- workaround: silently drop very small nested polygon boundaries to avoid cases where a large polygon brep (i.e. a slab) has extremely holes that are so extremely small in comparison to the dimensions of the outer polygon that the resulting numeric accuracies make the triangulation fail. I guess the ultimate solution would be a delauney triangulator with extremely high numeric stability, however this is difficult to achieve. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1009 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
88 KiB
88 KiB