Commit Graph

  • 2d98f6a880 Fix identity matrix check (#5445) fvbj 2024-02-06 21:24:41 +01:00
  • c877a15140 Blendshape->Geometry in FBX Export (#5419) Julian Knodt 2024-02-05 07:55:00 -08:00
  • 1164844ce4 Update CMakeLists.txt (#5379) mosfet80 2024-02-05 15:40:52 +01:00
  • a8c8e75a17 Bump actions/cache from 3 to 4 (#5431) dependabot[bot] 2024-02-05 15:10:36 +01:00
  • f59a5fab1a More GLTF loading hardening (#5415) Florian Born 2024-02-04 21:23:31 +01:00
  • b7b6601a75 feat:1.add 3mf vertex color read 2.fix 3mf read texture bug (#5361) Galen Xiao 2024-02-05 03:23:07 +08:00
  • bc6673b4b2 Fileformats.md: clarify that import of .blend files is deprecated (#5350) Stephen Gold 2024-02-04 10:06:07 -08:00
  • 005399a671 Fix X importer breakage introduced in commit f844c33 (#5372) Steve M 2024-02-04 01:38:07 -08:00
  • 3990ec80a1 Kimkulling/fix bahavior of remove redundat mats issue 5438 (#5451) Kim Kulling 2024-02-01 21:27:04 +01:00
  • 3476c79801 Static code analysis fixes (#5447) Kim Kulling 2024-01-31 09:30:54 +01:00
  • f956351942 Fix crash in viewer (#5446) Kim Kulling 2024-01-30 22:14:18 +01:00
  • c08e3b4abb Add bounds checks to the parsing utilities. (#5421) Kim Kulling 2024-01-30 14:32:41 +01:00
  • d5f35582d4 Introduce aiBuffer Kim Kulling 2024-01-30 10:35:22 +01:00
  • a02085ea98 Update StbCommon.h to stay up-to-date with stb_image.h. tigertang 2024-01-26 00:24:21 +08:00
  • a8d30f7e91 Update DXFLoader.cpp Kim Kulling 2024-01-27 11:18:42 +01:00
  • c6fe03f7a5 Update DXFLoader.cpp Kim Kulling 2024-01-27 11:13:48 +01:00
  • 8cde65bfe8 Updated AIC table seanth 2024-01-26 15:53:45 -06:00
  • 240fa97fed Update DXFLoader.cpp seanth 2024-01-17 07:38:48 -06:00
  • 727001b0ca Update DXFLoader.cpp seanth 2024-01-16 21:43:12 -06:00
  • bdc08dd4a9 Encode full weight as double julianknodt 2024-01-25 15:50:03 -08:00
  • ac29847d56 Readme.md: present the web links in a more uniform style Stephen Gold 2023-12-03 16:11:54 -08:00
  • 81c20a5c61 Improve acc file loading Add warning and support for tolerating a common problem where objects have wrong kid count. Add support for empty texture layers. Robert Reif 2023-11-30 04:12:28 -05:00
  • 74af43f655 Add unit test for X3D IndexedLineSet Andre Schulz 2023-12-03 13:06:45 +01:00
  • 9d71a275c3 X3D: Don't convert IndexedLineSet polylines with > 2 indices to triangles/polygons Andre Schulz 2023-12-03 13:05:10 +01:00
  • c8ca1a48ec Update Dockerfile Kim Kulling 2024-01-05 21:59:52 +01:00
  • ea9aa863ff Increase texture variety Steve M 2023-12-09 13:13:32 -08:00
  • cb8150b3e8 Add missing textures and reduce texture sprawl Steve M 2023-12-09 13:04:10 -08:00
  • b571501559 @ error Cause a TypeError when arg is UNSET copycd 2024-01-03 13:57:49 +09:00
  • 6a0e1d5467 fix building errors for MinGW Hamza 2023-12-10 15:12:12 +01:00
  • 9776d47cca fix: KHR_materials_pbrSpecularGlossiness/diffuseFactor convert to pbrMetallicRoughness/baseColorFactor tangxin 2024-01-05 10:02:26 +08:00
  • ec122eb348 Bump actions/upload-artifact from 3 to 4 dependabot[bot] 2023-12-20 19:14:40 +00:00
  • 6bcdf989fb Triangle value is null-error, I don't know why it happened. copycd 2023-12-30 16:46:08 +09:00
  • 5cbdb6c63b Build: Disable building zlib for non-windows Kim Kulling 2023-12-29 17:31:11 +01:00
  • 636fbd65b3 Refactorings: come code cleanups Kim Kulling 2023-12-29 16:47:21 +01:00
  • 263bebb5ba Add a test before generating the txture folder Kim Kulling 2023-12-29 16:30:42 +01:00
  • 5d5496f1ad Update MDLMaterialLoader.cpp Kim Kulling 2023-12-22 13:06:10 +01:00
  • 69dae9599a Fix integer overflow Kim Kulling 2023-12-22 11:57:43 +01:00
  • a5a9f1ba33 Introduce mikktshape Kim Kulling 2023-12-22 11:51:27 +01:00
  • 9dddef9b9d Update D3MFImporter.cpp Kim Kulling 2023-12-22 10:37:34 +01:00
  • b9576e6992 Update D3MFImporter.cpp Kim Kulling 2023-12-22 10:32:54 +01:00
  • 274f64cbf1 Check validity of archive without parsing Kim Kulling 2023-12-22 09:45:37 +01:00
  • 7b54b0f406 Fix leak Kim Kulling 2023-12-21 20:54:49 +01:00
  • df33d33e8f - removed commented code Alexander Wagner 2023-12-18 10:46:48 +01:00
  • 3ce8a58d41 Update DefaultIOSystem.cpp Marka Ragnos 2023-12-09 19:01:04 +01:00
  • d03ab3ef27 - fixed Exist function on Linux Alexander Wagner 2023-11-29 20:28:45 +01:00
  • e86f1acb9b - fixed q3bsp issue Alexander Wagner 2023-11-27 20:02:39 +01:00
  • 4034df8b6e - removed unused include Alexander Wagner 2023-09-21 14:26:41 +02:00
  • 88084a67fc Disable Hunter Kim Kulling 2023-12-20 19:47:29 +01:00
  • 762ad8e9b7 glTF KHR_materials_specular fixes Alexey Medvedev 2023-11-25 16:30:55 -08:00
  • dc399f7343 glTF KHR_materials_specular fixes Alexey Medvedev 2023-11-25 16:14:36 -08:00
  • a72289b327 glTF KHR_materials_specular fixes Alexey Medvedev 2023-11-25 16:13:42 -08:00
  • 35e0f6d80f Fix the windows build Kim Kulling 2023-12-08 13:00:22 +01:00
  • 213d73ebc6 correct grammar/typographic errors in comments (8 files) Stephen Gold 2023-11-23 12:08:01 -08:00
  • a0b3df6dbd Fix target names not being imported on some gLTF2 models Futuremappermydud 2023-11-28 16:13:54 -05:00
  • 769e82ce5e FBXMeshGeometry: solve issue #5116 using patch provided by darktjm Stephen Gold 2023-11-18 14:21:58 -08:00
  • d311fa95c6 Fix double free in Video::~Video() Maksim Kostin 2023-11-13 12:06:56 +03:00
  • e765862d24 Readme.md: correct 2 errors in section headers Stephen Gold 2023-11-27 13:11:23 -08:00
  • f701d702e4 Fix buffer overflow in FBX::Util::DecodeBase64() Maksim Kostin 2023-11-13 11:27:44 +03:00
  • a63a6011c5 Update Build.md ccn 2023-11-05 22:20:16 -05:00
  • 6f715edfa0 Drop disabled zlib.h inclusion stubs IOhannes m zmölnig 2023-11-06 13:32:54 +01:00
  • bfdd154d14 Always include "zlib.h" (rather than .../contrib/zlib/zlib.h) IOhannes m zmölnig 2023-11-06 13:32:35 +01:00
  • 6f70e220e4 always include "utf8.h" (instead of contrib/.../utf8.h) IOhannes m zmölnig 2023-11-06 11:09:22 +01:00
  • 85f64c9131 Use correct time scaling Kim Kulling 2023-11-28 20:56:43 +01:00
  • 01f2549abe Fix the build Kim Kulling 2023-11-28 15:59:06 +01:00
  • 384db8686e Update FBXConverter.cpp Kim Kulling 2023-11-27 21:22:40 +01:00
  • 77a8f019e3 Fix: Check if index for mesh access is out of range Kim Kulling 2023-11-22 10:02:29 +01:00
  • 254619901b Update Readme.md ccn 2023-11-05 22:16:44 -05:00
  • 56e0ba58e1 Update Readme.md ccn 2023-11-05 22:14:41 -05:00
  • e4e2c63e0c Fix heap-buffer overflow in PLY parser Alexandre Avenel 2023-11-04 10:28:19 +01:00
  • bfe8745b90 Add as unit-test an invalid PLY model triggering heap-buffer-overflow Alexandre Avenel 2023-11-04 10:09:18 +01:00
  • aae93691b9 Fix container overflow in MMD parser Alexandre Avenel 2023-11-04 09:59:13 +01:00
  • 6004290dde Use the correct allocator for deleting objects in case of duplicate animation Ids Florian Born 2023-11-02 16:18:29 +01:00
  • 069e19487c Fix parsing <init_from> in <image>. Wojciech Matyjewicz 2023-10-23 10:50:52 +02:00
  • 2235518b3c Fix parsing <instance_image> in <sampler2D>. Wojciech Matyjewicz 2023-10-23 10:48:59 +02:00
  • 8648c2af45 fix mesh-name error. copycd 2023-10-23 20:55:02 +09:00
  • f0e7448fdc Remove double delete Kim Kulling 2023-11-14 21:58:39 +01:00
  • 9efbbe0a69 Read int from uvwsrc julianknodt 2023-10-16 22:37:35 -07:00
  • 4535e37fc6 Fix namespaces. Kim Kulling 2023-11-11 21:13:47 +01:00
  • 8cf2d6e588 Refactoring: Some cleanups Kim Kulling 2023-11-11 09:59:42 +01:00
  • aa3abb3c06 Fix warning: remove printf Kim Kulling 2023-11-09 22:42:24 +01:00
  • 0b0ec713f6 Fix empty mesh handling Kim Kulling 2023-11-09 22:28:15 +01:00
  • 28ab0a094a Fix incorrect deg->radian conversion julianknodt 2023-10-15 22:03:31 -07:00
  • 46b19cc6a4 utf8 header not found Tárcio Vinícius 2023-10-15 17:48:38 -03:00
  • a521b23ab5 link to external minizip with full path Martin Aumüller 2023-10-14 14:49:41 +02:00
  • 108e3192a2 Update FBXBinaryTokenizer.cpp Kim Kulling 2023-11-05 17:32:18 +01:00
  • f844c3397d Fix add checks for indices Kim Kulling 2023-11-03 11:47:13 +01:00
  • a7cfa3264a Fix: Implicit Conversion Error Pavel Lukandiy 2023-10-11 11:44:22 +07:00
  • c1deb808fa Fix: Remove incorrect final statements Kim Kulling 2023-10-29 09:47:02 +01:00
  • 25aee03f66 Fix: Add missing transformation for normalized normals. Kim Kulling 2023-10-29 09:44:23 +01:00
  • c44e3427aa use size in order to be compatible with float and double Sébastien Loriot 2023-10-10 12:44:34 -07:00
  • 1169d3bc8c Fix spelling error julianknodt 2023-10-23 22:14:18 -07:00
  • 945c77d699 Fix double free when the mesh contains duplicate bones. David Marčinković 2023-02-09 12:23:43 +01:00
  • 020554e213 Update Readme.md Kim Kulling 2023-10-14 11:19:19 +02:00
  • 2a347014f3 Update ImproveCacheLocality.cpp Kim Kulling 2023-10-07 15:12:13 +02:00
  • a531c72f7f Update ImproveCacheLocality.cpp Kim Kulling 2023-10-07 14:54:35 +02:00
  • 666ecd3f1f Bug Fix: Failed to get floating values (e.g. opacity) from scene material when ASSIMP_DOUBLE_PRECISION is defined, so they are not reflected to output fbx file. Kawashima Satoshi 2023-10-05 16:06:29 +09:00
  • 5d60cf228a Fix: Waning implicite cast Kim Kulling 2023-10-08 15:20:44 +02:00
  • 2f78d48d6b Fix: Warning implicite convertion Kim Kulling 2023-10-08 14:25:11 +02:00
  • 3c1423d5a5 Replace uint by unsigned int Kim Kulling 2023-10-07 18:43:05 +02:00
  • 1ee13872b1 Update utglTF2ImportExport.cpp Kim Kulling 2023-10-07 18:04:25 +02:00