Files
assimp/code/IFCLoader.cpp
aramis_acg d467b5bb27 # improve robustness of IFC loader: filter out duplicate points, adjacent colinear edges, silently ignore zero-vertex polygons. fix various small bugs and improve numeric stability of some code segments.
- workaround: silently drop very small nested polygon boundaries to avoid cases where a large polygon brep (i.e. a slab) has extremely holes that are so extremely small in comparison to the dimensions of the outer polygon that the resulting numeric accuracies make the triangulation fail. I guess the ultimate solution would be a delauney triangulator with extremely high numeric stability, however this is difficult to achieve.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1009 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-05-29 19:16:52 +00:00

88 KiB