDomainsEXT && _vkGetCalibratedTimestampsEXT )
{
uint32_t num;
_vkGetPhysicalDeviceCalibrateableTimeDomainsEXT( physdev, &num, nullptr );
if( num > 4 ) num = 4;
VkTimeDomainEXT data[4];
_vkGetPhysicalDeviceCalibrateableTimeDomainsEXT( physdev, &num, data );
VkTimeDomainEXT supportedDomain = VK_TIME_DOMAIN_MAX_ENUM_EXT;
#if defined _WIN32 || defined __CYGWIN__
supportedDomain = VK_TIME_DOMAIN_QUERY_PERFORMANCE_COUNTER_EXT;
#elif defined __linux__ && defined CLOCK_MONOTONIC_RAW
supportedDomain = VK_TIME_DOMAIN_CLOCK_MONOTONIC_RAW_EXT;
#endif
for( uint32_t i=0; i<num; i++ )
{
if( data[i] == supportedDomain )
{
m_timeDomain = data[i];
break;
}
}
}
VkPhysicalDeviceProperties prop;
vkGetPhysicalDeviceProperties( physdev, &prop );
const float period = prop.limits.timestampPeriod;
VkQueryPoolCreateInfo poolInfo = {};
poolInfo.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
poolInfo.queryCount = m_queryCount;
poolInfo.queryType = VK_QUERY_TYPE_TIMESTAMP;
while( vkCreateQueryPool( device, &poolInfo, nullptr, &m_query ) != VK_SUCCESS )
{
m_queryCount /= 2;
poolInfo.queryCount = m_queryCount;
}
VkCommandBufferBeginInfo beginInfo = {};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
VkSubmitInfo submitInfo = {};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &cmdbuf;
vkBeginCommandBuffer( cmdbuf, &beginInfo );
vkCmdResetQueryPool( cmdbuf, m_query, 0, m_queryCount );
vkEndCommandBuffer( cmdbuf );
vkQueueSubmit( queue, 1, &submitInfo, VK_NULL_HANDLE );
vkQueueWaitIdle( queue );
int64_t tcpu, tgpu;
if( m_timeDomain == VK_TIME_DOMAIN_DEVICE_EXT )
{
vkBeginCommandBuffer( cmdbuf, &beginInfo );
vkCmdWriteTimestamp( cmdbuf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, m_query, 0 );
vkEndCommandBuffer( cmdbuf );
vkQueueSubmit( queue, 1, &submitInfo, VK_NULL_HANDLE );
vkQueueWaitIdle( queue );
tcpu = Profiler::GetTime();
vkGetQueryPoolResults( device, m_query, 0, 1, sizeof( tgpu ), &tgpu, sizeof( tgpu ), VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT );
vkBeginCommandBuffer( cmdbuf, &beginInfo );
vkCmdResetQueryPool( cmdbuf, m_query, 0, 1 );
vkEndCommandBuffer( cmdbuf );
vkQueueSubmit( queue, 1, &submitInfo, VK_NULL_HANDLE );
vkQueueWaitIdle( queue );
}
else
{
enum { NumProbes = 32 };
VkCalibratedTimestampInfoEXT spec[2] = {
{ VK_STRUCTURE_TYPE_CALIBRATED_TIMESTAMP_INFO_EXT, nullptr, VK_TIME_DOMAIN_DEVICE_EXT },
{ VK_STRUCTURE_TYPE_CALIBRATED_TIMESTAMP_INFO_EXT, nullptr, m_timeDomain },
};
uint64_t ts[2];
uint64_t deviation[NumProbes];
for( int i=0; i<NumProbes; i++ )
{
_vkGetCalibratedTimestampsEXT( device, 2, spec, ts, deviation+i );
}
uint64_t minDeviation = deviation[0];
for( int i=1; i<NumProbes; i++ )
{
if( minDeviation > deviation[i] )
{
minDeviation = deviation[i];
}
}
m_deviation = minDeviation * 3 / 2;
#if defined _WIN32 || defined __CYGWIN__
m_qpcToNs = int64_t( 1000000000. / GetFrequencyQpc() );
#endif
Calibrate( device, m_prevCalibration, tgpu );
tcpu = Profiler::GetTime();
}
uint8_t flags = 0;
if( m_timeDomain != VK_TIME_DOMAIN_DEVICE_EXT ) flags |= GpuContextCalibration;
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::GpuNewContext );
MemWrite( &item->gpuNewContext.cpuTime, tcpu );
MemWrite( &item->gpuNewContext.gpuTime, tgpu );
memset( &item->gpuNewContext.thread, 0, sizeof( item->gpuNewContext.thread ) );
MemWrite( &item->gpuNewContext.period, period );
MemWrite( &item->gpuNewContext.context, m_context );
MemWrite( &item->gpuNewContext.flags, flags );
MemWrite( &item->gpuNewContext.type, GpuContextType::Vulkan );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
Profiler::QueueSerialFinish();
m_res = (int64_t*)tracy_malloc( sizeof( int64_t ) * m_queryCount );
}
~VkCtx()
{
tracy_free( m_res );
vkDestroyQueryPool( m_device, m_query, nullptr );
}
void Name( const char* name, uint16_t len )
{
auto ptr = (char*)tracy_malloc( len );
memcpy( ptr, name, len );
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::GpuContextName );
MemWrite( &item->gpuContextNameFat.context, m_context );
MemWrite( &item->gpuContextNameFat.ptr, (uint64_t)ptr );
MemWrite( &item->gpuContextNameFat.size, len );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
Profiler::QueueSerialFinish();
}
void Collect( VkCommandBuffer cmdbuf )
{
ZoneScopedC( Color::Red4 );
if( m_tail == m_head ) return;
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() )
{
vkCmdResetQueryPool( cmdbuf, m_query, 0, m_queryCount );
m_head = m_tail = m_oldCnt = 0;
int64_t tgpu;
if( m_timeDomain != VK_TIME_DOMAIN_DEVICE_EXT ) Calibrate( m_device, m_prevCalibration, tgpu );
return;
}
#endif
unsigned int cnt;
if( m_oldCnt != 0 )
{
cnt = m_oldCnt;
m_oldCnt = 0;
}
else
{
cnt = m_head < m_tail ? m_queryCount - m_tail : m_head - m_tail;
}
if( vkGetQueryPoolResults( m_device, m_query, m_tail, cnt, sizeof( int64_t ) * m_queryCount, m_res, sizeof( int64_t ), VK_QUERY_RESULT_64_BIT ) == VK_NOT_READY )
{
m_oldCnt = cnt;
return;
}
for( unsigned int idx=0; idx<cnt; idx++ )
{
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::GpuTime );
MemWrite( &item->gpuTime.gpuTime, m_res[idx] );
MemWrite( &item->gpuTime.queryId, uint16_t( m_tail + idx ) );
MemWrite( &item->gpuTime.context, m_context );
Profiler::QueueSerialFinish();
}
if( m_timeDomain != VK_TIME_DOMAIN_DEVICE_EXT )
{
int64_t tgpu, tcpu;
Calibrate( m_device, tcpu, tgpu );
const auto refCpu = Profiler::GetTime();
const auto delta = tcpu - m_prevCalibration;
if( delta > 0 )
{
m_prevCalibration = tcpu;
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::GpuCalibration );
MemWrite( &item->gpuCalibration.gpuTime, tgpu );
MemWrite( &item->gpuCalibration.cpuTime, refCpu );
MemWrite( &item->gpuCalibration.cpuDelta, delta );
MemWrite( &item->gpuCalibration.context, m_context );
Profiler::QueueSerialFinish();
}
}
vkCmdResetQueryPool( cmdbuf, m_query, m_tail, cnt );
m_tail += cnt;
if( m_tail == m_queryCount ) m_tail = 0;
}
private:
tracy_force_inline unsigned int NextQueryId()
{
const auto id = m_head;
m_head = ( m_head + 1 ) % m_queryCount;
assert( m_head != m_tail );
return id;
}
tracy_force_inline uint8_t GetId() const
{
return m_context;
}
tracy_force_inline void Calibrate( VkDevice device, int64_t& tCpu, int64_t& tGpu )
{
assert( m_timeDomain != VK_TIME_DOMAIN_DEVICE_EXT );
VkCalibratedTimestampInfoEXT spec[2] = {
{ VK_STRUCTURE_TYPE_CALIBRATED_TIMESTAMP_INFO_EXT, nullptr, VK_TIME_DOMAIN_DEVICE_EXT },
{ VK_STRUCTURE_TYPE_CALIBRATED_TIMESTAMP_INFO_EXT, nullptr, m_timeDomain },
};
uint64_t ts[2];
uint64_t deviation;
do
{
m_vkGetCalibratedTimestampsEXT( device, 2, spec, ts, &deviation );
}
while( deviation > m_deviation );
#if defined _WIN32 || defined __CYGWIN__
tGpu = ts[0];
tCpu = ts[1] * m_qpcToNs;
#elif defined __linux__ && defined CLOCK_MONOTONIC_RAW
tGpu = ts[0];
tCpu = ts[1];
#else
assert( false );
#endif
}
VkDevice m_device;
VkQueryPool m_query;
VkTimeDomainEXT m_timeDomain;
uint64_t m_deviation;
int64_t m_qpcToNs;
int64_t m_prevCalibration;
uint8_t m_context;
unsigned int m_head;
unsigned int m_tail;
unsigned int m_oldCnt;
unsigned int m_queryCount;
int64_t* m_res;
PFN_vkGetCalibratedTimestampsEXT m_vkGetCalibratedTimestampsEXT;
};
class VkCtxScope
{
public:
tracy_force_inline VkCtxScope( VkCtx* ctx, const SourceLocationData* srcloc, VkCommandBuffer cmdbuf, bool is_active )
#ifdef TRACY_ON_DEMAND
: m_active( is_active && GetProfiler().IsConnected() )
#else
: m_active( is_active )
#endif
{
if( !m_active ) return;
m_cmdbuf = cmdbuf;
m_ctx = ctx;
const auto queryId = ctx->NextQueryId();
vkCmdWriteTimestamp( cmdbuf, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, ctx->m_query, queryId );
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::GpuZoneBeginSerial );
MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
MemWrite( &item->gpuZoneBegin.thread, GetThreadHandle() );
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneBegin.context, ctx->GetId() );
Profiler::QueueSerialFinish();
}
tracy_force_inline VkCtxScope( VkCtx* ctx, const SourceLocationData* srcloc, VkCommandBuffer cmdbuf, int depth, bool is_active )
#ifdef TRACY_ON_DEMAND
: m_active( is_active && GetProfiler().IsConnected() )
#else
: m_active( is_active )
#endif
{
if( !m_active ) return;
m_cmdbuf = cmdbuf;
m_ctx = ctx;
const auto queryId = ctx->NextQueryId();
vkCmdWriteTimestamp( cmdbuf, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, ctx->m_query, queryId );
auto item = Profiler::QueueSerialCallstack( Callstack( depth ) );
MemWrite( &item->hdr.type, QueueType::GpuZoneBeginCallstackSerial );
MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
MemWrite( &item->gpuZoneBegin.thread, GetThreadHandle() );
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneBegin.context, ctx->GetId() );
Profiler::QueueSerialFinish();
}
tracy_force_inline VkCtxScope( VkCtx* ctx, uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, VkCommandBuffer cmdbuf, bool is_active )
#ifdef TRACY_ON_DEMAND
: m_active( is_active && GetProfiler().IsConnected() )
#else
: m_active( is_active )
#endif
{
if( !m_active ) return;
m_cmdbuf = cmdbuf;
m_ctx = ctx;
const auto queryId = ctx->NextQueryId();
vkCmdWriteTimestamp( cmdbuf, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, ctx->m_query, queryId );
const auto srcloc = Profiler::AllocSourceLocation( line, source, sourceSz, function, functionSz, name, nameSz );
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::GpuZoneBeginAllocSrcLocSerial );
MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
MemWrite( &item->gpuZoneBegin.srcloc, srcloc );
MemWrite( &item->gpuZoneBegin.thread, GetThreadHandle() );
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneBegin.context, ctx->GetId() );
Profiler::QueueSerialFinish();
}
tracy_force_inline VkCtxScope( VkCtx* ctx, uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, VkCommandBuffer cmdbuf, int depth, bool is_active )
#ifdef TRACY_ON_DEMAND
: m_active( is_active && GetProfiler().IsConnected() )
#else
: m_active( is_active )
#endif
{
if( !m_active ) return;
m_cmdbuf = cmdbuf;
m_ctx = ctx;
const auto queryId = ctx->NextQueryId();
vkCmdWriteTimestamp( cmdbuf, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, ctx->m_query, queryId );
const auto srcloc = Profiler::AllocSourceLocation( line, source, sourceSz, function, functionSz, name, nameSz );
auto item = Profiler::QueueSerialCallstack( Callstack( depth ) );
MemWrite( &item->hdr.type, QueueType::GpuZoneBeginAllocSrcLocCallstackSerial );
MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
MemWrite( &item->gpuZoneBegin.srcloc, srcloc );
MemWrite( &item->gpuZoneBegin.thread, GetThreadHandle() );
MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneBegin.context, ctx->GetId() );
Profiler::QueueSerialFinish();
}
tracy_force_inline ~VkCtxScope()
{
if( !m_active ) return;
const auto queryId = m_ctx->NextQueryId();
vkCmdWriteTimestamp( m_cmdbuf, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, m_ctx->m_query, queryId );
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::GpuZoneEndSerial );
MemWrite( &item->gpuZoneEnd.cpuTime, Profiler::GetTime() );
MemWrite( &item->gpuZoneEnd.thread, GetThreadHandle() );
MemWrite( &item->gpuZoneEnd.queryId, uint16_t( queryId ) );
MemWrite( &item->gpuZoneEnd.context, m_ctx->GetId() );
Profiler::QueueSerialFinish();
}
private:
const bool m_active;
VkCommandBuffer m_cmdbuf;
VkCtx* m_ctx;
};
static inline VkCtx* CreateVkContext( VkPhysicalDevice physdev, VkDevice device, VkQueue queue, VkCommandBuffer cmdbuf, PFN_vkGetPhysicalDeviceCalibrateableTimeDomainsEXT gpdctd, PFN_vkGetCalibratedTimestampsEXT gct )
{
InitRPMallocThread();
auto ctx = (VkCtx*)tracy_malloc( sizeof( VkCtx ) );
new(ctx) VkCtx( physdev, device, queue, cmdbuf, gpdctd, gct );
return ctx;
}
static inline void DestroyVkContext( VkCtx* ctx )
{
ctx->~VkCtx();
tracy_free( ctx );
}
}
using TracyVkCtx = tracy::VkCtx*;
#define TracyVkContext( physdev, device, queue, cmdbuf ) tracy::CreateVkContext( physdev, device, queue, cmdbuf, nullptr, nullptr );
#define TracyVkContextCalibrated( physdev, device, queue, cmdbuf, gpdctd, gct ) tracy::CreateVkContext( physdev, device, queue, cmdbuf, gpdctd, gct );
#define TracyVkDestroy( ctx ) tracy::DestroyVkContext( ctx );
#define TracyVkContextName( ctx, name, size ) ctx->Name( name, size );
#if defined TRACY_HAS_CALLSTACK && defined TRACY_CALLSTACK
# define TracyVkNamedZone( ctx, varname, cmdbuf, name, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::VkCtxScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), cmdbuf, TRACY_CALLSTACK, active );
# define TracyVkNamedZoneC( ctx, varname, cmdbuf, name, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::VkCtxScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), cmdbuf, TRACY_CALLSTACK, active );
# define TracyVkZone( ctx, cmdbuf, name ) TracyVkNamedZoneS( ctx, ___tracy_gpu_zone, cmdbuf, name, TRACY_CALLSTACK, true )
# define TracyVkZoneC( ctx, cmdbuf, name, color ) TracyVkNamedZoneCS( ctx, ___tracy_gpu_zone, cmdbuf, name, color, TRACY_CALLSTACK, true )
# define TracyVkZoneTransient( ctx, varname, cmdbuf, name, active ) TracyVkZoneTransientS( ctx, varname, cmdbuf, name, TRACY_CALLSTACK, active )
#else
# define TracyVkNamedZone( ctx, varname, cmdbuf, name, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::VkCtxScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), cmdbuf, active );
# define TracyVkNamedZoneC( ctx, varname, cmdbuf, name, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::VkCtxScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), cmdbuf, active );
# define TracyVkZone( ctx, cmdbuf, name ) TracyVkNamedZone( ctx, ___tracy_gpu_zone, cmdbuf, name, true )
# define TracyVkZoneC( ctx, cmdbuf, name, color ) TracyVkNamedZoneC( ctx, ___tracy_gpu_zone, cmdbuf, name, color, true )
# define TracyVkZoneTransient( ctx, varname, cmdbuf, name, active ) tracy::VkCtxScope varname( ctx, __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), name, strlen( name ), cmdbuf, active );
#endif
#define TracyVkCollect( ctx, cmdbuf ) ctx->Collect( cmdbuf );
#ifdef TRACY_HAS_CALLSTACK
# define TracyVkNamedZoneS( ctx, varname, cmdbuf, name, depth, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, 0 }; tracy::VkCtxScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), cmdbuf, depth, active );
# define TracyVkNamedZoneCS( ctx, varname, cmdbuf, name, color, depth, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__, __FILE__, (uint32_t)__LINE__, color }; tracy::VkCtxScope varname( ctx, &TracyConcat(__tracy_gpu_source_location,__LINE__), cmdbuf, depth, active );
# define TracyVkZoneS( ctx, cmdbuf, name, depth ) TracyVkNamedZoneS( ctx, ___tracy_gpu_zone, cmdbuf, name, depth, true )
# define TracyVkZoneCS( ctx, cmdbuf, name, color, depth ) TracyVkNamedZoneCS( ctx, ___tracy_gpu_zone, cmdbuf, name, color, depth, true )
# define TracyVkZoneTransientS( ctx, varname, cmdbuf, name, depth, active ) tracy::VkCtxScope varname( ctx, __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), name, strlen( name ), cmdbuf, depth, active );
#else
# define TracyVkNamedZoneS( ctx, varname, cmdbuf, name, depth, active ) TracyVkNamedZone( ctx, varname, cmdbuf, name, active )
# define TracyVkNamedZoneCS( ctx, varname, cmdbuf, name, color, depth, active ) TracyVkNamedZoneC( ctx, varname, cmdbuf, name, color, active )
# define TracyVkZoneS( ctx, cmdbuf, name, depth ) TracyVkZone( ctx, cmdbuf, name )
# define TracyVkZoneCS( ctx, cmdbuf, name, color, depth ) TracyVkZoneC( ctx, cmdbuf, name, color )
# define TracyVkZoneTransientS( ctx, varname, cmdbuf, name, depth, active ) TracyVkZoneTransient( ctx, varname, cmdbuf, name, active )
#endif
#endif
#endif

View File

@@ -1,4 +1,4 @@
all: release
all: debug
debug:
@+make -f debug.mk all

View File

@@ -1,12 +1,51 @@
CFLAGS +=
CXXFLAGS := $(CFLAGS) -std=gnu++17
DEFINES += -DTRACY_NO_STATISTICS
INCLUDES := $(shell pkg-config --cflags capstone)
LIBS += $(shell pkg-config --libs capstone) -lpthread
PROJECT := capture
IMAGE := $(PROJECT)-$(BUILD)
CXXFLAGS := $(CFLAGS) -std=gnu++14
DEFINES +=
INCLUDES :=
LIBS := -lpthread
IMAGE := capture
FILTER := ../../../getopt/getopt.c
include ../../../common/src-from-vcxproj.mk
FILTER :=
include ../../../common/unix.mk
BASE := $(shell egrep 'ClCompile.*cpp"' ../win32/$(IMAGE).vcxproj | sed -e 's/.*\"\(.*\)\".*/\1/' | sed -e 's@\\@/@g')
BASE2 := $(shell egrep 'ClCompile.*c"' ../win32/$(IMAGE).vcxproj | sed -e 's/.*\"\(.*\)\".*/\1/' | sed -e 's@\\@/@g')
SRC := $(filter-out $(FILTER),$(BASE))
SRC2 := $(filter-out $(FILTER),$(BASE2))
OBJ := $(SRC:%.cpp=%.o)
OBJ2 := $(SRC2:%.c=%.o)
all: $(IMAGE)
%.o: %.cpp
$(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@
%.d : %.cpp
@echo Resolving dependencies of $<
@mkdir -p $(@D)
@$(CXX) -MM $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< > $@.$$$$; \
sed 's,.*\.o[ :]*,$(<:.cpp=.o) $@ : ,g' < $@.$$$$ > $@; \
rm -f $@.$$$$
%.o: %.c
$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
%.d : %.c
@echo Resolving dependencies of $<
@mkdir -p $(@D)
@$(CC) -MM $(INCLUDES) $(CFLAGS) $(DEFINES) $< > $@.$$$$; \
sed 's,.*\.o[ :]*,$(<:.c=.o) $@ : ,g' < $@.$$$$ > $@; \
rm -f $@.$$$$
$(IMAGE): $(OBJ) $(OBJ2)
$(CXX) $(CXXFLAGS) $(DEFINES) $(OBJ) $(OBJ2) $(LIBS) -o $@
ifneq "$(MAKECMDGOALS)" "clean"
-include $(SRC:.cpp=.d) $(SRC2:.c=.d)
endif
clean:
rm -f $(OBJ) $(OBJ2) $(SRC:.cpp=.d) $(SRC2:.c=.d) $(IMAGE)
.PHONY: clean all

View File

@@ -2,7 +2,6 @@ ARCH := $(shell uname -m)
CFLAGS := -g3 -Wall
DEFINES := -DDEBUG
BUILD := debug
ifeq ($(ARCH),x86_64)
CFLAGS += -msse4.1

View File

@@ -1,6 +1,10 @@
CFLAGS := -O3 -flto
DEFINES := -DNDEBUG
BUILD := release
ARCH := $(shell uname -m)
CFLAGS := -O3 -s -fomit-frame-pointer
DEFINES := -DNDEBUG
ifeq ($(ARCH),x86_64)
CFLAGS += -msse4.1
endif
include ../../../common/unix-release.mk
include build.mk

View File

@@ -1,7 +1,7 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30907.101
# Visual Studio 15
VisualStudioVersion = 15.0.27428.2002
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "capture", "capture.vcxproj", "{447D58BF-94CD-4469-BB90-549C05D03E00}"
EndProject

View File

@@ -1,6 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
@@ -14,20 +22,32 @@
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{447D58BF-94CD-4469-BB90-549C05D03E00}</ProjectGuid>
<RootNamespace>capture</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<VcpkgTriplet>x64-windows-static</VcpkgTriplet>
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<PlatformToolset>v141</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<PlatformToolset>v141</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
@@ -36,6 +56,12 @@
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
@@ -44,6 +70,14 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
@@ -51,15 +85,26 @@
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<PreprocessorDefinitions>TRACY_NO_STATISTICS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32_LEAN_AND_MEAN;NOMINMAX;_USE_MATH_DEFINES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32_LEAN_AND_MEAN;NOMINMAX;_USE_MATH_DEFINES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<LanguageStandard>stdcpplatest</LanguageStandard>
<AdditionalIncludeDirectories>..\..\..\vcpkg\vcpkg\installed\x64-windows-static\include;..\..\..\vcpkg\vcpkg\installed\x64-windows-static\include\capstone;$(VcpkgInstalledDir)$(VcpkgTriplet)\include\capstone</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalDependencies>ws2_32.lib;capstone.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>Console</SubSystem>
<AdditionalLibraryDirectories>..\..\..\vcpkg\vcpkg\installed\x64-windows-static\debug\lib</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
@@ -71,66 +116,26 @@
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<PreprocessorDefinitions>TRACY_NO_STATISTICS;NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32_LEAN_AND_MEAN;NOMINMAX;_USE_MATH_DEFINES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32_LEAN_AND_MEAN;NOMINMAX;_USE_MATH_DEFINES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<LanguageStandard>stdcpplatest</LanguageStandard>
<AdditionalIncludeDirectories>..\..\..\vcpkg\vcpkg\installed\x64-windows-static\include;..\..\..\vcpkg\vcpkg\installed\x64-windows-static\include\capstone;$(VcpkgInstalledDir)$(VcpkgTriplet)\include\capstone</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>ws2_32.lib;capstone.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>ws2_32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>Console</SubSystem>
<AdditionalLibraryDirectories>..\..\..\vcpkg\vcpkg\installed\x64-windows-static\lib</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\common\TracySocket.cpp" />
<ClCompile Include="..\..\..\common\TracySystem.cpp" />
<ClCompile Include="..\..\..\common\tracy_lz4.cpp" />
<ClCompile Include="..\..\..\common\tracy_lz4hc.cpp" />
<ClCompile Include="..\..\..\getopt\getopt.c" />
<ClCompile Include="..\..\..\server\TracyMemory.cpp" />
<ClCompile Include="..\..\..\server\TracyMmap.cpp" />
<ClCompile Include="..\..\..\server\TracyPrint.cpp" />
<ClCompile Include="..\..\..\server\TracyStackFrames.cpp" />
<ClCompile Include="..\..\..\server\TracyTaskDispatch.cpp" />
<ClCompile Include="..\..\..\server\TracyTextureCompression.cpp" />
<ClCompile Include="..\..\..\server\TracyThreadCompress.cpp" />
<ClCompile Include="..\..\..\server\TracyWorker.cpp" />
<ClCompile Include="..\..\..\zstd\common\debug.c" />
<ClCompile Include="..\..\..\zstd\common\entropy_common.c" />
<ClCompile Include="..\..\..\zstd\common\error_private.c" />
<ClCompile Include="..\..\..\zstd\common\fse_decompress.c" />
<ClCompile Include="..\..\..\zstd\common\pool.c" />
<ClCompile Include="..\..\..\zstd\common\threading.c" />
<ClCompile Include="..\..\..\zstd\common\xxhash.c" />
<ClCompile Include="..\..\..\zstd\common\zstd_common.c" />
<ClCompile Include="..\..\..\zstd\compress\fse_compress.c" />
<ClCompile Include="..\..\..\zstd\compress\hist.c" />
<ClCompile Include="..\..\..\zstd\compress\huf_compress.c" />
<ClCompile Include="..\..\..\zstd\compress\zstdmt_compress.c" />
<ClCompile Include="..\..\..\zstd\compress\zstd_compress.c" />
<ClCompile Include="..\..\..\zstd\compress\zstd_compress_literals.c" />
<ClCompile Include="..\..\..\zstd\compress\zstd_compress_sequences.c" />
<ClCompile Include="..\..\..\zstd\compress\zstd_compress_superblock.c" />
<ClCompile Include="..\..\..\zstd\compress\zstd_double_fast.c" />
<ClCompile Include="..\..\..\zstd\compress\zstd_fast.c" />
<ClCompile Include="..\..\..\zstd\compress\zstd_lazy.c" />
<ClCompile Include="..\..\..\zstd\compress\zstd_ldm.c" />
<ClCompile Include="..\..\..\zstd\compress\zstd_opt.c" />
<ClCompile Include="..\..\..\zstd\decompress\huf_decompress.c" />
<ClCompile Include="..\..\..\zstd\decompress\zstd_ddict.c" />
<ClCompile Include="..\..\..\zstd\decompress\zstd_decompress.c" />
<ClCompile Include="..\..\..\zstd\decompress\zstd_decompress_block.c" />
<ClCompile Include="..\..\..\zstd\dictBuilder\cover.c" />
<ClCompile Include="..\..\..\zstd\dictBuilder\divsufsort.c" />
<ClCompile Include="..\..\..\zstd\dictBuilder\fastcover.c" />
<ClCompile Include="..\..\..\zstd\dictBuilder\zdict.c" />
<ClCompile Include="..\..\src\capture.cpp" />
<ClCompile Include="..\..\src\getopt.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\common\TracyAlign.hpp" />
<ClInclude Include="..\..\..\common\TracyAlloc.hpp" />
<ClInclude Include="..\..\..\common\TracyColor.hpp" />
<ClInclude Include="..\..\..\common\TracyForceInline.hpp" />
@@ -139,58 +144,18 @@
<ClInclude Include="..\..\..\common\TracySocket.hpp" />
<ClInclude Include="..\..\..\common\TracySystem.hpp" />
<ClInclude Include="..\..\..\common\tracy_lz4.hpp" />
<ClInclude Include="..\..\..\common\tracy_lz4hc.hpp" />
<ClInclude Include="..\..\..\getopt\getopt.h" />
<ClInclude Include="..\..\..\server\TracyCharUtil.hpp" />
<ClInclude Include="..\..\..\server\TracyEvent.hpp" />
<ClInclude Include="..\..\..\server\TracyFileRead.hpp" />
<ClInclude Include="..\..\..\server\TracyFileWrite.hpp" />
<ClInclude Include="..\..\..\server\TracyMemory.hpp" />
<ClInclude Include="..\..\..\server\TracyMmap.hpp" />
<ClInclude Include="..\..\..\server\TracyPopcnt.hpp" />
<ClInclude Include="..\..\..\server\TracyPrint.hpp" />
<ClInclude Include="..\..\..\server\TracySlab.hpp" />
<ClInclude Include="..\..\..\server\TracyStackFrames.hpp" />
<ClInclude Include="..\..\..\server\TracyTaskDispatch.hpp" />
<ClInclude Include="..\..\..\server\TracyTextureCompression.hpp" />
<ClInclude Include="..\..\..\server\TracyThreadCompress.hpp" />
<ClInclude Include="..\..\..\server\TracyVector.hpp" />
<ClInclude Include="..\..\..\server\TracyWorker.hpp" />
<ClInclude Include="..\..\..\zstd\common\bitstream.h" />
<ClInclude Include="..\..\..\zstd\common\compiler.h" />
<ClInclude Include="..\..\..\zstd\common\cpu.h" />
<ClInclude Include="..\..\..\zstd\common\debug.h" />
<ClInclude Include="..\..\..\zstd\common\error_private.h" />
<ClInclude Include="..\..\..\zstd\common\fse.h" />
<ClInclude Include="..\..\..\zstd\common\huf.h" />
<ClInclude Include="..\..\..\zstd\common\mem.h" />
<ClInclude Include="..\..\..\zstd\common\pool.h" />
<ClInclude Include="..\..\..\zstd\common\threading.h" />
<ClInclude Include="..\..\..\zstd\common\xxhash.h" />
<ClInclude Include="..\..\..\zstd\common\zstd_deps.h" />
<ClInclude Include="..\..\..\zstd\common\zstd_internal.h" />
<ClInclude Include="..\..\..\zstd\common\zstd_trace.h" />
<ClInclude Include="..\..\..\zstd\compress\hist.h" />
<ClInclude Include="..\..\..\zstd\compress\zstdmt_compress.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_compress_internal.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_compress_literals.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_compress_sequences.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_compress_superblock.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_cwksp.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_double_fast.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_fast.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_lazy.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_ldm.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_ldm_geartab.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_opt.h" />
<ClInclude Include="..\..\..\zstd\decompress\zstd_ddict.h" />
<ClInclude Include="..\..\..\zstd\decompress\zstd_decompress_block.h" />
<ClInclude Include="..\..\..\zstd\decompress\zstd_decompress_internal.h" />
<ClInclude Include="..\..\..\zstd\dictBuilder\cover.h" />
<ClInclude Include="..\..\..\zstd\dictBuilder\divsufsort.h" />
<ClInclude Include="..\..\..\zstd\zdict.h" />
<ClInclude Include="..\..\..\zstd\zstd.h" />
<ClInclude Include="..\..\..\zstd\zstd_errors.h" />
<ClInclude Include="..\..\..\server\tracy_benaphore.h" />
<ClInclude Include="..\..\..\server\tracy_flat_hash_map.hpp" />
<ClInclude Include="..\..\..\server\tracy_sema.h" />
<ClInclude Include="..\..\src\getopt.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

View File

@@ -10,24 +10,6 @@
<Filter Include="common">
<UniqueIdentifier>{e39d3623-47cd-4752-8da9-3ea324f964c1}</UniqueIdentifier>
</Filter>
<Filter Include="getopt">
<UniqueIdentifier>{ee9737d2-69c7-44da-b9c7-539d18f9d4b4}</UniqueIdentifier>
</Filter>
<Filter Include="zstd">
<UniqueIdentifier>{f201463b-5e69-46fe-bdfc-1b5eed86c7f7}</UniqueIdentifier>
</Filter>
<Filter Include="zstd\common">
<UniqueIdentifier>{7e93ae33-6543-4bca-b05b-50818dbf24cc}</UniqueIdentifier>
</Filter>
<Filter Include="zstd\compress">
<UniqueIdentifier>{3b0c32f5-9efb-4503-9394-5ab95909fb1c}</UniqueIdentifier>
</Filter>
<Filter Include="zstd\decompress">
<UniqueIdentifier>{c1f99170-d904-4af1-8010-0a3ded5736c8}</UniqueIdentifier>
</Filter>
<Filter Include="zstd\dictBuilder">
<UniqueIdentifier>{456e6786-ea57-42b8-ae38-829cd2d918bd}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\common\tracy_lz4.cpp">
@@ -48,116 +30,8 @@
<ClCompile Include="..\..\src\capture.cpp">
<Filter>src</Filter>
</ClCompile>
<ClCompile Include="..\..\..\common\tracy_lz4hc.cpp">
<Filter>common</Filter>
</ClCompile>
<ClCompile Include="..\..\..\server\TracyPrint.cpp">
<Filter>server</Filter>
</ClCompile>
<ClCompile Include="..\..\..\server\TracyThreadCompress.cpp">
<Filter>server</Filter>
</ClCompile>
<ClCompile Include="..\..\..\server\TracyTaskDispatch.cpp">
<Filter>server</Filter>
</ClCompile>
<ClCompile Include="..\..\..\server\TracyMmap.cpp">
<Filter>server</Filter>
</ClCompile>
<ClCompile Include="..\..\..\server\TracyTextureCompression.cpp">
<Filter>server</Filter>
</ClCompile>
<ClCompile Include="..\..\..\getopt\getopt.c">
<Filter>getopt</Filter>
</ClCompile>
<ClCompile Include="..\..\..\server\TracyStackFrames.cpp">
<Filter>server</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zstd\common\debug.c">
<Filter>zstd\common</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zstd\common\entropy_common.c">
<Filter>zstd\common</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zstd\common\error_private.c">
<Filter>zstd\common</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zstd\common\fse_decompress.c">
<Filter>zstd\common</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zstd\common\pool.c">
<Filter>zstd\common</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zstd\common\threading.c">
<Filter>zstd\common</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zstd\common\xxhash.c">
<Filter>zstd\common</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zstd\common\zstd_common.c">
<Filter>zstd\common</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zstd\compress\fse_compress.c">
<Filter>zstd\compress</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zstd\compress\hist.c">
<Filter>zstd\compress</Filter>
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<Filter>zstd\compress</Filter>
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<ClCompile Include="..\..\..\zstd\compress\zstd_compress.c">
<Filter>zstd\compress</Filter>
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<ClCompile Include="..\..\..\zstd\compress\zstd_compress_literals.c">
<Filter>zstd\compress</Filter>
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<ClCompile Include="..\..\..\zstd\compress\zstd_compress_sequences.c">
<Filter>zstd\compress</Filter>
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<ClCompile Include="..\..\..\zstd\compress\zstd_compress_superblock.c">
<Filter>zstd\compress</Filter>
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<ClCompile Include="..\..\..\zstd\compress\zstd_double_fast.c">
<Filter>zstd\compress</Filter>
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<ClCompile Include="..\..\..\zstd\compress\zstd_fast.c">
<Filter>zstd\compress</Filter>
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<ClCompile Include="..\..\..\zstd\compress\zstd_lazy.c">
<Filter>zstd\compress</Filter>
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<ClCompile Include="..\..\..\zstd\compress\zstd_ldm.c">
<Filter>zstd\compress</Filter>
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<ClCompile Include="..\..\..\zstd\compress\zstd_opt.c">
<Filter>zstd\compress</Filter>
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<ClCompile Include="..\..\..\zstd\compress\zstdmt_compress.c">
<Filter>zstd\compress</Filter>
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<ClCompile Include="..\..\..\zstd\decompress\huf_decompress.c">
<Filter>zstd\decompress</Filter>
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<ClCompile Include="..\..\..\zstd\decompress\zstd_ddict.c">
<Filter>zstd\decompress</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zstd\decompress\zstd_decompress.c">
<Filter>zstd\decompress</Filter>
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<ClCompile Include="..\..\..\zstd\decompress\zstd_decompress_block.c">
<Filter>zstd\decompress</Filter>
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<ClCompile Include="..\..\..\zstd\dictBuilder\cover.c">
<Filter>zstd\dictBuilder</Filter>
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<Filter>zstd\dictBuilder</Filter>
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<ClCompile Include="..\..\..\zstd\dictBuilder\fastcover.c">
<Filter>zstd\dictBuilder</Filter>
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<ClCompile Include="..\..\..\zstd\dictBuilder\zdict.c">
<Filter>zstd\dictBuilder</Filter>
<ClCompile Include="..\..\src\getopt.c">
<Filter>src</Filter>
</ClCompile>
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@@ -185,6 +59,15 @@
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<Filter>common</Filter>
</ClInclude>
<ClInclude Include="..\..\..\server\tracy_benaphore.h">
<Filter>server</Filter>
</ClInclude>
<ClInclude Include="..\..\..\server\tracy_flat_hash_map.hpp">
<Filter>server</Filter>
</ClInclude>
<ClInclude Include="..\..\..\server\tracy_sema.h">
<Filter>server</Filter>
</ClInclude>
<ClInclude Include="..\..\..\server\TracyCharUtil.hpp">
<Filter>server</Filter>
</ClInclude>
@@ -209,140 +92,8 @@
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<Filter>server</Filter>
</ClInclude>
<ClInclude Include="..\..\..\common\TracyAlign.hpp">
<Filter>common</Filter>
</ClInclude>
<ClInclude Include="..\..\..\common\tracy_lz4hc.hpp">
<Filter>common</Filter>
</ClInclude>
<ClInclude Include="..\..\..\server\TracyPrint.hpp">
<Filter>server</Filter>
</ClInclude>
<ClInclude Include="..\..\..\server\TracyThreadCompress.hpp">
<Filter>server</Filter>
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<ClInclude Include="..\..\..\server\TracyTaskDispatch.hpp">
<Filter>server</Filter>
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<ClInclude Include="..\..\..\server\TracyFileRead.hpp">
<Filter>server</Filter>
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<ClInclude Include="..\..\..\server\TracyMmap.hpp">
<Filter>server</Filter>
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<ClInclude Include="..\..\..\server\TracyTextureCompression.hpp">
<Filter>server</Filter>
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<ClInclude Include="..\..\..\getopt\getopt.h">
<Filter>getopt</Filter>
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<ClInclude Include="..\..\..\server\TracyStackFrames.hpp">
<Filter>server</Filter>
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<ClInclude Include="..\..\..\zstd\zstd.h">
<Filter>zstd</Filter>
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<Filter>zstd</Filter>
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<Filter>zstd\common</Filter>
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View File

@@ -1,40 +1,105 @@
#ifdef _WIN32
# include <windows.h>
#else
# include <unistd.h>
#endif
#include <chrono>
#include <inttypes.h>
#include <mutex>
#include <signal.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/stat.h>
#include "../../common/TracyProtocol.hpp"
#include "../../server/tracy_benaphore.h"
#include "../../server/TracyFileWrite.hpp"
#include "../../server/TracyMemory.hpp"
#include "../../server/TracyPrint.hpp"
#include "../../server/TracyStackFrames.hpp"
#include "../../server/TracyWorker.hpp"
#include "getopt.h"
#ifdef _WIN32
# include "../../getopt/getopt.h"
#endif
bool disconnect = false;
void SigInt( int )
static const char* TimeToString( int64_t ns )
{
disconnect = true;
enum { Pool = 8 };
static char bufpool[Pool][64];
static int bufsel = 0;
char* buf = bufpool[bufsel];
bufsel = ( bufsel + 1 ) % Pool;
const char* sign = "";
if( ns < 0 )
{
sign = "-";
ns = -ns;
}
if( ns < 1000 )
{
sprintf( buf, "%s%" PRIi64 " ns", sign, ns );
}
else if( ns < 1000ll * 1000 )
{
sprintf( buf, "%s%.2f us", sign, ns / 1000. );
}
else if( ns < 1000ll * 1000 * 1000 )
{
sprintf( buf, "%s%.2f ms", sign, ns / ( 1000. * 1000. ) );
}
else if( ns < 1000ll * 1000 * 1000 * 60 )
{
sprintf( buf, "%s%.2f s", sign, ns / ( 1000. * 1000. * 1000. ) );
}
else
{
const auto m = int64_t( ns / ( 1000ll * 1000 * 1000 * 60 ) );
const auto s = int64_t( ns - m * ( 1000ll * 1000 * 1000 * 60 ) );
sprintf( buf, "%s%" PRIi64 ":%04.1f", sign, m, s / ( 1000. * 1000. * 1000. ) );
}
return buf;
}
[[noreturn]] void Usage()
static const char* RealToString( double val, bool separator )
{
printf( "Usage: capture -o output.tracy [-a address] [-p port] [-f]\n" );
enum { Pool = 8 };
static char bufpool[Pool][64];
static int bufsel = 0;
char* buf = bufpool[bufsel];
bufsel = ( bufsel + 1 ) % Pool;
sprintf( buf, "%f", val );
auto ptr = buf;
if( *ptr == '-' ) ptr++;
const auto vbegin = ptr;
if( separator )
{
while( *ptr != '\0' && *ptr != ',' && *ptr != '.' ) ptr++;
auto end = ptr;
while( *end != '\0' ) end++;
auto sz = end - ptr;
while( ptr - vbegin > 3 )
{
ptr -= 3;
memmove( ptr+1, ptr, sz );
*ptr = ',';
sz += 4;
}
}
while( *ptr != '\0' && *ptr != ',' && *ptr != '.' ) ptr++;
if( *ptr == '\0' ) return buf;
while( *ptr != '\0' ) ptr++;
ptr--;
while( *ptr == '0' && *ptr != ',' && *ptr != '.' ) ptr--;
if( *ptr != '.' && *ptr != ',' ) ptr++;
*ptr = '\0';
return buf;
}
void Usage()
{
printf( "Usage: capture -a address -o output.tracy\n" );
exit( 1 );
}
@@ -48,13 +113,11 @@ int main( int argc, char** argv )
}
#endif
bool overwrite = false;
const char* address = "127.0.0.1";
const char* address = nullptr;
const char* output = nullptr;
int port = 8086;
int c;
while( ( c = getopt( argc, argv, "a:o:p:f" ) ) != -1 )
while( ( c = getopt( argc, argv, "a:o:" ) ) != -1 )
{
switch( c )
{
@@ -64,12 +127,6 @@ int main( int argc, char** argv )
case 'o':
output = optarg;
break;
case 'p':
port = atoi( optarg );
break;
case 'f':
overwrite = true;
break;
default:
Usage();
break;
@@ -78,71 +135,19 @@ int main( int argc, char** argv )
if( !address || !output ) Usage();
struct stat st;
if( stat( output, &st ) == 0 && !overwrite )
{
printf( "Output file %s already exists! Use -f to force overwrite.\n", output );
return 4;
}
FILE* test = fopen( output, "wb" );
if( !test )
{
printf( "Cannot open output file %s for writing!\n", output );
return 5;
}
fclose( test );
unlink( output );
printf( "Connecting to %s:%i...", address, port );
printf( "Connecting to %s...", address );
fflush( stdout );
tracy::Worker worker( address, port );
while( !worker.IsConnected() )
{
const auto handshake = worker.GetHandshakeStatus();
if( handshake == tracy::HandshakeProtocolMismatch )
{
printf( "\nThe client you are trying to connect to uses incompatible protocol version.\nMake sure you are using the same Tracy version on both client and server.\n" );
return 1;
}
if( handshake == tracy::HandshakeNotAvailable )
{
printf( "\nThe client you are trying to connect to is no longer able to sent profiling data,\nbecause another server was already connected to it.\nYou can do the following:\n\n 1. Restart the client application.\n 2. Rebuild the client application with on-demand mode enabled.\n" );
return 2;
}
if( handshake == tracy::HandshakeDropped )
{
printf( "\nThe client you are trying to connect to has disconnected during the initial\nconnection handshake. Please check your network configuration.\n" );
return 3;
}
}
tracy::Worker worker( address );
while( !worker.HasData() ) std::this_thread::sleep_for( std::chrono::milliseconds( 100 ) );
printf( "\nQueue delay: %s\nTimer resolution: %s\n", tracy::TimeToString( worker.GetDelay() ), tracy::TimeToString( worker.GetResolution() ) );
#ifdef _WIN32
signal( SIGINT, SigInt );
#else
struct sigaction sigint, oldsigint;
memset( &sigint, 0, sizeof( sigint ) );
sigint.sa_handler = SigInt;
sigaction( SIGINT, &sigint, &oldsigint );
#endif
printf( "\nQueue delay: %s\nTimer resolution: %s\n", TimeToString( worker.GetDelay() ), TimeToString( worker.GetResolution() ) );
auto& lock = worker.GetMbpsDataLock();
const auto t0 = std::chrono::high_resolution_clock::now();
while( worker.IsConnected() )
{
if( disconnect )
{
worker.Disconnect();
disconnect = false;
}
lock.lock();
const auto mbps = worker.GetMbpsData().back();
const auto compRatio = worker.GetCompRatio();
const auto netTotal = worker.GetDataTransferred();
lock.unlock();
if( mbps < 0.1f )
@@ -153,106 +158,19 @@ int main( int argc, char** argv )
{
printf( "\33[2K\r\033[36;1m%7.2f Mbps", mbps );
}
printf( " \033[0m /\033[36;1m%5.1f%% \033[0m=\033[33;1m%7.2f Mbps \033[0m| \033[33mNet: \033[32m%s \033[0m| \033[33mMem: \033[31;1m%s\033[0m | \033[33mTime: %s\033[0m",
compRatio * 100.f,
mbps / compRatio,
tracy::MemSizeToString( netTotal ),
tracy::MemSizeToString( tracy::memUsage ),
tracy::TimeToString( worker.GetLastTime() ) );
printf( " \033[0m| Ratio: \033[36;1m%5.1f%% \033[0m| Real: \033[33;1m%7.2f Mbps \033[0m| Mem: \033[31;1m%.2f MB\033[0m", compRatio * 100.f, mbps / compRatio, tracy::memUsage.load( std::memory_order_relaxed ) / ( 1024.f * 1024.f ) );
fflush( stdout );
std::this_thread::sleep_for( std::chrono::milliseconds( 100 ) );
}
const auto t1 = std::chrono::high_resolution_clock::now();
const auto& failure = worker.GetFailureType();
if( failure != tracy::Worker::Failure::None )
{
printf( "\n\033[31;1mInstrumentation failure: %s\033[0m", tracy::Worker::GetFailureString( failure ) );
auto& fd = worker.GetFailureData();
if( fd.callstack != 0 )
{
printf( "\n\033[1mFailure callstack:\033[0m\n" );
auto& cs = worker.GetCallstack( fd.callstack );
int fidx = 0;
int bidx = 0;
for( auto& entry : cs )
{
auto frameData = worker.GetCallstackFrame( entry );
if( !frameData )
{
printf( "%3i. %p\n", fidx++, (void*)worker.GetCanonicalPointer( entry ) );
}
else
{
const auto fsz = frameData->size;
for( uint8_t f=0; f<fsz; f++ )
{
const auto& frame = frameData->data[f];
auto txt = worker.GetString( frame.name );
if( fidx == 0 && f != fsz-1 )
{
auto test = tracy::s_tracyStackFrames;
bool match = false;
do
{
if( strcmp( txt, *test ) == 0 )
{
match = true;
break;
}
}
while( *++test );
if( match ) continue;
}
bidx++;
if( f == fsz-1 )
{
printf( "%3i. ", fidx++ );
}
else
{
printf( "\033[30;1minl. " );
}
printf( "\033[0;36m%s ", txt );
txt = worker.GetString( frame.file );
if( frame.line == 0 )
{
printf( "\033[33m(%s)", txt );
}
else
{
printf( "\033[33m(%s:%" PRIu32 ")", txt, frame.line );
}
if( frameData->imageName.Active() )
{
printf( "\033[35m %s\033[0m\n", worker.GetString( frameData->imageName ) );
}
else
{
printf( "\033[0m\n" );
}
}
}
}
}
}
printf( "\nFrames: %" PRIu64 "\nTime span: %s\nZones: %s\nElapsed time: %s\nSaving trace...",
worker.GetFrameCount( *worker.GetFramesBase() ), tracy::TimeToString( worker.GetLastTime() ), tracy::RealToString( worker.GetZoneCount() ),
tracy::TimeToString( std::chrono::duration_cast<std::chrono::nanoseconds>( t1 - t0 ).count() ) );
printf( "\nFrames: %" PRIu64 "\nTime span: %s\nZones: %s\nSaving trace...", worker.GetFrameCount(), TimeToString( worker.GetLastTime() - worker.GetFrameBegin( 0 ) ), RealToString( worker.GetZoneCount(), true ) );
fflush( stdout );
auto f = std::unique_ptr<tracy::FileWrite>( tracy::FileWrite::Open( output ) );
auto f = tracy::FileWrite::Open( output );
if( f )
{
worker.Write( *f, false );
worker.Write( *f );
printf( " \033[32;1mdone!\033[0m\n" );
f->Finish();
const auto stats = f->GetCompressionStatistics();
printf( "Trace size %s (%.2f%% ratio)\n", tracy::MemSizeToString( stats.second ), 100.f * stats.second / stats.first );
}
else
{

View File

@@ -1,349 +0,0 @@
namespace tracy
{
#if defined __linux__ && defined __ARM_ARCH
static const char* DecodeArmImplementer( uint32_t v )
{
static char buf[16];
switch( v )
{
case 0x41: return "ARM";
case 0x42: return "Broadcom";
case 0x43: return "Cavium";
case 0x44: return "DEC";
case 0x46: return "Fujitsu";
case 0x48: return "HiSilicon";
case 0x49: return "Infineon";
case 0x4d: return "Motorola";
case 0x4e: return "Nvidia";
case 0x50: return "Applied Micro";
case 0x51: return "Qualcomm";
case 0x53: return "Samsung";
case 0x54: return "Texas Instruments";
case 0x56: return "Marvell";
case 0x61: return "Apple";
case 0x66: return "Faraday";
case 0x68: return "HXT";
case 0x69: return "Intel";
case 0xc0: return "Ampere Computing";
default: break;
}
sprintf( buf, "0x%x", v );
return buf;
}
static const char* DecodeArmPart( uint32_t impl, uint32_t part )
{
static char buf[16];
switch( impl )
{
case 0x41:
switch( part )
{
case 0x810: return "810";
case 0x920: return "920";
case 0x922: return "922";
case 0x926: return "926";
case 0x940: return "940";
case 0x946: return "946";
case 0x966: return "966";
case 0xa20: return "1020";
case 0xa22: return "1022";
case 0xa26: return "1026";
case 0xb02: return "11 MPCore";
case 0xb36: return "1136";
case 0xb56: return "1156";
case 0xb76: return "1176";
case 0xc05: return " Cortex-A5";
case 0xc07: return " Cortex-A7";
case 0xc08: return " Cortex-A8";
case 0xc09: return " Cortex-A9";
case 0xc0c: return " Cortex-A12";
case 0xc0d: return " Rockchip RK3288";
case 0xc0f: return " Cortex-A15";
case 0xc0e: return " Cortex-A17";
case 0xc14: return " Cortex-R4";
case 0xc15: return " Cortex-R5";
case 0xc17: return " Cortex-R7";
case 0xc18: return " Cortex-R8";
case 0xc20: return " Cortex-M0";
case 0xc21: return " Cortex-M1";
case 0xc23: return " Cortex-M3";
case 0xc24: return " Cortex-M4";
case 0xc27: return " Cortex-M7";
case 0xc60: return " Cortex-M0+";
case 0xd00: return " AArch64 simulator";
case 0xd01: return " Cortex-A32";
case 0xd02: return " Cortex-A34";
case 0xd03: return " Cortex-A53";
case 0xd04: return " Cortex-A35";
case 0xd05: return " Cortex-A55";
case 0xd06: return " Cortex-A65";
case 0xd07: return " Cortex-A57";
case 0xd08: return " Cortex-A72";
case 0xd09: return " Cortex-A73";
case 0xd0a: return " Cortex-A75";
case 0xd0b: return " Cortex-A76";
case 0xd0c: return " Neoverse N1";
case 0xd0d: return " Cortex-A77";
case 0xd0e: return " Cortex-A76AE";
case 0xd0f: return " AEMv8";
case 0xd13: return " Cortex-R52";
case 0xd20: return " Cortex-M23";
case 0xd21: return " Cortex-M33";
case 0xd40: return " Zeus";
case 0xd41: return " Cortex-A78";
case 0xd43: return " Cortex-A65AE";
case 0xd44: return " Cortex-X1";
case 0xd4a: return " Neoverse E1";
default: break;
}
case 0x42:
switch( part )
{
case 0xf: return " Brahma B15";
case 0x100: return " Brahma B53";
case 0x516: return " ThunderX2";
default: break;
}
case 0x43:
switch( part )
{
case 0xa0: return " ThunderX";
case 0xa1: return " ThunderX 88XX";
case 0xa2: return " ThunderX 81XX";
case 0xa3: return " ThunderX 83XX";
case 0xaf: return " ThunderX2 99xx";
case 0xb0: return " OcteonTX2";
case 0xb1: return " OcteonTX2 T98";
case 0xb2: return " OcteonTX2 T96";
case 0xb3: return " OcteonTX2 F95";
case 0xb4: return " OcteonTX2 F95N";
case 0xb5: return " OcteonTX2 F95MM";
case 0xb8: return " ThunderX3 T110";
default: break;
}
case 0x44:
switch( part )
{
case 0xa10: return " SA110";
case 0xa11: return " SA1100";
default: break;
}
case 0x46:
switch( part )
{
case 0x1: return " A64FX";
default: break;
}
case 0x48:
switch( part )
{
case 0xd01: return " TSV100";
case 0xd40: return " Kirin 980";
default: break;
}
case 0x4e:
switch( part )
{
case 0x0: return " Denver";
case 0x3: return " Denver 2";
case 0x4: return " Carmel";
default: break;
}
case 0x50:
switch( part )
{
case 0x0: return " X-Gene";
default: break;
}
case 0x51:
switch( part )
{
case 0xf: return " Scorpion";
case 0x2d: return " Scorpion";
case 0x4d: return " Krait";
case 0x6f: return " Krait";
case 0x200: return " Kryo";
case 0x201: return " Kryo Silver (Snapdragon 821)";
case 0x205: return " Kryo Gold";
case 0x211: return " Kryo Silver (Snapdragon 820)";
case 0x800: return " Kryo 260 / 280 Gold";
case 0x801: return " Kryo 260 / 280 Silver";
case 0x802: return " Kryo 385 Gold";
case 0x803: return " Kryo 385 Silver";
case 0x804: return " Kryo 485 Gold";
case 0xc00: return " Falkor";
case 0xc01: return " Saphira";
default: break;
}
case 0x53:
switch( part )
{
case 0x1: return " Exynos M1/M2";
case 0x2: return " Exynos M3";
default: break;
}
case 0x56:
switch( part )
{
case 0x131: return " Feroceon 88FR131";
case 0x581: return " PJ4 / PJ4B";
case 0x584: return " PJ4B-MP / PJ4C";
default: break;
}
case 0x61:
switch( part )
{
case 0x1: return " Cyclone";
case 0x2: return " Typhoon";
case 0x3: return " Typhoon/Capri";
case 0x4: return " Twister";
case 0x5: return " Twister/Elba/Malta";
case 0x6: return " Hurricane";
case 0x7: return " Hurricane/Myst";
default: break;
}
case 0x66:
switch( part )
{
case 0x526: return " FA526";
case 0x626: return " FA626";
default: break;
}
case 0x68:
switch( part )
{
case 0x0: return " Phecda";
default: break;
}
default: break;
}
sprintf( buf, " 0x%x", part );
return buf;
}
#elif defined __APPLE__ && TARGET_OS_IPHONE == 1
static const char* DecodeIosDevice( const char* id )
{
static const char* DeviceTable[] = {
"i386", "32-bit simulator",
"x86_64", "64-bit simulator",
"iPhone1,1", "iPhone",
"iPhone1,2", "iPhone 3G",
"iPhone2,1", "iPhone 3GS",
"iPhone3,1", "iPhone 4 (GSM)",
"iPhone3,2", "iPhone 4 (GSM)",
"iPhone3,3", "iPhone 4 (CDMA)",
"iPhone4,1", "iPhone 4S",
"iPhone5,1", "iPhone 5 (A1428)",
"iPhone5,2", "iPhone 5 (A1429)",
"iPhone5,3", "iPhone 5c (A1456/A1532)",
"iPhone5,4", "iPhone 5c (A1507/A1516/1526/A1529)",
"iPhone6,1", "iPhone 5s (A1433/A1533)",
"iPhone6,2", "iPhone 5s (A1457/A1518/A1528/A1530)",
"iPhone7,1", "iPhone 6 Plus",
"iPhone7,2", "iPhone 6",
"iPhone8,1", "iPhone 6S",
"iPhone8,2", "iPhone 6S Plus",
"iPhone8,4", "iPhone SE",
"iPhone9,1", "iPhone 7 (CDMA)",
"iPhone9,2", "iPhone 7 Plus (CDMA)",
"iPhone9,3", "iPhone 7 (GSM)",
"iPhone9,4", "iPhone 7 Plus (GSM)",
"iPhone10,1", "iPhone 8 (CDMA)",
"iPhone10,2", "iPhone 8 Plus (CDMA)",
"iPhone10,3", "iPhone X (CDMA)",
"iPhone10,4", "iPhone 8 (GSM)",
"iPhone10,5", "iPhone 8 Plus (GSM)",
"iPhone10,6", "iPhone X (GSM)",
"iPhone11,2", "iPhone XS",
"iPhone11,4", "iPhone XS Max",
"iPhone11,6", "iPhone XS Max China",
"iPhone11,8", "iPhone XR",
"iPhone12,1", "iPhone 11",
"iPhone12,3", "iPhone 11 Pro",
"iPhone12,5", "iPhone 11 Pro Max",
"iPhone12,8", "iPhone SE 2nd Gen",
"iPad1,1", "iPad (A1219/A1337)",
"iPad2,1", "iPad 2 (A1395)",
"iPad2,2", "iPad 2 (A1396)",
"iPad2,3", "iPad 2 (A1397)",
"iPad2,4", "iPad 2 (A1395)",
"iPad2,5", "iPad Mini (A1432)",
"iPad2,6", "iPad Mini (A1454)",
"iPad2,7", "iPad Mini (A1455)",
"iPad3,1", "iPad 3 (A1416)",
"iPad3,2", "iPad 3 (A1403)",
"iPad3,3", "iPad 3 (A1430)",
"iPad3,4", "iPad 4 (A1458)",
"iPad3,5", "iPad 4 (A1459)",
"iPad3,6", "iPad 4 (A1460)",
"iPad4,1", "iPad Air (A1474)",
"iPad4,2", "iPad Air (A1475)",
"iPad4,3", "iPad Air (A1476)",
"iPad4,4", "iPad Mini 2 (A1489)",
"iPad4,5", "iPad Mini 2 (A1490)",
"iPad4,6", "iPad Mini 2 (A1491)",
"iPad4,7", "iPad Mini 3 (A1599)",
"iPad4,8", "iPad Mini 3 (A1600)",
"iPad4,9", "iPad Mini 3 (A1601)",
"iPad5,1", "iPad Mini 4 (A1538)",
"iPad5,2", "iPad Mini 4 (A1550)",
"iPad5,3", "iPad Air 2 (A1566)",
"iPad5,4", "iPad Air 2 (A1567)",
"iPad6,3", "iPad Pro 9.7\" (A1673)",
"iPad6,4", "iPad Pro 9.7\" (A1674)",
"iPad6,5", "iPad Pro 9.7\" (A1675)",
"iPad6,7", "iPad Pro 12.9\" (A1584)",
"iPad6,8", "iPad Pro 12.9\" (A1652)",
"iPad6,11", "iPad 5th gen (A1822)",
"iPad6,12", "iPad 5th gen (A1823)",
"iPad7,1", "iPad Pro 12.9\" 2nd gen (A1670)",
"iPad7,2", "iPad Pro 12.9\" 2nd gen (A1671/A1821)",
"iPad7,3", "iPad Pro 10.5\" (A1701)",
"iPad7,4", "iPad Pro 10.5\" (A1709)",
"iPad7,5", "iPad 6th gen (A1893)",
"iPad7,6", "iPad 6th gen (A1954)",
"iPad7,11", "iPad 7th gen 10.2\" (Wifi)",
"iPad7,12", "iPad 7th gen 10.2\" (Wifi+Cellular)",
"iPad8,1", "iPad Pro 11\" (A1980)",
"iPad8,2", "iPad Pro 11\" (A1980)",
"iPad8,3", "iPad Pro 11\" (A1934/A1979/A2013)",
"iPad8,4", "iPad Pro 11\" (A1934/A1979/A2013)",
"iPad8,5", "iPad Pro 12.9\" 3rd gen (A1876)",
"iPad8,6", "iPad Pro 12.9\" 3rd gen (A1876)",
"iPad8,7", "iPad Pro 12.9\" 3rd gen (A1895/A1983/A2014)",
"iPad8,8", "iPad Pro 12.9\" 3rd gen (A1895/A1983/A2014)",
"iPad8,9", "iPad Pro 11\" 2nd gen (Wifi)",
"iPad8,10", "iPad Pro 11\" 2nd gen (Wifi+Cellular)",
"iPad8,11", "iPad Pro 12.9\" 4th gen (Wifi)",
"iPad8,12", "iPad Pro 12.9\" 4th gen (Wifi+Cellular)",
"iPad11,1", "iPad Mini 5th gen (A2133)",
"iPad11,2", "iPad Mini 5th gen (A2124/A2125/A2126)",
"iPad11,3", "iPad Air 3rd gen (A2152)",
"iPad11,4", "iPad Air 3rd gen (A2123/A2153/A2154)",
"iPod1,1", "iPod Touch",
"iPod2,1", "iPod Touch 2nd gen",
"iPod3,1", "iPod Touch 3rd gen",
"iPod4,1", "iPod Touch 4th gen",
"iPod5,1", "iPod Touch 5th gen",
"iPod7,1", "iPod Touch 6th gen",
"iPod9,1", "iPod Touch 7th gen",
nullptr
};
auto ptr = DeviceTable;
while( *ptr )
{
if( strcmp( ptr[0], id ) == 0 ) return ptr[1];
ptr += 2;
}
return id;
}
#endif
}

View File

@@ -1,767 +0,0 @@
#include <new>
#include <stdio.h>
#include <string.h>
#include "TracyCallstack.hpp"
#include "TracyFastVector.hpp"
#include "../common/TracyAlloc.hpp"
#ifdef TRACY_HAS_CALLSTACK
#if TRACY_HAS_CALLSTACK == 1
# ifndef NOMINMAX
# define NOMINMAX
# endif
# include <windows.h>
# include <psapi.h>
# ifdef _MSC_VER
# pragma warning( push )
# pragma warning( disable : 4091 )
# endif
# include <dbghelp.h>
# ifdef _MSC_VER
# pragma warning( pop )
# endif
#elif TRACY_HAS_CALLSTACK == 2 || TRACY_HAS_CALLSTACK == 3 || TRACY_HAS_CALLSTACK == 4 || TRACY_HAS_CALLSTACK == 6
# include "../libbacktrace/backtrace.hpp"
# include <dlfcn.h>
# include <cxxabi.h>
#elif TRACY_HAS_CALLSTACK == 5
# include <dlfcn.h>
# include <cxxabi.h>
#endif
#ifdef TRACY_DBGHELP_LOCK
# include "TracyProfiler.hpp"
# define DBGHELP_INIT TracyConcat( TRACY_DBGHELP_LOCK, Init() )
# define DBGHELP_LOCK TracyConcat( TRACY_DBGHELP_LOCK, Lock() );
# define DBGHELP_UNLOCK TracyConcat( TRACY_DBGHELP_LOCK, Unlock() );
extern "C"
{
void DBGHELP_INIT;
void DBGHELP_LOCK;
void DBGHELP_UNLOCK;
};
#endif
namespace tracy
{
static inline char* CopyString( const char* src, size_t sz )
{
assert( strlen( src ) == sz );
auto dst = (char*)tracy_malloc( sz + 1 );
memcpy( dst, src, sz );
dst[sz] = '\0';
return dst;
}
static inline char* CopyString( const char* src )
{
const auto sz = strlen( src );
auto dst = (char*)tracy_malloc( sz + 1 );
memcpy( dst, src, sz );
dst[sz] = '\0';
return dst;
}
#if TRACY_HAS_CALLSTACK == 1
enum { MaxCbTrace = 16 };
enum { MaxNameSize = 8*1024 };
int cb_num;
CallstackEntry cb_data[MaxCbTrace];
extern "C"
{
typedef unsigned long (__stdcall *t_RtlWalkFrameChain)( void**, unsigned long, unsigned long );
t_RtlWalkFrameChain RtlWalkFrameChain = 0;
}
#if defined __MINGW32__ && API_VERSION_NUMBER < 12
extern "C" {
// Actual required API_VERSION_NUMBER is unknown because it is undocumented. These functions are not present in at least v11.
DWORD IMAGEAPI SymAddrIncludeInlineTrace(HANDLE hProcess, DWORD64 Address);
BOOL IMAGEAPI SymQueryInlineTrace(HANDLE hProcess, DWORD64 StartAddress, DWORD StartContext, DWORD64 StartRetAddress,
DWORD64 CurAddress, LPDWORD CurContext, LPDWORD CurFrameIndex);
BOOL IMAGEAPI SymFromInlineContext(HANDLE hProcess, DWORD64 Address, ULONG InlineContext, PDWORD64 Displacement,
PSYMBOL_INFO Symbol);
BOOL IMAGEAPI SymGetLineFromInlineContext(HANDLE hProcess, DWORD64 qwAddr, ULONG InlineContext,
DWORD64 qwModuleBaseAddress, PDWORD pdwDisplacement, PIMAGEHLP_LINE64 Line64);
};
#endif
#ifndef __CYGWIN__
struct ModuleCache
{
uint64_t start;
uint64_t end;
char* name;
};
static FastVector<ModuleCache>* s_modCache;
#endif
void InitCallstack()
{
RtlWalkFrameChain = (t_RtlWalkFrameChain)GetProcAddress( GetModuleHandleA( "ntdll.dll" ), "RtlWalkFrameChain" );
#ifdef TRACY_DBGHELP_LOCK
DBGHELP_INIT;
DBGHELP_LOCK;
#endif
SymInitialize( GetCurrentProcess(), nullptr, true );
SymSetOptions( SYMOPT_LOAD_LINES );
#ifndef __CYGWIN__
HMODULE mod[1024];
DWORD needed;
HANDLE proc = GetCurrentProcess();
s_modCache = (FastVector<ModuleCache>*)tracy_malloc( sizeof( FastVector<ModuleCache> ) );
new(s_modCache) FastVector<ModuleCache>( 512 );
if( EnumProcessModules( proc, mod, sizeof( mod ), &needed ) != 0 )
{
const auto sz = needed / sizeof( HMODULE );
for( size_t i=0; i<sz; i++ )
{
MODULEINFO info;
if( GetModuleInformation( proc, mod[i], &info, sizeof( info ) ) != 0 )
{
const auto base = uint64_t( info.lpBaseOfDll );
char name[1024];
const auto res = GetModuleFileNameA( mod[i], name, 1021 );
if( res > 0 )
{
auto ptr = name + res;
while( ptr > name && *ptr != '\\' && *ptr != '/' ) ptr--;
if( ptr > name ) ptr++;
const auto namelen = name + res - ptr;
auto cache = s_modCache->push_next();
cache->start = base;
cache->end = base + info.SizeOfImage;
cache->name = (char*)tracy_malloc( namelen+3 );
cache->name[0] = '[';
memcpy( cache->name+1, ptr, namelen );
cache->name[namelen+1] = ']';
cache->name[namelen+2] = '\0';
}
}
}
}
#endif
#ifdef TRACY_DBGHELP_LOCK
DBGHELP_UNLOCK;
#endif
}
TRACY_API uintptr_t* CallTrace( int depth )
{
auto trace = (uintptr_t*)tracy_malloc( ( 1 + depth ) * sizeof( uintptr_t ) );
const auto num = RtlWalkFrameChain( (void**)( trace + 1 ), depth, 0 );
*trace = num;
return trace;
}
const char* DecodeCallstackPtrFast( uint64_t ptr )
{
static char ret[MaxNameSize];
const auto proc = GetCurrentProcess();
char buf[sizeof( SYMBOL_INFO ) + MaxNameSize];
auto si = (SYMBOL_INFO*)buf;
si->SizeOfStruct = sizeof( SYMBOL_INFO );
si->MaxNameLen = MaxNameSize;
#ifdef TRACY_DBGHELP_LOCK
DBGHELP_LOCK;
#endif
if( SymFromAddr( proc, ptr, nullptr, si ) == 0 )
{
*ret = '\0';
}
else
{
memcpy( ret, si->Name, si->NameLen );
ret[si->NameLen] = '\0';
}
#ifdef TRACY_DBGHELP_LOCK
DBGHELP_UNLOCK;
#endif
return ret;
}
static const char* GetModuleName( uint64_t addr )
{
if( ( addr & 0x8000000000000000 ) != 0 ) return "[kernel]";
#ifndef __CYGWIN__
for( auto& v : *s_modCache )
{
if( addr >= v.start && addr < v.end )
{
return v.name;
}
}
HMODULE mod[1024];
DWORD needed;
HANDLE proc = GetCurrentProcess();
if( EnumProcessModules( proc, mod, sizeof( mod ), &needed ) != 0 )
{
const auto sz = needed / sizeof( HMODULE );
for( size_t i=0; i<sz; i++ )
{
MODULEINFO info;
if( GetModuleInformation( proc, mod[i], &info, sizeof( info ) ) != 0 )
{
const auto base = uint64_t( info.lpBaseOfDll );
if( addr >= base && addr < base + info.SizeOfImage )
{
char name[1024];
const auto res = GetModuleFileNameA( mod[i], name, 1021 );
if( res > 0 )
{
auto ptr = name + res;
while( ptr > name && *ptr != '\\' && *ptr != '/' ) ptr--;
if( ptr > name ) ptr++;
const auto namelen = name + res - ptr;
auto cache = s_modCache->push_next();
cache->start = base;
cache->end = base + info.SizeOfImage;
cache->name = (char*)tracy_malloc( namelen+3 );
cache->name[0] = '[';
memcpy( cache->name+1, ptr, namelen );
cache->name[namelen+1] = ']';
cache->name[namelen+2] = '\0';
return cache->name;
}
}
}
}
}
#endif
return "[unknown]";
}
CallstackSymbolData DecodeSymbolAddress( uint64_t ptr )
{
CallstackSymbolData sym;
IMAGEHLP_LINE64 line;
DWORD displacement = 0;
line.SizeOfStruct = sizeof(IMAGEHLP_LINE64);
#ifdef TRACY_DBGHELP_LOCK
DBGHELP_LOCK;
#endif
const auto res = SymGetLineFromAddr64( GetCurrentProcess(), ptr, &displacement, &line );
#ifdef TRACY_DBGHELP_LOCK
DBGHELP_UNLOCK;
#endif
if( res == 0 )
{
sym.file = "[unknown]";
sym.line = 0;
}
else
{
sym.file = line.FileName;
sym.line = line.LineNumber;
}
sym.needFree = false;
return sym;
}
CallstackSymbolData DecodeCodeAddress( uint64_t ptr )
{
CallstackSymbolData sym;
const auto proc = GetCurrentProcess();
bool done = false;
IMAGEHLP_LINE64 line;
DWORD displacement = 0;
line.SizeOfStruct = sizeof(IMAGEHLP_LINE64);
#ifdef TRACY_DBGHELP_LOCK
DBGHELP_LOCK;
#endif
#ifndef __CYGWIN__
DWORD inlineNum = SymAddrIncludeInlineTrace( proc, ptr );
DWORD ctx = 0;
DWORD idx;
BOOL doInline = FALSE;
if( inlineNum != 0 ) doInline = SymQueryInlineTrace( proc, ptr, 0, ptr, ptr, &ctx, &idx );
if( doInline )
{
if( SymGetLineFromInlineContext( proc, ptr, ctx, 0, &displacement, &line ) != 0 )
{
sym.file = line.FileName;
sym.line = line.LineNumber;
done = true;
}
}
#endif
if( !done )
{
if( SymGetLineFromAddr64( proc, ptr, &displacement, &line ) == 0 )
{
sym.file = "[unknown]";
sym.line = 0;
}
else
{
sym.file = line.FileName;
sym.line = line.LineNumber;
}
}
#ifdef TRACY_DBGHELP_LOCK
DBGHELP_UNLOCK;
#endif
sym.needFree = false;
return sym;
}
CallstackEntryData DecodeCallstackPtr( uint64_t ptr )
{
int write;
const auto proc = GetCurrentProcess();
#ifdef TRACY_DBGHELP_LOCK
DBGHELP_LOCK;
#endif
#ifndef __CYGWIN__
DWORD inlineNum = SymAddrIncludeInlineTrace( proc, ptr );
if( inlineNum > MaxCbTrace - 1 ) inlineNum = MaxCbTrace - 1;
DWORD ctx = 0;
DWORD idx;
BOOL doInline = FALSE;
if( inlineNum != 0 ) doInline = SymQueryInlineTrace( proc, ptr, 0, ptr, ptr, &ctx, &idx );
if( doInline )
{
write = inlineNum;
cb_num = 1 + inlineNum;
}
else
#endif
{
write = 0;
cb_num = 1;
}
char buf[sizeof( SYMBOL_INFO ) + MaxNameSize];
auto si = (SYMBOL_INFO*)buf;
si->SizeOfStruct = sizeof( SYMBOL_INFO );
si->MaxNameLen = MaxNameSize;
const auto moduleName = GetModuleName( ptr );
const auto symValid = SymFromAddr( proc, ptr, nullptr, si ) != 0;
IMAGEHLP_LINE64 line;
DWORD displacement = 0;
line.SizeOfStruct = sizeof(IMAGEHLP_LINE64);
{
const char* filename;
if( SymGetLineFromAddr64( proc, ptr, &displacement, &line ) == 0 )
{
filename = "[unknown]";
cb_data[write].line = 0;
}
else
{
filename = line.FileName;
cb_data[write].line = line.LineNumber;
}
cb_data[write].name = symValid ? CopyString( si->Name, si->NameLen ) : CopyString( moduleName );
cb_data[write].file = CopyString( filename );
if( symValid )
{
cb_data[write].symLen = si->Size;
cb_data[write].symAddr = si->Address;
}
else
{
cb_data[write].symLen = 0;
cb_data[write].symAddr = 0;
}
}
#ifndef __CYGWIN__
if( doInline )
{
for( DWORD i=0; i<inlineNum; i++ )
{
auto& cb = cb_data[i];
const auto symInlineValid = SymFromInlineContext( proc, ptr, ctx, nullptr, si ) != 0;
const char* filename;
if( SymGetLineFromInlineContext( proc, ptr, ctx, 0, &displacement, &line ) == 0 )
{
filename = "[unknown]";
cb.line = 0;
}
else
{
filename = line.FileName;
cb.line = line.LineNumber;
}
cb.name = symInlineValid ? CopyString( si->Name, si->NameLen ) : CopyString( moduleName );
cb.file = CopyString( filename );
if( symInlineValid )
{
cb.symLen = si->Size;
cb.symAddr = si->Address;
}
else
{
cb.symLen = 0;
cb.symAddr = 0;
}
ctx++;
}
}
#endif
#ifdef TRACY_DBGHELP_LOCK
DBGHELP_UNLOCK;
#endif
return { cb_data, uint8_t( cb_num ), moduleName };
}
#elif TRACY_HAS_CALLSTACK == 2 || TRACY_HAS_CALLSTACK == 3 || TRACY_HAS_CALLSTACK == 4 || TRACY_HAS_CALLSTACK == 6
enum { MaxCbTrace = 16 };
struct backtrace_state* cb_bts;
int cb_num;
CallstackEntry cb_data[MaxCbTrace];
int cb_fixup;
void InitCallstack()
{
cb_bts = backtrace_create_state( nullptr, 0, nullptr, nullptr );
}
static int FastCallstackDataCb( void* data, uintptr_t pc, uintptr_t lowaddr, const char* fn, int lineno, const char* function )
{
if( function )
{
strcpy( (char*)data, function );
}
else
{
const char* symname = nullptr;
auto vptr = (void*)pc;
Dl_info dlinfo;
if( dladdr( vptr, &dlinfo ) )
{
symname = dlinfo.dli_sname;
}
if( symname )
{
strcpy( (char*)data, symname );
}
else
{
*(char*)data = '\0';
}
}
return 1;
}
static void FastCallstackErrorCb( void* data, const char* /*msg*/, int /*errnum*/ )
{
*(char*)data = '\0';
}
const char* DecodeCallstackPtrFast( uint64_t ptr )
{
static char ret[1024];
backtrace_pcinfo( cb_bts, ptr, FastCallstackDataCb, FastCallstackErrorCb, ret );
return ret;
}
static int SymbolAddressDataCb( void* data, uintptr_t pc, uintptr_t lowaddr, const char* fn, int lineno, const char* function )
{
auto& sym = *(CallstackSymbolData*)data;
if( !fn )
{
sym.file = "[unknown]";
sym.line = 0;
sym.needFree = false;
}
else
{
sym.file = CopyString( fn );
sym.line = lineno;
sym.needFree = true;
}
return 1;
}
static void SymbolAddressErrorCb( void* data, const char* /*msg*/, int /*errnum*/ )
{
auto& sym = *(CallstackSymbolData*)data;
sym.file = "[unknown]";
sym.line = 0;
sym.needFree = false;
}
CallstackSymbolData DecodeSymbolAddress( uint64_t ptr )
{
CallstackSymbolData sym;
backtrace_pcinfo( cb_bts, ptr, SymbolAddressDataCb, SymbolAddressErrorCb, &sym );
return sym;
}
CallstackSymbolData DecodeCodeAddress( uint64_t ptr )
{
return DecodeSymbolAddress( ptr );
}
static int CallstackDataCb( void* /*data*/, uintptr_t pc, uintptr_t lowaddr, const char* fn, int lineno, const char* function )
{
enum { DemangleBufLen = 64*1024 };
char demangled[DemangleBufLen];
cb_data[cb_num].symLen = 0;
cb_data[cb_num].symAddr = (uint64_t)lowaddr;
if( !fn && !function )
{
const char* symname = nullptr;
auto vptr = (void*)pc;
ptrdiff_t symoff = 0;
Dl_info dlinfo;
if( dladdr( vptr, &dlinfo ) )
{
symname = dlinfo.dli_sname;
symoff = (char*)pc - (char*)dlinfo.dli_saddr;
if( symname && symname[0] == '_' )
{
size_t len = DemangleBufLen;
int status;
abi::__cxa_demangle( symname, demangled, &len, &status );
if( status == 0 )
{
symname = demangled;
}
}
}
if( !symname ) symname = "[unknown]";
if( symoff == 0 )
{
cb_data[cb_num].name = CopyString( symname );
}
else
{
char buf[32];
const auto offlen = sprintf( buf, " + %td", symoff );
const auto namelen = strlen( symname );
auto name = (char*)tracy_malloc( namelen + offlen + 1 );
memcpy( name, symname, namelen );
memcpy( name + namelen, buf, offlen );
name[namelen + offlen] = '\0';
cb_data[cb_num].name = name;
}
cb_data[cb_num].file = CopyString( "[unknown]" );
cb_data[cb_num].line = 0;
}
else
{
if( !fn ) fn = "[unknown]";
if( !function )
{
function = "[unknown]";
}
else
{
if( function[0] == '_' )
{
size_t len = DemangleBufLen;
int status;
abi::__cxa_demangle( function, demangled, &len, &status );
if( status == 0 )
{
function = demangled;
}
}
}
cb_data[cb_num].name = CopyString( function );
cb_data[cb_num].file = CopyString( fn );
cb_data[cb_num].line = lineno;
}
if( ++cb_num >= MaxCbTrace )
{
return 1;
}
else
{
return 0;
}
}
static void CallstackErrorCb( void* /*data*/, const char* /*msg*/, int /*errnum*/ )
{
for( int i=0; i<cb_num; i++ )
{
tracy_free( (void*)cb_data[i].name );
tracy_free( (void*)cb_data[i].file );
}
cb_data[0].name = CopyString( "[error]" );
cb_data[0].file = CopyString( "[error]" );
cb_data[0].line = 0;
cb_num = 1;
}
void SymInfoCallback( void* /*data*/, uintptr_t pc, const char* symname, uintptr_t symval, uintptr_t symsize )
{
cb_data[cb_num-1].symLen = (uint32_t)symsize;
cb_data[cb_num-1].symAddr = (uint64_t)symval;
}
void SymInfoError( void* /*data*/, const char* /*msg*/, int /*errnum*/ )
{
cb_data[cb_num-1].symLen = 0;
cb_data[cb_num-1].symAddr = 0;
}
CallstackEntryData DecodeCallstackPtr( uint64_t ptr )
{
cb_num = 0;
backtrace_pcinfo( cb_bts, ptr, CallstackDataCb, CallstackErrorCb, nullptr );
assert( cb_num > 0 );
backtrace_syminfo( cb_bts, ptr, SymInfoCallback, SymInfoError, nullptr );
const char* symloc = nullptr;
Dl_info dlinfo;
if( dladdr( (void*)ptr, &dlinfo ) ) symloc = dlinfo.dli_fname;
return { cb_data, uint8_t( cb_num ), symloc ? symloc : "[unknown]" };
}
#elif TRACY_HAS_CALLSTACK == 5
void InitCallstack()
{
}
const char* DecodeCallstackPtrFast( uint64_t ptr )
{
static char ret[1024];
auto vptr = (void*)ptr;
const char* symname = nullptr;
Dl_info dlinfo;
if( dladdr( vptr, &dlinfo ) && dlinfo.dli_sname )
{
symname = dlinfo.dli_sname;
}
if( symname )
{
strcpy( ret, symname );
}
else
{
*ret = '\0';
}
return ret;
}
CallstackSymbolData DecodeSymbolAddress( uint64_t ptr )
{
const char* symloc = nullptr;
Dl_info dlinfo;
if( dladdr( (void*)ptr, &dlinfo ) ) symloc = dlinfo.dli_fname;
if( !symloc ) symloc = "[unknown]";
return CallstackSymbolData { symloc, 0, false };
}
CallstackSymbolData DecodeCodeAddress( uint64_t ptr )
{
return DecodeSymbolAddress( ptr );
}
CallstackEntryData DecodeCallstackPtr( uint64_t ptr )
{
static CallstackEntry cb;
cb.line = 0;
char* demangled = nullptr;
const char* symname = nullptr;
const char* symloc = nullptr;
auto vptr = (void*)ptr;
ptrdiff_t symoff = 0;
void* symaddr = nullptr;
Dl_info dlinfo;
if( dladdr( vptr, &dlinfo ) )
{
symloc = dlinfo.dli_fname;
symname = dlinfo.dli_sname;
symoff = (char*)ptr - (char*)dlinfo.dli_saddr;
symaddr = dlinfo.dli_saddr;
if( symname && symname[0] == '_' )
{
size_t len = 0;
int status;
demangled = abi::__cxa_demangle( symname, nullptr, &len, &status );
if( status == 0 )
{
symname = demangled;
}
}
}
if( !symname ) symname = "[unknown]";
if( !symloc ) symloc = "[unknown]";
if( symoff == 0 )
{
cb.name = CopyString( symname );
}
else
{
char buf[32];
const auto offlen = sprintf( buf, " + %td", symoff );
const auto namelen = strlen( symname );
auto name = (char*)tracy_malloc( namelen + offlen + 1 );
memcpy( name, symname, namelen );
memcpy( name + namelen, buf, offlen );
name[namelen + offlen] = '\0';
cb.name = name;
}
cb.file = CopyString( "[unknown]" );
cb.symLen = 0;
cb.symAddr = (uint64_t)symaddr;
if( demangled ) free( demangled );
return { &cb, 1, symloc };
}
#endif
}
#endif

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@@ -1,28 +0,0 @@
#ifndef __TRACYCALLSTACK_H__
#define __TRACYCALLSTACK_H__
#if !defined _WIN32 && !defined __CYGWIN__
# include <sys/param.h>
#endif
#if defined _WIN32 || defined __CYGWIN__
# define TRACY_HAS_CALLSTACK 1
#elif defined __ANDROID__
# if !defined __arm__ || __ANDROID_API__ >= 21
# define TRACY_HAS_CALLSTACK 2
# else
# define TRACY_HAS_CALLSTACK 5
# endif
#elif defined __linux
# if defined _GNU_SOURCE && defined __GLIBC__
# define TRACY_HAS_CALLSTACK 3
# else
# define TRACY_HAS_CALLSTACK 2
# endif
#elif defined __APPLE__
# define TRACY_HAS_CALLSTACK 4
#elif defined BSD
# define TRACY_HAS_CALLSTACK 6
#endif
#endif

View File

@@ -1,116 +0,0 @@
#ifndef __TRACYCALLSTACK_HPP__
#define __TRACYCALLSTACK_HPP__
#include "../common/TracyApi.h"
#include "TracyCallstack.h"
#if TRACY_HAS_CALLSTACK == 2 || TRACY_HAS_CALLSTACK == 5
# include <unwind.h>
#elif TRACY_HAS_CALLSTACK >= 3
# include <execinfo.h>
#endif
#ifdef TRACY_HAS_CALLSTACK
#include <assert.h>
#include <stdint.h>
#include "../common/TracyAlloc.hpp"
#include "../common/TracyForceInline.hpp"
namespace tracy
{
struct CallstackSymbolData
{
const char* file;
uint32_t line;
bool needFree;
};
struct CallstackEntry
{
const char* name;
const char* file;
uint32_t line;
uint32_t symLen;
uint64_t symAddr;
};
struct CallstackEntryData
{
const CallstackEntry* data;
uint8_t size;
const char* imageName;
};
CallstackSymbolData DecodeSymbolAddress( uint64_t ptr );
CallstackSymbolData DecodeCodeAddress( uint64_t ptr );
const char* DecodeCallstackPtrFast( uint64_t ptr );
CallstackEntryData DecodeCallstackPtr( uint64_t ptr );
void InitCallstack();
#if TRACY_HAS_CALLSTACK == 1
TRACY_API uintptr_t* CallTrace( int depth );
static tracy_force_inline void* Callstack( int depth )
{
assert( depth >= 1 && depth < 63 );
return CallTrace( depth );
}
#elif TRACY_HAS_CALLSTACK == 2 || TRACY_HAS_CALLSTACK == 5
struct BacktraceState
{
void** current;
void** end;
};
static _Unwind_Reason_Code tracy_unwind_callback( struct _Unwind_Context* ctx, void* arg )
{
auto state = (BacktraceState*)arg;
uintptr_t pc = _Unwind_GetIP( ctx );
if( pc )
{
if( state->current == state->end ) return _URC_END_OF_STACK;
*state->current++ = (void*)pc;
}
return _URC_NO_REASON;
}
static tracy_force_inline void* Callstack( int depth )
{
assert( depth >= 1 && depth < 63 );
auto trace = (uintptr_t*)tracy_malloc( ( 1 + depth ) * sizeof( uintptr_t ) );
BacktraceState state = { (void**)(trace+1), (void**)(trace+1+depth) };
_Unwind_Backtrace( tracy_unwind_callback, &state );
*trace = (uintptr_t*)state.current - trace + 1;
return trace;
}
#elif TRACY_HAS_CALLSTACK == 3 || TRACY_HAS_CALLSTACK == 4 || TRACY_HAS_CALLSTACK == 6
static tracy_force_inline void* Callstack( int depth )
{
assert( depth >= 1 );
auto trace = (uintptr_t*)tracy_malloc( ( 1 + (size_t)depth ) * sizeof( uintptr_t ) );
const auto num = (size_t)backtrace( (void**)(trace+1), depth );
*trace = num;
return trace;
}
#endif
}
#endif
#endif

View File

@@ -1,641 +0,0 @@
#include "TracyDxt1.hpp"
#include "../common/TracyForceInline.hpp"
#include <assert.h>
#include <stdint.h>
#include <string.h>
#ifdef __ARM_NEON
# include <arm_neon.h>
#endif
#if defined __AVX__ && !defined __SSE4_1__
# define __SSE4_1__
#endif
#if defined __SSE4_1__ || defined __AVX2__
# ifdef _MSC_VER
# include <intrin.h>
# else
# include <x86intrin.h>
# ifndef _mm256_cvtsi256_si32
# define _mm256_cvtsi256_si32( v ) ( _mm_cvtsi128_si32( _mm256_castsi256_si128( v ) ) )
# endif
# endif
#endif
namespace tracy
{
static inline uint16_t to565( uint8_t r, uint8_t g, uint8_t b )
{
return ( ( r & 0xF8 ) << 8 ) | ( ( g & 0xFC ) << 3 ) | ( b >> 3 );
}
static inline uint16_t to565( uint32_t c )
{
return
( ( c & 0xF80000 ) >> 19 ) |
( ( c & 0x00FC00 ) >> 5 ) |
( ( c & 0x0000F8 ) << 8 );
}
static const uint16_t DivTable[255*3+1] = {
0xffff, 0xffff, 0xffff, 0xffff, 0xcccc, 0xaaaa, 0x9249, 0x8000, 0x71c7, 0x6666, 0x5d17, 0x5555, 0x4ec4, 0x4924, 0x4444, 0x4000,
0x3c3c, 0x38e3, 0x35e5, 0x3333, 0x30c3, 0x2e8b, 0x2c85, 0x2aaa, 0x28f5, 0x2762, 0x25ed, 0x2492, 0x234f, 0x2222, 0x2108, 0x2000,
0x1f07, 0x1e1e, 0x1d41, 0x1c71, 0x1bac, 0x1af2, 0x1a41, 0x1999, 0x18f9, 0x1861, 0x17d0, 0x1745, 0x16c1, 0x1642, 0x15c9, 0x1555,
0x14e5, 0x147a, 0x1414, 0x13b1, 0x1352, 0x12f6, 0x129e, 0x1249, 0x11f7, 0x11a7, 0x115b, 0x1111, 0x10c9, 0x1084, 0x1041, 0x1000,
0x0fc0, 0x0f83, 0x0f48, 0x0f0f, 0x0ed7, 0x0ea0, 0x0e6c, 0x0e38, 0x0e07, 0x0dd6, 0x0da7, 0x0d79, 0x0d4c, 0x0d20, 0x0cf6, 0x0ccc,
0x0ca4, 0x0c7c, 0x0c56, 0x0c30, 0x0c0c, 0x0be8, 0x0bc5, 0x0ba2, 0x0b81, 0x0b60, 0x0b40, 0x0b21, 0x0b02, 0x0ae4, 0x0ac7, 0x0aaa,
0x0a8e, 0x0a72, 0x0a57, 0x0a3d, 0x0a23, 0x0a0a, 0x09f1, 0x09d8, 0x09c0, 0x09a9, 0x0991, 0x097b, 0x0964, 0x094f, 0x0939, 0x0924,
0x090f, 0x08fb, 0x08e7, 0x08d3, 0x08c0, 0x08ad, 0x089a, 0x0888, 0x0876, 0x0864, 0x0853, 0x0842, 0x0831, 0x0820, 0x0810, 0x0800,
0x07f0, 0x07e0, 0x07d1, 0x07c1, 0x07b3, 0x07a4, 0x0795, 0x0787, 0x0779, 0x076b, 0x075d, 0x0750, 0x0743, 0x0736, 0x0729, 0x071c,
0x070f, 0x0703, 0x06f7, 0x06eb, 0x06df, 0x06d3, 0x06c8, 0x06bc, 0x06b1, 0x06a6, 0x069b, 0x0690, 0x0685, 0x067b, 0x0670, 0x0666,
0x065c, 0x0652, 0x0648, 0x063e, 0x0634, 0x062b, 0x0621, 0x0618, 0x060f, 0x0606, 0x05fd, 0x05f4, 0x05eb, 0x05e2, 0x05d9, 0x05d1,
0x05c9, 0x05c0, 0x05b8, 0x05b0, 0x05a8, 0x05a0, 0x0598, 0x0590, 0x0588, 0x0581, 0x0579, 0x0572, 0x056b, 0x0563, 0x055c, 0x0555,
0x054e, 0x0547, 0x0540, 0x0539, 0x0532, 0x052b, 0x0525, 0x051e, 0x0518, 0x0511, 0x050b, 0x0505, 0x04fe, 0x04f8, 0x04f2, 0x04ec,
0x04e6, 0x04e0, 0x04da, 0x04d4, 0x04ce, 0x04c8, 0x04c3, 0x04bd, 0x04b8, 0x04b2, 0x04ad, 0x04a7, 0x04a2, 0x049c, 0x0497, 0x0492,
0x048d, 0x0487, 0x0482, 0x047d, 0x0478, 0x0473, 0x046e, 0x0469, 0x0465, 0x0460, 0x045b, 0x0456, 0x0452, 0x044d, 0x0448, 0x0444,
0x043f, 0x043b, 0x0436, 0x0432, 0x042d, 0x0429, 0x0425, 0x0421, 0x041c, 0x0418, 0x0414, 0x0410, 0x040c, 0x0408, 0x0404, 0x0400,
0x03fc, 0x03f8, 0x03f4, 0x03f0, 0x03ec, 0x03e8, 0x03e4, 0x03e0, 0x03dd, 0x03d9, 0x03d5, 0x03d2, 0x03ce, 0x03ca, 0x03c7, 0x03c3,
0x03c0, 0x03bc, 0x03b9, 0x03b5, 0x03b2, 0x03ae, 0x03ab, 0x03a8, 0x03a4, 0x03a1, 0x039e, 0x039b, 0x0397, 0x0394, 0x0391, 0x038e,
0x038b, 0x0387, 0x0384, 0x0381, 0x037e, 0x037b, 0x0378, 0x0375, 0x0372, 0x036f, 0x036c, 0x0369, 0x0366, 0x0364, 0x0361, 0x035e,
0x035b, 0x0358, 0x0355, 0x0353, 0x0350, 0x034d, 0x034a, 0x0348, 0x0345, 0x0342, 0x0340, 0x033d, 0x033a, 0x0338, 0x0335, 0x0333,
0x0330, 0x032e, 0x032b, 0x0329, 0x0326, 0x0324, 0x0321, 0x031f, 0x031c, 0x031a, 0x0317, 0x0315, 0x0313, 0x0310, 0x030e, 0x030c,
0x0309, 0x0307, 0x0305, 0x0303, 0x0300, 0x02fe, 0x02fc, 0x02fa, 0x02f7, 0x02f5, 0x02f3, 0x02f1, 0x02ef, 0x02ec, 0x02ea, 0x02e8,
0x02e6, 0x02e4, 0x02e2, 0x02e0, 0x02de, 0x02dc, 0x02da, 0x02d8, 0x02d6, 0x02d4, 0x02d2, 0x02d0, 0x02ce, 0x02cc, 0x02ca, 0x02c8,
0x02c6, 0x02c4, 0x02c2, 0x02c0, 0x02be, 0x02bc, 0x02bb, 0x02b9, 0x02b7, 0x02b5, 0x02b3, 0x02b1, 0x02b0, 0x02ae, 0x02ac, 0x02aa,
0x02a8, 0x02a7, 0x02a5, 0x02a3, 0x02a1, 0x02a0, 0x029e, 0x029c, 0x029b, 0x0299, 0x0297, 0x0295, 0x0294, 0x0292, 0x0291, 0x028f,
0x028d, 0x028c, 0x028a, 0x0288, 0x0287, 0x0285, 0x0284, 0x0282, 0x0280, 0x027f, 0x027d, 0x027c, 0x027a, 0x0279, 0x0277, 0x0276,
0x0274, 0x0273, 0x0271, 0x0270, 0x026e, 0x026d, 0x026b, 0x026a, 0x0268, 0x0267, 0x0265, 0x0264, 0x0263, 0x0261, 0x0260, 0x025e,
0x025d, 0x025c, 0x025a, 0x0259, 0x0257, 0x0256, 0x0255, 0x0253, 0x0252, 0x0251, 0x024f, 0x024e, 0x024d, 0x024b, 0x024a, 0x0249,
0x0247, 0x0246, 0x0245, 0x0243, 0x0242, 0x0241, 0x0240, 0x023e, 0x023d, 0x023c, 0x023b, 0x0239, 0x0238, 0x0237, 0x0236, 0x0234,
0x0233, 0x0232, 0x0231, 0x0230, 0x022e, 0x022d, 0x022c, 0x022b, 0x022a, 0x0229, 0x0227, 0x0226, 0x0225, 0x0224, 0x0223, 0x0222,
0x0220, 0x021f, 0x021e, 0x021d, 0x021c, 0x021b, 0x021a, 0x0219, 0x0218, 0x0216, 0x0215, 0x0214, 0x0213, 0x0212, 0x0211, 0x0210,
0x020f, 0x020e, 0x020d, 0x020c, 0x020b, 0x020a, 0x0209, 0x0208, 0x0207, 0x0206, 0x0205, 0x0204, 0x0203, 0x0202, 0x0201, 0x0200,
0x01ff, 0x01fe, 0x01fd, 0x01fc, 0x01fb, 0x01fa, 0x01f9, 0x01f8, 0x01f7, 0x01f6, 0x01f5, 0x01f4, 0x01f3, 0x01f2, 0x01f1, 0x01f0,
0x01ef, 0x01ee, 0x01ed, 0x01ec, 0x01eb, 0x01ea, 0x01e9, 0x01e9, 0x01e8, 0x01e7, 0x01e6, 0x01e5, 0x01e4, 0x01e3, 0x01e2, 0x01e1,
0x01e0, 0x01e0, 0x01df, 0x01de, 0x01dd, 0x01dc, 0x01db, 0x01da, 0x01da, 0x01d9, 0x01d8, 0x01d7, 0x01d6, 0x01d5, 0x01d4, 0x01d4,
0x01d3, 0x01d2, 0x01d1, 0x01d0, 0x01cf, 0x01cf, 0x01ce, 0x01cd, 0x01cc, 0x01cb, 0x01cb, 0x01ca, 0x01c9, 0x01c8, 0x01c7, 0x01c7,
0x01c6, 0x01c5, 0x01c4, 0x01c3, 0x01c3, 0x01c2, 0x01c1, 0x01c0, 0x01c0, 0x01bf, 0x01be, 0x01bd, 0x01bd, 0x01bc, 0x01bb, 0x01ba,
0x01ba, 0x01b9, 0x01b8, 0x01b7, 0x01b7, 0x01b6, 0x01b5, 0x01b4, 0x01b4, 0x01b3, 0x01b2, 0x01b2, 0x01b1, 0x01b0, 0x01af, 0x01af,
0x01ae, 0x01ad, 0x01ad, 0x01ac, 0x01ab, 0x01aa, 0x01aa, 0x01a9, 0x01a8, 0x01a8, 0x01a7, 0x01a6, 0x01a6, 0x01a5, 0x01a4, 0x01a4,
0x01a3, 0x01a2, 0x01a2, 0x01a1, 0x01a0, 0x01a0, 0x019f, 0x019e, 0x019e, 0x019d, 0x019c, 0x019c, 0x019b, 0x019a, 0x019a, 0x0199,
0x0198, 0x0198, 0x0197, 0x0197, 0x0196, 0x0195, 0x0195, 0x0194, 0x0193, 0x0193, 0x0192, 0x0192, 0x0191, 0x0190, 0x0190, 0x018f,
0x018f, 0x018e, 0x018d, 0x018d, 0x018c, 0x018b, 0x018b, 0x018a, 0x018a, 0x0189, 0x0189, 0x0188, 0x0187, 0x0187, 0x0186, 0x0186,
0x0185, 0x0184, 0x0184, 0x0183, 0x0183, 0x0182, 0x0182, 0x0181, 0x0180, 0x0180, 0x017f, 0x017f, 0x017e, 0x017e, 0x017d, 0x017d,
0x017c, 0x017b, 0x017b, 0x017a, 0x017a, 0x0179, 0x0179, 0x0178, 0x0178, 0x0177, 0x0177, 0x0176, 0x0175, 0x0175, 0x0174, 0x0174,
0x0173, 0x0173, 0x0172, 0x0172, 0x0171, 0x0171, 0x0170, 0x0170, 0x016f, 0x016f, 0x016e, 0x016e, 0x016d, 0x016d, 0x016c, 0x016c,
0x016b, 0x016b, 0x016a, 0x016a, 0x0169, 0x0169, 0x0168, 0x0168, 0x0167, 0x0167, 0x0166, 0x0166, 0x0165, 0x0165, 0x0164, 0x0164,
0x0163, 0x0163, 0x0162, 0x0162, 0x0161, 0x0161, 0x0160, 0x0160, 0x015f, 0x015f, 0x015e, 0x015e, 0x015d, 0x015d, 0x015d, 0x015c,
0x015c, 0x015b, 0x015b, 0x015a, 0x015a, 0x0159, 0x0159, 0x0158, 0x0158, 0x0158, 0x0157, 0x0157, 0x0156, 0x0156
};
static const uint16_t DivTableNEON[255*3+1] = {
0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000,
0x0000, 0x1c71, 0x1af2, 0x1999, 0x1861, 0x1745, 0x1642, 0x1555, 0x147a, 0x13b1, 0x12f6, 0x1249, 0x11a7, 0x1111, 0x1084, 0x1000,
0x0f83, 0x0f0f, 0x0ea0, 0x0e38, 0x0dd6, 0x0d79, 0x0d20, 0x0ccc, 0x0c7c, 0x0c30, 0x0be8, 0x0ba2, 0x0b60, 0x0b21, 0x0ae4, 0x0aaa,
0x0a72, 0x0a3d, 0x0a0a, 0x09d8, 0x09a9, 0x097b, 0x094f, 0x0924, 0x08fb, 0x08d3, 0x08ad, 0x0888, 0x0864, 0x0842, 0x0820, 0x0800,
0x07e0, 0x07c1, 0x07a4, 0x0787, 0x076b, 0x0750, 0x0736, 0x071c, 0x0703, 0x06eb, 0x06d3, 0x06bc, 0x06a6, 0x0690, 0x067b, 0x0666,
0x0652, 0x063e, 0x062b, 0x0618, 0x0606, 0x05f4, 0x05e2, 0x05d1, 0x05c0, 0x05b0, 0x05a0, 0x0590, 0x0581, 0x0572, 0x0563, 0x0555,
0x0547, 0x0539, 0x052b, 0x051e, 0x0511, 0x0505, 0x04f8, 0x04ec, 0x04e0, 0x04d4, 0x04c8, 0x04bd, 0x04b2, 0x04a7, 0x049c, 0x0492,
0x0487, 0x047d, 0x0473, 0x0469, 0x0460, 0x0456, 0x044d, 0x0444, 0x043b, 0x0432, 0x0429, 0x0421, 0x0418, 0x0410, 0x0408, 0x0400,
0x03f8, 0x03f0, 0x03e8, 0x03e0, 0x03d9, 0x03d2, 0x03ca, 0x03c3, 0x03bc, 0x03b5, 0x03ae, 0x03a8, 0x03a1, 0x039b, 0x0394, 0x038e,
0x0387, 0x0381, 0x037b, 0x0375, 0x036f, 0x0369, 0x0364, 0x035e, 0x0358, 0x0353, 0x034d, 0x0348, 0x0342, 0x033d, 0x0338, 0x0333,
0x032e, 0x0329, 0x0324, 0x031f, 0x031a, 0x0315, 0x0310, 0x030c, 0x0307, 0x0303, 0x02fe, 0x02fa, 0x02f5, 0x02f1, 0x02ec, 0x02e8,
0x02e4, 0x02e0, 0x02dc, 0x02d8, 0x02d4, 0x02d0, 0x02cc, 0x02c8, 0x02c4, 0x02c0, 0x02bc, 0x02b9, 0x02b5, 0x02b1, 0x02ae, 0x02aa,
0x02a7, 0x02a3, 0x02a0, 0x029c, 0x0299, 0x0295, 0x0292, 0x028f, 0x028c, 0x0288, 0x0285, 0x0282, 0x027f, 0x027c, 0x0279, 0x0276,
0x0273, 0x0270, 0x026d, 0x026a, 0x0267, 0x0264, 0x0261, 0x025e, 0x025c, 0x0259, 0x0256, 0x0253, 0x0251, 0x024e, 0x024b, 0x0249,
0x0246, 0x0243, 0x0241, 0x023e, 0x023c, 0x0239, 0x0237, 0x0234, 0x0232, 0x0230, 0x022d, 0x022b, 0x0229, 0x0226, 0x0224, 0x0222,
0x021f, 0x021d, 0x021b, 0x0219, 0x0216, 0x0214, 0x0212, 0x0210, 0x020e, 0x020c, 0x020a, 0x0208, 0x0206, 0x0204, 0x0202, 0x0200,
0x01fe, 0x01fc, 0x01fa, 0x01f8, 0x01f6, 0x01f4, 0x01f2, 0x01f0, 0x01ee, 0x01ec, 0x01ea, 0x01e9, 0x01e7, 0x01e5, 0x01e3, 0x01e1,
0x01e0, 0x01de, 0x01dc, 0x01da, 0x01d9, 0x01d7, 0x01d5, 0x01d4, 0x01d2, 0x01d0, 0x01cf, 0x01cd, 0x01cb, 0x01ca, 0x01c8, 0x01c7,
0x01c5, 0x01c3, 0x01c2, 0x01c0, 0x01bf, 0x01bd, 0x01bc, 0x01ba, 0x01b9, 0x01b7, 0x01b6, 0x01b4, 0x01b3, 0x01b2, 0x01b0, 0x01af,
0x01ad, 0x01ac, 0x01aa, 0x01a9, 0x01a8, 0x01a6, 0x01a5, 0x01a4, 0x01a2, 0x01a1, 0x01a0, 0x019e, 0x019d, 0x019c, 0x019a, 0x0199,
0x0198, 0x0197, 0x0195, 0x0194, 0x0193, 0x0192, 0x0190, 0x018f, 0x018e, 0x018d, 0x018b, 0x018a, 0x0189, 0x0188, 0x0187, 0x0186,
0x0184, 0x0183, 0x0182, 0x0181, 0x0180, 0x017f, 0x017e, 0x017d, 0x017b, 0x017a, 0x0179, 0x0178, 0x0177, 0x0176, 0x0175, 0x0174,
0x0173, 0x0172, 0x0171, 0x0170, 0x016f, 0x016e, 0x016d, 0x016c, 0x016b, 0x016a, 0x0169, 0x0168, 0x0167, 0x0166, 0x0165, 0x0164,
0x0163, 0x0162, 0x0161, 0x0160, 0x015f, 0x015e, 0x015d, 0x015c, 0x015b, 0x015a, 0x0159, 0x0158, 0x0158, 0x0157, 0x0156, 0x0155,
0x0154, 0x0153, 0x0152, 0x0151, 0x0150, 0x0150, 0x014f, 0x014e, 0x014d, 0x014c, 0x014b, 0x014a, 0x014a, 0x0149, 0x0148, 0x0147,
0x0146, 0x0146, 0x0145, 0x0144, 0x0143, 0x0142, 0x0142, 0x0141, 0x0140, 0x013f, 0x013e, 0x013e, 0x013d, 0x013c, 0x013b, 0x013b,
0x013a, 0x0139, 0x0138, 0x0138, 0x0137, 0x0136, 0x0135, 0x0135, 0x0134, 0x0133, 0x0132, 0x0132, 0x0131, 0x0130, 0x0130, 0x012f,
0x012e, 0x012e, 0x012d, 0x012c, 0x012b, 0x012b, 0x012a, 0x0129, 0x0129, 0x0128, 0x0127, 0x0127, 0x0126, 0x0125, 0x0125, 0x0124,
0x0123, 0x0123, 0x0122, 0x0121, 0x0121, 0x0120, 0x0120, 0x011f, 0x011e, 0x011e, 0x011d, 0x011c, 0x011c, 0x011b, 0x011b, 0x011a,
0x0119, 0x0119, 0x0118, 0x0118, 0x0117, 0x0116, 0x0116, 0x0115, 0x0115, 0x0114, 0x0113, 0x0113, 0x0112, 0x0112, 0x0111, 0x0111,
0x0110, 0x010f, 0x010f, 0x010e, 0x010e, 0x010d, 0x010d, 0x010c, 0x010c, 0x010b, 0x010a, 0x010a, 0x0109, 0x0109, 0x0108, 0x0108,
0x0107, 0x0107, 0x0106, 0x0106, 0x0105, 0x0105, 0x0104, 0x0104, 0x0103, 0x0103, 0x0102, 0x0102, 0x0101, 0x0101, 0x0100, 0x0100,
0x00ff, 0x00ff, 0x00fe, 0x00fe, 0x00fd, 0x00fd, 0x00fc, 0x00fc, 0x00fb, 0x00fb, 0x00fa, 0x00fa, 0x00f9, 0x00f9, 0x00f8, 0x00f8,
0x00f7, 0x00f7, 0x00f6, 0x00f6, 0x00f5, 0x00f5, 0x00f4, 0x00f4, 0x00f4, 0x00f3, 0x00f3, 0x00f2, 0x00f2, 0x00f1, 0x00f1, 0x00f0,
0x00f0, 0x00f0, 0x00ef, 0x00ef, 0x00ee, 0x00ee, 0x00ed, 0x00ed, 0x00ed, 0x00ec, 0x00ec, 0x00eb, 0x00eb, 0x00ea, 0x00ea, 0x00ea,
0x00e9, 0x00e9, 0x00e8, 0x00e8, 0x00e7, 0x00e7, 0x00e7, 0x00e6, 0x00e6, 0x00e5, 0x00e5, 0x00e5, 0x00e4, 0x00e4, 0x00e3, 0x00e3,
0x00e3, 0x00e2, 0x00e2, 0x00e1, 0x00e1, 0x00e1, 0x00e0, 0x00e0, 0x00e0, 0x00df, 0x00df, 0x00de, 0x00de, 0x00de, 0x00dd, 0x00dd,
0x00dd, 0x00dc, 0x00dc, 0x00db, 0x00db, 0x00db, 0x00da, 0x00da, 0x00da, 0x00d9, 0x00d9, 0x00d9, 0x00d8, 0x00d8, 0x00d7, 0x00d7,
0x00d7, 0x00d6, 0x00d6, 0x00d6, 0x00d5, 0x00d5, 0x00d5, 0x00d4, 0x00d4, 0x00d4, 0x00d3, 0x00d3, 0x00d3, 0x00d2, 0x00d2, 0x00d2,
0x00d1, 0x00d1, 0x00d1, 0x00d0, 0x00d0, 0x00d0, 0x00cf, 0x00cf, 0x00cf, 0x00ce, 0x00ce, 0x00ce, 0x00cd, 0x00cd, 0x00cd, 0x00cc,
0x00cc, 0x00cc, 0x00cb, 0x00cb, 0x00cb, 0x00ca, 0x00ca, 0x00ca, 0x00c9, 0x00c9, 0x00c9, 0x00c9, 0x00c8, 0x00c8, 0x00c8, 0x00c7,
0x00c7, 0x00c7, 0x00c6, 0x00c6, 0x00c6, 0x00c5, 0x00c5, 0x00c5, 0x00c5, 0x00c4, 0x00c4, 0x00c4, 0x00c3, 0x00c3, 0x00c3, 0x00c3,
0x00c2, 0x00c2, 0x00c2, 0x00c1, 0x00c1, 0x00c1, 0x00c1, 0x00c0, 0x00c0, 0x00c0, 0x00bf, 0x00bf, 0x00bf, 0x00bf, 0x00be, 0x00be,
0x00be, 0x00bd, 0x00bd, 0x00bd, 0x00bd, 0x00bc, 0x00bc, 0x00bc, 0x00bc, 0x00bb, 0x00bb, 0x00bb, 0x00ba, 0x00ba, 0x00ba, 0x00ba,
0x00b9, 0x00b9, 0x00b9, 0x00b9, 0x00b8, 0x00b8, 0x00b8, 0x00b8, 0x00b7, 0x00b7, 0x00b7, 0x00b7, 0x00b6, 0x00b6, 0x00b6, 0x00b6,
0x00b5, 0x00b5, 0x00b5, 0x00b5, 0x00b4, 0x00b4, 0x00b4, 0x00b4, 0x00b3, 0x00b3, 0x00b3, 0x00b3, 0x00b2, 0x00b2, 0x00b2, 0x00b2,
0x00b1, 0x00b1, 0x00b1, 0x00b1, 0x00b0, 0x00b0, 0x00b0, 0x00b0, 0x00af, 0x00af, 0x00af, 0x00af, 0x00ae, 0x00ae, 0x00ae, 0x00ae,
0x00ae, 0x00ad, 0x00ad, 0x00ad, 0x00ad, 0x00ac, 0x00ac, 0x00ac, 0x00ac, 0x00ac, 0x00ab, 0x00ab, 0x00ab, 0x00ab,
};
static tracy_force_inline uint64_t ProcessRGB( const uint8_t* src )
{
#ifdef __SSE4_1__
__m128i px0 = _mm_loadu_si128(((__m128i*)src) + 0);
__m128i px1 = _mm_loadu_si128(((__m128i*)src) + 1);
__m128i px2 = _mm_loadu_si128(((__m128i*)src) + 2);
__m128i px3 = _mm_loadu_si128(((__m128i*)src) + 3);
__m128i smask = _mm_set1_epi32( 0xF8FCF8 );
__m128i sd0 = _mm_and_si128( px0, smask );
__m128i sd1 = _mm_and_si128( px1, smask );
__m128i sd2 = _mm_and_si128( px2, smask );
__m128i sd3 = _mm_and_si128( px3, smask );
__m128i sc = _mm_shuffle_epi32(sd0, _MM_SHUFFLE(0, 0, 0, 0));
__m128i sc0 = _mm_cmpeq_epi8(sd0, sc);
__m128i sc1 = _mm_cmpeq_epi8(sd1, sc);
__m128i sc2 = _mm_cmpeq_epi8(sd2, sc);
__m128i sc3 = _mm_cmpeq_epi8(sd3, sc);
__m128i sm0 = _mm_and_si128(sc0, sc1);
__m128i sm1 = _mm_and_si128(sc2, sc3);
__m128i sm = _mm_and_si128(sm0, sm1);
if( _mm_testc_si128(sm, _mm_set1_epi32(-1)) )
{
return uint64_t( to565( src[0], src[1], src[2] ) ) << 16;
}
__m128i amask = _mm_set1_epi32( 0xFFFFFF );
px0 = _mm_and_si128( px0, amask );
px1 = _mm_and_si128( px1, amask );
px2 = _mm_and_si128( px2, amask );
px3 = _mm_and_si128( px3, amask );
__m128i min0 = _mm_min_epu8( px0, px1 );
__m128i min1 = _mm_min_epu8( px2, px3 );
__m128i min2 = _mm_min_epu8( min0, min1 );
__m128i max0 = _mm_max_epu8( px0, px1 );
__m128i max1 = _mm_max_epu8( px2, px3 );
__m128i max2 = _mm_max_epu8( max0, max1 );
__m128i min3 = _mm_shuffle_epi32( min2, _MM_SHUFFLE( 2, 3, 0, 1 ) );
__m128i max3 = _mm_shuffle_epi32( max2, _MM_SHUFFLE( 2, 3, 0, 1 ) );
__m128i min4 = _mm_min_epu8( min2, min3 );
__m128i max4 = _mm_max_epu8( max2, max3 );
__m128i min5 = _mm_shuffle_epi32( min4, _MM_SHUFFLE( 0, 0, 2, 2 ) );
__m128i max5 = _mm_shuffle_epi32( max4, _MM_SHUFFLE( 0, 0, 2, 2 ) );
__m128i rmin = _mm_min_epu8( min4, min5 );
__m128i rmax = _mm_max_epu8( max4, max5 );
__m128i range1 = _mm_subs_epu8( rmax, rmin );
__m128i range2 = _mm_sad_epu8( rmax, rmin );
uint32_t vrange = _mm_cvtsi128_si32( range2 ) >> 1;
__m128i range = _mm_set1_epi16( DivTable[vrange] );
__m128i inset1 = _mm_srli_epi16( range1, 4 );
__m128i inset = _mm_and_si128( inset1, _mm_set1_epi8( 0xF ) );
__m128i min = _mm_adds_epu8( rmin, inset );
__m128i max = _mm_subs_epu8( rmax, inset );
__m128i c0 = _mm_subs_epu8( px0, rmin );
__m128i c1 = _mm_subs_epu8( px1, rmin );
__m128i c2 = _mm_subs_epu8( px2, rmin );
__m128i c3 = _mm_subs_epu8( px3, rmin );
__m128i is0 = _mm_maddubs_epi16( c0, _mm_set1_epi8( 1 ) );
__m128i is1 = _mm_maddubs_epi16( c1, _mm_set1_epi8( 1 ) );
__m128i is2 = _mm_maddubs_epi16( c2, _mm_set1_epi8( 1 ) );
__m128i is3 = _mm_maddubs_epi16( c3, _mm_set1_epi8( 1 ) );
__m128i s0 = _mm_hadd_epi16( is0, is1 );
__m128i s1 = _mm_hadd_epi16( is2, is3 );
__m128i m0 = _mm_mulhi_epu16( s0, range );
__m128i m1 = _mm_mulhi_epu16( s1, range );
__m128i p0 = _mm_packus_epi16( m0, m1 );
__m128i p1 = _mm_or_si128( _mm_srai_epi32( p0, 6 ), _mm_srai_epi32( p0, 12 ) );
__m128i p2 = _mm_or_si128( _mm_srai_epi32( p0, 18 ), p0 );
__m128i p3 = _mm_or_si128( p1, p2 );
__m128i p =_mm_shuffle_epi8( p3, _mm_set1_epi32( 0x0C080400 ) );
uint32_t vmin = _mm_cvtsi128_si32( min );
uint32_t vmax = _mm_cvtsi128_si32( max );
uint32_t vp = _mm_cvtsi128_si32( p );
return uint64_t( ( uint64_t( to565( vmin ) ) << 16 ) | to565( vmax ) | ( uint64_t( vp ) << 32 ) );
#elif defined __ARM_NEON
# ifdef __aarch64__
uint8x16x4_t px = vld4q_u8( src );
uint8x16_t lr = px.val[0];
uint8x16_t lg = px.val[1];
uint8x16_t lb = px.val[2];
uint8_t rmaxr = vmaxvq_u8( lr );
uint8_t rmaxg = vmaxvq_u8( lg );
uint8_t rmaxb = vmaxvq_u8( lb );
uint8_t rminr = vminvq_u8( lr );
uint8_t rming = vminvq_u8( lg );
uint8_t rminb = vminvq_u8( lb );
int rr = rmaxr - rminr;
int rg = rmaxg - rming;
int rb = rmaxb - rminb;
int vrange1 = rr + rg + rb;
uint16_t vrange2 = DivTableNEON[vrange1];
uint8_t insetr = rr >> 4;
uint8_t insetg = rg >> 4;
uint8_t insetb = rb >> 4;
uint8_t minr = rminr + insetr;
uint8_t ming = rming + insetg;
uint8_t minb = rminb + insetb;
uint8_t maxr = rmaxr - insetr;
uint8_t maxg = rmaxg - insetg;
uint8_t maxb = rmaxb - insetb;
uint8x16_t cr = vsubq_u8( lr, vdupq_n_u8( rminr ) );
uint8x16_t cg = vsubq_u8( lg, vdupq_n_u8( rming ) );
uint8x16_t cb = vsubq_u8( lb, vdupq_n_u8( rminb ) );
uint16x8_t is0l = vaddl_u8( vget_low_u8( cr ), vget_low_u8( cg ) );
uint16x8_t is0h = vaddl_u8( vget_high_u8( cr ), vget_high_u8( cg ) );
uint16x8_t is1l = vaddw_u8( is0l, vget_low_u8( cb ) );
uint16x8_t is1h = vaddw_u8( is0h, vget_high_u8( cb ) );
int16x8_t range = vdupq_n_s16( vrange2 );
uint16x8_t m0 = vreinterpretq_u16_s16( vqdmulhq_s16( vreinterpretq_s16_u16( is1l ), range ) );
uint16x8_t m1 = vreinterpretq_u16_s16( vqdmulhq_s16( vreinterpretq_s16_u16( is1h ), range ) );
uint8x8_t p00 = vmovn_u16( m0 );
uint8x8_t p01 = vmovn_u16( m1 );
uint8x16_t p0 = vcombine_u8( p00, p01 );
uint32x4_t p1 = vaddq_u32( vshrq_n_u32( vreinterpretq_u32_u8( p0 ), 6 ), vshrq_n_u32( vreinterpretq_u32_u8( p0 ), 12 ) );
uint32x4_t p2 = vaddq_u32( vshrq_n_u32( vreinterpretq_u32_u8( p0 ), 18 ), vreinterpretq_u32_u8( p0 ) );
uint32x4_t p3 = vaddq_u32( p1, p2 );
uint16x4x2_t p4 = vuzp_u16( vget_low_u16( vreinterpretq_u16_u32( p3 ) ), vget_high_u16( vreinterpretq_u16_u32( p3 ) ) );
uint8x8x2_t p = vuzp_u8( vreinterpret_u8_u16( p4.val[0] ), vreinterpret_u8_u16( p4.val[0] ) );
uint32_t vp;
vst1_lane_u32( &vp, vreinterpret_u32_u8( p.val[0] ), 0 );
return uint64_t( ( uint64_t( to565( minr, ming, minb ) ) << 16 ) | to565( maxr, maxg, maxb ) | ( uint64_t( vp ) << 32 ) );
# else
uint32x4_t px0 = vld1q_u32( (uint32_t*)src );
uint32x4_t px1 = vld1q_u32( (uint32_t*)src + 4 );
uint32x4_t px2 = vld1q_u32( (uint32_t*)src + 8 );
uint32x4_t px3 = vld1q_u32( (uint32_t*)src + 12 );
uint32x4_t smask = vdupq_n_u32( 0xF8FCF8 );
uint32x4_t sd0 = vandq_u32( smask, px0 );
uint32x4_t sd1 = vandq_u32( smask, px1 );
uint32x4_t sd2 = vandq_u32( smask, px2 );
uint32x4_t sd3 = vandq_u32( smask, px3 );
uint32x4_t sc = vdupq_n_u32( sd0[0] );
uint32x4_t sc0 = vceqq_u32( sd0, sc );
uint32x4_t sc1 = vceqq_u32( sd1, sc );
uint32x4_t sc2 = vceqq_u32( sd2, sc );
uint32x4_t sc3 = vceqq_u32( sd3, sc );
uint32x4_t sm0 = vandq_u32( sc0, sc1 );
uint32x4_t sm1 = vandq_u32( sc2, sc3 );
int64x2_t sm = vreinterpretq_s64_u32( vandq_u32( sm0, sm1 ) );
if( sm[0] == -1 && sm[1] == -1 )
{
return uint64_t( to565( src[0], src[1], src[2] ) ) << 16;
}
uint32x4_t mask = vdupq_n_u32( 0xFFFFFF );
uint8x16_t l0 = vreinterpretq_u8_u32( vandq_u32( mask, px0 ) );
uint8x16_t l1 = vreinterpretq_u8_u32( vandq_u32( mask, px1 ) );
uint8x16_t l2 = vreinterpretq_u8_u32( vandq_u32( mask, px2 ) );
uint8x16_t l3 = vreinterpretq_u8_u32( vandq_u32( mask, px3 ) );
uint8x16_t min0 = vminq_u8( l0, l1 );
uint8x16_t min1 = vminq_u8( l2, l3 );
uint8x16_t min2 = vminq_u8( min0, min1 );
uint8x16_t max0 = vmaxq_u8( l0, l1 );
uint8x16_t max1 = vmaxq_u8( l2, l3 );
uint8x16_t max2 = vmaxq_u8( max0, max1 );
uint8x16_t min3 = vreinterpretq_u8_u32( vrev64q_u32( vreinterpretq_u32_u8( min2 ) ) );
uint8x16_t max3 = vreinterpretq_u8_u32( vrev64q_u32( vreinterpretq_u32_u8( max2 ) ) );
uint8x16_t min4 = vminq_u8( min2, min3 );
uint8x16_t max4 = vmaxq_u8( max2, max3 );
uint8x16_t min5 = vcombine_u8( vget_high_u8( min4 ), vget_low_u8( min4 ) );
uint8x16_t max5 = vcombine_u8( vget_high_u8( max4 ), vget_low_u8( max4 ) );
uint8x16_t rmin = vminq_u8( min4, min5 );
uint8x16_t rmax = vmaxq_u8( max4, max5 );
uint8x16_t range1 = vsubq_u8( rmax, rmin );
uint8x8_t range2 = vget_low_u8( range1 );
uint8x8x2_t range3 = vzip_u8( range2, vdup_n_u8( 0 ) );
uint16x4_t range4 = vreinterpret_u16_u8( range3.val[0] );
uint16_t vrange1;
uint16x4_t range5 = vpadd_u16( range4, range4 );
uint16x4_t range6 = vpadd_u16( range5, range5 );
vst1_lane_u16( &vrange1, range6, 0 );
uint32_t vrange2 = ( 2 << 16 ) / uint32_t( vrange1 + 1 );
uint16x8_t range = vdupq_n_u16( vrange2 );
uint8x16_t inset = vshrq_n_u8( range1, 4 );
uint8x16_t min = vaddq_u8( rmin, inset );
uint8x16_t max = vsubq_u8( rmax, inset );
uint8x16_t c0 = vsubq_u8( l0, rmin );
uint8x16_t c1 = vsubq_u8( l1, rmin );
uint8x16_t c2 = vsubq_u8( l2, rmin );
uint8x16_t c3 = vsubq_u8( l3, rmin );
uint16x8_t is0 = vpaddlq_u8( c0 );
uint16x8_t is1 = vpaddlq_u8( c1 );
uint16x8_t is2 = vpaddlq_u8( c2 );
uint16x8_t is3 = vpaddlq_u8( c3 );
uint16x4_t is4 = vpadd_u16( vget_low_u16( is0 ), vget_high_u16( is0 ) );
uint16x4_t is5 = vpadd_u16( vget_low_u16( is1 ), vget_high_u16( is1 ) );
uint16x4_t is6 = vpadd_u16( vget_low_u16( is2 ), vget_high_u16( is2 ) );
uint16x4_t is7 = vpadd_u16( vget_low_u16( is3 ), vget_high_u16( is3 ) );
uint16x8_t s0 = vcombine_u16( is4, is5 );
uint16x8_t s1 = vcombine_u16( is6, is7 );
uint16x8_t m0 = vreinterpretq_u16_s16( vqdmulhq_s16( vreinterpretq_s16_u16( s0 ), vreinterpretq_s16_u16( range ) ) );
uint16x8_t m1 = vreinterpretq_u16_s16( vqdmulhq_s16( vreinterpretq_s16_u16( s1 ), vreinterpretq_s16_u16( range ) ) );
uint8x8_t p00 = vmovn_u16( m0 );
uint8x8_t p01 = vmovn_u16( m1 );
uint8x16_t p0 = vcombine_u8( p00, p01 );
uint32x4_t p1 = vaddq_u32( vshrq_n_u32( vreinterpretq_u32_u8( p0 ), 6 ), vshrq_n_u32( vreinterpretq_u32_u8( p0 ), 12 ) );
uint32x4_t p2 = vaddq_u32( vshrq_n_u32( vreinterpretq_u32_u8( p0 ), 18 ), vreinterpretq_u32_u8( p0 ) );
uint32x4_t p3 = vaddq_u32( p1, p2 );
uint16x4x2_t p4 = vuzp_u16( vget_low_u16( vreinterpretq_u16_u32( p3 ) ), vget_high_u16( vreinterpretq_u16_u32( p3 ) ) );
uint8x8x2_t p = vuzp_u8( vreinterpret_u8_u16( p4.val[0] ), vreinterpret_u8_u16( p4.val[0] ) );
uint32_t vmin, vmax, vp;
vst1q_lane_u32( &vmin, vreinterpretq_u32_u8( min ), 0 );
vst1q_lane_u32( &vmax, vreinterpretq_u32_u8( max ), 0 );
vst1_lane_u32( &vp, vreinterpret_u32_u8( p.val[0] ), 0 );
return uint64_t( ( uint64_t( to565( vmin ) ) << 16 ) | to565( vmax ) | ( uint64_t( vp ) << 32 ) );
# endif
#else
uint32_t ref;
memcpy( &ref, src, 4 );
uint32_t refMask = ref & 0xF8FCF8;
auto stmp = src + 4;
for( int i=1; i<16; i++ )
{
uint32_t px;
memcpy( &px, stmp, 4 );
if( ( px & 0xF8FCF8 ) != refMask ) break;
stmp += 4;
}
if( stmp == src + 64 )
{
return uint64_t( to565( ref ) ) << 16;
}
uint8_t min[3] = { src[0], src[1], src[2] };
uint8_t max[3] = { src[0], src[1], src[2] };
auto tmp = src + 4;
for( int i=1; i<16; i++ )
{
for( int j=0; j<3; j++ )
{
if( tmp[j] < min[j] ) min[j] = tmp[j];
else if( tmp[j] > max[j] ) max[j] = tmp[j];
}
tmp += 4;
}
const uint32_t range = DivTable[max[0] - min[0] + max[1] - min[1] + max[2] - min[2]];
const uint32_t rmin = min[0] + min[1] + min[2];
for( int i=0; i<3; i++ )
{
const uint8_t inset = ( max[i] - min[i] ) >> 4;
min[i] += inset;
max[i] -= inset;
}
uint32_t data = 0;
for( int i=0; i<16; i++ )
{
const uint32_t c = src[0] + src[1] + src[2] - rmin;
const uint8_t idx = ( c * range ) >> 16;
data |= idx << (i*2);
src += 4;
}
return uint64_t( ( uint64_t( to565( min[0], min[1], min[2] ) ) << 16 ) | to565( max[0], max[1], max[2] ) | ( uint64_t( data ) << 32 ) );
#endif
}
#ifdef __AVX2__
static tracy_force_inline void ProcessRGB_AVX( const uint8_t* src, char*& dst )
{
__m256i px0 = _mm256_loadu_si256(((__m256i*)src) + 0);
__m256i px1 = _mm256_loadu_si256(((__m256i*)src) + 1);
__m256i px2 = _mm256_loadu_si256(((__m256i*)src) + 2);
__m256i px3 = _mm256_loadu_si256(((__m256i*)src) + 3);
__m256i smask = _mm256_set1_epi32( 0xF8FCF8 );
__m256i sd0 = _mm256_and_si256( px0, smask );
__m256i sd1 = _mm256_and_si256( px1, smask );
__m256i sd2 = _mm256_and_si256( px2, smask );
__m256i sd3 = _mm256_and_si256( px3, smask );
__m256i sc = _mm256_shuffle_epi32(sd0, _MM_SHUFFLE(0, 0, 0, 0));
__m256i sc0 = _mm256_cmpeq_epi8( sd0, sc );
__m256i sc1 = _mm256_cmpeq_epi8( sd1, sc );
__m256i sc2 = _mm256_cmpeq_epi8( sd2, sc );
__m256i sc3 = _mm256_cmpeq_epi8( sd3, sc );
__m256i sm0 = _mm256_and_si256( sc0, sc1 );
__m256i sm1 = _mm256_and_si256( sc2, sc3 );
__m256i sm = _mm256_and_si256( sm0, sm1 );
const int64_t solid0 = 1 - _mm_testc_si128( _mm256_castsi256_si128( sm ), _mm_set1_epi32( -1 ) );
const int64_t solid1 = 1 - _mm_testc_si128( _mm256_extracti128_si256( sm, 1 ), _mm_set1_epi32( -1 ) );
if( solid0 + solid1 == 0 )
{
const auto c0 = uint64_t( to565( src[0], src[1], src[2] ) ) << 16;
const auto c1 = uint64_t( to565( src[16], src[17], src[18] ) ) << 16;
memcpy( dst, &c0, 8 );
memcpy( dst+8, &c1, 8 );
dst += 16;
return;
}
__m256i amask = _mm256_set1_epi32( 0xFFFFFF );
px0 = _mm256_and_si256( px0, amask );
px1 = _mm256_and_si256( px1, amask );
px2 = _mm256_and_si256( px2, amask );
px3 = _mm256_and_si256( px3, amask );
__m256i min0 = _mm256_min_epu8( px0, px1 );
__m256i min1 = _mm256_min_epu8( px2, px3 );
__m256i min2 = _mm256_min_epu8( min0, min1 );
__m256i max0 = _mm256_max_epu8( px0, px1 );
__m256i max1 = _mm256_max_epu8( px2, px3 );
__m256i max2 = _mm256_max_epu8( max0, max1 );
__m256i min3 = _mm256_shuffle_epi32( min2, _MM_SHUFFLE( 2, 3, 0, 1 ) );
__m256i max3 = _mm256_shuffle_epi32( max2, _MM_SHUFFLE( 2, 3, 0, 1 ) );
__m256i min4 = _mm256_min_epu8( min2, min3 );
__m256i max4 = _mm256_max_epu8( max2, max3 );
__m256i min5 = _mm256_shuffle_epi32( min4, _MM_SHUFFLE( 0, 0, 2, 2 ) );
__m256i max5 = _mm256_shuffle_epi32( max4, _MM_SHUFFLE( 0, 0, 2, 2 ) );
__m256i rmin = _mm256_min_epu8( min4, min5 );
__m256i rmax = _mm256_max_epu8( max4, max5 );
__m256i range1 = _mm256_subs_epu8( rmax, rmin );
__m256i range2 = _mm256_sad_epu8( rmax, rmin );
uint16_t vrange0 = DivTable[_mm256_cvtsi256_si32( range2 ) >> 1];
uint16_t vrange1 = DivTable[_mm256_extract_epi16( range2, 8 ) >> 1];
__m256i range00 = _mm256_set1_epi16( vrange0 );
__m256i range = _mm256_inserti128_si256( range00, _mm_set1_epi16( vrange1 ), 1 );
__m256i inset1 = _mm256_srli_epi16( range1, 4 );
__m256i inset = _mm256_and_si256( inset1, _mm256_set1_epi8( 0xF ) );
__m256i min = _mm256_adds_epu8( rmin, inset );
__m256i max = _mm256_subs_epu8( rmax, inset );
__m256i c0 = _mm256_subs_epu8( px0, rmin );
__m256i c1 = _mm256_subs_epu8( px1, rmin );
__m256i c2 = _mm256_subs_epu8( px2, rmin );
__m256i c3 = _mm256_subs_epu8( px3, rmin );
__m256i is0 = _mm256_maddubs_epi16( c0, _mm256_set1_epi8( 1 ) );
__m256i is1 = _mm256_maddubs_epi16( c1, _mm256_set1_epi8( 1 ) );
__m256i is2 = _mm256_maddubs_epi16( c2, _mm256_set1_epi8( 1 ) );
__m256i is3 = _mm256_maddubs_epi16( c3, _mm256_set1_epi8( 1 ) );
__m256i s0 = _mm256_hadd_epi16( is0, is1 );
__m256i s1 = _mm256_hadd_epi16( is2, is3 );
__m256i m0 = _mm256_mulhi_epu16( s0, range );
__m256i m1 = _mm256_mulhi_epu16( s1, range );
__m256i p0 = _mm256_packus_epi16( m0, m1 );
__m256i p1 = _mm256_or_si256( _mm256_srai_epi32( p0, 6 ), _mm256_srai_epi32( p0, 12 ) );
__m256i p2 = _mm256_or_si256( _mm256_srai_epi32( p0, 18 ), p0 );
__m256i p3 = _mm256_or_si256( p1, p2 );
__m256i p =_mm256_shuffle_epi8( p3, _mm256_set1_epi32( 0x0C080400 ) );
__m256i mm0 = _mm256_unpacklo_epi8( _mm256_setzero_si256(), min );
__m256i mm1 = _mm256_unpacklo_epi8( _mm256_setzero_si256(), max );
__m256i mm2 = _mm256_unpacklo_epi64( mm1, mm0 );
__m256i mmr = _mm256_slli_epi64( _mm256_srli_epi64( mm2, 11 ), 11 );
__m256i mmg = _mm256_slli_epi64( _mm256_srli_epi64( mm2, 26 ), 5 );
__m256i mmb = _mm256_srli_epi64( _mm256_slli_epi64( mm2, 16 ), 59 );
__m256i mm3 = _mm256_or_si256( mmr, mmg );
__m256i mm4 = _mm256_or_si256( mm3, mmb );
__m256i mm5 = _mm256_shuffle_epi8( mm4, _mm256_set1_epi32( 0x09080100 ) );
__m256i d0 = _mm256_unpacklo_epi32( mm5, p );
__m256i d1 = _mm256_permute4x64_epi64( d0, _MM_SHUFFLE( 3, 2, 2, 0 ) );
__m128i d2 = _mm256_castsi256_si128( d1 );
__m128i mask = _mm_set_epi64x( 0xFFFF0000 | -solid1, 0xFFFF0000 | -solid0 );
__m128i d3 = _mm_and_si128( d2, mask );
_mm_storeu_si128( (__m128i*)dst, d3 );
dst += 16;
}
#endif
void CompressImageDxt1( const char* src, char* dst, int w, int h )
{
assert( (w % 4) == 0 && (h % 4) == 0 );
#ifdef __AVX2__
if( w%8 == 0 )
{
uint32_t buf[8*4];
int i = 0;
auto blocks = w * h / 32;
do
{
auto tmp = (char*)buf;
memcpy( tmp, src, 8*4 );
memcpy( tmp + 8*4, src + w * 4, 8*4 );
memcpy( tmp + 16*4, src + w * 8, 8*4 );
memcpy( tmp + 24*4, src + w * 12, 8*4 );
src += 8*4;
if( ++i == w/8 )
{
src += w * 3 * 4;
i = 0;
}
ProcessRGB_AVX( (uint8_t*)buf, dst );
}
while( --blocks );
}
else
#endif
{
uint32_t buf[4*4];
int i = 0;
auto ptr = dst;
auto blocks = w * h / 16;
do
{
auto tmp = (char*)buf;
memcpy( tmp, src, 4*4 );
memcpy( tmp + 4*4, src + w * 4, 4*4 );
memcpy( tmp + 8*4, src + w * 8, 4*4 );
memcpy( tmp + 12*4, src + w * 12, 4*4 );
src += 4*4;
if( ++i == w/4 )
{
src += w * 3 * 4;
i = 0;
}
const auto c = ProcessRGB( (uint8_t*)buf );
memcpy( ptr, &c, sizeof( uint64_t ) );
ptr += sizeof( uint64_t );
}
while( --blocks );
}
}
}

View File

@@ -1,11 +0,0 @@
#ifndef __TRACYDXT1_HPP__
#define __TRACYDXT1_HPP__
namespace tracy
{
void CompressImageDxt1( const char* src, char* dst, int w, int h );
}
#endif

View File

@@ -1,118 +0,0 @@
#ifndef __TRACYFASTVECTOR_HPP__
#define __TRACYFASTVECTOR_HPP__
#include <assert.h>
#include <stddef.h>
#include "../common/TracyAlloc.hpp"
#include "../common/TracyForceInline.hpp"
namespace tracy
{
template<typename T>
class FastVector
{
public:
using iterator = T*;
using const_iterator = const T*;
FastVector( size_t capacity )
: m_ptr( (T*)tracy_malloc( sizeof( T ) * capacity ) )
, m_write( m_ptr )
, m_end( m_ptr + capacity )
{
assert( capacity != 0 );
}
FastVector( const FastVector& ) = delete;
FastVector( FastVector&& ) = delete;
~FastVector()
{
tracy_free( m_ptr );
}
FastVector& operator=( const FastVector& ) = delete;
FastVector& operator=( FastVector&& ) = delete;
bool empty() const { return m_ptr == m_write; }
size_t size() const { return m_write - m_ptr; }
T* data() { return m_ptr; }
const T* data() const { return m_ptr; };
T* begin() { return m_ptr; }
const T* begin() const { return m_ptr; }
T* end() { return m_write; }
const T* end() const { return m_write; }
T& front() { assert( !empty() ); return m_ptr[0]; }
const T& front() const { assert( !empty() ); return m_ptr[0]; }
T& back() { assert( !empty() ); return m_write[-1]; }
const T& back() const { assert( !empty() ); return m_write[-1]; }
T& operator[]( size_t idx ) { return m_ptr[idx]; }
const T& operator[]( size_t idx ) const { return m_ptr[idx]; }
T* push_next()
{
if( m_write == m_end ) AllocMore();
return m_write++;
}
T* prepare_next()
{
if( m_write == m_end ) AllocMore();
return m_write;
}
void commit_next()
{
m_write++;
}
void clear()
{
m_write = m_ptr;
}
void swap( FastVector& vec )
{
const auto ptr1 = m_ptr;
const auto ptr2 = vec.m_ptr;
const auto write1 = m_write;
const auto write2 = vec.m_write;
const auto end1 = m_end;
const auto end2 = vec.m_end;
m_ptr = ptr2;
vec.m_ptr = ptr1;
m_write = write2;
vec.m_write = write1;
m_end = end2;
vec.m_end = end1;
}
private:
tracy_no_inline void AllocMore()
{
const auto cap = size_t( m_end - m_ptr ) * 2;
const auto size = size_t( m_write - m_ptr );
T* ptr = (T*)tracy_malloc( sizeof( T ) * cap );
memcpy( ptr, m_ptr, size * sizeof( T ) );
tracy_free( m_ptr );
m_ptr = ptr;
m_write = m_ptr + size;
m_end = m_ptr + cap;
}
T* m_ptr;
T* m_write;
T* m_end;
};
}
#endif

View File

@@ -5,186 +5,31 @@
#include <limits>
#include "../common/TracySystem.hpp"
#include "../common/TracyAlign.hpp"
#include "TracyProfiler.hpp"
namespace tracy
{
class LockableCtx
{
public:
tracy_force_inline LockableCtx( const SourceLocationData* srcloc )
: m_id( GetLockCounter().fetch_add( 1, std::memory_order_relaxed ) )
#ifdef TRACY_ON_DEMAND
, m_lockCount( 0 )
, m_active( false )
#endif
{
assert( m_id != std::numeric_limits<uint32_t>::max() );
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockAnnounce );
MemWrite( &item->lockAnnounce.id, m_id );
MemWrite( &item->lockAnnounce.time, Profiler::GetTime() );
MemWrite( &item->lockAnnounce.lckloc, (uint64_t)srcloc );
MemWrite( &item->lockAnnounce.type, LockType::Lockable );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
Profiler::QueueSerialFinish();
}
LockableCtx( const LockableCtx& ) = delete;
LockableCtx& operator=( const LockableCtx& ) = delete;
tracy_force_inline ~LockableCtx()
{
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockTerminate );
MemWrite( &item->lockTerminate.id, m_id );
MemWrite( &item->lockTerminate.time, Profiler::GetTime() );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
Profiler::QueueSerialFinish();
}
tracy_force_inline bool BeforeLock()
{
#ifdef TRACY_ON_DEMAND
bool queue = false;
const auto locks = m_lockCount.fetch_add( 1, std::memory_order_relaxed );
const auto active = m_active.load( std::memory_order_relaxed );
if( locks == 0 || active )
{
const bool connected = GetProfiler().IsConnected();
if( active != connected ) m_active.store( connected, std::memory_order_relaxed );
if( connected ) queue = true;
}
if( !queue ) return false;
#endif
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockWait );
MemWrite( &item->lockWait.thread, GetThreadHandle() );
MemWrite( &item->lockWait.id, m_id );
MemWrite( &item->lockWait.time, Profiler::GetTime() );
Profiler::QueueSerialFinish();
return true;
}
tracy_force_inline void AfterLock()
{
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockObtain );
MemWrite( &item->lockObtain.thread, GetThreadHandle() );
MemWrite( &item->lockObtain.id, m_id );
MemWrite( &item->lockObtain.time, Profiler::GetTime() );
Profiler::QueueSerialFinish();
}
tracy_force_inline void AfterUnlock()
{
#ifdef TRACY_ON_DEMAND
m_lockCount.fetch_sub( 1, std::memory_order_relaxed );
if( !m_active.load( std::memory_order_relaxed ) ) return;
if( !GetProfiler().IsConnected() )
{
m_active.store( false, std::memory_order_relaxed );
return;
}
#endif
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockRelease );
MemWrite( &item->lockRelease.thread, GetThreadHandle() );
MemWrite( &item->lockRelease.id, m_id );
MemWrite( &item->lockRelease.time, Profiler::GetTime() );
Profiler::QueueSerialFinish();
}
tracy_force_inline void AfterTryLock( bool acquired )
{
#ifdef TRACY_ON_DEMAND
if( !acquired ) return;
bool queue = false;
const auto locks = m_lockCount.fetch_add( 1, std::memory_order_relaxed );
const auto active = m_active.load( std::memory_order_relaxed );
if( locks == 0 || active )
{
const bool connected = GetProfiler().IsConnected();
if( active != connected ) m_active.store( connected, std::memory_order_relaxed );
if( connected ) queue = true;
}
if( !queue ) return;
#endif
if( acquired )
{
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockObtain );
MemWrite( &item->lockObtain.thread, GetThreadHandle() );
MemWrite( &item->lockObtain.id, m_id );
MemWrite( &item->lockObtain.time, Profiler::GetTime() );
Profiler::QueueSerialFinish();
}
}
tracy_force_inline void Mark( const SourceLocationData* srcloc )
{
#ifdef TRACY_ON_DEMAND
const auto active = m_active.load( std::memory_order_relaxed );
if( !active ) return;
const auto connected = GetProfiler().IsConnected();
if( !connected )
{
if( active ) m_active.store( false, std::memory_order_relaxed );
return;
}
#endif
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockMark );
MemWrite( &item->lockMark.thread, GetThreadHandle() );
MemWrite( &item->lockMark.id, m_id );
MemWrite( &item->lockMark.srcloc, (uint64_t)srcloc );
Profiler::QueueSerialFinish();
}
tracy_force_inline void CustomName( const char* name, size_t size )
{
assert( size < std::numeric_limits<uint16_t>::max() );
auto ptr = (char*)tracy_malloc( size );
memcpy( ptr, name, size );
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockName );
MemWrite( &item->lockNameFat.id, m_id );
MemWrite( &item->lockNameFat.name, (uint64_t)ptr );
MemWrite( &item->lockNameFat.size, (uint16_t)size );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
Profiler::QueueSerialFinish();
}
private:
uint32_t m_id;
#ifdef TRACY_ON_DEMAND
std::atomic<uint32_t> m_lockCount;
std::atomic<bool> m_active;
#endif
};
extern std::atomic<uint32_t> s_lockCounter;
template<class T>
class Lockable
{
public:
tracy_force_inline Lockable( const SourceLocationData* srcloc )
: m_ctx( srcloc )
tracy_force_inline Lockable( const SourceLocation* srcloc )
: m_id( s_lockCounter.fetch_add( 1, std::memory_order_relaxed ) )
{
assert( m_id != std::numeric_limits<uint32_t>::max() );
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::LockAnnounce;
item->lockAnnounce.id = m_id;
item->lockAnnounce.lckloc = (uint64_t)srcloc;
item->lockAnnounce.type = LockType::Lockable;
tail.store( magic + 1, std::memory_order_release );
}
Lockable( const Lockable& ) = delete;
@@ -192,296 +37,105 @@ public:
tracy_force_inline void lock()
{
const auto runAfter = m_ctx.BeforeLock();
const auto thread = GetThreadHandle();
{
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::LockWait;
item->lockWait.id = m_id;
item->lockWait.thread = thread;
item->lockWait.time = Profiler::GetTime();
item->lockWait.type = LockType::Lockable;
tail.store( magic + 1, std::memory_order_release );
}
m_lockable.lock();
if( runAfter ) m_ctx.AfterLock();
{
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::LockObtain;
item->lockObtain.id = m_id;
item->lockObtain.thread = thread;
item->lockObtain.time = Profiler::GetTime();
tail.store( magic + 1, std::memory_order_release );
}
}
tracy_force_inline void unlock()
{
m_lockable.unlock();
m_ctx.AfterUnlock();
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::LockRelease;
item->lockRelease.id = m_id;
item->lockRelease.thread = GetThreadHandle();
item->lockRelease.time = Profiler::GetTime();
tail.store( magic + 1, std::memory_order_release );
}
tracy_force_inline bool try_lock()
{
const auto acquired = m_lockable.try_lock();
m_ctx.AfterTryLock( acquired );
return acquired;
const auto ret = m_lockable.try_lock();
if( ret )
{
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::LockObtain;
item->lockObtain.id = (uint64_t)&m_lockable;
item->lockObtain.thread = GetThreadHandle();
item->lockObtain.time = Profiler::GetTime();
tail.store( magic + 1, std::memory_order_release );
}
return ret;
}
tracy_force_inline void Mark( const SourceLocationData* srcloc )
tracy_force_inline void Mark( const SourceLocation* srcloc ) const
{
m_ctx.Mark( srcloc );
}
tracy_force_inline void CustomName( const char* name, size_t size )
{
m_ctx.CustomName( name, size );
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::LockMark;
item->lockMark.id = m_id;
item->lockMark.thread = GetThreadHandle();
item->lockMark.srcloc = (uint64_t)srcloc;
tail.store( magic + 1, std::memory_order_release );
}
private:
T m_lockable;
LockableCtx m_ctx;
};
class SharedLockableCtx
{
public:
tracy_force_inline SharedLockableCtx( const SourceLocationData* srcloc )
: m_id( GetLockCounter().fetch_add( 1, std::memory_order_relaxed ) )
#ifdef TRACY_ON_DEMAND
, m_lockCount( 0 )
, m_active( false )
#endif
{
assert( m_id != std::numeric_limits<uint32_t>::max() );
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockAnnounce );
MemWrite( &item->lockAnnounce.id, m_id );
MemWrite( &item->lockAnnounce.time, Profiler::GetTime() );
MemWrite( &item->lockAnnounce.lckloc, (uint64_t)srcloc );
MemWrite( &item->lockAnnounce.type, LockType::SharedLockable );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
Profiler::QueueSerialFinish();
}
SharedLockableCtx( const SharedLockableCtx& ) = delete;
SharedLockableCtx& operator=( const SharedLockableCtx& ) = delete;
tracy_force_inline ~SharedLockableCtx()
{
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockTerminate );
MemWrite( &item->lockTerminate.id, m_id );
MemWrite( &item->lockTerminate.time, Profiler::GetTime() );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
Profiler::QueueSerialFinish();
}
tracy_force_inline bool BeforeLock()
{
#ifdef TRACY_ON_DEMAND
bool queue = false;
const auto locks = m_lockCount.fetch_add( 1, std::memory_order_relaxed );
const auto active = m_active.load( std::memory_order_relaxed );
if( locks == 0 || active )
{
const bool connected = GetProfiler().IsConnected();
if( active != connected ) m_active.store( connected, std::memory_order_relaxed );
if( connected ) queue = true;
}
if( !queue ) return false;
#endif
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockWait );
MemWrite( &item->lockWait.thread, GetThreadHandle() );
MemWrite( &item->lockWait.id, m_id );
MemWrite( &item->lockWait.time, Profiler::GetTime() );
Profiler::QueueSerialFinish();
return true;
}
tracy_force_inline void AfterLock()
{
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockObtain );
MemWrite( &item->lockObtain.thread, GetThreadHandle() );
MemWrite( &item->lockObtain.id, m_id );
MemWrite( &item->lockObtain.time, Profiler::GetTime() );
Profiler::QueueSerialFinish();
}
tracy_force_inline void AfterUnlock()
{
#ifdef TRACY_ON_DEMAND
m_lockCount.fetch_sub( 1, std::memory_order_relaxed );
if( !m_active.load( std::memory_order_relaxed ) ) return;
if( !GetProfiler().IsConnected() )
{
m_active.store( false, std::memory_order_relaxed );
return;
}
#endif
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockRelease );
MemWrite( &item->lockRelease.thread, GetThreadHandle() );
MemWrite( &item->lockRelease.id, m_id );
MemWrite( &item->lockRelease.time, Profiler::GetTime() );
Profiler::QueueSerialFinish();
}
tracy_force_inline void AfterTryLock( bool acquired )
{
#ifdef TRACY_ON_DEMAND
if( !acquired ) return;
bool queue = false;
const auto locks = m_lockCount.fetch_add( 1, std::memory_order_relaxed );
const auto active = m_active.load( std::memory_order_relaxed );
if( locks == 0 || active )
{
const bool connected = GetProfiler().IsConnected();
if( active != connected ) m_active.store( connected, std::memory_order_relaxed );
if( connected ) queue = true;
}
if( !queue ) return;
#endif
if( acquired )
{
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockObtain );
MemWrite( &item->lockObtain.thread, GetThreadHandle() );
MemWrite( &item->lockObtain.id, m_id );
MemWrite( &item->lockObtain.time, Profiler::GetTime() );
Profiler::QueueSerialFinish();
}
}
tracy_force_inline bool BeforeLockShared()
{
#ifdef TRACY_ON_DEMAND
bool queue = false;
const auto locks = m_lockCount.fetch_add( 1, std::memory_order_relaxed );
const auto active = m_active.load( std::memory_order_relaxed );
if( locks == 0 || active )
{
const bool connected = GetProfiler().IsConnected();
if( active != connected ) m_active.store( connected, std::memory_order_relaxed );
if( connected ) queue = true;
}
if( !queue ) return false;
#endif
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockSharedWait );
MemWrite( &item->lockWait.thread, GetThreadHandle() );
MemWrite( &item->lockWait.id, m_id );
MemWrite( &item->lockWait.time, Profiler::GetTime() );
Profiler::QueueSerialFinish();
return true;
}
tracy_force_inline void AfterLockShared()
{
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockSharedObtain );
MemWrite( &item->lockObtain.thread, GetThreadHandle() );
MemWrite( &item->lockObtain.id, m_id );
MemWrite( &item->lockObtain.time, Profiler::GetTime() );
Profiler::QueueSerialFinish();
}
tracy_force_inline void AfterUnlockShared()
{
#ifdef TRACY_ON_DEMAND
m_lockCount.fetch_sub( 1, std::memory_order_relaxed );
if( !m_active.load( std::memory_order_relaxed ) ) return;
if( !GetProfiler().IsConnected() )
{
m_active.store( false, std::memory_order_relaxed );
return;
}
#endif
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockSharedRelease );
MemWrite( &item->lockRelease.thread, GetThreadHandle() );
MemWrite( &item->lockRelease.id, m_id );
MemWrite( &item->lockRelease.time, Profiler::GetTime() );
Profiler::QueueSerialFinish();
}
tracy_force_inline void AfterTryLockShared( bool acquired )
{
#ifdef TRACY_ON_DEMAND
if( !acquired ) return;
bool queue = false;
const auto locks = m_lockCount.fetch_add( 1, std::memory_order_relaxed );
const auto active = m_active.load( std::memory_order_relaxed );
if( locks == 0 || active )
{
const bool connected = GetProfiler().IsConnected();
if( active != connected ) m_active.store( connected, std::memory_order_relaxed );
if( connected ) queue = true;
}
if( !queue ) return;
#endif
if( acquired )
{
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockSharedObtain );
MemWrite( &item->lockObtain.thread, GetThreadHandle() );
MemWrite( &item->lockObtain.id, m_id );
MemWrite( &item->lockObtain.time, Profiler::GetTime() );
Profiler::QueueSerialFinish();
}
}
tracy_force_inline void Mark( const SourceLocationData* srcloc )
{
#ifdef TRACY_ON_DEMAND
const auto active = m_active.load( std::memory_order_relaxed );
if( !active ) return;
const auto connected = GetProfiler().IsConnected();
if( !connected )
{
if( active ) m_active.store( false, std::memory_order_relaxed );
return;
}
#endif
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockMark );
MemWrite( &item->lockMark.thread, GetThreadHandle() );
MemWrite( &item->lockMark.id, m_id );
MemWrite( &item->lockMark.srcloc, (uint64_t)srcloc );
Profiler::QueueSerialFinish();
}
tracy_force_inline void CustomName( const char* name, size_t size )
{
assert( size < std::numeric_limits<uint16_t>::max() );
auto ptr = (char*)tracy_malloc( size );
memcpy( ptr, name, size );
auto item = Profiler::QueueSerial();
MemWrite( &item->hdr.type, QueueType::LockName );
MemWrite( &item->lockNameFat.id, m_id );
MemWrite( &item->lockNameFat.name, (uint64_t)ptr );
MemWrite( &item->lockNameFat.size, (uint16_t)size );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
Profiler::QueueSerialFinish();
}
private:
uint32_t m_id;
#ifdef TRACY_ON_DEMAND
std::atomic<uint32_t> m_lockCount;
std::atomic<bool> m_active;
#endif
};
template<class T>
class SharedLockable
{
public:
tracy_force_inline SharedLockable( const SourceLocationData* srcloc )
: m_ctx( srcloc )
tracy_force_inline SharedLockable( const SourceLocation* srcloc )
: m_id( s_lockCounter.fetch_add( 1, std::memory_order_relaxed ) )
{
assert( m_id != std::numeric_limits<uint32_t>::max() );
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::LockAnnounce;
item->lockAnnounce.id = m_id;
item->lockAnnounce.lckloc = (uint64_t)srcloc;
item->lockAnnounce.type = LockType::SharedLockable;
tail.store( magic + 1, std::memory_order_release );
}
SharedLockable( const SharedLockable& ) = delete;
@@ -489,60 +143,151 @@ public:
tracy_force_inline void lock()
{
const auto runAfter = m_ctx.BeforeLock();
const auto thread = GetThreadHandle();
{
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::LockWait;
item->lockWait.id = m_id;
item->lockWait.thread = thread;
item->lockWait.time = Profiler::GetTime();
item->lockWait.type = LockType::SharedLockable;
tail.store( magic + 1, std::memory_order_release );
}
m_lockable.lock();
if( runAfter ) m_ctx.AfterLock();
{
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::LockObtain;
item->lockObtain.id = m_id;
item->lockObtain.thread = thread;
item->lockObtain.time = Profiler::GetTime();
tail.store( magic + 1, std::memory_order_release );
}
}
tracy_force_inline void unlock()
{
m_lockable.unlock();
m_ctx.AfterUnlock();
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::LockRelease;
item->lockRelease.id = m_id;
item->lockRelease.thread = GetThreadHandle();
item->lockRelease.time = Profiler::GetTime();
tail.store( magic + 1, std::memory_order_release );
}
tracy_force_inline bool try_lock()
{
const auto acquired = m_lockable.try_lock();
m_ctx.AfterTryLock( acquired );
return acquired;
const auto ret = m_lockable.try_lock();
if( ret )
{
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::LockObtain;
item->lockObtain.id = (uint64_t)&m_lockable;
item->lockObtain.thread = GetThreadHandle();
item->lockObtain.time = Profiler::GetTime();
tail.store( magic + 1, std::memory_order_release );
}
return ret;
}
tracy_force_inline void lock_shared()
{
const auto runAfter = m_ctx.BeforeLockShared();
const auto thread = GetThreadHandle();
{
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::LockSharedWait;
item->lockWait.id = m_id;
item->lockWait.thread = thread;
item->lockWait.time = Profiler::GetTime();
item->lockWait.type = LockType::SharedLockable;
tail.store( magic + 1, std::memory_order_release );
}
m_lockable.lock_shared();
if( runAfter ) m_ctx.AfterLockShared();
{
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::LockSharedObtain;
item->lockObtain.id = m_id;
item->lockObtain.thread = thread;
item->lockObtain.time = Profiler::GetTime();
tail.store( magic + 1, std::memory_order_release );
}
}
tracy_force_inline void unlock_shared()
{
m_lockable.unlock_shared();
m_ctx.AfterUnlockShared();
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::LockSharedRelease;
item->lockRelease.id = m_id;
item->lockRelease.thread = GetThreadHandle();
item->lockRelease.time = Profiler::GetTime();
tail.store( magic + 1, std::memory_order_release );
}
tracy_force_inline bool try_lock_shared()
{
const auto acquired = m_lockable.try_lock_shared();
m_ctx.AfterTryLockShared( acquired );
return acquired;
const auto ret = m_lockable.try_lock_shared();
if( ret )
{
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::LockSharedObtain;
item->lockObtain.id = (uint64_t)&m_lockable;
item->lockObtain.thread = GetThreadHandle();
item->lockObtain.time = Profiler::GetTime();
tail.store( magic + 1, std::memory_order_release );
}
return ret;
}
tracy_force_inline void Mark( const SourceLocationData* srcloc )
tracy_force_inline void Mark( const SourceLocation* srcloc ) const
{
m_ctx.Mark( srcloc );
}
tracy_force_inline void CustomName( const char* name, size_t size )
{
m_ctx.CustomName( name, size );
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::LockMark;
item->lockMark.id = m_id;
item->lockMark.thread = GetThreadHandle();
item->lockMark.srcloc = (uint64_t)srcloc;
tail.store( magic + 1, std::memory_order_release );
}
private:
T m_lockable;
SharedLockableCtx m_ctx;
uint32_t m_id;
};
}
};
#endif

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@@ -1,73 +1,31 @@
#ifndef __TRACYPROFILER_HPP__
#define __TRACYPROFILER_HPP__
#include <assert.h>
#include <atomic>
#include <chrono>
#include <stdint.h>
#include <string.h>
#include <time.h>
#include "tracy_concurrentqueue.h"
#include "TracyCallstack.hpp"
#include "TracySysTime.hpp"
#include "TracyFastVector.hpp"
#include "concurrentqueue.h"
#include "../common/tracy_lz4.hpp"
#include "../common/TracyQueue.hpp"
#include "../common/TracyAlign.hpp"
#include "../common/TracyAlloc.hpp"
#include "../common/TracyMutex.hpp"
#include "../common/TracyProtocol.hpp"
#include "../common/TracySystem.hpp"
#if defined _WIN32 || defined __CYGWIN__
#if defined _MSC_VER || defined __CYGWIN__
# include <intrin.h>
#endif
#ifdef __APPLE__
# include <TargetConditionals.h>
# include <mach/mach_time.h>
#endif
#if !defined TRACY_TIMER_FALLBACK && ( defined _WIN32 || defined __CYGWIN__ || ( defined __i386 || defined _M_IX86 || defined __x86_64__ || defined _M_X64 ) || ( defined TARGET_OS_IOS && TARGET_OS_IOS == 1 ) )
# define TRACY_HW_TIMER
#endif
#if !defined TRACY_HW_TIMER
# include <chrono>
#endif
#ifndef TracyConcat
# define TracyConcat(x,y) TracyConcatIndirect(x,y)
#endif
#ifndef TracyConcatIndirect
# define TracyConcatIndirect(x,y) x##y
#if defined _MSC_VER || defined __CYGWIN__ || ( ( defined __i386 || defined _M_IX86 || defined __x86_64__ || defined _M_X64 ) && !defined __ANDROID__ )
# define TRACY_RDTSCP_SUPPORTED
#endif
namespace tracy
{
#if defined(TRACY_DELAYED_INIT) && defined(TRACY_MANUAL_LIFETIME)
TRACY_API void StartupProfiler();
TRACY_API void ShutdownProfiler();
#endif
class GpuCtx;
class Profiler;
class Socket;
class UdpBroadcast;
struct GpuCtxWrapper
{
GpuCtx* ptr;
};
TRACY_API moodycamel::ConcurrentQueue<QueueItem>::ExplicitProducer* GetToken();
TRACY_API Profiler& GetProfiler();
TRACY_API std::atomic<uint32_t>& GetLockCounter();
TRACY_API std::atomic<uint8_t>& GetGpuCtxCounter();
TRACY_API GpuCtxWrapper& GetGpuCtx();
TRACY_API uint64_t GetThreadHandle();
TRACY_API void InitRPMallocThread();
TRACY_API bool ProfilerAvailable();
TRACY_API int64_t GetFrequencyQpc();
struct SourceLocationData
struct SourceLocation
{
const char* name;
const char* function;
@@ -76,753 +34,198 @@ struct SourceLocationData
uint32_t color;
};
#ifdef TRACY_ON_DEMAND
struct LuaZoneState
struct ProducerWrapper
{
uint32_t counter;
bool active;
moodycamel::ConcurrentQueue<QueueItem>::ExplicitProducer* ptr;
};
#endif
extern thread_local ProducerWrapper s_token;
#define TracyLfqPrepare( _type ) \
moodycamel::ConcurrentQueueDefaultTraits::index_t __magic; \
auto __token = GetToken(); \
auto& __tail = __token->get_tail_index(); \
auto item = __token->enqueue_begin( __magic ); \
MemWrite( &item->hdr.type, _type );
class GpuCtx;
struct GpuCtxWrapper
{
GpuCtx* ptr;
};
#define TracyLfqCommit \
__tail.store( __magic + 1, std::memory_order_release );
#define TracyLfqPrepareC( _type ) \
tracy::moodycamel::ConcurrentQueueDefaultTraits::index_t __magic; \
auto __token = tracy::GetToken(); \
auto& __tail = __token->get_tail_index(); \
auto item = __token->enqueue_begin( __magic ); \
tracy::MemWrite( &item->hdr.type, _type );
#define TracyLfqCommitC \
__tail.store( __magic + 1, std::memory_order_release );
typedef void(*ParameterCallback)( uint32_t idx, int32_t val );
using Magic = moodycamel::ConcurrentQueueDefaultTraits::index_t;
class Profiler
{
struct FrameImageQueueItem
{
void* image;
uint32_t frame;
uint16_t w;
uint16_t h;
uint8_t offset;
bool flip;
};
public:
Profiler();
~Profiler();
void SpawnWorkerThreads();
#ifdef TRACY_RDTSCP_SUPPORTED
static tracy_force_inline int64_t tracy_rdtscp( uint32_t& cpu )
{
#if defined _MSC_VER || defined __CYGWIN__
const auto t = int64_t( __rdtscp( &cpu ) );
return t;
#elif defined __i386 || defined _M_IX86 || defined __x86_64__ || defined _M_X64
uint32_t eax, edx;
asm volatile ( "rdtscp" : "=a" (eax), "=d" (edx), "=c" (cpu) :: );
return ( uint64_t( edx ) << 32 ) + uint64_t( eax );
#endif
}
#endif
#ifdef TRACY_RDTSCP_SUPPORTED
static tracy_force_inline int64_t tracy_rdtscp()
{
#if defined _MSC_VER || defined __CYGWIN__
static unsigned int dontcare;
const auto t = int64_t( __rdtscp( &dontcare ) );
return t;
#elif defined __i386 || defined _M_IX86 || defined __x86_64__ || defined _M_X64
uint32_t eax, edx;
asm volatile ( "rdtscp" : "=a" (eax), "=d" (edx) :: "%ecx" );
return ( uint64_t( edx ) << 32 ) + uint64_t( eax );
#endif
}
#endif
static tracy_force_inline int64_t GetTime( uint32_t& cpu )
{
#ifdef TRACY_RDTSCP_SUPPORTED
return tracy_rdtscp( cpu );
#else
cpu = 0xFFFFFFFF;
return std::chrono::duration_cast<std::chrono::nanoseconds>( std::chrono::high_resolution_clock::now().time_since_epoch() ).count();
#endif
}
static tracy_force_inline int64_t GetTime()
{
#ifdef TRACY_HW_TIMER
# if defined TARGET_OS_IOS && TARGET_OS_IOS == 1
return mach_absolute_time();
# elif defined _WIN32 || defined __CYGWIN__
# ifdef TRACY_TIMER_QPC
return GetTimeQpc();
# else
return int64_t( __rdtsc() );
# endif
# elif defined __i386 || defined _M_IX86
uint32_t eax, edx;
asm volatile ( "rdtsc" : "=a" (eax), "=d" (edx) );
return ( uint64_t( edx ) << 32 ) + uint64_t( eax );
# elif defined __x86_64__ || defined _M_X64
uint64_t rax, rdx;
asm volatile ( "rdtsc" : "=a" (rax), "=d" (rdx) );
return (int64_t)(( rdx << 32 ) + rax);
# else
# error "TRACY_HW_TIMER detection logic needs fixing"
# endif
#ifdef TRACY_RDTSCP_SUPPORTED
return tracy_rdtscp();
#else
# if defined __linux__ && defined CLOCK_MONOTONIC_RAW
struct timespec ts;
clock_gettime( CLOCK_MONOTONIC_RAW, &ts );
return int64_t( ts.tv_sec ) * 1000000000ll + int64_t( ts.tv_nsec );
# else
return std::chrono::duration_cast<std::chrono::nanoseconds>( std::chrono::high_resolution_clock::now().time_since_epoch() ).count();
# endif
#endif
}
tracy_force_inline uint32_t GetNextZoneId()
static tracy_force_inline void FrameMark()
{
return m_zoneId.fetch_add( 1, std::memory_order_relaxed );
}
static tracy_force_inline QueueItem* QueueSerial()
{
auto& p = GetProfiler();
p.m_serialLock.lock();
return p.m_serialQueue.prepare_next();
}
static tracy_force_inline QueueItem* QueueSerialCallstack( void* ptr )
{
auto& p = GetProfiler();
p.m_serialLock.lock();
p.SendCallstackSerial( ptr );
return p.m_serialQueue.prepare_next();
}
static tracy_force_inline void QueueSerialFinish()
{
auto& p = GetProfiler();
p.m_serialQueue.commit_next();
p.m_serialLock.unlock();
}
static tracy_force_inline void SendFrameMark( const char* name )
{
if( !name ) GetProfiler().m_frameCount.fetch_add( 1, std::memory_order_relaxed );
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
TracyLfqPrepare( QueueType::FrameMarkMsg );
MemWrite( &item->frameMark.time, GetTime() );
MemWrite( &item->frameMark.name, uint64_t( name ) );
TracyLfqCommit;
}
static tracy_force_inline void SendFrameMark( const char* name, QueueType type )
{
assert( type == QueueType::FrameMarkMsgStart || type == QueueType::FrameMarkMsgEnd );
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
auto item = QueueSerial();
MemWrite( &item->hdr.type, type );
MemWrite( &item->frameMark.time, GetTime() );
MemWrite( &item->frameMark.name, uint64_t( name ) );
QueueSerialFinish();
}
static tracy_force_inline void SendFrameImage( const void* image, uint16_t w, uint16_t h, uint8_t offset, bool flip )
{
#ifndef TRACY_NO_FRAME_IMAGE
auto& profiler = GetProfiler();
assert( profiler.m_frameCount.load( std::memory_order_relaxed ) < std::numeric_limits<uint32_t>::max() );
# ifdef TRACY_ON_DEMAND
if( !profiler.IsConnected() ) return;
# endif
const auto sz = size_t( w ) * size_t( h ) * 4;
auto ptr = (char*)tracy_malloc( sz );
memcpy( ptr, image, sz );
profiler.m_fiLock.lock();
auto fi = profiler.m_fiQueue.prepare_next();
fi->image = ptr;
fi->frame = uint32_t( profiler.m_frameCount.load( std::memory_order_relaxed ) - offset );
fi->w = w;
fi->h = h;
fi->flip = flip;
profiler.m_fiQueue.commit_next();
profiler.m_fiLock.unlock();
#endif
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::FrameMarkMsg;
item->frameMark.time = GetTime();
tail.store( magic + 1, std::memory_order_release );
}
static tracy_force_inline void PlotData( const char* name, int64_t val )
{
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
TracyLfqPrepare( QueueType::PlotData );
MemWrite( &item->plotData.name, (uint64_t)name );
MemWrite( &item->plotData.time, GetTime() );
MemWrite( &item->plotData.type, PlotDataType::Int );
MemWrite( &item->plotData.data.i, val );
TracyLfqCommit;
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::PlotData;
item->plotData.name = (uint64_t)name;
item->plotData.time = GetTime();
item->plotData.type = PlotDataType::Int;
item->plotData.data.i = val;
tail.store( magic + 1, std::memory_order_release );
}
static tracy_force_inline void PlotData( const char* name, float val )
{
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
TracyLfqPrepare( QueueType::PlotData );
MemWrite( &item->plotData.name, (uint64_t)name );
MemWrite( &item->plotData.time, GetTime() );
MemWrite( &item->plotData.type, PlotDataType::Float );
MemWrite( &item->plotData.data.f, val );
TracyLfqCommit;
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::PlotData;
item->plotData.name = (uint64_t)name;
item->plotData.time = GetTime();
item->plotData.type = PlotDataType::Float;
item->plotData.data.f = val;
tail.store( magic + 1, std::memory_order_release );
}
static tracy_force_inline void PlotData( const char* name, double val )
{
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
TracyLfqPrepare( QueueType::PlotData );
MemWrite( &item->plotData.name, (uint64_t)name );
MemWrite( &item->plotData.time, GetTime() );
MemWrite( &item->plotData.type, PlotDataType::Double );
MemWrite( &item->plotData.data.d, val );
TracyLfqCommit;
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::PlotData;
item->plotData.name = (uint64_t)name;
item->plotData.time = GetTime();
item->plotData.type = PlotDataType::Double;
item->plotData.data.d = val;
tail.store( magic + 1, std::memory_order_release );
}
static tracy_force_inline void ConfigurePlot( const char* name, PlotFormatType type )
static tracy_force_inline void Message( const char* txt, size_t size )
{
TracyLfqPrepare( QueueType::PlotConfig );
MemWrite( &item->plotConfig.name, (uint64_t)name );
MemWrite( &item->plotConfig.type, (uint8_t)type );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
TracyLfqCommit;
}
static tracy_force_inline void Message( const char* txt, size_t size, int callstack )
{
assert( size < std::numeric_limits<uint16_t>::max() );
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
if( callstack != 0 )
{
InitRPMallocThread();
tracy::GetProfiler().SendCallstack( callstack );
}
TracyLfqPrepare( callstack == 0 ? QueueType::Message : QueueType::MessageCallstack );
auto ptr = (char*)tracy_malloc( size );
Magic magic;
auto& token = s_token.ptr;
auto ptr = (char*)tracy_malloc( size+1 );
memcpy( ptr, txt, size );
MemWrite( &item->messageFat.time, GetTime() );
MemWrite( &item->messageFat.text, (uint64_t)ptr );
MemWrite( &item->messageFat.size, (uint16_t)size );
TracyLfqCommit;
ptr[size] = '\0';
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::Message;
item->message.time = GetTime();
item->message.thread = GetThreadHandle();
item->message.text = (uint64_t)ptr;
tail.store( magic + 1, std::memory_order_release );
}
static tracy_force_inline void Message( const char* txt, int callstack )
static tracy_force_inline void Message( const char* txt )
{
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
if( callstack != 0 )
{
InitRPMallocThread();
tracy::GetProfiler().SendCallstack( callstack );
}
TracyLfqPrepare( callstack == 0 ? QueueType::MessageLiteral : QueueType::MessageLiteralCallstack );
MemWrite( &item->messageLiteral.time, GetTime() );
MemWrite( &item->messageLiteral.text, (uint64_t)txt );
TracyLfqCommit;
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::MessageLiteral;
item->message.time = GetTime();
item->message.thread = GetThreadHandle();
item->message.text = (uint64_t)txt;
tail.store( magic + 1, std::memory_order_release );
}
static tracy_force_inline void MessageColor( const char* txt, size_t size, uint32_t color, int callstack )
{
assert( size < std::numeric_limits<uint16_t>::max() );
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
if( callstack != 0 )
{
InitRPMallocThread();
tracy::GetProfiler().SendCallstack( callstack );
}
TracyLfqPrepare( callstack == 0 ? QueueType::MessageColor : QueueType::MessageColorCallstack );
auto ptr = (char*)tracy_malloc( size );
memcpy( ptr, txt, size );
MemWrite( &item->messageColorFat.time, GetTime() );
MemWrite( &item->messageColorFat.text, (uint64_t)ptr );
MemWrite( &item->messageColorFat.r, uint8_t( ( color ) & 0xFF ) );
MemWrite( &item->messageColorFat.g, uint8_t( ( color >> 8 ) & 0xFF ) );
MemWrite( &item->messageColorFat.b, uint8_t( ( color >> 16 ) & 0xFF ) );
MemWrite( &item->messageColorFat.size, (uint16_t)size );
TracyLfqCommit;
}
static tracy_force_inline void MessageColor( const char* txt, uint32_t color, int callstack )
{
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
if( callstack != 0 )
{
InitRPMallocThread();
tracy::GetProfiler().SendCallstack( callstack );
}
TracyLfqPrepare( callstack == 0 ? QueueType::MessageLiteralColor : QueueType::MessageLiteralColorCallstack );
MemWrite( &item->messageColorLiteral.time, GetTime() );
MemWrite( &item->messageColorLiteral.text, (uint64_t)txt );
MemWrite( &item->messageColorLiteral.r, uint8_t( ( color ) & 0xFF ) );
MemWrite( &item->messageColorLiteral.g, uint8_t( ( color >> 8 ) & 0xFF ) );
MemWrite( &item->messageColorLiteral.b, uint8_t( ( color >> 16 ) & 0xFF ) );
TracyLfqCommit;
}
static tracy_force_inline void MessageAppInfo( const char* txt, size_t size )
{
assert( size < std::numeric_limits<uint16_t>::max() );
InitRPMallocThread();
auto ptr = (char*)tracy_malloc( size );
memcpy( ptr, txt, size );
TracyLfqPrepare( QueueType::MessageAppInfo );
MemWrite( &item->messageFat.time, GetTime() );
MemWrite( &item->messageFat.text, (uint64_t)ptr );
MemWrite( &item->messageFat.size, (uint16_t)size );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
TracyLfqCommit;
}
static tracy_force_inline void MemAlloc( const void* ptr, size_t size, bool secure )
{
if( secure && !ProfilerAvailable() ) return;
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
const auto thread = GetThreadHandle();
GetProfiler().m_serialLock.lock();
SendMemAlloc( QueueType::MemAlloc, thread, ptr, size );
GetProfiler().m_serialLock.unlock();
}
static tracy_force_inline void MemFree( const void* ptr, bool secure )
{
if( secure && !ProfilerAvailable() ) return;
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
const auto thread = GetThreadHandle();
GetProfiler().m_serialLock.lock();
SendMemFree( QueueType::MemFree, thread, ptr );
GetProfiler().m_serialLock.unlock();
}
static tracy_force_inline void MemAllocCallstack( const void* ptr, size_t size, int depth, bool secure )
{
if( secure && !ProfilerAvailable() ) return;
#ifdef TRACY_HAS_CALLSTACK
auto& profiler = GetProfiler();
# ifdef TRACY_ON_DEMAND
if( !profiler.IsConnected() ) return;
# endif
const auto thread = GetThreadHandle();
InitRPMallocThread();
auto callstack = Callstack( depth );
profiler.m_serialLock.lock();
SendCallstackSerial( callstack );
SendMemAlloc( QueueType::MemAllocCallstack, thread, ptr, size );
profiler.m_serialLock.unlock();
#else
MemAlloc( ptr, size, secure );
#endif
}
static tracy_force_inline void MemFreeCallstack( const void* ptr, int depth, bool secure )
{
if( secure && !ProfilerAvailable() ) return;
#ifdef TRACY_HAS_CALLSTACK
auto& profiler = GetProfiler();
# ifdef TRACY_ON_DEMAND
if( !profiler.IsConnected() ) return;
# endif
const auto thread = GetThreadHandle();
InitRPMallocThread();
auto callstack = Callstack( depth );
profiler.m_serialLock.lock();
SendCallstackSerial( callstack );
SendMemFree( QueueType::MemFreeCallstack, thread, ptr );
profiler.m_serialLock.unlock();
#else
MemFree( ptr, secure );
#endif
}
static tracy_force_inline void MemAllocNamed( const void* ptr, size_t size, bool secure, const char* name )
{
if( secure && !ProfilerAvailable() ) return;
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
const auto thread = GetThreadHandle();
GetProfiler().m_serialLock.lock();
SendMemName( name );
SendMemAlloc( QueueType::MemAllocNamed, thread, ptr, size );
GetProfiler().m_serialLock.unlock();
}
static tracy_force_inline void MemFreeNamed( const void* ptr, bool secure, const char* name )
{
if( secure && !ProfilerAvailable() ) return;
#ifdef TRACY_ON_DEMAND
if( !GetProfiler().IsConnected() ) return;
#endif
const auto thread = GetThreadHandle();
GetProfiler().m_serialLock.lock();
SendMemName( name );
SendMemFree( QueueType::MemFreeNamed, thread, ptr );
GetProfiler().m_serialLock.unlock();
}
static tracy_force_inline void MemAllocCallstackNamed( const void* ptr, size_t size, int depth, bool secure, const char* name )
{
if( secure && !ProfilerAvailable() ) return;
#ifdef TRACY_HAS_CALLSTACK
auto& profiler = GetProfiler();
# ifdef TRACY_ON_DEMAND
if( !profiler.IsConnected() ) return;
# endif
const auto thread = GetThreadHandle();
InitRPMallocThread();
auto callstack = Callstack( depth );
profiler.m_serialLock.lock();
SendCallstackSerial( callstack );
SendMemName( name );
SendMemAlloc( QueueType::MemAllocCallstackNamed, thread, ptr, size );
profiler.m_serialLock.unlock();
#else
MemAlloc( ptr, size, secure );
#endif
}
static tracy_force_inline void MemFreeCallstackNamed( const void* ptr, int depth, bool secure, const char* name )
{
if( secure && !ProfilerAvailable() ) return;
#ifdef TRACY_HAS_CALLSTACK
auto& profiler = GetProfiler();
# ifdef TRACY_ON_DEMAND
if( !profiler.IsConnected() ) return;
# endif
const auto thread = GetThreadHandle();
InitRPMallocThread();
auto callstack = Callstack( depth );
profiler.m_serialLock.lock();
SendCallstackSerial( callstack );
SendMemName( name );
SendMemFree( QueueType::MemFreeCallstackNamed, thread, ptr );
profiler.m_serialLock.unlock();
#else
MemFree( ptr, secure );
#endif
}
static tracy_force_inline void SendCallstack( int depth )
{
#ifdef TRACY_HAS_CALLSTACK
auto ptr = Callstack( depth );
TracyLfqPrepare( QueueType::Callstack );
MemWrite( &item->callstackFat.ptr, (uint64_t)ptr );
TracyLfqCommit;
#endif
}
static tracy_force_inline void ParameterRegister( ParameterCallback cb ) { GetProfiler().m_paramCallback = cb; }
static tracy_force_inline void ParameterSetup( uint32_t idx, const char* name, bool isBool, int32_t val )
{
TracyLfqPrepare( QueueType::ParamSetup );
tracy::MemWrite( &item->paramSetup.idx, idx );
tracy::MemWrite( &item->paramSetup.name, (uint64_t)name );
tracy::MemWrite( &item->paramSetup.isBool, (uint8_t)isBool );
tracy::MemWrite( &item->paramSetup.val, val );
#ifdef TRACY_ON_DEMAND
GetProfiler().DeferItem( *item );
#endif
TracyLfqCommit;
}
void SendCallstack( int depth, const char* skipBefore );
static void CutCallstack( void* callstack, const char* skipBefore );
static bool ShouldExit();
tracy_force_inline bool IsConnected() const
{
return m_isConnected.load( std::memory_order_acquire );
}
#ifdef TRACY_ON_DEMAND
tracy_force_inline uint64_t ConnectionId() const
{
return m_connectionId.load( std::memory_order_acquire );
}
tracy_force_inline void DeferItem( const QueueItem& item )
{
m_deferredLock.lock();
auto dst = m_deferredQueue.push_next();
memcpy( dst, &item, sizeof( item ) );
m_deferredLock.unlock();
}
#endif
void RequestShutdown() { m_shutdown.store( true, std::memory_order_relaxed ); m_shutdownManual.store( true, std::memory_order_relaxed ); }
bool HasShutdownFinished() const { return m_shutdownFinished.load( std::memory_order_relaxed ); }
void SendString( uint64_t str, const char* ptr, QueueType type ) { SendString( str, ptr, strlen( ptr ), type ); }
void SendString( uint64_t str, const char* ptr, size_t len, QueueType type );
void SendSingleString( const char* ptr ) { SendSingleString( ptr, strlen( ptr ) ); }
void SendSingleString( const char* ptr, size_t len );
void SendSecondString( const char* ptr ) { SendSecondString( ptr, strlen( ptr ) ); }
void SendSecondString( const char* ptr, size_t len );
// Allocated source location data layout:
// 2b payload size
// 4b color
// 4b source line
// fsz function name
// 1b null terminator
// ssz source file name
// 1b null terminator
// nsz zone name (optional)
static tracy_force_inline uint64_t AllocSourceLocation( uint32_t line, const char* source, const char* function )
{
return AllocSourceLocation( line, source, function, nullptr, 0 );
}
static tracy_force_inline uint64_t AllocSourceLocation( uint32_t line, const char* source, const char* function, const char* name, size_t nameSz )
{
return AllocSourceLocation( line, source, strlen(source), function, strlen(function), name, nameSz );
}
static tracy_force_inline uint64_t AllocSourceLocation( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz )
{
return AllocSourceLocation( line, source, sourceSz, function, functionSz, nullptr, 0 );
}
static tracy_force_inline uint64_t AllocSourceLocation( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz )
{
const auto sz32 = uint32_t( 2 + 4 + 4 + functionSz + 1 + sourceSz + 1 + nameSz );
assert( sz32 <= std::numeric_limits<uint16_t>::max() );
const auto sz = uint16_t( sz32 );
auto ptr = (char*)tracy_malloc( sz );
memcpy( ptr, &sz, 2 );
memset( ptr + 2, 0, 4 );
memcpy( ptr + 6, &line, 4 );
memcpy( ptr + 10, function, functionSz );
ptr[10 + functionSz] = '\0';
memcpy( ptr + 10 + functionSz + 1, source, sourceSz );
ptr[10 + functionSz + 1 + sourceSz] = '\0';
if( nameSz != 0 )
{
memcpy( ptr + 10 + functionSz + 1 + sourceSz + 1, name, nameSz );
}
return uint64_t( ptr );
}
private:
enum class DequeueStatus { DataDequeued, ConnectionLost, QueueEmpty };
enum DequeueStatus { Success, ConnectionLost, QueueEmpty };
static void LaunchWorker( void* ptr ) { ((Profiler*)ptr)->Worker(); }
void Worker();
#ifndef TRACY_NO_FRAME_IMAGE
static void LaunchCompressWorker( void* ptr ) { ((Profiler*)ptr)->CompressWorker(); }
void CompressWorker();
#endif
void ClearQueues( tracy::moodycamel::ConsumerToken& token );
void ClearSerial();
DequeueStatus Dequeue( tracy::moodycamel::ConsumerToken& token );
DequeueStatus DequeueContextSwitches( tracy::moodycamel::ConsumerToken& token, int64_t& timeStop );
DequeueStatus DequeueSerial();
DequeueStatus Dequeue( moodycamel::ConsumerToken& token );
bool AppendData( const void* data, size_t len );
bool CommitData();
tracy_force_inline bool AppendData( const void* data, size_t len )
{
const auto ret = NeedDataSize( len );
AppendDataUnsafe( data, len );
return ret;
}
tracy_force_inline bool NeedDataSize( size_t len )
{
assert( len <= TargetFrameSize );
bool ret = true;
if( m_bufferOffset - m_bufferStart + (int)len > TargetFrameSize )
{
ret = CommitData();
}
return ret;
}
tracy_force_inline void AppendDataUnsafe( const void* data, size_t len )
{
memcpy( m_buffer + m_bufferOffset, data, len );
m_bufferOffset += int( len );
}
bool NeedDataSize( size_t len );
bool SendData( const char* data, size_t len );
void SendLongString( uint64_t ptr, const char* str, size_t len, QueueType type );
bool SendString( uint64_t ptr, const char* str, QueueType type );
void SendSourceLocation( uint64_t ptr );
void SendSourceLocationPayload( uint64_t ptr );
void SendCallstackPayload( uint64_t ptr );
void SendCallstackPayload64( uint64_t ptr );
void SendCallstackAlloc( uint64_t ptr );
void SendCallstackFrame( uint64_t ptr );
void SendCodeLocation( uint64_t ptr );
bool SendSourceLocationPayload( uint64_t ptr );
bool HandleServerQuery();
void HandleDisconnect();
void HandleParameter( uint64_t payload );
void HandleSymbolQuery( uint64_t symbol );
void HandleSymbolCodeQuery( uint64_t symbol, uint32_t size );
void HandleSourceCodeQuery();
void AckServerQuery();
void AckSourceCodeNotAvailable();
void CalibrateTimer();
void CalibrateDelay();
void ReportTopology();
static tracy_force_inline void SendCallstackSerial( void* ptr )
{
#ifdef TRACY_HAS_CALLSTACK
auto item = GetProfiler().m_serialQueue.prepare_next();
MemWrite( &item->hdr.type, QueueType::CallstackSerial );
MemWrite( &item->callstackFat.ptr, (uint64_t)ptr );
GetProfiler().m_serialQueue.commit_next();
#endif
}
static tracy_force_inline void SendMemAlloc( QueueType type, const uint64_t thread, const void* ptr, size_t size )
{
assert( type == QueueType::MemAlloc || type == QueueType::MemAllocCallstack || type == QueueType::MemAllocNamed || type == QueueType::MemAllocCallstackNamed );
auto item = GetProfiler().m_serialQueue.prepare_next();
MemWrite( &item->hdr.type, type );
MemWrite( &item->memAlloc.time, GetTime() );
MemWrite( &item->memAlloc.thread, thread );
MemWrite( &item->memAlloc.ptr, (uint64_t)ptr );
if( compile_time_condition<sizeof( size ) == 4>::value )
{
memcpy( &item->memAlloc.size, &size, 4 );
memset( &item->memAlloc.size + 4, 0, 2 );
}
else
{
assert( sizeof( size ) == 8 );
memcpy( &item->memAlloc.size, &size, 4 );
memcpy( ((char*)&item->memAlloc.size)+4, ((char*)&size)+4, 2 );
}
GetProfiler().m_serialQueue.commit_next();
}
static tracy_force_inline void SendMemFree( QueueType type, const uint64_t thread, const void* ptr )
{
assert( type == QueueType::MemFree || type == QueueType::MemFreeCallstack || type == QueueType::MemFreeNamed || type == QueueType::MemFreeCallstackNamed );
auto item = GetProfiler().m_serialQueue.prepare_next();
MemWrite( &item->hdr.type, type );
MemWrite( &item->memFree.time, GetTime() );
MemWrite( &item->memFree.thread, thread );
MemWrite( &item->memFree.ptr, (uint64_t)ptr );
GetProfiler().m_serialQueue.commit_next();
}
static tracy_force_inline void SendMemName( const char* name )
{
assert( name );
auto item = GetProfiler().m_serialQueue.prepare_next();
MemWrite( &item->hdr.type, QueueType::MemNamePayload );
MemWrite( &item->memName.name, (uint64_t)name );
GetProfiler().m_serialQueue.commit_next();
}
#if ( defined _WIN32 || defined __CYGWIN__ ) && defined TRACY_TIMER_QPC
static int64_t GetTimeQpc();
#endif
double m_timerMul;
uint64_t m_resolution;
uint64_t m_delay;
std::atomic<int64_t> m_timeBegin;
uint64_t m_mainThread;
uint64_t m_epoch, m_exectime;
uint64_t m_epoch;
std::atomic<bool> m_shutdown;
std::atomic<bool> m_shutdownManual;
std::atomic<bool> m_shutdownFinished;
Socket* m_sock;
UdpBroadcast* m_broadcast;
bool m_noExit;
uint32_t m_userPort;
std::atomic<uint32_t> m_zoneId;
int64_t m_samplingPeriod;
uint64_t m_threadCtx;
int64_t m_refTimeThread;
int64_t m_refTimeSerial;
int64_t m_refTimeCtx;
int64_t m_refTimeGpu;
void* m_stream; // LZ4_stream_t*
LZ4_stream_t* m_stream;
char* m_buffer;
int m_bufferOffset;
int m_bufferStart;
QueueItem* m_itemBuf;
char* m_lz4Buf;
FastVector<QueueItem> m_serialQueue, m_serialDequeue;
TracyMutex m_serialLock;
#ifndef TRACY_NO_FRAME_IMAGE
FastVector<FrameImageQueueItem> m_fiQueue, m_fiDequeue;
TracyMutex m_fiLock;
#endif
std::atomic<uint64_t> m_frameCount;
std::atomic<bool> m_isConnected;
#ifdef TRACY_ON_DEMAND
std::atomic<uint64_t> m_connectionId;
TracyMutex m_deferredLock;
FastVector<QueueItem> m_deferredQueue;
#endif
#ifdef TRACY_HAS_SYSTIME
void ProcessSysTime();
SysTime m_sysTime;
uint64_t m_sysTimeLast = 0;
#else
void ProcessSysTime() {}
#endif
ParameterCallback m_paramCallback;
char* m_queryData;
char* m_queryDataPtr;
};
}
};
#endif

View File

@@ -1,116 +0,0 @@
namespace tracy
{
template<size_t Size>
class RingBuffer
{
public:
RingBuffer( int fd )
: m_fd( fd )
{
const auto pageSize = uint32_t( getpagesize() );
assert( Size >= pageSize );
assert( __builtin_popcount( Size ) == 1 );
m_mapSize = Size + pageSize;
auto mapAddr = mmap( nullptr, m_mapSize, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0 );
if( !mapAddr )
{
m_fd = 0;
close( fd );
return;
}
m_metadata = (perf_event_mmap_page*)mapAddr;
assert( m_metadata->data_offset == pageSize );
m_buffer = ((char*)mapAddr) + pageSize;
}
~RingBuffer()
{
if( m_metadata ) munmap( m_metadata, m_mapSize );
if( m_fd ) close( m_fd );
}
RingBuffer( const RingBuffer& ) = delete;
RingBuffer& operator=( const RingBuffer& ) = delete;
RingBuffer( RingBuffer&& other )
{
memcpy( (char*)&other, (char*)this, sizeof( RingBuffer ) );
m_metadata = nullptr;
m_fd = 0;
}
RingBuffer& operator=( RingBuffer&& other )
{
memcpy( (char*)&other, (char*)this, sizeof( RingBuffer ) );
m_metadata = nullptr;
m_fd = 0;
return *this;
}
bool IsValid() const { return m_metadata != nullptr; }
void Enable()
{
ioctl( m_fd, PERF_EVENT_IOC_ENABLE, 0 );
}
bool HasData() const
{
const auto head = LoadHead();
return head > m_metadata->data_tail;
}
void Read( void* dst, uint64_t offset, uint64_t cnt )
{
auto src = ( m_metadata->data_tail + offset ) % Size;
if( src + cnt <= Size )
{
memcpy( dst, m_buffer + src, cnt );
}
else
{
const auto s0 = Size - src;
memcpy( dst, m_buffer + src, s0 );
memcpy( (char*)dst + s0, m_buffer, cnt - s0 );
}
}
void Advance( uint64_t cnt )
{
StoreTail( m_metadata->data_tail + cnt );
}
bool CheckTscCaps() const
{
return m_metadata->cap_user_time_zero;
}
int64_t ConvertTimeToTsc( int64_t timestamp ) const
{
assert( m_metadata->cap_user_time_zero );
const auto time = timestamp - m_metadata->time_zero;
const auto quot = time / m_metadata->time_mult;
const auto rem = time % m_metadata->time_mult;
return ( quot << m_metadata->time_shift ) + ( rem << m_metadata->time_shift ) / m_metadata->time_mult;
}
private:
uint64_t LoadHead() const
{
return std::atomic_load_explicit( (const volatile std::atomic<uint64_t>*)&m_metadata->data_head, std::memory_order_acquire );
}
void StoreTail( uint64_t tail )
{
std::atomic_store_explicit( (volatile std::atomic<uint64_t>*)&m_metadata->data_tail, tail, std::memory_order_release );
}
perf_event_mmap_page* m_metadata;
char* m_buffer;
size_t m_mapSize;
int m_fd;
};
}

View File

@@ -1,12 +1,10 @@
#ifndef __TRACYSCOPED_HPP__
#define __TRACYSCOPED_HPP__
#include <limits>
#include <stdint.h>
#include <string.h>
#include "../common/TracySystem.hpp"
#include "../common/TracyAlign.hpp"
#include "../common/TracyAlloc.hpp"
#include "TracyProfiler.hpp"
@@ -16,158 +14,50 @@ namespace tracy
class ScopedZone
{
public:
ScopedZone( const ScopedZone& ) = delete;
ScopedZone( ScopedZone&& ) = delete;
ScopedZone& operator=( const ScopedZone& ) = delete;
ScopedZone& operator=( ScopedZone&& ) = delete;
tracy_force_inline ScopedZone( const SourceLocationData* srcloc, bool is_active = true )
#ifdef TRACY_ON_DEMAND
: m_active( is_active && GetProfiler().IsConnected() )
#else
: m_active( is_active )
#endif
tracy_force_inline ScopedZone( const SourceLocation* srcloc )
{
if( !m_active ) return;
#ifdef TRACY_ON_DEMAND
m_connectionId = GetProfiler().ConnectionId();
#endif
TracyLfqPrepare( QueueType::ZoneBegin );
MemWrite( &item->zoneBegin.time, Profiler::GetTime() );
MemWrite( &item->zoneBegin.srcloc, (uint64_t)srcloc );
TracyLfqCommit;
}
tracy_force_inline ScopedZone( const SourceLocationData* srcloc, int depth, bool is_active = true )
#ifdef TRACY_ON_DEMAND
: m_active( is_active && GetProfiler().IsConnected() )
#else
: m_active( is_active )
#endif
{
if( !m_active ) return;
#ifdef TRACY_ON_DEMAND
m_connectionId = GetProfiler().ConnectionId();
#endif
GetProfiler().SendCallstack( depth );
TracyLfqPrepare( QueueType::ZoneBeginCallstack );
MemWrite( &item->zoneBegin.time, Profiler::GetTime() );
MemWrite( &item->zoneBegin.srcloc, (uint64_t)srcloc );
TracyLfqCommit;
}
tracy_force_inline ScopedZone( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, bool is_active = true )
#ifdef TRACY_ON_DEMAND
: m_active( is_active && GetProfiler().IsConnected() )
#else
: m_active( is_active )
#endif
{
if( !m_active ) return;
#ifdef TRACY_ON_DEMAND
m_connectionId = GetProfiler().ConnectionId();
#endif
TracyLfqPrepare( QueueType::ZoneBeginAllocSrcLoc );
const auto srcloc = Profiler::AllocSourceLocation( line, source, sourceSz, function, functionSz, name, nameSz );
MemWrite( &item->zoneBegin.time, Profiler::GetTime() );
MemWrite( &item->zoneBegin.srcloc, srcloc );
TracyLfqCommit;
}
tracy_force_inline ScopedZone( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, int depth, bool is_active = true )
#ifdef TRACY_ON_DEMAND
: m_active( is_active && GetProfiler().IsConnected() )
#else
: m_active( is_active )
#endif
{
if( !m_active ) return;
#ifdef TRACY_ON_DEMAND
m_connectionId = GetProfiler().ConnectionId();
#endif
GetProfiler().SendCallstack( depth );
TracyLfqPrepare( QueueType::ZoneBeginAllocSrcLocCallstack );
const auto srcloc = Profiler::AllocSourceLocation( line, source, sourceSz, function, functionSz, name, nameSz );
MemWrite( &item->zoneBegin.time, Profiler::GetTime() );
MemWrite( &item->zoneBegin.srcloc, srcloc );
TracyLfqCommit;
const auto thread = GetThreadHandle();
m_thread = thread;
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::ZoneBegin;
item->zoneBegin.time = Profiler::GetTime( item->zoneBegin.cpu );
item->zoneBegin.thread = thread;
item->zoneBegin.srcloc = (uint64_t)srcloc;
tail.store( magic + 1, std::memory_order_release );
}
tracy_force_inline ~ScopedZone()
{
if( !m_active ) return;
#ifdef TRACY_ON_DEMAND
if( GetProfiler().ConnectionId() != m_connectionId ) return;
#endif
TracyLfqPrepare( QueueType::ZoneEnd );
MemWrite( &item->zoneEnd.time, Profiler::GetTime() );
TracyLfqCommit;
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::ZoneEnd;
item->zoneEnd.time = Profiler::GetTime( item->zoneEnd.cpu );
item->zoneEnd.thread = m_thread;
tail.store( magic + 1, std::memory_order_release );
}
tracy_force_inline void Text( const char* txt, size_t size )
{
assert( size < std::numeric_limits<uint16_t>::max() );
if( !m_active ) return;
#ifdef TRACY_ON_DEMAND
if( GetProfiler().ConnectionId() != m_connectionId ) return;
#endif
auto ptr = (char*)tracy_malloc( size );
Magic magic;
auto& token = s_token.ptr;
auto ptr = (char*)tracy_malloc( size+1 );
memcpy( ptr, txt, size );
TracyLfqPrepare( QueueType::ZoneText );
MemWrite( &item->zoneTextFat.text, (uint64_t)ptr );
MemWrite( &item->zoneTextFat.size, (uint16_t)size );
TracyLfqCommit;
ptr[size] = '\0';
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::ZoneText;
item->zoneText.thread = m_thread;
item->zoneText.text = (uint64_t)ptr;
tail.store( magic + 1, std::memory_order_release );
}
tracy_force_inline void Name( const char* txt, size_t size )
{
assert( size < std::numeric_limits<uint16_t>::max() );
if( !m_active ) return;
#ifdef TRACY_ON_DEMAND
if( GetProfiler().ConnectionId() != m_connectionId ) return;
#endif
auto ptr = (char*)tracy_malloc( size );
memcpy( ptr, txt, size );
TracyLfqPrepare( QueueType::ZoneName );
MemWrite( &item->zoneTextFat.text, (uint64_t)ptr );
MemWrite( &item->zoneTextFat.size, (uint16_t)size );
TracyLfqCommit;
}
tracy_force_inline void Color( uint32_t color )
{
if( !m_active ) return;
#ifdef TRACY_ON_DEMAND
if( GetProfiler().ConnectionId() != m_connectionId ) return;
#endif
TracyLfqPrepare( QueueType::ZoneColor );
MemWrite( &item->zoneColor.r, uint8_t( ( color ) & 0xFF ) );
MemWrite( &item->zoneColor.g, uint8_t( ( color >> 8 ) & 0xFF ) );
MemWrite( &item->zoneColor.b, uint8_t( ( color >> 16 ) & 0xFF ) );
TracyLfqCommit;
}
tracy_force_inline void Value( uint64_t value )
{
if( !m_active ) return;
#ifdef TRACY_ON_DEMAND
if( GetProfiler().ConnectionId() != m_connectionId ) return;
#endif
TracyLfqPrepare( QueueType::ZoneValue );
MemWrite( &item->zoneValue.value, value );
TracyLfqCommit;
}
tracy_force_inline bool IsActive() const { return m_active; }
private:
const bool m_active;
#ifdef TRACY_ON_DEMAND
uint64_t m_connectionId;
#endif
uint64_t m_thread;
};
}

View File

@@ -1,108 +0,0 @@
#include "TracySysTime.hpp"
#ifdef TRACY_HAS_SYSTIME
# if defined _WIN32 || defined __CYGWIN__
# include <windows.h>
# elif defined __linux__
# include <stdio.h>
# include <inttypes.h>
# elif defined __APPLE__
# include <mach/mach_host.h>
# include <mach/host_info.h>
# elif defined BSD
# include <sys/types.h>
# include <sys/sysctl.h>
# endif
namespace tracy
{
# if defined _WIN32 || defined __CYGWIN__
static inline uint64_t ConvertTime( const FILETIME& t )
{
return ( uint64_t( t.dwHighDateTime ) << 32 ) | uint64_t( t.dwLowDateTime );
}
void SysTime::ReadTimes()
{
FILETIME idleTime;
FILETIME kernelTime;
FILETIME userTime;
GetSystemTimes( &idleTime, &kernelTime, &userTime );
idle = ConvertTime( idleTime );
const auto kernel = ConvertTime( kernelTime );
const auto user = ConvertTime( userTime );
used = kernel + user;
}
# elif defined __linux__
void SysTime::ReadTimes()
{
uint64_t user, nice, system;
FILE* f = fopen( "/proc/stat", "r" );
if( f )
{
int read = fscanf( f, "cpu %" PRIu64 " %" PRIu64 " %" PRIu64" %" PRIu64, &user, &nice, &system, &idle );
fclose( f );
if (read == 4)
{
used = user + nice + system;
}
}
}
# elif defined __APPLE__
void SysTime::ReadTimes()
{
host_cpu_load_info_data_t info;
mach_msg_type_number_t cnt = HOST_CPU_LOAD_INFO_COUNT;
host_statistics( mach_host_self(), HOST_CPU_LOAD_INFO, reinterpret_cast<host_info_t>( &info ), &cnt );
used = info.cpu_ticks[CPU_STATE_USER] + info.cpu_ticks[CPU_STATE_NICE] + info.cpu_ticks[CPU_STATE_SYSTEM];
idle = info.cpu_ticks[CPU_STATE_IDLE];
}
# elif defined BSD
void SysTime::ReadTimes()
{
u_long data[5];
size_t sz = sizeof( data );
sysctlbyname( "kern.cp_time", &data, &sz, nullptr, 0 );
used = data[0] + data[1] + data[2] + data[3];
idle = data[4];
}
#endif
SysTime::SysTime()
{
ReadTimes();
}
float SysTime::Get()
{
const auto oldUsed = used;
const auto oldIdle = idle;
ReadTimes();
const auto diffIdle = idle - oldIdle;
const auto diffUsed = used - oldUsed;
#if defined _WIN32 || defined __CYGWIN__
return diffUsed == 0 ? -1 : ( diffUsed - diffIdle ) * 100.f / diffUsed;
#elif defined __linux__ || defined __APPLE__ || defined BSD
const auto total = diffUsed + diffIdle;
return total == 0 ? -1 : diffUsed * 100.f / total;
#endif
}
}
#endif

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@@ -1,36 +0,0 @@
#ifndef __TRACYSYSTIME_HPP__
#define __TRACYSYSTIME_HPP__
#if defined _WIN32 || defined __CYGWIN__ || defined __linux__ || defined __APPLE__
# define TRACY_HAS_SYSTIME
#else
# include <sys/param.h>
#endif
#ifdef BSD
# define TRACY_HAS_SYSTIME
#endif
#ifdef TRACY_HAS_SYSTIME
#include <stdint.h>
namespace tracy
{
class SysTime
{
public:
SysTime();
float Get();
void ReadTimes();
private:
uint64_t idle, used;
};
}
#endif
#endif

File diff suppressed because it is too large Load Diff

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@@ -1,25 +0,0 @@
#ifndef __TRACYSYSTRACE_HPP__
#define __TRACYSYSTRACE_HPP__
#if !defined TRACY_NO_SYSTEM_TRACING && ( defined _WIN32 || defined __CYGWIN__ || defined __linux__ )
# define TRACY_HAS_SYSTEM_TRACING
#endif
#ifdef TRACY_HAS_SYSTEM_TRACING
#include <stdint.h>
namespace tracy
{
bool SysTraceStart( int64_t& samplingPeriod );
void SysTraceStop();
void SysTraceWorker( void* ptr );
void SysTraceSendExternalName( uint64_t thread );
}
#endif
#endif

View File

@@ -1,78 +0,0 @@
// File: 'extra/systrace/tracy_systrace.armv7' (1149 bytes)
// File: 'extra/systrace/tracy_systrace.aarch64' (1650 bytes)
// Exported using binary_to_compressed_c.cpp
namespace tracy
{
static const unsigned int tracy_systrace_armv7_size = 1149;
static const unsigned int tracy_systrace_armv7_data[1152/4] =
{
0x464c457f, 0x00010101, 0x00000000, 0x00000000, 0x00280003, 0x00000001, 0x000001f0, 0x00000034, 0x00000000, 0x05000200, 0x00200034, 0x00280007,
0x00000000, 0x00000006, 0x00000034, 0x00000034, 0x00000034, 0x000000e0, 0x000000e0, 0x00000004, 0x00000004, 0x00000003, 0x00000114, 0x00000114,
0x00000114, 0x00000013, 0x00000013, 0x00000004, 0x00000001, 0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x000003fd, 0x000003fd, 0x00000005,
0x00001000, 0x00000001, 0x000003fd, 0x000013fd, 0x000013fd, 0x00000080, 0x000000b3, 0x00000006, 0x00001000, 0x00000002, 0x00000400, 0x00001400,
0x00001400, 0x0000007d, 0x000000b0, 0x00000006, 0x00000004, 0x6474e551, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000006,
0x00000004, 0x70000001, 0x000003a4, 0x000003a4, 0x000003a4, 0x00000008, 0x00000008, 0x00000004, 0x00000004, 0x7379732f, 0x2f6d6574, 0x2f6e6962,
0x6b6e696c, 0x00007265, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000000, 0x00000012, 0x00000016, 0x00000000,
0x00000000, 0x00000012, 0x6f6c6400, 0x006e6570, 0x4342494c, 0x62696c00, 0x732e6c64, 0x6c64006f, 0x006d7973, 0x00000001, 0x00000003, 0x00000001,
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00010001, 0x0000000d, 0x00000010, 0x00000000, 0x00050d63, 0x00020000, 0x00000008,
0x00000000, 0x000014bc, 0x00000116, 0x000014c0, 0x00000216, 0xe52de004, 0xe59fe004, 0xe08fe00e, 0xe5bef008, 0x000012dc, 0xe28fc600, 0xe28cca01,
0xe5bcf2dc, 0xe28fc600, 0xe28cca01, 0xe5bcf2d4, 0xe92d4ff0, 0xe28db01c, 0xe24dd024, 0xe24dd801, 0xe59f017c, 0xe3a01001, 0xe3a08001, 0xe08f0000,
0xebfffff0, 0xe59f116c, 0xe1a04000, 0xe08f1001, 0xebffffef, 0xe59f1160, 0xe1a06000, 0xe1a00004, 0xe08f1001, 0xebffffea, 0xe59f1150, 0xe1a07000,
0xe1a00004, 0xe08f1001, 0xebffffe5, 0xe59f1140, 0xe1a05000, 0xe1a00004, 0xe08f1001, 0xebffffe0, 0xe58d0004, 0xe1a00004, 0xe59f1128, 0xe08f1001,
0xebffffdb, 0xe59f1120, 0xe1a0a000, 0xe1a00004, 0xe08f1001, 0xebffffd6, 0xe1a04000, 0xe59f010c, 0xe3a01000, 0xe3a09000, 0xe08f0000, 0xe12fff36,
0xe1a06000, 0xe3700001, 0xca000001, 0xe3a00000, 0xe12fff37, 0xe3a00009, 0xe3a01001, 0xe1cd01bc, 0xe3a00008, 0xe1cd01b4, 0xe3090680, 0xe3400098,
0xe3a02000, 0xe58d000c, 0xe28d0010, 0xe58d7000, 0xe58d6018, 0xe58d8010, 0xe58d9008, 0xe12fff35, 0xe3500000, 0xca00001d, 0xe28d7018, 0xe28d8010,
0xe28d9020, 0xe1a00007, 0xe3a01001, 0xe3a02000, 0xe12fff35, 0xe3500000, 0xda00000a, 0xe1a00006, 0xe1a01009, 0xe3a02801, 0xe12fff3a, 0xe3500001,
0xba00000e, 0xe1a02000, 0xe3a00001, 0xe1a01009, 0xe12fff34, 0xea000003, 0xe59d2004, 0xe28d0008, 0xe3a01000, 0xe12fff32, 0xe1a00008, 0xe3a01001,
0xe3a02000, 0xe12fff35, 0xe3500001, 0xbaffffe4, 0xe59d1000, 0xe3a00000, 0xe12fff31, 0xe24bd01c, 0xe8bd8ff0, 0x00000198, 0x00000190, 0x00000181,
0x00000172, 0x00000163, 0x00000159, 0x0000014a, 0x00000138, 0x7ffffe4c, 0x00000001, 0x6362696c, 0x006f732e, 0x6e65706f, 0x69786500, 0x6f700074,
0x6e006c6c, 0x736f6e61, 0x7065656c, 0x61657200, 0x72770064, 0x00657469, 0x7379732f, 0x72656b2f, 0x2f6c656e, 0x75626564, 0x72742f67, 0x6e696361,
0x72742f67, 0x5f656361, 0x65706970, 0x00000000, 0x00000003, 0x000014b0, 0x00000002, 0x00000010, 0x00000017, 0x000001b4, 0x00000014, 0x00000011,
0x00000015, 0x00000000, 0x00000006, 0x00000128, 0x0000000b, 0x00000010, 0x00000005, 0x00000158, 0x0000000a, 0x0000001c, 0x6ffffef5, 0x00000174,
0x00000001, 0x0000000d, 0x0000001e, 0x00000008, 0x6ffffffb, 0x00000001, 0x6ffffff0, 0x0000018c, 0x6ffffffe, 0x00000194, 0x6fffffff, 0x00000001,
};
static const unsigned int tracy_systrace_aarch64_size = 1650;
static const unsigned int tracy_systrace_aarch64_data[1652/4] =
{
0x464c457f, 0x00010102, 0x00000000, 0x00000000, 0x00b70003, 0x00000001, 0x000002e0, 0x00000000, 0x00000040, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00380040, 0x00400006, 0x00000000, 0x00000006, 0x00000005, 0x00000040, 0x00000000, 0x00000040, 0x00000000, 0x00000040, 0x00000000,
0x00000150, 0x00000000, 0x00000150, 0x00000000, 0x00000008, 0x00000000, 0x00000003, 0x00000004, 0x00000190, 0x00000000, 0x00000190, 0x00000000,
0x00000190, 0x00000000, 0x00000015, 0x00000000, 0x00000015, 0x00000000, 0x00000001, 0x00000000, 0x00000001, 0x00000005, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x000004e1, 0x00000000, 0x000004e1, 0x00000000, 0x00001000, 0x00000000, 0x00000001, 0x00000006,
0x000004e8, 0x00000000, 0x000014e8, 0x00000000, 0x000014e8, 0x00000000, 0x0000018a, 0x00000000, 0x00000190, 0x00000000, 0x00001000, 0x00000000,
0x00000002, 0x00000006, 0x000004e8, 0x00000000, 0x000014e8, 0x00000000, 0x000014e8, 0x00000000, 0x00000160, 0x00000000, 0x00000160, 0x00000000,
0x00000008, 0x00000000, 0x6474e551, 0x00000006, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00000008, 0x00000000, 0x7379732f, 0x2f6d6574, 0x2f6e6962, 0x6b6e696c, 0x34367265, 0x00000000, 0x00000001, 0x00000001,
0x00000001, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00090003, 0x000002e0, 0x00000000, 0x00000000, 0x00000000, 0x00000010, 0x00000012, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x0000000a, 0x00000012, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x62696c00, 0x732e6c64, 0x6c64006f, 0x006d7973, 0x706f6c64, 0x4c006e65,
0x00434249, 0x00000000, 0x00000000, 0x00000000, 0x00010001, 0x00000001, 0x00000010, 0x00000000, 0x00050d63, 0x00020000, 0x00000017, 0x00000000,
0x00001668, 0x00000000, 0x00000402, 0x00000002, 0x00000000, 0x00000000, 0x00001670, 0x00000000, 0x00000402, 0x00000003, 0x00000000, 0x00000000,
0xa9bf7bf0, 0xb0000010, 0xf9433211, 0x91198210, 0xd61f0220, 0xd503201f, 0xd503201f, 0xd503201f, 0xb0000010, 0xf9433611, 0x9119a210, 0xd61f0220,
0xb0000010, 0xf9433a11, 0x9119c210, 0xd61f0220, 0xa9bb67fc, 0xa9015ff8, 0xa90257f6, 0xa9034ff4, 0xa9047bfd, 0x910103fd, 0xd14043ff, 0xd10083ff,
0x90000000, 0x91124000, 0x52800021, 0x52800039, 0x97ffffec, 0x90000001, 0x91126021, 0xaa0003f7, 0x97ffffec, 0x90000001, 0xaa0003f8, 0x91127421,
0xaa1703e0, 0x97ffffe7, 0x90000001, 0xaa0003f3, 0x91128821, 0xaa1703e0, 0x97ffffe2, 0x90000001, 0xaa0003f4, 0x91129c21, 0xaa1703e0, 0x97ffffdd,
0x90000001, 0xaa0003f5, 0x9112c421, 0xaa1703e0, 0x97ffffd8, 0x90000001, 0xaa0003f6, 0x9112d821, 0xaa1703e0, 0x97ffffd3, 0xaa0003f7, 0x90000000,
0x9112f000, 0x2a1f03e1, 0xd63f0300, 0x2a0003f8, 0x36f80060, 0x2a1f03e0, 0xd63f0260, 0x90000009, 0x3dc12120, 0x52800128, 0x79003be8, 0x52800108,
0x910043e0, 0x52800021, 0x2a1f03e2, 0xb9001bf8, 0xb90013f9, 0x79002be8, 0x3d8003e0, 0xd63f0280, 0x7100001f, 0x5400036c, 0x910063e0, 0x52800021,
0x2a1f03e2, 0xd63f0280, 0x7100001f, 0x5400018d, 0x910083e1, 0x52a00022, 0x2a1803e0, 0xd63f02c0, 0xf100041f, 0x540001eb, 0xaa0003e2, 0x910083e1,
0x52800020, 0xd63f02e0, 0x14000004, 0x910003e0, 0xaa1f03e1, 0xd63f02a0, 0x910043e0, 0x52800021, 0x2a1f03e2, 0xd63f0280, 0x7100041f, 0x54fffceb,
0x2a1f03e0, 0xd63f0260, 0x914043ff, 0x910083ff, 0xa9447bfd, 0xa9434ff4, 0xa94257f6, 0xa9415ff8, 0xa8c567fc, 0xd65f03c0, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00989680, 0x00000000, 0x6362696c, 0x006f732e, 0x6e65706f, 0x69786500, 0x6f700074, 0x6e006c6c, 0x736f6e61, 0x7065656c,
0x61657200, 0x72770064, 0x00657469, 0x7379732f, 0x72656b2f, 0x2f6c656e, 0x75626564, 0x72742f67, 0x6e696361, 0x72742f67, 0x5f656361, 0x65706970,
0x00000000, 0x00000000, 0x00000001, 0x00000000, 0x00000001, 0x00000000, 0x6ffffef5, 0x00000000, 0x000001a8, 0x00000000, 0x00000005, 0x00000000,
0x00000228, 0x00000000, 0x00000006, 0x00000000, 0x000001c8, 0x00000000, 0x0000000a, 0x00000000, 0x0000001c, 0x00000000, 0x0000000b, 0x00000000,
0x00000018, 0x00000000, 0x00000015, 0x00000000, 0x00000000, 0x00000000, 0x00000003, 0x00000000, 0x00001650, 0x00000000, 0x00000002, 0x00000000,
0x00000030, 0x00000000, 0x00000014, 0x00000000, 0x00000007, 0x00000000, 0x00000017, 0x00000000, 0x00000270, 0x00000000, 0x0000001e, 0x00000000,
0x00000008, 0x00000000, 0x6ffffffb, 0x00000000, 0x00000001, 0x00000000, 0x6ffffffe, 0x00000000, 0x00000250, 0x00000000, 0x6fffffff, 0x00000000,
0x00000001, 0x00000000, 0x6ffffff0, 0x00000000, 0x00000244, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x000002a0, 0x00000000, 0x000002a0,
};
}

View File

@@ -1,31 +1,16 @@
#ifndef __TRACYTHREAD_HPP__
#define __TRACYTHREAD_HPP__
#if defined _WIN32 || defined __CYGWIN__
#ifdef _MSC_VER
# include <windows.h>
#else
# include <pthread.h>
#endif
#ifdef TRACY_MANUAL_LIFETIME
# include "tracy_rpmalloc.hpp"
#endif
namespace tracy
{
class ThreadExitHandler
{
public:
~ThreadExitHandler()
{
#ifdef TRACY_MANUAL_LIFETIME
rpmalloc_thread_finalize();
#endif
}
};
#if defined _WIN32 || defined __CYGWIN__
#ifdef _MSC_VER
class Thread
{

3672
client/concurrentqueue.h Normal file

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -1,9 +1,9 @@
/* rpmalloc.h - Memory allocator - Public Domain - 2016 Mattias Jansson
/* rpmalloc.h - Memory allocator - Public Domain - 2016 Mattias Jansson / Rampant Pixels
*
* This library provides a cross-platform lock free thread caching malloc implementation in C11.
* The latest source code is always available at
*
* https://github.com/mjansson/rpmalloc
* https://github.com/rampantpixels/rpmalloc
*
* This library is put in the public domain; you can redistribute it and/or modify it without any restrictions.
*
@@ -12,113 +12,51 @@
#pragma once
#include <stddef.h>
#include "../common/TracyApi.h"
namespace tracy
{
#if defined(__clang__) || defined(__GNUC__)
# define RPMALLOC_EXPORT __attribute__((visibility("default")))
# define RPMALLOC_ALLOCATOR
# define RPMALLOC_ATTRIB_MALLOC __attribute__((__malloc__))
# if defined(__clang_major__) && (__clang_major__ < 4)
# define RPMALLOC_ATTRIB_ALLOC_SIZE(size)
# define RPMALLOC_ATTRIB_ALLOC_SIZE2(count, size)
# else
# define RPMALLOC_ATTRIB_ALLOC_SIZE(size) __attribute__((alloc_size(size)))
# define RPMALLOC_ATTRIB_ALLOC_SIZE2(count, size) __attribute__((alloc_size(count, size)))
# endif
# define RPMALLOC_ATTRIBUTE __attribute__((__malloc__))
# define RPMALLOC_RESTRICT
# define RPMALLOC_CDECL
#elif defined(_MSC_VER)
# define RPMALLOC_EXPORT
# define RPMALLOC_ALLOCATOR __declspec(allocator) __declspec(restrict)
# define RPMALLOC_ATTRIB_MALLOC
# define RPMALLOC_ATTRIB_ALLOC_SIZE(size)
# define RPMALLOC_ATTRIB_ALLOC_SIZE2(count,size)
# define RPMALLOC_ATTRIBUTE
# define RPMALLOC_RESTRICT __declspec(restrict)
# define RPMALLOC_CDECL __cdecl
#else
# define RPMALLOC_EXPORT
# define RPMALLOC_ALLOCATOR
# define RPMALLOC_ATTRIB_MALLOC
# define RPMALLOC_ATTRIB_ALLOC_SIZE(size)
# define RPMALLOC_ATTRIB_ALLOC_SIZE2(count,size)
# define RPMALLOC_ATTRIBUTE
# define RPMALLOC_RESTRICT
# define RPMALLOC_CDECL
#endif
//! Define RPMALLOC_CONFIGURABLE to enable configuring sizes
#ifndef RPMALLOC_CONFIGURABLE
#define RPMALLOC_CONFIGURABLE 0
#endif
//! Flag to rpaligned_realloc to not preserve content in reallocation
#define RPMALLOC_NO_PRESERVE 1
typedef struct rpmalloc_global_statistics_t {
//! Current amount of virtual memory mapped, all of which might not have been committed (only if ENABLE_STATISTICS=1)
//! Current amount of virtual memory mapped (only if ENABLE_STATISTICS=1)
size_t mapped;
//! Peak amount of virtual memory mapped, all of which might not have been committed (only if ENABLE_STATISTICS=1)
size_t mapped_peak;
//! Current amount of memory in global caches for small and medium sizes (<32KiB)
//! Current amount of memory in global caches for small and medium sizes (<64KiB)
size_t cached;
//! Current amount of memory allocated in huge allocations, i.e larger than LARGE_SIZE_LIMIT which is 2MiB by default (only if ENABLE_STATISTICS=1)
size_t huge_alloc;
//! Peak amount of memory allocated in huge allocations, i.e larger than LARGE_SIZE_LIMIT which is 2MiB by default (only if ENABLE_STATISTICS=1)
size_t huge_alloc_peak;
//! Total amount of memory mapped since initialization (only if ENABLE_STATISTICS=1)
//! Total amount of memory mapped (only if ENABLE_STATISTICS=1)
size_t mapped_total;
//! Total amount of memory unmapped since initialization (only if ENABLE_STATISTICS=1)
//! Total amount of memory unmapped (only if ENABLE_STATISTICS=1)
size_t unmapped_total;
} rpmalloc_global_statistics_t;
typedef struct rpmalloc_thread_statistics_t {
//! Current number of bytes available in thread size class caches for small and medium sizes (<32KiB)
//! Current number of bytes available for allocation from active spans
size_t active;
//! Current number of bytes available in thread size class caches
size_t sizecache;
//! Current number of bytes available in thread span caches for small and medium sizes (<32KiB)
//! Current number of bytes available in thread span caches
size_t spancache;
//! Total number of bytes transitioned from thread cache to global cache (only if ENABLE_STATISTICS=1)
//! Current number of bytes in pending deferred deallocations
size_t deferred;
//! Total number of bytes transitioned from thread cache to global cache
size_t thread_to_global;
//! Total number of bytes transitioned from global cache to thread cache (only if ENABLE_STATISTICS=1)
//! Total number of bytes transitioned from global cache to thread cache
size_t global_to_thread;
//! Per span count statistics (only if ENABLE_STATISTICS=1)
struct {
//! Currently used number of spans
size_t current;
//! High water mark of spans used
size_t peak;
//! Number of spans transitioned to global cache
size_t to_global;
//! Number of spans transitioned from global cache
size_t from_global;
//! Number of spans transitioned to thread cache
size_t to_cache;
//! Number of spans transitioned from thread cache
size_t from_cache;
//! Number of spans transitioned to reserved state
size_t to_reserved;
//! Number of spans transitioned from reserved state
size_t from_reserved;
//! Number of raw memory map calls (not hitting the reserve spans but resulting in actual OS mmap calls)
size_t map_calls;
} span_use[32];
//! Per size class statistics (only if ENABLE_STATISTICS=1)
struct {
//! Current number of allocations
size_t alloc_current;
//! Peak number of allocations
size_t alloc_peak;
//! Total number of allocations
size_t alloc_total;
//! Total number of frees
size_t free_total;
//! Number of spans transitioned to cache
size_t spans_to_cache;
//! Number of spans transitioned from cache
size_t spans_from_cache;
//! Number of spans transitioned from reserved state
size_t spans_from_reserved;
//! Number of raw memory map calls (not hitting the reserve spans but resulting in actual OS mmap calls)
size_t map_calls;
} size_use[128];
} rpmalloc_thread_statistics_t;
typedef struct rpmalloc_config_t {
@@ -129,133 +67,85 @@ typedef struct rpmalloc_config_t {
// actual start of the memory region due to this alignment. The alignment offset
// will be passed to the memory unmap function. The alignment offset MUST NOT be
// larger than 65535 (storable in an uint16_t), if it is you must use natural
// alignment to shift it into 16 bits. If you set a memory_map function, you
// must also set a memory_unmap function or else the default implementation will
// be used for both.
// alignment to shift it into 16 bits.
void* (*memory_map)(size_t size, size_t* offset);
//! Unmap the memory pages starting at address and spanning the given number of bytes.
// If release is set to non-zero, the unmap is for an entire span range as returned by
// a previous call to memory_map and that the entire range should be released. The
// release argument holds the size of the entire span range. If release is set to 0,
// the unmap is a partial decommit of a subset of the mapped memory range.
// If you set a memory_unmap function, you must also set a memory_map function or
// else the default implementation will be used for both.
void (*memory_unmap)(void* address, size_t size, size_t offset, size_t release);
//! Size of memory pages. The page size MUST be a power of two. All memory mapping
// If release is set to 1, the unmap is for an entire span range as returned by
// a previous call to memory_map and that the entire range should be released.
// If release is set to 0, the unmap is a partial decommit of a subset of the mapped
// memory range.
void (*memory_unmap)(void* address, size_t size, size_t offset, int release);
//! Size of memory pages. The page size MUST be a power of two in [512,16384] range
// (2^9 to 2^14) unless 0 - set to 0 to use system page size. All memory mapping
// requests to memory_map will be made with size set to a multiple of the page size.
// Used if RPMALLOC_CONFIGURABLE is defined to 1, otherwise system page size is used.
size_t page_size;
//! Size of a span of memory blocks. MUST be a power of two, and in [4096,262144]
// range (unless 0 - set to 0 to use the default span size). Used if RPMALLOC_CONFIGURABLE
// is defined to 1.
//! Size of a span of memory pages. MUST be a multiple of page size, and in [4096,262144]
// range (unless 0 - set to 0 to use the default span size).
size_t span_size;
//! Number of spans to map at each request to map new virtual memory blocks. This can
// be used to minimize the system call overhead at the cost of virtual memory address
// space. The extra mapped pages will not be written until actually used, so physical
// committed memory should not be affected in the default implementation. Will be
// aligned to a multiple of spans that match memory page size in case of huge pages.
// committed memory should not be affected in the default implementation.
size_t span_map_count;
//! Enable use of large/huge pages. If this flag is set to non-zero and page size is
// zero, the allocator will try to enable huge pages and auto detect the configuration.
// If this is set to non-zero and page_size is also non-zero, the allocator will
// assume huge pages have been configured and enabled prior to initializing the
// allocator.
// For Windows, see https://docs.microsoft.com/en-us/windows/desktop/memory/large-page-support
// For Linux, see https://www.kernel.org/doc/Documentation/vm/hugetlbpage.txt
int enable_huge_pages;
//! Debug callback if memory guards are enabled. Called if a memory overwrite is detected
void (*memory_overwrite)(void* address);
} rpmalloc_config_t;
//! Initialize allocator with default configuration
TRACY_API int
extern int
rpmalloc_initialize(void);
//! Initialize allocator with given configuration
RPMALLOC_EXPORT int
extern int
rpmalloc_initialize_config(const rpmalloc_config_t* config);
//! Get allocator configuration
RPMALLOC_EXPORT const rpmalloc_config_t*
extern const rpmalloc_config_t*
rpmalloc_config(void);
//! Finalize allocator
TRACY_API void
extern void
rpmalloc_finalize(void);
//! Initialize allocator for calling thread
TRACY_API void
extern void
rpmalloc_thread_initialize(void);
//! Finalize allocator for calling thread
TRACY_API void
extern void
rpmalloc_thread_finalize(void);
//! Perform deferred deallocations pending for the calling thread heap
RPMALLOC_EXPORT void
extern void
rpmalloc_thread_collect(void);
//! Query if allocator is initialized for calling thread
RPMALLOC_EXPORT int
extern int
rpmalloc_is_thread_initialized(void);
//! Get per-thread statistics
RPMALLOC_EXPORT void
extern void
rpmalloc_thread_statistics(rpmalloc_thread_statistics_t* stats);
//! Get global statistics
RPMALLOC_EXPORT void
extern void
rpmalloc_global_statistics(rpmalloc_global_statistics_t* stats);
//! Dump all statistics in human readable format to file (should be a FILE*)
RPMALLOC_EXPORT void
rpmalloc_dump_statistics(void* file);
extern RPMALLOC_RESTRICT void*
rpmalloc(size_t size) RPMALLOC_ATTRIBUTE;
//! Allocate a memory block of at least the given size
TRACY_API RPMALLOC_ALLOCATOR void*
rpmalloc(size_t size) RPMALLOC_ATTRIB_MALLOC RPMALLOC_ATTRIB_ALLOC_SIZE(1);
//! Free the given memory block
TRACY_API void
extern void
rpfree(void* ptr);
//! Allocate a memory block of at least the given size and zero initialize it
RPMALLOC_EXPORT RPMALLOC_ALLOCATOR void*
rpcalloc(size_t num, size_t size) RPMALLOC_ATTRIB_MALLOC RPMALLOC_ATTRIB_ALLOC_SIZE2(1, 2);
extern RPMALLOC_RESTRICT void*
rpcalloc(size_t num, size_t size) RPMALLOC_ATTRIBUTE;
//! Reallocate the given block to at least the given size
TRACY_API RPMALLOC_ALLOCATOR void*
rprealloc(void* ptr, size_t size) RPMALLOC_ATTRIB_MALLOC RPMALLOC_ATTRIB_ALLOC_SIZE(2);
extern void*
rprealloc(void* ptr, size_t size);
//! Reallocate the given block to at least the given size and alignment,
// with optional control flags (see RPMALLOC_NO_PRESERVE).
// Alignment must be a power of two and a multiple of sizeof(void*),
// and should ideally be less than memory page size. A caveat of rpmalloc
// internals is that this must also be strictly less than the span size (default 64KiB)
RPMALLOC_EXPORT RPMALLOC_ALLOCATOR void*
rpaligned_realloc(void* ptr, size_t alignment, size_t size, size_t oldsize, unsigned int flags) RPMALLOC_ATTRIB_MALLOC RPMALLOC_ATTRIB_ALLOC_SIZE(3);
extern void*
rpaligned_realloc(void* ptr, size_t alignment, size_t size, size_t oldsize, unsigned int flags);
//! Allocate a memory block of at least the given size and alignment.
// Alignment must be a power of two and a multiple of sizeof(void*),
// and should ideally be less than memory page size. A caveat of rpmalloc
// internals is that this must also be strictly less than the span size (default 64KiB)
RPMALLOC_EXPORT RPMALLOC_ALLOCATOR void*
rpaligned_alloc(size_t alignment, size_t size) RPMALLOC_ATTRIB_MALLOC RPMALLOC_ATTRIB_ALLOC_SIZE(2);
extern RPMALLOC_RESTRICT void*
rpaligned_alloc(size_t alignment, size_t size) RPMALLOC_ATTRIBUTE;
//! Allocate a memory block of at least the given size and alignment.
// Alignment must be a power of two and a multiple of sizeof(void*),
// and should ideally be less than memory page size. A caveat of rpmalloc
// internals is that this must also be strictly less than the span size (default 64KiB)
RPMALLOC_EXPORT RPMALLOC_ALLOCATOR void*
rpmemalign(size_t alignment, size_t size) RPMALLOC_ATTRIB_MALLOC RPMALLOC_ATTRIB_ALLOC_SIZE(2);
extern RPMALLOC_RESTRICT void*
rpmemalign(size_t alignment, size_t size) RPMALLOC_ATTRIBUTE;
//! Allocate a memory block of at least the given size and alignment.
// Alignment must be a power of two and a multiple of sizeof(void*),
// and should ideally be less than memory page size. A caveat of rpmalloc
// internals is that this must also be strictly less than the span size (default 64KiB)
RPMALLOC_EXPORT int
extern int
rpposix_memalign(void **memptr, size_t alignment, size_t size);
//! Query the usable size of the given memory block (from given pointer to the end of block)
RPMALLOC_EXPORT size_t
extern size_t
rpmalloc_usable_size(void* ptr);
}

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@@ -1,27 +0,0 @@
#ifndef __TRACYALIGN_HPP__
#define __TRACYALIGN_HPP__
#include <string.h>
#include "TracyForceInline.hpp"
namespace tracy
{
template<typename T>
tracy_force_inline T MemRead( const void* ptr )
{
T val;
memcpy( &val, ptr, sizeof( T ) );
return val;
}
template<typename T>
tracy_force_inline void MemWrite( void* ptr, T val )
{
memcpy( ptr, &val, sizeof( T ) );
}
}
#endif

View File

@@ -1,8 +1,6 @@
#ifndef __TRACYALLOC_HPP__
#define __TRACYALLOC_HPP__
#include <stdlib.h>
#ifdef TRACY_ENABLE
# include "../client/tracy_rpmalloc.hpp"
#endif
@@ -28,15 +26,6 @@ static inline void tracy_free( void* ptr )
#endif
}
static inline void* tracy_realloc( void* ptr, size_t size )
{
#ifdef TRACY_ENABLE
return rprealloc( ptr, size );
#else
return realloc( ptr, size );
#endif
}
}
#endif

View File

@@ -1,16 +0,0 @@
#ifndef __TRACYAPI_H__
#define __TRACYAPI_H__
#if defined _WIN32 || defined __CYGWIN__
# if defined TRACY_EXPORTS
# define TRACY_API __declspec(dllexport)
# elif defined TRACY_IMPORTS
# define TRACY_API __declspec(dllimport)
# else
# define TRACY_API
# endif
#else
# define TRACY_API __attribute__((visibility("default")))
#endif
#endif // __TRACYAPI_H__

View File

@@ -2,7 +2,7 @@
#define __TRACYFORCEINLINE_HPP__
#if defined(__GNUC__)
# define tracy_force_inline __attribute__((always_inline)) inline
# define tracy_force_inline __attribute__((always_inline))
#elif defined(_MSC_VER)
# define tracy_force_inline __forceinline
#else

View File

@@ -1,24 +0,0 @@
#ifndef __TRACYMUTEX_HPP__
#define __TRACYMUTEX_HPP__
#if defined _MSC_VER
# include <shared_mutex>
namespace tracy
{
using TracyMutex = std::shared_mutex;
}
#else
#include <mutex>
namespace tracy
{
using TracyMutex = std::mutex;
}
#endif
#endif

View File

@@ -4,39 +4,18 @@
#include <limits>
#include <stdint.h>
#include "../common/tracy_lz4.hpp"
namespace tracy
{
constexpr unsigned Lz4CompressBound( unsigned isize ) { return isize + ( isize / 255 ) + 16; }
enum : uint32_t { ProtocolVersion = 46 };
enum : uint16_t { BroadcastVersion = 2 };
using lz4sz_t = uint32_t;
enum { TargetFrameSize = 256 * 1024 };
enum { LZ4Size = Lz4CompressBound( TargetFrameSize ) };
enum { LZ4Size = LZ4_COMPRESSBOUND( TargetFrameSize ) };
static_assert( LZ4Size <= std::numeric_limits<lz4sz_t>::max(), "LZ4Size greater than lz4sz_t" );
static_assert( TargetFrameSize * 2 >= 64 * 1024, "Not enough space for LZ4 stream buffer" );
enum { HandshakeShibbolethSize = 8 };
static const char HandshakeShibboleth[HandshakeShibbolethSize] = { 'T', 'r', 'a', 'c', 'y', 'P', 'r', 'f' };
enum HandshakeStatus : uint8_t
{
HandshakePending,
HandshakeWelcome,
HandshakeProtocolMismatch,
HandshakeNotAvailable,
HandshakeDropped
};
enum { WelcomeMessageProgramNameSize = 64 };
enum { WelcomeMessageHostInfoSize = 1024 };
#pragma pack( 1 )
// Must increase left query space after handling!
enum ServerQuery : uint8_t
{
ServerQueryTerminate,
@@ -44,85 +23,25 @@ enum ServerQuery : uint8_t
ServerQueryThreadString,
ServerQuerySourceLocation,
ServerQueryPlotName,
ServerQueryCallstackFrame,
ServerQueryFrameName,
ServerQueryDisconnect,
ServerQueryExternalName,
ServerQueryParameter,
ServerQuerySymbol,
ServerQuerySymbolCode,
ServerQueryCodeLocation,
ServerQuerySourceCode,
ServerQueryDataTransfer,
ServerQueryDataTransferPart
};
struct ServerQueryPacket
{
ServerQuery type;
uint64_t ptr;
uint32_t extra;
};
enum { ServerQueryPacketSize = sizeof( ServerQueryPacket ) };
enum CpuArchitecture : uint8_t
{
CpuArchUnknown,
CpuArchX86,
CpuArchX64,
CpuArchArm32,
CpuArchArm64
};
enum { WelcomeMessageProgramNameSize = 64 };
#pragma pack( 1 )
struct WelcomeMessage
{
double timerMul;
int64_t initBegin;
int64_t initEnd;
uint64_t initBegin;
uint64_t initEnd;
uint64_t delay;
uint64_t resolution;
uint64_t epoch;
uint64_t exectime;
uint64_t pid;
int64_t samplingPeriod;
uint8_t onDemand;
uint8_t isApple;
uint8_t cpuArch;
uint8_t codeTransfer;
char cpuManufacturer[12];
uint32_t cpuId;
char programName[WelcomeMessageProgramNameSize];
char hostInfo[WelcomeMessageHostInfoSize];
};
#pragma pack()
enum { WelcomeMessageSize = sizeof( WelcomeMessage ) };
struct OnDemandPayloadMessage
{
uint64_t frames;
uint64_t currentTime;
};
enum { OnDemandPayloadMessageSize = sizeof( OnDemandPayloadMessage ) };
struct BroadcastMessage
{
uint16_t broadcastVersion;
uint16_t listenPort;
uint32_t protocolVersion;
int32_t activeTime; // in seconds
char programName[WelcomeMessageProgramNameSize];
};
enum { BroadcastMessageSize = sizeof( BroadcastMessage ) };
#pragma pack()
}
#endif

View File

@@ -9,139 +9,51 @@ namespace tracy
enum class QueueType : uint8_t
{
ZoneText,
ZoneName,
Message,
MessageColor,
MessageCallstack,
MessageColorCallstack,
MessageAppInfo,
ZoneBeginAllocSrcLoc,
ZoneBeginAllocSrcLocCallstack,
CallstackSerial,
Callstack,
CallstackAlloc,
CallstackSample,
FrameImage,
Terminate,
ZoneBegin,
ZoneBeginCallstack,
ZoneEnd,
FrameMarkMsg,
SourceLocation,
LockAnnounce,
LockWait,
LockObtain,
LockRelease,
LockSharedWait,
LockSharedObtain,
LockSharedRelease,
LockName,
MemAlloc,
MemAllocNamed,
MemFree,
MemFreeNamed,
MemAllocCallstack,
MemAllocCallstackNamed,
MemFreeCallstack,
MemFreeCallstackNamed,
GpuZoneBegin,
GpuZoneBeginCallstack,
GpuZoneBeginAllocSrcLoc,
GpuZoneBeginAllocSrcLocCallstack,
GpuZoneEnd,
GpuZoneBeginSerial,
GpuZoneBeginCallstackSerial,
GpuZoneBeginAllocSrcLocSerial,
GpuZoneBeginAllocSrcLocCallstackSerial,
GpuZoneEndSerial,
PlotData,
ContextSwitch,
ThreadWakeup,
GpuTime,
GpuContextName,
Terminate,
KeepAlive,
ThreadContext,
GpuCalibration,
Crash,
CrashReport,
ZoneValidation,
ZoneColor,
ZoneValue,
FrameMarkMsg,
FrameMarkMsgStart,
FrameMarkMsgEnd,
SourceLocation,
LockAnnounce,
LockTerminate,
LockMark,
PlotData,
MessageLiteral,
MessageLiteralColor,
MessageLiteralCallstack,
MessageLiteralColorCallstack,
GpuNewContext,
CallstackFrameSize,
CallstackFrame,
SymbolInformation,
CodeInformation,
SysTimeReport,
TidToPid,
PlotConfig,
ParamSetup,
AckServerQueryNoop,
AckSourceCodeNotAvailable,
CpuTopology,
SingleStringData,
SecondStringData,
MemNamePayload,
GpuZoneBegin,
GpuZoneEnd,
GpuTime,
GpuResync,
StringData,
ThreadName,
CustomStringData,
PlotName,
SourceLocationPayload,
CallstackPayload,
CallstackAllocPayload,
FrameName,
FrameImageData,
ExternalName,
ExternalThreadName,
SymbolCode,
SourceCode,
NUM_TYPES
};
#pragma pack( 1 )
struct QueueThreadContext
{
uint64_t thread;
};
struct QueueZoneBeginLean
struct QueueZoneBegin
{
int64_t time;
};
struct QueueZoneBegin : public QueueZoneBeginLean
{
uint64_t thread;
uint64_t srcloc; // ptr
uint32_t cpu;
};
struct QueueZoneEnd
{
int64_t time;
};
struct QueueZoneValidation
{
uint32_t id;
};
struct QueueZoneColor
{
uint8_t r;
uint8_t g;
uint8_t b;
};
struct QueueZoneValue
{
uint64_t value;
uint64_t thread;
uint32_t cpu;
};
struct QueueStringTransfer
@@ -152,20 +64,6 @@ struct QueueStringTransfer
struct QueueFrameMark
{
int64_t time;
uint64_t name; // ptr
};
struct QueueFrameImage
{
uint32_t frame;
uint16_t w;
uint16_t h;
uint8_t flip;
};
struct QueueFrameImageFat : public QueueFrameImage
{
uint64_t image; // ptr
};
struct QueueSourceLocation
@@ -179,10 +77,10 @@ struct QueueSourceLocation
uint8_t b;
};
struct QueueZoneTextFat
struct QueueZoneText
{
uint64_t thread;
uint64_t text; // ptr
uint16_t size;
};
enum class LockType : uint8_t
@@ -194,56 +92,39 @@ enum class LockType : uint8_t
struct QueueLockAnnounce
{
uint32_t id;
int64_t time;
uint64_t lckloc; // ptr
LockType type;
};
struct QueueLockTerminate
{
uint32_t id;
int64_t time;
};
struct QueueLockWait
{
uint64_t thread;
uint32_t id;
int64_t time;
uint64_t thread;
LockType type;
};
struct QueueLockObtain
{
uint64_t thread;
uint32_t id;
int64_t time;
uint64_t thread;
};
struct QueueLockRelease
{
uint64_t thread;
uint32_t id;
int64_t time;
uint64_t thread;
};
struct QueueLockMark
{
uint32_t id;
uint64_t thread;
uint32_t id;
uint64_t srcloc; // ptr
};
struct QueueLockName
{
uint32_t id;
};
struct QueueLockNameFat : public QueueLockName
{
uint64_t name; // ptr
uint16_t size;
};
enum class PlotDataType : uint8_t
{
Float,
@@ -267,238 +148,43 @@ struct QueuePlotData
struct QueueMessage
{
int64_t time;
};
struct QueueMessageColor : public QueueMessage
{
uint8_t r;
uint8_t g;
uint8_t b;
};
struct QueueMessageLiteral : public QueueMessage
{
uint64_t thread;
uint64_t text; // ptr
};
struct QueueMessageColorLiteral : public QueueMessageColor
{
uint64_t text; // ptr
};
struct QueueMessageFat : public QueueMessage
{
uint64_t text; // ptr
uint16_t size;
};
struct QueueMessageColorFat : public QueueMessageColor
{
uint64_t text; // ptr
uint16_t size;
};
// Don't change order, only add new entries at the end, this is also used on trace dumps!
enum class GpuContextType : uint8_t
{
Invalid,
OpenGl,
Vulkan,
OpenCL,
Direct3D12,
Direct3D11
};
enum GpuContextFlags : uint8_t
{
GpuContextCalibration = 1 << 0
};
struct QueueGpuNewContext
{
int64_t cpuTime;
int64_t gpuTime;
uint64_t thread;
float period;
uint8_t context;
GpuContextFlags flags;
GpuContextType type;
uint16_t context;
uint8_t accuracyBits;
};
struct QueueGpuZoneBeginLean
struct QueueGpuZoneBegin
{
int64_t cpuTime;
uint64_t thread;
uint16_t queryId;
uint8_t context;
};
struct QueueGpuZoneBegin : public QueueGpuZoneBeginLean
{
uint64_t srcloc;
uint16_t context;
};
struct QueueGpuZoneEnd
{
int64_t cpuTime;
uint64_t thread;
uint16_t queryId;
uint8_t context;
uint16_t context;
};
struct QueueGpuTime
{
int64_t gpuTime;
uint16_t queryId;
uint8_t context;
uint16_t context;
};
struct QueueGpuCalibration
struct QueueGpuResync
{
int64_t gpuTime;
int64_t cpuTime;
int64_t cpuDelta;
uint8_t context;
};
struct QueueGpuContextName
{
uint8_t context;
};
struct QueueGpuContextNameFat : public QueueGpuContextName
{
uint64_t ptr;
uint16_t size;
};
struct QueueMemNamePayload
{
uint64_t name;
};
struct QueueMemAlloc
{
int64_t time;
uint64_t thread;
uint64_t ptr;
char size[6];
};
struct QueueMemFree
{
int64_t time;
uint64_t thread;
uint64_t ptr;
};
struct QueueCallstackFat
{
uint64_t ptr;
};
struct QueueCallstackAllocFat
{
uint64_t ptr;
uint64_t nativePtr;
};
struct QueueCallstackSample
{
int64_t time;
uint64_t thread;
};
struct QueueCallstackSampleFat : public QueueCallstackSample
{
uint64_t ptr;
};
struct QueueCallstackFrameSize
{
uint64_t ptr;
uint8_t size;
};
struct QueueCallstackFrame
{
uint32_t line;
uint64_t symAddr;
uint32_t symLen;
};
struct QueueSymbolInformation
{
uint32_t line;
uint64_t symAddr;
};
struct QueueCodeInformation
{
uint64_t ptr;
uint32_t line;
};
struct QueueCrashReport
{
int64_t time;
uint64_t text; // ptr
};
struct QueueSysTime
{
int64_t time;
float sysTime;
};
struct QueueContextSwitch
{
int64_t time;
uint64_t oldThread;
uint64_t newThread;
uint8_t cpu;
uint8_t reason;
uint8_t state;
};
struct QueueThreadWakeup
{
int64_t time;
uint64_t thread;
};
struct QueueTidToPid
{
uint64_t tid;
uint64_t pid;
};
enum class PlotFormatType : uint8_t
{
Number,
Memory,
Percentage
};
struct QueuePlotConfig
{
uint64_t name; // ptr
uint8_t type;
};
struct QueueParamSetup
{
uint32_t idx;
uint64_t name; // ptr
uint8_t isBool;
int32_t val;
};
struct QueueCpuTopology
{
uint32_t package;
uint32_t core;
uint32_t thread;
int64_t gpuTime;
uint16_t context;
};
struct QueueHeader
@@ -515,172 +201,68 @@ struct QueueItem
QueueHeader hdr;
union
{
QueueThreadContext threadCtx;
QueueZoneBegin zoneBegin;
QueueZoneBeginLean zoneBeginLean;
QueueZoneEnd zoneEnd;
QueueZoneValidation zoneValidation;
QueueZoneColor zoneColor;
QueueZoneValue zoneValue;
QueueStringTransfer stringTransfer;
QueueFrameMark frameMark;
QueueFrameImage frameImage;
QueueFrameImageFat frameImageFat;
QueueSourceLocation srcloc;
QueueZoneTextFat zoneTextFat;
QueueZoneText zoneText;
QueueLockAnnounce lockAnnounce;
QueueLockTerminate lockTerminate;
QueueLockWait lockWait;
QueueLockObtain lockObtain;
QueueLockRelease lockRelease;
QueueLockMark lockMark;
QueueLockName lockName;
QueueLockNameFat lockNameFat;
QueuePlotData plotData;
QueueMessage message;
QueueMessageColor messageColor;
QueueMessageLiteral messageLiteral;
QueueMessageColorLiteral messageColorLiteral;
QueueMessageFat messageFat;
QueueMessageColorFat messageColorFat;
QueueGpuNewContext gpuNewContext;
QueueGpuZoneBegin gpuZoneBegin;
QueueGpuZoneBeginLean gpuZoneBeginLean;
QueueGpuZoneEnd gpuZoneEnd;
QueueGpuTime gpuTime;
QueueGpuCalibration gpuCalibration;
QueueGpuContextName gpuContextName;
QueueGpuContextNameFat gpuContextNameFat;
QueueMemAlloc memAlloc;
QueueMemFree memFree;
QueueMemNamePayload memName;
QueueCallstackFat callstackFat;
QueueCallstackAllocFat callstackAllocFat;
QueueCallstackSample callstackSample;
QueueCallstackSampleFat callstackSampleFat;
QueueCallstackFrameSize callstackFrameSize;
QueueCallstackFrame callstackFrame;
QueueSymbolInformation symbolInformation;
QueueCodeInformation codeInformation;
QueueCrashReport crashReport;
QueueSysTime sysTime;
QueueContextSwitch contextSwitch;
QueueThreadWakeup threadWakeup;
QueueTidToPid tidToPid;
QueuePlotConfig plotConfig;
QueueParamSetup paramSetup;
QueueCpuTopology cpuTopology;
QueueGpuResync gpuResync;
};
};
#pragma pack()
#pragma pack()
enum { QueueItemSize = sizeof( QueueItem ) };
static constexpr size_t QueueDataSize[] = {
sizeof( QueueHeader ), // zone text
sizeof( QueueHeader ), // zone name
static const size_t QueueDataSize[] = {
sizeof( QueueHeader ) + sizeof( QueueZoneText ),
sizeof( QueueHeader ) + sizeof( QueueMessage ),
sizeof( QueueHeader ) + sizeof( QueueMessageColor ),
sizeof( QueueHeader ) + sizeof( QueueMessage ), // callstack
sizeof( QueueHeader ) + sizeof( QueueMessageColor ), // callstack
sizeof( QueueHeader ) + sizeof( QueueMessage ), // app info
sizeof( QueueHeader ) + sizeof( QueueZoneBeginLean ), // allocated source location
sizeof( QueueHeader ) + sizeof( QueueZoneBeginLean ), // allocated source location, callstack
sizeof( QueueHeader ), // callstack memory
sizeof( QueueHeader ), // callstack
sizeof( QueueHeader ), // callstack alloc
sizeof( QueueHeader ) + sizeof( QueueCallstackSample ),
sizeof( QueueHeader ) + sizeof( QueueFrameImage ),
sizeof( QueueHeader ) + sizeof( QueueZoneBegin ), // allocated source location
// above items must be first
sizeof( QueueHeader ), // terminate
sizeof( QueueHeader ) + sizeof( QueueZoneBegin ),
sizeof( QueueHeader ) + sizeof( QueueZoneBegin ), // callstack
sizeof( QueueHeader ) + sizeof( QueueZoneEnd ),
sizeof( QueueHeader ) + sizeof( QueueFrameMark ),
sizeof( QueueHeader ) + sizeof( QueueSourceLocation ),
sizeof( QueueHeader ) + sizeof( QueueLockAnnounce ),
sizeof( QueueHeader ) + sizeof( QueueLockWait ),
sizeof( QueueHeader ) + sizeof( QueueLockObtain ),
sizeof( QueueHeader ) + sizeof( QueueLockRelease ),
sizeof( QueueHeader ) + sizeof( QueueLockWait ),
sizeof( QueueHeader ) + sizeof( QueueLockObtain ),
sizeof( QueueHeader ) + sizeof( QueueLockRelease ),
sizeof( QueueHeader ) + sizeof( QueueLockWait ), // shared
sizeof( QueueHeader ) + sizeof( QueueLockObtain ), // shared
sizeof( QueueHeader ) + sizeof( QueueLockRelease ), // shared
sizeof( QueueHeader ) + sizeof( QueueLockName ),
sizeof( QueueHeader ) + sizeof( QueueMemAlloc ),
sizeof( QueueHeader ) + sizeof( QueueMemAlloc ), // named
sizeof( QueueHeader ) + sizeof( QueueMemFree ),
sizeof( QueueHeader ) + sizeof( QueueMemFree ), // named
sizeof( QueueHeader ) + sizeof( QueueMemAlloc ), // callstack
sizeof( QueueHeader ) + sizeof( QueueMemAlloc ), // callstack, named
sizeof( QueueHeader ) + sizeof( QueueMemFree ), // callstack
sizeof( QueueHeader ) + sizeof( QueueMemFree ), // callstack, named
sizeof( QueueHeader ) + sizeof( QueueGpuZoneBegin ),
sizeof( QueueHeader ) + sizeof( QueueGpuZoneBegin ), // callstack
sizeof( QueueHeader ) + sizeof( QueueGpuZoneBeginLean ),// allocated source location
sizeof( QueueHeader ) + sizeof( QueueGpuZoneBeginLean ),// allocated source location, callstack
sizeof( QueueHeader ) + sizeof( QueueGpuZoneEnd ),
sizeof( QueueHeader ) + sizeof( QueueGpuZoneBegin ), // serial
sizeof( QueueHeader ) + sizeof( QueueGpuZoneBegin ), // serial, callstack
sizeof( QueueHeader ) + sizeof( QueueGpuZoneBeginLean ),// serial, allocated source location
sizeof( QueueHeader ) + sizeof( QueueGpuZoneBeginLean ),// serial, allocated source location, callstack
sizeof( QueueHeader ) + sizeof( QueueGpuZoneEnd ), // serial
sizeof( QueueHeader ) + sizeof( QueuePlotData ),
sizeof( QueueHeader ) + sizeof( QueueContextSwitch ),
sizeof( QueueHeader ) + sizeof( QueueThreadWakeup ),
sizeof( QueueHeader ) + sizeof( QueueGpuTime ),
sizeof( QueueHeader ) + sizeof( QueueGpuContextName ),
// above items must be first
sizeof( QueueHeader ), // terminate
sizeof( QueueHeader ), // keep alive
sizeof( QueueHeader ) + sizeof( QueueThreadContext ),
sizeof( QueueHeader ) + sizeof( QueueGpuCalibration ),
sizeof( QueueHeader ), // crash
sizeof( QueueHeader ) + sizeof( QueueCrashReport ),
sizeof( QueueHeader ) + sizeof( QueueZoneValidation ),
sizeof( QueueHeader ) + sizeof( QueueZoneColor ),
sizeof( QueueHeader ) + sizeof( QueueZoneValue ),
sizeof( QueueHeader ) + sizeof( QueueFrameMark ), // continuous frames
sizeof( QueueHeader ) + sizeof( QueueFrameMark ), // start
sizeof( QueueHeader ) + sizeof( QueueFrameMark ), // end
sizeof( QueueHeader ) + sizeof( QueueSourceLocation ),
sizeof( QueueHeader ) + sizeof( QueueLockAnnounce ),
sizeof( QueueHeader ) + sizeof( QueueLockTerminate ),
sizeof( QueueHeader ) + sizeof( QueueLockMark ),
sizeof( QueueHeader ) + sizeof( QueueMessageLiteral ),
sizeof( QueueHeader ) + sizeof( QueueMessageColorLiteral ),
sizeof( QueueHeader ) + sizeof( QueueMessageLiteral ), // callstack
sizeof( QueueHeader ) + sizeof( QueueMessageColorLiteral ), // callstack
sizeof( QueueHeader ) + sizeof( QueuePlotData ),
sizeof( QueueHeader ) + sizeof( QueueMessage ), // literal
sizeof( QueueHeader ) + sizeof( QueueGpuNewContext ),
sizeof( QueueHeader ) + sizeof( QueueCallstackFrameSize ),
sizeof( QueueHeader ) + sizeof( QueueCallstackFrame ),
sizeof( QueueHeader ) + sizeof( QueueSymbolInformation ),
sizeof( QueueHeader ) + sizeof( QueueCodeInformation ),
sizeof( QueueHeader ) + sizeof( QueueSysTime ),
sizeof( QueueHeader ) + sizeof( QueueTidToPid ),
sizeof( QueueHeader ) + sizeof( QueuePlotConfig ),
sizeof( QueueHeader ) + sizeof( QueueParamSetup ),
sizeof( QueueHeader ), // server query acknowledgement
sizeof( QueueHeader ), // source code not available
sizeof( QueueHeader ) + sizeof( QueueCpuTopology ),
sizeof( QueueHeader ), // single string data
sizeof( QueueHeader ), // second string data
sizeof( QueueHeader ) + sizeof( QueueMemNamePayload ),
sizeof( QueueHeader ) + sizeof( QueueGpuZoneBegin ),
sizeof( QueueHeader ) + sizeof( QueueGpuZoneEnd ),
sizeof( QueueHeader ) + sizeof( QueueGpuTime ),
sizeof( QueueHeader ) + sizeof( QueueGpuResync ),
// keep all QueueStringTransfer below
sizeof( QueueHeader ) + sizeof( QueueStringTransfer ), // string data
sizeof( QueueHeader ) + sizeof( QueueStringTransfer ), // thread name
sizeof( QueueHeader ) + sizeof( QueueStringTransfer ), // custom string data
sizeof( QueueHeader ) + sizeof( QueueStringTransfer ), // plot name
sizeof( QueueHeader ) + sizeof( QueueStringTransfer ), // allocated source location payload
sizeof( QueueHeader ) + sizeof( QueueStringTransfer ), // callstack payload
sizeof( QueueHeader ) + sizeof( QueueStringTransfer ), // callstack alloc payload
sizeof( QueueHeader ) + sizeof( QueueStringTransfer ), // frame name
sizeof( QueueHeader ) + sizeof( QueueStringTransfer ), // frame image data
sizeof( QueueHeader ) + sizeof( QueueStringTransfer ), // external name
sizeof( QueueHeader ) + sizeof( QueueStringTransfer ), // external thread name
sizeof( QueueHeader ) + sizeof( QueueStringTransfer ), // symbol code
sizeof( QueueHeader ) + sizeof( QueueStringTransfer ), // source code
};
static_assert( QueueItemSize == 32, "Queue item size not 32 bytes" );
static_assert( sizeof( QueueDataSize ) / sizeof( size_t ) == (uint8_t)QueueType::NUM_TYPES, "QueueDataSize mismatch" );
static_assert( sizeof( void* ) <= sizeof( uint64_t ), "Pointer size > 8 bytes" );
static_assert( sizeof( void* ) == sizeof( uintptr_t ), "Pointer size != uintptr_t" );
}
};
#endif

View File

@@ -1,5 +1,4 @@
#include <assert.h>
#include <inttypes.h>
#include <new>
#include <stdio.h>
#include <stdlib.h>
@@ -8,29 +7,14 @@
#include "TracyAlloc.hpp"
#include "TracySocket.hpp"
#include "TracySystem.hpp"
#ifdef _WIN32
# ifndef NOMINMAX
# define NOMINMAX
# endif
#ifdef _MSC_VER
# include <winsock2.h>
# include <ws2tcpip.h>
# ifdef _MSC_VER
# pragma warning(disable:4244)
# pragma warning(disable:4267)
# endif
# define poll WSAPoll
#else
# include <arpa/inet.h>
# include <sys/socket.h>
# include <sys/param.h>
# include <errno.h>
# include <fcntl.h>
# include <netinet/in.h>
# include <netdb.h>
# include <unistd.h>
# include <poll.h>
#endif
#ifndef MSG_NOSIGNAL
@@ -40,13 +24,7 @@
namespace tracy
{
#ifdef _WIN32
typedef SOCKET socket_t;
#else
typedef int socket_t;
#endif
#ifdef _WIN32
#ifdef _MSC_VER
struct __wsinit
{
__wsinit()
@@ -60,98 +38,37 @@ struct __wsinit
}
};
void InitWinSock()
static __wsinit InitWinSock()
{
static __wsinit init;
return init;
}
#endif
enum { BufSize = 128 * 1024 };
Socket::Socket()
: m_buf( (char*)tracy_malloc( BufSize ) )
, m_bufPtr( nullptr )
, m_sock( -1 )
, m_bufLeft( 0 )
, m_ptr( nullptr )
: m_sock( -1 )
{
#ifdef _WIN32
#ifdef _MSC_VER
InitWinSock();
#endif
}
Socket::Socket( int sock )
: m_buf( (char*)tracy_malloc( BufSize ) )
, m_bufPtr( nullptr )
, m_sock( sock )
, m_bufLeft( 0 )
, m_ptr( nullptr )
: m_sock( sock )
{
}
Socket::~Socket()
{
tracy_free( m_buf );
if( m_sock.load( std::memory_order_relaxed ) != -1 )
if( m_sock != -1 )
{
Close();
}
if( m_ptr )
{
freeaddrinfo( m_res );
#ifdef _WIN32
closesocket( m_connSock );
#else
close( m_connSock );
#endif
}
}
bool Socket::Connect( const char* addr, uint16_t port )
bool Socket::Connect( const char* addr, const char* port )
{
assert( !IsValid() );
if( m_ptr )
{
const auto c = connect( m_connSock, m_ptr->ai_addr, m_ptr->ai_addrlen );
if( c == -1 )
{
#if defined _WIN32
const auto err = WSAGetLastError();
if( err == WSAEALREADY || err == WSAEINPROGRESS ) return false;
if( err != WSAEISCONN )
{
freeaddrinfo( m_res );
closesocket( m_connSock );
m_ptr = nullptr;
return false;
}
#else
const auto err = errno;
if( err == EALREADY || err == EINPROGRESS ) return false;
if( err != EISCONN )
{
freeaddrinfo( m_res );
close( m_connSock );
m_ptr = nullptr;
return false;
}
#endif
}
#if defined _WIN32
u_long nonblocking = 0;
ioctlsocket( m_connSock, FIONBIO, &nonblocking );
#else
int flags = fcntl( m_connSock, F_GETFL, 0 );
fcntl( m_connSock, F_SETFL, flags & ~O_NONBLOCK );
#endif
m_sock.store( m_connSock, std::memory_order_relaxed );
freeaddrinfo( m_res );
m_ptr = nullptr;
return true;
}
assert( m_sock == -1 );
struct addrinfo hints;
struct addrinfo *res, *ptr;
@@ -160,93 +77,18 @@ bool Socket::Connect( const char* addr, uint16_t port )
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
char portbuf[32];
sprintf( portbuf, "%" PRIu16, port );
if( getaddrinfo( addr, portbuf, &hints, &res ) != 0 ) return false;
int sock = 0;
if( getaddrinfo( addr, port, &hints, &res ) != 0 ) return false;
int sock;
for( ptr = res; ptr; ptr = ptr->ai_next )
{
if( ( sock = socket( ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol ) ) == -1 ) continue;
#if defined __APPLE__
int val = 1;
setsockopt( sock, SOL_SOCKET, SO_NOSIGPIPE, &val, sizeof( val ) );
#endif
#if defined _WIN32
u_long nonblocking = 1;
ioctlsocket( sock, FIONBIO, &nonblocking );
#else
int flags = fcntl( sock, F_GETFL, 0 );
fcntl( sock, F_SETFL, flags | O_NONBLOCK );
#endif
if( connect( sock, ptr->ai_addr, ptr->ai_addrlen ) == 0 )
{
break;
}
else
{
#if defined _WIN32
const auto err = WSAGetLastError();
if( err != WSAEWOULDBLOCK )
{
closesocket( sock );
continue;
}
#else
if( errno != EINPROGRESS )
{
close( sock );
continue;
}
#endif
}
m_res = res;
m_ptr = ptr;
m_connSock = sock;
return false;
}
freeaddrinfo( res );
if( !ptr ) return false;
#if defined _WIN32
u_long nonblocking = 0;
ioctlsocket( sock, FIONBIO, &nonblocking );
#else
int flags = fcntl( sock, F_GETFL, 0 );
fcntl( sock, F_SETFL, flags & ~O_NONBLOCK );
#endif
m_sock.store( sock, std::memory_order_relaxed );
return true;
}
bool Socket::ConnectBlocking( const char* addr, uint16_t port )
{
assert( !IsValid() );
assert( !m_ptr );
struct addrinfo hints;
struct addrinfo *res, *ptr;
memset( &hints, 0, sizeof( hints ) );
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
char portbuf[32];
sprintf( portbuf, "%" PRIu16, port );
if( getaddrinfo( addr, portbuf, &hints, &res ) != 0 ) return false;
int sock = 0;
for( ptr = res; ptr; ptr = ptr->ai_next )
{
if( ( sock = socket( ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol ) ) == -1 ) continue;
#if defined __APPLE__
int val = 1;
setsockopt( sock, SOL_SOCKET, SO_NOSIGPIPE, &val, sizeof( val ) );
setsockopt( m_sock, SOL_SOCKET, SO_NOSIGPIPE, &val, sizeof( val ) );
#endif
if( connect( sock, ptr->ai_addr, ptr->ai_addrlen ) == -1 )
{
#ifdef _WIN32
#ifdef _MSC_VER
closesocket( sock );
#else
close( sock );
@@ -258,31 +100,29 @@ bool Socket::ConnectBlocking( const char* addr, uint16_t port )
freeaddrinfo( res );
if( !ptr ) return false;
m_sock.store( sock, std::memory_order_relaxed );
m_sock = sock;
return true;
}
void Socket::Close()
{
const auto sock = m_sock.load( std::memory_order_relaxed );
assert( sock != -1 );
#ifdef _WIN32
closesocket( sock );
assert( m_sock != -1 );
#ifdef _MSC_VER
closesocket( m_sock );
#else
close( sock );
close( m_sock );
#endif
m_sock.store( -1, std::memory_order_relaxed );
m_sock = -1;
}
int Socket::Send( const void* _buf, int len )
{
const auto sock = m_sock.load( std::memory_order_relaxed );
auto buf = (const char*)_buf;
assert( sock != -1 );
assert( m_sock != -1 );
auto start = buf;
while( len > 0 )
{
auto ret = send( sock, buf, len, MSG_NOSIGNAL );
auto ret = send( m_sock, buf, len, MSG_NOSIGNAL );
if( ret == -1 ) return -1;
len -= ret;
buf += ret;
@@ -290,62 +130,23 @@ int Socket::Send( const void* _buf, int len )
return int( buf - start );
}
int Socket::GetSendBufSize()
int Socket::Recv( void* _buf, int len, const timeval* tv )
{
const auto sock = m_sock.load( std::memory_order_relaxed );
int bufSize;
#if defined _WIN32
int sz = sizeof( bufSize );
getsockopt( sock, SOL_SOCKET, SO_SNDBUF, (char*)&bufSize, &sz );
#else
socklen_t sz = sizeof( bufSize );
getsockopt( sock, SOL_SOCKET, SO_SNDBUF, &bufSize, &sz );
#endif
return bufSize;
}
int Socket::RecvBuffered( void* buf, int len, int timeout )
{
if( len <= m_bufLeft )
{
memcpy( buf, m_bufPtr, len );
m_bufPtr += len;
m_bufLeft -= len;
return len;
}
if( m_bufLeft > 0 )
{
memcpy( buf, m_bufPtr, m_bufLeft );
const auto ret = m_bufLeft;
m_bufLeft = 0;
return ret;
}
if( len >= BufSize ) return Recv( buf, len, timeout );
m_bufLeft = Recv( m_buf, BufSize, timeout );
if( m_bufLeft <= 0 ) return m_bufLeft;
const auto sz = len < m_bufLeft ? len : m_bufLeft;
memcpy( buf, m_buf, sz );
m_bufPtr = m_buf + sz;
m_bufLeft -= sz;
return sz;
}
int Socket::Recv( void* _buf, int len, int timeout )
{
const auto sock = m_sock.load( std::memory_order_relaxed );
auto buf = (char*)_buf;
struct pollfd fd;
fd.fd = (socket_t)sock;
fd.events = POLLIN;
fd_set fds;
FD_ZERO( &fds );
FD_SET( m_sock, &fds );
if( poll( &fd, 1, timeout ) > 0 )
#ifndef _WIN32
timeval _tv = *tv;
select( m_sock+1, &fds, nullptr, nullptr, &_tv );
#else
select( m_sock+1, &fds, nullptr, nullptr, tv );
#endif
if( FD_ISSET( m_sock, &fds ) )
{
return recv( sock, buf, len, 0 );
return recv( m_sock, buf, len, 0 );
}
else
{
@@ -353,157 +154,83 @@ int Socket::Recv( void* _buf, int len, int timeout )
}
}
int Socket::ReadUpTo( void* _buf, int len, int timeout )
bool Socket::Read( void* _buf, int len, const timeval* tv, std::function< bool() > exitCb )
{
const auto sock = m_sock.load( std::memory_order_relaxed );
auto buf = (char*)_buf;
int rd = 0;
while( len > 0 )
{
const auto res = recv( sock, buf, len, 0 );
if( res == 0 ) break;
if( res == -1 ) return -1;
len -= res;
rd += res;
buf += res;
}
return rd;
}
bool Socket::Read( void* buf, int len, int timeout )
{
auto cbuf = (char*)buf;
while( len > 0 )
{
if( !ReadImpl( cbuf, len, timeout ) ) return false;
}
return true;
}
bool Socket::ReadImpl( char*& buf, int& len, int timeout )
{
const auto sz = RecvBuffered( buf, len, timeout );
switch( sz )
{
case 0:
return false;
case -1:
if( exitCb() ) return false;
const auto sz = Recv( buf, len, tv );
switch( sz )
{
case 0:
return false;
case -1:
#ifdef _WIN32
{
auto err = WSAGetLastError();
if( err == WSAECONNABORTED || err == WSAECONNRESET ) return false;
}
{
auto err = WSAGetLastError();
if( err == WSAECONNABORTED || err == WSAECONNRESET ) return false;
}
#endif
break;
default:
len -= sz;
buf += sz;
break;
break;
default:
len -= sz;
buf += sz;
break;
}
}
return true;
}
bool Socket::ReadRaw( void* _buf, int len, int timeout )
{
auto buf = (char*)_buf;
while( len > 0 )
{
const auto sz = Recv( buf, len, timeout );
if( sz <= 0 ) return false;
len -= sz;
buf += sz;
}
return true;
}
bool Socket::HasData()
{
const auto sock = m_sock.load( std::memory_order_relaxed );
if( m_bufLeft > 0 ) return true;
struct timeval tv;
memset( &tv, 0, sizeof( tv ) );
struct pollfd fd;
fd.fd = (socket_t)sock;
fd.events = POLLIN;
fd_set fds;
FD_ZERO( &fds );
FD_SET( m_sock, &fds );
return poll( &fd, 1, 0 ) > 0;
}
bool Socket::IsValid() const
{
return m_sock.load( std::memory_order_relaxed ) >= 0;
select( m_sock+1, &fds, nullptr, nullptr, &tv );
return FD_ISSET( m_sock, &fds );
}
ListenSocket::ListenSocket()
: m_sock( -1 )
{
#ifdef _WIN32
#ifdef _MSC_VER
InitWinSock();
#endif
}
ListenSocket::~ListenSocket()
{
if( m_sock != -1 ) Close();
}
static int addrinfo_and_socket_for_family( uint16_t port, int ai_family, struct addrinfo** res )
{
struct addrinfo hints;
memset( &hints, 0, sizeof( hints ) );
hints.ai_family = ai_family;
hints.ai_socktype = SOCK_STREAM;
#ifndef TRACY_ONLY_LOCALHOST
const char* onlyLocalhost = GetEnvVar( "TRACY_ONLY_LOCALHOST" );
if( !onlyLocalhost || onlyLocalhost[0] != '1' )
{
hints.ai_flags = AI_PASSIVE;
}
#endif
char portbuf[32];
sprintf( portbuf, "%" PRIu16, port );
if( getaddrinfo( nullptr, portbuf, &hints, res ) != 0 ) return -1;
int sock = socket( (*res)->ai_family, (*res)->ai_socktype, (*res)->ai_protocol );
if (sock == -1) freeaddrinfo( *res );
return sock;
}
bool ListenSocket::Listen( uint16_t port, int backlog )
bool ListenSocket::Listen( const char* port, int backlog )
{
assert( m_sock == -1 );
struct addrinfo* res = nullptr;
struct addrinfo* res;
struct addrinfo hints;
#if !defined TRACY_ONLY_IPV4 && !defined TRACY_ONLY_LOCALHOST
const char* onlyIPv4 = GetEnvVar( "TRACY_ONLY_IPV4" );
if( !onlyIPv4 || onlyIPv4[0] != '1' )
{
m_sock = addrinfo_and_socket_for_family( port, AF_INET6, &res );
}
#endif
if (m_sock == -1)
{
// IPV6 protocol may not be available/is disabled. Try to create a socket
// with the IPV4 protocol
m_sock = addrinfo_and_socket_for_family( port, AF_INET, &res );
if( m_sock == -1 ) return false;
}
#if defined _WIN32 || defined __CYGWIN__
memset( &hints, 0, sizeof( hints ) );
hints.ai_family = AF_INET6;
hints.ai_socktype = SOCK_STREAM;
hints.ai_flags = AI_PASSIVE;
if( getaddrinfo( nullptr, port, &hints, &res ) != 0 ) return false;
m_sock = socket( res->ai_family, res->ai_socktype, res->ai_protocol );
#if defined _MSC_VER || defined __CYGWIN__
unsigned long val = 0;
setsockopt( m_sock, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&val, sizeof( val ) );
#elif defined BSD
int val = 0;
setsockopt( m_sock, IPPROTO_IPV6, IPV6_V6ONLY, (const char*)&val, sizeof( val ) );
val = 1;
setsockopt( m_sock, SOL_SOCKET, SO_REUSEADDR, &val, sizeof( val ) );
#else
int val = 1;
setsockopt( m_sock, SOL_SOCKET, SO_REUSEADDR, &val, sizeof( val ) );
#endif
if( bind( m_sock, res->ai_addr, res->ai_addrlen ) == -1 ) { freeaddrinfo( res ); Close(); return false; }
if( listen( m_sock, backlog ) == -1 ) { freeaddrinfo( res ); Close(); return false; }
freeaddrinfo( res );
if( bind( m_sock, res->ai_addr, res->ai_addrlen ) == -1 ) return false;
if( listen( m_sock, backlog ) == -1 ) return false;
return true;
}
@@ -512,23 +239,32 @@ Socket* ListenSocket::Accept()
struct sockaddr_storage remote;
socklen_t sz = sizeof( remote );
struct pollfd fd;
fd.fd = (socket_t)m_sock;
fd.events = POLLIN;
struct timeval tv;
tv.tv_sec = 0;
tv.tv_usec = 10000;
if( poll( &fd, 1, 10 ) > 0 )
fd_set fds;
FD_ZERO( &fds );
FD_SET( m_sock, &fds );
select( m_sock+1, &fds, nullptr, nullptr, &tv );
if( FD_ISSET( m_sock, &fds ) )
{
int sock = accept( m_sock, (sockaddr*)&remote, &sz);
if( sock == -1 ) return nullptr;
#if defined __APPLE__
int val = 1;
setsockopt( sock, SOL_SOCKET, SO_NOSIGPIPE, &val, sizeof( val ) );
#endif
auto ptr = (Socket*)tracy_malloc( sizeof( Socket ) );
new(ptr) Socket( sock );
return ptr;
if( sock == -1 )
{
return nullptr;
}
else
{
auto ptr = (Socket*)tracy_malloc( sizeof( Socket ) );
new(ptr) Socket( sock );
return ptr;
}
}
else
{
@@ -539,7 +275,7 @@ Socket* ListenSocket::Accept()
void ListenSocket::Close()
{
assert( m_sock != -1 );
#ifdef _WIN32
#ifdef _MSC_VER
closesocket( m_sock );
#else
close( m_sock );
@@ -547,203 +283,4 @@ void ListenSocket::Close()
m_sock = -1;
}
UdpBroadcast::UdpBroadcast()
: m_sock( -1 )
{
#ifdef _WIN32
InitWinSock();
#endif
}
UdpBroadcast::~UdpBroadcast()
{
if( m_sock != -1 ) Close();
}
bool UdpBroadcast::Open( const char* addr, uint16_t port )
{
assert( m_sock == -1 );
struct addrinfo hints;
struct addrinfo *res, *ptr;
memset( &hints, 0, sizeof( hints ) );
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_DGRAM;
char portbuf[32];
sprintf( portbuf, "%" PRIu16, port );
if( getaddrinfo( addr, portbuf, &hints, &res ) != 0 ) return false;
int sock = 0;
for( ptr = res; ptr; ptr = ptr->ai_next )
{
if( ( sock = socket( ptr->ai_family, ptr->ai_socktype, ptr->ai_protocol ) ) == -1 ) continue;
#if defined __APPLE__
int val = 1;
setsockopt( sock, SOL_SOCKET, SO_NOSIGPIPE, &val, sizeof( val ) );
#endif
#if defined _WIN32
unsigned long broadcast = 1;
if( setsockopt( sock, SOL_SOCKET, SO_BROADCAST, (const char*)&broadcast, sizeof( broadcast ) ) == -1 )
#else
int broadcast = 1;
if( setsockopt( sock, SOL_SOCKET, SO_BROADCAST, &broadcast, sizeof( broadcast ) ) == -1 )
#endif
{
#ifdef _WIN32
closesocket( sock );
#else
close( sock );
#endif
continue;
}
break;
}
freeaddrinfo( res );
if( !ptr ) return false;
m_sock = sock;
inet_pton( AF_INET, addr, &m_addr );
return true;
}
void UdpBroadcast::Close()
{
assert( m_sock != -1 );
#ifdef _WIN32
closesocket( m_sock );
#else
close( m_sock );
#endif
m_sock = -1;
}
int UdpBroadcast::Send( uint16_t port, const void* data, int len )
{
assert( m_sock != -1 );
struct sockaddr_in addr;
addr.sin_family = AF_INET;
addr.sin_port = htons( port );
addr.sin_addr.s_addr = m_addr;
return sendto( m_sock, (const char*)data, len, MSG_NOSIGNAL, (sockaddr*)&addr, sizeof( addr ) );
}
IpAddress::IpAddress()
: m_number( 0 )
{
*m_text = '\0';
}
IpAddress::~IpAddress()
{
}
void IpAddress::Set( const struct sockaddr& addr )
{
#if defined _WIN32 && ( !defined NTDDI_WIN10 || NTDDI_VERSION < NTDDI_WIN10 )
struct sockaddr_in tmp;
memcpy( &tmp, &addr, sizeof( tmp ) );
auto ai = &tmp;
#else
auto ai = (const struct sockaddr_in*)&addr;
#endif
inet_ntop( AF_INET, &ai->sin_addr, m_text, 17 );
m_number = ai->sin_addr.s_addr;
}
UdpListen::UdpListen()
: m_sock( -1 )
{
#ifdef _WIN32
InitWinSock();
#endif
}
UdpListen::~UdpListen()
{
if( m_sock != -1 ) Close();
}
bool UdpListen::Listen( uint16_t port )
{
assert( m_sock == -1 );
int sock;
if( ( sock = socket( AF_INET, SOCK_DGRAM, 0 ) ) == -1 ) return false;
#if defined __APPLE__
int val = 1;
setsockopt( sock, SOL_SOCKET, SO_NOSIGPIPE, &val, sizeof( val ) );
#endif
#if defined _WIN32
unsigned long reuse = 1;
setsockopt( m_sock, SOL_SOCKET, SO_REUSEADDR, (const char*)&reuse, sizeof( reuse ) );
#else
int reuse = 1;
setsockopt( m_sock, SOL_SOCKET, SO_REUSEADDR, &reuse, sizeof( reuse ) );
#endif
#if defined _WIN32
unsigned long broadcast = 1;
if( setsockopt( sock, SOL_SOCKET, SO_BROADCAST, (const char*)&broadcast, sizeof( broadcast ) ) == -1 )
#else
int broadcast = 1;
if( setsockopt( sock, SOL_SOCKET, SO_BROADCAST, &broadcast, sizeof( broadcast ) ) == -1 )
#endif
{
#ifdef _WIN32
closesocket( sock );
#else
close( sock );
#endif
return false;
}
struct sockaddr_in addr;
addr.sin_family = AF_INET;
addr.sin_port = htons( port );
addr.sin_addr.s_addr = INADDR_ANY;
if( bind( sock, (sockaddr*)&addr, sizeof( addr ) ) == -1 )
{
#ifdef _WIN32
closesocket( sock );
#else
close( sock );
#endif
return false;
}
m_sock = sock;
return true;
}
void UdpListen::Close()
{
assert( m_sock != -1 );
#ifdef _WIN32
closesocket( m_sock );
#else
close( m_sock );
#endif
m_sock = -1;
}
const char* UdpListen::Read( size_t& len, IpAddress& addr, int timeout )
{
static char buf[2048];
struct pollfd fd;
fd.fd = (socket_t)m_sock;
fd.events = POLLIN;
if( poll( &fd, 1, timeout ) <= 0 ) return nullptr;
sockaddr sa;
socklen_t salen = sizeof( struct sockaddr );
len = (size_t)recvfrom( m_sock, buf, 2048, 0, &sa, &salen );
addr.Set( sa );
return buf;
}
}

View File

@@ -1,21 +1,13 @@
#ifndef __TRACYSOCKET_HPP__
#define __TRACYSOCKET_HPP__
#include <atomic>
#include <stdint.h>
#include <functional>
#include "TracyForceInline.hpp"
struct addrinfo;
struct sockaddr;
struct timeval;
namespace tracy
{
#ifdef _WIN32
void InitWinSock();
#endif
class Socket
{
public:
@@ -23,31 +15,14 @@ public:
Socket( int sock );
~Socket();
bool Connect( const char* addr, uint16_t port );
bool ConnectBlocking( const char* addr, uint16_t port );
bool Connect( const char* addr, const char* port );
void Close();
int Send( const void* buf, int len );
int GetSendBufSize();
int Recv( void* buf, int len, const timeval* tv );
int ReadUpTo( void* buf, int len, int timeout );
bool Read( void* buf, int len, int timeout );
template<typename ShouldExit>
bool Read( void* buf, int len, int timeout, ShouldExit exitCb )
{
auto cbuf = (char*)buf;
while( len > 0 )
{
if( exitCb() ) return false;
if( !ReadImpl( cbuf, len, timeout ) ) return false;
}
return true;
}
bool ReadRaw( void* buf, int len, int timeout );
bool Read( void* buf, int len, const timeval* tv, std::function< bool() > exitCb );
bool HasData();
bool IsValid() const;
Socket( const Socket& ) = delete;
Socket( Socket&& ) = delete;
@@ -55,19 +30,7 @@ public:
Socket& operator=( Socket&& ) = delete;
private:
int RecvBuffered( void* buf, int len, int timeout );
int Recv( void* buf, int len, int timeout );
bool ReadImpl( char*& buf, int& len, int timeout );
char* m_buf;
char* m_bufPtr;
std::atomic<int> m_sock;
int m_bufLeft;
struct addrinfo *m_res;
struct addrinfo *m_ptr;
int m_connSock;
int m_sock;
};
class ListenSocket
@@ -76,7 +39,7 @@ public:
ListenSocket();
~ListenSocket();
bool Listen( uint16_t port, int backlog );
bool Listen( const char* port, int backlog );
Socket* Accept();
void Close();
@@ -89,68 +52,6 @@ private:
int m_sock;
};
class UdpBroadcast
{
public:
UdpBroadcast();
~UdpBroadcast();
bool Open( const char* addr, uint16_t port );
void Close();
int Send( uint16_t port, const void* data, int len );
UdpBroadcast( const UdpBroadcast& ) = delete;
UdpBroadcast( UdpBroadcast&& ) = delete;
UdpBroadcast& operator=( const UdpBroadcast& ) = delete;
UdpBroadcast& operator=( UdpBroadcast&& ) = delete;
private:
int m_sock;
uint32_t m_addr;
};
class IpAddress
{
public:
IpAddress();
~IpAddress();
void Set( const struct sockaddr& addr );
uint32_t GetNumber() const { return m_number; }
const char* GetText() const { return m_text; }
IpAddress( const IpAddress& ) = delete;
IpAddress( IpAddress&& ) = delete;
IpAddress& operator=( const IpAddress& ) = delete;
IpAddress& operator=( IpAddress&& ) = delete;
private:
uint32_t m_number;
char m_text[17];
};
class UdpListen
{
public:
UdpListen();
~UdpListen();
bool Listen( uint16_t port );
void Close();
const char* Read( size_t& len, IpAddress& addr, int timeout );
UdpListen( const UdpListen& ) = delete;
UdpListen( UdpListen&& ) = delete;
UdpListen& operator=( const UdpListen& ) = delete;
UdpListen& operator=( UdpListen&& ) = delete;
private:
int m_sock;
};
}
#endif

View File

@@ -1,51 +1,17 @@
#if defined _MSC_VER || defined __CYGWIN__ || defined _WIN32
# ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN
# endif
# ifndef NOMINMAX
# define NOMINMAX
# endif
#endif
#ifdef _MSC_VER
# pragma warning(disable:4996)
#endif
#if defined _WIN32 || defined __CYGWIN__
#ifdef _WIN32
# include <windows.h>
# include <malloc.h>
#else
# include <pthread.h>
# include <string.h>
# include <unistd.h>
#endif
#ifdef __linux__
# ifdef __ANDROID__
# include <sys/types.h>
# else
# include <sys/syscall.h>
# endif
# include <fcntl.h>
#elif defined __FreeBSD__
# include <sys/thr.h>
#elif defined __NetBSD__ || defined __DragonFly__
# include <sys/lwp.h>
#endif
#ifdef __MINGW32__
# define __STDC_FORMAT_MACROS
#endif
#include <inttypes.h>
#include <stdio.h>
#include <stdlib.h>
#include "TracySystem.hpp"
#if defined _WIN32 || defined __CYGWIN__
extern "C" typedef HRESULT (WINAPI *t_SetThreadDescription)( HANDLE, PCWSTR );
extern "C" typedef HRESULT (WINAPI *t_GetThreadDescription)( HANDLE, PWSTR* );
#endif
#ifdef TRACY_ENABLE
#ifdef TRACY_COLLECT_THREAD_NAMES
# include <atomic>
# include "TracyAlloc.hpp"
#endif
@@ -53,234 +19,129 @@ extern "C" typedef HRESULT (WINAPI *t_GetThreadDescription)( HANDLE, PWSTR* );
namespace tracy
{
namespace detail
{
TRACY_API uint64_t GetThreadHandleImpl()
{
#if defined _WIN32 || defined __CYGWIN__
static_assert( sizeof( decltype( GetCurrentThreadId() ) ) <= sizeof( uint64_t ), "Thread handle too big to fit in protocol" );
return uint64_t( GetCurrentThreadId() );
#elif defined __APPLE__
uint64_t id;
pthread_threadid_np( pthread_self(), &id );
return id;
#elif defined __ANDROID__
return (uint64_t)gettid();
#elif defined __linux__
return (uint64_t)syscall( SYS_gettid );
#elif defined __FreeBSD__
long id;
thr_self( &id );
return id;
#elif defined __NetBSD__
return _lwp_self();
#elif defined __DragonFly__
return lwp_gettid();
#elif defined __OpenBSD__
return getthrid();
#else
static_assert( sizeof( decltype( pthread_self() ) ) <= sizeof( uint64_t ), "Thread handle too big to fit in protocol" );
return uint64_t( pthread_self() );
#endif
}
}
#ifdef TRACY_ENABLE
#ifdef TRACY_COLLECT_THREAD_NAMES
struct ThreadNameData
{
uint64_t id;
const char* name;
ThreadNameData* next;
};
std::atomic<ThreadNameData*>& GetThreadNameData();
TRACY_API void InitRPMallocThread();
extern std::atomic<ThreadNameData*> s_threadNameData;
#endif
#ifdef _MSC_VER
# pragma pack( push, 8 )
struct THREADNAME_INFO
void SetThreadName( std::thread& thread, const char* name )
{
DWORD dwType;
LPCSTR szName;
DWORD dwThreadID;
DWORD dwFlags;
};
# pragma pack(pop)
SetThreadName( thread.native_handle(), name );
}
void ThreadNameMsvcMagic( const THREADNAME_INFO& info )
void SetThreadName( std::thread::native_handle_type handle, const char* name )
{
#ifdef _WIN32
# ifdef NTDDI_WIN10_RS2
wchar_t buf[256];
mbstowcs( buf, name, 256 );
SetThreadDescription( static_cast<HANDLE>( handle ), buf );
# else
const DWORD MS_VC_EXCEPTION=0x406D1388;
# pragma pack( push, 8 )
struct THREADNAME_INFO
{
DWORD dwType;
LPCSTR szName;
DWORD dwThreadID;
DWORD dwFlags;
};
# pragma pack(pop)
DWORD ThreadId = GetThreadId( static_cast<HANDLE>( handle ) );
THREADNAME_INFO info;
info.dwType = 0x1000;
info.szName = name;
info.dwThreadID = ThreadId;
info.dwFlags = 0;
__try
{
RaiseException( 0x406D1388, 0, sizeof(info)/sizeof(ULONG_PTR), (ULONG_PTR*)&info );
RaiseException( MS_VC_EXCEPTION, 0, sizeof(info)/sizeof(ULONG_PTR), (ULONG_PTR*)&info );
}
__except(EXCEPTION_EXECUTE_HANDLER)
{
}
}
#endif
TRACY_API void SetThreadName( const char* name )
{
#if defined _WIN32 || defined __CYGWIN__
static auto _SetThreadDescription = (t_SetThreadDescription)GetProcAddress( GetModuleHandleA( "kernel32.dll" ), "SetThreadDescription" );
if( _SetThreadDescription )
# endif
#elif defined _GNU_SOURCE && !defined __EMSCRIPTEN__
const auto sz = strlen( name );
if( sz <= 15 )
{
wchar_t buf[256];
mbstowcs( buf, name, 256 );
_SetThreadDescription( GetCurrentThread(), buf );
pthread_setname_np( handle, name );
}
else
{
# if defined _MSC_VER
THREADNAME_INFO info;
info.dwType = 0x1000;
info.szName = name;
info.dwThreadID = GetCurrentThreadId();
info.dwFlags = 0;
ThreadNameMsvcMagic( info );
# endif
}
#elif defined _GNU_SOURCE && !defined __EMSCRIPTEN__ && !defined __CYGWIN__
{
const auto sz = strlen( name );
if( sz <= 15 )
{
pthread_setname_np( pthread_self(), name );
}
else
{
char buf[16];
memcpy( buf, name, 15 );
buf[15] = '\0';
pthread_setname_np( pthread_self(), buf );
}
char buf[16];
memcpy( buf, name, 15 );
buf[15] = '\0';
pthread_setname_np( handle, buf );
}
#endif
#ifdef TRACY_ENABLE
#ifdef TRACY_COLLECT_THREAD_NAMES
{
InitRPMallocThread();
const auto sz = strlen( name );
char* buf = (char*)tracy_malloc( sz+1 );
memcpy( buf, name, sz );
buf[sz] = '\0';
buf[sz+1] = '\0';
auto data = (ThreadNameData*)tracy_malloc( sizeof( ThreadNameData ) );
data->id = detail::GetThreadHandleImpl();
# ifdef _WIN32
data->id = GetThreadId( static_cast<HANDLE>( handle ) );
# elif defined __APPLE__
pthread_threadid_np( handle, &data->id );
# else
data->id = (uint64_t)handle;
# endif
data->name = buf;
data->next = GetThreadNameData().load( std::memory_order_relaxed );
while( !GetThreadNameData().compare_exchange_weak( data->next, data, std::memory_order_release, std::memory_order_relaxed ) ) {}
data->next = s_threadNameData.load( std::memory_order_relaxed );
while( !s_threadNameData.compare_exchange_weak( data->next, data, std::memory_order_release, std::memory_order_relaxed ) ) {}
}
#endif
}
TRACY_API const char* GetThreadName( uint64_t id )
const char* GetThreadName( uint64_t id )
{
static char buf[256];
#ifdef TRACY_ENABLE
auto ptr = GetThreadNameData().load( std::memory_order_relaxed );
#ifdef TRACY_COLLECT_THREAD_NAMES
auto ptr = s_threadNameData.load( std::memory_order_relaxed );
while( ptr )
{
if( ptr->id == id )
{
return ptr->name;
strcpy( buf, ptr->name );
return buf;
}
ptr = ptr->next;
}
#else
# if defined _WIN32 || defined __CYGWIN__
static auto _GetThreadDescription = (t_GetThreadDescription)GetProcAddress( GetModuleHandleA( "kernel32.dll" ), "GetThreadDescription" );
if( _GetThreadDescription )
# ifdef _WIN32
# ifdef NTDDI_WIN10_RS2
auto hnd = OpenThread( THREAD_QUERY_LIMITED_INFORMATION, FALSE, (DWORD)id );
if( hnd != 0 )
{
auto hnd = OpenThread( THREAD_QUERY_LIMITED_INFORMATION, FALSE, (DWORD)id );
if( hnd != 0 )
PWSTR tmp;
GetThreadDescription( hnd, &tmp );
auto ret = wcstombs( buf, tmp, 256 );
CloseHandle( hnd );
if( ret != 0 )
{
PWSTR tmp;
_GetThreadDescription( hnd, &tmp );
auto ret = wcstombs( buf, tmp, 256 );
CloseHandle( hnd );
if( ret != 0 )
{
return buf;
}
return buf;
}
}
# elif defined __linux__
int cs, fd;
char path[32];
# ifdef __ANDROID__
int tid = gettid();
# else
int tid = (int) syscall( SYS_gettid );
# endif
snprintf( path, sizeof( path ), "/proc/self/task/%d/comm", tid );
sprintf( buf, "%" PRIu64, id );
# ifndef __ANDROID__
pthread_setcancelstate( PTHREAD_CANCEL_DISABLE, &cs );
# endif
if ( ( fd = open( path, O_RDONLY ) ) > 0) {
int len = read( fd, buf, 255 );
if( len > 0 )
{
buf[len] = 0;
if( len > 1 && buf[len-1] == '\n' )
{
buf[len-1] = 0;
}
}
close( fd );
# endif
# elif defined _GNU_SOURCE && !defined __ANDROID__ && !defined __EMSCRIPTEN__
if( pthread_getname_np( (pthread_t)id, buf, 256 ) == 0 )
{
return buf;
}
# ifndef __ANDROID__
pthread_setcancelstate( cs, 0 );
# endif
return buf;
# endif
#endif
sprintf( buf, "%" PRIu64, id );
return buf;
}
TRACY_API const char* GetEnvVar( const char* name )
{
#if defined _WIN32 || defined __CYGWIN__
// unfortunately getenv() on Windows is just fundamentally broken. It caches the entire
// environment block once on startup, then never refreshes it again. If any environment
// strings are added or modified after startup of the CRT, those changes will not be
// seen by getenv(). This removes the possibility of an app using this SDK from
// programmatically setting any of the behaviour controlling envvars here.
//
// To work around this, we'll instead go directly to the Win32 environment strings APIs
// to get the current value.
static char buffer[1024];
DWORD const kBufferSize = DWORD(sizeof(buffer) / sizeof(buffer[0]));
DWORD count = GetEnvironmentVariableA(name, buffer, kBufferSize);
if( count == 0 )
return nullptr;
if( count >= kBufferSize )
{
char* buf = reinterpret_cast<char*>(_alloca(count + 1));
count = GetEnvironmentVariableA(name, buf, count + 1);
memcpy(buffer, buf, kBufferSize);
buffer[kBufferSize - 1] = 0;
}
return buffer;
#else
return getenv(name);
#endif
}
}
#ifdef __cplusplus
extern "C" {
#endif
TRACY_API void ___tracy_set_thread_name( const char* name ) { tracy::SetThreadName( name ); }
#ifdef __cplusplus
}
#endif

View File

@@ -1,31 +1,42 @@
#ifndef __TRACYSYSTEM_HPP__
#define __TRACYSYSTEM_HPP__
#include <stdint.h>
#ifdef TRACY_ENABLE
# if defined __ANDROID__ || defined __CYGWIN__ || defined __APPLE__
# define TRACY_COLLECT_THREAD_NAMES
# endif
#endif
#include "TracyApi.h"
#ifdef _WIN32
extern "C" __declspec(dllimport) unsigned long __stdcall GetCurrentThreadId(void);
#else
# include <pthread.h>
#endif
#include <stdint.h>
#include <thread>
namespace tracy
{
namespace detail
{
TRACY_API uint64_t GetThreadHandleImpl();
}
#ifdef TRACY_ENABLE
TRACY_API uint64_t GetThreadHandle();
#else
static inline uint64_t GetThreadHandle()
{
return detail::GetThreadHandleImpl();
}
#ifdef _WIN32
static_assert( sizeof( decltype( GetCurrentThreadId() ) ) <= sizeof( uint64_t ), "Thread handle too big to fit in protocol" );
return uint64_t( GetCurrentThreadId() );
#elif defined __APPLE__
uint64_t id;
pthread_threadid_np( pthread_self(), &id );
return id;
#else
static_assert( sizeof( decltype( pthread_self() ) ) <= sizeof( uint64_t ), "Thread handle too big to fit in protocol" );
return uint64_t( pthread_self() );
#endif
}
TRACY_API void SetThreadName( const char* name );
TRACY_API const char* GetThreadName( uint64_t id );
TRACY_API const char* GetEnvVar(const char* name);
void SetThreadName( std::thread& thread, const char* name );
void SetThreadName( std::thread::native_handle_type handle, const char* name );
const char* GetThreadName( uint64_t id );
}

View File

@@ -1,18 +0,0 @@
# Extract the actual list of source files from a sibling Visual Studio project.
# Ensure these are simply-substituted variables, without changing their values.
SRC := $(SRC)
SRC2 := $(SRC2)
SRC3 := $(SRC3)
# Paths here are relative to the directory in which make was invoked, not to
# this file, so ../win32/$(PROJECT).vcxproj refers to the Visual Studio project
# of whichever tool is including this makefile fragment.
BASE := $(shell egrep 'ClCompile.*cpp"' ../win32/$(PROJECT).vcxproj | sed -e 's/.*\"\(.*\)\".*/\1/' | sed -e 's@\\@/@g')
BASE2 := $(shell egrep 'ClCompile.*c"' ../win32/$(PROJECT).vcxproj | sed -e 's/.*\"\(.*\)\".*/\1/' | sed -e 's@\\@/@g')
# The tool-specific makefile may request that certain files be omitted.
SRC += $(filter-out $(FILTER),$(BASE))
SRC2 += $(filter-out $(FILTER),$(BASE2))
SRC3 += $(filter-out $(FILTER),$(BASE3))

File diff suppressed because it is too large Load Diff

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@@ -1,7 +1,7 @@
/*
* LZ4 - Fast LZ compression algorithm
* Header File
* Copyright (C) 2011-present, Yann Collet.
* Copyright (C) 2011-2017, Yann Collet.
BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
@@ -33,6 +33,7 @@
- LZ4 source repository : https://github.com/lz4/lz4
*/
#ifndef TRACY_LZ4_H_2983827168210
#define TRACY_LZ4_H_2983827168210
@@ -40,35 +41,30 @@
#include <stddef.h> /* size_t */
#include <stdint.h>
namespace tracy
{
/**
Introduction
LZ4 is lossless compression algorithm, providing compression speed >500 MB/s per core,
LZ4 is lossless compression algorithm, providing compression speed at 400 MB/s per core,
scalable with multi-cores CPU. It features an extremely fast decoder, with speed in
multiple GB/s per core, typically reaching RAM speed limits on multi-core systems.
The LZ4 compression library provides in-memory compression and decompression functions.
It gives full buffer control to user.
Compression can be done in:
- a single step (described as Simple Functions)
- a single step, reusing a context (described in Advanced Functions)
- unbounded multiple steps (described as Streaming compression)
lz4.h generates and decodes LZ4-compressed blocks (doc/lz4_Block_format.md).
Decompressing such a compressed block requires additional metadata.
Exact metadata depends on exact decompression function.
For the typical case of LZ4_decompress_safe(),
metadata includes block's compressed size, and maximum bound of decompressed size.
Each application is free to encode and pass such metadata in whichever way it wants.
lz4.h provides block compression functions. It gives full buffer control to user.
Decompressing an lz4-compressed block also requires metadata (such as compressed size).
Each application is free to encode such metadata in whichever way it wants.
lz4.h only handle blocks, it can not generate Frames.
Blocks are different from Frames (doc/lz4_Frame_format.md).
Frames bundle both blocks and metadata in a specified manner.
Embedding metadata is required for compressed data to be self-contained and portable.
Frame format is delivered through a companion API, declared in lz4frame.h.
The `lz4` CLI can only manage frames.
An additional format, called LZ4 frame specification (doc/lz4_Frame_format.md),
take care of encoding standard metadata alongside LZ4-compressed blocks.
If your application requires interoperability, it's recommended to use it.
A library is provided to take care of it, see lz4frame.h.
*/
/*^***************************************************************
@@ -97,8 +93,8 @@
/*------ Version ------*/
#define LZ4_VERSION_MAJOR 1 /* for breaking interface changes */
#define LZ4_VERSION_MINOR 9 /* for new (non-breaking) interface capabilities */
#define LZ4_VERSION_RELEASE 3 /* for tweaks, bug-fixes, or development */
#define LZ4_VERSION_MINOR 8 /* for new (non-breaking) interface capabilities */
#define LZ4_VERSION_RELEASE 1 /* for tweaks, bug-fixes, or development */
#define LZ4_VERSION_NUMBER (LZ4_VERSION_MAJOR *100*100 + LZ4_VERSION_MINOR *100 + LZ4_VERSION_RELEASE)
@@ -107,11 +103,8 @@
#define LZ4_EXPAND_AND_QUOTE(str) LZ4_QUOTE(str)
#define LZ4_VERSION_STRING LZ4_EXPAND_AND_QUOTE(LZ4_LIB_VERSION)
namespace tracy
{
LZ4LIB_API int LZ4_versionNumber (void); /**< library version number; useful to check dll version */
LZ4LIB_API const char* LZ4_versionString (void); /**< library version string; useful to check dll version */
LZ4LIB_API int LZ4_versionNumber (void); /**< library version number; to be used when checking dll version */
LZ4LIB_API const char* LZ4_versionString (void); /**< library version string; to be used when checking dll version */
/*-************************************
@@ -120,48 +113,41 @@ LZ4LIB_API const char* LZ4_versionString (void); /**< library version string;
/*!
* LZ4_MEMORY_USAGE :
* Memory usage formula : N->2^N Bytes (examples : 10 -> 1KB; 12 -> 4KB ; 16 -> 64KB; 20 -> 1MB; etc.)
* Increasing memory usage improves compression ratio.
* Reduced memory usage may improve speed, thanks to better cache locality.
* Increasing memory usage improves compression ratio
* Reduced memory usage can improve speed, due to cache effect
* Default value is 14, for 16KB, which nicely fits into Intel x86 L1 cache
*/
#ifndef LZ4_MEMORY_USAGE
# define LZ4_MEMORY_USAGE 14
# define LZ4_MEMORY_USAGE 12
#endif
/*-************************************
* Simple Functions
**************************************/
/*! LZ4_compress_default() :
* Compresses 'srcSize' bytes from buffer 'src'
* into already allocated 'dst' buffer of size 'dstCapacity'.
* Compression is guaranteed to succeed if 'dstCapacity' >= LZ4_compressBound(srcSize).
* It also runs faster, so it's a recommended setting.
* If the function cannot compress 'src' into a more limited 'dst' budget,
* compression stops *immediately*, and the function result is zero.
* In which case, 'dst' content is undefined (invalid).
* srcSize : max supported value is LZ4_MAX_INPUT_SIZE.
* dstCapacity : size of buffer 'dst' (which must be already allocated)
* @return : the number of bytes written into buffer 'dst' (necessarily <= dstCapacity)
* or 0 if compression fails
* Note : This function is protected against buffer overflow scenarios (never writes outside 'dst' buffer, nor read outside 'source' buffer).
*/
Compresses 'srcSize' bytes from buffer 'src'
into already allocated 'dst' buffer of size 'dstCapacity'.
Compression is guaranteed to succeed if 'dstCapacity' >= LZ4_compressBound(srcSize).
It also runs faster, so it's a recommended setting.
If the function cannot compress 'src' into a limited 'dst' budget,
compression stops *immediately*, and the function result is zero.
As a consequence, 'dst' content is not valid.
This function never writes outside 'dst' buffer, nor read outside 'source' buffer.
srcSize : supported max value is LZ4_MAX_INPUT_VALUE
dstCapacity : full or partial size of buffer 'dst' (which must be already allocated)
return : the number of bytes written into buffer 'dst' (necessarily <= dstCapacity)
or 0 if compression fails */
LZ4LIB_API int LZ4_compress_default(const char* src, char* dst, int srcSize, int dstCapacity);
/*! LZ4_decompress_safe() :
* compressedSize : is the exact complete size of the compressed block.
* dstCapacity : is the size of destination buffer (which must be already allocated), presumed an upper bound of decompressed size.
* @return : the number of bytes decompressed into destination buffer (necessarily <= dstCapacity)
* If destination buffer is not large enough, decoding will stop and output an error code (negative value).
* If the source stream is detected malformed, the function will stop decoding and return a negative result.
* Note 1 : This function is protected against malicious data packets :
* it will never writes outside 'dst' buffer, nor read outside 'source' buffer,
* even if the compressed block is maliciously modified to order the decoder to do these actions.
* In such case, the decoder stops immediately, and considers the compressed block malformed.
* Note 2 : compressedSize and dstCapacity must be provided to the function, the compressed block does not contain them.
* The implementation is free to send / store / derive this information in whichever way is most beneficial.
* If there is a need for a different format which bundles together both compressed data and its metadata, consider looking at lz4frame.h instead.
*/
compressedSize : is the exact complete size of the compressed block.
dstCapacity : is the size of destination buffer, which must be already allocated.
return : the number of bytes decompressed into destination buffer (necessarily <= dstCapacity)
If destination buffer is not large enough, decoding will stop and output an error code (negative value).
If the source stream is detected malformed, the function will stop decoding and return a negative result.
This function is protected against buffer overflow exploits, including malicious data packets.
It never writes outside output buffer, nor reads outside input buffer.
*/
LZ4LIB_API int LZ4_decompress_safe (const char* src, char* dst, int compressedSize, int dstCapacity);
@@ -171,495 +157,261 @@ LZ4LIB_API int LZ4_decompress_safe (const char* src, char* dst, int compressedSi
#define LZ4_MAX_INPUT_SIZE 0x7E000000 /* 2 113 929 216 bytes */
#define LZ4_COMPRESSBOUND(isize) ((unsigned)(isize) > (unsigned)LZ4_MAX_INPUT_SIZE ? 0 : (isize) + ((isize)/255) + 16)
/*! LZ4_compressBound() :
/*!
LZ4_compressBound() :
Provides the maximum size that LZ4 compression may output in a "worst case" scenario (input data not compressible)
This function is primarily useful for memory allocation purposes (destination buffer size).
Macro LZ4_COMPRESSBOUND() is also provided for compilation-time evaluation (stack memory allocation for example).
Note that LZ4_compress_default() compresses faster when dstCapacity is >= LZ4_compressBound(srcSize)
Note that LZ4_compress_default() compress faster when dest buffer size is >= LZ4_compressBound(srcSize)
inputSize : max supported value is LZ4_MAX_INPUT_SIZE
return : maximum output size in a "worst case" scenario
or 0, if input size is incorrect (too large or negative)
or 0, if input size is too large ( > LZ4_MAX_INPUT_SIZE)
*/
LZ4LIB_API int LZ4_compressBound(int inputSize);
/*! LZ4_compress_fast() :
Same as LZ4_compress_default(), but allows selection of "acceleration" factor.
/*!
LZ4_compress_fast() :
Same as LZ4_compress_default(), but allows to select an "acceleration" factor.
The larger the acceleration value, the faster the algorithm, but also the lesser the compression.
It's a trade-off. It can be fine tuned, with each successive value providing roughly +~3% to speed.
An acceleration value of "1" is the same as regular LZ4_compress_default()
Values <= 0 will be replaced by LZ4_ACCELERATION_DEFAULT (currently == 1, see lz4.c).
Values > LZ4_ACCELERATION_MAX will be replaced by LZ4_ACCELERATION_MAX (currently == 65537, see lz4.c).
Values <= 0 will be replaced by ACCELERATION_DEFAULT (see lz4.c), which is 1.
*/
LZ4LIB_API int LZ4_compress_fast (const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
/*! LZ4_compress_fast_extState() :
* Same as LZ4_compress_fast(), using an externally allocated memory space for its state.
* Use LZ4_sizeofState() to know how much memory must be allocated,
* and allocate it on 8-bytes boundaries (using `malloc()` typically).
* Then, provide this buffer as `void* state` to compression function.
*/
/*!
LZ4_compress_fast_extState() :
Same compression function, just using an externally allocated memory space to store compression state.
Use LZ4_sizeofState() to know how much memory must be allocated,
and allocate it on 8-bytes boundaries (using malloc() typically).
Then, provide it as 'void* state' to compression function.
*/
LZ4LIB_API int LZ4_sizeofState(void);
LZ4LIB_API int LZ4_compress_fast_extState (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
/*! LZ4_compress_destSize() :
* Reverse the logic : compresses as much data as possible from 'src' buffer
* into already allocated buffer 'dst', of size >= 'targetDestSize'.
* This function either compresses the entire 'src' content into 'dst' if it's large enough,
* or fill 'dst' buffer completely with as much data as possible from 'src'.
* note: acceleration parameter is fixed to "default".
*
* *srcSizePtr : will be modified to indicate how many bytes where read from 'src' to fill 'dst'.
* New value is necessarily <= input value.
* @return : Nb bytes written into 'dst' (necessarily <= targetDestSize)
* or 0 if compression fails.
*
* Note : from v1.8.2 to v1.9.1, this function had a bug (fixed un v1.9.2+):
* the produced compressed content could, in specific circumstances,
* require to be decompressed into a destination buffer larger
* by at least 1 byte than the content to decompress.
* If an application uses `LZ4_compress_destSize()`,
* it's highly recommended to update liblz4 to v1.9.2 or better.
* If this can't be done or ensured,
* the receiving decompression function should provide
* a dstCapacity which is > decompressedSize, by at least 1 byte.
* See https://github.com/lz4/lz4/issues/859 for details
*/
/*!
LZ4_compress_destSize() :
Reverse the logic : compresses as much data as possible from 'src' buffer
into already allocated buffer 'dst' of size 'targetDestSize'.
This function either compresses the entire 'src' content into 'dst' if it's large enough,
or fill 'dst' buffer completely with as much data as possible from 'src'.
*srcSizePtr : will be modified to indicate how many bytes where read from 'src' to fill 'dst'.
New value is necessarily <= old value.
return : Nb bytes written into 'dst' (necessarily <= targetDestSize)
or 0 if compression fails
*/
LZ4LIB_API int LZ4_compress_destSize (const char* src, char* dst, int* srcSizePtr, int targetDstSize);
/*! LZ4_decompress_safe_partial() :
* Decompress an LZ4 compressed block, of size 'srcSize' at position 'src',
* into destination buffer 'dst' of size 'dstCapacity'.
* Up to 'targetOutputSize' bytes will be decoded.
* The function stops decoding on reaching this objective.
* This can be useful to boost performance
* whenever only the beginning of a block is required.
*
* @return : the number of bytes decoded in `dst` (necessarily <= targetOutputSize)
* If source stream is detected malformed, function returns a negative result.
*
* Note 1 : @return can be < targetOutputSize, if compressed block contains less data.
*
* Note 2 : targetOutputSize must be <= dstCapacity
*
* Note 3 : this function effectively stops decoding on reaching targetOutputSize,
* so dstCapacity is kind of redundant.
* This is because in older versions of this function,
* decoding operation would still write complete sequences.
* Therefore, there was no guarantee that it would stop writing at exactly targetOutputSize,
* it could write more bytes, though only up to dstCapacity.
* Some "margin" used to be required for this operation to work properly.
* Thankfully, this is no longer necessary.
* The function nonetheless keeps the same signature, in an effort to preserve API compatibility.
*
* Note 4 : If srcSize is the exact size of the block,
* then targetOutputSize can be any value,
* including larger than the block's decompressed size.
* The function will, at most, generate block's decompressed size.
*
* Note 5 : If srcSize is _larger_ than block's compressed size,
* then targetOutputSize **MUST** be <= block's decompressed size.
* Otherwise, *silent corruption will occur*.
*/
/*!
LZ4_decompress_fast() : (unsafe!!)
originalSize : is the original uncompressed size
return : the number of bytes read from the source buffer (in other words, the compressed size)
If the source stream is detected malformed, the function will stop decoding and return a negative result.
Destination buffer must be already allocated. Its size must be >= 'originalSize' bytes.
note : This function respects memory boundaries for *properly formed* compressed data.
It is a bit faster than LZ4_decompress_safe().
However, it does not provide any protection against intentionally modified data stream (malicious input).
Use this function in trusted environment only (data to decode comes from a trusted source).
*/
LZ4LIB_API int LZ4_decompress_fast (const char* src, char* dst, int originalSize);
/*!
LZ4_decompress_safe_partial() :
This function decompress a compressed block of size 'srcSize' at position 'src'
into destination buffer 'dst' of size 'dstCapacity'.
The function will decompress a minimum of 'targetOutputSize' bytes, and stop after that.
However, it's not accurate, and may write more than 'targetOutputSize' (but <= dstCapacity).
@return : the number of bytes decoded in the destination buffer (necessarily <= dstCapacity)
Note : this number can be < 'targetOutputSize' should the compressed block contain less data.
Always control how many bytes were decoded.
If the source stream is detected malformed, the function will stop decoding and return a negative result.
This function never writes outside of output buffer, and never reads outside of input buffer. It is therefore protected against malicious data packets.
*/
LZ4LIB_API int LZ4_decompress_safe_partial (const char* src, char* dst, int srcSize, int targetOutputSize, int dstCapacity);
/*-*********************************************
* Streaming Compression Functions
***********************************************/
typedef union LZ4_stream_u LZ4_stream_t; /* incomplete type (defined later) */
typedef union LZ4_stream_u LZ4_stream_t; /* incomplete type (defined later) */
/*! LZ4_createStream() and LZ4_freeStream() :
* LZ4_createStream() will allocate and initialize an `LZ4_stream_t` structure.
* LZ4_freeStream() releases its memory.
*/
LZ4LIB_API LZ4_stream_t* LZ4_createStream(void);
LZ4LIB_API int LZ4_freeStream (LZ4_stream_t* streamPtr);
/*! LZ4_resetStream_fast() : v1.9.0+
* Use this to prepare an LZ4_stream_t for a new chain of dependent blocks
* (e.g., LZ4_compress_fast_continue()).
*
* An LZ4_stream_t must be initialized once before usage.
* This is automatically done when created by LZ4_createStream().
* However, should the LZ4_stream_t be simply declared on stack (for example),
* it's necessary to initialize it first, using LZ4_initStream().
*
* After init, start any new stream with LZ4_resetStream_fast().
* A same LZ4_stream_t can be re-used multiple times consecutively
* and compress multiple streams,
* provided that it starts each new stream with LZ4_resetStream_fast().
*
* LZ4_resetStream_fast() is much faster than LZ4_initStream(),
* but is not compatible with memory regions containing garbage data.
*
* Note: it's only useful to call LZ4_resetStream_fast()
* in the context of streaming compression.
* The *extState* functions perform their own resets.
* Invoking LZ4_resetStream_fast() before is redundant, and even counterproductive.
/*! LZ4_resetStream() :
* An LZ4_stream_t structure can be allocated once and re-used multiple times.
* Use this function to start compressing a new stream.
*/
LZ4LIB_API void LZ4_resetStream_fast (LZ4_stream_t* streamPtr);
LZ4LIB_API void LZ4_resetStream (LZ4_stream_t* streamPtr);
/*! LZ4_loadDict() :
* Use this function to reference a static dictionary into LZ4_stream_t.
* The dictionary must remain available during compression.
* LZ4_loadDict() triggers a reset, so any previous data will be forgotten.
* The same dictionary will have to be loaded on decompression side for successful decoding.
* Dictionary are useful for better compression of small data (KB range).
* While LZ4 accept any input as dictionary,
* results are generally better when using Zstandard's Dictionary Builder.
* Use this function to load a static dictionary into LZ4_stream_t.
* Any previous data will be forgotten, only 'dictionary' will remain in memory.
* Loading a size of 0 is allowed, and is the same as reset.
* @return : loaded dictionary size, in bytes (necessarily <= 64 KB)
* @return : dictionary size, in bytes (necessarily <= 64 KB)
*/
LZ4LIB_API int LZ4_loadDict (LZ4_stream_t* streamPtr, const char* dictionary, int dictSize);
/*! LZ4_compress_fast_continue() :
* Compress 'src' content using data from previously compressed blocks, for better compression ratio.
* 'dst' buffer must be already allocated.
* Compress content into 'src' using data from previously compressed blocks, improving compression ratio.
* 'dst' buffer must be already allocated.
* If dstCapacity >= LZ4_compressBound(srcSize), compression is guaranteed to succeed, and runs faster.
*
* Important : Up to 64KB of previously compressed data is assumed to remain present and unmodified in memory !
* Special 1 : If input buffer is a double-buffer, it can have any size, including < 64 KB.
* Special 2 : If input buffer is a ring-buffer, it can have any size, including < 64 KB.
*
* @return : size of compressed block
* or 0 if there is an error (typically, cannot fit into 'dst').
*
* Note 1 : Each invocation to LZ4_compress_fast_continue() generates a new block.
* Each block has precise boundaries.
* Each block must be decompressed separately, calling LZ4_decompress_*() with relevant metadata.
* It's not possible to append blocks together and expect a single invocation of LZ4_decompress_*() to decompress them together.
*
* Note 2 : The previous 64KB of source data is __assumed__ to remain present, unmodified, at same address in memory !
*
* Note 3 : When input is structured as a double-buffer, each buffer can have any size, including < 64 KB.
* Make sure that buffers are separated, by at least one byte.
* This construction ensures that each block only depends on previous block.
*
* Note 4 : If input buffer is a ring-buffer, it can have any size, including < 64 KB.
*
* Note 5 : After an error, the stream status is undefined (invalid), it can only be reset or freed.
* or 0 if there is an error (typically, compressed data cannot fit into 'dst')
* After an error, the stream status is invalid, it can only be reset or freed.
*/
LZ4LIB_API int LZ4_compress_fast_continue (LZ4_stream_t* streamPtr, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
/*! LZ4_saveDict() :
* If last 64KB data cannot be guaranteed to remain available at its current memory location,
* If previously compressed data block is not guaranteed to remain available at its current memory location,
* save it into a safer place (char* safeBuffer).
* This is schematically equivalent to a memcpy() followed by LZ4_loadDict(),
* but is much faster, because LZ4_saveDict() doesn't need to rebuild tables.
* @return : saved dictionary size in bytes (necessarily <= maxDictSize), or 0 if error.
* Note : it's not necessary to call LZ4_loadDict() after LZ4_saveDict(), dictionary is immediately usable.
* @return : saved dictionary size in bytes (necessarily <= dictSize), or 0 if error.
*/
LZ4LIB_API int LZ4_saveDict (LZ4_stream_t* streamPtr, char* safeBuffer, int maxDictSize);
LZ4LIB_API int LZ4_saveDict (LZ4_stream_t* streamPtr, char* safeBuffer, int dictSize);
/*-**********************************************
* Streaming Decompression Functions
* Bufferless synchronous API
************************************************/
typedef union LZ4_streamDecode_u LZ4_streamDecode_t; /* tracking context */
typedef union LZ4_streamDecode_u LZ4_streamDecode_t; /* incomplete type (defined later) */
/*! LZ4_createStreamDecode() and LZ4_freeStreamDecode() :
* creation / destruction of streaming decompression tracking context.
* A tracking context can be re-used multiple times.
*/
* creation / destruction of streaming decompression tracking structure.
* A tracking structure can be re-used multiple times sequentially. */
LZ4LIB_API LZ4_streamDecode_t* LZ4_createStreamDecode(void);
LZ4LIB_API int LZ4_freeStreamDecode (LZ4_streamDecode_t* LZ4_stream);
/*! LZ4_setStreamDecode() :
* An LZ4_streamDecode_t context can be allocated once and re-used multiple times.
* An LZ4_streamDecode_t structure can be allocated once and re-used multiple times.
* Use this function to start decompression of a new stream of blocks.
* A dictionary can optionally be set. Use NULL or size 0 for a reset order.
* Dictionary is presumed stable : it must remain accessible and unmodified during next decompression.
* A dictionary can optionnally be set. Use NULL or size 0 for a simple reset order.
* @return : 1 if OK, 0 if error
*/
LZ4LIB_API int LZ4_setStreamDecode (LZ4_streamDecode_t* LZ4_streamDecode, const char* dictionary, int dictSize);
/*! LZ4_decoderRingBufferSize() : v1.8.2+
* Note : in a ring buffer scenario (optional),
* blocks are presumed decompressed next to each other
* up to the moment there is not enough remaining space for next block (remainingSize < maxBlockSize),
* at which stage it resumes from beginning of ring buffer.
* When setting such a ring buffer for streaming decompression,
* provides the minimum size of this ring buffer
* to be compatible with any source respecting maxBlockSize condition.
* @return : minimum ring buffer size,
* or 0 if there is an error (invalid maxBlockSize).
*/
LZ4LIB_API int LZ4_decoderRingBufferSize(int maxBlockSize);
#define LZ4_DECODER_RING_BUFFER_SIZE(maxBlockSize) (65536 + 14 + (maxBlockSize)) /* for static allocation; maxBlockSize presumed valid */
/*! LZ4_decompress_*_continue() :
* These decoding functions allow decompression of consecutive blocks in "streaming" mode.
* A block is an unsplittable entity, it must be presented entirely to a decompression function.
* Decompression functions only accepts one block at a time.
* The last 64KB of previously decoded data *must* remain available and unmodified at the memory position where they were decoded.
* If less than 64KB of data has been decoded, all the data must be present.
* Decompression functions only accept one block at a time.
* Previously decoded blocks *must* remain available at the memory position where they were decoded (up to 64 KB).
*
* Special : if decompression side sets a ring buffer, it must respect one of the following conditions :
* - Decompression buffer size is _at least_ LZ4_decoderRingBufferSize(maxBlockSize).
* maxBlockSize is the maximum size of any single block. It can have any value > 16 bytes.
* In which case, encoding and decoding buffers do not need to be synchronized.
* Actually, data can be produced by any source compliant with LZ4 format specification, and respecting maxBlockSize.
* - Synchronized mode :
* Decompression buffer size is _exactly_ the same as compression buffer size,
* and follows exactly same update rule (block boundaries at same positions),
* and decoding function is provided with exact decompressed size of each block (exception for last block of the stream),
* _then_ decoding & encoding ring buffer can have any size, including small ones ( < 64 KB).
* - Decompression buffer is larger than encoding buffer, by a minimum of maxBlockSize more bytes.
* Special : if application sets a ring buffer for decompression, it must respect one of the following conditions :
* - Exactly same size as encoding buffer, with same update rule (block boundaries at same positions)
* In which case, the decoding & encoding ring buffer can have any size, including very small ones ( < 64 KB).
* - Larger than encoding buffer, by a minimum of maxBlockSize more bytes.
* maxBlockSize is implementation dependent. It's the maximum size of any single block.
* In which case, encoding and decoding buffers do not need to be synchronized,
* and encoding ring buffer can have any size, including small ones ( < 64 KB).
*
* Whenever these conditions are not possible,
* save the last 64KB of decoded data into a safe buffer where it can't be modified during decompression,
* then indicate where this data is saved using LZ4_setStreamDecode(), before decompressing next block.
* - _At least_ 64 KB + 8 bytes + maxBlockSize.
* In which case, encoding and decoding buffers do not need to be synchronized,
* and encoding ring buffer can have any size, including larger than decoding buffer.
* Whenever these conditions are not possible, save the last 64KB of decoded data into a safe buffer,
* and indicate where it is saved using LZ4_setStreamDecode() before decompressing next block.
*/
LZ4LIB_API int LZ4_decompress_safe_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int srcSize, int dstCapacity);
LZ4LIB_API int LZ4_decompress_fast_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int originalSize);
/*! LZ4_decompress_*_usingDict() :
* These decoding functions work the same as
* a combination of LZ4_setStreamDecode() followed by LZ4_decompress_*_continue()
* They are stand-alone, and don't need an LZ4_streamDecode_t structure.
* Dictionary is presumed stable : it must remain accessible and unmodified during decompression.
* Performance tip : Decompression speed can be substantially increased
* when dst == dictStart + dictSize.
*/
LZ4LIB_API int LZ4_decompress_safe_usingDict (const char* src, char* dst, int srcSize, int dstCapcity, const char* dictStart, int dictSize);
}
#endif /* LZ4_H_2983827168210 */
LZ4LIB_API int LZ4_decompress_fast_usingDict (const char* src, char* dst, int originalSize, const char* dictStart, int dictSize);
/*^*************************************
/*^**********************************************
* !!!!!! STATIC LINKING ONLY !!!!!!
***************************************/
/*-****************************************************************************
* Experimental section
*
* Symbols declared in this section must be considered unstable. Their
* signatures or semantics may change, or they may be removed altogether in the
* future. They are therefore only safe to depend on when the caller is
* statically linked against the library.
*
* To protect against unsafe usage, not only are the declarations guarded,
* the definitions are hidden by default
* when building LZ4 as a shared/dynamic library.
*
* In order to access these declarations,
* define LZ4_STATIC_LINKING_ONLY in your application
* before including LZ4's headers.
*
* In order to make their implementations accessible dynamically, you must
* define LZ4_PUBLISH_STATIC_FUNCTIONS when building the LZ4 library.
******************************************************************************/
#ifdef LZ4_STATIC_LINKING_ONLY
#ifndef TRACY_LZ4_STATIC_3504398509
#define TRACY_LZ4_STATIC_3504398509
#ifdef LZ4_PUBLISH_STATIC_FUNCTIONS
#define LZ4LIB_STATIC_API LZ4LIB_API
#else
#define LZ4LIB_STATIC_API
#endif
namespace tracy
{
/*! LZ4_compress_fast_extState_fastReset() :
* A variant of LZ4_compress_fast_extState().
*
* Using this variant avoids an expensive initialization step.
* It is only safe to call if the state buffer is known to be correctly initialized already
* (see above comment on LZ4_resetStream_fast() for a definition of "correctly initialized").
* From a high level, the difference is that
* this function initializes the provided state with a call to something like LZ4_resetStream_fast()
* while LZ4_compress_fast_extState() starts with a call to LZ4_resetStream().
*/
LZ4LIB_STATIC_API int LZ4_compress_fast_extState_fastReset (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
/*! LZ4_attach_dictionary() :
* This is an experimental API that allows
* efficient use of a static dictionary many times.
*
* Rather than re-loading the dictionary buffer into a working context before
* each compression, or copying a pre-loaded dictionary's LZ4_stream_t into a
* working LZ4_stream_t, this function introduces a no-copy setup mechanism,
* in which the working stream references the dictionary stream in-place.
*
* Several assumptions are made about the state of the dictionary stream.
* Currently, only streams which have been prepared by LZ4_loadDict() should
* be expected to work.
*
* Alternatively, the provided dictionaryStream may be NULL,
* in which case any existing dictionary stream is unset.
*
* If a dictionary is provided, it replaces any pre-existing stream history.
* The dictionary contents are the only history that can be referenced and
* logically immediately precede the data compressed in the first subsequent
* compression call.
*
* The dictionary will only remain attached to the working stream through the
* first compression call, at the end of which it is cleared. The dictionary
* stream (and source buffer) must remain in-place / accessible / unchanged
* through the completion of the first compression call on the stream.
*/
LZ4LIB_STATIC_API void LZ4_attach_dictionary(LZ4_stream_t* workingStream, const LZ4_stream_t* dictionaryStream);
/*! In-place compression and decompression
*
* It's possible to have input and output sharing the same buffer,
* for highly contrained memory environments.
* In both cases, it requires input to lay at the end of the buffer,
* and decompression to start at beginning of the buffer.
* Buffer size must feature some margin, hence be larger than final size.
*
* |<------------------------buffer--------------------------------->|
* |<-----------compressed data--------->|
* |<-----------decompressed size------------------>|
* |<----margin---->|
*
* This technique is more useful for decompression,
* since decompressed size is typically larger,
* and margin is short.
*
* In-place decompression will work inside any buffer
* which size is >= LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize).
* This presumes that decompressedSize > compressedSize.
* Otherwise, it means compression actually expanded data,
* and it would be more efficient to store such data with a flag indicating it's not compressed.
* This can happen when data is not compressible (already compressed, or encrypted).
*
* For in-place compression, margin is larger, as it must be able to cope with both
* history preservation, requiring input data to remain unmodified up to LZ4_DISTANCE_MAX,
* and data expansion, which can happen when input is not compressible.
* As a consequence, buffer size requirements are much higher,
* and memory savings offered by in-place compression are more limited.
*
* There are ways to limit this cost for compression :
* - Reduce history size, by modifying LZ4_DISTANCE_MAX.
* Note that it is a compile-time constant, so all compressions will apply this limit.
* Lower values will reduce compression ratio, except when input_size < LZ4_DISTANCE_MAX,
* so it's a reasonable trick when inputs are known to be small.
* - Require the compressor to deliver a "maximum compressed size".
* This is the `dstCapacity` parameter in `LZ4_compress*()`.
* When this size is < LZ4_COMPRESSBOUND(inputSize), then compression can fail,
* in which case, the return code will be 0 (zero).
* The caller must be ready for these cases to happen,
* and typically design a backup scheme to send data uncompressed.
* The combination of both techniques can significantly reduce
* the amount of margin required for in-place compression.
*
* In-place compression can work in any buffer
* which size is >= (maxCompressedSize)
* with maxCompressedSize == LZ4_COMPRESSBOUND(srcSize) for guaranteed compression success.
* LZ4_COMPRESS_INPLACE_BUFFER_SIZE() depends on both maxCompressedSize and LZ4_DISTANCE_MAX,
* so it's possible to reduce memory requirements by playing with them.
*/
#define LZ4_DECOMPRESS_INPLACE_MARGIN(compressedSize) (((compressedSize) >> 8) + 32)
#define LZ4_DECOMPRESS_INPLACE_BUFFER_SIZE(decompressedSize) ((decompressedSize) + LZ4_DECOMPRESS_INPLACE_MARGIN(decompressedSize)) /**< note: presumes that compressedSize < decompressedSize. note2: margin is overestimated a bit, since it could use compressedSize instead */
#ifndef LZ4_DISTANCE_MAX /* history window size; can be user-defined at compile time */
# define LZ4_DISTANCE_MAX 65535 /* set to maximum value by default */
#endif
#define LZ4_COMPRESS_INPLACE_MARGIN (LZ4_DISTANCE_MAX + 32) /* LZ4_DISTANCE_MAX can be safely replaced by srcSize when it's smaller */
#define LZ4_COMPRESS_INPLACE_BUFFER_SIZE(maxCompressedSize) ((maxCompressedSize) + LZ4_COMPRESS_INPLACE_MARGIN) /**< maxCompressedSize is generally LZ4_COMPRESSBOUND(inputSize), but can be set to any lower value, with the risk that compression can fail (return code 0(zero)) */
}
#endif /* LZ4_STATIC_3504398509 */
#endif /* LZ4_STATIC_LINKING_ONLY */
#ifndef TRACY_LZ4_H_98237428734687
#define TRACY_LZ4_H_98237428734687
namespace tracy
{
/*-************************************************************
* Private Definitions
**************************************************************
* Do not use these definitions directly.
* They are only exposed to allow static allocation of `LZ4_stream_t` and `LZ4_streamDecode_t`.
* Accessing members will expose user code to API and/or ABI break in future versions of the library.
**************************************************************/
***********************************************/
/*-************************************
* Private definitions
**************************************
* Do not use these definitions.
* They are exposed to allow static allocation of `LZ4_stream_t` and `LZ4_streamDecode_t`.
* Using these definitions will expose code to API and/or ABI break in future versions of the library.
**************************************/
#define LZ4_HASHLOG (LZ4_MEMORY_USAGE-2)
#define LZ4_HASHTABLESIZE (1 << LZ4_MEMORY_USAGE)
#define LZ4_HASH_SIZE_U32 (1 << LZ4_HASHLOG) /* required as macro for static allocation */
#if defined(__cplusplus) || (defined (__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) /* C99 */)
typedef int8_t LZ4_i8;
typedef uint8_t LZ4_byte;
typedef uint16_t LZ4_u16;
typedef uint32_t LZ4_u32;
#else
typedef signed char LZ4_i8;
typedef unsigned char LZ4_byte;
typedef unsigned short LZ4_u16;
typedef unsigned int LZ4_u32;
#endif
typedef struct LZ4_stream_t_internal LZ4_stream_t_internal;
struct LZ4_stream_t_internal {
LZ4_u32 hashTable[LZ4_HASH_SIZE_U32];
LZ4_u32 currentOffset;
LZ4_u32 tableType;
const LZ4_byte* dictionary;
const LZ4_stream_t_internal* dictCtx;
LZ4_u32 dictSize;
};
typedef struct {
const LZ4_byte* externalDict;
uint32_t hashTable[LZ4_HASH_SIZE_U32];
uint32_t currentOffset;
uint32_t initCheck;
const uint8_t* dictionary;
uint8_t* bufferStart; /* obsolete, used for slideInputBuffer */
uint32_t dictSize;
} LZ4_stream_t_internal;
typedef struct {
const uint8_t* externalDict;
size_t extDictSize;
const LZ4_byte* prefixEnd;
const uint8_t* prefixEnd;
size_t prefixSize;
} LZ4_streamDecode_t_internal;
#else
/*! LZ4_stream_t :
* Do not use below internal definitions directly !
* Declare or allocate an LZ4_stream_t instead.
* LZ4_stream_t can also be created using LZ4_createStream(), which is recommended.
* The structure definition can be convenient for static allocation
* (on stack, or as part of larger structure).
* Init this structure with LZ4_initStream() before first use.
* note : only use this definition in association with static linking !
* this definition is not API/ABI safe, and may change in future versions.
typedef struct {
unsigned int hashTable[LZ4_HASH_SIZE_U32];
unsigned int currentOffset;
unsigned int initCheck;
const unsigned char* dictionary;
unsigned char* bufferStart; /* obsolete, used for slideInputBuffer */
unsigned int dictSize;
} LZ4_stream_t_internal;
typedef struct {
const unsigned char* externalDict;
size_t extDictSize;
const unsigned char* prefixEnd;
size_t prefixSize;
} LZ4_streamDecode_t_internal;
#endif
/*!
* LZ4_stream_t :
* information structure to track an LZ4 stream.
* init this structure before first use.
* note : only use in association with static linking !
* this definition is not API/ABI safe,
* it may change in a future version !
*/
#define LZ4_STREAMSIZE 16416 /* static size, for inter-version compatibility */
#define LZ4_STREAMSIZE_VOIDP (LZ4_STREAMSIZE / sizeof(void*))
#define LZ4_STREAMSIZE_U64 ((1 << (LZ4_MEMORY_USAGE-3)) + 4)
#define LZ4_STREAMSIZE (LZ4_STREAMSIZE_U64 * sizeof(unsigned long long))
union LZ4_stream_u {
void* table[LZ4_STREAMSIZE_VOIDP];
unsigned long long table[LZ4_STREAMSIZE_U64];
LZ4_stream_t_internal internal_donotuse;
}; /* previously typedef'd to LZ4_stream_t */
} ; /* previously typedef'd to LZ4_stream_t */
/*! LZ4_initStream() : v1.9.0+
* An LZ4_stream_t structure must be initialized at least once.
* This is automatically done when invoking LZ4_createStream(),
* but it's not when the structure is simply declared on stack (for example).
*
* Use LZ4_initStream() to properly initialize a newly declared LZ4_stream_t.
* It can also initialize any arbitrary buffer of sufficient size,
* and will @return a pointer of proper type upon initialization.
*
* Note : initialization fails if size and alignment conditions are not respected.
* In which case, the function will @return NULL.
* Note2: An LZ4_stream_t structure guarantees correct alignment and size.
* Note3: Before v1.9.0, use LZ4_resetStream() instead
/*!
* LZ4_streamDecode_t :
* information structure to track an LZ4 stream during decompression.
* init this structure using LZ4_setStreamDecode (or memset()) before first use
* note : only use in association with static linking !
* this definition is not API/ABI safe,
* and may change in a future version !
*/
LZ4LIB_API LZ4_stream_t* LZ4_initStream (void* buffer, size_t size);
/*! LZ4_streamDecode_t :
* information structure to track an LZ4 stream during decompression.
* init this structure using LZ4_setStreamDecode() before first use.
* note : only use in association with static linking !
* this definition is not API/ABI safe,
* and may change in a future version !
*/
#define LZ4_STREAMDECODESIZE_U64 (4 + ((sizeof(void*)==16) ? 2 : 0) /*AS-400*/ )
#define LZ4_STREAMDECODESIZE_U64 4
#define LZ4_STREAMDECODESIZE (LZ4_STREAMDECODESIZE_U64 * sizeof(unsigned long long))
union LZ4_streamDecode_u {
unsigned long long table[LZ4_STREAMDECODESIZE_U64];
@@ -667,111 +419,58 @@ union LZ4_streamDecode_u {
} ; /* previously typedef'd to LZ4_streamDecode_t */
/*-************************************
* Obsolete Functions
**************************************/
/*! Deprecation warnings
*
* Deprecated functions make the compiler generate a warning when invoked.
* This is meant to invite users to update their source code.
* Should deprecation warnings be a problem, it is generally possible to disable them,
* typically with -Wno-deprecated-declarations for gcc
* or _CRT_SECURE_NO_WARNINGS in Visual.
*
* Another method is to define LZ4_DISABLE_DEPRECATE_WARNINGS
* before including the header file.
*/
Should deprecation warnings be a problem,
it is generally possible to disable them,
typically with -Wno-deprecated-declarations for gcc
or _CRT_SECURE_NO_WARNINGS in Visual.
Otherwise, it's also possible to define LZ4_DISABLE_DEPRECATE_WARNINGS */
#ifdef LZ4_DISABLE_DEPRECATE_WARNINGS
# define LZ4_DEPRECATED(message) /* disable deprecation warnings */
#else
# if defined (__cplusplus) && (__cplusplus >= 201402) /* C++14 or greater */
# define LZ4_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__)
# if defined(__clang__) /* clang doesn't handle mixed C++11 and CNU attributes */
# define LZ4_DEPRECATED(message) __attribute__((deprecated(message)))
# elif defined (__cplusplus) && (__cplusplus >= 201402) /* C++14 or greater */
# define LZ4_DEPRECATED(message) [[deprecated(message)]]
# elif (LZ4_GCC_VERSION >= 405)
# define LZ4_DEPRECATED(message) __attribute__((deprecated(message)))
# elif (LZ4_GCC_VERSION >= 301)
# define LZ4_DEPRECATED(message) __attribute__((deprecated))
# elif defined(_MSC_VER)
# define LZ4_DEPRECATED(message) __declspec(deprecated(message))
# elif defined(__clang__) || (defined(__GNUC__) && (__GNUC__ * 10 + __GNUC_MINOR__ >= 45))
# define LZ4_DEPRECATED(message) __attribute__((deprecated(message)))
# elif defined(__GNUC__) && (__GNUC__ * 10 + __GNUC_MINOR__ >= 31)
# define LZ4_DEPRECATED(message) __attribute__((deprecated))
# else
# pragma message("WARNING: LZ4_DEPRECATED needs custom implementation for this compiler")
# define LZ4_DEPRECATED(message) /* disabled */
# pragma message("WARNING: You need to implement LZ4_DEPRECATED for this compiler")
# define LZ4_DEPRECATED(message)
# endif
#endif /* LZ4_DISABLE_DEPRECATE_WARNINGS */
/*! Obsolete compression functions (since v1.7.3) */
LZ4_DEPRECATED("use LZ4_compress_default() instead") LZ4LIB_API int LZ4_compress (const char* src, char* dest, int srcSize);
LZ4_DEPRECATED("use LZ4_compress_default() instead") LZ4LIB_API int LZ4_compress_limitedOutput (const char* src, char* dest, int srcSize, int maxOutputSize);
LZ4_DEPRECATED("use LZ4_compress_fast_extState() instead") LZ4LIB_API int LZ4_compress_withState (void* state, const char* source, char* dest, int inputSize);
LZ4_DEPRECATED("use LZ4_compress_fast_extState() instead") LZ4LIB_API int LZ4_compress_limitedOutput_withState (void* state, const char* source, char* dest, int inputSize, int maxOutputSize);
LZ4_DEPRECATED("use LZ4_compress_fast_continue() instead") LZ4LIB_API int LZ4_compress_continue (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize);
LZ4_DEPRECATED("use LZ4_compress_fast_continue() instead") LZ4LIB_API int LZ4_compress_limitedOutput_continue (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize, int maxOutputSize);
/* Obsolete compression functions */
LZ4LIB_API LZ4_DEPRECATED("use LZ4_compress_default() instead") int LZ4_compress (const char* source, char* dest, int sourceSize);
LZ4LIB_API LZ4_DEPRECATED("use LZ4_compress_default() instead") int LZ4_compress_limitedOutput (const char* source, char* dest, int sourceSize, int maxOutputSize);
LZ4LIB_API LZ4_DEPRECATED("use LZ4_compress_fast_extState() instead") int LZ4_compress_withState (void* state, const char* source, char* dest, int inputSize);
LZ4LIB_API LZ4_DEPRECATED("use LZ4_compress_fast_extState() instead") int LZ4_compress_limitedOutput_withState (void* state, const char* source, char* dest, int inputSize, int maxOutputSize);
LZ4LIB_API LZ4_DEPRECATED("use LZ4_compress_fast_continue() instead") int LZ4_compress_continue (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize);
LZ4LIB_API LZ4_DEPRECATED("use LZ4_compress_fast_continue() instead") int LZ4_compress_limitedOutput_continue (LZ4_stream_t* LZ4_streamPtr, const char* source, char* dest, int inputSize, int maxOutputSize);
/*! Obsolete decompression functions (since v1.8.0) */
LZ4_DEPRECATED("use LZ4_decompress_fast() instead") LZ4LIB_API int LZ4_uncompress (const char* source, char* dest, int outputSize);
LZ4_DEPRECATED("use LZ4_decompress_safe() instead") LZ4LIB_API int LZ4_uncompress_unknownOutputSize (const char* source, char* dest, int isize, int maxOutputSize);
/* Obsolete decompression functions */
LZ4LIB_API LZ4_DEPRECATED("use LZ4_decompress_fast() instead") int LZ4_uncompress (const char* source, char* dest, int outputSize);
LZ4LIB_API LZ4_DEPRECATED("use LZ4_decompress_safe() instead") int LZ4_uncompress_unknownOutputSize (const char* source, char* dest, int isize, int maxOutputSize);
/* Obsolete streaming functions (since v1.7.0)
* degraded functionality; do not use!
*
* In order to perform streaming compression, these functions depended on data
* that is no longer tracked in the state. They have been preserved as well as
* possible: using them will still produce a correct output. However, they don't
* actually retain any history between compression calls. The compression ratio
* achieved will therefore be no better than compressing each chunk
* independently.
*/
LZ4_DEPRECATED("Use LZ4_createStream() instead") LZ4LIB_API void* LZ4_create (char* inputBuffer);
LZ4_DEPRECATED("Use LZ4_createStream() instead") LZ4LIB_API int LZ4_sizeofStreamState(void);
LZ4_DEPRECATED("Use LZ4_resetStream() instead") LZ4LIB_API int LZ4_resetStreamState(void* state, char* inputBuffer);
LZ4_DEPRECATED("Use LZ4_saveDict() instead") LZ4LIB_API char* LZ4_slideInputBuffer (void* state);
/* Obsolete streaming functions; use new streaming interface whenever possible */
LZ4LIB_API LZ4_DEPRECATED("use LZ4_createStream() instead") void* LZ4_create (char* inputBuffer);
LZ4LIB_API LZ4_DEPRECATED("use LZ4_createStream() instead") int LZ4_sizeofStreamState(void);
LZ4LIB_API LZ4_DEPRECATED("use LZ4_resetStream() instead") int LZ4_resetStreamState(void* state, char* inputBuffer);
LZ4LIB_API LZ4_DEPRECATED("use LZ4_saveDict() instead") char* LZ4_slideInputBuffer (void* state);
/*! Obsolete streaming decoding functions (since v1.7.0) */
LZ4_DEPRECATED("use LZ4_decompress_safe_usingDict() instead") LZ4LIB_API int LZ4_decompress_safe_withPrefix64k (const char* src, char* dst, int compressedSize, int maxDstSize);
LZ4_DEPRECATED("use LZ4_decompress_fast_usingDict() instead") LZ4LIB_API int LZ4_decompress_fast_withPrefix64k (const char* src, char* dst, int originalSize);
/*! Obsolete LZ4_decompress_fast variants (since v1.9.0) :
* These functions used to be faster than LZ4_decompress_safe(),
* but this is no longer the case. They are now slower.
* This is because LZ4_decompress_fast() doesn't know the input size,
* and therefore must progress more cautiously into the input buffer to not read beyond the end of block.
* On top of that `LZ4_decompress_fast()` is not protected vs malformed or malicious inputs, making it a security liability.
* As a consequence, LZ4_decompress_fast() is strongly discouraged, and deprecated.
*
* The last remaining LZ4_decompress_fast() specificity is that
* it can decompress a block without knowing its compressed size.
* Such functionality can be achieved in a more secure manner
* by employing LZ4_decompress_safe_partial().
*
* Parameters:
* originalSize : is the uncompressed size to regenerate.
* `dst` must be already allocated, its size must be >= 'originalSize' bytes.
* @return : number of bytes read from source buffer (== compressed size).
* The function expects to finish at block's end exactly.
* If the source stream is detected malformed, the function stops decoding and returns a negative result.
* note : LZ4_decompress_fast*() requires originalSize. Thanks to this information, it never writes past the output buffer.
* However, since it doesn't know its 'src' size, it may read an unknown amount of input, past input buffer bounds.
* Also, since match offsets are not validated, match reads from 'src' may underflow too.
* These issues never happen if input (compressed) data is correct.
* But they may happen if input data is invalid (error or intentional tampering).
* As a consequence, use these functions in trusted environments with trusted data **only**.
*/
LZ4_DEPRECATED("This function is deprecated and unsafe. Consider using LZ4_decompress_safe() instead")
LZ4LIB_API int LZ4_decompress_fast (const char* src, char* dst, int originalSize);
LZ4_DEPRECATED("This function is deprecated and unsafe. Consider using LZ4_decompress_safe_continue() instead")
LZ4LIB_API int LZ4_decompress_fast_continue (LZ4_streamDecode_t* LZ4_streamDecode, const char* src, char* dst, int originalSize);
LZ4_DEPRECATED("This function is deprecated and unsafe. Consider using LZ4_decompress_safe_usingDict() instead")
LZ4LIB_API int LZ4_decompress_fast_usingDict (const char* src, char* dst, int originalSize, const char* dictStart, int dictSize);
/*! LZ4_resetStream() :
* An LZ4_stream_t structure must be initialized at least once.
* This is done with LZ4_initStream(), or LZ4_resetStream().
* Consider switching to LZ4_initStream(),
* invoking LZ4_resetStream() will trigger deprecation warnings in the future.
*/
LZ4LIB_API void LZ4_resetStream (LZ4_stream_t* streamPtr);
/* Obsolete streaming decoding functions */
LZ4LIB_API LZ4_DEPRECATED("use LZ4_decompress_safe_usingDict() instead") int LZ4_decompress_safe_withPrefix64k (const char* src, char* dst, int compressedSize, int maxDstSize);
LZ4LIB_API LZ4_DEPRECATED("use LZ4_decompress_fast_usingDict() instead") int LZ4_decompress_fast_withPrefix64k (const char* src, char* dst, int originalSize);
}
#endif /* LZ4_H_98237428734687 */
#endif /* LZ4_H_2983827168210 */

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@@ -1,405 +0,0 @@
/*
LZ4 HC - High Compression Mode of LZ4
Header File
Copyright (C) 2011-2017, Yann Collet.
BSD 2-Clause License (http://www.opensource.org/licenses/bsd-license.php)
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the following disclaimer
in the documentation and/or other materials provided with the
distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
You can contact the author at :
- LZ4 source repository : https://github.com/lz4/lz4
- LZ4 public forum : https://groups.google.com/forum/#!forum/lz4c
*/
#ifndef TRACY_LZ4_HC_H_19834876238432
#define TRACY_LZ4_HC_H_19834876238432
/* --- Dependency --- */
/* note : lz4hc requires lz4.h/lz4.c for compilation */
#include "tracy_lz4.hpp" /* stddef, LZ4LIB_API, LZ4_DEPRECATED */
/* --- Useful constants --- */
#define LZ4HC_CLEVEL_MIN 3
#define LZ4HC_CLEVEL_DEFAULT 9
#define LZ4HC_CLEVEL_OPT_MIN 10
#define LZ4HC_CLEVEL_MAX 12
namespace tracy
{
/*-************************************
* Block Compression
**************************************/
/*! LZ4_compress_HC() :
* Compress data from `src` into `dst`, using the powerful but slower "HC" algorithm.
* `dst` must be already allocated.
* Compression is guaranteed to succeed if `dstCapacity >= LZ4_compressBound(srcSize)` (see "lz4.h")
* Max supported `srcSize` value is LZ4_MAX_INPUT_SIZE (see "lz4.h")
* `compressionLevel` : any value between 1 and LZ4HC_CLEVEL_MAX will work.
* Values > LZ4HC_CLEVEL_MAX behave the same as LZ4HC_CLEVEL_MAX.
* @return : the number of bytes written into 'dst'
* or 0 if compression fails.
*/
LZ4LIB_API int LZ4_compress_HC (const char* src, char* dst, int srcSize, int dstCapacity, int compressionLevel);
/* Note :
* Decompression functions are provided within "lz4.h" (BSD license)
*/
/*! LZ4_compress_HC_extStateHC() :
* Same as LZ4_compress_HC(), but using an externally allocated memory segment for `state`.
* `state` size is provided by LZ4_sizeofStateHC().
* Memory segment must be aligned on 8-bytes boundaries (which a normal malloc() should do properly).
*/
LZ4LIB_API int LZ4_sizeofStateHC(void);
LZ4LIB_API int LZ4_compress_HC_extStateHC(void* stateHC, const char* src, char* dst, int srcSize, int maxDstSize, int compressionLevel);
/*! LZ4_compress_HC_destSize() : v1.9.0+
* Will compress as much data as possible from `src`
* to fit into `targetDstSize` budget.
* Result is provided in 2 parts :
* @return : the number of bytes written into 'dst' (necessarily <= targetDstSize)
* or 0 if compression fails.
* `srcSizePtr` : on success, *srcSizePtr is updated to indicate how much bytes were read from `src`
*/
LZ4LIB_API int LZ4_compress_HC_destSize(void* stateHC,
const char* src, char* dst,
int* srcSizePtr, int targetDstSize,
int compressionLevel);
/*-************************************
* Streaming Compression
* Bufferless synchronous API
**************************************/
typedef union LZ4_streamHC_u LZ4_streamHC_t; /* incomplete type (defined later) */
/*! LZ4_createStreamHC() and LZ4_freeStreamHC() :
* These functions create and release memory for LZ4 HC streaming state.
* Newly created states are automatically initialized.
* A same state can be used multiple times consecutively,
* starting with LZ4_resetStreamHC_fast() to start a new stream of blocks.
*/
LZ4LIB_API LZ4_streamHC_t* LZ4_createStreamHC(void);
LZ4LIB_API int LZ4_freeStreamHC (LZ4_streamHC_t* streamHCPtr);
/*
These functions compress data in successive blocks of any size,
using previous blocks as dictionary, to improve compression ratio.
One key assumption is that previous blocks (up to 64 KB) remain read-accessible while compressing next blocks.
There is an exception for ring buffers, which can be smaller than 64 KB.
Ring-buffer scenario is automatically detected and handled within LZ4_compress_HC_continue().
Before starting compression, state must be allocated and properly initialized.
LZ4_createStreamHC() does both, though compression level is set to LZ4HC_CLEVEL_DEFAULT.
Selecting the compression level can be done with LZ4_resetStreamHC_fast() (starts a new stream)
or LZ4_setCompressionLevel() (anytime, between blocks in the same stream) (experimental).
LZ4_resetStreamHC_fast() only works on states which have been properly initialized at least once,
which is automatically the case when state is created using LZ4_createStreamHC().
After reset, a first "fictional block" can be designated as initial dictionary,
using LZ4_loadDictHC() (Optional).
Invoke LZ4_compress_HC_continue() to compress each successive block.
The number of blocks is unlimited.
Previous input blocks, including initial dictionary when present,
must remain accessible and unmodified during compression.
It's allowed to update compression level anytime between blocks,
using LZ4_setCompressionLevel() (experimental).
'dst' buffer should be sized to handle worst case scenarios
(see LZ4_compressBound(), it ensures compression success).
In case of failure, the API does not guarantee recovery,
so the state _must_ be reset.
To ensure compression success
whenever `dst` buffer size cannot be made >= LZ4_compressBound(),
consider using LZ4_compress_HC_continue_destSize().
Whenever previous input blocks can't be preserved unmodified in-place during compression of next blocks,
it's possible to copy the last blocks into a more stable memory space, using LZ4_saveDictHC().
Return value of LZ4_saveDictHC() is the size of dictionary effectively saved into 'safeBuffer' (<= 64 KB)
After completing a streaming compression,
it's possible to start a new stream of blocks, using the same LZ4_streamHC_t state,
just by resetting it, using LZ4_resetStreamHC_fast().
*/
LZ4LIB_API void LZ4_resetStreamHC_fast(LZ4_streamHC_t* streamHCPtr, int compressionLevel); /* v1.9.0+ */
LZ4LIB_API int LZ4_loadDictHC (LZ4_streamHC_t* streamHCPtr, const char* dictionary, int dictSize);
LZ4LIB_API int LZ4_compress_HC_continue (LZ4_streamHC_t* streamHCPtr,
const char* src, char* dst,
int srcSize, int maxDstSize);
/*! LZ4_compress_HC_continue_destSize() : v1.9.0+
* Similar to LZ4_compress_HC_continue(),
* but will read as much data as possible from `src`
* to fit into `targetDstSize` budget.
* Result is provided into 2 parts :
* @return : the number of bytes written into 'dst' (necessarily <= targetDstSize)
* or 0 if compression fails.
* `srcSizePtr` : on success, *srcSizePtr will be updated to indicate how much bytes were read from `src`.
* Note that this function may not consume the entire input.
*/
LZ4LIB_API int LZ4_compress_HC_continue_destSize(LZ4_streamHC_t* LZ4_streamHCPtr,
const char* src, char* dst,
int* srcSizePtr, int targetDstSize);
LZ4LIB_API int LZ4_saveDictHC (LZ4_streamHC_t* streamHCPtr, char* safeBuffer, int maxDictSize);
/*^**********************************************
* !!!!!! STATIC LINKING ONLY !!!!!!
***********************************************/
/*-******************************************************************
* PRIVATE DEFINITIONS :
* Do not use these definitions directly.
* They are merely exposed to allow static allocation of `LZ4_streamHC_t`.
* Declare an `LZ4_streamHC_t` directly, rather than any type below.
* Even then, only do so in the context of static linking, as definitions may change between versions.
********************************************************************/
#define LZ4HC_DICTIONARY_LOGSIZE 16
#define LZ4HC_MAXD (1<<LZ4HC_DICTIONARY_LOGSIZE)
#define LZ4HC_MAXD_MASK (LZ4HC_MAXD - 1)
#define LZ4HC_HASH_LOG 15
#define LZ4HC_HASHTABLESIZE (1 << LZ4HC_HASH_LOG)
#define LZ4HC_HASH_MASK (LZ4HC_HASHTABLESIZE - 1)
typedef struct LZ4HC_CCtx_internal LZ4HC_CCtx_internal;
struct LZ4HC_CCtx_internal
{
LZ4_u32 hashTable[LZ4HC_HASHTABLESIZE];
LZ4_u16 chainTable[LZ4HC_MAXD];
const LZ4_byte* end; /* next block here to continue on current prefix */
const LZ4_byte* base; /* All index relative to this position */
const LZ4_byte* dictBase; /* alternate base for extDict */
LZ4_u32 dictLimit; /* below that point, need extDict */
LZ4_u32 lowLimit; /* below that point, no more dict */
LZ4_u32 nextToUpdate; /* index from which to continue dictionary update */
short compressionLevel;
LZ4_i8 favorDecSpeed; /* favor decompression speed if this flag set,
otherwise, favor compression ratio */
LZ4_i8 dirty; /* stream has to be fully reset if this flag is set */
const LZ4HC_CCtx_internal* dictCtx;
};
/* Do not use these definitions directly !
* Declare or allocate an LZ4_streamHC_t instead.
*/
#define LZ4_STREAMHCSIZE 262200 /* static size, for inter-version compatibility */
#define LZ4_STREAMHCSIZE_VOIDP (LZ4_STREAMHCSIZE / sizeof(void*))
union LZ4_streamHC_u {
void* table[LZ4_STREAMHCSIZE_VOIDP];
LZ4HC_CCtx_internal internal_donotuse;
}; /* previously typedef'd to LZ4_streamHC_t */
/* LZ4_streamHC_t :
* This structure allows static allocation of LZ4 HC streaming state.
* This can be used to allocate statically, on state, or as part of a larger structure.
*
* Such state **must** be initialized using LZ4_initStreamHC() before first use.
*
* Note that invoking LZ4_initStreamHC() is not required when
* the state was created using LZ4_createStreamHC() (which is recommended).
* Using the normal builder, a newly created state is automatically initialized.
*
* Static allocation shall only be used in combination with static linking.
*/
/* LZ4_initStreamHC() : v1.9.0+
* Required before first use of a statically allocated LZ4_streamHC_t.
* Before v1.9.0 : use LZ4_resetStreamHC() instead
*/
LZ4LIB_API LZ4_streamHC_t* LZ4_initStreamHC (void* buffer, size_t size);
/*-************************************
* Deprecated Functions
**************************************/
/* see lz4.h LZ4_DISABLE_DEPRECATE_WARNINGS to turn off deprecation warnings */
/* deprecated compression functions */
LZ4_DEPRECATED("use LZ4_compress_HC() instead") LZ4LIB_API int LZ4_compressHC (const char* source, char* dest, int inputSize);
LZ4_DEPRECATED("use LZ4_compress_HC() instead") LZ4LIB_API int LZ4_compressHC_limitedOutput (const char* source, char* dest, int inputSize, int maxOutputSize);
LZ4_DEPRECATED("use LZ4_compress_HC() instead") LZ4LIB_API int LZ4_compressHC2 (const char* source, char* dest, int inputSize, int compressionLevel);
LZ4_DEPRECATED("use LZ4_compress_HC() instead") LZ4LIB_API int LZ4_compressHC2_limitedOutput(const char* source, char* dest, int inputSize, int maxOutputSize, int compressionLevel);
LZ4_DEPRECATED("use LZ4_compress_HC_extStateHC() instead") LZ4LIB_API int LZ4_compressHC_withStateHC (void* state, const char* source, char* dest, int inputSize);
LZ4_DEPRECATED("use LZ4_compress_HC_extStateHC() instead") LZ4LIB_API int LZ4_compressHC_limitedOutput_withStateHC (void* state, const char* source, char* dest, int inputSize, int maxOutputSize);
LZ4_DEPRECATED("use LZ4_compress_HC_extStateHC() instead") LZ4LIB_API int LZ4_compressHC2_withStateHC (void* state, const char* source, char* dest, int inputSize, int compressionLevel);
LZ4_DEPRECATED("use LZ4_compress_HC_extStateHC() instead") LZ4LIB_API int LZ4_compressHC2_limitedOutput_withStateHC(void* state, const char* source, char* dest, int inputSize, int maxOutputSize, int compressionLevel);
LZ4_DEPRECATED("use LZ4_compress_HC_continue() instead") LZ4LIB_API int LZ4_compressHC_continue (LZ4_streamHC_t* LZ4_streamHCPtr, const char* source, char* dest, int inputSize);
LZ4_DEPRECATED("use LZ4_compress_HC_continue() instead") LZ4LIB_API int LZ4_compressHC_limitedOutput_continue (LZ4_streamHC_t* LZ4_streamHCPtr, const char* source, char* dest, int inputSize, int maxOutputSize);
/* Obsolete streaming functions; degraded functionality; do not use!
*
* In order to perform streaming compression, these functions depended on data
* that is no longer tracked in the state. They have been preserved as well as
* possible: using them will still produce a correct output. However, use of
* LZ4_slideInputBufferHC() will truncate the history of the stream, rather
* than preserve a window-sized chunk of history.
*/
LZ4_DEPRECATED("use LZ4_createStreamHC() instead") LZ4LIB_API void* LZ4_createHC (const char* inputBuffer);
LZ4_DEPRECATED("use LZ4_saveDictHC() instead") LZ4LIB_API char* LZ4_slideInputBufferHC (void* LZ4HC_Data);
LZ4_DEPRECATED("use LZ4_freeStreamHC() instead") LZ4LIB_API int LZ4_freeHC (void* LZ4HC_Data);
LZ4_DEPRECATED("use LZ4_compress_HC_continue() instead") LZ4LIB_API int LZ4_compressHC2_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize, int compressionLevel);
LZ4_DEPRECATED("use LZ4_compress_HC_continue() instead") LZ4LIB_API int LZ4_compressHC2_limitedOutput_continue (void* LZ4HC_Data, const char* source, char* dest, int inputSize, int maxOutputSize, int compressionLevel);
LZ4_DEPRECATED("use LZ4_createStreamHC() instead") LZ4LIB_API int LZ4_sizeofStreamStateHC(void);
LZ4_DEPRECATED("use LZ4_initStreamHC() instead") LZ4LIB_API int LZ4_resetStreamStateHC(void* state, char* inputBuffer);
/* LZ4_resetStreamHC() is now replaced by LZ4_initStreamHC().
* The intention is to emphasize the difference with LZ4_resetStreamHC_fast(),
* which is now the recommended function to start a new stream of blocks,
* but cannot be used to initialize a memory segment containing arbitrary garbage data.
*
* It is recommended to switch to LZ4_initStreamHC().
* LZ4_resetStreamHC() will generate deprecation warnings in a future version.
*/
LZ4LIB_API void LZ4_resetStreamHC (LZ4_streamHC_t* streamHCPtr, int compressionLevel);
}
#endif /* LZ4_HC_H_19834876238432 */
/*-**************************************************
* !!!!! STATIC LINKING ONLY !!!!!
* Following definitions are considered experimental.
* They should not be linked from DLL,
* as there is no guarantee of API stability yet.
* Prototypes will be promoted to "stable" status
* after successfull usage in real-life scenarios.
***************************************************/
#ifdef LZ4_HC_STATIC_LINKING_ONLY /* protection macro */
#ifndef TRACY_LZ4_HC_SLO_098092834
#define TRACY_LZ4_HC_SLO_098092834
#define LZ4_STATIC_LINKING_ONLY /* LZ4LIB_STATIC_API */
#include "tracy_lz4.hpp"
namespace tracy
{
/*! LZ4_setCompressionLevel() : v1.8.0+ (experimental)
* It's possible to change compression level
* between successive invocations of LZ4_compress_HC_continue*()
* for dynamic adaptation.
*/
LZ4LIB_STATIC_API void LZ4_setCompressionLevel(
LZ4_streamHC_t* LZ4_streamHCPtr, int compressionLevel);
/*! LZ4_favorDecompressionSpeed() : v1.8.2+ (experimental)
* Opt. Parser will favor decompression speed over compression ratio.
* Only applicable to levels >= LZ4HC_CLEVEL_OPT_MIN.
*/
LZ4LIB_STATIC_API void LZ4_favorDecompressionSpeed(
LZ4_streamHC_t* LZ4_streamHCPtr, int favor);
/*! LZ4_resetStreamHC_fast() : v1.9.0+
* When an LZ4_streamHC_t is known to be in a internally coherent state,
* it can often be prepared for a new compression with almost no work, only
* sometimes falling back to the full, expensive reset that is always required
* when the stream is in an indeterminate state (i.e., the reset performed by
* LZ4_resetStreamHC()).
*
* LZ4_streamHCs are guaranteed to be in a valid state when:
* - returned from LZ4_createStreamHC()
* - reset by LZ4_resetStreamHC()
* - memset(stream, 0, sizeof(LZ4_streamHC_t))
* - the stream was in a valid state and was reset by LZ4_resetStreamHC_fast()
* - the stream was in a valid state and was then used in any compression call
* that returned success
* - the stream was in an indeterminate state and was used in a compression
* call that fully reset the state (LZ4_compress_HC_extStateHC()) and that
* returned success
*
* Note:
* A stream that was last used in a compression call that returned an error
* may be passed to this function. However, it will be fully reset, which will
* clear any existing history and settings from the context.
*/
LZ4LIB_STATIC_API void LZ4_resetStreamHC_fast(
LZ4_streamHC_t* LZ4_streamHCPtr, int compressionLevel);
/*! LZ4_compress_HC_extStateHC_fastReset() :
* A variant of LZ4_compress_HC_extStateHC().
*
* Using this variant avoids an expensive initialization step. It is only safe
* to call if the state buffer is known to be correctly initialized already
* (see above comment on LZ4_resetStreamHC_fast() for a definition of
* "correctly initialized"). From a high level, the difference is that this
* function initializes the provided state with a call to
* LZ4_resetStreamHC_fast() while LZ4_compress_HC_extStateHC() starts with a
* call to LZ4_resetStreamHC().
*/
LZ4LIB_STATIC_API int LZ4_compress_HC_extStateHC_fastReset (
void* state,
const char* src, char* dst,
int srcSize, int dstCapacity,
int compressionLevel);
/*! LZ4_attach_HC_dictionary() :
* This is an experimental API that allows for the efficient use of a
* static dictionary many times.
*
* Rather than re-loading the dictionary buffer into a working context before
* each compression, or copying a pre-loaded dictionary's LZ4_streamHC_t into a
* working LZ4_streamHC_t, this function introduces a no-copy setup mechanism,
* in which the working stream references the dictionary stream in-place.
*
* Several assumptions are made about the state of the dictionary stream.
* Currently, only streams which have been prepared by LZ4_loadDictHC() should
* be expected to work.
*
* Alternatively, the provided dictionary stream pointer may be NULL, in which
* case any existing dictionary stream is unset.
*
* A dictionary should only be attached to a stream without any history (i.e.,
* a stream that has just been reset).
*
* The dictionary will remain attached to the working stream only for the
* current stream session. Calls to LZ4_resetStreamHC(_fast) will remove the
* dictionary context association from the working stream. The dictionary
* stream (and source buffer) must remain in-place / accessible / unchanged
* through the lifetime of the stream session.
*/
LZ4LIB_STATIC_API void LZ4_attach_HC_dictionary(
LZ4_streamHC_t *working_stream,
const LZ4_streamHC_t *dictionary_stream);
}
#endif /* LZ4_HC_SLO_098092834 */
#endif /* LZ4_HC_STATIC_LINKING_ONLY */

View File

@@ -1,13 +0,0 @@
ARCH := $(shell uname -m)
ifeq (0,$(shell $(CC) --version | grep clang && echo 1 || echo 0))
CFLAGS += -s
else
LDFLAGS := -s
endif
ifneq (,$(filter $(ARCH),aarch64 arm64))
CFLAGS += -mcpu=native
else
CFLAGS += -march=native
endif

View File

@@ -1,71 +0,0 @@
# Common code needed by most Tracy Unix Makefiles.
# Ensure these are simply-substituted variables, without changing their values.
LIBS := $(LIBS)
# Tracy does not use TBB directly, but the implementation of parallel algorithms
# in some versions of libstdc++ depends on TBB. When it does, you must
# explicitly link against -ltbb.
#
# Some distributions have pgk-config files for TBB, others don't.
ifeq (0,$(shell pkg-config --libs tbb >/dev/null 2>&1; echo $$?))
LIBS += $(shell pkg-config --libs tbb)
else ifeq (0,$(shell ld -ltbb -o /dev/null 2>/dev/null; echo $$?))
LIBS += -ltbb
endif
OBJDIRBASE := obj/$(BUILD)
OBJDIR := $(OBJDIRBASE)/o/o/o
OBJ := $(addprefix $(OBJDIR)/,$(SRC:%.cpp=%.o))
OBJ2 := $(addprefix $(OBJDIR)/,$(SRC2:%.c=%.o))
OBJ3 := $(addprefix $(OBJDIR)/,$(SRC3:%.m=%.o))
all: $(IMAGE)
$(OBJDIR)/%.o: %.cpp
$(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@
$(OBJDIR)/%.d : %.cpp
@echo Resolving dependencies of $<
@mkdir -p $(@D)
@$(CXX) -MM $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< > $@.$$$$; \
sed 's,.*\.o[ :]*,$(OBJDIR)/$(<:.cpp=.o) $@ : ,g' < $@.$$$$ > $@; \
rm -f $@.$$$$
$(OBJDIR)/%.o: %.c
$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
$(OBJDIR)/%.d : %.c
@echo Resolving dependencies of $<
@mkdir -p $(@D)
@$(CC) -MM $(INCLUDES) $(CFLAGS) $(DEFINES) $< > $@.$$$$; \
sed 's,.*\.o[ :]*,$(OBJDIR)/$(<:.c=.o) $@ : ,g' < $@.$$$$ > $@; \
rm -f $@.$$$$
$(OBJDIR)/%.o: %.m
$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
$(OBJDIR)/%.d : %.m
@echo Resolving dependencies of $<
@mkdir -p $(@D)
@$(CC) -MM $(INCLUDES) $(CFLAGS) $(DEFINES) $< > $@.$$$$; \
sed 's,.*\.o[ :]*,$(OBJDIR)/$(<:.m=.o) $@ : ,g' < $@.$$$$ > $@; \
rm -f $@.$$$$
ifeq (yes,$(SHARED_LIBRARY))
$(IMAGE): $(OBJ) $(OBJ2)
$(CXX) $(CXXFLAGS) $(LDFLAGS) $(DEFINES) $(OBJ) $(OBJ2) $(LIBS) -shared -o $@
else
$(IMAGE): $(OBJ) $(OBJ2) $(OBJ3)
$(CXX) $(CXXFLAGS) $(LDFLAGS) $(DEFINES) $(OBJ) $(OBJ2) $(OBJ3) $(LIBS) -o $@
endif
ifneq "$(MAKECMDGOALS)" "clean"
-include $(addprefix $(OBJDIR)/,$(SRC:.cpp=.d)) $(addprefix $(OBJDIR)/,$(SRC2:.c=.d)) $(addprefix $(OBJDIR)/,$(SRC3:.m=.d))
endif
clean:
rm -rf $(OBJDIRBASE) $(IMAGE)*
.PHONY: clean all

View File

@@ -1,12 +0,0 @@
CFLAGS +=
CXXFLAGS := $(CFLAGS) -std=gnu++17
# DEFINES += -DTRACY_NO_STATISTICS
INCLUDES := $(shell pkg-config --cflags capstone)
LIBS := $(shell pkg-config --libs capstone) -lpthread
PROJECT := csvexport
IMAGE := $(PROJECT)-$(BUILD)
FILTER :=
include ../../../common/src-from-vcxproj.mk
include ../../../common/unix.mk

View File

@@ -1,11 +0,0 @@
ARCH := $(shell uname -m)
CFLAGS := -g3 -Wall
DEFINES := -DDEBUG
BUILD := debug
ifeq ($(ARCH),x86_64)
CFLAGS += -msse4.1
endif
include build.mk

View File

@@ -1,6 +0,0 @@
CFLAGS := -O3 -flto
DEFINES := -DNDEBUG
BUILD := release
include ../../../common/unix-release.mk
include build.mk

View File

@@ -1,25 +0,0 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30907.101
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "csvexport", "csvexport.vcxproj", "{447D58BF-94CD-4469-BB90-549C05D03E00}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Release|x64 = Release|x64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{447D58BF-94CD-4469-BB90-549C05D03E00}.Debug|x64.ActiveCfg = Debug|x64
{447D58BF-94CD-4469-BB90-549C05D03E00}.Debug|x64.Build.0 = Debug|x64
{447D58BF-94CD-4469-BB90-549C05D03E00}.Release|x64.ActiveCfg = Release|x64
{447D58BF-94CD-4469-BB90-549C05D03E00}.Release|x64.Build.0 = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {3E51386C-43EA-44AC-9F24-AFAFE4D63ADE}
EndGlobalSection
EndGlobal

View File

@@ -1,196 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{447D58BF-94CD-4469-BB90-549C05D03E00}</ProjectGuid>
<RootNamespace>capture</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<VcpkgTriplet>x64-windows-static</VcpkgTriplet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v142</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32_LEAN_AND_MEAN;NOMINMAX;_USE_MATH_DEFINES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<LanguageStandard>stdcpplatest</LanguageStandard>
<AdditionalIncludeDirectories>..\..\..\vcpkg\vcpkg\installed\x64-windows-static\include;..\..\..\vcpkg\vcpkg\installed\x64-windows-static\include\capstone;$(VcpkgInstalledDir)$(VcpkgTriplet)\include\capstone</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<AdditionalDependencies>ws2_32.lib;capstone.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>Console</SubSystem>
<AdditionalLibraryDirectories>..\..\..\vcpkg\vcpkg\installed\x64-windows-static\debug\lib</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<ConformanceMode>true</ConformanceMode>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<PreprocessorDefinitions>NDEBUG;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32_LEAN_AND_MEAN;NOMINMAX;_USE_MATH_DEFINES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableEnhancedInstructionSet>AdvancedVectorExtensions2</EnableEnhancedInstructionSet>
<LanguageStandard>stdcpplatest</LanguageStandard>
<AdditionalIncludeDirectories>..\..\..\vcpkg\vcpkg\installed\x64-windows-static\include;..\..\..\vcpkg\vcpkg\installed\x64-windows-static\include\capstone;$(VcpkgInstalledDir)$(VcpkgTriplet)\include\capstone</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>ws2_32.lib;capstone.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>Console</SubSystem>
<AdditionalLibraryDirectories>..\..\..\vcpkg\vcpkg\installed\x64-windows-static\lib</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\common\TracySocket.cpp" />
<ClCompile Include="..\..\..\common\TracySystem.cpp" />
<ClCompile Include="..\..\..\common\tracy_lz4.cpp" />
<ClCompile Include="..\..\..\common\tracy_lz4hc.cpp" />
<ClCompile Include="..\..\..\getopt\getopt.c" />
<ClCompile Include="..\..\..\server\TracyMemory.cpp" />
<ClCompile Include="..\..\..\server\TracyMmap.cpp" />
<ClCompile Include="..\..\..\server\TracyPrint.cpp" />
<ClCompile Include="..\..\..\server\TracyTaskDispatch.cpp" />
<ClCompile Include="..\..\..\server\TracyTextureCompression.cpp" />
<ClCompile Include="..\..\..\server\TracyThreadCompress.cpp" />
<ClCompile Include="..\..\..\server\TracyWorker.cpp" />
<ClCompile Include="..\..\..\zstd\common\debug.c" />
<ClCompile Include="..\..\..\zstd\common\entropy_common.c" />
<ClCompile Include="..\..\..\zstd\common\error_private.c" />
<ClCompile Include="..\..\..\zstd\common\fse_decompress.c" />
<ClCompile Include="..\..\..\zstd\common\pool.c" />
<ClCompile Include="..\..\..\zstd\common\threading.c" />
<ClCompile Include="..\..\..\zstd\common\xxhash.c" />
<ClCompile Include="..\..\..\zstd\common\zstd_common.c" />
<ClCompile Include="..\..\..\zstd\compress\fse_compress.c" />
<ClCompile Include="..\..\..\zstd\compress\hist.c" />
<ClCompile Include="..\..\..\zstd\compress\huf_compress.c" />
<ClCompile Include="..\..\..\zstd\compress\zstdmt_compress.c" />
<ClCompile Include="..\..\..\zstd\compress\zstd_compress.c" />
<ClCompile Include="..\..\..\zstd\compress\zstd_compress_literals.c" />
<ClCompile Include="..\..\..\zstd\compress\zstd_compress_sequences.c" />
<ClCompile Include="..\..\..\zstd\compress\zstd_compress_superblock.c" />
<ClCompile Include="..\..\..\zstd\compress\zstd_double_fast.c" />
<ClCompile Include="..\..\..\zstd\compress\zstd_fast.c" />
<ClCompile Include="..\..\..\zstd\compress\zstd_lazy.c" />
<ClCompile Include="..\..\..\zstd\compress\zstd_ldm.c" />
<ClCompile Include="..\..\..\zstd\compress\zstd_opt.c" />
<ClCompile Include="..\..\..\zstd\decompress\huf_decompress.c" />
<ClCompile Include="..\..\..\zstd\decompress\zstd_ddict.c" />
<ClCompile Include="..\..\..\zstd\decompress\zstd_decompress.c" />
<ClCompile Include="..\..\..\zstd\decompress\zstd_decompress_block.c" />
<ClCompile Include="..\..\..\zstd\dictBuilder\cover.c" />
<ClCompile Include="..\..\..\zstd\dictBuilder\divsufsort.c" />
<ClCompile Include="..\..\..\zstd\dictBuilder\fastcover.c" />
<ClCompile Include="..\..\..\zstd\dictBuilder\zdict.c" />
<ClCompile Include="..\..\src\csvexport.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\common\TracyAlign.hpp" />
<ClInclude Include="..\..\..\common\TracyAlloc.hpp" />
<ClInclude Include="..\..\..\common\TracyColor.hpp" />
<ClInclude Include="..\..\..\common\TracyForceInline.hpp" />
<ClInclude Include="..\..\..\common\TracyProtocol.hpp" />
<ClInclude Include="..\..\..\common\TracyQueue.hpp" />
<ClInclude Include="..\..\..\common\TracySocket.hpp" />
<ClInclude Include="..\..\..\common\TracySystem.hpp" />
<ClInclude Include="..\..\..\common\tracy_lz4.hpp" />
<ClInclude Include="..\..\..\common\tracy_lz4hc.hpp" />
<ClInclude Include="..\..\..\getopt\getopt.h" />
<ClInclude Include="..\..\..\server\TracyCharUtil.hpp" />
<ClInclude Include="..\..\..\server\TracyEvent.hpp" />
<ClInclude Include="..\..\..\server\TracyFileRead.hpp" />
<ClInclude Include="..\..\..\server\TracyFileWrite.hpp" />
<ClInclude Include="..\..\..\server\TracyMemory.hpp" />
<ClInclude Include="..\..\..\server\TracyMmap.hpp" />
<ClInclude Include="..\..\..\server\TracyPopcnt.hpp" />
<ClInclude Include="..\..\..\server\TracyPrint.hpp" />
<ClInclude Include="..\..\..\server\TracySlab.hpp" />
<ClInclude Include="..\..\..\server\TracyTaskDispatch.hpp" />
<ClInclude Include="..\..\..\server\TracyTextureCompression.hpp" />
<ClInclude Include="..\..\..\server\TracyThreadCompress.hpp" />
<ClInclude Include="..\..\..\server\TracyVector.hpp" />
<ClInclude Include="..\..\..\server\TracyWorker.hpp" />
<ClInclude Include="..\..\..\zstd\common\bitstream.h" />
<ClInclude Include="..\..\..\zstd\common\compiler.h" />
<ClInclude Include="..\..\..\zstd\common\cpu.h" />
<ClInclude Include="..\..\..\zstd\common\debug.h" />
<ClInclude Include="..\..\..\zstd\common\error_private.h" />
<ClInclude Include="..\..\..\zstd\common\fse.h" />
<ClInclude Include="..\..\..\zstd\common\huf.h" />
<ClInclude Include="..\..\..\zstd\common\mem.h" />
<ClInclude Include="..\..\..\zstd\common\pool.h" />
<ClInclude Include="..\..\..\zstd\common\threading.h" />
<ClInclude Include="..\..\..\zstd\common\xxhash.h" />
<ClInclude Include="..\..\..\zstd\common\zstd_deps.h" />
<ClInclude Include="..\..\..\zstd\common\zstd_internal.h" />
<ClInclude Include="..\..\..\zstd\common\zstd_trace.h" />
<ClInclude Include="..\..\..\zstd\compress\hist.h" />
<ClInclude Include="..\..\..\zstd\compress\zstdmt_compress.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_compress_internal.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_compress_literals.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_compress_sequences.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_compress_superblock.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_cwksp.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_double_fast.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_fast.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_lazy.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_ldm.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_ldm_geartab.h" />
<ClInclude Include="..\..\..\zstd\compress\zstd_opt.h" />
<ClInclude Include="..\..\..\zstd\decompress\zstd_ddict.h" />
<ClInclude Include="..\..\..\zstd\decompress\zstd_decompress_block.h" />
<ClInclude Include="..\..\..\zstd\decompress\zstd_decompress_internal.h" />
<ClInclude Include="..\..\..\zstd\dictBuilder\cover.h" />
<ClInclude Include="..\..\..\zstd\dictBuilder\divsufsort.h" />
<ClInclude Include="..\..\..\zstd\zdict.h" />
<ClInclude Include="..\..\..\zstd\zstd.h" />
<ClInclude Include="..\..\..\zstd\zstd_errors.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -1,342 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="src">
<UniqueIdentifier>{729c80ee-4d26-4a5e-8f1f-6c075783eb56}</UniqueIdentifier>
</Filter>
<Filter Include="server">
<UniqueIdentifier>{cf23ef7b-7694-4154-830b-00cf053350ea}</UniqueIdentifier>
</Filter>
<Filter Include="common">
<UniqueIdentifier>{e39d3623-47cd-4752-8da9-3ea324f964c1}</UniqueIdentifier>
</Filter>
<Filter Include="getopt">
<UniqueIdentifier>{ee9737d2-69c7-44da-b9c7-539d18f9d4b4}</UniqueIdentifier>
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<Filter>src</Filter>
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<Filter>zstd\decompress</Filter>
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<Filter>zstd\decompress</Filter>
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<Filter>zstd\decompress</Filter>
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<Filter>zstd\decompress</Filter>
</ClCompile>
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<Filter>zstd\compress</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zstd\compress\hist.c">
<Filter>zstd\compress</Filter>
</ClCompile>
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<Filter>zstd\compress</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zstd\compress\zstd_compress.c">
<Filter>zstd\compress</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zstd\compress\zstd_compress_literals.c">
<Filter>zstd\compress</Filter>
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<Filter>zstd\compress</Filter>
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<Filter>zstd\compress</Filter>
</ClCompile>
<ClCompile Include="..\..\..\zstd\compress\zstd_double_fast.c">
<Filter>zstd\compress</Filter>
</ClCompile>
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<Filter>zstd\compress</Filter>
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<Filter>zstd\compress</Filter>
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<Filter>zstd\compress</Filter>
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<Filter>zstd\compress</Filter>
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<Filter>zstd\compress</Filter>
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<Filter>zstd\dictBuilder</Filter>
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<Filter>zstd\dictBuilder</Filter>
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<Filter>zstd\dictBuilder</Filter>
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<Filter>zstd\dictBuilder</Filter>
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<ClInclude Include="..\..\..\common\tracy_lz4.hpp">
<Filter>common</Filter>
</ClInclude>
<ClInclude Include="..\..\..\common\TracyAlloc.hpp">
<Filter>common</Filter>
</ClInclude>
<ClInclude Include="..\..\..\common\TracyColor.hpp">
<Filter>common</Filter>
</ClInclude>
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<Filter>common</Filter>
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<Filter>common</Filter>
</ClInclude>
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<Filter>common</Filter>
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<Filter>common</Filter>
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<Filter>server</Filter>
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<Filter>server</Filter>
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<ClInclude Include="..\..\..\server\TracyPopcnt.hpp">
<Filter>server</Filter>
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<Filter>server</Filter>
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<Filter>server</Filter>
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<Filter>server</Filter>
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<ClInclude Include="..\..\..\common\TracyAlign.hpp">
<Filter>common</Filter>
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<Filter>common</Filter>
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<Filter>server</Filter>
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<Filter>server</Filter>
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<Filter>server</Filter>
</ClInclude>
<ClInclude Include="..\..\..\server\TracyFileRead.hpp">
<Filter>server</Filter>
</ClInclude>
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<Filter>server</Filter>
</ClInclude>
<ClInclude Include="..\..\..\server\TracyTextureCompression.hpp">
<Filter>server</Filter>
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<ClInclude Include="..\..\..\getopt\getopt.h">
<Filter>getopt</Filter>
</ClInclude>
<ClInclude Include="..\..\..\zstd\zstd.h">
<Filter>zstd</Filter>
</ClInclude>
<ClInclude Include="..\..\..\zstd\zstd_errors.h">
<Filter>zstd</Filter>
</ClInclude>
<ClInclude Include="..\..\..\zstd\common\bitstream.h">
<Filter>zstd\common</Filter>
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<ClInclude Include="..\..\..\zstd\common\compiler.h">
<Filter>zstd\common</Filter>
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<Filter>zstd\decompress</Filter>
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<Filter>zstd\compress</Filter>
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<Filter>zstd\compress</Filter>
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<Filter>zstd\compress</Filter>
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</ClInclude>
</ItemGroup>
</Project>

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@@ -1,311 +0,0 @@
#ifdef _WIN32
# include <windows.h>
#endif
#include <algorithm>
#include <cctype>
#include <fstream>
#include <iostream>
#include <sstream>
#include <string>
#include <math.h>
#include <stdio.h>
#include <stdint.h>
#include "../../server/TracyFileRead.hpp"
#include "../../server/TracyWorker.hpp"
#include "../../getopt/getopt.h"
void print_usage_exit(int e)
{
fprintf(stderr, "Extract statistics from a trace to a CSV format\n");
fprintf(stderr, "Usage:\n");
fprintf(stderr, " extract [OPTION...] <trace file>\n");
fprintf(stderr, "\n");
fprintf(stderr, " -h, --help Print usage\n");
fprintf(stderr, " -f, --filter arg Filter zone names (default: "")\n");
fprintf(stderr, " -s, --sep arg CSV separator (default: ,)\n");
fprintf(stderr, " -c, --case Case sensitive filtering\n");
fprintf(stderr, " -e, --self Get self times\n");
fprintf(stderr, " -u, --unwrap Report each zone event\n");
exit(e);
}
struct Args {
const char* filter;
const char* separator;
const char* trace_file;
bool case_sensitive;
bool self_time;
bool unwrap;
};
Args parse_args(int argc, char** argv)
{
if (argc == 1)
{
print_usage_exit(1);
}
Args args = { "", ",", "", false, false, false };
struct option long_opts[] = {
{ "help", no_argument, NULL, 'h' },
{ "filter", optional_argument, NULL, 'f' },
{ "sep", optional_argument, NULL, 's' },
{ "case", no_argument, NULL, 'c' },
{ "self", no_argument, NULL, 'e' },
{ "unwrap", no_argument, NULL, 'u' },
{ NULL, 0, NULL, 0 }
};
int c;
while ((c = getopt_long(argc, argv, "hf:s:ceu", long_opts, NULL)) != -1)
{
switch (c)
{
case 'h':
print_usage_exit(0);
break;
case 'f':
args.filter = optarg;
break;
case 's':
args.separator = optarg;
break;
case 'c':
args.case_sensitive = true;
break;
case 'e':
args.self_time = true;
break;
case 'u':
args.unwrap = true;
break;
default:
print_usage_exit(1);
break;
}
}
if (argc != optind + 1)
{
print_usage_exit(1);
}
args.trace_file = argv[optind];
return args;
}
bool is_substring(
const char* term,
const char* s,
bool case_sensitive = false
){
auto new_term = std::string(term);
auto new_s = std::string(s);
if (!case_sensitive) {
std::transform(
new_term.begin(),
new_term.end(),
new_term.begin(),
[](unsigned char c){ return std::tolower(c); }
);
std::transform(
new_s.begin(),
new_s.end(),
new_s.begin(),
[](unsigned char c){ return std::tolower(c); }
);
}
return new_s.find(new_term) != std::string::npos;
}
const char* get_name(int32_t id, const tracy::Worker& worker)
{
auto& srcloc = worker.GetSourceLocation(id);
return worker.GetString(srcloc.name.active ? srcloc.name : srcloc.function);
}
template <typename T>
std::string join(const T& v, const char* sep) {
std::ostringstream s;
for (const auto& i : v) {
if (&i != &v[0]) {
s << sep;
}
s << i;
}
return s.str();
}
// From TracyView.cpp
int64_t GetZoneChildTimeFast(
const tracy::Worker& worker,
const tracy::ZoneEvent& zone
){
int64_t time = 0;
if( zone.HasChildren() )
{
auto& children = worker.GetZoneChildren( zone.Child() );
if( children.is_magic() )
{
auto& vec = *(tracy::Vector<tracy::ZoneEvent>*)&children;
for( auto& v : vec )
{
assert( v.IsEndValid() );
time += v.End() - v.Start();
}
}
else
{
for( auto& v : children )
{
assert( v->IsEndValid() );
time += v->End() - v->Start();
}
}
}
return time;
}
int main(int argc, char** argv)
{
#ifdef _WIN32
if (!AttachConsole(ATTACH_PARENT_PROCESS))
{
AllocConsole();
SetConsoleMode(GetStdHandle(STD_OUTPUT_HANDLE), 0x07);
}
#endif
Args args = parse_args(argc, argv);
auto f = std::unique_ptr<tracy::FileRead>(
tracy::FileRead::Open(args.trace_file)
);
if (!f)
{
fprintf(stderr, "Could not open file %s\n", args.trace_file);
return 1;
}
auto worker = tracy::Worker(*f);
while (!worker.AreSourceLocationZonesReady())
{
std::this_thread::sleep_for(std::chrono::milliseconds(10));
}
auto& slz = worker.GetSourceLocationZones();
tracy::Vector<decltype(slz.begin())> slz_selected;
slz_selected.reserve(slz.size());
uint32_t total_cnt = 0;
for(auto it = slz.begin(); it != slz.end(); ++it)
{
if(it->second.total != 0)
{
++total_cnt;
if(args.filter[0] == '\0')
{
slz_selected.push_back_no_space_check(it);
}
else
{
auto name = get_name(it->first, worker);
if(is_substring(args.filter, name, args.case_sensitive))
{
slz_selected.push_back_no_space_check(it);
}
}
}
}
std::vector<const char*> columns;
if (args.unwrap)
{
columns = {
"name", "src_file", "src_line", "ns_since_start", "exec_time_ns"
};
}
else
{
columns = {
"name", "src_file", "src_line", "total_ns", "total_perc",
"counts", "mean_ns", "min_ns", "max_ns", "std_ns"
};
}
std::string header = join(columns, args.separator);
printf("%s\n", header.data());
const auto last_time = worker.GetLastTime();
for(auto& it : slz_selected)
{
std::vector<std::string> values(columns.size());
values[0] = get_name(it->first, worker);
const auto& srcloc = worker.GetSourceLocation(it->first);
values[1] = worker.GetString(srcloc.file);
values[2] = std::to_string(srcloc.line);
const auto& zone_data = it->second;
if (args.unwrap)
{
int i = 0;
for (const auto& zone_thread_data : zone_data.zones) {
const auto zone_event = zone_thread_data.Zone();
const auto start = zone_event->Start();
const auto end = zone_event->End();
values[3] = std::to_string(start);
auto timespan = end - start;
if (args.self_time) {
timespan -= GetZoneChildTimeFast(worker, *zone_event);
}
values[4] = std::to_string(timespan);
std::string row = join(values, args.separator);
printf("%s\n", row.data());
}
}
else
{
const auto time = args.self_time ? zone_data.selfTotal : zone_data.total;
values[3] = std::to_string(time);
values[4] = std::to_string(100. * time / last_time);
values[5] = std::to_string(zone_data.zones.size());
const auto avg = (args.self_time ? zone_data.selfTotal : zone_data.total)
/ zone_data.zones.size();
values[6] = std::to_string(avg);
const auto tmin = args.self_time ? zone_data.selfMin : zone_data.min;
const auto tmax = args.self_time ? zone_data.selfMax : zone_data.max;
values[7] = std::to_string(tmin);
values[8] = std::to_string(tmax);
const auto sz = zone_data.zones.size();
const auto ss = zone_data.sumSq
- 2. * zone_data.total * avg
+ avg * avg * sz;
const auto std = sqrt(ss / (sz - 1));
values[9] = std::to_string(std);
std::string row = join(values, args.separator);
printf("%s\n", row.data());
}
}
return 0;
}

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@@ -1,14 +0,0 @@
cmake_minimum_required(VERSION 3.0)
project(OpenCLVectorAdd)
find_package(OpenCL REQUIRED)
add_executable(OpenCLVectorAdd OpenCLVectorAdd.cpp)
add_library(TracyClient STATIC ../../TracyClient.cpp
../../TracyOpenCL.hpp)
target_include_directories(TracyClient PUBLIC ../../)
target_compile_definitions(TracyClient PUBLIC TRACY_ENABLE=1)
target_link_libraries(OpenCLVectorAdd PUBLIC OpenCL::OpenCL TracyClient)

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@@ -1,190 +0,0 @@
#include <iostream>
#include <cassert>
#include <string>
#include <vector>
#include <numeric>
#include <CL/cl.h>
#include <Tracy.hpp>
#include <TracyOpenCL.hpp>
#define CL_ASSERT(err) \
if((err) != CL_SUCCESS) \
{ \
std::cerr << "OpenCL Call Returned " << err << std::endl; \
assert(false); \
}
const char kernelSource[] =
" void __kernel vectorAdd(global float* C, global float* A, global float* B, int N) "
" { "
" int i = get_global_id(0); "
" if (i < N) { "
" C[i] = A[i] + B[i]; "
" } "
" } ";
int main()
{
cl_platform_id platform;
cl_device_id device;
cl_context context;
cl_command_queue commandQueue;
cl_kernel vectorAddKernel;
cl_program program;
cl_int err;
cl_mem bufferA, bufferB, bufferC;
TracyCLCtx tracyCLCtx;
{
ZoneScopedN("OpenCL Init");
cl_uint numPlatforms = 0;
CL_ASSERT(clGetPlatformIDs(0, nullptr, &numPlatforms));
if (numPlatforms == 0)
{
std::cerr << "Cannot find OpenCL platform to run this application" << std::endl;
return 1;
}
CL_ASSERT(clGetPlatformIDs(1, &platform, nullptr));
size_t platformNameBufferSize = 0;
CL_ASSERT(clGetPlatformInfo(platform, CL_PLATFORM_NAME, 0, nullptr, &platformNameBufferSize));
std::string platformName(platformNameBufferSize, '\0');
CL_ASSERT(clGetPlatformInfo(platform, CL_PLATFORM_NAME, platformNameBufferSize, &platformName[0], nullptr));
std::cout << "OpenCL Platform: " << platformName << std::endl;
CL_ASSERT(clGetDeviceIDs(platform, CL_DEVICE_TYPE_ALL, 1, &device, nullptr));
size_t deviceNameBufferSize = 0;
CL_ASSERT(clGetDeviceInfo(device, CL_DEVICE_NAME, 0, nullptr, &deviceNameBufferSize));
std::string deviceName(deviceNameBufferSize, '\0');
CL_ASSERT(clGetDeviceInfo(device, CL_DEVICE_NAME, deviceNameBufferSize, &deviceName[0], nullptr));
std::cout << "OpenCL Device: " << deviceName << std::endl;
err = CL_SUCCESS;
context = clCreateContext(nullptr, 1, &device, nullptr, nullptr, &err);
CL_ASSERT(err);
size_t kernelSourceLength = sizeof(kernelSource);
const char* kernelSourceArray = { kernelSource };
program = clCreateProgramWithSource(context, 1, &kernelSourceArray, &kernelSourceLength, &err);
CL_ASSERT(err);
if (clBuildProgram(program, 1, &device, nullptr, nullptr, nullptr) != CL_SUCCESS)
{
size_t programBuildLogBufferSize = 0;
CL_ASSERT(clGetProgramBuildInfo(program, device, CL_PROGRAM_BUILD_LOG, 0, nullptr, &programBuildLogBufferSize));
std::string programBuildLog(programBuildLogBufferSize, '\0');
CL_ASSERT(clGetProgramBuildInfo(program, device, CL_PROGRAM_BUILD_LOG, programBuildLogBufferSize, &programBuildLog[0], nullptr));
std::clog << programBuildLog << std::endl;
return 1;
}
vectorAddKernel = clCreateKernel(program, "vectorAdd", &err);
CL_ASSERT(err);
commandQueue = clCreateCommandQueue(context, device, CL_QUEUE_PROFILING_ENABLE, &err);
CL_ASSERT(err);
}
tracyCLCtx = TracyCLContext(context, device);
size_t N = 10 * 1024 * 1024 / sizeof(float); // 10MB of floats
std::vector<float> hostA, hostB, hostC;
{
ZoneScopedN("Host Data Init");
hostA.resize(N);
hostB.resize(N);
hostC.resize(N);
std::iota(std::begin(hostA), std::end(hostA), 0);
std::iota(std::begin(hostB), std::end(hostB), 0);
}
{
ZoneScopedN("Host to Device Memory Copy");
bufferA = clCreateBuffer(context, CL_MEM_READ_WRITE, N * sizeof(float), nullptr, &err);
CL_ASSERT(err);
bufferB = clCreateBuffer(context, CL_MEM_READ_WRITE, N * sizeof(float), nullptr, &err);
CL_ASSERT(err);
bufferC = clCreateBuffer(context, CL_MEM_READ_WRITE, N * sizeof(float), nullptr, &err);
CL_ASSERT(err);
cl_event writeBufferAEvent, writeBufferBEvent;
{
ZoneScopedN("Write Buffer A");
TracyCLZoneS(tracyCLCtx, "Write BufferA", 5);
CL_ASSERT(clEnqueueWriteBuffer(commandQueue, bufferA, CL_TRUE, 0, N * sizeof(float), hostA.data(), 0, nullptr, &writeBufferAEvent));
TracyCLZoneSetEvent(writeBufferAEvent);
}
{
ZoneScopedN("Write Buffer B");
TracyCLZone(tracyCLCtx, "Write BufferB");
CL_ASSERT(clEnqueueWriteBuffer(commandQueue, bufferB, CL_TRUE, 0, N * sizeof(float), hostB.data(), 0, nullptr, &writeBufferBEvent));
TracyCLZoneSetEvent(writeBufferBEvent);
}
}
for (int i = 0; i < 10; ++i)
{
ZoneScopedN("VectorAdd Kernel Launch");
TracyCLZoneC(tracyCLCtx, "VectorAdd Kernel", tracy::Color::Blue4);
CL_ASSERT(clSetKernelArg(vectorAddKernel, 0, sizeof(cl_mem), &bufferC));
CL_ASSERT(clSetKernelArg(vectorAddKernel, 1, sizeof(cl_mem), &bufferA));
CL_ASSERT(clSetKernelArg(vectorAddKernel, 2, sizeof(cl_mem), &bufferB));
CL_ASSERT(clSetKernelArg(vectorAddKernel, 3, sizeof(int), &static_cast<int>(N)));
cl_event vectorAddKernelEvent;
CL_ASSERT(clEnqueueNDRangeKernel(commandQueue, vectorAddKernel, 1, nullptr, &N, nullptr, 0, nullptr, &vectorAddKernelEvent));
CL_ASSERT(clWaitForEvents(1, &vectorAddKernelEvent));
TracyCLZoneSetEvent(vectorAddKernelEvent);
cl_ulong kernelStartTime, kernelEndTime;
CL_ASSERT(clGetEventProfilingInfo(vectorAddKernelEvent, CL_PROFILING_COMMAND_START, sizeof(cl_ulong), &kernelStartTime, nullptr));
CL_ASSERT(clGetEventProfilingInfo(vectorAddKernelEvent, CL_PROFILING_COMMAND_END, sizeof(cl_ulong), &kernelEndTime, nullptr));
std::cout << "VectorAdd Kernel Elapsed: " << ((kernelEndTime - kernelStartTime) / 1000) << " us" << std::endl;
}
{
ZoneScopedN("Device to Host Memory Copy");
TracyCLZone(tracyCLCtx, "Read Buffer C");
cl_event readbufferCEvent;
CL_ASSERT(clEnqueueReadBuffer(commandQueue, bufferC, CL_TRUE, 0, N * sizeof(float), hostC.data(), 0, nullptr, &readbufferCEvent));
TracyCLZoneSetEvent(readbufferCEvent);
}
CL_ASSERT(clFinish(commandQueue));
TracyCLCollect(tracyCLCtx);
{
ZoneScopedN("Checking results");
for (int i = 0; i < N; ++i)
{
assert(hostC[i] == hostA[i] + hostB[i]);
}
}
std::cout << "Results are correct!" << std::endl;
TracyCLDestroy(tracyCLCtx);
return 0;
}

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@@ -1 +0,0 @@
Windows/Compiled*Shader.h

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@@ -1,4 +0,0 @@
https://github.com/aras-p/ToyPathTracer
Modified to render only 10 frames. Client part requires 12 GB, server part
requires 6.4 GB.

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@@ -1,33 +0,0 @@
#if defined(__APPLE__) && !defined(__METAL_VERSION__)
#include <TargetConditionals.h>
#endif
#define kBackbufferWidth 1280
#define kBackbufferHeight 720
#if defined(__EMSCRIPTEN__)
#define CPU_CAN_DO_SIMD 0
#define CPU_CAN_DO_THREADS 0
#else
#define CPU_CAN_DO_SIMD 1
#define CPU_CAN_DO_THREADS 1
#endif
#define DO_SAMPLES_PER_PIXEL 4
#define DO_ANIMATE_SMOOTHING 0.9f
#define DO_LIGHT_SAMPLING 1
#define DO_MITSUBA_COMPARE 0
// Should path tracing be done on the GPU with a compute shader?
#define DO_COMPUTE_GPU 0
#define kCSGroupSizeX 8
#define kCSGroupSizeY 8
#define kCSMaxObjects 64
// Should float3 struct use SSE/NEON?
#define DO_FLOAT3_WITH_SIMD (!(DO_COMPUTE_GPU) && CPU_CAN_DO_SIMD && 1)
// Should HitSpheres function use SSE/NEON?
#define DO_HIT_SPHERES_SIMD (CPU_CAN_DO_SIMD && 1)

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@@ -1,192 +0,0 @@
#pragma once
#if defined(_MSC_VER)
#define VM_INLINE __forceinline
#else
#define VM_INLINE __attribute__((unused, always_inline, nodebug)) inline
#endif
#define kSimdWidth 4
#if !defined(__arm__) && !defined(__arm64__) && !defined(__EMSCRIPTEN__)
// ---- SSE implementation
#include <xmmintrin.h>
#include <emmintrin.h>
#include <smmintrin.h>
#define SHUFFLE4(V, X,Y,Z,W) float4(_mm_shuffle_ps((V).m, (V).m, _MM_SHUFFLE(W,Z,Y,X)))
struct float4
{
VM_INLINE float4() {}
VM_INLINE explicit float4(const float *p) { m = _mm_loadu_ps(p); }
VM_INLINE explicit float4(float x, float y, float z, float w) { m = _mm_set_ps(w, z, y, x); }
VM_INLINE explicit float4(float v) { m = _mm_set_ps1(v); }
VM_INLINE explicit float4(__m128 v) { m = v; }
VM_INLINE float getX() const { return _mm_cvtss_f32(m); }
VM_INLINE float getY() const { return _mm_cvtss_f32(_mm_shuffle_ps(m, m, _MM_SHUFFLE(1, 1, 1, 1))); }
VM_INLINE float getZ() const { return _mm_cvtss_f32(_mm_shuffle_ps(m, m, _MM_SHUFFLE(2, 2, 2, 2))); }
VM_INLINE float getW() const { return _mm_cvtss_f32(_mm_shuffle_ps(m, m, _MM_SHUFFLE(3, 3, 3, 3))); }
__m128 m;
};
typedef float4 bool4;
VM_INLINE float4 operator+ (float4 a, float4 b) { a.m = _mm_add_ps(a.m, b.m); return a; }
VM_INLINE float4 operator- (float4 a, float4 b) { a.m = _mm_sub_ps(a.m, b.m); return a; }
VM_INLINE float4 operator* (float4 a, float4 b) { a.m = _mm_mul_ps(a.m, b.m); return a; }
VM_INLINE bool4 operator==(float4 a, float4 b) { a.m = _mm_cmpeq_ps(a.m, b.m); return a; }
VM_INLINE bool4 operator!=(float4 a, float4 b) { a.m = _mm_cmpneq_ps(a.m, b.m); return a; }
VM_INLINE bool4 operator< (float4 a, float4 b) { a.m = _mm_cmplt_ps(a.m, b.m); return a; }
VM_INLINE bool4 operator> (float4 a, float4 b) { a.m = _mm_cmpgt_ps(a.m, b.m); return a; }
VM_INLINE bool4 operator<=(float4 a, float4 b) { a.m = _mm_cmple_ps(a.m, b.m); return a; }
VM_INLINE bool4 operator>=(float4 a, float4 b) { a.m = _mm_cmpge_ps(a.m, b.m); return a; }
VM_INLINE bool4 operator&(bool4 a, bool4 b) { a.m = _mm_and_ps(a.m, b.m); return a; }
VM_INLINE bool4 operator|(bool4 a, bool4 b) { a.m = _mm_or_ps(a.m, b.m); return a; }
VM_INLINE float4 operator- (float4 a) { a.m = _mm_xor_ps(a.m, _mm_set1_ps(-0.0f)); return a; }
VM_INLINE float4 min(float4 a, float4 b) { a.m = _mm_min_ps(a.m, b.m); return a; }
VM_INLINE float4 max(float4 a, float4 b) { a.m = _mm_max_ps(a.m, b.m); return a; }
VM_INLINE float hmin(float4 v)
{
v = min(v, SHUFFLE4(v, 2, 3, 0, 0));
v = min(v, SHUFFLE4(v, 1, 0, 0, 0));
return v.getX();
}
// Returns a 4-bit code where bit0..bit3 is X..W
VM_INLINE unsigned mask(float4 v) { return _mm_movemask_ps(v.m); }
// Once we have a comparison, we can branch based on its results:
VM_INLINE bool any(bool4 v) { return mask(v) != 0; }
VM_INLINE bool all(bool4 v) { return mask(v) == 15; }
// "select", i.e. hibit(cond) ? b : a
// on SSE4.1 and up this can be done easily via "blend" instruction;
// on older SSEs has to do a bunch of hoops, see
// https://fgiesen.wordpress.com/2016/04/03/sse-mind-the-gap/
VM_INLINE float4 select(float4 a, float4 b, bool4 cond)
{
#if defined(__SSE4_1__) || defined(_MSC_VER) // on windows assume we always have SSE4.1
a.m = _mm_blendv_ps(a.m, b.m, cond.m);
#else
__m128 d = _mm_castsi128_ps(_mm_srai_epi32(_mm_castps_si128(cond.m), 31));
a.m = _mm_or_ps(_mm_and_ps(d, b.m), _mm_andnot_ps(d, a.m));
#endif
return a;
}
VM_INLINE __m128i select(__m128i a, __m128i b, bool4 cond)
{
#if defined(__SSE4_1__) || defined(_MSC_VER) // on windows assume we always have SSE4.1
return _mm_blendv_epi8(a, b, _mm_castps_si128(cond.m));
#else
__m128i d = _mm_srai_epi32(_mm_castps_si128(cond.m), 31);
return _mm_or_si128(_mm_and_si128(d, b), _mm_andnot_si128(d, a));
#endif
}
VM_INLINE float4 sqrtf(float4 v) { return float4(_mm_sqrt_ps(v.m)); }
#elif !defined(__EMSCRIPTEN__)
// ---- NEON implementation
#define USE_NEON 1
#include <arm_neon.h>
struct float4
{
VM_INLINE float4() {}
VM_INLINE explicit float4(const float *p) { m = vld1q_f32(p); }
VM_INLINE explicit float4(float x, float y, float z, float w) { float v[4] = {x, y, z, w}; m = vld1q_f32(v); }
VM_INLINE explicit float4(float v) { m = vdupq_n_f32(v); }
VM_INLINE explicit float4(float32x4_t v) { m = v; }
VM_INLINE float getX() const { return vgetq_lane_f32(m, 0); }
VM_INLINE float getY() const { return vgetq_lane_f32(m, 1); }
VM_INLINE float getZ() const { return vgetq_lane_f32(m, 2); }
VM_INLINE float getW() const { return vgetq_lane_f32(m, 3); }
float32x4_t m;
};
typedef float4 bool4;
VM_INLINE float4 operator+ (float4 a, float4 b) { a.m = vaddq_f32(a.m, b.m); return a; }
VM_INLINE float4 operator- (float4 a, float4 b) { a.m = vsubq_f32(a.m, b.m); return a; }
VM_INLINE float4 operator* (float4 a, float4 b) { a.m = vmulq_f32(a.m, b.m); return a; }
VM_INLINE bool4 operator==(float4 a, float4 b) { a.m = vceqq_f32(a.m, b.m); return a; }
VM_INLINE bool4 operator!=(float4 a, float4 b) { a.m = a.m = vmvnq_u32(vceqq_f32(a.m, b.m)); return a; }
VM_INLINE bool4 operator< (float4 a, float4 b) { a.m = vcltq_f32(a.m, b.m); return a; }
VM_INLINE bool4 operator> (float4 a, float4 b) { a.m = vcgtq_f32(a.m, b.m); return a; }
VM_INLINE bool4 operator<=(float4 a, float4 b) { a.m = vcleq_f32(a.m, b.m); return a; }
VM_INLINE bool4 operator>=(float4 a, float4 b) { a.m = vcgeq_f32(a.m, b.m); return a; }
VM_INLINE bool4 operator&(bool4 a, bool4 b) { a.m = vandq_u32(a.m, b.m); return a; }
VM_INLINE bool4 operator|(bool4 a, bool4 b) { a.m = vorrq_u32(a.m, b.m); return a; }
VM_INLINE float4 operator- (float4 a) { a.m = vnegq_f32(a.m); return a; }
VM_INLINE float4 min(float4 a, float4 b) { a.m = vminq_f32(a.m, b.m); return a; }
VM_INLINE float4 max(float4 a, float4 b) { a.m = vmaxq_f32(a.m, b.m); return a; }
VM_INLINE float hmin(float4 v)
{
float32x2_t minOfHalfs = vpmin_f32(vget_low_f32(v.m), vget_high_f32(v.m));
float32x2_t minOfMinOfHalfs = vpmin_f32(minOfHalfs, minOfHalfs);
return vget_lane_f32(minOfMinOfHalfs, 0);
}
// Returns a 4-bit code where bit0..bit3 is X..W
VM_INLINE unsigned mask(float4 v)
{
static const uint32x4_t movemask = { 1, 2, 4, 8 };
static const uint32x4_t highbit = { 0x80000000, 0x80000000, 0x80000000, 0x80000000 };
uint32x4_t t0 = vreinterpretq_u32_f32(v.m);
uint32x4_t t1 = vtstq_u32(t0, highbit);
uint32x4_t t2 = vandq_u32(t1, movemask);
uint32x2_t t3 = vorr_u32(vget_low_u32(t2), vget_high_u32(t2));
return vget_lane_u32(t3, 0) | vget_lane_u32(t3, 1);
}
// Once we have a comparison, we can branch based on its results:
VM_INLINE bool any(bool4 v) { return mask(v) != 0; }
VM_INLINE bool all(bool4 v) { return mask(v) == 15; }
// "select", i.e. hibit(cond) ? b : a
// on SSE4.1 and up this can be done easily via "blend" instruction;
// on older SSEs has to do a bunch of hoops, see
// https://fgiesen.wordpress.com/2016/04/03/sse-mind-the-gap/
VM_INLINE float4 select(float4 a, float4 b, bool4 cond)
{
a.m = vbslq_f32(cond.m, b.m, a.m);
return a;
}
VM_INLINE int32x4_t select(int32x4_t a, int32x4_t b, bool4 cond)
{
return vbslq_f32(cond.m, b, a);
}
VM_INLINE float4 sqrtf(float4 v)
{
float32x4_t V = v.m;
float32x4_t S0 = vrsqrteq_f32(V);
float32x4_t P0 = vmulq_f32( V, S0 );
float32x4_t R0 = vrsqrtsq_f32( P0, S0 );
float32x4_t S1 = vmulq_f32( S0, R0 );
float32x4_t P1 = vmulq_f32( V, S1 );
float32x4_t R1 = vrsqrtsq_f32( P1, S1 );
float32x4_t S2 = vmulq_f32( S1, R1 );
float32x4_t P2 = vmulq_f32( V, S2 );
float32x4_t R2 = vrsqrtsq_f32( P2, S2 );
float32x4_t S3 = vmulq_f32( S2, R2 );
return float4(vmulq_f32(V, S3));
}
VM_INLINE float4 splatX(float32x4_t v) { return float4(vdupq_lane_f32(vget_low_f32(v), 0)); }
VM_INLINE float4 splatY(float32x4_t v) { return float4(vdupq_lane_f32(vget_low_f32(v), 1)); }
VM_INLINE float4 splatZ(float32x4_t v) { return float4(vdupq_lane_f32(vget_high_f32(v), 0)); }
VM_INLINE float4 splatW(float32x4_t v) { return float4(vdupq_lane_f32(vget_high_f32(v), 1)); }
#endif

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@@ -1,203 +0,0 @@
#include "Maths.h"
#include <stdlib.h>
#include <stdint.h>
static uint32_t XorShift32(uint32_t& state)
{
uint32_t x = state;
x ^= x << 13;
x ^= x >> 17;
x ^= x << 15;
state = x;
return x;
}
float RandomFloat01(uint32_t& state)
{
return (XorShift32(state) & 0xFFFFFF) / 16777216.0f;
}
float3 RandomInUnitDisk(uint32_t& state)
{
float3 p;
do
{
p = 2.0 * float3(RandomFloat01(state),RandomFloat01(state),0) - float3(1,1,0);
} while (dot(p,p) >= 1.0);
return p;
}
float3 RandomInUnitSphere(uint32_t& state)
{
float3 p;
do {
p = 2.0*float3(RandomFloat01(state),RandomFloat01(state),RandomFloat01(state)) - float3(1,1,1);
} while (sqLength(p) >= 1.0);
return p;
}
float3 RandomUnitVector(uint32_t& state)
{
float z = RandomFloat01(state) * 2.0f - 1.0f;
float a = RandomFloat01(state) * 2.0f * kPI;
float r = sqrtf(1.0f - z * z);
float x = r * cosf(a);
float y = r * sinf(a);
return float3(x, y, z);
}
int HitSpheres(const Ray& r, const SpheresSoA& spheres, float tMin, float tMax, Hit& outHit)
{
#if DO_HIT_SPHERES_SIMD
float4 hitT = float4(tMax);
#if USE_NEON
int32x4_t id = vdupq_n_s32(-1);
#else
__m128i id = _mm_set1_epi32(-1);
#endif
#if DO_FLOAT3_WITH_SIMD && !USE_NEON
float4 rOrigX = SHUFFLE4(r.orig, 0, 0, 0, 0);
float4 rOrigY = SHUFFLE4(r.orig, 1, 1, 1, 1);
float4 rOrigZ = SHUFFLE4(r.orig, 2, 2, 2, 2);
float4 rDirX = SHUFFLE4(r.dir, 0, 0, 0, 0);
float4 rDirY = SHUFFLE4(r.dir, 1, 1, 1, 1);
float4 rDirZ = SHUFFLE4(r.dir, 2, 2, 2, 2);
#elif DO_FLOAT3_WITH_SIMD
float4 rOrigX = splatX(r.orig.m);
float4 rOrigY = splatY(r.orig.m);
float4 rOrigZ = splatZ(r.orig.m);
float4 rDirX = splatX(r.dir.m);
float4 rDirY = splatY(r.dir.m);
float4 rDirZ = splatZ(r.dir.m);
#else
float4 rOrigX = float4(r.orig.x);
float4 rOrigY = float4(r.orig.y);
float4 rOrigZ = float4(r.orig.z);
float4 rDirX = float4(r.dir.x);
float4 rDirY = float4(r.dir.y);
float4 rDirZ = float4(r.dir.z);
#endif
float4 tMin4 = float4(tMin);
#if USE_NEON
int32x4_t curId = vcombine_u32(vcreate_u32(0ULL | (1ULL<<32)), vcreate_u32(2ULL | (3ULL<<32)));
#else
__m128i curId = _mm_set_epi32(3, 2, 1, 0);
#endif
// process 4 spheres at once
for (int i = 0; i < spheres.simdCount; i += kSimdWidth)
{
// load data for 4 spheres
float4 sCenterX = float4(spheres.centerX + i);
float4 sCenterY = float4(spheres.centerY + i);
float4 sCenterZ = float4(spheres.centerZ + i);
float4 sSqRadius = float4(spheres.sqRadius + i);
// note: we flip this vector and calculate -b (nb) since that happens to be slightly preferable computationally
float4 coX = sCenterX - rOrigX;
float4 coY = sCenterY - rOrigY;
float4 coZ = sCenterZ - rOrigZ;
float4 nb = coX * rDirX + coY * rDirY + coZ * rDirZ;
float4 c = coX * coX + coY * coY + coZ * coZ - sSqRadius;
float4 discr = nb * nb - c;
bool4 discrPos = discr > float4(0.0f);
// if ray hits any of the 4 spheres
if (any(discrPos))
{
float4 discrSq = sqrtf(discr);
// ray could hit spheres at t0 & t1
float4 t0 = nb - discrSq;
float4 t1 = nb + discrSq;
float4 t = select(t1, t0, t0 > tMin4); // if t0 is above min, take it (since it's the earlier hit); else try t1.
bool4 msk = discrPos & (t > tMin4) & (t < hitT);
// if hit, take it
id = select(id, curId, msk);
hitT = select(hitT, t, msk);
}
#if USE_NEON
curId = vaddq_s32(curId, vdupq_n_s32(kSimdWidth));
#else
curId = _mm_add_epi32(curId, _mm_set1_epi32(kSimdWidth));
#endif
}
// now we have up to 4 hits, find and return closest one
float minT = hmin(hitT);
if (minT < tMax) // any actual hits?
{
int minMask = mask(hitT == float4(minT));
if (minMask != 0)
{
int id_scalar[4];
float hitT_scalar[4];
#if USE_NEON
vst1q_s32(id_scalar, id);
vst1q_f32(hitT_scalar, hitT.m);
#else
_mm_storeu_si128((__m128i *)id_scalar, id);
_mm_storeu_ps(hitT_scalar, hitT.m);
#endif
// In general, you would do this with a bit scan (first set/trailing zero count).
// But who cares, it's only 16 options.
static const int laneId[16] =
{
0, 0, 1, 0, // 00xx
2, 0, 1, 0, // 01xx
3, 0, 1, 0, // 10xx
2, 0, 1, 0, // 11xx
};
int lane = laneId[minMask];
int hitId = id_scalar[lane];
float finalHitT = hitT_scalar[lane];
outHit.pos = r.pointAt(finalHitT);
outHit.normal = (outHit.pos - float3(spheres.centerX[hitId], spheres.centerY[hitId], spheres.centerZ[hitId])) * spheres.invRadius[hitId];
outHit.t = finalHitT;
return hitId;
}
}
return -1;
#else // #if DO_HIT_SPHERES_SIMD
float hitT = tMax;
int id = -1;
for (int i = 0; i < spheres.count; ++i)
{
float coX = spheres.centerX[i] - r.orig.getX();
float coY = spheres.centerY[i] - r.orig.getY();
float coZ = spheres.centerZ[i] - r.orig.getZ();
float nb = coX * r.dir.getX() + coY * r.dir.getY() + coZ * r.dir.getZ();
float c = coX * coX + coY * coY + coZ * coZ - spheres.sqRadius[i];
float discr = nb * nb - c;
if (discr > 0)
{
float discrSq = sqrtf(discr);
// Try earlier t
float t = nb - discrSq;
if (t <= tMin) // before min, try later t!
t = nb + discrSq;
if (t > tMin && t < hitT)
{
id = i;
hitT = t;
}
}
}
if (id != -1)
{
outHit.pos = r.pointAt(hitT);
outHit.normal = (outHit.pos - float3(spheres.centerX[id], spheres.centerY[id], spheres.centerZ[id])) * spheres.invRadius[id];
outHit.t = hitT;
return id;
}
else
return -1;
#endif // #else of #if DO_HIT_SPHERES_SIMD
}

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@@ -1,436 +0,0 @@
#pragma once
#include <math.h>
#include <assert.h>
#include <stdint.h>
#include "Config.h"
#include "MathSimd.h"
#define kPI 3.1415926f
// SSE/SIMD vector largely based on http://www.codersnotes.com/notes/maths-lib-2016/
#if DO_FLOAT3_WITH_SIMD
#if !defined(__arm__) && !defined(__arm64__)
// ---- SSE implementation
// SHUFFLE3(v, 0,1,2) leaves the vector unchanged (v.xyz).
// SHUFFLE3(v, 0,0,0) splats the X (v.xxx).
#define SHUFFLE3(V, X,Y,Z) float3(_mm_shuffle_ps((V).m, (V).m, _MM_SHUFFLE(Z,Z,Y,X)))
struct float3
{
VM_INLINE float3() {}
VM_INLINE explicit float3(const float *p) { m = _mm_set_ps(p[2], p[2], p[1], p[0]); }
VM_INLINE explicit float3(float x, float y, float z) { m = _mm_set_ps(z, z, y, x); }
VM_INLINE explicit float3(float v) { m = _mm_set1_ps(v); }
VM_INLINE explicit float3(__m128 v) { m = v; }
VM_INLINE float getX() const { return _mm_cvtss_f32(m); }
VM_INLINE float getY() const { return _mm_cvtss_f32(_mm_shuffle_ps(m, m, _MM_SHUFFLE(1, 1, 1, 1))); }
VM_INLINE float getZ() const { return _mm_cvtss_f32(_mm_shuffle_ps(m, m, _MM_SHUFFLE(2, 2, 2, 2))); }
VM_INLINE float3 yzx() const { return SHUFFLE3(*this, 1, 2, 0); }
VM_INLINE float3 zxy() const { return SHUFFLE3(*this, 2, 0, 1); }
VM_INLINE void store(float *p) const { p[0] = getX(); p[1] = getY(); p[2] = getZ(); }
void setX(float x)
{
m = _mm_move_ss(m, _mm_set_ss(x));
}
void setY(float y)
{
__m128 t = _mm_move_ss(m, _mm_set_ss(y));
t = _mm_shuffle_ps(t, t, _MM_SHUFFLE(3, 2, 0, 0));
m = _mm_move_ss(t, m);
}
void setZ(float z)
{
__m128 t = _mm_move_ss(m, _mm_set_ss(z));
t = _mm_shuffle_ps(t, t, _MM_SHUFFLE(3, 0, 1, 0));
m = _mm_move_ss(t, m);
}
__m128 m;
};
typedef float3 bool3;
VM_INLINE float3 operator+ (float3 a, float3 b) { a.m = _mm_add_ps(a.m, b.m); return a; }
VM_INLINE float3 operator- (float3 a, float3 b) { a.m = _mm_sub_ps(a.m, b.m); return a; }
VM_INLINE float3 operator* (float3 a, float3 b) { a.m = _mm_mul_ps(a.m, b.m); return a; }
VM_INLINE float3 operator/ (float3 a, float3 b) { a.m = _mm_div_ps(a.m, b.m); return a; }
VM_INLINE float3 operator* (float3 a, float b) { a.m = _mm_mul_ps(a.m, _mm_set1_ps(b)); return a; }
VM_INLINE float3 operator/ (float3 a, float b) { a.m = _mm_div_ps(a.m, _mm_set1_ps(b)); return a; }
VM_INLINE float3 operator* (float a, float3 b) { b.m = _mm_mul_ps(_mm_set1_ps(a), b.m); return b; }
VM_INLINE float3 operator/ (float a, float3 b) { b.m = _mm_div_ps(_mm_set1_ps(a), b.m); return b; }
VM_INLINE float3& operator+= (float3 &a, float3 b) { a = a + b; return a; }
VM_INLINE float3& operator-= (float3 &a, float3 b) { a = a - b; return a; }
VM_INLINE float3& operator*= (float3 &a, float3 b) { a = a * b; return a; }
VM_INLINE float3& operator/= (float3 &a, float3 b) { a = a / b; return a; }
VM_INLINE float3& operator*= (float3 &a, float b) { a = a * b; return a; }
VM_INLINE float3& operator/= (float3 &a, float b) { a = a / b; return a; }
VM_INLINE bool3 operator==(float3 a, float3 b) { a.m = _mm_cmpeq_ps(a.m, b.m); return a; }
VM_INLINE bool3 operator!=(float3 a, float3 b) { a.m = _mm_cmpneq_ps(a.m, b.m); return a; }
VM_INLINE bool3 operator< (float3 a, float3 b) { a.m = _mm_cmplt_ps(a.m, b.m); return a; }
VM_INLINE bool3 operator> (float3 a, float3 b) { a.m = _mm_cmpgt_ps(a.m, b.m); return a; }
VM_INLINE bool3 operator<=(float3 a, float3 b) { a.m = _mm_cmple_ps(a.m, b.m); return a; }
VM_INLINE bool3 operator>=(float3 a, float3 b) { a.m = _mm_cmpge_ps(a.m, b.m); return a; }
VM_INLINE float3 min(float3 a, float3 b) { a.m = _mm_min_ps(a.m, b.m); return a; }
VM_INLINE float3 max(float3 a, float3 b) { a.m = _mm_max_ps(a.m, b.m); return a; }
VM_INLINE float3 operator- (float3 a) { return float3(_mm_setzero_ps()) - a; }
VM_INLINE float hmin(float3 v)
{
v = min(v, SHUFFLE3(v, 1, 0, 2));
return min(v, SHUFFLE3(v, 2, 0, 1)).getX();
}
VM_INLINE float hmax(float3 v)
{
v = max(v, SHUFFLE3(v, 1, 0, 2));
return max(v, SHUFFLE3(v, 2, 0, 1)).getX();
}
VM_INLINE float3 cross(float3 a, float3 b)
{
// x <- a.y*b.z - a.z*b.y
// y <- a.z*b.x - a.x*b.z
// z <- a.x*b.y - a.y*b.x
// We can save a shuffle by grouping it in this wacky order:
return (a.zxy()*b - a*b.zxy()).zxy();
}
// Returns a 3-bit code where bit0..bit2 is X..Z
VM_INLINE unsigned mask(float3 v) { return _mm_movemask_ps(v.m) & 7; }
// Once we have a comparison, we can branch based on its results:
VM_INLINE bool any(bool3 v) { return mask(v) != 0; }
VM_INLINE bool all(bool3 v) { return mask(v) == 7; }
VM_INLINE float3 clamp(float3 t, float3 a, float3 b) { return min(max(t, a), b); }
VM_INLINE float sum(float3 v) { return v.getX() + v.getY() + v.getZ(); }
VM_INLINE float dot(float3 a, float3 b) { return sum(a*b); }
#else // #if !defined(__arm__) && !defined(__arm64__)
// ---- NEON implementation
#include <arm_neon.h>
struct float3
{
VM_INLINE float3() {}
VM_INLINE explicit float3(const float *p) { float v[4] = {p[0], p[1], p[2], 0}; m = vld1q_f32(v); }
VM_INLINE explicit float3(float x, float y, float z) { float v[4] = {x, y, z, 0}; m = vld1q_f32(v); }
VM_INLINE explicit float3(float v) { m = vdupq_n_f32(v); }
VM_INLINE explicit float3(float32x4_t v) { m = v; }
VM_INLINE float getX() const { return vgetq_lane_f32(m, 0); }
VM_INLINE float getY() const { return vgetq_lane_f32(m, 1); }
VM_INLINE float getZ() const { return vgetq_lane_f32(m, 2); }
VM_INLINE float3 yzx() const
{
float32x2_t low = vget_low_f32(m);
float32x4_t yzx = vcombine_f32(vext_f32(low, vget_high_f32(m), 1), low);
return float3(yzx);
}
VM_INLINE float3 zxy() const
{
float32x4_t p = m;
p = vuzpq_f32(vreinterpretq_f32_s32(vextq_s32(vreinterpretq_s32_f32(p), vreinterpretq_s32_f32(p), 1)), p).val[1];
return float3(p);
}
VM_INLINE void store(float *p) const { p[0] = getX(); p[1] = getY(); p[2] = getZ(); }
void setX(float x)
{
m = vsetq_lane_f32(x, m, 0);
}
void setY(float y)
{
m = vsetq_lane_f32(y, m, 1);
}
void setZ(float z)
{
m = vsetq_lane_f32(z, m, 2);
}
float32x4_t m;
};
typedef float3 bool3;
VM_INLINE float32x4_t rcp_2(float32x4_t v)
{
float32x4_t e = vrecpeq_f32(v);
e = vmulq_f32(vrecpsq_f32(e, v), e);
e = vmulq_f32(vrecpsq_f32(e, v), e);
return e;
}
VM_INLINE float3 operator+ (float3 a, float3 b) { a.m = vaddq_f32(a.m, b.m); return a; }
VM_INLINE float3 operator- (float3 a, float3 b) { a.m = vsubq_f32(a.m, b.m); return a; }
VM_INLINE float3 operator* (float3 a, float3 b) { a.m = vmulq_f32(a.m, b.m); return a; }
VM_INLINE float3 operator/ (float3 a, float3 b) { float32x4_t recip = rcp_2(b.m); a.m = vmulq_f32(a.m, recip); return a; }
VM_INLINE float3 operator* (float3 a, float b) { a.m = vmulq_f32(a.m, vdupq_n_f32(b)); return a; }
VM_INLINE float3 operator/ (float3 a, float b) { float32x4_t recip = rcp_2(vdupq_n_f32(b)); a.m = vmulq_f32(a.m, recip); return a; }
VM_INLINE float3 operator* (float a, float3 b) { b.m = vmulq_f32(vdupq_n_f32(a), b.m); return b; }
VM_INLINE float3 operator/ (float a, float3 b) { float32x4_t recip = rcp_2(b.m); b.m = vmulq_f32(vdupq_n_f32(a), recip); return b; }
VM_INLINE float3& operator+= (float3 &a, float3 b) { a = a + b; return a; }
VM_INLINE float3& operator-= (float3 &a, float3 b) { a = a - b; return a; }
VM_INLINE float3& operator*= (float3 &a, float3 b) { a = a * b; return a; }
VM_INLINE float3& operator/= (float3 &a, float3 b) { a = a / b; return a; }
VM_INLINE float3& operator*= (float3 &a, float b) { a = a * b; return a; }
VM_INLINE float3& operator/= (float3 &a, float b) { a = a / b; return a; }
VM_INLINE bool3 operator==(float3 a, float3 b) { a.m = vceqq_f32(a.m, b.m); return a; }
VM_INLINE bool3 operator!=(float3 a, float3 b) { a.m = vmvnq_u32(vceqq_f32(a.m, b.m)); return a; }
VM_INLINE bool3 operator< (float3 a, float3 b) { a.m = vcltq_f32(a.m, b.m); return a; }
VM_INLINE bool3 operator> (float3 a, float3 b) { a.m = vcgtq_f32(a.m, b.m); return a; }
VM_INLINE bool3 operator<=(float3 a, float3 b) { a.m = vcleq_f32(a.m, b.m); return a; }
VM_INLINE bool3 operator>=(float3 a, float3 b) { a.m = vcgeq_f32(a.m, b.m); return a; }
VM_INLINE float3 min(float3 a, float3 b) { a.m = vminq_f32(a.m, b.m); return a; }
VM_INLINE float3 max(float3 a, float3 b) { a.m = vmaxq_f32(a.m, b.m); return a; }
VM_INLINE float3 operator- (float3 a) { a.m = vnegq_f32(a.m); return a; }
VM_INLINE float hmin(float3 v)
{
float32x2_t minOfHalfs = vpmin_f32(vget_low_f32(v.m), vget_high_f32(v.m));
float32x2_t minOfMinOfHalfs = vpmin_f32(minOfHalfs, minOfHalfs);
return vget_lane_f32(minOfMinOfHalfs, 0);
}
VM_INLINE float hmax(float3 v)
{
float32x2_t maxOfHalfs = vpmax_f32(vget_low_f32(v.m), vget_high_f32(v.m));
float32x2_t maxOfMaxOfHalfs = vpmax_f32(maxOfHalfs, maxOfHalfs);
return vget_lane_f32(maxOfMaxOfHalfs, 0);
}
VM_INLINE float3 cross(float3 a, float3 b)
{
// x <- a.y*b.z - a.z*b.y
// y <- a.z*b.x - a.x*b.z
// z <- a.x*b.y - a.y*b.x
// We can save a shuffle by grouping it in this wacky order:
return (a.zxy()*b - a*b.zxy()).zxy();
}
// Returns a 3-bit code where bit0..bit2 is X..Z
VM_INLINE unsigned mask(float3 v)
{
static const uint32x4_t movemask = { 1, 2, 4, 8 };
static const uint32x4_t highbit = { 0x80000000, 0x80000000, 0x80000000, 0x80000000 };
uint32x4_t t0 = vreinterpretq_u32_f32(v.m);
uint32x4_t t1 = vtstq_u32(t0, highbit);
uint32x4_t t2 = vandq_u32(t1, movemask);
uint32x2_t t3 = vorr_u32(vget_low_u32(t2), vget_high_u32(t2));
return vget_lane_u32(t3, 0) | vget_lane_u32(t3, 1);
}
// Once we have a comparison, we can branch based on its results:
VM_INLINE bool any(bool3 v) { return mask(v) != 0; }
VM_INLINE bool all(bool3 v) { return mask(v) == 7; }
VM_INLINE float3 clamp(float3 t, float3 a, float3 b) { return min(max(t, a), b); }
VM_INLINE float sum(float3 v) { return v.getX() + v.getY() + v.getZ(); }
VM_INLINE float dot(float3 a, float3 b) { return sum(a*b); }
#endif // #else of #if !defined(__arm__) && !defined(__arm64__)
#else // #if DO_FLOAT3_WITH_SIMD
// ---- Simple scalar C implementation
struct float3
{
float3() : x(0), y(0), z(0) {}
float3(float x_, float y_, float z_) : x(x_), y(y_), z(z_) {}
float3 operator-() const { return float3(-x, -y, -z); }
float3& operator+=(const float3& o) { x+=o.x; y+=o.y; z+=o.z; return *this; }
float3& operator-=(const float3& o) { x-=o.x; y-=o.y; z-=o.z; return *this; }
float3& operator*=(const float3& o) { x*=o.x; y*=o.y; z*=o.z; return *this; }
float3& operator*=(float o) { x*=o; y*=o; z*=o; return *this; }
VM_INLINE float getX() const { return x; }
VM_INLINE float getY() const { return y; }
VM_INLINE float getZ() const { return z; }
VM_INLINE void setX(float x_) { x = x_; }
VM_INLINE void setY(float y_) { y = y_; }
VM_INLINE void setZ(float z_) { z = z_; }
VM_INLINE void store(float *p) const { p[0] = getX(); p[1] = getY(); p[2] = getZ(); }
float x, y, z;
};
VM_INLINE float3 operator+(const float3& a, const float3& b) { return float3(a.x+b.x,a.y+b.y,a.z+b.z); }
VM_INLINE float3 operator-(const float3& a, const float3& b) { return float3(a.x-b.x,a.y-b.y,a.z-b.z); }
VM_INLINE float3 operator*(const float3& a, const float3& b) { return float3(a.x*b.x,a.y*b.y,a.z*b.z); }
VM_INLINE float3 operator*(const float3& a, float b) { return float3(a.x*b,a.y*b,a.z*b); }
VM_INLINE float3 operator*(float a, const float3& b) { return float3(a*b.x,a*b.y,a*b.z); }
VM_INLINE float dot(const float3& a, const float3& b) { return a.x*b.x+a.y*b.y+a.z*b.z; }
VM_INLINE float3 cross(const float3& a, const float3& b)
{
return float3(
a.y*b.z - a.z*b.y,
-(a.x*b.z - a.z*b.x),
a.x*b.y - a.y*b.x
);
}
#endif // #else of #if DO_FLOAT3_WITH_SIMD
VM_INLINE float length(float3 v) { return sqrtf(dot(v, v)); }
VM_INLINE float sqLength(float3 v) { return dot(v, v); }
VM_INLINE float3 normalize(float3 v) { return v * (1.0f / length(v)); }
VM_INLINE float3 lerp(float3 a, float3 b, float t) { return a + (b-a)*t; }
inline void AssertUnit(float3 v)
{
assert(fabsf(sqLength(v) - 1.0f) < 0.01f);
}
inline float3 reflect(float3 v, float3 n)
{
return v - 2*dot(v,n)*n;
}
inline bool refract(float3 v, float3 n, float nint, float3& outRefracted)
{
AssertUnit(v);
float dt = dot(v, n);
float discr = 1.0f - nint*nint*(1-dt*dt);
if (discr > 0)
{
outRefracted = nint * (v - n*dt) - n*sqrtf(discr);
return true;
}
return false;
}
inline float schlick(float cosine, float ri)
{
float r0 = (1-ri) / (1+ri);
r0 = r0*r0;
return r0 + (1-r0)*powf(1-cosine, 5);
}
struct Ray
{
Ray() {}
Ray(float3 orig_, float3 dir_) : orig(orig_), dir(dir_) { AssertUnit(dir); }
float3 pointAt(float t) const { return orig + dir * t; }
float3 orig;
float3 dir;
};
struct Hit
{
float3 pos;
float3 normal;
float t;
};
struct Sphere
{
Sphere() : radius(1.0f), invRadius(0.0f) {}
Sphere(float3 center_, float radius_) : center(center_), radius(radius_), invRadius(0.0f) {}
void UpdateDerivedData() { invRadius = 1.0f/radius; }
float3 center;
float radius;
float invRadius;
};
// data for all spheres in a "structure of arrays" layout
struct SpheresSoA
{
SpheresSoA(int c)
{
count = c;
// we'll be processing spheres in kSimdWidth chunks, so make sure to allocate
// enough space
simdCount = (c + (kSimdWidth - 1)) / kSimdWidth * kSimdWidth;
centerX = new float[simdCount];
centerY = new float[simdCount];
centerZ = new float[simdCount];
sqRadius = new float[simdCount];
invRadius = new float[simdCount];
// set all data to "impossible sphere" state
for (int i = count; i < simdCount; ++i)
{
centerX[i] = centerY[i] = centerZ[i] = 10000.0f;
sqRadius[i] = 0.0f;
invRadius[i] = 0.0f;
}
}
~SpheresSoA()
{
delete[] centerX;
delete[] centerY;
delete[] centerZ;
delete[] sqRadius;
delete[] invRadius;
}
float* centerX;
float* centerY;
float* centerZ;
float* sqRadius;
float* invRadius;
int simdCount;
int count;
};
int HitSpheres(const Ray& r, const SpheresSoA& spheres, float tMin, float tMax, Hit& outHit);
float RandomFloat01(uint32_t& state);
float3 RandomInUnitDisk(uint32_t& state);
float3 RandomInUnitSphere(uint32_t& state);
float3 RandomUnitVector(uint32_t& state);
struct Camera
{
Camera() {}
// vfov is top to bottom in degrees
Camera(const float3& lookFrom, const float3& lookAt, const float3& vup, float vfov, float aspect, float aperture, float focusDist)
{
lensRadius = aperture / 2;
float theta = vfov*kPI/180;
float halfHeight = tanf(theta/2);
float halfWidth = aspect * halfHeight;
origin = lookFrom;
w = normalize(lookFrom - lookAt);
u = normalize(cross(vup, w));
v = cross(w, u);
lowerLeftCorner = origin - halfWidth*focusDist*u - halfHeight*focusDist*v - focusDist*w;
horizontal = 2*halfWidth*focusDist*u;
vertical = 2*halfHeight*focusDist*v;
}
Ray GetRay(float s, float t, uint32_t& state) const
{
float3 rd = lensRadius * RandomInUnitDisk(state);
float3 offset = u * rd.getX() + v * rd.getY();
return Ray(origin + offset, normalize(lowerLeftCorner + s*horizontal + t*vertical - origin - offset));
}
float3 origin;
float3 lowerLeftCorner;
float3 horizontal;
float3 vertical;
float3 u, v, w;
float lensRadius;
};

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@@ -1,392 +0,0 @@
#include "Config.h"
#include "Test.h"
#include "Maths.h"
#include <algorithm>
#if CPU_CAN_DO_THREADS
#include "enkiTS/TaskScheduler_c.h"
#include <thread>
#endif
#include <atomic>
#include "../../../Tracy.hpp"
// 46 spheres (2 emissive) when enabled; 9 spheres (1 emissive) when disabled
#define DO_BIG_SCENE 1
static Sphere s_Spheres[] =
{
{float3(0,-100.5,-1), 100},
{float3(2,0,-1), 0.5f},
{float3(0,0,-1), 0.5f},
{float3(-2,0,-1), 0.5f},
{float3(2,0,1), 0.5f},
{float3(0,0,1), 0.5f},
{float3(-2,0,1), 0.5f},
{float3(0.5f,1,0.5f), 0.5f},
{float3(-1.5f,1.5f,0.f), 0.3f},
#if DO_BIG_SCENE
{float3(4,0,-3), 0.5f}, {float3(3,0,-3), 0.5f}, {float3(2,0,-3), 0.5f}, {float3(1,0,-3), 0.5f}, {float3(0,0,-3), 0.5f}, {float3(-1,0,-3), 0.5f}, {float3(-2,0,-3), 0.5f}, {float3(-3,0,-3), 0.5f}, {float3(-4,0,-3), 0.5f},
{float3(4,0,-4), 0.5f}, {float3(3,0,-4), 0.5f}, {float3(2,0,-4), 0.5f}, {float3(1,0,-4), 0.5f}, {float3(0,0,-4), 0.5f}, {float3(-1,0,-4), 0.5f}, {float3(-2,0,-4), 0.5f}, {float3(-3,0,-4), 0.5f}, {float3(-4,0,-4), 0.5f},
{float3(4,0,-5), 0.5f}, {float3(3,0,-5), 0.5f}, {float3(2,0,-5), 0.5f}, {float3(1,0,-5), 0.5f}, {float3(0,0,-5), 0.5f}, {float3(-1,0,-5), 0.5f}, {float3(-2,0,-5), 0.5f}, {float3(-3,0,-5), 0.5f}, {float3(-4,0,-5), 0.5f},
{float3(4,0,-6), 0.5f}, {float3(3,0,-6), 0.5f}, {float3(2,0,-6), 0.5f}, {float3(1,0,-6), 0.5f}, {float3(0,0,-6), 0.5f}, {float3(-1,0,-6), 0.5f}, {float3(-2,0,-6), 0.5f}, {float3(-3,0,-6), 0.5f}, {float3(-4,0,-6), 0.5f},
{float3(1.5f,1.5f,-2), 0.3f},
#endif // #if DO_BIG_SCENE
};
const int kSphereCount = sizeof(s_Spheres) / sizeof(s_Spheres[0]);
static SpheresSoA s_SpheresSoA(kSphereCount);
struct Material
{
enum Type { Lambert, Metal, Dielectric };
Type type;
float3 albedo;
float3 emissive;
float roughness;
float ri;
};
static Material s_SphereMats[kSphereCount] =
{
{ Material::Lambert, float3(0.8f, 0.8f, 0.8f), float3(0,0,0), 0, 0, },
{ Material::Lambert, float3(0.8f, 0.4f, 0.4f), float3(0,0,0), 0, 0, },
{ Material::Lambert, float3(0.4f, 0.8f, 0.4f), float3(0,0,0), 0, 0, },
{ Material::Metal, float3(0.4f, 0.4f, 0.8f), float3(0,0,0), 0, 0 },
{ Material::Metal, float3(0.4f, 0.8f, 0.4f), float3(0,0,0), 0, 0 },
{ Material::Metal, float3(0.4f, 0.8f, 0.4f), float3(0,0,0), 0.2f, 0 },
{ Material::Metal, float3(0.4f, 0.8f, 0.4f), float3(0,0,0), 0.6f, 0 },
{ Material::Dielectric, float3(0.4f, 0.4f, 0.4f), float3(0,0,0), 0, 1.5f },
{ Material::Lambert, float3(0.8f, 0.6f, 0.2f), float3(30,25,15), 0, 0 },
#if DO_BIG_SCENE
{ Material::Lambert, float3(0.1f, 0.1f, 0.1f), float3(0,0,0), 0, 0, }, { Material::Lambert, float3(0.2f, 0.2f, 0.2f), float3(0,0,0), 0, 0, }, { Material::Lambert, float3(0.3f, 0.3f, 0.3f), float3(0,0,0), 0, 0, }, { Material::Lambert, float3(0.4f, 0.4f, 0.4f), float3(0,0,0), 0, 0, }, { Material::Lambert, float3(0.5f, 0.5f, 0.5f), float3(0,0,0), 0, 0, }, { Material::Lambert, float3(0.6f, 0.6f, 0.6f), float3(0,0,0), 0, 0, }, { Material::Lambert, float3(0.7f, 0.7f, 0.7f), float3(0,0,0), 0, 0, }, { Material::Lambert, float3(0.8f, 0.8f, 0.8f), float3(0,0,0), 0, 0, }, { Material::Lambert, float3(0.9f, 0.9f, 0.9f), float3(0,0,0), 0, 0, },
{ Material::Metal, float3(0.1f, 0.1f, 0.1f), float3(0,0,0), 0, 0, }, { Material::Metal, float3(0.2f, 0.2f, 0.2f), float3(0,0,0), 0, 0, }, { Material::Metal, float3(0.3f, 0.3f, 0.3f), float3(0,0,0), 0, 0, }, { Material::Metal, float3(0.4f, 0.4f, 0.4f), float3(0,0,0), 0, 0, }, { Material::Metal, float3(0.5f, 0.5f, 0.5f), float3(0,0,0), 0, 0, }, { Material::Metal, float3(0.6f, 0.6f, 0.6f), float3(0,0,0), 0, 0, }, { Material::Metal, float3(0.7f, 0.7f, 0.7f), float3(0,0,0), 0, 0, }, { Material::Metal, float3(0.8f, 0.8f, 0.8f), float3(0,0,0), 0, 0, }, { Material::Metal, float3(0.9f, 0.9f, 0.9f), float3(0,0,0), 0, 0, },
{ Material::Metal, float3(0.8f, 0.1f, 0.1f), float3(0,0,0), 0, 0, }, { Material::Metal, float3(0.8f, 0.5f, 0.1f), float3(0,0,0), 0, 0, }, { Material::Metal, float3(0.8f, 0.8f, 0.1f), float3(0,0,0), 0, 0, }, { Material::Metal, float3(0.4f, 0.8f, 0.1f), float3(0,0,0), 0, 0, }, { Material::Metal, float3(0.1f, 0.8f, 0.1f), float3(0,0,0), 0, 0, }, { Material::Metal, float3(0.1f, 0.8f, 0.5f), float3(0,0,0), 0, 0, }, { Material::Metal, float3(0.1f, 0.8f, 0.8f), float3(0,0,0), 0, 0, }, { Material::Metal, float3(0.1f, 0.1f, 0.8f), float3(0,0,0), 0, 0, }, { Material::Metal, float3(0.5f, 0.1f, 0.8f), float3(0,0,0), 0, 0, },
{ Material::Lambert, float3(0.8f, 0.1f, 0.1f), float3(0,0,0), 0, 0, }, { Material::Lambert, float3(0.8f, 0.5f, 0.1f), float3(0,0,0), 0, 0, }, { Material::Lambert, float3(0.8f, 0.8f, 0.1f), float3(0,0,0), 0, 0, }, { Material::Lambert, float3(0.4f, 0.8f, 0.1f), float3(0,0,0), 0, 0, }, { Material::Lambert, float3(0.1f, 0.8f, 0.1f), float3(0,0,0), 0, 0, }, { Material::Lambert, float3(0.1f, 0.8f, 0.5f), float3(0,0,0), 0, 0, }, { Material::Lambert, float3(0.1f, 0.8f, 0.8f), float3(0,0,0), 0, 0, }, { Material::Lambert, float3(0.1f, 0.1f, 0.8f), float3(0,0,0), 0, 0, }, { Material::Metal, float3(0.5f, 0.1f, 0.8f), float3(0,0,0), 0, 0, },
{ Material::Lambert, float3(0.1f, 0.2f, 0.5f), float3(3,10,20), 0, 0 },
#endif
};
static int s_EmissiveSpheres[kSphereCount];
static int s_EmissiveSphereCount;
static Camera s_Cam;
const float kMinT = 0.001f;
const float kMaxT = 1.0e7f;
const int kMaxDepth = 10;
bool HitWorld(const Ray& r, float tMin, float tMax, Hit& outHit, int& outID)
{
outID = HitSpheres(r, s_SpheresSoA, tMin, tMax, outHit);
return outID != -1;
}
static bool Scatter(const Material& mat, const Ray& r_in, const Hit& rec, float3& attenuation, Ray& scattered, float3& outLightE, int& inoutRayCount, uint32_t& state)
{
ZoneScoped;
outLightE = float3(0,0,0);
if (mat.type == Material::Lambert)
{
// random point on unit sphere that is tangent to the hit point
float3 target = rec.pos + rec.normal + RandomUnitVector(state);
scattered = Ray(rec.pos, normalize(target - rec.pos));
attenuation = mat.albedo;
// sample lights
#if DO_LIGHT_SAMPLING
for (int j = 0; j < s_EmissiveSphereCount; ++j)
{
int i = s_EmissiveSpheres[j];
const Material& smat = s_SphereMats[i];
if (&mat == &smat)
continue; // skip self
const Sphere& s = s_Spheres[i];
// create a random direction towards sphere
// coord system for sampling: sw, su, sv
float3 sw = normalize(s.center - rec.pos);
float3 su = normalize(cross(fabs(sw.getX())>0.01f ? float3(0,1,0):float3(1,0,0), sw));
float3 sv = cross(sw, su);
// sample sphere by solid angle
float cosAMax = sqrtf(1.0f - s.radius*s.radius / sqLength(rec.pos-s.center));
float eps1 = RandomFloat01(state), eps2 = RandomFloat01(state);
float cosA = 1.0f - eps1 + eps1 * cosAMax;
float sinA = sqrtf(1.0f - cosA*cosA);
float phi = 2 * kPI * eps2;
float3 l = su * (cosf(phi) * sinA) + sv * (sinf(phi) * sinA) + sw * cosA;
//l = normalize(l); // NOTE(fg): This is already normalized, by construction.
// shoot shadow ray
Hit lightHit;
int hitID;
++inoutRayCount;
if (HitWorld(Ray(rec.pos, l), kMinT, kMaxT, lightHit, hitID) && hitID == i)
{
float omega = 2 * kPI * (1-cosAMax);
float3 rdir = r_in.dir;
AssertUnit(rdir);
float3 nl = dot(rec.normal, rdir) < 0 ? rec.normal : -rec.normal;
outLightE += (mat.albedo * smat.emissive) * (std::max(0.0f, dot(l, nl)) * omega / kPI);
}
}
#endif
return true;
}
else if (mat.type == Material::Metal)
{
AssertUnit(r_in.dir); AssertUnit(rec.normal);
float3 refl = reflect(r_in.dir, rec.normal);
// reflected ray, and random inside of sphere based on roughness
float roughness = mat.roughness;
#if DO_MITSUBA_COMPARE
roughness = 0; // until we get better BRDF for metals
#endif
scattered = Ray(rec.pos, normalize(refl + roughness*RandomInUnitSphere(state)));
attenuation = mat.albedo;
return dot(scattered.dir, rec.normal) > 0;
}
else if (mat.type == Material::Dielectric)
{
AssertUnit(r_in.dir); AssertUnit(rec.normal);
float3 outwardN;
float3 rdir = r_in.dir;
float3 refl = reflect(rdir, rec.normal);
float nint;
attenuation = float3(1,1,1);
float3 refr;
float reflProb;
float cosine;
if (dot(rdir, rec.normal) > 0)
{
outwardN = -rec.normal;
nint = mat.ri;
cosine = mat.ri * dot(rdir, rec.normal);
}
else
{
outwardN = rec.normal;
nint = 1.0f / mat.ri;
cosine = -dot(rdir, rec.normal);
}
if (refract(rdir, outwardN, nint, refr))
{
reflProb = schlick(cosine, mat.ri);
}
else
{
reflProb = 1;
}
if (RandomFloat01(state) < reflProb)
scattered = Ray(rec.pos, normalize(refl));
else
scattered = Ray(rec.pos, normalize(refr));
}
else
{
attenuation = float3(1,0,1);
return false;
}
return true;
}
static float3 Trace(const Ray& r, int depth, int& inoutRayCount, uint32_t& state, bool doMaterialE = true)
{
ZoneScoped;
Hit rec;
int id = 0;
++inoutRayCount;
if (HitWorld(r, kMinT, kMaxT, rec, id))
{
Ray scattered;
float3 attenuation;
float3 lightE;
const Material& mat = s_SphereMats[id];
float3 matE = mat.emissive;
if (depth < kMaxDepth && Scatter(mat, r, rec, attenuation, scattered, lightE, inoutRayCount, state))
{
#if DO_LIGHT_SAMPLING
if (!doMaterialE) matE = float3(0,0,0); // don't add material emission if told so
// dor Lambert materials, we just did explicit light (emissive) sampling and already
// for their contribution, so if next ray bounce hits the light again, don't add
// emission
doMaterialE = (mat.type != Material::Lambert);
#endif
return matE + lightE + attenuation * Trace(scattered, depth+1, inoutRayCount, state, doMaterialE);
}
else
{
return matE;
}
}
else
{
// sky
#if DO_MITSUBA_COMPARE
return float3(0.15f,0.21f,0.3f); // easier compare with Mitsuba's constant environment light
#else
float3 unitDir = r.dir;
float t = 0.5f*(unitDir.getY() + 1.0f);
return ((1.0f-t)*float3(1.0f, 1.0f, 1.0f) + t*float3(0.5f, 0.7f, 1.0f)) * 0.3f;
#endif
}
}
#if CPU_CAN_DO_THREADS
static enkiTaskScheduler* g_TS;
#endif
void InitializeTest()
{
ZoneScoped;
#if CPU_CAN_DO_THREADS
g_TS = enkiNewTaskScheduler();
enkiInitTaskSchedulerNumThreads(g_TS, std::max<int>( 2, std::thread::hardware_concurrency() - 2));
#endif
}
void ShutdownTest()
{
ZoneScoped;
#if CPU_CAN_DO_THREADS
enkiDeleteTaskScheduler(g_TS);
#endif
}
struct JobData
{
float time;
int frameCount;
int screenWidth, screenHeight;
float* backbuffer;
Camera* cam;
std::atomic<int> rayCount;
unsigned testFlags;
};
static void TraceRowJob(uint32_t start, uint32_t end, uint32_t threadnum, void* data_)
{
ZoneScoped;
JobData& data = *(JobData*)data_;
float* backbuffer = data.backbuffer + start * data.screenWidth * 4;
float invWidth = 1.0f / data.screenWidth;
float invHeight = 1.0f / data.screenHeight;
float lerpFac = float(data.frameCount) / float(data.frameCount+1);
if (data.testFlags & kFlagAnimate)
lerpFac *= DO_ANIMATE_SMOOTHING;
if (!(data.testFlags & kFlagProgressive))
lerpFac = 0;
int rayCount = 0;
for (uint32_t y = start; y < end; ++y)
{
uint32_t state = (y * 9781 + data.frameCount * 6271) | 1;
for (int x = 0; x < data.screenWidth; ++x)
{
float3 col(0, 0, 0);
for (int s = 0; s < DO_SAMPLES_PER_PIXEL; s++)
{
float u = float(x + RandomFloat01(state)) * invWidth;
float v = float(y + RandomFloat01(state)) * invHeight;
Ray r = data.cam->GetRay(u, v, state);
col += Trace(r, 0, rayCount, state);
}
col *= 1.0f / float(DO_SAMPLES_PER_PIXEL);
float3 prev(backbuffer[0], backbuffer[1], backbuffer[2]);
col = prev * lerpFac + col * (1-lerpFac);
col.store(backbuffer);
backbuffer += 4;
}
}
data.rayCount += rayCount;
}
void UpdateTest(float time, int frameCount, int screenWidth, int screenHeight, unsigned testFlags)
{
ZoneScoped;
if (testFlags & kFlagAnimate)
{
s_Spheres[1].center.setY(cosf(time) + 1.0f);
s_Spheres[8].center.setZ(sinf(time)*0.3f);
}
float3 lookfrom(0, 2, 3);
float3 lookat(0, 0, 0);
float distToFocus = 3;
#if DO_MITSUBA_COMPARE
float aperture = 0.0f;
#else
float aperture = 0.1f;
#endif
#if DO_BIG_SCENE
aperture *= 0.2f;
#endif
s_EmissiveSphereCount = 0;
for (int i = 0; i < kSphereCount; ++i)
{
Sphere& s = s_Spheres[i];
s.UpdateDerivedData();
s_SpheresSoA.centerX[i] = s.center.getX();
s_SpheresSoA.centerY[i] = s.center.getY();
s_SpheresSoA.centerZ[i] = s.center.getZ();
s_SpheresSoA.sqRadius[i] = s.radius * s.radius;
s_SpheresSoA.invRadius[i] = s.invRadius;
// Remember IDs of emissive spheres (light sources)
const Material& smat = s_SphereMats[i];
if (smat.emissive.getX() > 0 || smat.emissive.getY() > 0 || smat.emissive.getZ() > 0)
{
s_EmissiveSpheres[s_EmissiveSphereCount] = i;
s_EmissiveSphereCount++;
}
}
s_Cam = Camera(lookfrom, lookat, float3(0, 1, 0), 60, float(screenWidth) / float(screenHeight), aperture, distToFocus);
}
void DrawTest(float time, int frameCount, int screenWidth, int screenHeight, float* backbuffer, int& outRayCount, unsigned testFlags)
{
ZoneScoped;
JobData args;
args.time = time;
args.frameCount = frameCount;
args.screenWidth = screenWidth;
args.screenHeight = screenHeight;
args.backbuffer = backbuffer;
args.cam = &s_Cam;
args.testFlags = testFlags;
args.rayCount = 0;
#if CPU_CAN_DO_THREADS
enkiTaskSet* task = enkiCreateTaskSet(g_TS, TraceRowJob);
bool threaded = true;
enkiAddTaskSetToPipeMinRange(g_TS, task, &args, screenHeight, threaded ? 4 : screenHeight);
enkiWaitForTaskSet(g_TS, task);
enkiDeleteTaskSet(task);
#else
TraceRowJob(0, screenHeight, 0, &args);
#endif
outRayCount = args.rayCount;
}
void GetObjectCount(int& outCount, int& outObjectSize, int& outMaterialSize, int& outCamSize)
{
ZoneScoped;
outCount = kSphereCount;
outObjectSize = sizeof(Sphere);
outMaterialSize = sizeof(Material);
outCamSize = sizeof(Camera);
}
void GetSceneDesc(void* outObjects, void* outMaterials, void* outCam, void* outEmissives, int* outEmissiveCount)
{
ZoneScoped;
memcpy(outObjects, s_Spheres, kSphereCount * sizeof(s_Spheres[0]));
memcpy(outMaterials, s_SphereMats, kSphereCount * sizeof(s_SphereMats[0]));
memcpy(outCam, &s_Cam, sizeof(s_Cam));
memcpy(outEmissives, s_EmissiveSpheres, s_EmissiveSphereCount * sizeof(s_EmissiveSpheres[0]));
*outEmissiveCount = s_EmissiveSphereCount;
}

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@@ -1,17 +0,0 @@
#pragma once
#include <stdint.h>
enum TestFlags
{
kFlagAnimate = (1 << 0),
kFlagProgressive = (1 << 1),
};
void InitializeTest();
void ShutdownTest();
void UpdateTest(float time, int frameCount, int screenWidth, int screenHeight, unsigned testFlags);
void DrawTest(float time, int frameCount, int screenWidth, int screenHeight, float* backbuffer, int& outRayCount, unsigned testFlags);
void GetObjectCount(int& outCount, int& outObjectSize, int& outMaterialSize, int& outCamSize);
void GetSceneDesc(void* outObjects, void* outMaterials, void* outCam, void* outEmissives, int* outEmissiveCount);

View File

@@ -1,79 +0,0 @@
// Copyright (c) 2013 Doug Binks
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgement in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
#pragma once
#include <stdint.h>
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#undef GetObject
#include <intrin.h>
extern "C" void _ReadWriteBarrier();
#pragma intrinsic(_ReadWriteBarrier)
#pragma intrinsic(_InterlockedCompareExchange)
#pragma intrinsic(_InterlockedExchangeAdd)
// Memory Barriers to prevent CPU and Compiler re-ordering
#define BASE_MEMORYBARRIER_ACQUIRE() _ReadWriteBarrier()
#define BASE_MEMORYBARRIER_RELEASE() _ReadWriteBarrier()
#define BASE_ALIGN(x) __declspec( align( x ) )
#else
#define BASE_MEMORYBARRIER_ACQUIRE() __asm__ __volatile__("": : :"memory")
#define BASE_MEMORYBARRIER_RELEASE() __asm__ __volatile__("": : :"memory")
#define BASE_ALIGN(x) __attribute__ ((aligned( x )))
#endif
namespace enki
{
// Atomically performs: if( *pDest == compareWith ) { *pDest = swapTo; }
// returns old *pDest (so if successfull, returns compareWith)
inline uint32_t AtomicCompareAndSwap( volatile uint32_t* pDest, uint32_t swapTo, uint32_t compareWith )
{
#ifdef _WIN32
// assumes two's complement - unsigned / signed conversion leads to same bit pattern
return _InterlockedCompareExchange( (volatile long*)pDest,swapTo, compareWith );
#else
return __sync_val_compare_and_swap( pDest, compareWith, swapTo );
#endif
}
inline uint64_t AtomicCompareAndSwap( volatile uint64_t* pDest, uint64_t swapTo, uint64_t compareWith )
{
#ifdef _WIN32
// assumes two's complement - unsigned / signed conversion leads to same bit pattern
return _InterlockedCompareExchange64( (__int64 volatile*)pDest, swapTo, compareWith );
#else
return __sync_val_compare_and_swap( pDest, compareWith, swapTo );
#endif
}
// Atomically performs: tmp = *pDest; *pDest += value; return tmp;
inline int32_t AtomicAdd( volatile int32_t* pDest, int32_t value )
{
#ifdef _WIN32
return _InterlockedExchangeAdd( (long*)pDest, value );
#else
return __sync_fetch_and_add( pDest, value );
#endif
}
}

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@@ -1,240 +0,0 @@
// Copyright (c) 2013 Doug Binks
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgement in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
#pragma once
#include <stdint.h>
#include <assert.h>
#include "Atomics.h"
#include <string.h>
namespace enki
{
// LockLessMultiReadPipe - Single writer, multiple reader thread safe pipe using (semi) lockless programming
// Readers can only read from the back of the pipe
// The single writer can write to the front of the pipe, and read from both ends (a writer can be a reader)
// for many of the principles used here, see http://msdn.microsoft.com/en-us/library/windows/desktop/ee418650(v=vs.85).aspx
// Note: using log2 sizes so we do not need to clamp (multi-operation)
// T is the contained type
// Note this is not true lockless as the use of flags as a form of lock state.
template<uint8_t cSizeLog2, typename T> class LockLessMultiReadPipe
{
public:
LockLessMultiReadPipe();
~LockLessMultiReadPipe() {}
// ReaderTryReadBack returns false if we were unable to read
// This is thread safe for both multiple readers and the writer
bool ReaderTryReadBack( T* pOut );
// WriterTryReadFront returns false if we were unable to read
// This is thread safe for the single writer, but should not be called by readers
bool WriterTryReadFront( T* pOut );
// WriterTryWriteFront returns false if we were unable to write
// This is thread safe for the single writer, but should not be called by readers
bool WriterTryWriteFront( const T& in );
// IsPipeEmpty() is a utility function, not intended for general use
// Should only be used very prudently.
bool IsPipeEmpty() const
{
return 0 == m_WriteIndex - m_ReadCount;
}
void Clear()
{
m_WriteIndex = 0;
m_ReadIndex = 0;
m_ReadCount = 0;
memset( (void*)m_Flags, 0, sizeof( m_Flags ) );
}
private:
const static uint32_t ms_cSize = ( 1 << cSizeLog2 );
const static uint32_t ms_cIndexMask = ms_cSize - 1;
const static uint32_t FLAG_INVALID = 0xFFFFFFFF; // 32bit for CAS
const static uint32_t FLAG_CAN_WRITE = 0x00000000; // 32bit for CAS
const static uint32_t FLAG_CAN_READ = 0x11111111; // 32bit for CAS
T m_Buffer[ ms_cSize ];
// read and write indexes allow fast access to the pipe, but actual access
// controlled by the access flags.
volatile uint32_t BASE_ALIGN(4) m_WriteIndex;
volatile uint32_t BASE_ALIGN(4) m_ReadCount;
volatile uint32_t m_Flags[ ms_cSize ];
volatile uint32_t BASE_ALIGN(4) m_ReadIndex;
};
template<uint8_t cSizeLog2, typename T> inline
LockLessMultiReadPipe<cSizeLog2,T>::LockLessMultiReadPipe()
: m_WriteIndex(0)
, m_ReadIndex(0)
, m_ReadCount(0)
{
assert( cSizeLog2 < 32 );
memset( (void*)m_Flags, 0, sizeof( m_Flags ) );
}
template<uint8_t cSizeLog2, typename T> inline
bool LockLessMultiReadPipe<cSizeLog2,T>::ReaderTryReadBack( T* pOut )
{
uint32_t actualReadIndex;
uint32_t readCount = m_ReadCount;
// We get hold of read index for consistency,
// and do first pass starting at read count
uint32_t readIndexToUse = readCount;
while(true)
{
uint32_t writeIndex = m_WriteIndex;
// power of two sizes ensures we can use a simple calc without modulus
uint32_t numInPipe = writeIndex - readCount;
if( 0 == numInPipe )
{
return false;
}
if( readIndexToUse >= writeIndex )
{
// move back to start
readIndexToUse = m_ReadIndex;
}
// power of two sizes ensures we can perform AND for a modulus
actualReadIndex = readIndexToUse & ms_cIndexMask;
// Multiple potential readers mean we should check if the data is valid,
// using an atomic compare exchange
uint32_t previous = AtomicCompareAndSwap( &m_Flags[ actualReadIndex ], FLAG_INVALID, FLAG_CAN_READ );
if( FLAG_CAN_READ == previous )
{
break;
}
++readIndexToUse;
//update known readcount
readCount = m_ReadCount;
}
// we update the read index using an atomic add, as we've only read one piece of data.
// this ensure consistency of the read index, and the above loop ensures readers
// only read from unread data
AtomicAdd( (volatile int32_t*)&m_ReadCount, 1 );
BASE_MEMORYBARRIER_ACQUIRE();
// now read data, ensuring we do so after above reads & CAS
*pOut = m_Buffer[ actualReadIndex ];
m_Flags[ actualReadIndex ] = FLAG_CAN_WRITE;
return true;
}
template<uint8_t cSizeLog2, typename T> inline
bool LockLessMultiReadPipe<cSizeLog2,T>::WriterTryReadFront( T* pOut )
{
uint32_t writeIndex = m_WriteIndex;
uint32_t frontReadIndex = writeIndex;
// Multiple potential readers mean we should check if the data is valid,
// using an atomic compare exchange - which acts as a form of lock (so not quite lockless really).
uint32_t previous = FLAG_INVALID;
uint32_t actualReadIndex = 0;
while( true )
{
// power of two sizes ensures we can use a simple calc without modulus
uint32_t readCount = m_ReadCount;
uint32_t numInPipe = writeIndex - readCount;
if( 0 == numInPipe || 0 == frontReadIndex )
{
// frontReadIndex can get to 0 here if that item was just being read by another thread.
m_ReadIndex = readCount;
return false;
}
--frontReadIndex;
actualReadIndex = frontReadIndex & ms_cIndexMask;
previous = AtomicCompareAndSwap( &m_Flags[ actualReadIndex ], FLAG_INVALID, FLAG_CAN_READ );
if( FLAG_CAN_READ == previous )
{
break;
}
else if( m_ReadIndex >= frontReadIndex )
{
return false;
}
}
// now read data, ensuring we do so after above reads & CAS
*pOut = m_Buffer[ actualReadIndex ];
m_Flags[ actualReadIndex ] = FLAG_CAN_WRITE;
BASE_MEMORYBARRIER_RELEASE();
// 32-bit aligned stores are atomic, and writer owns the write index
// we only move one back as this is as many as we have read, not where we have read from.
--m_WriteIndex;
return true;
}
template<uint8_t cSizeLog2, typename T> inline
bool LockLessMultiReadPipe<cSizeLog2,T>::WriterTryWriteFront( const T& in )
{
// The writer 'owns' the write index, and readers can only reduce
// the amount of data in the pipe.
// We get hold of both values for consistency and to reduce false sharing
// impacting more than one access
uint32_t writeIndex = m_WriteIndex;
// power of two sizes ensures we can perform AND for a modulus
uint32_t actualWriteIndex = writeIndex & ms_cIndexMask;
// a reader may still be reading this item, as there are multiple readers
if( m_Flags[ actualWriteIndex ] != FLAG_CAN_WRITE )
{
return false; // still being read, so have caught up with tail.
}
// as we are the only writer we can update the data without atomics
// whilst the write index has not been updated
m_Buffer[ actualWriteIndex ] = in;
m_Flags[ actualWriteIndex ] = FLAG_CAN_READ;
// We need to ensure the above writes occur prior to updating the write index,
// otherwise another thread might read before it's finished
BASE_MEMORYBARRIER_RELEASE();
// 32-bit aligned stores are atomic, and the writer controls the write index
++writeIndex;
m_WriteIndex = writeIndex;
return true;
}
}

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@@ -1,437 +0,0 @@
// Copyright (c) 2013 Doug Binks
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgement in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
#include <assert.h>
#include "TaskScheduler.h"
#include "LockLessMultiReadPipe.h"
using namespace enki;
static const uint32_t PIPESIZE_LOG2 = 8;
static const uint32_t SPIN_COUNT = 100;
static const uint32_t SPIN_BACKOFF_MULTIPLIER = 10;
static const uint32_t MAX_NUM_INITIAL_PARTITIONS = 8;
// each software thread gets it's own copy of gtl_threadNum, so this is safe to use as a static variable
static THREAD_LOCAL uint32_t gtl_threadNum = 0;
namespace enki
{
struct SubTaskSet
{
ITaskSet* pTask;
TaskSetPartition partition;
};
// we derive class TaskPipe rather than typedef to get forward declaration working easily
class TaskPipe : public LockLessMultiReadPipe<PIPESIZE_LOG2,enki::SubTaskSet> {};
struct ThreadArgs
{
uint32_t threadNum;
TaskScheduler* pTaskScheduler;
};
}
namespace
{
SubTaskSet SplitTask( SubTaskSet& subTask_, uint32_t rangeToSplit_ )
{
SubTaskSet splitTask = subTask_;
uint32_t rangeLeft = subTask_.partition.end - subTask_.partition.start;
if( rangeToSplit_ > rangeLeft )
{
rangeToSplit_ = rangeLeft;
}
splitTask.partition.end = subTask_.partition.start + rangeToSplit_;
subTask_.partition.start = splitTask.partition.end;
return splitTask;
}
#if defined _WIN32
#if defined _M_IX86 || defined _M_X64
#pragma intrinsic(_mm_pause)
inline void Pause() { _mm_pause(); }
#endif
#elif defined __i386__ || defined __x86_64__
inline void Pause() { __asm__ __volatile__("pause;"); }
#else
inline void Pause() { ;} // may have NOP or yield equiv
#endif
}
static void SafeCallback(ProfilerCallbackFunc func_, uint32_t threadnum_)
{
if( func_ )
{
func_(threadnum_);
}
}
ProfilerCallbacks* TaskScheduler::GetProfilerCallbacks()
{
return &m_ProfilerCallbacks;
}
THREADFUNC_DECL TaskScheduler::TaskingThreadFunction( void* pArgs )
{
ThreadArgs args = *(ThreadArgs*)pArgs;
uint32_t threadNum = args.threadNum;
TaskScheduler* pTS = args.pTaskScheduler;
gtl_threadNum = threadNum;
SafeCallback( pTS->m_ProfilerCallbacks.threadStart, threadNum );
uint32_t spinCount = 0;
uint32_t hintPipeToCheck_io = threadNum + 1; // does not need to be clamped.
while( pTS->m_bRunning )
{
if(!pTS->TryRunTask( threadNum, hintPipeToCheck_io ) )
{
// no tasks, will spin then wait
++spinCount;
if( spinCount > SPIN_COUNT )
{
pTS->WaitForTasks( threadNum );
spinCount = 0;
}
else
{
uint32_t spinBackoffCount = spinCount * SPIN_BACKOFF_MULTIPLIER;
while( spinBackoffCount )
{
Pause();
--spinBackoffCount;
}
}
}
else
{
spinCount = 0;
}
}
AtomicAdd( &pTS->m_NumThreadsRunning, -1 );
SafeCallback( pTS->m_ProfilerCallbacks.threadStop, threadNum );
return 0;
}
void TaskScheduler::StartThreads()
{
if( m_bHaveThreads )
{
return;
}
m_bRunning = true;
SemaphoreCreate( m_NewTaskSemaphore );
// we create one less thread than m_NumThreads as the main thread counts as one
m_pThreadNumStore = new ThreadArgs[m_NumThreads];
m_pThreadIDs = new threadid_t[m_NumThreads];
m_pThreadNumStore[0].threadNum = 0;
m_pThreadNumStore[0].pTaskScheduler = this;
m_pThreadIDs[0] = 0;
m_NumThreadsWaiting = 0;
m_NumThreadsRunning = 1;// acount for main thread
for( uint32_t thread = 1; thread < m_NumThreads; ++thread )
{
m_pThreadNumStore[thread].threadNum = thread;
m_pThreadNumStore[thread].pTaskScheduler = this;
ThreadCreate( &m_pThreadIDs[thread], TaskingThreadFunction, &m_pThreadNumStore[thread] );
++m_NumThreadsRunning;
}
// ensure we have sufficient tasks to equally fill either all threads including main
// or just the threads we've launched, this is outside the firstinit as we want to be able
// to runtime change it
if( 1 == m_NumThreads )
{
m_NumPartitions = 1;
m_NumInitialPartitions = 1;
}
else
{
m_NumPartitions = m_NumThreads * (m_NumThreads - 1);
m_NumInitialPartitions = m_NumThreads - 1;
if( m_NumInitialPartitions > MAX_NUM_INITIAL_PARTITIONS )
{
m_NumInitialPartitions = MAX_NUM_INITIAL_PARTITIONS;
}
}
m_bHaveThreads = true;
}
void TaskScheduler::StopThreads( bool bWait_ )
{
if( m_bHaveThreads )
{
// wait for them threads quit before deleting data
m_bRunning = false;
while( bWait_ && m_NumThreadsRunning > 1 )
{
// keep firing event to ensure all threads pick up state of m_bRunning
SemaphoreSignal( m_NewTaskSemaphore, m_NumThreadsRunning );
}
for( uint32_t thread = 1; thread < m_NumThreads; ++thread )
{
ThreadTerminate( m_pThreadIDs[thread] );
}
m_NumThreads = 0;
delete[] m_pThreadNumStore;
delete[] m_pThreadIDs;
m_pThreadNumStore = 0;
m_pThreadIDs = 0;
SemaphoreClose( m_NewTaskSemaphore );
m_bHaveThreads = false;
m_NumThreadsWaiting = 0;
m_NumThreadsRunning = 0;
}
}
bool TaskScheduler::TryRunTask( uint32_t threadNum, uint32_t& hintPipeToCheck_io_ )
{
// check for tasks
SubTaskSet subTask;
bool bHaveTask = m_pPipesPerThread[ threadNum ].WriterTryReadFront( &subTask );
uint32_t threadToCheck = hintPipeToCheck_io_;
uint32_t checkCount = 0;
while( !bHaveTask && checkCount < m_NumThreads )
{
threadToCheck = ( hintPipeToCheck_io_ + checkCount ) % m_NumThreads;
if( threadToCheck != threadNum )
{
bHaveTask = m_pPipesPerThread[ threadToCheck ].ReaderTryReadBack( &subTask );
}
++checkCount;
}
if( bHaveTask )
{
// update hint, will preserve value unless actually got task from another thread.
hintPipeToCheck_io_ = threadToCheck;
uint32_t partitionSize = subTask.partition.end - subTask.partition.start;
if( subTask.pTask->m_RangeToRun < partitionSize )
{
SubTaskSet taskToRun = SplitTask( subTask, subTask.pTask->m_RangeToRun );
SplitAndAddTask( gtl_threadNum, subTask, subTask.pTask->m_RangeToRun, 0 );
taskToRun.pTask->ExecuteRange( taskToRun.partition, threadNum );
AtomicAdd( &taskToRun.pTask->m_RunningCount, -1 );
}
else
{
// the task has already been divided up by AddTaskSetToPipe, so just run it
subTask.pTask->ExecuteRange( subTask.partition, threadNum );
AtomicAdd( &subTask.pTask->m_RunningCount, -1 );
}
}
return bHaveTask;
}
void TaskScheduler::WaitForTasks( uint32_t threadNum )
{
// We incrememt the number of threads waiting here in order
// to ensure that the check for tasks occurs after the increment
// to prevent a task being added after a check, then the thread waiting.
// This will occasionally result in threads being mistakenly awoken,
// but they will then go back to sleep.
AtomicAdd( &m_NumThreadsWaiting, 1 );
bool bHaveTasks = false;
for( uint32_t thread = 0; thread < m_NumThreads; ++thread )
{
if( !m_pPipesPerThread[ thread ].IsPipeEmpty() )
{
bHaveTasks = true;
break;
}
}
if( !bHaveTasks )
{
SafeCallback( m_ProfilerCallbacks.waitStart, threadNum );
SemaphoreWait( m_NewTaskSemaphore );
SafeCallback( m_ProfilerCallbacks.waitStop, threadNum );
}
int32_t prev = AtomicAdd( &m_NumThreadsWaiting, -1 );
assert( prev != 0 );
}
void TaskScheduler::WakeThreads()
{
SemaphoreSignal( m_NewTaskSemaphore, m_NumThreadsWaiting );
}
void TaskScheduler::SplitAndAddTask( uint32_t threadNum_, SubTaskSet subTask_,
uint32_t rangeToSplit_, int32_t runningCountOffset_ )
{
int32_t numAdded = 0;
while( subTask_.partition.start != subTask_.partition.end )
{
SubTaskSet taskToAdd = SplitTask( subTask_, rangeToSplit_ );
// add the partition to the pipe
++numAdded;
if( !m_pPipesPerThread[ gtl_threadNum ].WriterTryWriteFront( taskToAdd ) )
{
if( numAdded > 1 )
{
WakeThreads();
}
// alter range to run the appropriate fraction
if( taskToAdd.pTask->m_RangeToRun < rangeToSplit_ )
{
taskToAdd.partition.end = taskToAdd.partition.start + taskToAdd.pTask->m_RangeToRun;
subTask_.partition.start = taskToAdd.partition.end;
}
taskToAdd.pTask->ExecuteRange( taskToAdd.partition, threadNum_ );
--numAdded;
}
}
// increment running count by number added
AtomicAdd( &subTask_.pTask->m_RunningCount, numAdded + runningCountOffset_ );
WakeThreads();
}
void TaskScheduler::AddTaskSetToPipe( ITaskSet* pTaskSet )
{
// set running count to -1 to guarantee it won't be found complete until all subtasks added
pTaskSet->m_RunningCount = -1;
// divide task up and add to pipe
pTaskSet->m_RangeToRun = pTaskSet->m_SetSize / m_NumPartitions;
if( pTaskSet->m_RangeToRun < pTaskSet->m_MinRange ) { pTaskSet->m_RangeToRun = pTaskSet->m_MinRange; }
uint32_t rangeToSplit = pTaskSet->m_SetSize / m_NumInitialPartitions;
if( rangeToSplit < pTaskSet->m_MinRange ) { rangeToSplit = pTaskSet->m_MinRange; }
SubTaskSet subTask;
subTask.pTask = pTaskSet;
subTask.partition.start = 0;
subTask.partition.end = pTaskSet->m_SetSize;
SplitAndAddTask( gtl_threadNum, subTask, rangeToSplit, 1 );
}
void TaskScheduler::WaitforTaskSet( const ITaskSet* pTaskSet )
{
uint32_t hintPipeToCheck_io = gtl_threadNum + 1; // does not need to be clamped.
if( pTaskSet )
{
while( pTaskSet->m_RunningCount )
{
TryRunTask( gtl_threadNum, hintPipeToCheck_io );
// should add a spin then wait for task completion event.
}
}
else
{
TryRunTask( gtl_threadNum, hintPipeToCheck_io );
}
}
void TaskScheduler::WaitforAll()
{
bool bHaveTasks = true;
uint32_t hintPipeToCheck_io = gtl_threadNum + 1; // does not need to be clamped.
int32_t threadsRunning = m_NumThreadsRunning - 1;
while( bHaveTasks || m_NumThreadsWaiting < threadsRunning )
{
TryRunTask( gtl_threadNum, hintPipeToCheck_io );
bHaveTasks = false;
for( uint32_t thread = 0; thread < m_NumThreads; ++thread )
{
if( !m_pPipesPerThread[ thread ].IsPipeEmpty() )
{
bHaveTasks = true;
break;
}
}
}
}
void TaskScheduler::WaitforAllAndShutdown()
{
WaitforAll();
StopThreads(true);
delete[] m_pPipesPerThread;
m_pPipesPerThread = 0;
}
uint32_t TaskScheduler::GetNumTaskThreads() const
{
return m_NumThreads;
}
TaskScheduler::TaskScheduler()
: m_pPipesPerThread(NULL)
, m_NumThreads(0)
, m_pThreadNumStore(NULL)
, m_pThreadIDs(NULL)
, m_bRunning(false)
, m_NumThreadsRunning(0)
, m_NumThreadsWaiting(0)
, m_NumPartitions(0)
, m_bHaveThreads(false)
{
memset(&m_ProfilerCallbacks, 0, sizeof(m_ProfilerCallbacks));
}
TaskScheduler::~TaskScheduler()
{
StopThreads( true ); // Stops threads, waiting for them.
delete[] m_pPipesPerThread;
m_pPipesPerThread = 0;
}
void TaskScheduler::Initialize( uint32_t numThreads_ )
{
assert( numThreads_ );
StopThreads( true ); // Stops threads, waiting for them.
delete[] m_pPipesPerThread;
m_NumThreads = numThreads_;
m_pPipesPerThread = new TaskPipe[ m_NumThreads ];
StartThreads();
}
void TaskScheduler::Initialize()
{
Initialize( GetNumHardwareThreads() );
}

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