Bartosz Taudul f9365abe4f Do not use samplers in renderer.
Tracy requires some textures to have repeat wrapping mode set. The ImGui
implementation of samplers doesn't make it easy to achieve. Disalbe use
of samplers and rely on texture flags, as done originally.
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Tracy Profiler

Sponsor

A real time, nanosecond resolution, remote telemetry, hybrid frame and sampling profiler for games and other applications.

Tracy supports profiling CPU (Direct support is provided for C, C++, Lua, Python and Fortran integration. At the same time, third-party bindings to many other languages exist on the internet, such as Rust, Zig, C#, OCaml, Odin, etc.), GPU (All major graphics/compute APIs: OpenGL, Vulkan, Direct3D 11/12, Metal, OpenCL, CUDA, WebGPU.), memory allocations, locks, context switches, automatically attribute screenshots to captured frames, and much more.

An Introduction to Tracy Profiler in C++ - Marcos Slomp - CppCon 2023

Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6
New features in Tracy Profiler v0.7
New features in Tracy Profiler v0.8

Description
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Readme BSD-3-Clause 104 MiB
Languages
C++ 89.8%
C 5.4%
TeX 2.4%
Python 1.1%
CMake 0.7%
Other 0.3%