Commit Graph

2798 Commits

Author SHA1 Message Date
Daniel Hritzkiv
d518289e72 more specific token search for Collada Loader
collada can appear in many files, such as glTFs via the “generator” field (in the form of collada2gltf)
2017-09-11 11:02:15 -04:00
Daniel Hritzkiv
5cb13aa4b3 Load gltf .bin files from correct directory 2017-09-11 11:02:15 -04:00
Daniel Hritzkiv
a438ece655 Remove premultipliedAlpha from gltf2 2017-09-11 11:02:15 -04:00
John Senneker
140b903d7a Fix parsing of glTF version
Handle version as int in gltf
Fix format specifiers in glTF version parser
2017-09-11 11:02:15 -04:00
John Senneker
19876e9822 Add support for importing both glTF and glTF2 files 2017-09-11 11:02:15 -04:00
John Senneker
2ee7991558 Restrict search for OFF header to first 3 bytes 2017-09-11 11:02:14 -04:00
Daniel Hritzkiv
a5e8e0b2bd Remove commented out code 2017-09-11 11:02:14 -04:00
Daniel Hritzkiv
0a8183531e Set alphaMode, baseColorFactor opacity when model’s opacity isn’t 1 2017-09-11 11:02:14 -04:00
Daniel Hritzkiv
37582131f4 Set the metallicFactor to 0 if source file doesn’t have metallicFactor
Otherwise, the models have full metallic materials and appear very dim
2017-09-11 11:02:14 -04:00
Daniel Hritzkiv
da6a252efb Fix METALLIC_FACTOR typo 2017-09-11 11:02:14 -04:00
Daniel Hritzkiv
3ba00ca421 Define gltf material property names as constants 2017-09-11 11:02:14 -04:00
Daniel Hritzkiv
54dd4804cd Fix indentation 2017-09-11 11:02:14 -04:00
Daniel Hritzkiv
44757af34a Implement pbrSpecularGlossiness property as Nullable 2017-09-11 11:02:13 -04:00
Daniel Hritzkiv
03cfa04ee4 Define default material values as static constants
for reuse
2017-09-11 11:02:13 -04:00
Daniel Hritzkiv
1a5823700f Remove need for Has by returning an empty Ref in Get 2017-09-11 11:02:13 -04:00
Daniel Hritzkiv
21259e0835 Use different form of index accessor 2017-09-11 11:02:13 -04:00
Daniel Hritzkiv
37527849b7 Export material names properly 2017-09-11 11:02:13 -04:00
Daniel Hritzkiv
a9c4fa84b5 Sampler improvements; Add new LazyDict method
Samplers are now imported into assimp internal format from textures;
Samplers have defaults as per spec;
Sampler enums are strongly typed with UNSET values;
Samplers are exported properly;
Sampler filters are exported as well;
Samplers are re-used across textures on export
Default sampler values are not written
2017-09-11 11:02:12 -04:00
Daniel Hritzkiv
7245cceead Set default values on Sampler 2017-09-11 10:55:51 -04:00
Daniel Hritzkiv
2abdbdb55e Fix unused CopyValue 2017-09-11 10:55:51 -04:00
Daniel Hritzkiv
63ef19d9ad Export extensions 2017-09-11 10:55:51 -04:00
Daniel Hritzkiv
d277995a97 Formatting 2017-09-11 10:55:51 -04:00
Daniel Hritzkiv
7f01e3f48f Only export byteStride if not 0 2017-09-11 10:55:50 -04:00
Daniel Hritzkiv
a0d97505e5 store node mesh vs. meshes
glTF nodes can only hold one mesh. this simply assigns to and check’s a Node’s Mesh
2017-09-11 10:55:50 -04:00
Daniel Hritzkiv
ab08a7c3cb reenable animation and skins exports
Currently incorrect, however. May need to be removed
2017-09-11 10:55:50 -04:00
Daniel Hritzkiv
f09892ab63 Write specularGlossiness textures on the specularGlossiness object 2017-09-11 10:50:39 -04:00
Daniel Hritzkiv
feee7528d6 Make sure on flag for specularGlossiness is being persisted 2017-09-11 10:50:39 -04:00
Daniel Hritzkiv
8bef546b41 mention pbrSpecularGlossiness support 2017-09-11 10:50:39 -04:00
Daniel Hritzkiv
2d54019b8f Remove OPEN3DGC and compression references 2017-09-11 10:50:39 -04:00
Daniel Hritzkiv
562920fbb8 Changes to GLTF2 materials
pbrMetallicRoughness and pbrSpecularGlossiness as structs; persist textureinfo properties from start to finish; persist pbrSpecularGlossiness (via extensionsUsed) usage from start to finish
2017-09-11 10:50:39 -04:00
Daniel Hritzkiv
7532d6aac1 Remove Light, Technique references 2017-09-11 10:50:38 -04:00
Daniel Hritzkiv
863458cd4a Start removing materials common, and adding pbrSpecularGlossiness 2017-09-11 10:50:38 -04:00
Daniel Hritzkiv
7615a97cd3 Remove redundant function 2017-09-11 10:50:38 -04:00
Daniel Hritzkiv
0cf69479c3 Use !ObjectEmpty() vs. MemberCount() > 0 2017-09-11 10:50:38 -04:00
Daniel Hritzkiv
11cb9ac139 Working read, import, export, and write of gltf2 (pbr) material 2017-09-11 10:50:38 -04:00
Daniel Hritzkiv
b42d785afe Start managing and importing gltf2 pbr materials 2017-09-11 10:50:38 -04:00
Daniel Hritzkiv
67eb3b0608 temporarily disable gltf exporting of animations and skins 2017-09-11 10:50:38 -04:00
Daniel Hritzkiv
39172feb3e Start reading pbr materials 2017-09-11 10:50:37 -04:00
Daniel Hritzkiv
4d59dee5ea Cache retrieved items via an original index map 2017-09-11 10:50:37 -04:00
Daniel Hritzkiv
47c7c3cf50 Disambiguate Get methods 2017-09-11 10:50:37 -04:00
Daniel Hritzkiv
f814acf33a Update glTF2 Asset to use indexes 2017-09-11 10:50:37 -04:00
Daniel Hritzkiv
63d3655f1b Duplicate gltfImporter as gltf2Importer; Include glTF2 importer in CMake List 2017-09-11 10:50:36 -04:00
Jared Mulconry
3c1cda0b8c Merge branch 'master' of github.com:assimp/assimp into issue_1065 2017-09-11 00:17:23 +10:00
Jared Mulconry
698cd5826d Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3. 2017-09-11 00:16:26 +10:00
Jared Mulconry
e40cd6c13c Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3. 2017-09-11 00:09:40 +10:00
Jared Mulconry
1167edaeca Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3. 2017-09-11 00:09:35 +10:00
Jared Mulconry
6db0a63d6e Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3. 2017-09-10 19:13:12 +10:00
Jared Mulconry
6e02bcd8d6 Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3. 2017-09-10 19:10:59 +10:00
Jared Mulconry
b7f1277175 Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3. 2017-09-10 19:07:37 +10:00
Jared Mulconry
98532b45bf Fixed warnings when compiling for x64 on MSVC through VS 2017 v15.3.3. 2017-09-10 19:04:44 +10:00