Commit Graph

59 Commits

Author SHA1 Message Date
Malcolm Tyrrell
b6553b8a78 Merge branch 'master' into fixTexcoord 2019-12-12 12:19:02 +00:00
Malcolm Tyrrell
b70c05b4e0 Fix texcoords. 2019-12-12 09:38:50 +00:00
Malcolm Tyrrell
fabfcf3cb0 More checking 2019-12-05 12:33:00 +00:00
Malcolm Tyrrell
894b8e3519 Initial version 2019-12-05 12:32:22 +00:00
Gordon MacPherson
bdb89413bc Merge branch 'master' into fix_gltf_accessor_overflow 2019-12-03 22:20:19 +00:00
Kim Kulling
903ce59ffe Merge branch 'master' into fix_memory_leak_in_gltf2_on_exception 2019-12-02 19:07:44 +01:00
Cory Fabre
7c0f84f484 Merge branch 'master' into fix_gltf_accessor_overflow 2019-12-01 19:31:44 -06:00
Kim Kulling
7967deb06a Update glTF2Asset.inl
some minor review finding: use brackets and add a newline.
2019-12-01 12:34:45 +01:00
Gordon MacPherson
ef4bf35f69 Merge branch 'master' into fix_gltf_accessor_overflow 2019-11-30 17:11:07 +00:00
Paul Arden
97b71dd03b Add reading of extensionsRequired and explicit check to throw an error if Draco compression is required. Fixes issue #2791. 2019-11-28 09:01:01 +10:00
Kim Kulling
30851b796f Update glTF2Importer.cpp
Make them const
2019-11-27 17:18:12 +01:00
Paul Arden
e4f1b8e609 Correctly change the coordinate system of the glTF UV transforms to match those used internally inside Assimp. This should now hopefully result in a complete implementation for issue #2119 2019-11-27 11:05:31 +11:00
Gordon MacPherson
f52df5d242 Merge branch 'master' into fix_gltf_accessor_overflow 2019-11-26 18:42:07 +00:00
Paul Arden
7230f32c14 Fix issue with y UV translation. Fixes #2119. 2019-11-25 20:58:21 +11:00
Cory Fabre
136996e1f6 Use std::numeric_limits for double max 2019-11-22 10:56:31 -06:00
Cory Fabre
36ca37f9ac Merge branch 'master' into fix_gltf_accessor_overflow 2019-11-22 00:14:11 -06:00
Cory Fabre
91e6d3abeb Fix glTF Accessor min and max values 2019-11-21 23:46:14 -06:00
Mike Samsonov
375ee17339 Merge branch 'fix_memory_leak_in_gltf2_on_exception' of https://github.com/muxanickms/assimp into fix_memory_leak_in_gltf2_on_exception 2019-11-19 17:44:05 +00:00
Mike Samsonov
91af4b7476 fix the crash 2019-11-19 17:43:31 +00:00
Kim Kulling
5985bdfebf Merge branch 'master' into fix_memory_leak_in_gltf2_on_exception 2019-11-19 18:11:10 +01:00
Mike Samsonov
12f184867e Fix for memory leak in glTF2 Importer if an exception has been thrown 2019-11-19 17:05:24 +00:00
Kim Kulling
75204e20bd fix invalid setup for texture enum. 2019-11-16 19:22:37 +01:00
Kim Kulling
17257cd2ae just a try, i dunno have a clue ... 2019-11-16 15:51:26 +01:00
Kim Kulling
2eed8b1820 TextureTransform: set material transform only when the extension is provided. 2019-11-16 08:08:57 +01:00
Kim Kulling
a8182d86cb fix initialization + some vs2019 compiler warnings. 2019-11-15 19:38:37 +01:00
Kim Kulling
17946e26ef add missing setup of texture transform in aiMaterial. 2019-11-15 18:35:33 +01:00
Kim Kulling
04db5cd5ea closes https://github.com/assimp/assimp/issues/2119: initial version. 2019-11-14 21:11:53 +01:00
Kim Kulling
18555abed0 Merge branch 'master' into migenius-fix-pbrsg 2019-10-28 20:08:47 +01:00
Kim Kulling
571d64e3c1 Merge branch 'master' into migenius-fix-doublefree 2019-10-28 07:51:19 +01:00
Paul Arden
cbd4e8bc22 Fix inconsistent indentation in previous commit. 2019-10-25 12:19:28 +11:00
Paul Arden
822be33408 Move pbrSG glossinessFactor into the correct material extension object. Fixes issue #2724. 2019-10-25 12:17:43 +11:00
Malcolm Tyrrell
9bc2648615 Merge branch 'master' into fix-gltf-importer-crash 2019-10-21 15:29:18 +01:00
Paul Arden
9aa9238e7e Copy texture data before handing on to asset which then handles freeing of the memory. This prevents the memory being released twice which was throwing an error. Fixes issue #2714. 2019-10-18 14:40:41 +11:00
Malcolm Tyrrell
5a1276032e Add bound checks. 2019-10-08 12:51:08 +01:00
vcebollada
6550b1df61 Merge branch 'master' into gltf_mesh_morph_animations 2019-10-01 08:04:46 +01:00
Theak
7a8b7ba88d aiAnimation::mTicksPerSecond for gltf2 imports - should always be 1000.0 2019-09-29 10:09:53 +01:00
Kim Kulling
2757297b4f Merge branch 'master' into issue_2662 2019-09-26 09:55:16 +02:00
vcebollada
8ca39ade6a Merge branch 'master' into gltf_mesh_morph_animations 2019-09-25 16:16:32 +01:00
Victor Cebollada
e0fee3d87b gltf2.0 importer - Support for mesh morph animations added.
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
2019-09-25 09:58:23 +01:00
Kim Kulling
12a101124a Merge branch 'master' into issue_2668 2019-09-24 19:29:40 +02:00
Alan
b8e53c967f Merge branch 'master' into issue_2668 2019-09-24 02:21:59 +01:00
Alan
17f55aa67e Merge branch 'master' into issue_2662 2019-09-24 02:20:47 +01:00
Kim Kulling
3b2e0ebfc7 Merge branch 'master' into issue_2661 2019-09-23 16:59:28 +02:00
Theak
61fa619f92 Fix: Mismatched new/free in gltf2 importer (fixes #2668) 2019-09-22 10:24:30 +01:00
Theak
720ac4846b Fix: memory leak in gltf2 importer (fixes #2661) 2019-09-22 10:12:19 +01:00
Theak
0e6478c0d4 Fix: Wrong aiAnimation::mTicksPerSecond for gltf2 imports (fixes #2662) 2019-09-22 09:59:58 +01:00
Kim Kulling
69087abc56 Ensure that the aiString lenght is 4 bytes independent which platform and add mingw back to appveyor. 2019-09-21 16:36:22 +02:00
Kim Kulling
79056da4be closes https://github.com/assimp/assimp/issues/2613 : merge glTF2 patch. 2019-09-14 09:12:08 +02:00
Kim Kulling
a25a1f0772 fix the build. 2019-09-12 20:27:35 +02:00
Kim Kulling
f9c6fed190 Add a camera unittest. 2019-09-11 22:34:53 +02:00