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22 Commits

Author SHA1 Message Date
Kim Kulling
aeba7a43a0 Merge pull request #4185 from rhabacker/win_dll_so_version
On Windows/mingw in shared build mode append '-SOVERSION' to DLL base file name
2021-11-20 16:53:21 +01:00
Kim Kulling
9ebd74bd26 Merge branch 'master' into win_dll_so_version 2021-11-20 14:16:32 +01:00
Kim Kulling
9267f4c5b8 Merge pull request #4184 from RichardTea/deprecated_gltfpbr_macros
Redefine deprecated glTF-specific PBR material macros
2021-11-20 14:01:57 +01:00
Kim Kulling
0d857bcf9f Merge branch 'master' into deprecated_gltfpbr_macros 2021-11-20 12:35:56 +01:00
Ralf Habacker
2ceb18746b Append '-SOVERSION' to DLL base file name for mingw builds to match common style 2021-11-18 08:17:31 +01:00
Kim Kulling
3db1592f7e Merge pull request #4187 from RichardTea/collada_value_not_attrib_4179
Collada: Read value, not attribute
2021-11-17 19:16:10 +01:00
RichardTea
74b3be194d Read the Value, not the Attribute
Correct some mistakes made when moving to pugixml from IrrXML
Fixes #4179
2021-11-17 17:10:10 +00:00
RichardTea
bab8b8dbab apply clangformat 2021-11-17 17:08:19 +00:00
RichardTea
33845cd019 Only issue compile warning on gcc and msvc
I'm not sure on the proper syntax for clang and mingw
2021-11-17 15:44:16 +00:00
Kim Kulling
b1c83f437f Merge pull request #4173 from jdumas/jdumas/ziplib
Do not build ziplib when 3MF exporter is disabled.
2021-11-17 14:09:07 +01:00
Kim Kulling
ce3101ea4e Merge branch 'master' into jdumas/ziplib 2021-11-17 13:46:16 +01:00
RichardTea
c24f99cd0e Redefine deprecated glTF-specific PBR material macros
Intended to support Qt5 QtQuick3D until it is ported to generic PBR
macros.
2021-11-16 11:42:59 +00:00
Kim Kulling
c174575cf8 Merge pull request #4181 from assimp/kimkulling-prepare_installer
Update script_x64.iss
2021-11-15 11:05:34 +01:00
Kim Kulling
1ee8c1b51f Update script_x86.iss
- Update version for 5.1.0 in x86 installer script
2021-11-15 08:41:23 +01:00
Kim Kulling
595799b1bc Update script_x64.iss
- Update to 5.1.0
2021-11-15 08:39:31 +01:00
Kim Kulling
a5a091c138 Merge pull request #4180 from assimp/kimkulling-remove_irrxml_notes
Delete irrXML_note.txt
2021-11-15 08:37:49 +01:00
Kim Kulling
e8732341f4 Delete irrXML_note.txt
- Remove deprecated notes from irrxml
2021-11-15 08:23:56 +01:00
Jérémie Dumas
b0d564467e Merge branch 'master' into jdumas/ziplib 2021-11-14 08:25:59 -08:00
Jérémie Dumas
78d72bff59 Fix 3MF presence test. 2021-11-14 08:24:27 -08:00
Kim Kulling
c3ac5569c5 Merge branch 'master' into jdumas/ziplib 2021-11-13 08:46:46 +01:00
Jérémie Dumas
57d22e4dbf Merge branch 'master' into jdumas/ziplib 2021-11-12 10:13:21 -08:00
Jeremie Dumas
cedf1819c3 Do not build ziplib when 3MF exporter is disabled. 2021-11-04 01:14:24 -07:00
12 changed files with 237 additions and 121 deletions

View File

@@ -924,6 +924,8 @@ void ColladaParser::ReadMaterial(XmlNode &node, Collada::Material &pMaterial) {
void ColladaParser::ReadLight(XmlNode &node, Collada::Light &pLight) {
XmlNodeIterator xmlIt(node, XmlNodeIterator::PreOrderMode);
XmlNode currentNode;
// TODO: Check the current technique and skip over unsupported extra techniques
while (xmlIt.getNext(currentNode)) {
const std::string &currentName = currentNode.name();
if (currentName == "spot") {
@@ -949,33 +951,34 @@ void ColladaParser::ReadLight(XmlNode &node, Collada::Light &pLight) {
content = fast_atoreal_move<ai_real>(content, (ai_real &)pLight.mColor.b);
SkipSpacesAndLineEnd(&content);
} else if (currentName == "constant_attenuation") {
XmlParser::getRealAttribute(currentNode, "constant_attenuation", pLight.mAttConstant);
XmlParser::getValueAsFloat(currentNode, pLight.mAttConstant);
} else if (currentName == "linear_attenuation") {
XmlParser::getRealAttribute(currentNode, "linear_attenuation", pLight.mAttLinear);
XmlParser::getValueAsFloat(currentNode, pLight.mAttLinear);
} else if (currentName == "quadratic_attenuation") {
XmlParser::getRealAttribute(currentNode, "quadratic_attenuation", pLight.mAttQuadratic);
XmlParser::getValueAsFloat(currentNode, pLight.mAttQuadratic);
} else if (currentName == "falloff_angle") {
XmlParser::getRealAttribute(currentNode, "falloff_angle", pLight.mFalloffAngle);
XmlParser::getValueAsFloat(currentNode, pLight.mFalloffAngle);
} else if (currentName == "falloff_exponent") {
XmlParser::getRealAttribute(currentNode, "falloff_exponent", pLight.mFalloffExponent);
XmlParser::getValueAsFloat(currentNode, pLight.mFalloffExponent);
}
// FCOLLADA extensions
// -------------------------------------------------------
else if (currentName == "outer_cone") {
XmlParser::getRealAttribute(currentNode, "outer_cone", pLight.mOuterAngle);
} else if (currentName == "penumbra_angle") { // ... and this one is even deprecated
XmlParser::getRealAttribute(currentNode, "penumbra_angle", pLight.mPenumbraAngle);
XmlParser::getValueAsFloat(currentNode, pLight.mOuterAngle);
} else if (currentName == "penumbra_angle") { // this one is deprecated, now calculated using outer_cone
XmlParser::getValueAsFloat(currentNode, pLight.mPenumbraAngle);
} else if (currentName == "intensity") {
XmlParser::getRealAttribute(currentNode, "intensity", pLight.mIntensity);
} else if (currentName == "falloff") {
XmlParser::getRealAttribute(currentNode, "falloff", pLight.mOuterAngle);
XmlParser::getValueAsFloat(currentNode, pLight.mIntensity);
}
else if (currentName == "falloff") {
XmlParser::getValueAsFloat(currentNode, pLight.mOuterAngle);
} else if (currentName == "hotspot_beam") {
XmlParser::getRealAttribute(currentNode, "hotspot_beam", pLight.mFalloffAngle);
XmlParser::getValueAsFloat(currentNode, pLight.mFalloffAngle);
}
// OpenCOLLADA extensions
// -------------------------------------------------------
else if (currentName == "decay_falloff") {
XmlParser::getRealAttribute(currentNode, "decay_falloff", pLight.mOuterAngle);
XmlParser::getValueAsFloat(currentNode, pLight.mOuterAngle);
}
}
}
@@ -1109,7 +1112,7 @@ void ColladaParser::ReadEffectProfileCommon(XmlNode &node, Collada::Effect &pEff
// GOOGLEEARTH/OKINO extensions
// -------------------------------------------------------
else if (currentName == "double_sided")
XmlParser::getBoolAttribute(currentNode, currentName.c_str(), pEffect.mDoubleSided);
XmlParser::getValueAsBool(currentNode, pEffect.mDoubleSided);
// FCOLLADA extensions
// -------------------------------------------------------
@@ -1121,9 +1124,9 @@ void ColladaParser::ReadEffectProfileCommon(XmlNode &node, Collada::Effect &pEff
// MAX3D extensions
// -------------------------------------------------------
else if (currentName == "wireframe") {
XmlParser::getBoolAttribute(currentNode, currentName.c_str(), pEffect.mWireframe);
XmlParser::getValueAsBool(currentNode, pEffect.mWireframe);
} else if (currentName == "faceted") {
XmlParser::getBoolAttribute(currentNode, currentName.c_str(), pEffect.mFaceted);
XmlParser::getValueAsBool(currentNode, pEffect.mFaceted);
}
}
}
@@ -1142,23 +1145,23 @@ void ColladaParser::ReadSamplerProperties(XmlNode &node, Sampler &out) {
// MAYA extensions
// -------------------------------------------------------
if (currentName == "wrapU") {
XmlParser::getBoolAttribute(currentNode, currentName.c_str(), out.mWrapU);
XmlParser::getValueAsBool(currentNode, out.mWrapU);
} else if (currentName == "wrapV") {
XmlParser::getBoolAttribute(currentNode, currentName.c_str(), out.mWrapV);
XmlParser::getValueAsBool(currentNode, out.mWrapV);
} else if (currentName == "mirrorU") {
XmlParser::getBoolAttribute(currentNode, currentName.c_str(), out.mMirrorU);
XmlParser::getValueAsBool(currentNode, out.mMirrorU);
} else if (currentName == "mirrorV") {
XmlParser::getBoolAttribute(currentNode, currentName.c_str(), out.mMirrorV);
XmlParser::getValueAsBool(currentNode, out.mMirrorV);
} else if (currentName == "repeatU") {
XmlParser::getRealAttribute(currentNode, currentName.c_str(), out.mTransform.mScaling.x);
XmlParser::getValueAsFloat(currentNode, out.mTransform.mScaling.x);
} else if (currentName == "repeatV") {
XmlParser::getRealAttribute(currentNode, currentName.c_str(), out.mTransform.mScaling.y);
XmlParser::getValueAsFloat(currentNode, out.mTransform.mScaling.y);
} else if (currentName == "offsetU") {
XmlParser::getRealAttribute(currentNode, currentName.c_str(), out.mTransform.mTranslation.x);
XmlParser::getValueAsFloat(currentNode, out.mTransform.mTranslation.x);
} else if (currentName == "offsetV") {
XmlParser::getRealAttribute(currentNode, currentName.c_str(), out.mTransform.mTranslation.y);
XmlParser::getValueAsFloat(currentNode, out.mTransform.mTranslation.y);
} else if (currentName == "rotateUV") {
XmlParser::getRealAttribute(currentNode, currentName.c_str(), out.mTransform.mRotation);
XmlParser::getValueAsFloat(currentNode, out.mTransform.mRotation);
} else if (currentName == "blend_mode") {
std::string v;
XmlParser::getValueAsString(currentNode, v);
@@ -1178,14 +1181,14 @@ void ColladaParser::ReadSamplerProperties(XmlNode &node, Sampler &out) {
// OKINO extensions
// -------------------------------------------------------
else if (currentName == "weighting") {
XmlParser::getRealAttribute(currentNode, currentName.c_str(), out.mWeighting);
XmlParser::getValueAsFloat(currentNode, out.mWeighting);
} else if (currentName == "mix_with_previous_layer") {
XmlParser::getRealAttribute(currentNode, currentName.c_str(), out.mMixWithPrevious);
XmlParser::getValueAsFloat(currentNode, out.mMixWithPrevious);
}
// MAX3D extensions
// -------------------------------------------------------
else if (currentName == "amount") {
XmlParser::getRealAttribute(currentNode, currentName.c_str(), out.mWeighting);
XmlParser::getValueAsFloat(currentNode, out.mWeighting);
}
}
}
@@ -2204,7 +2207,7 @@ void ColladaParser::ReadMaterialVertexInputBinding(XmlNode &node, Collada::Seman
void ColladaParser::ReadEmbeddedTextures(ZipArchiveIOSystem &zip_archive) {
// Attempt to load any undefined Collada::Image in ImageLibrary
for (auto & it : mImageLibrary) {
for (auto &it : mImageLibrary) {
Collada::Image &image = it.second;
if (image.mImageData.empty()) {

View File

@@ -113,6 +113,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// clang-format on
#include <assimp/StringUtils.h>
#include <assimp/material.h>
#include <assimp/GltfMaterial.h>
#include "AssetLib/glTF/glTFCommon.h"
@@ -140,7 +142,6 @@ using glTFCommon::vec4;
//! Magic number for GLB files
#define AI_GLB_MAGIC_NUMBER "glTF"
#include <assimp/pbrmaterial.h>
#ifdef ASSIMP_API
#include <assimp/Compiler/pushpack1.h>

View File

@@ -299,6 +299,7 @@ static aiMaterial *ImportMaterial(std::vector<int> &embeddedTexIdxs, Asset &r, M
// glTFv2 is either PBR or Unlit
aiShadingMode shadingMode = aiShadingMode_PBR_BRDF;
if (mat.unlit) {
aimat->AddProperty(&mat.unlit, 1, "$mat.gltf.unlit", 0, 0); // TODO: Remove this property, it is kept for backwards compatibility with assimp 5.0.1
shadingMode = aiShadingMode_Unlit;
}

View File

@@ -79,6 +79,7 @@ SET( PUBLIC_HEADERS
${HEADER_PATH}/matrix4x4.inl
${HEADER_PATH}/mesh.h
${HEADER_PATH}/pbrmaterial.h
${HEADER_PATH}/GltfMaterial.h
${HEADER_PATH}/postprocess.h
${HEADER_PATH}/quaternion.h
${HEADER_PATH}/quaternion.inl
@@ -953,24 +954,27 @@ ELSE()
ENDIF()
# zip (https://github.com/kuba--/zip)
IF(ASSIMP_HUNTER_ENABLED)
hunter_add_package(zip)
find_package(zip CONFIG REQUIRED)
ELSE()
SET( ziplib_SRCS
../contrib/zip/src/miniz.h
../contrib/zip/src/zip.c
../contrib/zip/src/zip.h
)
separate_arguments(ASSIMP_EXPORTERS_LIST UNIX_COMMAND ${ASSIMP_EXPORTERS_ENABLED})
IF(3MF IN_LIST ASSIMP_EXPORTERS_LIST)
IF(ASSIMP_HUNTER_ENABLED)
hunter_add_package(zip)
find_package(zip CONFIG REQUIRED)
ELSE()
SET( ziplib_SRCS
../contrib/zip/src/miniz.h
../contrib/zip/src/zip.c
../contrib/zip/src/zip.h
)
# TODO if cmake required version has been updated to >3.12.0, collapse this to the second case only
if(${CMAKE_VERSION} VERSION_LESS "3.12.0")
add_definitions(-DMINIZ_USE_UNALIGNED_LOADS_AND_STORES=0)
else()
add_compile_definitions(MINIZ_USE_UNALIGNED_LOADS_AND_STORES=0)
endif()
# TODO if cmake required version has been updated to >3.12.0, collapse this to the second case only
if(${CMAKE_VERSION} VERSION_LESS "3.12.0")
add_definitions(-DMINIZ_USE_UNALIGNED_LOADS_AND_STORES=0)
else()
add_compile_definitions(MINIZ_USE_UNALIGNED_LOADS_AND_STORES=0)
endif()
SOURCE_GROUP( ziplib FILES ${ziplib_SRCS} )
SOURCE_GROUP( ziplib FILES ${ziplib_SRCS} )
ENDIF()
ENDIF()
# openddlparser
@@ -1186,10 +1190,12 @@ IF(ASSIMP_HUNTER_ENABLED)
ZLIB::zlib
RapidJSON::rapidjson
utf8cpp
zip::zip
pugixml
stb::stb
)
if(TARGET zip::zip)
target_link_libraries(assimp PUBLIC zip::zip)
endif()
if (ASSIMP_BUILD_DRACO)
target_link_libraries(assimp PUBLIC ${draco_LIBRARIES})
@@ -1256,6 +1262,12 @@ SET_TARGET_PROPERTIES( assimp PROPERTIES
OUTPUT_NAME assimp${LIBRARY_SUFFIX}
)
if (WIN32 AND CMAKE_COMPILER_IS_GNUCXX AND BUILD_SHARED_LIBS)
set_target_properties(assimp PROPERTIES
SUFFIX "-${ASSIMP_SOVERSION}${CMAKE_SHARED_LIBRARY_SUFFIX}"
)
endif()
if (APPLE)
if (ASSIMP_BUILD_FRAMEWORK)
SET_TARGET_PROPERTIES( assimp PROPERTIES

View File

@@ -1,6 +0,0 @@
IrrXML
Downloaded September 2008
- fixed a minor compiler warning (vs 2005, shift too large)
- fixed an issue regarding wchar_t/unsigned short

View File

@@ -0,0 +1,74 @@
/*
---------------------------------------------------------------------------
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2021, assimp team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the following
conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the assimp team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the assimp team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
---------------------------------------------------------------------------
*/
/** @file GltfMaterial.h
* @brief glTF-specific material macros
* These will be made generic at some future date
*/
#ifndef AI_GLTFMATERIAL_H_INC
#define AI_GLTFMATERIAL_H_INC
#ifdef __GNUC__
# pragma GCC system_header
#endif
#include <assimp/material.h>
#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE aiTextureType_UNKNOWN, 0
#define AI_MATKEY_GLTF_ALPHAMODE "$mat.gltf.alphaMode", 0, 0
#define AI_MATKEY_GLTF_ALPHACUTOFF "$mat.gltf.alphaCutoff", 0, 0
#define _AI_MATKEY_GLTF_MAPPINGNAME_BASE "$tex.mappingname"
#define _AI_MATKEY_GLTF_MAPPINGID_BASE "$tex.mappingid"
#define _AI_MATKEY_GLTF_MAPPINGFILTER_MAG_BASE "$tex.mappingfiltermag"
#define _AI_MATKEY_GLTF_MAPPINGFILTER_MIN_BASE "$tex.mappingfiltermin"
#define _AI_MATKEY_GLTF_SCALE_BASE "$tex.scale"
#define _AI_MATKEY_GLTF_STRENGTH_BASE "$tex.strength"
#define AI_MATKEY_GLTF_MAPPINGNAME(type, N) _AI_MATKEY_GLTF_MAPPINGNAME_BASE, type, N
#define AI_MATKEY_GLTF_MAPPINGID(type, N) _AI_MATKEY_GLTF_MAPPINGID_BASE, type, N
#define AI_MATKEY_GLTF_MAPPINGFILTER_MAG(type, N) _AI_MATKEY_GLTF_MAPPINGFILTER_MAG_BASE, type, N
#define AI_MATKEY_GLTF_MAPPINGFILTER_MIN(type, N) _AI_MATKEY_GLTF_MAPPINGFILTER_MIN_BASE, type, N
#define AI_MATKEY_GLTF_TEXTURE_SCALE(type, N) _AI_MATKEY_GLTF_SCALE_BASE, type, N
#define AI_MATKEY_GLTF_TEXTURE_STRENGTH(type, N) _AI_MATKEY_GLTF_STRENGTH_BASE, type, N
#endif

View File

@@ -42,8 +42,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_IRRXML_WRAPPER
#define INCLUDED_AI_IRRXML_WRAPPER
#include <assimp/DefaultLogger.hpp>
#include <assimp/ai_assert.h>
#include <assimp/DefaultLogger.hpp>
#include "BaseImporter.h"
#include "IOStream.hpp"
@@ -112,7 +112,7 @@ public:
/// @brief Will clear the parsed xml-file.
void clear() {
if(mData.empty()) {
if (mData.empty()) {
mDoc = nullptr;
return;
}
@@ -243,7 +243,7 @@ public:
/// @param name [in] The attribute name to look for.
/// @param val [out] The int value from the attribute.
/// @return true, if the node contains an attribute with the given name and if the value is an int.
static inline bool getIntAttribute(XmlNode &xmlNode, const char *name, int &val ) {
static inline bool getIntAttribute(XmlNode &xmlNode, const char *name, int &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
@@ -258,7 +258,7 @@ public:
/// @param name [in] The attribute name to look for.
/// @param val [out] The real value from the attribute.
/// @return true, if the node contains an attribute with the given name and if the value is a real.
static inline bool getRealAttribute( XmlNode &xmlNode, const char *name, ai_real &val ) {
static inline bool getRealAttribute(XmlNode &xmlNode, const char *name, ai_real &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
@@ -284,7 +284,6 @@ public:
val = attr.as_float();
return true;
}
/// @brief Will try to get a double attribute value.
@@ -322,7 +321,7 @@ public:
/// @param name [in] The attribute name to look for.
/// @param val [out] The bool value from the attribute.
/// @return true, if the node contains an attribute with the given name and if the value is a bool.
static inline bool getBoolAttribute( XmlNode &xmlNode, const char *name, bool &val ) {
static inline bool getBoolAttribute(XmlNode &xmlNode, const char *name, bool &val) {
pugi::xml_attribute attr = xmlNode.attribute(name);
if (attr.empty()) {
return false;
@@ -330,14 +329,13 @@ public:
val = attr.as_bool();
return true;
}
/// @brief Will try to get the value of the node as a string.
/// @param node [in] The node to search in.
/// @param text [out] The value as a text.
/// @return true, if the value can be read out.
static inline bool getValueAsString( XmlNode &node, std::string &text ) {
static inline bool getValueAsString(XmlNode &node, std::string &text) {
text = std::string();
if (node.empty()) {
return false;
@@ -352,7 +350,7 @@ public:
/// @param node [in] The node to search in.
/// @param text [out] The value as a float.
/// @return true, if the value can be read out.
static inline bool getValueAsFloat( XmlNode &node, ai_real &v ) {
static inline bool getValueAsFloat(XmlNode &node, ai_real &v) {
if (node.empty()) {
return false;
}
@@ -360,10 +358,38 @@ public:
v = node.text().as_float();
return true;
}
private:
/// @brief Will try to get the value of the node as an integer.
/// @param node [in] The node to search in.
/// @param text [out] The value as a int.
/// @return true, if the value can be read out.
static inline bool getValueAsInt(XmlNode &node, int &v) {
if (node.empty()) {
return false;
}
v = node.text().as_int();
return true;
}
/// @brief Will try to get the value of the node as an bool.
/// @param node [in] The node to search in.
/// @param text [out] The value as a bool.
/// @return true, if the value can be read out.
static inline bool getValueAsBool(XmlNode& node, bool& v)
{
if (node.empty()) {
return false;
}
v = node.text().as_bool();
return true;
}
private:
pugi::xml_document *mDoc;
TNodeType mCurrent;
std::vector<char> mData;
@@ -376,8 +402,8 @@ class XmlNodeIterator {
public:
/// @brief The iteration mode.
enum IterationMode {
PreOrderMode, ///< Pre-ordering, get the values, continue the iteration.
PostOrderMode ///< Post-ordering, continue the iteration, get the values.
PreOrderMode, ///< Pre-ordering, get the values, continue the iteration.
PostOrderMode ///< Post-ordering, continue the iteration, get the values.
};
/// @brief The class constructor
/// @param parent [in] The xml parent to to iterate through.
@@ -400,7 +426,7 @@ public:
/// @brief Will iterate through all children in pre-order iteration.
/// @param node [in] The nod to iterate through.
void collectChildrenPreOrder( XmlNode &node ) {
void collectChildrenPreOrder(XmlNode &node) {
if (node != mParent && node.type() == pugi::node_element) {
mNodes.push_back(node);
}

View File

@@ -40,7 +40,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/** @file pbrmaterial.h
* @brief Defines the material system of the library
* @brief Deprecated GLTF_PBR macros
*/
#pragma once
#ifndef AI_PBRMATERIAL_H_INC
@@ -48,47 +48,42 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifdef __GNUC__
# pragma GCC system_header
# warning pbrmaterial.h is deprecated. Please update to PBR materials in materials.h and glTF-specific items in GltfMaterial.h
#else if defined(_MSC_VER)
# pragma message("pbrmaterial.h is deprecated. Please update to PBR materials in materials.h and glTF-specific items in GltfMaterial.h")
#endif
//#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_BASE_COLOR_FACTOR "$mat.gltf.pbrMetallicRoughness.baseColorFactor", 0, 0
//#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLIC_FACTOR "$mat.gltf.pbrMetallicRoughness.metallicFactor", 0, 0
//#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_ROUGHNESS_FACTOR "$mat.gltf.pbrMetallicRoughness.roughnessFactor", 0, 0
//#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_BASE_COLOR_TEXTURE aiTextureType_DIFFUSE, 1
#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE aiTextureType_UNKNOWN, 0
#define AI_MATKEY_GLTF_ALPHAMODE "$mat.gltf.alphaMode", 0, 0
#define AI_MATKEY_GLTF_ALPHACUTOFF "$mat.gltf.alphaCutoff", 0, 0
#include <assimp/material.h>
#include <assimp/GltfMaterial.h>
#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_BASE_COLOR_FACTOR AI_MATKEY_BASE_COLOR
#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_BASE_COLOR_TEXTURE AI_MATKEY_BASE_COLOR_TEXTURE
#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLIC_FACTOR AI_MATKEY_METALLIC_FACTOR
#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_ROUGHNESS_FACTOR AI_MATKEY_ROUGHNESS_FACTOR
//#define AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS "$mat.gltf.pbrSpecularGlossiness", 0, 0
//#define AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS_GLOSSINESS_FACTOR "$mat.gltf.pbrMetallicRoughness.glossinessFactor", 0, 0
//#define AI_MATKEY_GLTF_UNLIT "$mat.gltf.unlit", 0, 0
//#define AI_MATKEY_GLTF_MATERIAL_SHEEN "$mat.gltf.materialSheen", 0, 0
//#define AI_MATKEY_GLTF_MATERIAL_SHEEN_COLOR_FACTOR "$mat.gltf.materialSheen.sheenColorFactor", 0, 0
//#define AI_MATKEY_GLTF_MATERIAL_SHEEN_ROUGHNESS_FACTOR "$mat.gltf.materialSheen.sheenRoughnessFactor", 0, 0
//#define AI_MATKEY_GLTF_MATERIAL_SHEEN_COLOR_TEXTURE aiTextureType_UNKNOWN, 1
//#define AI_MATKEY_GLTF_MATERIAL_SHEEN_ROUGHNESS_TEXTURE aiTextureType_UNKNOWN, 2
//#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT "$mat.gltf.materialClearcoat", 0, 0
//#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_FACTOR "$mat.gltf.materialClearcoat.clearcoatFactor", 0, 0
//#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_ROUGHNESS_FACTOR "$mat.gltf.materialClearcoat.clearcoatRoughnessFactor", 0, 0
//#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_TEXTURE aiTextureType_UNKNOWN, 3
//#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_ROUGHNESS_TEXTURE aiTextureType_UNKNOWN, 4
//#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_NORMAL_TEXTURE aiTextureType_NORMALS, 1
//#define AI_MATKEY_GLTF_MATERIAL_TRANSMISSION "$mat.gltf.materialTransmission", 0, 0
//#define AI_MATKEY_GLTF_MATERIAL_TRANSMISSION_FACTOR "$mat.gltf.materialTransmission.transmissionFactor", 0, 0
//#define AI_MATKEY_GLTF_MATERIAL_TRANSMISSION_TEXTURE aiTextureType_UNKNOWN, 5
#define AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS_GLOSSINESS_FACTOR AI_MATKEY_GLOSSINESS_FACTOR
//#define _AI_MATKEY_GLTF_TEXTURE_TEXCOORD_BASE "$tex.file.texCoord"
#define _AI_MATKEY_GLTF_MAPPINGNAME_BASE "$tex.mappingname"
#define _AI_MATKEY_GLTF_MAPPINGID_BASE "$tex.mappingid"
#define _AI_MATKEY_GLTF_MAPPINGFILTER_MAG_BASE "$tex.mappingfiltermag"
#define _AI_MATKEY_GLTF_MAPPINGFILTER_MIN_BASE "$tex.mappingfiltermin"
#define _AI_MATKEY_GLTF_SCALE_BASE "$tex.scale"
#define _AI_MATKEY_GLTF_STRENGTH_BASE "$tex.strength"
// Use AI_MATKEY_SHADING_MODEL == aiShadingMode_Unlit instead
#define AI_MATKEY_GLTF_UNLIT "$mat.gltf.unlit", 0, 0
//#define AI_MATKEY_GLTF_TEXTURE_TEXCOORD(type, N) _AI_MATKEY_GLTF_TEXTURE_TEXCOORD_BASE, type, N
#define AI_MATKEY_GLTF_MAPPINGNAME(type, N) _AI_MATKEY_GLTF_MAPPINGNAME_BASE, type, N
#define AI_MATKEY_GLTF_MAPPINGID(type, N) _AI_MATKEY_GLTF_MAPPINGID_BASE, type, N
#define AI_MATKEY_GLTF_MAPPINGFILTER_MAG(type, N) _AI_MATKEY_GLTF_MAPPINGFILTER_MAG_BASE, type, N
#define AI_MATKEY_GLTF_MAPPINGFILTER_MIN(type, N) _AI_MATKEY_GLTF_MAPPINGFILTER_MIN_BASE, type, N
#define AI_MATKEY_GLTF_TEXTURE_SCALE(type, N) _AI_MATKEY_GLTF_SCALE_BASE, type, N
#define AI_MATKEY_GLTF_TEXTURE_STRENGTH(type, N) _AI_MATKEY_GLTF_STRENGTH_BASE, type, N
//AI_MATKEY_GLTF_MATERIAL_SHEEN
#define AI_MATKEY_GLTF_MATERIAL_SHEEN_COLOR_FACTOR AI_MATKEY_SHEEN_COLOR_FACTOR
#define AI_MATKEY_GLTF_MATERIAL_SHEEN_ROUGHNESS_FACTOR AI_MATKEY_SHEEN_ROUGHNESS_FACTOR
#define AI_MATKEY_GLTF_MATERIAL_SHEEN_COLOR_TEXTURE AI_MATKEY_SHEEN_COLOR_TEXTURE
#define AI_MATKEY_GLTF_MATERIAL_SHEEN_ROUGHNESS_TEXTURE AI_MATKEY_SHEEN_ROUGHNESS_TEXTURE
//AI_MATKEY_GLTF_MATERIAL_CLEARCOAT
#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_FACTOR AI_MATKEY_CLEARCOAT_FACTOR
#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_ROUGHNESS_FACTOR AI_MATKEY_CLEARCOAT_ROUGHNESS_FACTOR
#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_TEXTURE AI_MATKEY_CLEARCOAT_TEXTURE
#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_ROUGHNESS_TEXTURE AI_MATKEY_CLEARCOAT_ROUGHNESS_TEXTURE
#define AI_MATKEY_GLTF_MATERIAL_CLEARCOAT_NORMAL_TEXTURE AI_MATKEY_CLEARCOAT_NORMAL_TEXTURE
//AI_MATKEY_GLTF_MATERIAL_TRANSMISSION
#define AI_MATKEY_GLTF_MATERIAL_TRANSMISSION_FACTOR AI_MATKEY_TRANSMISSION_FACTOR
#define AI_MATKEY_GLTF_MATERIAL_TRANSMISSION_TEXTURE AI_MATKEY_TRANSMISSION_TEXTURE
#define AI_MATKEY_GLTF_TEXTURE_TEXCOORD(type, N) AI_MATKEY_UVWSRC(type, N)
#endif //!!AI_PBRMATERIAL_H_INC

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@@ -2,7 +2,7 @@
[Setup]
AppName=Open Asset Import Library - SDK
AppVerName=Open Asset Import Library - SDK (v5.0.1)
AppVerName=Open Asset Import Library - SDK (v5.1.0)
DefaultDirName={pf}\Assimp
DefaultGroupName=Assimp
UninstallDisplayIcon={app}\bin\x64\assimp.exe
@@ -12,9 +12,9 @@ SetupIconFile=..\..\tools\shared\assimp_tools_icon.ico
WizardImageFile=compiler:WizModernImage-IS.BMP
WizardSmallImageFile=compiler:WizModernSmallImage-IS.BMP
LicenseFile=License.rtf
OutputBaseFileName=assimp-sdk-5.0.1-setup
VersionInfoVersion=5.0.1.0
VersionInfoTextVersion=5.0.1
OutputBaseFileName=assimp-sdk-5.1.0-setup
VersionInfoVersion=5.1.0.0
VersionInfoTextVersion=5.1.0
VersionInfoCompany=Assimp Development Team
ArchitecturesInstallIn64BitMode=x64

View File

@@ -2,7 +2,7 @@
[Setup]
AppName=Open Asset Import Library - SDK
AppVerName=Open Asset Import Library - SDK (v5.0.1)
AppVerName=Open Asset Import Library - SDK (v5.1.0)
DefaultDirName={pf}\Assimp
DefaultGroupName=Assimp
UninstallDisplayIcon={app}\bin\x86\assimp.exe
@@ -12,9 +12,9 @@ SetupIconFile=..\..\tools\shared\assimp_tools_icon.ico
WizardImageFile=compiler:WizModernImage-IS.BMP
WizardSmallImageFile=compiler:WizModernSmallImage-IS.BMP
LicenseFile=License.rtf
OutputBaseFileName=assimp-sdk-5.0.1-setup
VersionInfoVersion=5.0.1.0
VersionInfoTextVersion=5.0.1
OutputBaseFileName=assimp-sdk-5.1.0-setup
VersionInfoVersion=5.1.0.0
VersionInfoTextVersion=5.1.0
VersionInfoCompany=Assimp Development Team
;ArchitecturesInstallIn64BitMode=x64
@@ -49,11 +49,11 @@ Source: "WEB"; DestDir: "{app}"
Source: "..\..\scripts\*"; DestDir: "{app}\scripts"; Flags: recursesubdirs
; x86 binaries
Source: "..\..\bin\release\assimp-vc141-mt.dll"; DestDir: "{app}\bin\x86"
Source: "..\..\bin\release\assimp_viewer.exe"; DestDir: "{app}\bin\x86"; Components: tools
Source: "..\..\bin\release\assimp-vc141-mt.dll"; DestDir: "{app}\bin\x86"
Source: "..\..\bin\release\assimp_viewer.exe"; DestDir: "{app}\bin\x86"; Components: tools
Source: "C:\Windows\SysWOW64\D3DCompiler_42.dll"; DestDir: "{app}\bin\x86"; Components: tools
Source: "C:\Windows\SysWOW64\D3DX9_42.dll"; DestDir: "{app}\bin\x86"; Components: tools
Source: "..\..\bin\release\assimp.exe"; DestDir: "{app}\bin\x86"; Components: tools
Source: "..\..\bin\release\assimp.exe"; DestDir: "{app}\bin\x86"; Components: tools
; Import libraries

View File

@@ -125,13 +125,21 @@ TEST_F(utColladaExport, testExportLight) {
ASSERT_TRUE(pTest->HasLights());
const unsigned int origNumLights(pTest->mNumLights);
std::unique_ptr<aiLight[]> origLights(new aiLight[origNumLights]);
std::vector<std::string> origNames;
// There are FIVE!!! LIGHTS!!!
EXPECT_EQ(5, origNumLights) << "lights.dae should contain five lights";
std::vector<aiLight> origLights(5);
for (size_t i = 0; i < origNumLights; i++) {
origNames.push_back(pTest->mLights[i]->mName.C_Str());
origLights[i] = *(pTest->mLights[i]);
}
// Check loaded first light properly
EXPECT_STREQ("Lamp", origLights[0].mName.C_Str());
EXPECT_EQ(aiLightSource_POINT, origLights[0].mType);
EXPECT_FLOAT_EQ(1.0f, origLights[0].mAttenuationConstant);
EXPECT_FLOAT_EQ(0.0f, origLights[0].mAttenuationLinear);
EXPECT_FLOAT_EQ(0.00111109f, origLights[0].mAttenuationQuadratic);
// Common metadata
// Confirm was loaded by the Collada importer
aiString origImporter;
@@ -191,7 +199,7 @@ TEST_F(utColladaExport, testExportLight) {
for (size_t i = 0; i < origNumLights; i++) {
const aiLight *orig = &origLights[i];
const aiLight *read = imported->mLights[i];
EXPECT_EQ(0, strncmp(origNames[i].c_str(), read->mName.C_Str(), origNames[i].size()));
EXPECT_EQ(0, strcmp(orig->mName.C_Str(), read->mName.C_Str()));
EXPECT_EQ(orig->mType, read->mType);
EXPECT_FLOAT_EQ(orig->mAttenuationConstant, read->mAttenuationConstant);
EXPECT_FLOAT_EQ(orig->mAttenuationLinear, read->mAttenuationLinear);

View File

@@ -53,7 +53,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <array>
#include <assimp/pbrmaterial.h>
#include <assimp/material.h>
#include <assimp/GltfMaterial.h>
using namespace Assimp;
class utglTF2ImportExport : public AbstractImportExportBase {