Kim Kulling
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c91d3764ca
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Merge branch 'master' into optimized_bonelimits
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2020-04-21 08:45:50 +02:00 |
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Trevor David Black
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cb88210c62
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Completed scene wide rendering output
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2020-04-20 12:23:22 -07:00 |
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Trevor David Black
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1045fb7798
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Got 90 percent solution for exporting camera data
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2020-04-20 11:55:46 -07:00 |
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Kim Kulling
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f71b332ed1
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Update glTF2Asset.inl
fix VS-compiler warning.
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2020-04-19 21:14:47 +02:00 |
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Kim Kulling
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e3563212d7
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Merge branch 'master' into master
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2020-04-19 21:13:12 +02:00 |
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Kim Kulling
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e0f6eb09e6
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Merge branch 'master' into optimized_bonelimits
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2020-04-17 20:37:28 +02:00 |
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Trevor David Black
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f9f2d617a2
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Added a very basic camera. Still work to do
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2020-04-17 10:42:13 -07:00 |
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Hehongyuanlove
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9c52fd7633
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Update D3MFExporter.cpp
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2020-04-17 12:58:41 +08:00 |
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Hehongyuanlove
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e9a72a5053
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repair formate 3MF
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2020-04-17 12:38:07 +08:00 |
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Hehongyuanlove
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3bbc8e76bd
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Rgba2Hex to repair rgba(1,1,1,1)
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2020-04-17 12:34:05 +08:00 |
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Kim Kulling
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c0dc26de8e
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Merge branch 'master' into GLTF2_recursive_references_fix
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2020-04-16 11:29:37 +02:00 |
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Kim Kulling
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996abd3fbe
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Merge branch 'master' into GLTF2_invalid_buffer_fix
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2020-04-16 11:08:29 +02:00 |
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Kim Kulling
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d12e938a70
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Merge branch 'master' into ifdef_export_defines
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2020-04-16 10:24:23 +02:00 |
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Kim Kulling
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e341eadfd9
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Fix typo
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2020-04-16 10:23:50 +02:00 |
|
Timur Umayev
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69f8d47941
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glTF2 support targetNames
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2020-04-15 09:39:46 +01:00 |
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György Straub
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e4ceccb42d
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Merge branch 'master' into master
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2020-04-12 15:58:25 +01:00 |
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Max Vollmer (Microsoft Havok)
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a14b5fb06f
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Merge branch 'master' into GLTF2_invalid_buffer_fix
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2020-04-10 08:44:19 +01:00 |
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Max Vollmer (Microsoft Havok)
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485d7ab52e
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Merge branch 'master' into GLTF2_recursive_references_fix
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2020-04-10 08:44:18 +01:00 |
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Kim Kulling
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79af2b1a5c
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Merge branch 'master' into kimkulling_dev
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2020-04-09 19:55:45 +02:00 |
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Trevor David Black
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3ad53ab630
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Printing file metadata
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2020-04-08 13:29:03 -07:00 |
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György Straub
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755f3748f1
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Merge branch 'master' into master
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2020-04-07 11:46:14 +01:00 |
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Trevor David Black
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8c3b374486
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Pbrt file exporter hello world
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2020-04-06 12:12:37 -07:00 |
|
Kim Kulling
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9a11d91cb8
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code reformattings.
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2020-04-06 13:33:03 +02:00 |
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Kim Kulling
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131aed73b0
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closes https://github.com/assimp/assimp/issues/2166: add missing setter for metadata.
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2020-04-06 11:16:16 +02:00 |
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Kim Kulling
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132ecae6f4
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Merge branch 'master' into kimkulling_dev
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2020-04-04 18:28:50 +02:00 |
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György Straub
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956c57f18e
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Merge branch 'master' into master
|
2020-04-03 13:42:59 +01:00 |
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Max Vollmer (Microsoft Havok)
|
a07bf8b26f
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Merge branch 'master' into GLTF2_recursive_references_fix
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2020-04-03 08:40:32 +01:00 |
|
Max Vollmer (Microsoft Havok)
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d966f3394b
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Merge branch 'master' into GLTF2_invalid_buffer_fix
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2020-04-03 08:40:29 +01:00 |
|
Kim Kulling
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c21a1ffffa
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Remove comments to increase readability
|
2020-04-01 11:16:39 +02:00 |
|
Kim Kulling
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a7208b02e0
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Merge branch 'master' into assimp_gltf2_exporter
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2020-04-01 08:42:48 +02:00 |
|
Alexey Medvedev
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53990ffa42
|
Check for existed bone
|
2020-03-31 14:18:51 -07:00 |
|
György Straub
|
87e2d3a54d
|
Added support for glTF2 sparse accessors.
Refactored Accessors, pulling out reusable bits between those
and sparse accessors' indices / values.
|
2020-03-31 11:28:26 +01:00 |
|
Max Vollmer (Microsoft Havok)
|
54419eb9a0
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Merge branch 'master' into GLTF2_invalid_buffer_fix
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2020-03-31 09:54:12 +01:00 |
|
Max Vollmer (Microsoft Havok)
|
806d81c919
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Merge branch 'master' into GLTF2_recursive_references_fix
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2020-03-31 09:54:01 +01:00 |
|
Alexey Medvedev
|
3ef46b0edd
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Weights and bones count checks
|
2020-03-30 16:56:33 -07:00 |
|
Alexey Medvedev
|
5e93b9ea8b
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Fixed bone splitting with excessive amount of bones with 0 weight
|
2020-03-30 12:42:32 -07:00 |
|
Kim Kulling
|
6973aea6da
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fix compiler warnings.
|
2020-03-30 20:41:39 +02:00 |
|
Kim Kulling
|
4c177ad72e
|
fix possible warnings
|
2020-03-30 20:33:43 +02:00 |
|
Kim Kulling
|
d51b89f3ce
|
trigger build
|
2020-03-29 13:44:14 +02:00 |
|
Kim Kulling
|
b1165cff28
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Merge branch 'master' into kimkulling_dev
|
2020-03-29 12:07:20 +02:00 |
|
Ville Ruusutie
|
222b145307
|
Merge branch 'master' into optimized_bonelimits
|
2020-03-29 12:54:07 +03:00 |
|
Kim Kulling
|
9b83d74830
|
apply code-conventions to unrealloader
|
2020-03-28 09:48:55 +01:00 |
|
Kim Kulling
|
27e1a20efe
|
Update 3DSConverter.cpp
Trigger build.
|
2020-03-27 20:46:32 +01:00 |
|
Kim Kulling
|
3a206a424d
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Merge branch 'master' into kimkulling_dev
|
2020-03-27 18:25:13 +01:00 |
|
Kim Kulling
|
e543a58dfb
|
Update m3d.h
fix more alignment errors.
|
2020-03-27 18:23:22 +01:00 |
|
Kim Kulling
|
2cfdbe2d50
|
Update m3d.h
Fix alignment bug.
|
2020-03-27 16:27:07 +01:00 |
|
Kim Kulling
|
7a01061c3e
|
Update m3d.h
Try to fix build error.
|
2020-03-27 15:39:49 +01:00 |
|
Kim Kulling
|
60750161d5
|
Update m3d.h
replace assignment by memcpy.
|
2020-03-27 15:28:32 +01:00 |
|
Ville Ruusutie
|
855452831c
|
Merge branch 'master' into fbx_rotation_fix
|
2020-03-27 14:36:00 +02:00 |
|
Kim Kulling
|
32c59643f2
|
Update m3d.h
fix alignment issue.
|
2020-03-27 11:38:38 +01:00 |
|