Extract common output functions from capture.cpp into a proper library: - InitTerminalDetection()/IsTerminal() - terminal detection - AnsiPrintf() - printf with ANSI escape codes - WaitForConnection() - blocks until connected, returns error code - PrintCaptureProgress() - prints throughput/memory/time stats - PrintWorkerFailure() - prints failure details with callstack Functions are declared in CaptureOutput.hpp and implemented in CaptureOutput.cpp. Both tracy-capture and future tools can share this code. Co-authored-by: Grégoire Roussel <gregoire.roussel@wandercraft.eu>
Tracy Profiler
A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler for games and other applications.
Tracy supports profiling CPU (Direct support is provided for C, C++, Lua, Python and Fortran integration. At the same time, third-party bindings to many other languages exist on the internet, such as Rust, Zig, C#, OCaml, Odin, etc.), GPU (All major graphic APIs: OpenGL, Vulkan, Direct3D 11/12, Metal, OpenCL, CUDA.), memory allocations, locks, context switches, automatically attribute screenshots to captured frames, and much more.
- Documentation for usage and build process instructions
- Releases containing the documentation (
tracy.pdf) and compiled Windows x64 binaries (Tracy-<version>.7z) as assets - Changelog
- Interactive demo
An Introduction to Tracy Profiler in C++ - Marcos Slomp - CppCon 2023
Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6
New features in Tracy Profiler v0.7
New features in Tracy Profiler v0.8



