- Fix wrong comments on graph launch tracker entries: they claimed correlation works "via CUPTI_ACTIVITY_KIND_GRAPH_TRACE", but that approach was rejected (GRAPH_TRACE suppresses per-kernel records). The actual mechanism is the shared correlationId across all nodes in one graph launch. - Fix ConcurrentHashMap::fetch() missing its read lock — a pre-existing data race now exercised by the new graph correlation hot path. - Cache PersistentState::Get().cudaGraphCurrentLaunch in a local ref inside matchGraphActivityToAPICall instead of calling Get() twice. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Tracy Profiler
A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler for games and other applications.
Tracy supports profiling CPU (Direct support is provided for C, C++, Lua, Python and Fortran integration. At the same time, third-party bindings to many other languages exist on the internet, such as Rust, Zig, C#, OCaml, Odin, etc.), GPU (All major graphic APIs: OpenGL, Vulkan, Direct3D 11/12, Metal, OpenCL, CUDA.), memory allocations, locks, context switches, automatically attribute screenshots to captured frames, and much more.
- Documentation for usage and build process instructions
- Releases containing the documentation (
tracy.pdf) and compiled Windows x64 binaries (Tracy-<version>.7z) as assets - Changelog
- Interactive demo
An Introduction to Tracy Profiler in C++ - Marcos Slomp - CppCon 2023
Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6
New features in Tracy Profiler v0.7
New features in Tracy Profiler v0.8



