Commit Graph

9468 Commits

Author SHA1 Message Date
Martin
6003be382c Merge branch 'master' into patch-1 2020-12-17 14:29:51 +01:00
Kim Kulling
b3e1ee3ca0 Merge pull request #3524 from inhosens/master
FBXConverter : Fix timescales of FBX animations
2020-12-16 22:33:16 +01:00
Inho Lee
4e5b25cd81 Keep AnimMesh data during the SortByPTypeProcess
A Postprocessing step, SortByPTypeProcess, can rebuild Mesh data,
but it does not handle AnimMesh.
This patch helps to rebuild appropriate AnimMeshes for the Mesh.
2020-12-16 19:19:30 +01:00
Inho Lee
b8bf1eac04 FBXConverter : Fix timescales of FBX animations
FBX animations were recorded by framenumber, not by time.
This patch will change it as a base of milliseconds.
2020-12-16 15:02:46 +01:00
Martin
8003a016c2 Add some spaces to format code consistently 2020-12-15 12:36:00 +01:00
Martin
3718980c09 Only consider continuation tokens at end of line 2020-12-15 12:16:22 +01:00
Kim Kulling
2f1ff974fd Merge pull request #3519 from MalcolmTyrrell/3dsMax2021PbrMaterials
3ds Max 2021 PBR Materials in FBX
2020-12-14 17:11:47 +01:00
Kim Kulling
7dd0596010 Merge branch 'master' into 3dsMax2021PbrMaterials 2020-12-11 14:31:00 +01:00
Kim Kulling
3d49d06bcc Merge pull request #3518 from Biswa96/add-msvc-check
Check _MSC_VER for MSVC specific pragma directives.
2020-12-11 14:30:25 +01:00
Kim Kulling
a2adef8726 Merge branch 'master' into add-msvc-check 2020-12-11 14:11:10 +01:00
Kim Kulling
80bb8ab726 Merge pull request #3521 from huiji12321/master
Additional Compiler Options for mips64el
2020-12-11 14:07:49 +01:00
huiji12321
db475e7d4a Merge branch 'master' into master 2020-12-10 09:04:24 +08:00
Kim Kulling
10092cd1ec Merge pull request #3515 from LoicFr/master
glTF2Exporter: fix crash when exporting a scene with several meshes p…
2020-12-09 21:14:51 +01:00
Kim Kulling
e4a1fb171e Merge branch 'master' into master 2020-12-09 17:58:18 +01:00
Kim Kulling
c168c4689e Merge branch 'master' into master 2020-12-09 13:59:27 +01:00
Kim Kulling
99e4a10dc3 Merge pull request #3528 from tellypresence/issue-3525_use_option_for_rapidjson_no_member_iterator
Provide option for rapidjson no-member-iterator define
2020-12-09 13:58:52 +01:00
tellypresence
6db5b7046f Provide option for rapidjson no-member-iterator define
Originally added to fix warning on MSVC but breaks android build
2020-12-09 20:21:43 +09:00
Kim Kulling
816bbc852c Merge branch 'master' into master 2020-12-08 19:54:04 +01:00
Kim Kulling
aee01e8345 Merge pull request #3514 from ms-maxvollmer/gltf_fixes
GLTF: Fix crash on invalid base64 data + improved error messages
2020-12-08 19:48:53 +01:00
Kim Kulling
233d834514 Merge branch 'master' into gltf_fixes 2020-12-07 20:36:53 +01:00
Kim Kulling
41904ad7ce Merge pull request #3516 from assimp/kimkulling-patch-8
Update Readme.md
2020-12-07 20:30:21 +01:00
Kim Kulling
1f8c75c871 Merge branch 'master' into kimkulling-patch-8 2020-12-07 16:55:07 +01:00
Kim Kulling
c0d7ea981a Merge branch 'master' into gltf_fixes 2020-12-04 16:02:16 +01:00
Kim Kulling
63f1b66224 Merge pull request #3512 from boguscoder/master
Fix for 3489 | Preserve morph targets when splitting by bone count
2020-12-04 15:58:22 +01:00
Kim Kulling
eccdc6dc96 Merge branch 'master' into master 2020-12-04 15:30:56 +01:00
Kim Kulling
f87ab4b4d7 Merge pull request #3506 from MalcolmTyrrell/fbxExceptionSafety
Fbx exception safety
2020-12-04 15:30:27 +01:00
Kim Kulling
5020a0aa33 Merge branch 'master' into fbxExceptionSafety 2020-12-04 11:01:56 +01:00
Max Vollmer (Microsoft Havok)
e737adde50 Merge branch 'master' into gltf_fixes 2020-12-04 08:58:52 +00:00
huiji12321
1910bbbdd9 Additional Compiler Options for mips64el 2020-12-04 16:47:43 +08:00
Kim Kulling
f67a9f253f Merge branch 'master' into 3dsMax2021PbrMaterials 2020-12-03 22:20:01 +01:00
Kim Kulling
00b626c3c5 Merge pull request #3505 from Neil-Clifford-FB/scenepreprocessor-memoryleak
Sceneprecessor - potential memory leak
2020-12-03 20:41:50 +01:00
Kim Kulling
c7aeb882e6 Update ScenePreprocessor.cpp 2020-12-03 17:28:51 +01:00
Malcolm Tyrrell
471d2acc92 Improvements & style 2020-12-03 11:17:45 +00:00
Max Vollmer (Microsoft Havok)
a0ebad1698 Merge branch 'master' into gltf_fixes 2020-12-03 09:28:48 +00:00
Kim Kulling
c5f45e26bd Merge branch 'master' into scenepreprocessor-memoryleak 2020-12-03 10:08:05 +01:00
Malcolm Tyrrell
19af3f0d31 Swap the meaning using the out_mat property. 2020-12-02 16:59:29 +00:00
Biswapriyo Nath
8d8ba521e2 Check _MSC_VER for MSVC specific pragma directives.
This fixes build issues when compiled with compiles like Clang or GCC.
2020-12-02 02:05:14 +05:30
Kim Kulling
542ca843be Update Readme.md 2020-12-01 16:38:18 +01:00
Malcolm Tyrrell
f7be3048de New 3ds Max PBR Materials in FBX 2020-12-01 12:05:42 +00:00
Kim Kulling
0458ead7a2 Merge pull request #3503 from natanaeljr/master
Update Android port README.md with ABI doc
2020-12-01 12:30:09 +01:00
Kim Kulling
75204dfe7f Update README.md 2020-12-01 08:58:45 +01:00
FRICOTEAUX
b47c5c8c27 glTF2Exporter: fix crash when exporting a scene with several meshes per node (regression coming from commit e8d2b84 on 08/03/2020 "clean all warnings for vs-2019") 2020-11-30 20:11:41 +01:00
Kim Kulling
223372aaba Merge branch 'master' into master 2020-11-30 19:05:31 +01:00
Max Vollmer
53ff0702ce Fixed check for base64 char values 2020-11-30 16:21:29 +00:00
Max Vollmer
7d72c78c8e Some improvements 2020-11-30 15:20:51 +00:00
Max Vollmer
6ed1488e6e * Improved error messages
* Throw instead of asserts on invalid file input
2020-11-30 15:04:06 +00:00
Oleg Bogdanov
4d4a3c42f6 Fix for 3489 | Preserve morph targets when splitting by bone count 2020-11-28 10:01:50 -08:00
Kim Kulling
88be8ec698 Merge branch 'master' into fbxExceptionSafety 2020-11-27 21:49:58 +01:00
Kim Kulling
9ae112309f Merge pull request #3511 from MalcolmTyrrell/fbxVideoKeys
Simplification: textures_converted keys can just be pointers
2020-11-27 21:49:21 +01:00
Malcolm Tyrrell
149b8d1fd1 Don't need operator< either. 2020-11-27 14:26:51 +00:00