Renamed and inlined hasSkeletons() to HasSkeletons() to match the other Has*() methods. (#6072)

This commit is contained in:
Alexelnet
2025-04-01 15:07:04 +02:00
committed by GitHub
parent 55e6359436
commit e27204c27a

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@@ -421,7 +421,8 @@ struct ASSIMP_API aiScene {
return mAnimations != nullptr && mNumAnimations > 0;
}
bool hasSkeletons() const {
//! Check whether the scene contains skeletons
inline bool HasSkeletons() const {
return mSkeletons != nullptr && mNumSkeletons > 0;
}