Compare commits
47 Commits
feature/al
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feature/jt
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11
.github/workflows/ccpp.yml
vendored
11
.github/workflows/ccpp.yml
vendored
@@ -197,4 +197,13 @@ jobs:
|
||||
with:
|
||||
files: |
|
||||
*.zip
|
||||
|
||||
upload_url: '${{ steps.upload-url.outputs.url }}'
|
||||
- name: Upload EXE files
|
||||
if: contains(matrix.name, 'windows-msvc-hunter')
|
||||
uses: actions/upload-release-asset@v1
|
||||
env:
|
||||
GITHUB_TOKEN: '${{secrets.GITHUB_TOKEN}}'
|
||||
with:
|
||||
files: |
|
||||
build/bin/assimp*.exe
|
||||
upload_url: '${{ steps.upload-url.outputs.url }}'
|
||||
@@ -14,6 +14,16 @@
|
||||
"ASSIMP_BUILD_ASSIMP_TOOLS": "OFF"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "assimp_static",
|
||||
"binaryDir": "${sourceDir}",
|
||||
"cacheVariables": {
|
||||
"CMAKE_BUILD_TYPE": "Release",
|
||||
"BUILD_SHARED_LIBS": "OFF",
|
||||
"ASSIMP_BUILD_ASSIMP_TOOLS": "OFF",
|
||||
"ASSIMP_DOUBLE_PRECISION": "ON"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "assimp_double_precision",
|
||||
"binaryDir": "${sourceDir}",
|
||||
@@ -29,6 +39,13 @@
|
||||
"cacheVariables": {
|
||||
"ASSIMP_BUILD_ASSIMP_TOOLS": "ON"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "assimp_all",
|
||||
"binaryDir": "${sourceDir}",
|
||||
"cacheVariables": {
|
||||
"ASSIMP_BUILD_ASSIMP_TOOLS": "ON",
|
||||
"ASSIMP_BUILD_SAMPLES": "ON",
|
||||
"ASSIMP_BUILD_DOCS": "ON"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
|
||||
@@ -1,72 +0,0 @@
|
||||
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
|
||||
# file Copyright.txt or https://cmake.org/licensing for details.
|
||||
|
||||
#.rst:
|
||||
# FindDevIL
|
||||
# ---------
|
||||
#
|
||||
#
|
||||
#
|
||||
# This module locates the developer's image library.
|
||||
# http://openil.sourceforge.net/
|
||||
#
|
||||
# This module sets:
|
||||
#
|
||||
# ::
|
||||
#
|
||||
# IL_LIBRARIES - the name of the IL library. These include the full path to
|
||||
# the core DevIL library. This one has to be linked into the
|
||||
# application.
|
||||
# ILU_LIBRARIES - the name of the ILU library. Again, the full path. This
|
||||
# library is for filters and effects, not actual loading. It
|
||||
# doesn't have to be linked if the functionality it provides
|
||||
# is not used.
|
||||
# ILUT_LIBRARIES - the name of the ILUT library. Full path. This part of the
|
||||
# library interfaces with OpenGL. It is not strictly needed
|
||||
# in applications.
|
||||
# IL_INCLUDE_DIR - where to find the il.h, ilu.h and ilut.h files.
|
||||
# IL_FOUND - this is set to TRUE if all the above variables were set.
|
||||
# This will be set to false if ILU or ILUT are not found,
|
||||
# even if they are not needed. In most systems, if one
|
||||
# library is found all the others are as well. That's the
|
||||
# way the DevIL developers release it.
|
||||
|
||||
# TODO: Add version support.
|
||||
# Tested under Linux and Windows (MSVC)
|
||||
|
||||
#include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
find_path(IL_INCLUDE_DIR il.h
|
||||
PATH_SUFFIXES include IL
|
||||
DOC "The path to the directory that contains il.h"
|
||||
)
|
||||
|
||||
#message("IL_INCLUDE_DIR is ${IL_INCLUDE_DIR}")
|
||||
|
||||
find_library(IL_LIBRARIES
|
||||
NAMES IL DEVIL
|
||||
PATH_SUFFIXES lib64 lib lib32
|
||||
DOC "The file that corresponds to the base il library."
|
||||
)
|
||||
|
||||
#message("IL_LIBRARIES is ${IL_LIBRARIES}")
|
||||
|
||||
find_library(ILUT_LIBRARIES
|
||||
NAMES ILUT
|
||||
PATH_SUFFIXES lib64 lib lib32
|
||||
DOC "The file that corresponds to the il (system?) utility library."
|
||||
)
|
||||
|
||||
#message("ILUT_LIBRARIES is ${ILUT_LIBRARIES}")
|
||||
|
||||
find_library(ILU_LIBRARIES
|
||||
NAMES ILU
|
||||
PATH_SUFFIXES lib64 lib lib32
|
||||
DOC "The file that corresponds to the il utility library."
|
||||
)
|
||||
|
||||
#message("ILU_LIBRARIES is ${ILU_LIBRARIES}")
|
||||
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(IL DEFAULT_MSG
|
||||
IL_LIBRARIES IL_INCLUDE_DIR)
|
||||
@@ -64,7 +64,7 @@ class Parser;
|
||||
class Element;
|
||||
|
||||
using ScopeList = std::vector<Scope*>;
|
||||
using ElementMap = std::fbx_unordered_multimap< std::string, Element*>;
|
||||
using ElementMap = std::multimap< std::string, Element*>;
|
||||
using ElementCollection = std::pair<ElementMap::const_iterator,ElementMap::const_iterator>;
|
||||
|
||||
#define new_Scope new (allocator.Allocate(sizeof(Scope))) Scope
|
||||
|
||||
83
code/AssetLib/JT/JTImporter.cpp
Normal file
83
code/AssetLib/JT/JTImporter.cpp
Normal file
@@ -0,0 +1,83 @@
|
||||
//
|
||||
|
||||
#include "JT/JTImporter.h"
|
||||
#include <assimp/StreamReader.h>
|
||||
|
||||
#include <cstddef>
|
||||
|
||||
namespace Assimp::JT {
|
||||
|
||||
enum class SegmentType {
|
||||
Invalid = -1, //< Predefined class: Invalid
|
||||
LOGICAL_SCENE_GRAPH,//< Predefined class: Logical_Scene_Graph
|
||||
JT_BREP,//< Predefined class: JT_BRep
|
||||
PMI_DATA, //<Predefined class: PMI_Data
|
||||
META_DATA, //< Predefined class: Meta_Data
|
||||
SHAPE, //< Predefined class: Shape
|
||||
SHAPE_LOD0, //< Predefined class: Shape_LOD0
|
||||
SHAPE_LOD1, //< Predefined class: Logical_Scene_Graph
|
||||
SHAPE_LOD2, //< Predefined class: Shape_LOD2
|
||||
SHAPE_LOD3, //< Predefined class: Shape_LOD3
|
||||
SHAPE_LOD4, //< Predefined class: Shape_LOD4
|
||||
SHAPE_LOD5, //< Predefined class: Shape_LOD5
|
||||
SHAPE_LOD6, //< Predefined class: Shape_LOD6
|
||||
SHAPE_LOD7, //< Predefined class: Shape_LOD7
|
||||
SHAPE_LOD8, //< Predefined class: Shape_LOD8
|
||||
SHAPE_LOD9, ///< Predefined class: Shape_LOD9
|
||||
XT_BREP, //< Predefined class: XT_BRep
|
||||
Count //< Number of segment types
|
||||
};
|
||||
|
||||
struct Guid {
|
||||
uint32_t Data0{};
|
||||
uint32_t Data1{};
|
||||
uint32_t Data2{}
|
||||
uint32_t Data3{};
|
||||
};
|
||||
|
||||
struct Version {
|
||||
constexpr static size_t VersionSize = 80;
|
||||
uint8_t Version[VersionSize]{};
|
||||
int32_t Empty{0};
|
||||
uint64_t TOCOffset{0};
|
||||
|
||||
}
|
||||
struct SegmentHeader {
|
||||
Guid SegmentGuid{};
|
||||
SegmentType Type{SegmentType::Invalid};
|
||||
};
|
||||
|
||||
namespace {
|
||||
void readVersion(StreamReaderLE& reader, Version& version) {
|
||||
reader.ReadBytes(version.Version, Version::VersionSize);
|
||||
version.Empty = reader.Read<int32_t>();
|
||||
version.TOCOffset = reader.Read<uint64_t>();
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
JTImporter::JTImporter() : BaseImporter() {
|
||||
}
|
||||
|
||||
JTImporter::~JTImporter() {
|
||||
|
||||
}
|
||||
|
||||
bool JTImporter::CanRead(const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const {
|
||||
|
||||
}
|
||||
|
||||
void JTImporter::setupProperties(const Importer* pImp) {
|
||||
|
||||
}
|
||||
|
||||
void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) {
|
||||
auto stream = std::shared_ptr<IOStream>(pIOHandler->Open(pFile, "rb"));
|
||||
if (!stream) {
|
||||
throw DeadlyImportError("Failed to open JT file " + pFile + " for reading.");
|
||||
}
|
||||
StreamReaderLE reader(stream);
|
||||
Version version;
|
||||
readVersion(reader, version);
|
||||
}
|
||||
|
||||
} // Namespace Assimp
|
||||
17
code/AssetLib/JT/JTImporter.h
Normal file
17
code/AssetLib/JT/JTImporter.h
Normal file
@@ -0,0 +1,17 @@
|
||||
#pragma once
|
||||
|
||||
#include <assimp/BaseImporter.h>
|
||||
|
||||
namespace Assimp::JT {
|
||||
|
||||
|
||||
class JTImporter : public BaseImporter {
|
||||
public:
|
||||
JTImporter();
|
||||
~JTImporter() override;
|
||||
bool CanRead(const std::string& pFile, IOSystem* pIOHandler, bool checkSig) const override;
|
||||
void setupProperties(const Importer* pImp) override;
|
||||
|
||||
protected:
|
||||
void InternReadFile(const std::string& pFile, aiScene* pScene, IOSystem* pIOHandler) override;
|
||||
}
|
||||
@@ -379,7 +379,12 @@ void Q3DImporter::InternReadFile(const std::string &pFile,
|
||||
light->mColorSpecular = light->mColorDiffuse;
|
||||
|
||||
// We don't need the rest, but we need to know where this chunk ends.
|
||||
unsigned int temp = (unsigned int)(stream.GetI4() * stream.GetI4());
|
||||
const auto t1 = stream.GetI4();
|
||||
const auto t2 = stream.GetI4();
|
||||
if (t1 < 0 || t2 < 0) {
|
||||
throw DeadlyImportError("Quick3D: Overflow detected.");
|
||||
}
|
||||
const unsigned int temp = static_cast<unsigned int>(t1*t2);
|
||||
|
||||
// skip the background file name
|
||||
while (stream.GetI1())
|
||||
|
||||
@@ -77,7 +77,6 @@ static constexpr aiImporterDesc desc = {
|
||||
};
|
||||
|
||||
namespace Assimp {
|
||||
using namespace std;
|
||||
|
||||
// Constructor to be privately used by Importer
|
||||
USDImporter::USDImporter() :
|
||||
|
||||
@@ -53,9 +53,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#include "USDLoaderImplTinyusdz.h"
|
||||
|
||||
namespace Assimp {
|
||||
class USDImporter : public BaseImporter {
|
||||
|
||||
/// @brief USD Importer class
|
||||
class USDImporter final : public BaseImporter {
|
||||
public:
|
||||
/// @brief Constructor
|
||||
USDImporter();
|
||||
|
||||
/// @brief Destructor
|
||||
~USDImporter() override = default;
|
||||
|
||||
/// \brief Returns whether the class can handle the format of the given file.
|
||||
|
||||
@@ -44,32 +44,33 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_USD_IMPORTER
|
||||
|
||||
#include "USDLoaderImplTinyusdz.h"
|
||||
#include "USDLoaderImplTinyusdzHelper.h"
|
||||
#include "USDLoaderUtil.h"
|
||||
#include "USDPreprocessor.h"
|
||||
#include "io-util.hh" // namespace tinyusdz::io
|
||||
#include "tydra/scene-access.hh"
|
||||
#include "tydra/shader-network.hh"
|
||||
|
||||
#include <memory>
|
||||
#include <sstream>
|
||||
|
||||
// internal headers
|
||||
#include <assimp/ai_assert.h>
|
||||
#include <assimp/anim.h>
|
||||
#include "assimp/MemoryIOWrapper.h"
|
||||
#include <assimp/CreateAnimMesh.h>
|
||||
#include <assimp/DefaultIOSystem.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/fast_atof.h>
|
||||
#include <assimp/Importer.hpp>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <assimp/IOStreamBuffer.h>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include "assimp/MemoryIOWrapper.h"
|
||||
#include <assimp/StringUtils.h>
|
||||
#include <assimp/StreamReader.h>
|
||||
#include <assimp/metadata.h>
|
||||
#include <assimp/StringUtils.h>
|
||||
#include <assimp/ai_assert.h>
|
||||
#include <assimp/anim.h>
|
||||
#include <assimp/fast_atof.h>
|
||||
#include <assimp/importerdesc.h>
|
||||
#include <assimp/DefaultLogger.hpp>
|
||||
#include <assimp/IOSystem.hpp>
|
||||
#include <assimp/Importer.hpp>
|
||||
|
||||
#include "io-util.hh" // namespace tinyusdz::io
|
||||
#include "tydra/scene-access.hh"
|
||||
#include "tydra/shader-network.hh"
|
||||
#include "USDLoaderImplTinyusdzHelper.h"
|
||||
#include "USDLoaderImplTinyusdz.h"
|
||||
#include "USDLoaderUtil.h"
|
||||
#include "USDPreprocessor.h"
|
||||
|
||||
#include "../../../contrib/tinyusdz/assimp_tinyusdz_logging.inc"
|
||||
|
||||
@@ -78,17 +79,18 @@ namespace {
|
||||
}
|
||||
|
||||
namespace Assimp {
|
||||
using namespace std;
|
||||
|
||||
void USDImporterImplTinyusdz::InternReadFile(
|
||||
const std::string &pFile,
|
||||
aiScene *pScene,
|
||||
IOSystem *pIOHandler) {
|
||||
using Assimp::tinyUsdzMat4ToAiMat4;
|
||||
using Assimp::tinyusdzNodeTypeFor;
|
||||
using tinyusdz::tydra::NodeType;
|
||||
using namespace tinyusdz::tydra;
|
||||
|
||||
void USDImporterImplTinyusdz::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
|
||||
// Grab filename for logging purposes
|
||||
size_t pos = pFile.find_last_of('/');
|
||||
string basePath = pFile.substr(0, pos);
|
||||
string nameWExt = pFile.substr(pos + 1);
|
||||
stringstream ss;
|
||||
std::string basePath = pFile.substr(0, pos);
|
||||
std::string nameWExt = pFile.substr(pos + 1);
|
||||
std::stringstream ss;
|
||||
ss.str("");
|
||||
ss << "InternReadFile(): model" << nameWExt;
|
||||
TINYUSDZLOGD(TAG, "%s", ss.str().c_str());
|
||||
@@ -161,9 +163,10 @@ void USDImporterImplTinyusdz::InternReadFile(
|
||||
TINYUSDZLOGE(TAG, "%s", ss.str().c_str());
|
||||
return;
|
||||
}
|
||||
tinyusdz::tydra::RenderScene render_scene;
|
||||
tinyusdz::tydra::RenderSceneConverter converter;
|
||||
tinyusdz::tydra::RenderSceneConverterEnv env(stage);
|
||||
|
||||
RenderScene render_scene;
|
||||
RenderSceneConverter converter;
|
||||
RenderSceneConverterEnv env(stage);
|
||||
std::string usd_basedir = tinyusdz::io::GetBaseDir(pFile);
|
||||
env.set_search_paths({ usd_basedir }); // {} needed to convert to vector of char
|
||||
|
||||
@@ -220,16 +223,12 @@ void USDImporterImplTinyusdz::InternReadFile(
|
||||
textures(render_scene, pScene, nameWExt);
|
||||
textureImages(render_scene, pScene, nameWExt);
|
||||
buffers(render_scene, pScene, nameWExt);
|
||||
|
||||
std::map<size_t, tinyusdz::tydra::Node> meshNodes;
|
||||
setupNodes(render_scene, pScene, stage, meshNodes, nameWExt);
|
||||
pScene->mRootNode = nodesRecursive(nullptr, render_scene.nodes[0], render_scene.skeletons);
|
||||
|
||||
setupBlendShapes(render_scene, pScene, nameWExt);
|
||||
}
|
||||
void USDImporterImplTinyusdz::animations(
|
||||
const tinyusdz::tydra::RenderScene& render_scene,
|
||||
aiScene* pScene) {
|
||||
|
||||
void USDImporterImplTinyusdz::animations(const tinyusdz::tydra::RenderScene &render_scene, aiScene *pScene) {
|
||||
if (render_scene.animations.empty()) {
|
||||
return;
|
||||
}
|
||||
@@ -269,7 +268,7 @@ void USDImporterImplTinyusdz::animations(
|
||||
|
||||
for (const auto &[channelType, animChannel] : animationChannelMap) {
|
||||
switch (channelType) {
|
||||
case tinyusdz::tydra::AnimationChannel::ChannelType::Rotation:
|
||||
case AnimationChannel::ChannelType::Rotation:
|
||||
if (animChannel.rotations.static_value.has_value()) {
|
||||
rotationKeys.emplace_back(0, tinyUsdzQuatToAiQuat(animChannel.rotations.static_value.value()));
|
||||
}
|
||||
@@ -281,7 +280,7 @@ void USDImporterImplTinyusdz::animations(
|
||||
rotationKeys.emplace_back(rotationAnimSampler.t, tinyUsdzQuatToAiQuat(rotationAnimSampler.value));
|
||||
}
|
||||
break;
|
||||
case tinyusdz::tydra::AnimationChannel::ChannelType::Scale:
|
||||
case AnimationChannel::ChannelType::Scale:
|
||||
if (animChannel.scales.static_value.has_value()) {
|
||||
scalingKeys.emplace_back(0, tinyUsdzScaleOrPosToAssimp(animChannel.scales.static_value.value()));
|
||||
}
|
||||
@@ -292,7 +291,7 @@ void USDImporterImplTinyusdz::animations(
|
||||
scalingKeys.emplace_back(scaleAnimSampler.t, tinyUsdzScaleOrPosToAssimp(scaleAnimSampler.value));
|
||||
}
|
||||
break;
|
||||
case tinyusdz::tydra::AnimationChannel::ChannelType::Transform:
|
||||
case AnimationChannel::ChannelType::Transform:
|
||||
if (animChannel.transforms.static_value.has_value()) {
|
||||
aiVector3D position;
|
||||
aiVector3D scale;
|
||||
@@ -318,7 +317,7 @@ void USDImporterImplTinyusdz::animations(
|
||||
rotationKeys.emplace_back(transformAnimSampler.t, rotation);
|
||||
}
|
||||
break;
|
||||
case tinyusdz::tydra::AnimationChannel::ChannelType::Translation:
|
||||
case AnimationChannel::ChannelType::Translation:
|
||||
if (animChannel.translations.static_value.has_value()) {
|
||||
positionKeys.emplace_back(0, tinyUsdzScaleOrPosToAssimp(animChannel.translations.static_value.value()));
|
||||
}
|
||||
@@ -356,7 +355,7 @@ void USDImporterImplTinyusdz::meshes(
|
||||
const tinyusdz::tydra::RenderScene &render_scene,
|
||||
aiScene *pScene,
|
||||
const std::string &nameWExt) {
|
||||
stringstream ss;
|
||||
std::stringstream ss;
|
||||
pScene->mNumMeshes = static_cast<unsigned int>(render_scene.meshes.size());
|
||||
pScene->mMeshes = new aiMesh *[pScene->mNumMeshes]();
|
||||
ss.str("");
|
||||
@@ -368,10 +367,7 @@ void USDImporterImplTinyusdz::meshes(
|
||||
pScene->mMeshes[meshIdx] = new aiMesh();
|
||||
pScene->mMeshes[meshIdx]->mName.Set(render_scene.meshes[meshIdx].prim_name);
|
||||
ss.str("");
|
||||
ss << " mesh[" << meshIdx << "]: " <<
|
||||
render_scene.meshes[meshIdx].joint_and_weights.jointIndices.size() << " jointIndices, " <<
|
||||
render_scene.meshes[meshIdx].joint_and_weights.jointWeights.size() << " jointWeights, elementSize: " <<
|
||||
render_scene.meshes[meshIdx].joint_and_weights.elementSize;
|
||||
ss << " mesh[" << meshIdx << "]: " << render_scene.meshes[meshIdx].joint_and_weights.jointIndices.size() << " jointIndices, " << render_scene.meshes[meshIdx].joint_and_weights.jointWeights.size() << " jointWeights, elementSize: " << render_scene.meshes[meshIdx].joint_and_weights.elementSize;
|
||||
TINYUSDZLOGD(TAG, "%s", ss.str().c_str());
|
||||
ss.str("");
|
||||
ss << " skel_id: " << render_scene.meshes[meshIdx].skel_id;
|
||||
@@ -390,12 +386,8 @@ void USDImporterImplTinyusdz::meshes(
|
||||
}
|
||||
}
|
||||
|
||||
void USDImporterImplTinyusdz::verticesForMesh(
|
||||
const tinyusdz::tydra::RenderScene &render_scene,
|
||||
aiScene *pScene,
|
||||
size_t meshIdx,
|
||||
const std::string &nameWExt) {
|
||||
UNUSED(nameWExt);
|
||||
void USDImporterImplTinyusdz::verticesForMesh(const tinyusdz::tydra::RenderScene &render_scene,
|
||||
aiScene *pScene, size_t meshIdx, const std::string &) {
|
||||
const auto numVertices = static_cast<unsigned int>(render_scene.meshes[meshIdx].points.size());
|
||||
pScene->mMeshes[meshIdx]->mNumVertices = numVertices;
|
||||
pScene->mMeshes[meshIdx]->mVertices = new aiVector3D[pScene->mMeshes[meshIdx]->mNumVertices];
|
||||
@@ -454,7 +446,7 @@ void USDImporterImplTinyusdz::verticesForMesh(
|
||||
|
||||
std::swap_ranges(aiBonesVertexWeights[boneIndex].begin(), aiBonesVertexWeights[boneIndex].end(), pScene->mMeshes[meshIdx]->mBones[boneIndex]->mWeights);
|
||||
}
|
||||
} // Skinned mesh end
|
||||
} // Skinned mesh end
|
||||
|
||||
for (size_t j = 0; j < pScene->mMeshes[meshIdx]->mNumVertices; ++j) {
|
||||
pScene->mMeshes[meshIdx]->mVertices[j].x = render_scene.meshes[meshIdx].points[j][0];
|
||||
@@ -463,12 +455,8 @@ void USDImporterImplTinyusdz::verticesForMesh(
|
||||
}
|
||||
}
|
||||
|
||||
void USDImporterImplTinyusdz::facesForMesh(
|
||||
const tinyusdz::tydra::RenderScene &render_scene,
|
||||
aiScene *pScene,
|
||||
size_t meshIdx,
|
||||
const std::string &nameWExt) {
|
||||
UNUSED(nameWExt);
|
||||
void USDImporterImplTinyusdz::facesForMesh(const RenderScene &render_scene, aiScene *pScene,
|
||||
size_t meshIdx, const std::string &) {
|
||||
pScene->mMeshes[meshIdx]->mNumFaces = static_cast<unsigned int>(render_scene.meshes[meshIdx].faceVertexCounts().size());
|
||||
pScene->mMeshes[meshIdx]->mFaces = new aiFace[pScene->mMeshes[meshIdx]->mNumFaces]();
|
||||
size_t faceVertIdxOffset = 0;
|
||||
@@ -483,12 +471,8 @@ void USDImporterImplTinyusdz::facesForMesh(
|
||||
}
|
||||
}
|
||||
|
||||
void USDImporterImplTinyusdz::normalsForMesh(
|
||||
const tinyusdz::tydra::RenderScene &render_scene,
|
||||
aiScene *pScene,
|
||||
size_t meshIdx,
|
||||
const std::string &nameWExt) {
|
||||
UNUSED(nameWExt);
|
||||
void USDImporterImplTinyusdz::normalsForMesh(const RenderScene &render_scene, aiScene *pScene,
|
||||
size_t meshIdx, const std::string &) {
|
||||
pScene->mMeshes[meshIdx]->mNormals = new aiVector3D[pScene->mMeshes[meshIdx]->mNumVertices];
|
||||
const float *floatPtr = reinterpret_cast<const float *>(render_scene.meshes[meshIdx].normals.get_data().data());
|
||||
for (size_t vertIdx = 0, fpj = 0; vertIdx < pScene->mMeshes[meshIdx]->mNumVertices; ++vertIdx, fpj += 3) {
|
||||
@@ -498,20 +482,16 @@ void USDImporterImplTinyusdz::normalsForMesh(
|
||||
}
|
||||
}
|
||||
|
||||
void USDImporterImplTinyusdz::materialsForMesh(
|
||||
const tinyusdz::tydra::RenderScene &render_scene,
|
||||
aiScene *pScene,
|
||||
size_t meshIdx,
|
||||
const std::string &nameWExt) {
|
||||
UNUSED(render_scene); UNUSED(pScene); UNUSED(meshIdx); UNUSED(nameWExt);
|
||||
void USDImporterImplTinyusdz::materialsForMesh(const RenderScene&, aiScene*,
|
||||
size_t, const std::string&) {
|
||||
// todo
|
||||
}
|
||||
|
||||
void USDImporterImplTinyusdz::uvsForMesh(
|
||||
const tinyusdz::tydra::RenderScene &render_scene,
|
||||
aiScene *pScene,
|
||||
size_t meshIdx,
|
||||
const std::string &nameWExt) {
|
||||
UNUSED(nameWExt);
|
||||
const std::string&) {
|
||||
const size_t uvSlotsCount = render_scene.meshes[meshIdx].texcoords.size();
|
||||
if (uvSlotsCount < 1) {
|
||||
return;
|
||||
@@ -539,10 +519,8 @@ static aiColor3D *ownedColorPtrFor(const std::array<float, 3> &color) {
|
||||
return colorPtr;
|
||||
}
|
||||
|
||||
static std::string nameForTextureWithId(
|
||||
const tinyusdz::tydra::RenderScene &render_scene,
|
||||
const int targetId) {
|
||||
stringstream ss;
|
||||
static std::string nameForTextureWithId(const RenderScene &render_scene, const int targetId) {
|
||||
std::stringstream ss;
|
||||
std::string texName;
|
||||
for (const auto &image : render_scene.images) {
|
||||
if (image.buffer_id == targetId) {
|
||||
@@ -560,16 +538,15 @@ static std::string nameForTextureWithId(
|
||||
}
|
||||
|
||||
static void assignTexture(
|
||||
const tinyusdz::tydra::RenderScene &render_scene,
|
||||
const tinyusdz::tydra::RenderMaterial &material,
|
||||
const RenderScene &render_scene,
|
||||
const RenderMaterial &,
|
||||
aiMaterial *mat,
|
||||
const int textureId,
|
||||
const int aiTextureType) {
|
||||
UNUSED(material);
|
||||
std::string name = nameForTextureWithId(render_scene, textureId);
|
||||
aiString *texName = new aiString();
|
||||
texName->Set(name);
|
||||
stringstream ss;
|
||||
std::stringstream ss;
|
||||
ss.str("");
|
||||
ss << "assignTexture(): name: " << name;
|
||||
TINYUSDZLOGD(TAG, "%s", ss.str().c_str());
|
||||
@@ -581,9 +558,8 @@ void USDImporterImplTinyusdz::materials(
|
||||
const tinyusdz::tydra::RenderScene &render_scene,
|
||||
aiScene *pScene,
|
||||
const std::string &nameWExt) {
|
||||
const size_t numMaterials{render_scene.materials.size()};
|
||||
(void) numMaterials; // Ignore unused variable when -Werror enabled
|
||||
stringstream ss;
|
||||
const size_t numMaterials{ render_scene.materials.size() };
|
||||
std::stringstream ss;
|
||||
ss.str("");
|
||||
ss << "materials(): model" << nameWExt << ", numMaterials: " << numMaterials;
|
||||
TINYUSDZLOGD(TAG, "%s", ss.str().c_str());
|
||||
@@ -591,6 +567,7 @@ void USDImporterImplTinyusdz::materials(
|
||||
if (render_scene.materials.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
pScene->mMaterials = new aiMaterial *[render_scene.materials.size()];
|
||||
for (const auto &material : render_scene.materials) {
|
||||
ss.str("");
|
||||
@@ -673,22 +650,18 @@ void USDImporterImplTinyusdz::materials(
|
||||
|
||||
void USDImporterImplTinyusdz::textures(
|
||||
const tinyusdz::tydra::RenderScene &render_scene,
|
||||
aiScene *pScene,
|
||||
aiScene*,
|
||||
const std::string &nameWExt) {
|
||||
UNUSED(pScene);
|
||||
const size_t numTextures{render_scene.textures.size()};
|
||||
UNUSED(numTextures); // Ignore unused variable when -Werror enabled
|
||||
stringstream ss;
|
||||
const size_t numTextures{ render_scene.textures.size() };
|
||||
std::stringstream ss;
|
||||
ss.str("");
|
||||
ss << "textures(): model" << nameWExt << ", numTextures: " << numTextures;
|
||||
TINYUSDZLOGD(TAG, "%s", ss.str().c_str());
|
||||
size_t i{0};
|
||||
UNUSED(i);
|
||||
size_t i{ 0 };
|
||||
|
||||
for (const auto &texture : render_scene.textures) {
|
||||
UNUSED(texture);
|
||||
ss.str("");
|
||||
ss << " texture[" << i << "]: id: " << texture.texture_image_id << ", disp name: |" << texture.display_name << "|, varname_uv: " <<
|
||||
texture.varname_uv << ", prim_name: |" << texture.prim_name << "|, abs_path: |" << texture.abs_path << "|";
|
||||
ss << " texture[" << i << "]: id: " << texture.texture_image_id << ", disp name: |" << texture.display_name << "|, varname_uv: " << texture.varname_uv << ", prim_name: |" << texture.prim_name << "|, abs_path: |" << texture.abs_path << "|";
|
||||
TINYUSDZLOGD(TAG, "%s", ss.str().c_str());
|
||||
++i;
|
||||
}
|
||||
@@ -702,15 +675,12 @@ void USDImporterImplTinyusdz::textures(
|
||||
* @param nameWExt filename w/ext (use to extract file type hint)
|
||||
* @return aiTexture ptr
|
||||
*/
|
||||
static aiTexture *ownedEmbeddedTextureFor(
|
||||
const tinyusdz::tydra::RenderScene &render_scene,
|
||||
const tinyusdz::tydra::TextureImage &image,
|
||||
const std::string &nameWExt) {
|
||||
UNUSED(nameWExt);
|
||||
stringstream ss;
|
||||
static aiTexture *ownedEmbeddedTextureFor(const RenderScene &render_scene, const TextureImage &image,
|
||||
const std::string&) {
|
||||
std::stringstream ss;
|
||||
aiTexture *tex = new aiTexture();
|
||||
size_t pos = image.asset_identifier.find_last_of('/');
|
||||
string embTexName{image.asset_identifier.substr(pos + 1)};
|
||||
std::string embTexName{ image.asset_identifier.substr(pos + 1) };
|
||||
tex->mFilename.Set(image.asset_identifier.c_str());
|
||||
tex->mHeight = image.height;
|
||||
|
||||
@@ -718,20 +688,20 @@ static aiTexture *ownedEmbeddedTextureFor(
|
||||
if (tex->mHeight == 0) {
|
||||
pos = embTexName.find_last_of('.');
|
||||
strncpy(tex->achFormatHint, embTexName.substr(pos + 1).c_str(), 3);
|
||||
const size_t imageBytesCount{render_scene.buffers[image.buffer_id].data.size()};
|
||||
tex->pcData = (aiTexel *) new char[imageBytesCount];
|
||||
const size_t imageBytesCount{ render_scene.buffers[image.buffer_id].data.size() };
|
||||
tex->pcData = (aiTexel *)new char[imageBytesCount];
|
||||
memcpy(tex->pcData, &render_scene.buffers[image.buffer_id].data[0], imageBytesCount);
|
||||
} else {
|
||||
string formatHint{"rgba8888"};
|
||||
std::string formatHint{ "rgba8888" };
|
||||
strncpy(tex->achFormatHint, formatHint.c_str(), 8);
|
||||
const size_t imageTexelsCount{tex->mWidth * tex->mHeight};
|
||||
tex->pcData = (aiTexel *) new char[imageTexelsCount * image.channels];
|
||||
const size_t imageTexelsCount{ tex->mWidth * tex->mHeight };
|
||||
tex->pcData = (aiTexel *)new char[imageTexelsCount * image.channels];
|
||||
const float *floatPtr = reinterpret_cast<const float *>(&render_scene.buffers[image.buffer_id].data[0]);
|
||||
ss.str("");
|
||||
ss << "ownedEmbeddedTextureFor(): manual fill...";
|
||||
TINYUSDZLOGD(TAG, "%s", ss.str().c_str());
|
||||
for (size_t i = 0, fpi = 0; i < imageTexelsCount; ++i, fpi += 4) {
|
||||
tex->pcData[i].b = static_cast<uint8_t>(floatPtr[fpi] * 255);
|
||||
tex->pcData[i].b = static_cast<uint8_t>(floatPtr[fpi] * 255);
|
||||
tex->pcData[i].g = static_cast<uint8_t>(floatPtr[fpi + 1] * 255);
|
||||
tex->pcData[i].r = static_cast<uint8_t>(floatPtr[fpi + 2] * 255);
|
||||
tex->pcData[i].a = static_cast<uint8_t>(floatPtr[fpi + 3] * 255);
|
||||
@@ -743,13 +713,9 @@ static aiTexture *ownedEmbeddedTextureFor(
|
||||
return tex;
|
||||
}
|
||||
|
||||
void USDImporterImplTinyusdz::textureImages(
|
||||
const tinyusdz::tydra::RenderScene &render_scene,
|
||||
aiScene *pScene,
|
||||
const std::string &nameWExt) {
|
||||
stringstream ss;
|
||||
const size_t numTextureImages{render_scene.images.size()};
|
||||
UNUSED(numTextureImages); // Ignore unused variable when -Werror enabled
|
||||
void USDImporterImplTinyusdz::textureImages(const RenderScene &render_scene, aiScene *pScene, const std::string &nameWExt) {
|
||||
std::stringstream ss;
|
||||
const size_t numTextureImages{ render_scene.images.size() };
|
||||
ss.str("");
|
||||
ss << "textureImages(): model" << nameWExt << ", numTextureImages: " << numTextureImages;
|
||||
TINYUSDZLOGD(TAG, "%s", ss.str().c_str());
|
||||
@@ -757,13 +723,15 @@ void USDImporterImplTinyusdz::textureImages(
|
||||
pScene->mNumTextures = 0;
|
||||
for (const auto &image : render_scene.images) {
|
||||
ss.str("");
|
||||
ss << " image[" << pScene->mNumTextures << "]: |" << image.asset_identifier << "| w: " << image.width << ", h: " << image.height <<
|
||||
", channels: " << image.channels << ", miplevel: " << image.miplevel << ", buffer id: " << image.buffer_id << "\n" <<
|
||||
" buffers.size(): " << render_scene.buffers.size() << ", data empty? " << render_scene.buffers[image.buffer_id].data.empty();
|
||||
ss << " image[" << pScene->mNumTextures << "]: |" << image.asset_identifier << "| w: "
|
||||
<< image.width << ", h: " << image.height << ", channels: " << image.channels << ", miplevel: "
|
||||
<< image.miplevel << ", buffer id: " << image.buffer_id << "\n"
|
||||
<< " buffers.size(): " << render_scene.buffers.size() << ", data empty? "
|
||||
<< render_scene.buffers[image.buffer_id].data.empty();
|
||||
TINYUSDZLOGD(TAG, "%s", ss.str().c_str());
|
||||
if (image.buffer_id > -1 &&
|
||||
image.buffer_id < static_cast<long int>(render_scene.buffers.size()) &&
|
||||
!render_scene.buffers[image.buffer_id].data.empty()) {
|
||||
image.buffer_id < static_cast<long int>(render_scene.buffers.size()) &&
|
||||
!render_scene.buffers[image.buffer_id].data.empty()) {
|
||||
aiTexture *tex = ownedEmbeddedTextureFor(
|
||||
render_scene,
|
||||
image,
|
||||
@@ -775,8 +743,8 @@ void USDImporterImplTinyusdz::textureImages(
|
||||
pScene->mTextures = new aiTexture *[render_scene.images.size()];
|
||||
}
|
||||
ss.str("");
|
||||
ss << " pScene->mTextures[" << pScene->mNumTextures << "] name: |" << tex->mFilename.C_Str() <<
|
||||
"|, w: " << tex->mWidth << ", h: " << tex->mHeight << ", hint: " << tex->achFormatHint;
|
||||
ss << " pScene->mTextures[" << pScene->mNumTextures << "] name: |" << tex->mFilename.C_Str()
|
||||
<< "|, w: " << tex->mWidth << ", h: " << tex->mHeight << ", hint: " << tex->achFormatHint;
|
||||
TINYUSDZLOGD(TAG, "%s", ss.str().c_str());
|
||||
pScene->mTextures[pScene->mNumTextures++] = tex;
|
||||
}
|
||||
@@ -784,12 +752,9 @@ void USDImporterImplTinyusdz::textureImages(
|
||||
}
|
||||
|
||||
void USDImporterImplTinyusdz::buffers(
|
||||
const tinyusdz::tydra::RenderScene &render_scene,
|
||||
aiScene *pScene,
|
||||
const std::string &nameWExt) {
|
||||
const size_t numBuffers{render_scene.buffers.size()};
|
||||
UNUSED(pScene); UNUSED(numBuffers); // Ignore unused variable when -Werror enabled
|
||||
stringstream ss;
|
||||
const RenderScene &render_scene, aiScene*, const std::string &nameWExt) {
|
||||
const size_t numBuffers{ render_scene.buffers.size() };
|
||||
std::stringstream ss;
|
||||
ss.str("");
|
||||
ss << "buffers(): model" << nameWExt << ", numBuffers: " << numBuffers;
|
||||
TINYUSDZLOGD(TAG, "%s", ss.str().c_str());
|
||||
@@ -802,53 +767,9 @@ void USDImporterImplTinyusdz::buffers(
|
||||
}
|
||||
}
|
||||
|
||||
void USDImporterImplTinyusdz::setupNodes(
|
||||
const tinyusdz::tydra::RenderScene &render_scene,
|
||||
aiScene *pScene,
|
||||
const tinyusdz::Stage &usdStage,
|
||||
std::map<size_t, tinyusdz::tydra::Node> &meshNodes,
|
||||
const std::string &nameWExt) {
|
||||
stringstream ss;
|
||||
|
||||
pScene->mRootNode = nodes(render_scene, usdStage, meshNodes, nameWExt);
|
||||
pScene->mRootNode->mNumMeshes = pScene->mNumMeshes;
|
||||
pScene->mRootNode->mMeshes = new unsigned int[pScene->mRootNode->mNumMeshes];
|
||||
ss.str("");
|
||||
ss << "setupNodes(): pScene->mNumMeshes: " << pScene->mNumMeshes;
|
||||
if (pScene->mRootNode != nullptr) {
|
||||
ss << ", mRootNode->mNumMeshes: " << pScene->mRootNode->mNumMeshes;
|
||||
}
|
||||
TINYUSDZLOGD(TAG, "%s", ss.str().c_str());
|
||||
|
||||
for (unsigned int meshIdx = 0; meshIdx < pScene->mNumMeshes; meshIdx++) {
|
||||
pScene->mRootNode->mMeshes[meshIdx] = meshIdx;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
aiNode *USDImporterImplTinyusdz::nodes(
|
||||
const tinyusdz::tydra::RenderScene &render_scene,
|
||||
const tinyusdz::Stage &usdStage,
|
||||
std::map<size_t, tinyusdz::tydra::Node> &meshNodes,
|
||||
const std::string &nameWExt) {
|
||||
const size_t numNodes{render_scene.nodes.size()};
|
||||
(void) numNodes; // Ignore unused variable when -Werror enabled
|
||||
stringstream ss;
|
||||
ss.str("");
|
||||
ss << "nodes(): model" << nameWExt << ", numNodes: " << numNodes;
|
||||
TINYUSDZLOGD(TAG, "%s", ss.str().c_str());
|
||||
return nodesRecursive(nullptr, usdStage.root_prims()[0], render_scene.nodes[0], meshNodes);
|
||||
}
|
||||
|
||||
using Assimp::tinyusdzNodeTypeFor;
|
||||
using Assimp::tinyUsdzMat4ToAiMat4;
|
||||
using tinyusdz::tydra::NodeType;
|
||||
aiNode *USDImporterImplTinyusdz::nodesRecursive(
|
||||
aiNode *pNodeParent,
|
||||
const tinyusdz::Prim& prim,
|
||||
const tinyusdz::tydra::Node &node,
|
||||
const std::vector<tinyusdz::tydra::SkelHierarchy> &skeletons) {
|
||||
stringstream ss;
|
||||
aiNode *USDImporterImplTinyusdz::nodesRecursive(aiNode *pNodeParent, const tinyusdz::tydra::Node &node,
|
||||
const std::vector<SkelHierarchy> &skeletons) {
|
||||
std::stringstream ss;
|
||||
aiNode *cNode = new aiNode();
|
||||
cNode->mParent = pNodeParent;
|
||||
cNode->mName.Set(node.prim_name);
|
||||
@@ -861,9 +782,9 @@ aiNode *USDImporterImplTinyusdz::nodesRecursive(
|
||||
}
|
||||
|
||||
ss.str("");
|
||||
ss << "nodesRecursive(): node " << cNode->mName.C_Str() <<
|
||||
" type: |" << tinyusdzNodeTypeFor(node.nodeType) <<
|
||||
"|, disp " << node.display_name << ", abs " << node.abs_path;
|
||||
ss << "nodesRecursive(): node " << cNode->mName.C_Str() << " type: |"
|
||||
<< tinyusdzNodeTypeFor(node.nodeType)
|
||||
<< "|, disp " << node.display_name << ", abs " << node.abs_path;
|
||||
if (cNode->mParent != nullptr) {
|
||||
ss << " (parent " << cNode->mParent->mName.C_Str() << ")";
|
||||
}
|
||||
@@ -887,22 +808,6 @@ aiNode *USDImporterImplTinyusdz::nodesRecursive(
|
||||
}
|
||||
}
|
||||
|
||||
// Composition: references
|
||||
if (prim.metas().references.has_value())
|
||||
{
|
||||
const tinyusdz::ListEditQual referenceQual = prim.metas().references->first;
|
||||
const std::vector<tinyusdz::Reference> references = prim.metas().references->second;
|
||||
|
||||
for (const auto &reference : references)
|
||||
{
|
||||
cNode->mMetaData = aiMetadata::Alloc(1);
|
||||
cNode->mMetaData->Add("ref", aiString(reference.asset_path.GetAssetPath()));
|
||||
}
|
||||
}
|
||||
|
||||
size_t i{0};
|
||||
for (const auto &childNode: node.children) {
|
||||
cNode->mChildren[i] = nodesRecursive(cNode, prim.children()[i], childNode, meshNodes);
|
||||
cNode->mNumChildren = numChildren;
|
||||
|
||||
// Done. No more children.
|
||||
@@ -920,15 +825,15 @@ aiNode *USDImporterImplTinyusdz::nodesRecursive(
|
||||
|
||||
if (skelNode != nullptr) {
|
||||
// Convert USD skeleton into an Assimp node and make it the last child
|
||||
cNode->mChildren[cNode->mNumChildren-1] = skeletonNodesRecursive(cNode, *skelNode);
|
||||
cNode->mChildren[cNode->mNumChildren - 1] = skeletonNodesRecursive(cNode, *skelNode);
|
||||
}
|
||||
|
||||
return cNode;
|
||||
}
|
||||
|
||||
aiNode *USDImporterImplTinyusdz::skeletonNodesRecursive(
|
||||
aiNode* pNodeParent,
|
||||
const tinyusdz::tydra::SkelNode& joint) {
|
||||
aiNode *pNodeParent,
|
||||
const SkelNode &joint) {
|
||||
auto *cNode = new aiNode(joint.joint_path);
|
||||
cNode->mParent = pNodeParent;
|
||||
cNode->mNumMeshes = 0; // not a mesh node
|
||||
@@ -943,7 +848,7 @@ aiNode *USDImporterImplTinyusdz::skeletonNodesRecursive(
|
||||
cNode->mChildren = new aiNode *[cNode->mNumChildren];
|
||||
|
||||
for (unsigned i = 0; i < cNode->mNumChildren; ++i) {
|
||||
const tinyusdz::tydra::SkelNode &childJoint = joint.children[i];
|
||||
const SkelNode &childJoint = joint.children[i];
|
||||
cNode->mChildren[i] = skeletonNodesRecursive(cNode, childJoint);
|
||||
}
|
||||
|
||||
@@ -952,7 +857,7 @@ aiNode *USDImporterImplTinyusdz::skeletonNodesRecursive(
|
||||
|
||||
void USDImporterImplTinyusdz::sanityCheckNodesRecursive(
|
||||
aiNode *cNode) {
|
||||
stringstream ss;
|
||||
std::stringstream ss;
|
||||
ss.str("");
|
||||
ss << "sanityCheckNodesRecursive(): node " << cNode->mName.C_Str();
|
||||
if (cNode->mParent != nullptr) {
|
||||
@@ -965,16 +870,14 @@ void USDImporterImplTinyusdz::sanityCheckNodesRecursive(
|
||||
}
|
||||
}
|
||||
|
||||
void USDImporterImplTinyusdz::setupBlendShapes(
|
||||
const tinyusdz::tydra::RenderScene &render_scene,
|
||||
aiScene *pScene,
|
||||
void USDImporterImplTinyusdz::setupBlendShapes(const RenderScene &render_scene, aiScene *pScene,
|
||||
const std::string &nameWExt) {
|
||||
stringstream ss;
|
||||
std::stringstream ss;
|
||||
ss.str("");
|
||||
ss << "setupBlendShapes(): iterating over " << pScene->mNumMeshes << " meshes for model" << nameWExt;
|
||||
TINYUSDZLOGD(TAG, "%s", ss.str().c_str());
|
||||
for (size_t meshIdx = 0; meshIdx < pScene->mNumMeshes; meshIdx++) {
|
||||
blendShapesForMesh(render_scene, pScene, meshIdx, nameWExt);
|
||||
blendShapesForMesh(render_scene, pScene, meshIdx, nameWExt);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -982,10 +885,9 @@ void USDImporterImplTinyusdz::blendShapesForMesh(
|
||||
const tinyusdz::tydra::RenderScene &render_scene,
|
||||
aiScene *pScene,
|
||||
size_t meshIdx,
|
||||
const std::string &nameWExt) {
|
||||
UNUSED(nameWExt);
|
||||
stringstream ss;
|
||||
const unsigned int numBlendShapeTargets{static_cast<unsigned int>(render_scene.meshes[meshIdx].targets.size())};
|
||||
const std::string &) {
|
||||
std::stringstream ss;
|
||||
const unsigned int numBlendShapeTargets{ static_cast<unsigned int>(render_scene.meshes[meshIdx].targets.size()) };
|
||||
UNUSED(numBlendShapeTargets); // Ignore unused variable when -Werror enabled
|
||||
ss.str("");
|
||||
ss << " blendShapesForMesh(): mesh[" << meshIdx << "], numBlendShapeTargets: " << numBlendShapeTargets;
|
||||
@@ -995,15 +897,13 @@ void USDImporterImplTinyusdz::blendShapesForMesh(
|
||||
pScene->mMeshes[meshIdx]->mAnimMeshes = new aiAnimMesh *[pScene->mMeshes[meshIdx]->mNumAnimMeshes];
|
||||
}
|
||||
auto mapIter = render_scene.meshes[meshIdx].targets.begin();
|
||||
size_t animMeshIdx{0};
|
||||
size_t animMeshIdx{ 0 };
|
||||
for (; mapIter != render_scene.meshes[meshIdx].targets.end(); ++mapIter) {
|
||||
const std::string name{mapIter->first};
|
||||
const tinyusdz::tydra::ShapeTarget shapeTarget{mapIter->second};
|
||||
const std::string name{ mapIter->first };
|
||||
const tinyusdz::tydra::ShapeTarget shapeTarget{ mapIter->second };
|
||||
pScene->mMeshes[meshIdx]->mAnimMeshes[animMeshIdx] = aiCreateAnimMesh(pScene->mMeshes[meshIdx]);
|
||||
ss.str("");
|
||||
ss << " mAnimMeshes[" << animMeshIdx << "]: mNumVertices: " << pScene->mMeshes[meshIdx]->mAnimMeshes[animMeshIdx]->mNumVertices <<
|
||||
", target: " << shapeTarget.pointIndices.size() << " pointIndices, " << shapeTarget.pointOffsets.size() <<
|
||||
" pointOffsets, " << shapeTarget.normalOffsets.size() << " normalOffsets";
|
||||
ss << " mAnimMeshes[" << animMeshIdx << "]: mNumVertices: " << pScene->mMeshes[meshIdx]->mAnimMeshes[animMeshIdx]->mNumVertices << ", target: " << shapeTarget.pointIndices.size() << " pointIndices, " << shapeTarget.pointOffsets.size() << " pointOffsets, " << shapeTarget.normalOffsets.size() << " normalOffsets";
|
||||
TINYUSDZLOGD(TAG, "%s", ss.str().c_str());
|
||||
for (size_t iVert = 0; iVert < shapeTarget.pointOffsets.size(); ++iVert) {
|
||||
pScene->mMeshes[meshIdx]->mAnimMeshes[animMeshIdx]->mVertices[shapeTarget.pointIndices[iVert]] +=
|
||||
@@ -1014,12 +914,7 @@ void USDImporterImplTinyusdz::blendShapesForMesh(
|
||||
tinyUsdzScaleOrPosToAssimp(shapeTarget.normalOffsets[iVert]);
|
||||
}
|
||||
ss.str("");
|
||||
ss << " target[" << animMeshIdx << "]: name: " << name << ", prim_name: " <<
|
||||
shapeTarget.prim_name << ", abs_path: " << shapeTarget.abs_path <<
|
||||
", display_name: " << shapeTarget.display_name << ", " << shapeTarget.pointIndices.size() <<
|
||||
" pointIndices, " << shapeTarget.pointOffsets.size() << " pointOffsets, " <<
|
||||
shapeTarget.normalOffsets.size() << " normalOffsets, " << shapeTarget.inbetweens.size() <<
|
||||
" inbetweens";
|
||||
ss << " target[" << animMeshIdx << "]: name: " << name << ", prim_name: " << shapeTarget.prim_name << ", abs_path: " << shapeTarget.abs_path << ", display_name: " << shapeTarget.display_name << ", " << shapeTarget.pointIndices.size() << " pointIndices, " << shapeTarget.pointOffsets.size() << " pointOffsets, " << shapeTarget.normalOffsets.size() << " normalOffsets, " << shapeTarget.inbetweens.size() << " inbetweens";
|
||||
TINYUSDZLOGD(TAG, "%s", ss.str().c_str());
|
||||
++animMeshIdx;
|
||||
}
|
||||
|
||||
@@ -43,21 +43,29 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
* @brief Declaration of the USD importer class.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#ifndef AI_USDLOADER_IMPL_TINYUSDZ_H_INCLUDED
|
||||
#define AI_USDLOADER_IMPL_TINYUSDZ_H_INCLUDED
|
||||
|
||||
#include "tinyusdz.hh"
|
||||
#include "tydra/render-data.hh"
|
||||
#include <assimp/BaseImporter.h>
|
||||
#include <assimp/scene.h>
|
||||
#include <assimp/types.h>
|
||||
#include <vector>
|
||||
#include <cstdint>
|
||||
#include "tinyusdz.hh"
|
||||
#include "tydra/render-data.hh"
|
||||
#include <vector>
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
/**
|
||||
* @brief USD Importer implementation using tinyusdz.
|
||||
*/
|
||||
class USDImporterImplTinyusdz {
|
||||
public:
|
||||
/// @brief The class constructor.
|
||||
USDImporterImplTinyusdz() = default;
|
||||
|
||||
/// @brief The class destructor.
|
||||
~USDImporterImplTinyusdz() = default;
|
||||
|
||||
void InternReadFile(
|
||||
@@ -124,23 +132,8 @@ public:
|
||||
aiScene *pScene,
|
||||
const std::string &nameWExt);
|
||||
|
||||
void setupNodes(
|
||||
const tinyusdz::tydra::RenderScene &render_scene,
|
||||
aiScene *pScene,
|
||||
const tinyusdz::Stage &usdStage,
|
||||
std::map<size_t, tinyusdz::tydra::Node> &meshNodes,
|
||||
const std::string &nameWExt
|
||||
);
|
||||
|
||||
aiNode *nodes(
|
||||
const tinyusdz::tydra::RenderScene &render_scene,
|
||||
const tinyusdz::Stage &usdStage,
|
||||
std::map<size_t, tinyusdz::tydra::Node> &meshNodes,
|
||||
const std::string &nameWExt);
|
||||
|
||||
aiNode *nodesRecursive(
|
||||
aiNode *pNodeParent,
|
||||
const tinyusdz::Prim &prim,
|
||||
const tinyusdz::tydra::Node &node,
|
||||
const std::vector<tinyusdz::tydra::SkelHierarchy> &skeletons);
|
||||
|
||||
@@ -162,5 +155,7 @@ public:
|
||||
size_t meshIdx,
|
||||
const std::string &nameWExt);
|
||||
};
|
||||
|
||||
} // namespace Assimp
|
||||
|
||||
#endif // AI_USDLOADER_IMPL_TINYUSDZ_H_INCLUDED
|
||||
|
||||
@@ -914,29 +914,16 @@ class Asset {
|
||||
friend struct Buffer; // To access OpenFile
|
||||
friend class AssetWriter;
|
||||
|
||||
private:
|
||||
IOSystem *mIOSystem;
|
||||
|
||||
std::string mCurrentAssetDir;
|
||||
|
||||
size_t mSceneLength;
|
||||
size_t mBodyOffset, mBodyLength;
|
||||
|
||||
std::vector<LazyDictBase *> mDicts;
|
||||
|
||||
IdMap mUsedIds;
|
||||
|
||||
Ref<Buffer> mBodyBuffer;
|
||||
|
||||
Asset(Asset &);
|
||||
Asset &operator=(const Asset &);
|
||||
|
||||
public:
|
||||
// Copy policies
|
||||
Asset(Asset &) = delete;
|
||||
Asset &operator=(const Asset &) = delete;
|
||||
|
||||
//! Keeps info about the enabled extensions
|
||||
struct Extensions {
|
||||
bool KHR_binary_glTF;
|
||||
bool KHR_materials_common;
|
||||
|
||||
bool KHR_binary_glTF{ false };
|
||||
bool KHR_materials_common{ false };
|
||||
} extensionsUsed;
|
||||
|
||||
AssetMetadata asset;
|
||||
@@ -961,8 +948,7 @@ public:
|
||||
|
||||
Ref<Scene> scene;
|
||||
|
||||
public:
|
||||
Asset(IOSystem *io = nullptr) :
|
||||
explicit Asset(IOSystem *io = nullptr) :
|
||||
mIOSystem(io),
|
||||
asset(),
|
||||
accessors(*this, "accessors"),
|
||||
@@ -979,7 +965,7 @@ public:
|
||||
skins(*this, "skins"),
|
||||
textures(*this, "textures"),
|
||||
lights(*this, "lights", "KHR_materials_common") {
|
||||
memset(&extensionsUsed, 0, sizeof(extensionsUsed));
|
||||
// empty
|
||||
}
|
||||
|
||||
//! Main function
|
||||
@@ -995,10 +981,17 @@ public:
|
||||
|
||||
private:
|
||||
void ReadBinaryHeader(IOStream &stream);
|
||||
|
||||
void ReadExtensionsUsed(Document &doc);
|
||||
|
||||
IOStream *OpenFile(const std::string &path, const char *mode, bool absolute = false);
|
||||
|
||||
private:
|
||||
IOSystem *mIOSystem;
|
||||
std::string mCurrentAssetDir;
|
||||
size_t mSceneLength;
|
||||
size_t mBodyOffset, mBodyLength;
|
||||
std::vector<LazyDictBase *> mDicts;
|
||||
IdMap mUsedIds;
|
||||
Ref<Buffer> mBodyBuffer;
|
||||
};
|
||||
|
||||
} // namespace glTF
|
||||
|
||||
@@ -49,7 +49,6 @@ struct aiNode;
|
||||
|
||||
namespace glTF {
|
||||
class Asset;
|
||||
|
||||
}
|
||||
|
||||
namespace Assimp {
|
||||
@@ -58,7 +57,7 @@ namespace Assimp {
|
||||
* Load the glTF format.
|
||||
* https://github.com/KhronosGroup/glTF/tree/master/specification
|
||||
*/
|
||||
class glTFImporter : public BaseImporter {
|
||||
class glTFImporter final : public BaseImporter {
|
||||
public:
|
||||
glTFImporter();
|
||||
~glTFImporter() override = default;
|
||||
|
||||
@@ -58,7 +58,6 @@ SET( COMPILER_HEADERS
|
||||
SOURCE_GROUP( Compiler FILES ${COMPILER_HEADERS})
|
||||
|
||||
SET( PUBLIC_HEADERS
|
||||
${HEADER_PATH}/allocator.h
|
||||
${HEADER_PATH}/anim.h
|
||||
${HEADER_PATH}/aabb.h
|
||||
${HEADER_PATH}/ai_assert.h
|
||||
@@ -168,7 +167,6 @@ SET( Logging_SRCS
|
||||
SOURCE_GROUP(Logging FILES ${Logging_SRCS})
|
||||
|
||||
SET( Common_SRCS
|
||||
Common/allocator.cpp
|
||||
Common/StbCommon.h
|
||||
Common/Compression.cpp
|
||||
Common/Compression.h
|
||||
@@ -403,6 +401,11 @@ ADD_ASSIMP_IMPORTER( IRR
|
||||
AssetLib/Irr/IRRShared.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER(JT
|
||||
AssetLib/JT/JTImporter.cpp
|
||||
AssetLib/JT/JTImporter.h
|
||||
)
|
||||
|
||||
ADD_ASSIMP_IMPORTER( LWO
|
||||
AssetLib/LWO/LWOAnimation.cpp
|
||||
AssetLib/LWO/LWOAnimation.h
|
||||
|
||||
@@ -69,7 +69,7 @@ using namespace Assimp;
|
||||
namespace Assimp {
|
||||
|
||||
// underlying structure for aiPropertyStore
|
||||
using PropertyMap = BatchLoader::PropertyMap ;
|
||||
using PropertyMap = BatchLoader::PropertyMap ;
|
||||
|
||||
#if defined(__has_warning)
|
||||
# if __has_warning("-Wordered-compare-function-pointers")
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
#include <assimp/allocator.h>
|
||||
|
||||
aiAllocator gAllocatoMod;
|
||||
|
||||
void *aiAlloc(size_t size) {
|
||||
return aiAllocator::allocFunc(size);
|
||||
}
|
||||
|
||||
void aiFree(void *ptr) {
|
||||
aiAllocator::freeFunc(ptr);
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
/* stb_image - v2.29 - public domain image loader - http://nothings.org/stb
|
||||
/* stb_image - v2.30 - public domain image loader - http://nothings.org/stb
|
||||
no warranty implied; use at your own risk
|
||||
|
||||
Do this:
|
||||
@@ -48,6 +48,7 @@ LICENSE
|
||||
|
||||
RECENT REVISION HISTORY:
|
||||
|
||||
2.30 (2024-05-31) avoid erroneous gcc warning
|
||||
2.29 (2023-05-xx) optimizations
|
||||
2.28 (2023-01-29) many error fixes, security errors, just tons of stuff
|
||||
2.27 (2021-07-11) document stbi_info better, 16-bit PNM support, bug fixes
|
||||
@@ -5159,9 +5160,11 @@ static int stbi__parse_png_file(stbi__png *z, int scan, int req_comp)
|
||||
// non-paletted with tRNS = constant alpha. if header-scanning, we can stop now.
|
||||
if (scan == STBI__SCAN_header) { ++s->img_n; return 1; }
|
||||
if (z->depth == 16) {
|
||||
for (k = 0; k < s->img_n; ++k) tc16[k] = (stbi__uint16)stbi__get16be(s); // copy the values as-is
|
||||
for (k = 0; k < s->img_n && k < 3; ++k) // extra loop test to suppress false GCC warning
|
||||
tc16[k] = (stbi__uint16)stbi__get16be(s); // copy the values as-is
|
||||
} else {
|
||||
for (k = 0; k < s->img_n; ++k) tc[k] = (stbi_uc)(stbi__get16be(s) & 255) * stbi__depth_scale_table[z->depth]; // non 8-bit images will be larger
|
||||
for (k = 0; k < s->img_n && k < 3; ++k)
|
||||
tc[k] = (stbi_uc)(stbi__get16be(s) & 255) * stbi__depth_scale_table[z->depth]; // non 8-bit images will be larger
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -32,19 +32,19 @@ DOXYFILE_ENCODING = UTF-8
|
||||
# title of most generated pages and in a few other places.
|
||||
# The default value is: My Project.
|
||||
|
||||
PROJECT_NAME = "My Project"
|
||||
PROJECT_NAME = "The Open Asset Importer Lib"
|
||||
|
||||
# The PROJECT_NUMBER tag can be used to enter a project or revision number. This
|
||||
# could be handy for archiving the generated documentation or if some version
|
||||
# control system is used.
|
||||
|
||||
PROJECT_NUMBER =
|
||||
PROJECT_NUMBER = "6.0.2"
|
||||
|
||||
# Using the PROJECT_BRIEF tag one can provide an optional one line description
|
||||
# for a project that appears at the top of each page and should give viewer a
|
||||
# quick idea about the purpose of the project. Keep the description short.
|
||||
|
||||
PROJECT_BRIEF =
|
||||
PROJECT_BRIEF = The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
|
||||
|
||||
# With the PROJECT_LOGO tag one can specify a logo or an icon that is included
|
||||
# in the documentation. The maximum height of the logo should not exceed 55
|
||||
@@ -58,7 +58,7 @@ PROJECT_LOGO =
|
||||
# entered, it will be relative to the location where doxygen was started. If
|
||||
# left blank the current directory will be used.
|
||||
|
||||
OUTPUT_DIRECTORY =
|
||||
OUTPUT_DIRECTORY = out
|
||||
|
||||
# If the CREATE_SUBDIRS tag is set to YES then doxygen will create 4096 sub-
|
||||
# directories (in 2 levels) under the output directory of each output format and
|
||||
|
||||
@@ -156,8 +156,8 @@ private:
|
||||
std::string mCur{};
|
||||
const char *mEnd{nullptr};
|
||||
StreamReaderLE &mStream;
|
||||
bool mSwallow{false};
|
||||
bool mSkip_empty_lines{ false };
|
||||
bool mSwallow{ false };
|
||||
bool mSkip_empty_lines{ false };1
|
||||
bool mTrim{ false };
|
||||
};
|
||||
|
||||
|
||||
@@ -331,11 +331,11 @@ private:
|
||||
// --------------------------------------------------------------------------------------------
|
||||
// `static` StreamReaders. Their byte order is fixed and they might be a little bit faster.
|
||||
#ifdef AI_BUILD_BIG_ENDIAN
|
||||
typedef StreamReader<true> StreamReaderLE;
|
||||
typedef StreamReader<false> StreamReaderBE;
|
||||
using StreamReaderLE = StreamReader<true> ;
|
||||
using StreamReaderBE = StreamReader<false> ;
|
||||
#else
|
||||
typedef StreamReader<true> StreamReaderBE;
|
||||
typedef StreamReader<false> StreamReaderLE;
|
||||
using StreamReaderBE = StreamReader<true> ;
|
||||
using StreamReaderLE = StreamReader<false> ;
|
||||
#endif
|
||||
|
||||
// `dynamic` StreamReader. The byte order of the input data is specified in the
|
||||
|
||||
@@ -1,97 +0,0 @@
|
||||
/*
|
||||
---------------------------------------------------------------------------
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2025, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the following
|
||||
conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
---------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
#ifndef AI_ALLOCATOR_H_INC
|
||||
#define AI_ALLOCATOR_H_INC
|
||||
|
||||
#include <assimp/types.h>
|
||||
|
||||
#include <stddef.h>
|
||||
#include <stdlib.h>
|
||||
#include <memory.h>
|
||||
|
||||
typedef void* (*alloc_func)(size_t size);
|
||||
typedef void (*free_func)(void* ptr);
|
||||
|
||||
static void *aiDefaultAlloc(size_t size) {
|
||||
return malloc(size);
|
||||
}
|
||||
|
||||
static void aiDefaultFree(void *ptr) {
|
||||
free(ptr);
|
||||
}
|
||||
|
||||
struct aiAllocator {
|
||||
static alloc_func allocFunc;
|
||||
static free_func freeFunc;
|
||||
|
||||
static void DefaultInit() {
|
||||
allocFunc = aiDefaultAlloc;
|
||||
freeFunc = aiDefaultFree;
|
||||
}
|
||||
|
||||
static void init(alloc_func alloc_fn, free_func free_fn) {
|
||||
allocFunc = alloc_fn;
|
||||
freeFunc = free_fn;
|
||||
}
|
||||
} gAllocatoMod;
|
||||
|
||||
static void aiRegisterAllocator(alloc_func alloc_fn, free_func free_fn) {
|
||||
aiAllocator::init(alloc_fn, free_fn);
|
||||
}
|
||||
|
||||
ASSIMP_API void *aiAlloc(size_t size);
|
||||
ASSIMP_API void aiFree(void *ptr);
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define AI_NEW(ai_type, ...) new ai_type(__VA_ARGS__)
|
||||
#define AI_NEW_ARRAY(ai_type, count) new ai_type[count]()
|
||||
#define AI_DELETE(ptr) delete ptr
|
||||
#define AI_DELETE_ARRAY(ptr) delete[] ptr
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // AI_ALLOCATOR_H_INC
|
||||
@@ -1,40 +0,0 @@
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
//
|
||||
Reference in New Issue
Block a user