Addresses the "server just vanishes" pattern from alandtse/tracy#2, where Unable to connect gives no way to tell a segfault apart from a hang and required manually killing an unresponsive process before restart. - faulthandler.enable() at startup writes a thread-state traceback to tracy_mcp.crash.log on a genuine fatal crash (works on Windows via SetUnhandledExceptionFilter). - The periodic sweep loop now also logs a heartbeat (uptime, instance/task counts, evictions) so a hung event loop is distinguishable from a dead process by the last timestamp on disk. - _is_our_server_running() now backs its os.kill(pid, 0) check with an HTTP self-ping. A deadlocked-but-alive process passed the old PID-only check, silently blocking restart; a non-responsive server is now reported by PID and a fresh instance starts on a new port instead.
Tracy Profiler
A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler for games and other applications.
Tracy supports profiling CPU (Direct support is provided for C, C++, Lua, Python and Fortran integration. At the same time, third-party bindings to many other languages exist on the internet, such as Rust, Zig, C#, OCaml, Odin, etc.), GPU (All major graphics/compute APIs: OpenGL, Vulkan, Direct3D 11/12, Metal, OpenCL, CUDA, WebGPU.), memory allocations, locks, context switches, automatically attribute screenshots to captured frames, and much more.
- Documentation for usage and build process instructions
- Releases containing the documentation (
tracy.pdf) and compiled Windows x64 binaries (Tracy-<version>.7z) as assets - Changelog
- Interactive demo
An Introduction to Tracy Profiler in C++ - Marcos Slomp - CppCon 2023
Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6
New features in Tracy Profiler v0.7
New features in Tracy Profiler v0.8



